Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 20:47:35 Player: Inverisimilidude Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (137) 685 Value Destroyed (4753) 4753 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1140) 1140 TOTAL SCORE: 13958 Bonus ------- Follower Combat Kills 240 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 269/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Long-range Tractor Beam Splice Drone Bay (4/6) PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Medium Treads Armored Leg Enhanced Flexi-carbon Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Improved Heavy Armor Plating EM Shield > --- WEAPON ----------- Heavy Machine Gun Precision Rocket Launcher > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter IFF Parser Long-range Terrain Scanner Advanced ECM Suite Thermal Shield High-powered Tractor Beam Splice Drone Bay Heart of Steel Heavy Machine Gun Assault Cannon Magnetic Acceleration Cannon Remote Datajack Powered Hammer PL-3XN's Ring of Power [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Fission Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 Utility 6 | . . . 1 . . . 1 1 . . . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 7 1 4 9 1 . 1 13 39 2 27 8 4 . 3 19 13 10 3 1 3 Power 21 | 1 1 . 1 . . . 2 3 . 4 1 . . 1 1 3 1 1 1 . Engine 11 | 1 1 . 1 . . . 2 2 . . 1 . . . . 2 . 1 . . Core 10 | . . . . . . . . 1 . 4 . . . 1 1 1 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 51 | 2 . 2 1 . . . 3 15 1 9 1 1 . . 5 4 5 1 . 1 Treads 10 | . . 1 1 . . . 2 3 . . 1 . . . 1 . 1 . . . Leg 7 | . . . . . . . . 1 . 5 . . . . 1 . . . . . Wheel 21 | 2 . 1 . . . . 1 8 1 4 . 1 . . 3 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 3 . . . . . . . 4 4 1 . 1 Utility 57 | 2 . 1 4 1 . . 5 14 1 7 2 2 . 2 8 4 1 1 . 2 Device 24 | 1 . . 1 1 . . 1 8 1 1 1 1 . 2 3 2 . . . 1 Storage 6 | 1 . 1 1 . . . . . . 1 . . . . 2 . . . . . Processor 9 | . . . 1 . . . 1 3 . 1 1 . . . 1 1 . . . . Hackware 4 | . . . . . . . . . . . . . . . 1 1 . 1 . 1 Protection 14 | . . . 1 . . . 3 3 . 4 . 1 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 . 1 3 . . 1 3 7 . 7 4 1 . . 5 2 3 . . . Energy Gun 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Ballistic Gun 18 | 2 . . . . . 1 . 3 . 5 . . . . 2 2 3 . . . Ballistic Cannon 8 | . . 1 . . . . 1 2 . . 1 1 . . 2 . . . . . Launcher 3 | . . . 1 . . . . . . 1 1 . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 . . . 1 . 7 1 . . . . . . . . 1 Parts Lost 55 | . . . . . . . . 8 5 5 . . . 3 21 5 2 . 1 5 Power 5 | . . . . . . . . 1 . . . . . 1 2 1 . . . . Propulsion 25 | . . . . . . . . 4 2 1 . . . 1 8 2 2 . 1 4 Utility 13 | . . . . . . . . 3 1 1 . . . 1 5 2 . . . . Weapon 12 | . . . . . . . . . 2 3 . . . . 6 . . . . 1 Highest Loss Streak 21 | . . . . . . . . 3 5 2 . . . 1 21 4 1 . 1 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . . Average Backups 14 | 3 7 9 9 14 15 16 19 19 18 18 17 16 16 14 14 1 1 2 2 2 Power . | . . . . 1 1 1 1 . . . 1 1 1 . . . . . . . Propulsion 1 | 1 3 3 2 3 4 4 3 2 1 . 1 . . . . . . . . . Utility 7 | . . 2 2 5 6 7 8 9 11 11 10 9 9 8 8 . . 1 1 2 Weapon 4 | . 3 4 3 4 4 4 5 6 6 5 4 4 4 4 3 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . 2 1 . . . 2 4 . 3 1 2 . . 4 . . . . 2 Power 4 | . . . 1 . . . 1 1 . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . 1 . . . . . . . 1 1 1 . . 3 . . . . 2 Weapon 8 | . . 1 . . . . 1 3 . 1 . 1 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 97 100 100 100 98 94 71 90 99 95 83 89 81 24 58 83 84 42 Engine 4 | . 14 14 11 11 11 11 9 5 4 . 2 7 7 3 . . . 3 2 . Core 2 | . . . . . . . . 1 . 5 4 . . 3 5 . . 2 3 3 Treads 8 | . . 12 22 22 22 22 18 9 4 . 2 7 7 4 1 . . 6 5 . Leg 5 | . . . . . . . . 2 4 8 20 15 15 15 12 . . . . . Wheel 13 | . 28 15 10 11 11 11 18 19 17 23 15 15 15 15 11 . . . . . Flight 3 | . . . . . . . . 3 . . . . . . . 