Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 03:12:10 Player: Runagate Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (514) 2570 Value Destroyed (22888) 22888 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (12108) 12108 TOTAL SCORE: 47326 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4709 Follower Combat Kills 1471 Entered Garrisons 200 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1490 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -362 Cogmind --------- Core Integrity 0/1600 Matter 26/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Heavy Shield Leg Sigix Terminator (1) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Core Analyzer Layered Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Railgun Railgun Railgun Advanced KE Penetrator Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Heavy Treads Heavy Treads Improved Thunder Leg Improved Thunder Leg Heavy Shield Leg Heavy Shield Leg High-capacity Matter Pod Heavy Armor Plating Hacking Drone Bay HERF Cannon Advanced Micro-nuke Launcher Sigix Terminator [Rating: 198] Favorites ----------- Power Quantum Reactor Engine F-cell Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Phase Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Ragnarok Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Slots Evolved 18 | . . 2 2 . . . . 4 . . . 2 . . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . Utility 10 | . . . 1 . . . . 4 . . . 1 . . . . . . 1 2 . 1 Weapon 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 311 | 9 11 30 29 17 19 16 4 7 2 3 17 6 2 3 5 4 22 30 32 14 17 12 Power 42 | 2 2 5 3 4 2 2 . . . . 1 1 . . 2 . 2 4 4 5 2 1 Engine 17 | 2 1 5 1 2 2 2 . . . . . . . . 1 . . 1 . . . . Core 9 | . 1 . 2 2 . . . . . . . 1 . . . . 2 1 . . . . Reactor 16 | . . . . . . . . . . . 1 . . . 1 . . 2 4 5 2 1 Propulsion 88 | 2 1 7 11 4 13 6 3 1 . . 3 1 . 2 2 . 7 11 8 1 4 1 Treads 69 | 2 1 7 11 4 12 6 3 1 . . 3 1 . 2 2 . . . 8 1 4 1 Leg 14 | . . . . . . . . . . . . . . . . . 3 11 . . . . Wheel 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Utility 81 | 2 2 5 9 2 2 6 1 6 1 3 7 2 1 . 1 . 4 11 7 2 3 4 Device 37 | 1 1 . 4 . . 3 . 4 1 3 4 . . . . . 2 4 5 2 1 2 Storage 10 | 1 1 2 1 . . . . 1 . . 2 . . . . . 1 1 . . . . Processor 11 | . . . . . . . . . . . . 1 1 . . . 1 5 1 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 23 | . . 3 4 2 2 3 1 1 . . 1 1 . . 1 . . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 3 6 13 6 7 2 2 . . 1 . 6 2 1 1 . 4 9 4 13 6 8 6 Energy Gun 8 | 1 1 . . . . . . . . . 2 . . . . . . . 2 2 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . Ballistic Gun 70 | 2 4 12 5 6 1 1 . . 1 . 1 2 . 1 . 1 4 3 11 4 6 5 Ballistic Cannon 8 | . . . . . 1 . . . . . . . 1 . . . 4 . . . 1 1 Launcher 7 | . . 1 . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . Special Weapon 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 1 . 2 2 . . . 2 7 . . . 1 1 5 2 . 2 1 . Parts Lost 52 | . . 2 2 5 4 . . . . . 2 1 . . . 4 4 12 5 . 3 8 Power 4 | . . 1 . 1 . . . . . . . . . . . . . 2 . . . . Propulsion 17 | . . . 1 3 3 . . . . . 1 1 . . . 2 2 1 . . . 3 Utility 20 | . . 1 1 1 . . . . . . 1 . . . . 1 1 5 4 . 1 4 Weapon 11 | . . . . . 1 . . . . . . . . . . 1 1 4 1 . 2 1 Highest Loss Streak 10 | . . 1 2 2 2 . . . . . 2 1 . . . 4 2 10 2 . 1 5 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Average Backups 18 | 2 10 14 19 19 19 19 20 17 19 19 19 19 20 20 19 19 19 19 19 17 15 12 Power 1 | . 1 1 1 1 1 1 1 1 3 3 2 2 2 2 2 3 2 1 . 1 1 1 Propulsion 3 | . 2 3 3 1 1 2 2 2 3 2 1 1 . . . . . 2 9 7 6 5 Utility 4 | . 2 4 4 6 5 5 6 2 3 3 3 4 5 6 6 5 6 4 3 1 2 2 Weapon 9 | 1 5 5 10 10 11 10 11 11 10 10 11 11 12 12 11 10 11 10 7 7 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 1 2 4 1 5 1 . 2 . . 3 . . . 4 . 1 2 5 5 3 11 Power 8 | . . . 1 . 1 . . 2 . . 1 . . . 1 . . . . . . 2 Propulsion 19 | . . . 2 . . . . . . . . . . . . . . 1 4 5 . 7 Utility 5 | . 1 1 1 . 1 . . . . . . . . . . . . . 1 . . . Weapon 18 | . . 1 . 1 3 1 . . . . 2 . . . 3 . 1 1 . . 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 98 98 100 100 99 100 100 99 99 100 100 100 89 88 97 85 85 83 78 Engine 3 | . 5 10 6 2 9 9 9 6 6 6 1 . . . . . . . 2 . . . Core 1 | . 7 . 2 6 . . . . . . . 1 5 5 4 . 3 2 . . . . Reactor 2 | . . . . . . . . . . . 4 3 . . . 5 5 7 6 8 8 7 Treads 23 | . 28 33 35 34 34 36 36 26 26 26 25 22 23 23 23 17 8 . 13 13 12 11 Leg 1 | . . . . . . . . . . . . . . . . . 1 21 2 . . . Device 15 | . 13 . 9 5 9 9 9 25 31 33 31 30 23 23 22 22 17 15 10 16 12 9 Storage 8 | . 14 11 10 9 9 9 9 6 6 6 6 5 5 5 5 5 5 5 9 12 8 7 Processor 6 | . . . . . . . . . . . . . 7 11 11 11 11 18 18 17 20 20 Protection 5 | . . 9 6 11 9 9 9 12 7 5 6 9 8 5 5 5 5 1 2 . 1 3 Energy Gun 1 | . 9 . . . . . . . . . 2 8 . . . . . . 5 3 2 . Ballistic Gun 16 | . 18 32 26 26 18 16 18 13 13 13 11 13 15 15 17 8 5 10 11 13 11 14 Ballistic Cannon 2 | . . . . . 8 9 9 6 6 6 . . 4 5 5 . 3 4 . . 2 3 Peak Build Rating 198 | 7 10 15 31 35 34 37 34 47 51 59 78 87 84 85 91 93 117 127 159 181 197 198 Average Rating 76 | 5 8 13 26 30 32 33 31 44 50 51 67 84 80 81 82 89 101 113 148 175 184 179 On Entrance 69 | . 7 10 15 30 34 30 34 31 47 51 53 75 82 84 84 91 92 114 121 154 180 175 Avg Prop Armor Cover (%) 8 | . . . . . . 5 5 . . . . . . . . . 