Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 02:00:26 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1258) 1258 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 4125 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 687/700 Matter 300/300 Energy 128/140 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (5) --- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (10) --- Light Deuterium Engine Light Deuterium Engine Improved VTOL Module Improved VTOL Module Cooling System Large Storage Unit Medium Reactive Plating Scythe Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Medium Storage Unit Advanced Weight Redist. System Shield Generator > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved VTOL Module Improved VTOL Module Shield Generator Scythe Scythe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 1 1 Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 57 | 9 17 . 17 11 3 Power 9 | 3 1 . 3 1 1 Engine 8 | 3 1 . 2 1 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 24 | 2 9 . 8 4 1 Treads 5 | . . . 5 . . Leg 13 | 2 9 . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . 1 4 1 Utility 12 | 1 3 . 2 5 1 Device 9 | . 2 . 1 5 1 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 4 . 4 1 . Energy Gun 7 | 1 4 . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 6 | . 1 . 3 . 2 Power 3 | . 1 . 1 . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon . | . . . . . . Highest Loss Streak 2 | . 1 . 1 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 100 93 72 93 Engine 9 | . 13 14 5 4 12 Core 2 | . . . 5 4 . Treads 11 | . . . 29 . . Leg 15 | . 27 28 3 . . Flight 2 | . . . . 35 36 Device 12 | . 12 14 11 9 20 Storage 12 | . 14 14 11 9 7 Processor 1 | . . . 5 . . Energy Gun 18 | . 22 28 14 . . Ballistic Gun 2 | . 4 . . . . Slashing Weapon 3 | . . . 5 9 15 Peak Build Rating 35 | 6 11 11 23 30 35 Average Rating 14 | 3 9 11 20 22 33 On Entrance 12 | . 6 11 11 19 30 Naked Turns . | . . . . . . Heaviest Build 27 | 12 21 21 24 22 27 Greatest Support 67 | 20 20 20 67 29 33 Greatest Overweight (x) 1 | . 1 1 1 . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 9 Average Carried 9 | 3 9 10 9 8 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 10 10 9 9 Class Distribution -------------------- 88% | Mutant 7% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1092 | 195 404 . 145 291 57 Remotely . | . . . . . . Salvage Created 1544 | . 552 18 751 183 40 Parts 104 | . 36 2 56 7 3 Haulers Intercepted 6 | . 2 . 2 1 1 Recyclers Shooed 5 | . 3 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 40 | . 11 1 25 3 . Melee 3 | . . . . 3 . Guns 23 | . 11 1 11 . . AOE 13 | . . . 13 . . Classes Destroyed 7 | . 5 . 2 . . Worker 4 | . . . 4 . . Builder 2 | . 1 . 1 . . Hauler 6 | . 2 . 2 1 1 Watcher 6 | . 2 . 4 . . Swarmer 15 | . 3 1 10 1 . Grunt 18 | . 8 . 10 . . Sentry 7 | . . . 5 2 . Best Kill Streak 19 | . 7 1 19 2 1 Combat Bots Only 13 | . 5 1 13 2 . Max Kills in Single Turn 3 | . 2 1 3 1 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . 3 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 260 | . 62 9 147 31 11 Missed 88 | . 17 5 45 16 5 Damage Taken 1993 | . 513 33 1147 183 117 Core 357 | . 121 . 211 12 13 Absorbed by Shields 71 | . . . 59 12 . Regen/Repaired (Parts) 73 | . 73 . . . . Core Remaining (%) 73 | 100 . 51 47 97 . Volleys Fired 120 | . 47 2 71 . . Largest 2 | . 2 2 2 . . Hottest 115 | . 115 115 115 . . Shots Fired 210 | . 94 4 112 . . Gun 192 | . 94 4 94 . . Cannon . | . . . . . . Launcher 18 | . . . 18 . . Special . | . . . . . . Kinetic 48 | . 48 . . . . Thermal 144 | . 46 4 94 . . Explosive 18 | . . . 18 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 10 1 11 . . Robot Miss Streak 4 | . 4 1 3 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 151 | . 58 2 79 11 1 Core Hits 90 | . 29 1 55 4 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 4 . 8 . . Burn 11 | . 3 . 8 . . Destroy 1 | . 1 . . . . Melee Attacks 22 | . . . 3 17 2 Impact . | . . . . . . Slashing 22 | . . . 3 17 2 Piercing . | . . . . . . Sneak Attacks 4 | . . . 1 2 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3677 | . 769 27 2348 458 75 Guns 1765 | . 769 27 969 . . Cannons . | . . . . . . Explosions 1315 | . . . 1315 . . Melee 596 | . . . 63 458 75 Ramming 1 | . . . 