6 17 26 25 11 Device 9 | . 14 14 11 11 11 11 15 15 14 . 12 10 7 7 12 3 2 . . 3 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 11 . . . . . Processor 6 | . . . 1 . . . . 1 7 14 15 9 7 7 5 8 13 13 13 7 Hackware 1 | . . . . . . . . . . . . . . . . 1 6 10 13 7 Protection 7 | . . . 7 11 11 11 9 8 . 12 1 4 7 7 5 . 4 6 6 3 Energy Gun 2 | . . . 4 11 11 11 6 3 . . . . . . . . . . . . Ballistic Gun 7 | . 28 15 6 . . 11 6 6 4 13 10 7 3 6 3 3 12 13 12 3 Ballistic Cannon 3 | . . 12 6 . . . 1 3 4 . 3 7 3 7 7 . . . . . Special Weapon 1 | . . . 4 11 11 . . . . . . . . . . . . . . . Peak Build Rating 77 | 7 7 8 10 16 12 13 29 44 39 56 57 59 56 61 77 31 43 43 43 59 Average Rating 36 | 4 7 7 9 10 11 13 22 38 29 39 53 55 49 57 64 15 31 40 41 41 On Entrance 27 | . 7 7 8 10 11 12 13 29 35 16 56 54 56 56 58 13 22 37 43 36 Naked Turns 103 | . . . . . . . . . . . . . . . . . . . . 103 Heaviest Build 92 | 12 12 19 50 50 50 52 72 76 67 72 68 84 83 87 92 13 23 15 15 22 Greatest Support 56 | 20 20 20 16 16 16 16 28 48 42 56 28 28 24 24 44 13 16 18 18 14 Greatest Overweight (x) 7 | . . 1 3 3 3 3 2 3 2 2 2 3 3 3 7 3 2 . 1 3 Average Overweight (x) 1 | . . . 1 3 3 3 1 1 1 . 2 2 2 3 2 . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 16 | 6 8 9 11 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 Most Carried 20 | 6 8 10 12 15 16 16 20 20 20 20 20 20 20 20 20 5 5 5 5 4 Average Carried 15 | 3 7 9 9 14 15 16 19 19 19 18 19 19 20 18 18 4 4 5 5 3 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 6 8 10 12 15 16 16 20 20 18 20 20 20 20 18 5 5 5 5 5 4 Class Distribution -------------------- 62% | Mutant 19% | Scavenger-Mutant 7% | Derelict-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 5341 | 216 14 618 287 34 . 25 187 1287 . 840 365 86 . 482 400 219 228 48 5 . Remotely 554 | . . . . . . . . 343 . . . . . . 211 . . . . . Salvage Created 4403 | 14 101 162 270 . . 50 235 1522 . 750 416 33 . 169 386 119 176 . . . Parts 270 | 5 9 6 21 . . 7 17 86 . 53 16 3 . 4 25 8 10 . . . Haulers Intercepted 5 | . . . . . . . 1 3 . . 1 . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . 6 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . 12 3 . 4 . 10 12 . 3 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 103 | . 3 3 7 . . 4 2 27 . 14 13 1 . 5 14 5 5 . . . Guns 55 | . 3 1 3 . . 1 . 14 . 14 3 . . 2 4 5 5 . . . Cannons 27 | . . 2 2 . . . 2 13 . . . 1 . 3 4 . . . . . AOE 21 | . . . 2 . . 3 . . . . 10 . . . 6 . . . . . Classes Destroyed 17 | 1 3 1 2 . . . 2 1 . 1 1 . . 2 3 . . . . . Worker 5 | . . . . . . . 1 1 . 3 . . . . . . . . . . Builder 10 | . . . 2 . . . 1 5 . 1 . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . 1 3 . . 1 . . . . . . . . . Recycler 9 | . 1 1 1 . . . . 4 . 2 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . Watcher 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Swarmer 33 | . 3 1 . . . 4 . 4 . 4 4 . . . 3 5 5 . . . Grunt 29 | . . 2 5 . . . . 12 . 2 8 . . . . . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . 2 . . . . . . Protector 2 | . . . . . . . . . . . . . . . 2 . . . . . Sentry 12 | . . . 2 . . . 2 2 . 4 . . . 1 . . 1 . . . Specialist 4 | . . . . . . . . . . . . . . . 4 . . . . . Hunter 5 | . . . . . . . . . . 1 . . . . 4 . . . . . Programmer 15 | . . . . . . . . 9 . 3 . 1 . 1 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 1 5 2 6 . . 4 2 6 . 5 6 1 . 3 8 3 2 . . . Combat Bots Only 7 | . 3 2 2 . . 4 1 6 . 5 5 1 . 3 7 3 2 . . . Max Kills in Single Turn 7 | 1 2 1 2 . . 3 1 2 . 2 4 1 . 1 7 1 1 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 . . 3 . . . . 4 . . . 6 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1150 | . 24 9 52 . . 19 2 214 6 214 24 3 . 102 286 45 15 . 17 118 Missed 371 | . 9 3 20 . . 6 1 55 . 73 9 . . 41 85 15 1 . 8 45 Hits 779 | . 15 6 32 . . 13 1 159 6 141 15 3 . 61 201 30 14 . 9 73 Melee 12 | . . . . . . . . . 6 . . . . 