8 8 7 . . . Naked Turns 60 | . . . . . . . . . . . . . . . . . . . . . . 60 Heaviest Build 157 | 15 30 40 79 70 71 73 73 78 77 78 98 95 88 88 103 103 111 116 121 138 150 157 Greatest Support 235 | 40 40 60 83 83 83 83 83 80 80 80 87 95 95 106 106 106 73 121 225 225 235 230 Greatest Overweight (x) 8 | 1 . . . 1 1 1 1 . . . 1 1 . . . 3 8 4 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . 2 1 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 3 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 10 14 19 19 19 19 20 17 19 19 19 19 20 20 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 15 15 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 19 20 20 20 5 Class Distribution -------------------- 35% | Tank 25% | Scavenger-Gunner 20% | Scavenger-Tank 8% | Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -3/Research Tank | -2/Research Tank | -2/Quarantine Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Matter Collected 18840 | 350 685 1382 1434 1447 1147 714 301 298 68 99 947 669 340 156 358 658 943 1452 1920 772 1882 818 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24888 | 182 808 2302 1704 1135 1229 666 581 273 . . 310 1313 389 244 848 343 817 1793 4291 1223 2133 2304 Parts 1130 | 13 36 126 104 56 50 21 22 14 . . 8 61 20 14 29 14 31 80 197 52 83 99 Haulers Intercepted 18 | . 2 3 4 . 3 2 . . . . . 1 . . . . 1 . 1 . . 1 Recyclers Shooed 26 | 1 2 2 5 . . 2 3 2 . . . 4 . . . . 1 . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . 6 . 13 12 . 10 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Combat Hostiles Destroyed 358 | . 9 29 32 28 26 9 3 6 . . 8 17 7 2 11 4 11 30 58 14 28 26 Melee 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Guns 281 | . 9 29 32 25 14 6 3 3 . . 2 17 3 1 8 1 . 17 56 14 24 17 Cannons 45 | . . . . . 11 3 . 3 . . . . 1 1 3 1 3 11 . . 4 4 AOE 24 | . . . . 2 . . . . . . 5 . 3 . . 1 4 2 2 . . 5 Classes Destroyed 29 | 3 5 4 . 2 . 1 . 1 . . 2 . 2 . 2 1 . 2 . 1 3 . Worker 35 | 2 1 8 5 . 1 1 . . . . . 3 . . . . 1 . 11 . . 2 Builder 27 | . . 3 2 . 3 1 1 . . . . 1 . . . . 1 . 8 . 2 5 Tunneler 8 | 3 . 2 . . . . . . . . . . . . . . 1 . 2 . . . Hauler 18 | . 2 3 4 . 3 2 . . . . . 1 . . . . 1 . 1 . . 1 Recycler 39 | 1 3 8 4 . 2 2 7 1 . . . 1 . . . . 3 . 3 2 . 2 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 5 | . . 1 . . . . . . . . . 1 . . . . . . 1 . . 2 Operator 5 | . 1 1 1 . 1 . . . . . . . . . . . . . . 1 . . Watcher 16 | . 3 3 2 . . . . 1 . . . 2 . . . . . 1 1 2 . 1 Swarmer 52 | . 2 3 9 3 1 . . 4 . . . 6 3 . . 1 . . 15 4 . 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Grunt 132 | . 7 19 16 16 13 3 . . . . . 11 4 . 6 1 3 . 13 4 6 10 Brawler 10 | . . 1 1 . 5 1 . . . . . . . . 1 . . . 1 . . . Duelist 11 | . . . . 1 1 2 . . . . . . . . . . . 4 1 . . 2 Protector 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 51 | . . 6 6 6 6 2 3 1 . . 1 . . 1 . 1 3 5 3 . 3 4 Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 11 | . . . . . . . . . . . . . . . 2 . . 4 2 . 3 . Hunter 34 | . . . . 2 . . . . . . 4 . . . . . 2 8 6 . 7 5 Programmer 42 | . . . . . . . . 1 . . 1 . . 1 1 . 3 6 16 2 7 4 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Striker 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 5 3 6 8 6 8 5 5 4 . . 3 8 4 1 7 3 8 7 12 6 6 13 Combat Bots Only 9 | . 3 4 7 6 8 5 1 4 . . 3 6 4 1 7 3 5 7 7 6 5 9 Max Kills in Single Turn 3 | 1 1 2 3 2 2 1 1 2 . . 2 2 2 1 2 1 2 2 3 2 3 3 Gunslinging 1 | . . 1 1 1 . . . . . . . 1 . . . . . . 1 1 . . Exploded 2 | . . . . 1 . . . . . . 2 . 2 . . 1 2 1 1 . . 2 Melee 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Hostile Shots Fired 2153 | . 48 75 127 148 104 22 14 52 . . 65 35 12 3 42 38 78 205 372 62 328 323 Missed 592 | . 13 19 29 37 21 6 4 16 . . 17 11 3 . 19 6 33 73 106 12 81 86 Hits 1561 | . 35 56 98 111 83 16 10 36 . . 48 24 9 3 23 32 45 132 266 50 247 237 Melee 29 | . . . 1 5 9 . . . . . . . . . . . . 5 . 1 3 5 Projectile 1532 | . 35 56 97 106 74 16 10 36 . . 48 24 9 3 23 32 45 127 266 49 244 232 AOE 10 | . . . . . . 2 . . . . 5 . . . 1 . . 1 . 1 . . Critical Strikes 78 | . 2 2 2 9 7 . 2 . . . 1 . 1 1 1 1 2 5 14 5 17 6 Actively Blocked 23 | . . . . . . . . . . . . . . . . . . . 4 5 9 5 Part Disruptions 3 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . Damage Taken 26211 | . 391 735 1404 1682 1574 424 267 362 . . 1138 418 213 66 589 945 905 2467 3371 717 3410 5133 Core 3547 | . 95 38 57 165 81 35 38 75 . . 141 . 20 . 21 73 4 622 336 39 107 1600 Absorbed by Shields 6518 | . . . . 131 . . . . . . . . . . . . . 763 1988 736 2444 456 Reduced by Siege Mode 887 | . . . . . . . . . . . . . . . . . . . 278 55 293 261 Regen/Repaired (Parts) 627 | . 126 28 39 . 49 51 . . . . . . . . 334 . . . . . . . Core Remaining (%) 72 | 100 62 90 . . . . 31 . . . 74 . . . . 88 . 45 74 . 89 . Volleys Fired 989 | 12 61 98 93 76 68 22 19 20 . . 30 47 14 4 18 40 28 68 112 38 82 39 Largest 5 | 2 2 3 3 3 3 3 3 3 . . 3 4 4 4 4 4 4 4 4 4 4 5 Hottest 239 | 40 120 146 83 89 96 96 91 91 . . 204 239 148 151 151 173 183 201 180 196 225 198 Shots Fired 3245 | 23 122 294 277 222 203 65 57 60 . . 80 186 56 16 71 118 72 241 418 148 321 195 Gun 2763 | 23 118 290 274 216 135 44 38 40 . . 69 186 37 12 54 78 24 145 415 147 267 151 Cannon 407 | . . . . . 68 21 19 20 . . . . 