1 . . Kinetic 357 | . 357 . . . . Thermal 1408 | . 412 27 969 . . Explosive 1315 | . . . 1315 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 596 | . . . 63 458 75 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 62 | . . . 41 21 . Projectiles . | . . . . . . Explosions 41 | . . . 41 . . Melee 21 | . . . . 21 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 291 | . 291 24 75 7 7 Average Temperature 42 | . 68 14 25 4 4 Received Heat Transfer 752 | . 279 . 386 60 27 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 17 | . 2 . 15 . . Heat Transferred 4625 | . 1369 74 3182 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 567 | . 241 117 567 386 211 Initial 239 | . . 67 45 239 189 Average 161 | . 90 73 241 331 194 Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 68 | 100 95 100 39 . 71 Level 1 25 | . 4 . 44 100 28 Level 2 6 | . . . 15 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . 1 . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . 1 . 4 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 20 4 36 11 6 Peak Tracking Total 10 | . 3 3 10 6 6 Tactical Retreats 6 | . 1 1 2 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . 6 . 1 . . Terminals 6 | . 5 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 20 . 5 . . Successful 14 | . 12 . 2 . . Failed 11 | . 8 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 14 . 5 . . Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 8 . 2 . . Prototype ID Bank 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 58 | . 58 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2599 | 62 1163 165 1013 140 56 Spaces Moved 1577 | 46 566 84 510 214 157 Core 17 | 17 . . . . . Treads 433 | . . . 433 . . Legs 756 | 29 566 84 77 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 371 | . . . . 214 157 Fastest Speed 27 | 50 120 190 120 31 27 Average Speed 124 | 94 160 190 144 31 27 Slowest Speed 225 | 120 190 190 225 31 27 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . . 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 90 27 54 14 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . . . 71 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 71 | . . . 71 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1981 | 61 730 86 675 265 164 Wait 100 | . 73 1 26 . . Move 1564 | 45 565 83 509 213 149 Hop 4 | . . . . . 4 Pick Up 59 | 7 13 . 22 13 4 Fast Attach 14 | 3 3 . 7 1 . Attach 19 | 3 2 . 3 8 3 Detach . | . . . . . . Swap 24 | 3 12 . 7 2 . Drop 54 | . 15 . 26 11 2 Fire 120 | . 47 2 71 . . Melee 22 | . . . 3 17 2 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 7) 857 | -10/Materials | Discovered new exit (range 8) 1093 | -10/Materials | Repaired Particle Gun 1147 | -10/Materials | Repaired Aluminum Leg 1213 | -10/Materials | Discovered new exit (range 7) 1226 | -10/Materials | Entered Mines 1227 | -10/Mines | Met a Derelict bent on vengeance 1327 | -10/Mines | Discovered new exit (range 5) 1356 | -10/Mines | Discovered new exit (range 7) 1391 | -10/Mines | Entered Materials 1391 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2255 | -9/Materials | Core integrity fell below 50% 2288 | -9/Materials | Destroyed 13 combat bots 2383 | -9/Materials | Discovered new exit (range 15) 2404 | -9/Materials | Entered another Materials area 2404 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2539 | -8/Materials | Discovered new exit (range 10) 2544 | -8/Materials | Entered Factory 2544 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2600 | -7/Factory | Self-destructed Last Messages --------------- 02554_ Dropped Shield Generator. 02554_ Acquired ECM Suite. 02556_ Dropped Shield Generator. 02558_ Acquired Med. Reactive Plating. 02559_ Acquired Lrg. Storage Unit. 02570_ ALERT: All DSF locations entering lockdown mode. 02571_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02572_ Sneak attack on A-02 Transporter. 02572_ A-02 Transporter destroyed. 02575_ Acquired 40 matter. 02581_ W-25 Informer sends out distress signal. 02583_ Knocked back. 02586_ ECM Suite severed. 02587_ Lgt. Deuterium Engine destroyed. 02588_ R-06 Scavenger destroyed. 02590_ Acquired 17 matter. 02596_ Acquired Cooling System. 02597_ Imp. Flight Unit destroyed. 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