Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 21:22:42 Player: goobie Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (29) 145 Value Destroyed (747) 747 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8152 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 144/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Compact Particle Reactor Light Quantum Reactor EM Shield Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Experimental Power Amplifier Improved Cooling System Compact Battery Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Improved Targeting Computer Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Matter Neutralizer Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Light Fission Core Compact Particle Reactor Improved Q-thruster Enhanced Nova Cannon [Rating: 137] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Array Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Improved Targeting Computer Device Heat Sink Storage Compact Battery Processor Improved Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . . 4 2 2 2 . . 2 2 2 2 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 7 | . . . . 1 1 1 1 . . 1 1 . 1 Utility 6 | . . . . 2 . . 1 . . 1 1 1 . Weapon 3 | . . . . 1 . 1 . . . . . 1 . Parts Attached 81 | 6 9 12 . 2 7 18 3 1 . 6 3 10 4 Power 15 | 1 1 2 . . 1 6 1 . . . 1 2 . Engine 8 | 1 1 2 . . 1 2 1 . . . . . . Core 3 | . . . . . . 3 . . . . . . . Reactor 4 | . . . . . . 1 . . . . 1 2 . Propulsion 27 | 2 5 4 . 1 2 5 1 . . 3 1 3 . Treads . | . . . . . . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . Wheel 3 | 2 . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 20 | . 1 4 . 1 2 5 . . . 3 1 3 . Utility 19 | 1 1 2 . 1 1 5 . 1 . 2 1 2 2 Device 11 | . . 1 . 1 1 3 . . . 1 1 2 1 Storage 2 | 1 . . . . . 1 . . . . . . . Processor 4 | . . . . . . 1 . 1 . 1 . . 1 Hackware . | . . . . . . . . . . . . . . Protection 2 | . 1 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 20 | 2 2 4 . . 3 2 1 . . 1 . 3 2 Energy Gun 7 | 1 1 . . . . 1 1 . . . . 1 2 Energy Cannon 2 | . . . . . . . . . . 1 . 1 . Ballistic Gun 11 | 1 1 4 . . 3 1 . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 1 . . 1 . 2 . Parts Lost 37 | . 5 2 . 1 1 3 6 2 . . . 6 11 Power 5 | . 1 1 . . . 1 . . . . . . 2 Propulsion 14 | . 2 1 . . 1 1 2 2 . . . 1 4 Utility 10 | . . . . 1 . 1 2 . . . . 3 3 Weapon 8 | . 2 . . . . . 2 . . . . 2 2 Highest Loss Streak 9 | . 4 2 . 1 1 2 6 2 . . . 2 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 1 3 4 5 4 3 4 4 4 3 1 3 5 4 Power 1 | . . . 1 1 1 1 1 2 1 1 1 3 3 Propulsion . | . 1 2 2 1 . . . . . . 1 . . Utility . | . . . . . . 1 2 2 1 . 1 . . Weapon . | . . 1 2 1 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 6 | . . 1 . . . . 1 . . 1 . 1 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . . . 1 . . . Utility 3 | . . . . . . . 1 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 84 97 100 77 87 91 66 48 48 59 73 65 38 Engine 6 | . 13 12 14 9 13 6 . . . . 3 3 . Core 2 | . . . . . . 5 9 5 9 10 2 . . Reactor 1 | . . . . . . . . . . . 2 4 4 Leg 3 | . 18 1 . . . . . . . . . . . Wheel 1 | . 4 . . . . . . 5 5 3 . . . Flight 16 | . 2 25 28 27 30 29 24 13 5 9 18 15 10 Device 8 | . . 12 14 6 11 15 7 . . 8 12 13 4 Storage 3 | . 14 1 . . . . . . 3 5 4 4 2 Processor 6 | . . . . . . 4 5 11 11 10 14 13 10 Protection 3 | . 3 14 14 9 7 1 . . . . . . . Energy Gun 3 | . 3 . . . . 5 3 5 5 5 4 2 4 Ballistic Gun 13 | . 23 28 28 26 23 20 12 5 5 5 4 2 2 Peak Build Rating 137 | 6 7 7 7 9 18 32 30 32 34 93 118 137 132 Average Rating 44 | 4 5 6 7 8 16 22 24 31 32 51 113 119 75 On Entrance 34 | . 6 7 7 7 9 17 30 28 29 34 93 118 98 Avg Prop Armor Cover (%) 9 | . . . . . . . 11 11 3 3 . 