14 4 17 35 25 91 . . 54 39 Launcher 49 | . . 2 3 6 . . . . . . 11 . 5 . . 4 4 5 3 1 . 5 Special 26 | . 4 2 . . . . . . . . . . . . . 1 19 . . . . . Kinetic 2773 | 23 84 290 274 216 203 65 57 60 . . 45 123 51 16 71 98 49 199 276 120 263 190 Thermal 344 | . 4 2 . . . . . . . . 24 63 . . . . . 27 139 27 58 . Explosive 49 | . . 2 3 6 . . . . . . 11 . 5 . . 4 4 5 3 1 . 5 Electromagnetic 59 | . 34 . . . . . . . . . . . . . . 15 . 10 . . . . Robot Hit Streak 42 | 5 16 15 12 11 13 7 12 8 . . 12 19 11 8 9 12 11 20 27 14 29 42 Robot Miss Streak 9 | 3 3 3 9 4 5 5 2 9 . . 5 4 4 3 8 3 3 4 4 3 5 5 Penetration Max 3 | . . . . 1 . . . . . . . 1 1 . 3 . . 2 2 2 1 1 Secondary Targets 52 | . 1 6 9 10 . . . . . . . 4 . . . . . . 19 3 . . Max Gunslinging Chain 2 | . 1 1 1 1 . . . . . . . 1 . . . . . . 2 1 . . Shots Hit Robots 2021 | 13 77 183 166 100 155 39 36 38 . . 64 120 26 11 30 42 48 149 315 95 188 126 Core Hits 1160 | 7 32 82 87 67 164 28 28 29 . . 42 54 21 5 21 15 19 81 174 40 77 87 Critical Kills 76 | . . 1 1 1 . . . . . . . 6 6 2 7 1 . 10 13 7 13 8 Critical Parts Destroyed 91 | . . . . 1 . 1 1 . . . . 11 5 . 12 3 . 11 14 8 18 6 Critical Strikes 239 | . 1 1 1 2 4 1 2 2 . . 1 21 11 2 19 11 2 31 46 25 39 17 Burn 29 | . . . . . . . . . . . 1 4 . . . . . . 17 7 . . Destroy 188 | . . 1 1 2 . . 1 . . . . 17 11 2 19 11 . 27 29 18 34 15 Blast 20 | . . . . . 4 . 1 2 . . . . . . . . 2 4 . . 5 2 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 24 | . . . 1 10 . 7 . . . . 4 . . . . 1 . . 1 . . . Impact 18 | . . . 1 10 . 7 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . 4 . . . . 1 . . 1 . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55003 | 184 1086 2809 3117 2220 3510 1032 754 725 . . 2348 2392 985 198 799 780 2412 4896 10248 2948 5404 6156 Guns 38198 | 184 1020 2689 3076 1965 2357 533 555 490 . . 974 2119 234 127 541 428 380 1961 8492 2680 4398 2995 Cannons 7003 | . . . . . 1140 330 139 235 . . . . 178 46 237 281 657 1974 . . 1006 780 Explosions 9140 | . 56 90 . 247 . . . . . . 1374 244 573 . . 71 1356 961 1545 255 . 2368 Melee 99 | . . . . . . 99 . . . . . . . . . . . . . . . . Ramming 563 | . 10 30 41 8 13 70 60 . . . . 29 . 25 21 . 19 . 211 13 . 13 Kinetic 37793 | 184 708 2689 3076 1965 3497 863 694 725 . . 582 929 412 173 778 586 1037 2923 5609 2151 4437 3775 Thermal 6907 | . 56 . . . . . . . . . 392 1190 . . . . . 890 2883 529 967 . Explosive 8911 | . . 90 . 247 . . . . . . 1374 244 573 . . . 1356 859 1545 255 . 2368 Electromagnetic 730 | . 312 . . . . . . . . . . . . . . 194 . 224 . . . . Impact 99 | . . . . . . 99 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 2 3 3 . . . . . . . . . 2 2 24 3 24 3 Average Corruption 7 | . . . . . 1 2 3 . . . . . . . . . 2 1 13 2 14 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 196 | . . . . . 1 27 17 . . . . . . . . . 2 4 76 9 59 1 Message Errors 35 | . . . . . . 6 4 . . . . . . . . . . . 13 2 10 . Matter Fused 41 | . . . . . . 7 1 . . . . . . . . . 1 1 15 2 14 . Heat Flow Errors 27 | . . . . . . 4 1 . . . . . . . . . . . 11 . 10 1 Energy Discharges 26 | . . . . . 1 6 5 . . . . . . . . . . . 7 1 6 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 32 | . . . . . . 2 5 . . . . . . . . . 1 3 9 4 8 . Data Loss (major) 6 | . . . . . . . 1 . . . . . . . . . . . 4 . 1 . Misfires 7 | . . . . . . . . . . . . . . . . . . . 5 . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . Weapon Failures 12 | . . . . . . 1 . . . . . . . . . . . . 6 . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 707 | . . . . 35 . 86 . 19 . . 119 . 27 20 . . 65 70 94 1 1 170 Projectiles 162 | . . . . . . 17 . 19 . . . . 26 . . . 26 43 . . 1 30 Explosions 442 | . . . . 35 . . . . . . 119 . 1 . . . 39 27 81 . . 140 Melee 103 | . . . . . . 69 . . . . . . . 20 . . . . 13 1 . . Knockbacks 49 | . 1 . . . 10 1 1 1 . . . . 4 1 2 . 3 6 2 1 12 4 Impact 5 | . 1 . . . . . 1 . . . . . . . . . . . 2 1 . . Kinetic 42 | . . . . . 10 1 . 1 . . . . 3 1 2 . 3 6 . . 11 4 Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Self-Inflicted Damage 296 | . . 29 22 91 . . . . . . . . 39 . . 37 4 . . . . 74 Shots 7 | . . 1 1 2 . . . . . . . . 1 . . 1 . . . . . 1 Rammed 54 | . 4 2 6 1 2 10 6 . . . . 4 . 1 1 . 3 . 11 1 . 2 Targets Rammed 64 | . 4 4 6 2 3 11 6 . . . . 4 . 1 1 . 3 . 16 1 . 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Crushed 9 | . . 2 . 1 1 1 . . . . . . . . . . . . 4 . . . Highest Temperature 536 | 6 352 89 318 154 258 245 110 174 . . 536 77 57 20 417 428 91 372 264 30 213 188 Average Temperature 69 | 6 108 24 69 53 76 102 44 64 . . 121 26 20 12 145 179 41 91 40 14 93 40 Received Heat Transfer 4259 | . 207 327 702 653 684 93 132 72 . . 45 135 102 . 141 108 141 156 101 12 110 338 Effects 8 | . 1 . 1 . . 3 . . . . 2 . . . 1 . . . . . . . Shutdowns 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Interference 6 | . . . 1 . . 3 . . . . 2 . . . . . . . . . . . Siege Activations 33 | . . . . . . . . . . . . . . . . . . . 17 3 8 5 Total Turns 505 | . . . . . . . . . . . . . . . . . . . 244 48 150 63 Longest Duration 59 | . . . . . . . . . . . . . . . . . . . 59 32 50 40 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 8 | . . . . . . 2 . . . . . . . . . 1 . 1 1 3 . . Impact Corruptions 5 | . . . . . . 2 . . . . . . . 1 . . . . 1 1 . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 37 | . . . . . . . . . . . 3 1 . . 2 . . . 31 . . . Heat Transferred 11652 | . 50 . . . . . . . . . 542 2091 . . . . . 50 6366 1258 1295 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Maximum Alert Level 5 | . . 2 2 5 5 4 2 2 . . . 2 . . . . 2 2 4 2 2 3 Low Security (%) 24 | 100 100 71 . . . . 9 . . . . 86 . . . . 58 43 4 . . . Level 1 23 | . . 11 68 . . . 22 35 . . . 13 . . . . 41 44 39 . 43 48 Level 2 25 | . . 17 31 11 . . 67 64 . . . . . . . . . 11 18 100 56 36 Level 3 9 | . . . . 33 6 31 . . . . . . . . . . . . 22 . . 14 Level 4 9 | . . . . 11 48 68 . . . . . . . . . . . . 15 . . . Level 5 5 | . . . . 43 12 . . . . . . . . . . . . . . . . . High Security 1 | . . . . . 31 . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2177 | 10 78 540 643 2177 2140 1378 510 528 . . . 467 . . . . 400 604 1221 687 649 1067 Initial 1100 | . . 25 226 412 1060 1100 411 472 . . . 14 . . . . . 181 304 679 317 366 Average 564 | 1 24 156 360 1329 1607 1141 401 406 . . . 119 . . . . 127 247 606 611 414 479 Influence Increases 14866 | 30 423 1027 1057 1855 1566 803 285 584 . . 185 729 180 55 280 90 617 1031 1621 431 862 1155 Destroy 0b10 Robot/C 8080 | . 180 580 640 780 900 400 60 120 . . 160 340 140 40 220 80 280 620 1160 280 580 520 Destroy 0b10 Robot/NC 830 | 30 50 145 90 . 80 45 40 10 . . 5 45 5 5 . . 35 10 135 25 10 65 Destroy Leader 1468 | . 50 162 142 30 160 108 . 32 . . 20 56 20 10 . 10 72 164 184 54 80 114 Allied During Kill 532 | . . . . 41 181 196 . . . . . . . . . . 52 62 . . . . Successful Hack 196 | . 60 30 42 42 . 4 9 . . . . . . . . . . . 9 . . . Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . . . . . . . Disable Machine 510 | . 30 15 45 15 . 45 15 15 . . . 105 . . . . 45 15 30 15 75 45 Anti-Garrison Action 900 | . . . . 750 150 . . . . . . . . . . . . . . . . . Destroy Structure 1185 | . 8 35 38 107 35 5 11 7 . . . 138 . . . . 118 160 88 12 117 306 Advance Influence 400 | . . . . . . . . 400 . . . . . . . . . . . . . . Partial Spotted 30 | . . . . 15 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 585 | . 45 60 60 75 45 . . . . . . 45 15 . 60 . 15 . 15 45 . 105 Influence Decreases 14001 | 30 363 549 960 313 1603 2084 1168 454 163 139 161 241 639 108 54 316 247 821 992 1076 815 705 Entered New Map 5843 | . . 35 312 223 1117 1236 644 100 113 139 . 10 190 11 . 226 . 189 276 530 247 245 Time Decay 6858 | 30 363 494 628 . 326 498 374 254 50 . 161 221 449 97 54 90 187 452 666 546 538 380 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 460 | . . 20 20 50 40 . . . . . . 10 . . . . 40 120 50 . 30 80 Lost Ally 440 | . . . . 40 120 200 . . . . . . . . . . 20 60 . . . . Purge Threat 300 | . . . . . . 150 150 . . . . . . . . . . . . . . . Squads Dispatched 74 | . 1 5 4 . 14 4 . 1 . . . 3 . . . . 3 4 13 1 12 9 Investigation 6 | . 1 3 . . 2 . . . . . . . . . . . . . . . . . Extermination 18 | . . . . . . . . 1 . . . . . . . . 2 3 6 . 4 2 Reinforcement 20 | . . 2 2 . . 2 . . . . . 2 . . . . 1 1 4 1 3 2 Assault 20 | . . . 1 . 11 2 . . . . . . . . . . . . 3 . 1 2 Garrison 10 | . . . 1 . 1 . . . . . . 1 . . . . . . . . 4 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Distress Signals 80 | . 1 3 3 . 2 2 . . . . 50 1 . . . . . 1 5 5 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 584 | . 13 38 48 39 59 35 3 6 . . 11 26 7 2 54 4 15 35 78 21 43 47 Peak Tracking Total 13 | . 3 4 7 5 6 5 1 4 . . 3 6 5 1 13 3 6 7 6 4 7 13 Tactical Retreats 27 | . 3 3 3 3 2 . . . . . . 2 1 . 3 . 1 . 1 2 . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Traps Triggered 16 | . 1 2 . 2 2 2 . . . . . . . . . . 1 2 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . 10 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Machines Disabled 46 | . 2 1 3 6 1 3 1 1 . . . 7 . . . 4 5 1 2 1 5 3 Max in Single Turn 4 | . 1 1 1 1 . 1 1 1 . . . 4 . . . 3 1 1 1 1 1 2 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . Garrison Relay 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Machines Accessed 70 | . 6 9 12 4 3 12 11 2 . . . 1 1 . 2 . 1 . 3 . 1 2 Terminals 46 | . 5 7 7 4 1 10 6 2 . . . . . . . . 1 . 2 . 1 . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 7 | . 1 1 2 . 1 1 . . . . . . . . . . . . . . . 1 Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 Total Hacks 166 | . 27 24 20 11 7 28 21 3 . . . 3 1 . 8 . 1 . 6 . 3 3 Successful 73 | . 18 10 11 4 5 6 8 . . . . . 1 . 8 . . . 1 . 1 . Failed 90 | . 9 13 8 7 1 22 13 3 . . . 3 . . . . 1 . 5 . 2 3 Catastrophic 23 | . 1 . 2 1 . 7 6 1 . . . . . . . . . . 4 . . 1 Database Lockouts 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . Manual 90 | . 13 16 8 . 2 20 20 3 . 1 . . . . . . 3 . 4 . . . Terminals 106 | . 13 19 11 11 2 24 15 3 . . . . . . . . 1 . 4 . 3 . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations 26 | . 14 3 3 . 2 3 . . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Scanalyzers 9 | . . 2 4 . 3 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 2 . . 1 . . . . . . . . . . . . 2 . . 2 Terminal Hacks 21 | . . 1 1 4 . 3 1 . . . . . 1 . 8 . . . 1 . 1 . Record 8 | . . . . . . . . . . . . . . . 8 . . . . . . . Open Door 6 | . . . . 2 . 2 . . . . . . 1 . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . 12 2 2 . 