6 . . . . . . Projectile 767 | . 15 6 32 . . 13 1 159 . 141 15 3 . 55 201 30 14 . 9 73 AOE 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Critical Strikes 34 | . . . . . . . . 7 3 2 . . . 3 12 . . . 1 6 Part Disruptions 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Damage Taken 12370 | . 127 82 388 . . 134 124 2264 266 1529 277 43 . 1007 3446 479 241 . 199 1764 Core 2539 | . 15 45 50 . . 17 55 232 79 106 46 14 . 38 464 323 39 . 14 1002 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 31 | . . . . . . . . . . . 11 . . . . . . . 5 15 Ignored by Resistances 68 | . . . . . . . . . . . . . . . 68 . . . . . Core Remaining (%) 62 | 100 . 76 . . . 83 90 . . . . . . 26 . . . . 1 . Volleys Fired 357 | 1 9 9 26 . . 5 9 118 . 67 14 2 . 27 42 16 11 1 . . Largest 2 | 2 2 2 2 . . 2 2 2 . 2 2 2 . 2 2 1 2 2 . . Hottest 140 | 40 40 50 140 . . 63 86 103 . 80 71 65 . 72 81 23 58 58 . . Shots Fired 676 | 2 18 18 50 . . 10 18 227 . 120 28 5 1 56 83 16 22 2 . . Gun 488 | 2 18 9 21 . . 10 16 159 . 120 18 2 1 29 43 16 22 2 . . Cannon 167 | . . 9 21 . . . 2 68 . . . 3 . 27 37 . . . . . Launcher 16 | . . . 3 . . . . . . . 10 . . . 3 . . . . . Special 5 | . . . 5 . . . . . . . . . . . . . . . . . Kinetic 583 | 2 18 18 39 . . 5 9 176 . 116 18 5 1 56 80 16 22 2 . . Thermal 5 | . . . 5 . . . . . . . . . . . . . . . . . Explosive 16 | . . . 3 . . . . . . . 10 . . . 3 . . . . . Electromagnetic 72 | . . . 3 . . 5 9 51 . 4 . . . . . . . . . . Robot Hit Streak 13 | 1 2 7 7 . . 2 6 12 . 13 10 8 . 13 9 5 5 . . . Robot Miss Streak 9 | . 5 1 3 . . 2 2 9 . 6 4 . . 1 3 2 1 . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 455 | 1 7 12 29 . . 4 14 157 . 84 16 4 . 44 58 10 15 . . . Core Hits 240 | 1 6 7 15 . . 5 7 68 . 48 25 2 . 11 30 7 8 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . . . . . . . . . . . . Critical Strikes 7 | . . 1 . . . . . 5 . . . . . 1 . . . . . . Destroy 4 | . . . . . . . . 3 . . . . . 1 . . . . . . Blast 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 14 | . . . . . . . 4 3 . 1 . . . . 6 . . . . . Impact 10 | . . . . . . . 4 . . . . . . . 6 . . . . . Slashing 4 | . . . . . . . . 3 . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12977 | 13 115 187 708 . . 154 396 3954 . 1634 1471 110 . 1111 2676 150 294 . . 4 Guns 6404 | 13 64 47 184 . . 38 144 2509 . 1634 216 48 . 474 589 150 294 . . . Cannons 2923 | . . 140 260 . . . 43 1270 . . . 62 . 637 511 . . . . . Explosions 3273 | . 51 . 240 . . 116 . 165 . . 1255 . . . 1446 . . . . . Melee 339 | . . . . . . . 209 . . . . . . . 130 . . . . . Ramming 14 | . . . . . . . . 10 . . . . . . . . . . . 4 Kinetic 8429 | 13 64 187 421 . . . 57 3108 . 1598 216 110 . 1111 1100 150 294 . . . Thermal 305 | . . . 24 . . 116 . 165 . . . . . . . . . . . . Explosive 2992 | . 51 . 240 . . . . . . . 1255 . . . 1446 . . . . . Electromagnetic 898 | . . . 23 . . 38 130 671 . 36 . . . . . . . . . . Impact 339 | . . . . . . . 209 . . . . . . . 130 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 . . . . . 5 . 5 5 6 6 7 . . . . . 11 Average Corruption 4 | . 1 1 . . . . . 3 . 3 5 5 6 6 . . . . . 7 Corruption Purged 8 | . . . . . . . . 8 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 158 | . . 9 . . . . . 31 . 13 29 17 2 47 . . . . . 10 Message Errors 32 | . . . . . . . . 8 . 5 5 4 . 8 . . . . . 2 Matter Fused 48 | . . 5 . . . . . 10 . 4 7 5 . 14 . . . . . 3 Heat Flow Errors 29 | . . 1 . . . . . 4 . 1 6 2 1 12 . . . . . 2 Energy Discharges 14 | . . 2 . . . . . 1 . 1 3 1 . 5 . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . . . 5 . 1 5 4 . 3 . . . . . . Data Loss (major) 5 | . . . . . . . . 1 . 1 1 . . 2 . . . . . . Misfires 4 | . . . . . . . . . . . . 1 1 2 . . . . . . Alerts 4 | . . . . . . . . 1 . . 1 . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 244 | . . . . . . . 76 8 . . 79 . . 37 44 . . . . . Projectiles 44 | . . . . . . . . 5 . . . . . 