4 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 10 11 11 7 8 16 20 20 12 18 31 48 59 51 Greatest Support 60 | 20 20 20 8 12 16 26 28 28 28 49 60 60 54 Greatest Overweight (x) 2 | . 2 . . . . . 1 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 3 6 7 5 5 5 5 5 4 4 5 5 5 5 Average Carried 4 | 1 3 4 5 4 3 4 4 4 2 1 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 2 6 5 5 5 3 5 5 4 2 3 5 5 5 Class Distribution -------------------- 31% | Mutant 21% | Scavenger-Sprinter 18% | Scavenger-Mutant 11% | Sprinter 10% | Scout 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Scout | -3/Research Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Matter Collected 1111 | 210 156 176 20 43 . 94 50 113 . . . 249 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1010 | . 408 126 . 118 . 116 21 . . . . 221 . Parts 67 | . 15 15 . 11 . 12 3 . . . . 11 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . 17 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 24 | . 5 8 . 2 . 3 . . . . . 6 . Guns 20 | . 5 8 . 2 . 3 . . . . . 2 . Cannons 4 | . . . . . . . . . . . . 4 . Classes Destroyed 7 | . 3 . . 1 . 1 1 . . . . 1 . Recycler 3 | . 3 . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . Swarmer 18 | . 2 8 . . . 3 . . . . . 5 . Grunt 3 | . 3 . . . . . . . . . . . . Sentry 2 | . . . . 2 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 . Best Kill Streak 4 | . 4 3 . 2 . 3 1 . . . . 3 . Combat Bots Only 3 | . 2 3 . 2 . 3 . . . . . 3 . Max Kills in Single Turn 2 | . 1 1 . 1 . 2 1 . . . . 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 552 | . 54 34 . 18 10 59 20 25 . . . 116 216 Missed 236 | . 13 11 . 9 7 27 5 7 . . . 47 110 Hits 316 | . 41 23 . 9 3 32 15 18 . . . 69 106 Projectile 316 | . 41 23 . 9 3 32 15 18 . . . 69 106 Critical Strikes 7 | . . . . . . 1 2 1 . . . 2 1 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 5263 | . 490 198 . 136 28 381 301 353 . . . 1006 2370 Core 2140 | . 124 78 . 31 . 97 68 77 . . . 48 1617 Absorbed by Shields 521 | . . . . . . . . . . . . 521 . Redirected to Shielding 15 | . . 8 . . . 7 . . . . . . . Core Remaining (%) 86 | 100 . . 19 94 100 88 . . 85 100 100 96 . Volleys Fired 114 | . 30 23 . 6 . 14 15 3 . 1 . 21 1 Largest 4 | . 2 2 . 3 . 4 4 2 . 2 . 3 4 Hottest 248 | . 60 40 . 60 . 105 103 95 . 95 . 200 248 Shots Fired 251 | . 55 46 . 18 . 56 24 6 . 2 . 40 4 Gun 230 | . 55 46 . 18 . 56 24 6 . 2 . 19 4 Cannon 21 | . . . . . . . . . . . . 21 . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 164 | . 37 46 . 18 . 42 9 3 . 1 . 7 1 Thermal 81 | . 12 . . . . 14 15 3 . 1 . 33 3 Explosive . | . . . . . . . . . . . . . . Electromagnetic 6 | . 6 . . . . . . . . . . . . Robot Hit Streak 14 | . 9 5 . 14 . 4 5 6 . 4 . 6 . Robot Miss Streak 8 | . 3 2 . 1 . 8 3 5 . 1 . 6 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . . 2 . . . . . . . Max Gunslinging Chain 2 | . . 1 . . . 2 . . . . . . . Shots Hit Robots 135 | . 35 26 . 14 . 20 15 5 . 2 . 18 . Core Hits 60 | . 18 10 . 5 . 10 6 2 . 2 . 7 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1821 | . 408 210 . 115 . 208 156 61 . 29 . 631 3 Guns 1338 | . 329 210 . 115 . 208 156 61 . 29 . 230 . Cannons 379 | . . . . . . . . . . . . 379 . Explosions 79 | . 79 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . . 22 3 Kinetic 818 | . 201 210 . 115 . 143 37 18 . 7 . 87 . Thermal 910 | . 139 . . . . 65 119 43 . 22 . 522 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 68 | . 68 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 . . . 1 1 1 . . 2 2 Average Corruption 1 | . 1 1 1 . . . 1 1 1 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . 1 3 1 . . . 1 1 . . . 2 1 Message Errors 2 | . . . . . . . . 1 . . . . 1 Matter Fused 3 | . . . 1 . . . 1 . . . . 1 . Energy Discharges 3 | . 1 1 . . . . . . . . . 1 . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 15 | . 