2 2 . . . . . . . . . . . . . . . . Scan Component 10 | . 6 1 1 . 1 1 . . . . . . . . . . . . . . . . Repair 10 | . 6 1 1 . 1 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 1 1 . 2 . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . 1 1 . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 6 6 6 . 1 . 7 . . . . . . . . . . . . . . . Terminals 21 | . 6 6 6 . 1 . 2 . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Skim 17 | . 5 6 5 . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 8 10 3 2 9 6 2 . . . 1 . . . . 1 . 3 . 1 2 Full Trace Events 6 | . . 2 . 1 . . 3 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . 15 . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . Parts Repaired 10 | . 6 1 1 . 1 1 . . . . . . . . . . . . . . . . Time 271 | . 168 26 13 . 26 38 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 27 | . . . . 19 1 . . . . . . . . . . . . . 4 3 . . Machine Destruction 23 | . . . . 19 1 . . . . . . . . . . . . . . 3 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . 6 . . . . . . . . . . . . . 4 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Total Allies 25 | . . . . 9 . 10 . . . . . . . . . . 2 4 . . . . Largest Group 10 | . . . . 6 7 10 . . . . . . . . . . 2 5 . . . . Highest-Rated Group 352 | . . . . 206 211 173 . . . . . . . . . . 192 352 . . . . Highest-Rated Ally 149 | . . . . 149 149 29 . . . . . . . . . . 96 96 . . . . Initial Warlord ECA Mod 8 | . . . . . 8 8 8 6 6 6 5 5 4 4 4 3 3 3 2 1 1 . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 273 | . . . . 29 70 137 . . . . . . . . . . 31 6 . . . . Total Damage 5798 | . . . . 1130 1861 1624 . . . . . . . . . . 793 390 . . . . Kills 57 | . . . . 11 26 15 . . . . . . . . . . 3 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Active Infowar (turns) 23105 | 44 1753 165 1366 . 864 . . 542 109 1434 2371 621 1327 654 1190 2048 1018 1102 2554 1579 1532 832 Optics 7425 | . . . . . . . . . . . . . . . . . . 928 2554 1579 1532 832 Sensors 9491 | . . . . . . . . 294 109 1426 2371 192 . . 1045 2048 1018 465 . . 523 . Terrain 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Seismic 15086 | 44 1753 165 1366 . 864 . . 541 109 1430 2371 621 1327 654 1084 1800 516 286 155 . . . Cloaking 166 | . . . . . . . . . . . . . . . . . . 166 . . . . Jamming 2150 | . . . . . . . . 542 109 1434 65 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 1 . . 1 . 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Turns Passed 31084 | 127 1779 2211 2173 2523 1074 1323 866 543 109 1434 2371 621 1327 654 1190 2048 1018 1136 2554 1579 1532 892 Spaces Moved 15306 | 50 765 977 958 1204 443 666 487 288 66 877 1340 247 758 374 644 689 574 596 1206 890 714 493 Core 119 | 9 . . . . . . . . . . . . . . . . . . . . . 110 Treads 13862 | 41 765 977 958 1204 443 666 487 288 66 877 1340 247 758 374 644 689 67 . 984 890 714 383 Legs 594 | . . . . . . . . . . . . . . . . . . 372 222 . . . Wheels 731 | . . . . . . . . . . . . . . . . . 507 224 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 162 160 160 160 160 162 162 162 165 165 162 162 162 122 108 108 150 150 50 Average Speed 162 | 146 160 160 161 169 168 164 160 161 162 162 165 181 165 164 162 237 143 134 151 154 150 128 Slowest Speed 410 | 160 160 160 162 243 243 240 240 162 162 162 245 246 165 165 162 410 243 190 185 161 155 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 99 68 75 88 32 88 98 6 12 84 83 8 80 55 87 64 14 36 33 27 80 14 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 12 | . 1 2 2 . . . 5 . 1 1 . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 . 1 . . 1 . . . 1 . . . 1 . . 1 . 1 . Unknown Exits Taken 12 | 1 . . . . . 1 1 . 1 1 1 . 1 1 1 . 1 1 . 1 . . Scrap Searched 14 | . . . . . . . . . 1 3 4 . 3 2 . 1 . . . . . . Spaces Dug 115 | . 4 25 14 1 . . . . . . . 1 31 . . 30 . . 1 4 4 . Terrain Destroyed 1044 | . 7 25 34 71 22 4 8 6 . . 107 85 103 3 12 85 93 119 53 17 61 129 Melee 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . Projectile 256 | . 4 2 . 3 22 4 8 6 . . . 6 8 3 12 18 15 33 6 17 61 28 AOE 777 | . 3 23 33 67 . . . . . . 107 78 95 . . 64 78 83 45 . . 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Total 19423 | 76 1182 1413 1419 1509 634 830 529 330 68 890 1430 339 810 403 759 1019 691 787 1683 1002 974 646 Wait 2019 | 4 307 253 270 58 58 85 9 6 . . 12 23 22 19 78 270 42 36 245 30 124 68 Move 15282 | 49 764 976 957 1200 442 665 486 287 65 876 1339 246 757 373 644 688 573 595 1205 889 713 493 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 155 | 2 16 8 15 4 11 3 . 5 . 2 9 4 2 . 4 5 7 12 23 8 6 9 Fast Attach 69 | 7 2 3 3 2 5 . . . . 3 2 1 . . . 1 8 7 10 1 13 1 Attach 51 | . 1 2 2 5 1 . . 4 . . 2 2 . . . 4 2 9 8 2 . 7 Detach 6 | . . . . . 1 . . . . . . . . . . . . 1 2 . 1 1 Swap 361 | 2 21 38 45 31 21 20 5 5 2 4 22 8 3 4 7 6 19 32 24 15 11 16 Drop 272 | . 6 31 27 11 24 15 4 3 1 5 10 4 2 2 8 4 9 16 37 18 24 11 Fire 989 | 12 61 98 93 76 68 22 19 20 . . 30 47 14 4 18 40 28 68 112 38 82 39 Melee 24 | . . . 1 10 . 7 . . . . 4 . . . . 1 . . 1 . . . Ram 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Crush 59 | . 4 4 6 2 3 11 6 . . . . 4 . 1 . . 2 . 15 1 . . Escape Stasis 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Rewire 119 | . . . . 106 . 2 . . . . . . . . . . . 11 . . . . Trap 10 | . . . . . . . . . . . . . 