37 2 . . . . . Explosions 82 | . . . . . . . . 3 . . 79 . . . . . . . . . Melee 118 | . . . . . . . 76 . . . . . . . 42 . . . . . Knockbacks 31 | . . . 4 . . . 1 13 . . . . . 2 11 . . . . . Impact 3 | . . . . . . . 1 . . . . . . . 2 . . . . . Kinetic 28 | . . . 4 . . . . 13 . . . . . 2 9 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . . 8 . 37 . . 36 . . . . . . . . 2 Shots 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . Rammed 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | . . 130 98 . . 24 27 241 . 187 274 242 99 329 14 . 18 14 . 253 Average Temperature 73 | . . 93 25 . . 12 13 83 . 15 100 111 56 102 10 . 10 10 . 127 Received Heat Transfer 1601 | . 6 45 177 . . . 9 711 . 228 72 . . 168 60 29 54 . 18 24 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 2 . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . Heat Transferred 300 | . . . 50 . . 100 . 150 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 . . . . 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 172 | 5 136 65 106 . . 94 49 161 54 120 . . . . 172 . . . . 162 Initial 54 | . . 45 . . . . . . 54 . . . . . . . . . . 9 Average 37 | 1 52 16 33 . . 34 4 81 20 24 . . . . 22 . . . . 24 Influence Increases 3800 | 5 163 75 222 . . 102 128 828 . 462 285 30 . 120 365 353 298 . 162 202 Destroy 0b10 Robot/C 2200 | . 60 60 140 . . 80 40 540 . 280 260 20 . 100 260 180 140 . 40 . Destroy 0b10 Robot/NC 175 | 5 10 5 15 . . . 20 65 . 30 5 . . . 20 . . . . . Destroy Leader 430 | . 12 10 30 . . 10 24 144 . 90 20 10 . 20 30 10 10 . 10 . Allied During Kill 35 | . . . . . . . . . . . . . . . 2 13 13 . 7 . Successful Hack 29 | . . . . . . 8 14 . . . . . . . . . . . . 7 Disable Machine 195 | . 75 . 15 . . . 15 30 . 30 . . . . 30 . . . . . Destroy Structure 76 | . 6 . 22 . . 4 . 19 . 2 . . . . 23 . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 645 | . . . . . . . 15 30 . 30 . . . . . 150 135 . 105 180 Influence Decreases 3664 | 5 47 191 222 . . 102 128 671 157 445 302 30 . 120 351 286 197 182 147 81 Entered New Map 393 | . . 71 . . . . . . 103 . 8 . . . . 6 17 182 . 6 Time Decay 2740 | 5 47 120 222 . . 102 128 601 24 411 294 30 . 110 121 230 140 . 90 65 Lost Part 424 | . . . . . . . . 70 10 34 . . . 10 210 50 20 . 10 10 Lost Ally 107 | . . . . . . . . . 20 . . . . . 20 . 20 . 47 . Squads Dispatched 30 | . . . 2 . . . . 11 . 5 . . . . 5 . . . 1 6 Investigation 3 | . . . . . . . . 2 . . . . . . . . . . . 1 Extermination 16 | . . . . . . . . 6 . 4 . . . . 3 . . . . 3 Reinforcement 8 | . . . 2 . . . . 1 . 1 . . . . 2 . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 8 | . . . 2 . . . 4 1 . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 6 6 12 . . 5 21 37 6 27 13 1 . 5 23 27 20 . 17 23 Peak Tracking Total 12 | . 3 2 4 . . 4 4 6 6 4 5 1 . 3 12 7 7 . 10 9 Tactical Retreats 21 | . . . . . . . 1 2 . 1 . . . . . 4 4 . 4 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 11 | . . . . . . . . 5 . 4 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 13 | . 5 . 1 . . . 1 2 . 2 . . . . 2 . . . . . Max in Single Turn 3 | . 3 . 1 . . . 1 1 . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 36 | . 1 . 2 1 1 1 2 8 . 4 1 2 4 1 4 . . . . 4 Terminals 21 | . 1 . 2 . . 1 2 3 . 4 1 . . 1 3 . . . . 3 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . . . 1 . . . . . Total Hacks 87 | . 4 . 4 1 1 2 4 14 . 8 1 2 28 1 9 . . . . 8 Successful 40 | . . . . 1 1 1 1 2 . 1 1 2 28 1 . . . . . 1 Failed 47 | . 4 . 4 . . 1 3 12 . 7 . . . . 9 . . . . 7 Catastrophic 18 | . 1 . 1 . . . 2 4 . 4 . . . . 2 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 4 . 4 . 1 2 4 5 . 2 . . . . 5 . . . . 4 Terminals 41 | . 4 . 4 . . 2 4 5 . 8 1 . . 1 7 . . . . 5 Fabricators 6 | . . . . . . . . 3 . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 6 . . . . . . 2 . . . . . Terminal Hacks 36 | . . . . 1 1 . . . . 1 1 2 28 1 . . . . . 