7 . . . . . . . . . . 8 . Projectiles 8 | . . . . . . . . . . . . 8 . Explosions 7 | . 7 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . 53 . . . . . . . . . . 11 1 Shots 2 | . 2 . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 114 | . 91 . . 42 . 55 94 55 . . . 114 99 Average Temperature 30 | . 29 . . 19 . 26 36 26 . . . 32 50 Received Heat Transfer 611 | . 153 6 . 45 12 57 18 139 . . . 55 126 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . Heat Transferred 1248 | . 250 . . . . 150 275 35 . 20 . 518 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Maximum Alert Level 1 | . . . . . . 1 . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 100 70 100 . . 100 100 100 75 Level 1 7 | . . . . . . 29 . . . . . . 24 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 360 | . 35 140 . 105 47 251 68 . . 19 . 185 360 Initial 91 | . . . . 8 47 2 68 . . 19 . . 91 Average 67 | . 8 64 . 52 33 102 49 . . 7 . 101 120 Influence Increases 2008 | . 164 250 . 137 . 401 110 90 . 14 . 365 477 Destroy 0b10 Robot/C 480 | . 100 160 . 40 . 60 . . . . . 120 . Destroy 0b10 Robot/NC 25 | . 15 . . . . 5 5 . . . . . . Destroy Leader 92 | . 20 30 . 20 . 2 . . . . . 20 . Successful Hack 175 | . 23 . . 32 . 79 . . . 14 . . 27 Disable Machine 15 | . . . . . . . . . . . . 15 . Destroy Structure 36 | . 6 . . . . . . . . . . 30 . Partial Spotted 135 | . . . . 45 . 45 15 . . . . 30 . Lose Combat Pursuer 1050 | . . 60 . . . 210 90 90 . . . 150 450 Influence Decreases 1738 | . 164 130 103 49 98 267 213 88 8 46 . 212 360 Entered New Map 306 | . . . 63 9 58 5 73 15 8 13 . . 62 Time Decay 944 | . 114 110 40 30 30 142 80 63 . 33 . 162 140 Search Patrol Dispatched 200 | . . . . . . 100 . . . . . . 100 Lost Part 288 | . 50 20 . 10 10 20 60 10 . . . 50 58 Squads Dispatched 17 | . 2 . . 1 . 2 4 . . 2 . 3 3 Investigation 6 | . 1 . . 1 . . 1 . . 1 . 1 1 Extermination 5 | . . . . . . 1 1 . . . . 2 1 Reinforcement 6 | . 1 . . . . 1 2 . . 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Distress Signals 9 | . 1 . . . . 1 . . . . . 4 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 161 | . 9 14 1 9 3 22 12 12 . 1 . 38 40 Peak Tracking Total 21 | . 4 3 1 6 3 12 4 9 . 1 . 14 21 Tactical Retreats 25 | . . 3 . . . 3 2 4 . . . 7 6 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 4 | . 2 . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 30 | . 4 . . 4 1 10 2 . . 3 1 2 3 Terminals 25 | . 4 . . 4 . 9 2 . . 3 . 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 1 1 1 Total Hacks 84 | . 14 . . 17 2 27 4 . . 6 1 7 6 Successful 34 | . 11 . . 10 1 9 . . . 1 . 1 1 Failed 50 | . 3 . . 7 1 18 4 . . 5 1 6 5 Catastrophic 12 | . . . . . . 4 2 . . 1 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 75 | . 14 . . 17 . 26 4 . . 6 . 4 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 1 . . . . 1 3 2 Terminal Hacks 31 | . 11 . . 10 . 8 . . . 1 . . 1 Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . 1 . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . 1 . . . . . . . Emergency Access Points 6 | . 3 . . 1 . 2 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . 2 . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . . Maintenance Status 3 | . 1 . . 2 . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 5 | . 1 . . 2 . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . 1 . Seal Access 3 | . . . . . 1 1 . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . . 3 . 9 2 . . 3 1 2 3 Full Trace Events 5 | . . . . 1 . . 1 . . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 1724 | . . . . . 45 361 117 224 19 110 63 479 306 Optics 1201 | . . . . . . . . 224 19 110 63 479 306 Sensors 472 | . . . . . . . . . . 94 63 315 . Seismic 523 | . . . . . 