10 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / [*Arm]) -4/Armory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Met a group of wandering Federalists 321 | -10/Materials | Build established: Mutant 894 | -10/Materials | Discovered new exit (range 15) 981 | -10/Materials | Repaired Assault Rifle 1008 | -10/Materials | Repaired Lgt. Treads 1035 | -10/Materials | Repaired Lgt. Treads 1062 | -10/Materials | Repaired Assault Rifle 1089 | -10/Materials | Repaired Seismic Detector 1135 | -10/Materials | Repaired Lgt. Nuclear Core 1209 | -10/Materials | Discovered new exit (range 13) 1395 | -10/Materials | Identified exit to Materials 1472 | -10/Materials | Learned Storage stockpile data 1541 | -10/Materials | Learned location of 2 exits from Subcaves 1596 | -10/Materials | Discovered new exit (range 7) 1602 | -10/Materials | Loaded intel: 10 trap records 1655 | -10/Materials | Learned location of 2 exits from Subcaves 1750 | -10/Materials | Learned location of Subcaves (-10) 1814 | -10/Materials | Learned location of 2 exits from Subcaves 1887 | -10/Materials | Identified exit to Subcaves 1907 | -10/Materials | Entered another Materials area 1907 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1908 | -9/Materials | Identified exit to Materials 2245 | -9/Materials | Build established: Tank 2661 | -9/Materials | Discovered new exit (range 8) 2791 | -9/Materials | Central database locked down 3024 | -9/Materials | Discovered exit to Materials (range 5) 3197 | -9/Materials | Repaired Lgt. Armor Plating 3630 | -9/Materials | Build established: Scavenger-Tank 3744 | -9/Materials | Discovered exit to Materials (range 3) 4016 | -9/Materials | Learned Storage security intel 4071 | -9/Materials | Learned 4 Materials zone layouts 4114 | -9/Materials | Learned location of Mines (-8) 4118 | -9/Materials | Entered another Materials area 4118 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4119 | -8/Materials | Identified exit to Factory 4151 | -8/Materials | Repaired Lgt. Treads 4387 | -8/Materials | Build established: Scavenger-Gunner 4615 | -8/Materials | Destroyed 7 combat bots 4839 | -8/Materials | Learned Storage emergency access door positions 4869 | -8/Materials | Learned 2 Storage zone layouts 4887 | -8/Materials | Learned location of Recycling (-8) 4895 | -8/Materials | Identified exit to Storage 4962 | -8/Materials | Discovered exit to Factory (range 16) 5408 | -8/Materials | Central database locked down 5613 | -8/Materials | Build established: Tank 6105 | -8/Materials | Garrison activated, responded to threat 6118 | -8/Materials | First assault squad dispatched 6289 | -8/Materials | Identified exit to Garrison 6291 | -8/Materials | Entered Garrison 6438 | -8/Garrison | Rescued a captive Derelict 6440 | -8/Garrison | Rescued a captive Derelict 6455 | -8/Garrison | Triggered checkpoint 6473 | -8/Garrison | Garrison Relay disabled 6573 | -8/Garrison | Triggered checkpoint 6575 | -8/Garrison | Triggered checkpoint 6691 | -8/Garrison | Triggered checkpoint 6867 | -8/Garrison | Garrison Relay disabled 6911 | -8/Garrison | Build established: Scavenger-Tank 6972 | -8/Garrison | Discovered new exit (range 12) 7226 | -8/Garrison | Discovered new exit (range 10) 7310 | -8/Garrison | Garrison Relay disabled 7435 | -8/Garrison | Triggered checkpoint 7435 | -8/Garrison | Triggered checkpoint 7632 | -8/Garrison | Rescued HV-R5K 7696 | -8/Garrison | Discovered new exit (range 11) 7722 | -8/Garrison | Garrison Relay disabled 7781 | -8/Garrison | Triggered checkpoint 7815 | -8/Garrison | Discovered new exit (range 5) 7872 | -8/Garrison | Build established: Tank 8478 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8712 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8814 | -8/Garrison | Entered Materials 8814 | -8/Materials | Accompanied by 7 allies (HV-R5K) 8921 | -8/Materials | Lost 3 allies 9214 | -8/Materials | First assault squad dispatched 9274 | -8/Materials | Discovered exit to Factory (range 11) 9353 | -8/Materials | Repaired Lgt. Armor Plating 9404 | -8/Materials | Discovered exit to Storage (range 6) 9550 | -8/Materials | High security lockdown imminent 9586 | -8/Materials | Central database locked down 9630 | -8/Materials | High security lockdown engaged 9722 | -8/Materials | Core integrity fell below 50% 9873 | -8/Materials | Destroyed 8 combat bots 9888 | -8/Materials | Entered Storage 10245 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10430 | -8/Storage | Discovered exit to Factory (range 8) 10547 | -8/Storage | Build established: Commander-Tank 10688 | -8/Storage | First assault squad dispatched 10726 | -8/Storage | Repaired Imp. Grenade Launcher+ 10804 | -8/Storage | Lost 3 allies 10953 | -8/Storage | Met 01-MTF 11049 | -8/Storage | Build established: Scavenger-Tank 11158 | -8/Storage | Discovered new exit (range 10) 11211 | -8/Storage | Entered Recycling 11211 | -8/Recycling | Accompanied by 1 ally (01-MTF) 11216 | -8/Recycling | Lost 5 allies 11424 | -8/Recycling | Discovered new exit (range 12) 11805 | -8/Recycling | Scanned before Scraplab entrance 12077 | -8/Recycling | Entered Factory 12077 | -6/Factory | Evolved 4 slots: Utility x4 12078 | -6/Factory | Identified exit to Lower Caves 12427 | -6/Factory | Search patrols dispatched 12620 | -6/Factory | Entered Lower Caves 12626 | -6/Lower Caves | Met a Warlord Commander 12627 | -6/Lower Caves | Learned location of Warlord (-5) 12628 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12630 | -6/Lower Caves | Found Encrypted Comm Array 12693 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12729 | -6/Lower Caves | Entered Zion 12773 | -6/Zion | Found CR-A16's Pointy Stick 12892 | -6/Zion | Found Prototype Device 12892 | -6/Zion | Identified Bomb Factory No. 2 12923 | -6/Zion | Discovered new exit (range 13) 12939 | -6/Zion | Build established: Tank 13065 | -6/Zion | Learned location of 1 exit from Factory 13082 | -6/Zion | Learned location of Armory (-4) 13244 | -6/Zion | Learned Factory repair station intel 13250 | -6/Zion | Learned location of 1 exit from Factory 13626 | -6/Zion | Given the Hacking Drone Bay 13629 | -6/Zion | Found Prototype Device 13629 | -6/Zion | Identified Hacking Drone Bay 13747 | -6/Zion | Given A8's code to call for help 13930 | -6/Zion | Met Imprinter 14163 | -6/Zion | Entered Proximity Caves 14221 | -5/Proximity Caves | Ambushed by research squad 14312 | -5/Proximity Caves | Learned 4 Factory zone layouts 14565 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 14651 | -5/Proximity Caves | Found Prototype Launcher 14651 | -5/Proximity Caves | Identified Adv. Micro-nuke Launcher 14654 | -5/Proximity Caves | Found Adv. Micro-nuke Launcher 14666 | -5/Proximity Caves | Found Prototype Launcher 14666 | -5/Proximity Caves | Identified Ragnarok Missile Launcher 14694 | -5/Proximity Caves | Found Ragnarok Missile Launcher 15050 | -5/Proximity Caves | Spotted B-75 Beast 15061 | -5/Proximity Caves | Destroyed B-75 Beast 16507 | -5/Proximity Caves | Discovered new exit (range 10) 16534 | -5/Proximity Caves | Entered Factory 16534 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16535 | -5/Factory | Identified exit to Factory 16535 | -5/Factory | Identified exit to Upper Caves 16537 | -5/Factory | Loaded intel: 6 repair station locations 16657 | -5/Factory | Joined by Warlord Pyro squad 16766 | -5/Factory | Lost 3 allies 17050 | -5/Factory | Garrison activated, responded to threat 17155 | -5/Factory | Entered Upper Caves 17203 | -5/Upper Caves | Encountered a Warlord checkpoint 18192 | -5/Upper Caves | Build established: Gunner 18360 | -5/Upper Caves | Discovered new exit (range 7) 18482 | -5/Upper Caves | Entered another Upper Caves area 18669 | -5/Upper Caves | Learned Factory stockpile data 18847 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19093 | -5/Upper Caves | Discovered new exit (range 3) 19136 | -5/Upper Caves | Entered Warlord 19416 | -5/Warlord | Build established: Scavenger-Gunner 19800 | -5/Warlord | Met Warlord 19825 | -5/Warlord | Warlord's base attacked by MAIN.C 20175 | -5/Warlord | Warlord forces counterattacked 20184 | -5/Warlord | Lost 3 allies 20194 | -5/Warlord | Spotted Striker 20201 | -5/Warlord | Destroyed Striker 20248 | -5/Warlord | Destroyed 7 combat bots 20290 | -5/Warlord | Spotted Striker 20314 | -5/Warlord | Discovered new exit (range 8) 20326 | -5/Warlord | Spotted Striker 20326 | -5/Warlord | Spotted Striker 20326 | -5/Warlord | Entered Proximity Caves 20352 | -4/Proximity Caves | Lost 11 allies 20507 | -4/Proximity Caves | Spotted B-86 Titan 20519 | -4/Proximity Caves | Build established: Scavenger-Tank 20554 | -4/Proximity Caves | Destroyed B-86 Titan 20584 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 20931 | -4/Proximity Caves | Build established: Scavenger-Gunner 20981 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21201 | -4/Proximity Caves | Found Prototype Special Weapon 21235 | -4/Proximity Caves | Identified Molecular Deconstructor 22011 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22374 | -4/Proximity Caves | Entered Factory 22374 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22375 | -4/Factory | Identified exit to Extension 23135 | -4/Factory | Enhanced Grunt warped into view, answering call for help 23136 | -4/Factory | Enhanced Grunt warped into view, answering call for help 23188 | -4/Factory | Found Prototype Device 23188 | -4/Factory | Identified Exp. Thermal Shield 23247 | -4/Factory | Discovered new exit (range 12) 23392 | -4/Factory | Entered Armory 23392 | -4/Armory | Accompanied by 1 ally 23606 | -4/Armory | Found Prototype Processor 23606 | -4/Armory | Identified Exp. Targeting Computer 23929 | -4/Armory | Lost 3 allies 24426 | -4/Armory | Destroyed 7 combat bots 24443 | -4/Armory | Core integrity fell below 50% 24450 | -4/Armory | Discovered new exit (range 12) 24473 | -4/Armory | Lost 10 parts (2p1n3u4w) 24528 | -4/Armory | Entered Research 24528 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24904 | -3/Research | Destroyed 7 combat bots 24980 | -3/Research | Found Prototype Device 24983 | -3/Research | Identified Exp. EM Disruption Field 25601 | -3/Research | Build established: Scavenger-Tank 25778 | -3/Research | First assault squad dispatched 25828 | -3/Research | System corruption reached 10% 26558 | -3/Research | Identified exit to Research 26633 | -3/Research | Build established: Scavenger-Gunner 27082 | -3/Research | Entered another Research area 27082 | -2/Research | Warlord