1 Record 13 | . . . . . . . . . . . 1 . 11 1 . . . . . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . . . 1 . . . . . . . 2 . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 1 . . . . . . . . . . . . . Terminals 2 | . . . . . . 1 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . Detonate 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 2 . . 1 2 7 . 3 . . . 1 4 . . . . 2 Full Trace Events 3 | . 1 . . . . . . 1 . . . . . . . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 3 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . . 11 . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 20 | . . . . . . . . . 1 . . . . 1 1 4 5 8 . . Largest Group 8 | . . . . . . . . . 1 . . . . 1 1 2 1 8 8 . Highest-Rated Group 172 | . . . . . . . . . 31 . . . . 96 40 30 32 172 172 . Highest-Rated Ally 96 | . . . . . . . . . 31 . . . . 96 40 30 32 31 31 . Total Orders 9 | . . . . . . . . . 2 . . . . . 1 1 5 . . . EXPLORE 3 | . . . . . . . . . 1 . . . . . . 1 1 . . . RETURN 6 | . . . . . . . . . 1 . . . . . 1 . 4 . . . Ally Attacks 126 | . . . . . . . . . 8 . . . . 9 4 38 26 . 41 . Total Damage 1930 | . . . . . . . . . 101 . . . . 397 100 444 123 . 765 . Kills 9 | . . . . . . . . . . . . . . . 1 4 2 . 2 . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 8928 | 22 166 508 563 795 452 309 1217 2066 65 . 1097 622 105 897 32 12 . . . . Sensors 5347 | . . . 135 795 452 309 935 . . . 1097 622 105 897 . . . . . . IFF 7 | . . . . . . . . . . . . . . . 7 . . . . . Terrain 38 | . . . . . . . . . . . . . . . 28 10 . . . . Seismic 4409 | 22 166 508 429 . . . 1153 2066 65 . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . 1 . . . . ECM 1 | . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . 2 1 . 2 . 2 1 2 . . Drone Launches 52 | . . . . . . . . . 1 . . . . . 2 20 29 . . . Drone Recoveries 50 | . . . . . . . . . 1 . . . . . 2 18 29 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 15571 | 69 166 508 563 795 452 309 1217 2993 107 1587 1097 645 105 1476 1049 621 289 685 256 582 Spaces Moved 12763 | 64 161 415 363 544 312 172 895 1907 83 1069 818 473 81 1025 655 1043 416 1011 498 758 Core 668 | 5 . . . . . . . . . . . . . . 49 399 . . . 215 Treads 56 | . . 13 . . . . 43 . . . . . . . . . . . . . Legs 3 | . . . . . . . . . . . . . . . 3 . . . . . Wheels 8924 | 59 161 402 363 544 312 172 852 1907 83 1069 818 473 81 1025 603 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 3112 | . . . . . . . . . . . . . . . . 644 416 1011 498 543 Fastest Speed 26 | 50 80 80 115 145 145 145 110 105 108 96 125 120 120 135 50 29 26 46 30 40 Average Speed 102 | 77 80 112 118 145 145 145 122 116 113 109 125 130 125 135 128 39 52 46 47 75 Slowest Speed 305 | 80 80 160 145 145 145 145 305 130 130 125 125 135 135 135 195 200 192 47 130 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 39 91 26 75 75 50 40 43 87 31 82 60 70 98 14 82 60 85 55 22 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . 1 . . . . 2 . . Known Exits Taken 10 | . . . 1 . . . 1 . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . 1 1 . . . . . . . Scrap Searched 22 | . . 1 . 3 . 1 . . . . 3 1 . 1 . 3 6 3 . . Spaces Dug 3 | . . . . . . . . 3 . . . . . . . . . . . . Terrain Destroyed 186 | . 6 . 22 . . 4 . 13 . . 113 1 . 4 23 . . . . . Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . Projectile 15 | . . . 1 . . . . 3 . . . 1 . 4 6 . . . . . AOE 167 | . 6 . 21 . . 4 . 6 . . 113 . . . 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 14611 | 77 181 441 434 550 312 221 993 2452 95 1378 863 498 84 1060 766 1231 466 1224 514 771 Wait 1047 | . 7 4 22 1 . 44 42 339 11 163 5 . . . 17 150 16 208 14 4 Move 12740 | 63 160 414 362 543 311 171 894 1907 82 1068 817 472 80 1024 654 1040 415 1010 495 758 Hop 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Pick Up 82 | 6 3 5 7 3 1 . 11 12 . 17 3 5 . . 7 . . . . 2 Fast Attach 102 | 7 . . 1 . . . 