45 361 117 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Turns Passed 2667 | 41 421 243 87 79 63 361 171 224 19 110 63 479 306 Spaces Moved 4811 | 35 267 354 150 150 171 824 437 429 18 138 149 901 788 Core 74 | 1 . . . . . . . . . . . . 73 Treads . | . . . . . . . . . . . . . . Legs 217 | . 216 1 . . . . . . . . . . . Wheels 235 | 34 35 . . . . . 3 72 18 73 . . . Hover . | . . . . . . . . . . . . . . Flight 4285 | . 16 353 150 150 171 824 434 357 . 65 149 901 715 Fastest Speed 25 | 50 80 37 37 34 29 25 25 40 100 29 31 28 31 Average Speed 41 | 79 119 37 37 34 29 26 28 50 100 67 31 40 35 Slowest Speed 200 | 80 200 120 37 34 29 32 110 100 100 124 31 114 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 56 | . . 1 . . 2 9 4 1 . . 1 13 25 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 48 73 12 19 6 32 14 74 5 4 4 24 26 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 . 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 17 | . 5 . . . . . . . . . . 12 . Melee . | . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . . . . 12 . AOE 5 | . 5 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Res Acc Total 5238 | 48 319 433 180 166 181 928 463 431 19 152 163 968 787 Wait 163 | . 3 21 31 6 . 48 7 . . . 7 31 9 Move 4694 | 34 266 351 149 149 166 805 428 426 17 137 146 877 743 Hop 48 | . . 1 . . 2 9 4 1 . . 1 10 20 Pick Up 57 | 8 10 8 . 2 3 11 1 . . 5 4 3 2 Fast Attach 21 | . . 1 . 1 . 4 2 . . 3 . 8 2 Attach 42 | 6 6 2 . 2 5 7 1 1 2 4 2 1 3 Detach 8 | . . . . . . 2 2 . . . 1 2 1 Swap 37 | . 4 11 . . 3 14 . . . . 2 3 . Drop 51 | . . 15 . . 2 14 3 . . 2 . 11 4 Fire 114 | . 30 23 . 6 . 14 15 3 . 1 . 21 1 Melee . | . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 1 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Lost 4 parts (1p2n1w) 221 | -10/Materials | Discovered new exit (range 8) 246 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 463 | -10/Materials | Entered Mines 478 | -10/Mines | Discovered new exit (range 11) 485 | -10/Mines | Core integrity fell below 50% 527 | -10/Mines | Learned Materials trap positions 580 | -10/Mines | Learned 4 Materials zone layouts 693 | -10/Mines | Core integrity fell below 20% 701 | -10/Mines | Discovered new exit (range 14) 706 | -10/Mines | Entered Subcaves 707 | -10/Subcaves | Approached by a straggling Scientist 789 | -10/Subcaves | Discovered new exit (range 10) 793 | -10/Subcaves | Entered Materials 793 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 795 | -8/Materials | Loaded intel: 13 trap records 865 | -8/Materials | Discovered new exit (range 8) 867 | -8/Materials | Identified exit to Factory 872 | -8/Materials | Entered Factory 872 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 931 | -7/Factory | Discovered new exit (range 5) 931 | -7/Factory | Discovered new exit (range 12) 935 | -7/Factory | Entered another Factory area 935 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1166 | -6/Factory | Spotted B-75 Beast 1167 | -6/Factory | Build established: Scavenger-Sprinter 1198 | -6/Factory | Identified exit to Lower Caves 1285 | -6/Factory | Search patrols dispatched 1289 | -6/Factory | Discovered new exit (range 8) 1296 | -6/Factory | Entered another Factory area 1296 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1444 | -5/Factory | Lost 6 parts (2n2u2w) 1464 | -5/Factory | Discovered new exit (range 7) 1467 | -5/Factory | Entered Upper Caves 1635 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1659 | -5/Upper Caves | Learned Factory trap positions 1683 | -5/Upper Caves | Discovered new exit (range 9) 1691 | -5/Upper Caves | Entered another Upper Caves area 1702 | -5/Upper Caves | Discovered new exit (range 9) 1710 | -5/Upper Caves | Entered Factory 1710 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1711 | -4/Factory | Identified exit to Armory 1712 | -4/Factory | Loaded intel: 88 trap records 1783 | -4/Factory | Discovered new exit (range 18) 1805 | -4/Factory | Found Prototype Processor 1806 | -4/Factory | Identified Exp. Signal Interpreter 1820 | -4/Factory | Identified exit to Research 1820 | -4/Factory | Entered Research 1820 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1880 | -3/Research | Discovered new exit (range 5) 1881 | -3/Research | Identified exit to Research 1883 | -3/Research | Entered another Research area 1883 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 2075 | -2/Research | Spotted B-90 Cyclops 2244 | -2/Research | Spotted B-90 Cyclops 2356 | -2/Research | Discovered new exit (range 19) 2361 | -2/Research | Identified exit to Access 2362 | -2/Research | Entered Access 2362 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 2427 | -1/Access | Identified exit to Surface 2489 | -1/Access | Build established: Sprinter 2511 | -1/Access | Spotted B-99 Colossus 2540 | -1/Access | Spotted B-99 Colossus 2561 | -1/Access | Lost 9 parts (2p3n2u2w) 2596 | -1/Access | Core integrity fell below 50% 2612 | -1/Access | Search patrols dispatched 2655 | -1/Access | Core integrity fell below 20% 2668 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02545_ Penetrated by Slug. 02551_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 02552_ Penetrated by Slug. 02552_ Slug penetrates Wall. 02553_ Slug penetrates Sealed Freight Elevator. 02554_ Triggered Shock Trap. 02554_ The floor emits a surge of raw power. 02554_ System corrupted (+1). 02574_ Discarded Exp. Signal Interpreter. 02604_ XEKNW#KUAZC: RBX|T1#KC 02612_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 02630_ Imp. Q-thruster destroyed. 02638_ Connecting with Terminal... 02638_ ALERT: Suspicious activity at Terminal A006. Dispatching Investigation squad. 02640_ Slammed into S-43 Plague. 02658_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | # #??????????####### | | # #???????????????# | | # #???????????????# | | / #???????????????# | | # #???????????????# | | # #???????????????# | | ########### #???????????????# | | ????????######+##+####### #???????????????# | | ????????# #??# #???????????????# | | ????????# #??#s s #???????????????#= | | ????????# #??# k +???????????????# | | ????????# #??#ssss #???????????????# | | ????????# "" #??# #???????????????# | | ????????# "" #??# #???????????????## | | ????????# """""" #??# #????????????????? | | ????????# """""" #??# #????????????????? | | ????????# "" #??# #????????????????? | | ????????# "" #??# #????????????????? | | ????????# #??# #????????????????? | | ????????# #??# #????????????????? | | ????????####?#########??# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# k#????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#@ #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# ??????????????? | | ????????????????????????# ???????????? | | ????????????????????????# h ????????? | | ????????????????????????+ h ??????? | | ????????????????????????# ?????? | | ????????????????????????# ?????? | | ????????????????????????# ?????? | | ????????????????????????###########+#######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 52 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 6 Power Shielding 33 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Denied? Dodgeball, But With Guns Respectable Loadout Suspicious Challenges ------------ None Game ------ Seed BlastWaveStripper Manual? 0 Play Time 01:16:27 Cumulative 33.7 hours Start 2026.06.29 @ 19:57:14 End 2026.06.29 @ 21:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 23 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8eb2eab-845a-4f5d-ad39-287d423abcc6