forces began assault on 0b10 27082 | -2/Research | Evolved 2 slots: Utility x2 27107 | -2/Research | Distinguished unit "Vikings" dispatched to help 27177 | -2/Research | Lost 5 allies 27187 | -2/Research | Spotted B-90 Cyclops 27192 | -2/Research | Research machine network offline 27349 | -2/Research | Met up with Warlord 27373 | -2/Research | Met DD-05H 27420 | -2/Research | Discovered new exit (range 17) 27498 | -2/Research | Spotted Striker 27536 | -2/Research | Build established: Scavenger-Tank 27585 | -2/Research | Borebot progress halted 27608 | -2/Research | Borebot progress halted 27642 | -2/Research | Spotted Striker 27645 | -2/Research | Destroyed Striker 27649 | -2/Research | Spotted Striker 27665 | -2/Research | Destroyed Striker 27886 | -2/Research | Build established: Tank 28085 | -2/Research | Spotted Executioner 28088 | -2/Research | Spotted Striker 28112 | -2/Research | Destroyed Striker 28122 | -2/Research | Destroyed Executioner 28587 | -2/Research | Given Cave Seal Controls access code 28661 | -2/Research | Entered Quarantine 28693 | -2/Quarantine | Garrison activated, responded to threat 28831 | -2/Quarantine | Lost 6 allies 28902 | -2/Quarantine | Spotted Alpha 7 28938 | -2/Quarantine | Destroyed Alpha 7 29081 | -2/Quarantine | Build established: Gunner 29091 | -2/Quarantine | Found Alien Launcher 29091 | -2/Quarantine | Identified Sigix Terminator 29237 | -2/Quarantine | Garrison activated, responded to threat 29238 | -2/Quarantine | Scanned by Researcher 29325 | -2/Quarantine | System corruption reached 10% 29766 | -2/Quarantine | Build established: Tank 30161 | -2/Quarantine | First assault squad dispatched 30177 | -2/Quarantine | Discovered new exit (range 8) 30191 | -2/Quarantine | Identified exit to Access 30193 | -2/Quarantine | Entered Access 30193 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 30301 | -1/Access | Garrison activated, responded to threat 30338 | -1/Access | Build established: Scavenger-Tank 30923 | -1/Access | Garrison activated, responded to threat 30943 | -1/Access | First assault squad dispatched 30960 | -1/Access | Build established: Gunner 31025 | -1/Access | Released all parts (16) 31033 | -1/Access | Core integrity fell below 50% 31036 | -1/Access | Destroyed 9 combat bots 31043 | -1/Access | Core integrity fell below 20% 31054 | -1/Access | Lost 5 parts (2n2u1w) 31085 | -1/Access | Core destroyed Last Messages --------------- 31046_ U-05 Engineer lays Concrete. 31046_ Triggered Segregator Trap. 31046_ Arcs of energy rise from the floor. 31047_ U-05 Engineer lays Concrete. 31048_ Slug penetrates Wall. 31049_ U-05 Engineer builds a Wall. 31049_ Slug penetrates U-05 Engineer. 31049_ U-05 Engineer destroyed. 31049_ U-05 Engineer lays Concrete. 31059_ Triggered Blade Trap. 31059_ Massive razor-sharp blades shoot up from within the floor. 31064_ Triggered Blade Trap. 31064_ Massive razor-sharp blades shoot up from within the floor. 31074_ Connecting with Garrison Access... 31084_ Penetrated by Slug. 31085_ Slammed into A-15 Conveyor. [Achievement: 40k Club] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #???????? 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"" ?????# ##############? | | ???????????# """" ???# #?????????????? | | ???????????# """" #??# #?????????????? | | ???????????# """" ???# #?????????????? | | ???????????# """"?????# #?????????????? | | ???????????# ""???????# #?????????????? | | ???????????# ????????# #?????????????? | | ???????????# ????????# #?????????????? | | ???????????# ????????# #?????????????? | | ???????????# ????????# #?????????????? | | ???????????# ????????# #?????????????? | | ???????????########????????# #?????????????? | | ???????????????????????????#########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 45 Energy Capacity 1200 Matter Stores 500 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 1200 Resistance: TH 30 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 4 Item Schematics ----------------- Plasma Rifle | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Cld. Linear Gravjet | -2/Quarantine | Archive Vibroblade | -2/Quarantine | Archive Hds. Centrium Wheel | -2/Quarantine | Archive Adv. Myomer Leg | -2/Quarantine | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive X-57 Shotgunner | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 64% | -10/Materials Lgt. Treads | 65% | -10/Materials Lgt. Treads | 82% | -10/Materials Assault Rifle | 89% | -10/Materials Seismic Detector | 80% | -10/Materials Lgt. Nuclear Core | 96% | -10/Materials Lgt. Armor Plating | 68% | -9/Materials Lgt. Treads | 72% | -8/Materials Lgt. Armor Plating | 45% | -8/Materials Imp. Grenade Launcher | 32% | -8/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- Sigix Terminator Achievements -------------- 40k Club Deadly Precision Doshington Into The Breach Network Effect Punisher Suspicious Welcome To The Revolution Challenges ------------ None Game ------ Seed RelayVortexMount Manual? 0 Play Time 03:07:06 Cumulative 229.8 hours Start 2025.10.29 @ 23:58:57 End 2025.10.30 @ 03:12:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 359 Adventurer 0 Explorer 2 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 887b2595-c159-4856-91b4-1601af02e10a