4 15 . 16 8 3 2 2 16 13 10 2 1 2 Attach 46 | . . . 3 1 . . 3 7 1 9 . 1 . 2 9 4 5 . . 1 Detach 13 | . . . . 1 . . 1 . . . 1 . . . 1 4 5 . . . Swap 74 | . 1 4 8 1 . 1 9 23 1 10 5 3 . 5 2 . . 1 . . Drop 120 | . 1 5 5 . . . 16 27 . 19 10 9 2 . 12 2 4 2 3 3 Fire 357 | 1 9 9 26 . . 5 9 118 . 67 14 2 . 27 42 16 11 1 . . Melee 14 | . . . . . . . 4 3 . 1 . . . . 6 . . . . . Ram 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . 3 . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 10) 189 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Entered Mines 263 | -10/Mines | Discovered new exit (range 14) 301 | -10/Mines | Build established: Mutant 396 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 500 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 733 | -10/Mines | Discovered new exit (range 9) 744 | -10/Mines | Entered Materials 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 977 | -9/Materials | Discovered new exit (range 5) 1135 | -9/Materials | Identified exit to Mines 1307 | -9/Materials | Entered Mines 1311 | -9/Mines | Found the Drone Emporium 1319 | -9/Mines | Found Prototype Device 1320 | -9/Mines | Identified Splice Drone Bay 1480 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1481 | -9/Mines | Discovered new exit (range 5) 1604 | -9/Mines | Found a hidden stash of uninstalled traps 1686 | -9/Mines | Learned Materials trap positions 2102 | -9/Mines | Entered Exiles 2143 | -9/Exiles | Met 8R-AWN 2165 | -9/Exiles | Met EX-HEX 2217 | -9/Exiles | Met EX-BIN 2233 | -9/Exiles | Aligned with FarCom system 2234 | -9/Exiles | Given EX-Vault access code 2272 | -9/Exiles | Opened EX-Vault 2282 | -9/Exiles | Found Supersonic Drone Bay 2311 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2359 | -9/Exiles | Met EX-DEC 2426 | -9/Exiles | Visited The Gauntlet 2531 | -9/Exiles | Discovered new exit (range 14) 2554 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2554 | -9/Exiles | Entered Mines 2790 | -8/Mines | Discovered new exit (range 16) 2841 | -8/Mines | Build established: Skirmisher 2863 | -8/Mines | Entered Materials 2863 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2864 | -8/Materials | Loaded intel: 8 trap records 3047 | -8/Materials | Discovered new exit (range 15) 3195 | -8/Materials | Build established: Scavenger-Skirmisher 3688 | -8/Materials | Identified exit to Factory 4080 | -8/Materials | Build established: Scavenger-Mutant 4080 | -8/Materials | Entered Factory 4080 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4504 | -7/Factory | Garrison activated, responded to threat 4539 | -7/Factory | Build established: Mutant 5418 | -7/Factory | Discovered new exit (range 8) 5458 | -7/Factory | Build established: Scavenger-Mutant 5473 | -7/Factory | Garrison activated, responded to threat 5547 | -7/Factory | Lost 3 parts (2n1u) 5819 | -7/Factory | Build established: Mutant 6205 | -7/Factory | Identified exit to Factory 6356 | -7/Factory | Build established: Scavenger-Mutant 7073 | -7/Factory | Sucked down chute 7073 | -7/Factory | Entered Waste 7074 | -7/Waste | Met a frightened Derelict 7081 | -7/Waste | Discovered new exit (range 59) 7097 | -7/Waste | Spotted C-40 Crusher 7101 | -7/Waste | Spotted C-40 Crusher 7125 | -7/Waste | Spotted C-40 Crusher 7129 | -7/Waste | Spotted C-40 Crusher 7130 | -7/Waste | Spotted C-40 Crusher 7132 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7137 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7138 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7141 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7149 | -7/Waste | Spotted C-40 Crusher 7160 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7180 | -7/Waste | Entered Factory 7191 | -7/Factory | Lost 5 parts (2n1u2w) 7452 | -7/Factory | Build established: Mutant 7717 | -7/Factory | Core integrity fell below 50% 7722 | -7/Factory | Discovered exit to Factory (range 10) 8330 | -7/Factory | Identified exit to Lower Caves 8411 | -7/Factory | Build established: Scavenger-Mutant 8529 | -7/Factory | Cargo convoy interrupted 8699 | -7/Factory | Found PL-3XN's Ring of Power 8767 | -7/Factory | Entered Lower Caves 8980 | -7/Lower Caves | Build established: Mutant 9076 | -7/Lower Caves | Encountered a Warlord checkpoint 9218 | -7/Lower Caves | Identified exit to Lower Caves 9277 | -7/Lower Caves | Found DRS Beacon 9350 | -7/Lower Caves | Entered a destroyed Warlord outpost 9363 | -7/Lower Caves | Learned Factory security intel 9469 | -7/Lower Caves | Found DCF Scrap (12 items) 9864 | -7/Lower Caves | Entered another Lower Caves area 9878 | -7/Lower Caves | Learned Factory interactive machine intel 10096 | -7/Lower Caves | Found Prototype Device 10424 | -7/Lower Caves | Discovered new exit (range 4) 10509 | -7/Lower Caves | Entered Data Miner 10509 | -7/Data Miner | Discovered new exit (range 6) 10536 | -7/Data Miner | Met Data Miner 10562 | -7/Data Miner | Learned location of Section 7 (-2) 10562 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10580 | -7/Data Miner | Received God Mode back door access code from Data Miner 10614 | -7/Data Miner | Entered Proximity Caves 10851 | -6/Proximity Caves | Spotted B-75 Beast 10859 | -6/Proximity Caves | Escorted by Enhanced Grunt 10896 | -6/Proximity Caves | Destroyed B-75 Beast 11013 | -6/Proximity Caves | Learned Factory emergency access door positions 11164 | -6/Proximity Caves | Discovered exit to Factory (range 6) 11596 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11842 | -6/Proximity Caves | Learned 8 Factory zone layouts 12090 | -6/Proximity Caves | Entered Factory 12090 | -6/Factory | Evolved 2 slots: Utility x2 12094 | -6/Factory | Loaded intel: 53 interactive machine locations 12262 | -6/Factory | Discovered new exit (range 11) 12364 | -6/Factory | Discovered new exit (range 10) 12952 | -6/Factory | Cargo convoy interrupted 12992 | -6/Factory | Destroyed 7 combat bots 13098 | -6/Factory | Released all parts (6) 13104 | -6/Factory | Core integrity fell below 50% 13138 | -6/Factory | Identified exit to Lower Caves 13139 | -6/Factory | Lost 21 parts (2p8n5u6w) 13139 | -6/Factory | Entered Lower Caves 13224 | -6/Lower Caves | Encountered a Warlord checkpoint 13478 | -6/Lower Caves | Core integrity fell below 20% 13510 | -6/Lower Caves | Learned Factory garrison access intel 13585 | -6/Lower Caves | Learned Factory trap positions 13603 | -6/Lower Caves | Discovered new exit (range 8) 13671 | -6/Lower Caves | Lost 4 parts (1p2n1u) 13760 | -6/Lower Caves | Identified exit to Lower Caves 13760 | -6/Lower Caves | Entered another Lower Caves area 13769 | -6/Lower Caves | Discovered new exit (range 5) 13770 | -6/Lower Caves | Identified exit to Factory 14013 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14045 | -6/Lower Caves | Discovered new exit (range 7) 14048 | -6/Lower Caves | Identified exit to Zion 14049 | -6/Lower Caves | Encountered a Warlord checkpoint 14049 | -6/Lower Caves | Entered Zion 14079 | -6/Zion | Given A8's code to call for help 14089 | -6/Zion | Gained Derelict followers 14096 | -6/Zion | Discovered new exit (range 9) 14100 | -6/Zion | Identified exit to Proximity Caves 14163 | -6/Zion | Gained Derelict followers 14191 | -6/Zion | Learned location of Armory (-4) 14284 | -6/Zion | Learned Factory garrison access intel 14299 | -6/Zion | Build established: Scavenger-Mutant 14419 | -6/Zion | Rebuked by Imprinter 14624 | -6/Zion | Build established: Derelict-Mutant 14734 | -6/Zion | Entered Proximity Caves 14734 | -5/Proximity Caves | Accompanied by 8 allies 14738 | -5/Proximity Caves | Spotted B-75 Beast 14825 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14930 | -5/Proximity Caves | Discovered exit to Factory (range 13) 14990 | -5/Proximity Caves | Entered Factory 14990 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14990 | -5/Factory | Identified Heart of Steel 14991 | -5/Factory | Loaded intel: 101 trap records 14992 | -5/Factory | Loaded intel: 4 garrison access locations 14996 | -5/Factory | Lost 4 allies 15378 | -5/Factory | Spotted B-75 Beast 15380 | -5/Factory | Released all parts (5) 15395 | -5/Factory | Lost 4 parts (3n1w) 15501 | -5/Factory | Core integrity fell below 50% 15510 | -5/Factory | Identified exit to Upper Caves 15528 | -5/Factory | System corruption reached 10% 15564 | -5/Factory | Core integrity fell below 20% 15572 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 15527_ Construction Platform disabled. 15535_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15536_ O-24 Administrator uses terminal to summon reinforcements. 15536_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 15536_ O-24 Administrator locks terminal. 15545_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1H. 15551_ System corrupted: Matter fused (-10). 15560_ Fusion Modulator explodes. 15560_ Nuclear Pulse Array destroyed. 15560_ Fusion Modulator explodes. 15562_ ALERT: Security rotation in progress. 15568_ U-05 Engineer builds a Wall. 15570_ Penetrated by Slug. 15571_ L1=OO0M5J5N#Z6JTHD&#EOZTBZNG>G8Q1 YUSS 15572_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????####???????????????? | | ???????????????????????????###"""" "##???????????? | | ???????????????????????????#" #??????????? | | ??????????????????????????##" " ?????????? | | ??????????????#######?????# " " ????????? | | ??????????????# #????## " ###??????? | | ??????????????# ! ######; #??????? | | ??????????????# # ##??????? | | ??????????????# """ # #??????? | | ??????????????# """ # #???????? | | ??????????????# """ + " #???????? | | ??????????????# # #????^???? | | ??????????????# # pp #????^???? | | ??????????????# " " # p #????????? | | ??????????????# "T" ### u# #????????? | | ??????????????# """ #?# p# " #????????? | | ??????????????# #?# # " " #?????^??? | | ??????????????#######?# # " "##??????^?? | | ??????????????????????# #""" """#?????????? | | ??????????????????????# ## ##??????^??? | | ??????????????????????# ## #??????????? | | ??????????????????????# @## #??????????? | | ??????????????????????# ## #??????????? | | ?????????????????????## ## #??????????? | | ?????????????????????# # #??????????? | | ?????????????????????# # #??????????? | | ?????????????????????+ + #??????????? | | ?????????????????????# # #??????????? | | ?????? ??????????#^^ ^ + #??????????? | | ????? #?????????# ^^^ # #??????????? | | ?????# #?????????# # #??????????? | | ?????# #?????????# #? #??????????? | | ?????# #?????????# h #?????? #??????????? | | ?????# #?????????# #???????? #??????????? | | ?????# #?????????# #??????????#??????????? | | ?????# #?????????# ##########????????????^ | | ?????# #?????????# ## ????????????? | | ?????# #????????## ## """ """????????????? | | ###### #????????# # """ """ ???????????? | | #????????# # """ """ #??????????^ | | #????????# "" # #??????????? | | ########## T" + """ ""?????????????? | | # """ ""?????????????? | | ########## # """ ""?????????????? | | #######+#######?????# # ?????????????? | | ?# #?????### ####+######????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 750 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 20 Resistance: EM 25 Core Shielding 30 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 21 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Adv. Thermal Generator | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Recoil Stabilizer | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionChargeInterpreter Manual? 0 Play Time 01:49:55 Cumulative 103.7 hours Start 2025.08.07 @ 17:44:51 End 2025.08.07 @ 20:47:35 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 165421ba-6411-4643-b012-8fdc1b88e194