Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 22:57:27 Player: KingCain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (1765) 1765 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1253) 1253 TOTAL SCORE: 7043 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 530 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -174 Cogmind --------- Core Integrity 0/850 Matter 224/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Makeshift Light Armor Plating > --- WEAPON ----------- Storm Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Heavy EM Pulse Gun Gatling Laser Heavy Flak Cannon [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Protection Makeshift Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Piercing Weapon Spear Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 . . . 2 . . Utility 1 | . . . . . . 1 . . Weapon 3 | . . 1 . . . 2 . . Parts Attached 68 | 6 3 9 2 3 4 4 16 21 Power 8 | 1 . . 1 . 1 1 2 2 Engine 5 | 1 . . 1 . 1 1 1 . Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 31 | 2 2 3 1 1 2 2 5 13 Treads 11 | . 2 . . . . . 5 4 Leg 14 | . . 3 1 1 2 2 . 5 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . . . 4 Utility 5 | 1 . 1 . 1 . . 2 . Device 2 | . . . . . . . 2 . Storage 1 | 1 . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 2 | . . 1 . 1 . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 1 5 . 1 1 1 7 6 Energy Gun 8 | 1 . 3 . . . 1 2 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | 1 . 1 . 1 . . 3 . Ballistic Cannon 3 | . . . . . 1 . 1 1 Launcher 2 | . 1 1 . . . . . . Special Weapon 2 | . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . 3 Parts Lost 23 | . . . 1 . . . 1 21 Power 3 | . . . . . . . . 3 Propulsion 9 | . . . . . . . . 9 Utility 1 | . . . . . . . . 1 Weapon 10 | . . . 1 . . . 1 8 Highest Loss Streak 6 | . . . 1 . . . 1 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 84 86 88 91 100 73 92 57 Engine 9 | . 14 11 11 11 11 13 10 3 Core 1 | . . . . . . . 2 2 Treads 12 | . 22 20 . . . . 26 15 Leg 15 | . . 2 33 32 33 33 4 7 Device 3 | . . . . . . . 11 6 Storage 6 | . 14 11 11 11 11 6 . . Protection 7 | . . 9 11 10 11 6 6 4 Energy Gun 11 | . 2 11 22 22 13 6 11 3 Ballistic Gun 8 | . 14 10 . 3 11 6 11 6 Ballistic Cannon 1 | . . . . . 8 . 1 . Launcher 2 | . 11 10 . . . . . . Naked Turns 147 | . . . . . . . . 147 Heaviest Build 55 | 13 14 24 19 20 37 49 55 38 Greatest Support 124 | 26 40 40 30 40 55 90 124 124 Greatest Overweight (x) 14 | . . 2 . . . . 14 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 8 8 8 5 5 Most Carried 8 | 4 5 6 6 8 8 7 5 5 Average Carried 4 | 2 3 3 5 7 7 3 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 3 6 6 8 8 3 4 1 Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Tank 12% | Tank 11% | Derelict-Tank 9% | Scavenger-Mutant 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Matter Collected 1471 | 266 151 228 85 . 142 . 360 239 Remotely . | . . . . . . . . . Salvage Created 1905 | 126 230 413 395 . 144 . 458 139 Parts 130 | 9 24 35 19 . 3 . 21 19 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . 1 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . . Prevented 4 | . . . . . 4 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Combat Hostiles Destroyed 42 | . 6 11 5 . 3 . 14 3 Melee 3 | . . 1 . . . . . 2 Guns 21 | . 1 3 2 . 2 . 12 1 Cannons 2 | . . . . . 1 . 1 . AOE 16 | . 5 7 3 . . . 1 . Classes Destroyed 12 | 2 6 1 1 . . . 2 . Worker 3 | . 2 . . . . . . 1 Builder 6 | . 3 1 . . . . . 2 Tunneler 2 | 2 . . . . . . . . Recycler 8 | 1 1 3 3 . . . . . Mechanic 1 | . . 1 . . . . . . Operator 2 | . 1 . . . . . . 1 Watcher 4 | . 2 2 . . . . . . Swarmer 22 | . 3 7 . . 1 . 11 . Grunt 16 | . 3 4 4 . 2 . 2 1 Duelist 1 | . . . 1 . . . . . Programmer 3 | . . . . . . . 1 2 Mutant 1 | . . . . . . . 1 . Best Kill Streak 6 | 3 5 6 6 . 1 . 4 4 Combat Bots Only 5 | . 5 5 4 . 1 . 4 1 Max Kills in Single Turn 3 | 1 2 3 2 . 1 . 3 1 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . 2 2 2 . . . 1 . Melee 1 | . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Hostile Shots Fired 415 | . 14 50 7 . 4 . 73 267 Missed 160 | . 7 17 4 . 2 . 19 111 Damage Taken 4266 | . 97 306 141 . 42 . 870 2810 Core 906 | . 14 6 30 . . . 49 807 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 142 | . . . . . . . . 142 Core Remaining (%) 95 | 100 94 . . . 91 . . . Volleys Fired 107 | 6 20 20 14 . 6 . 21 20 Largest 5 | 2 2 3 3 . 3 . 5 4 Hottest 274 | 70 70 120 120 . 122 . 274 181 Shots Fired 259 | 12 39 52 29 . 18 . 75 34 Gun 213 | 12 25 40 28 . 12 . 64 32 Cannon 12 | . . . . . 6 . 4 2 Launcher 27 | . 14 12 1 . . . . . Special 7 | . . . . . . . 7 . Kinetic 117 | 6 20 18 . . 12 . 34 27 Thermal 43 | 6 5 . . . . . 28 4 Explosive 27 | . 14 12 1 . . . . . Electromagnetic 72 | . . 22 28 . 6 . 13 3 Robot Hit Streak 9 | 3 3 7 6 . 3 . 9 5 Robot Miss Streak 14 | 2 3 6 1 . 9 . 14 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 140 | 6 16 23 14 . 10 . 47 24 Core Hits 126 | 5 23 29 12 . 11 . 34 12 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | 1 . 1 . . . . . 1 Burn 1 | 1 . . . . . . . . Destroy 1 | . . 1 . . . . . . Impale 1 | . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 9 | . . . . . . . . 9 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4749 | 83 697 1117 662 . 172 . 1311 707 Guns 2210 | 83 80 236 216 . 95 . 1106 394 Cannons 197 | . . . . . 77 . 64 56 Explosions 2025 | . 605 876 446 . . . 98 . Melee 204 | . . . . . . . . 204 Ramming 70 | . 12 5 . . . . . 53 Kinetic 1045 | 21 55 92 . . 145 . 419 313 Thermal 1474 | 62 25 65 382 . . . 848 92 Explosive 1480 | . 605 811 64 . . . . . Electromagnetic 476 | . . 144 216 . 27 . 44 45 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 204 | . . . . . . . . 204 Highest Corruption 4 | . 2 . . . . . 2 4 Average Corruption 2 | . 2 . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . 6 . . . . . 11 19 Message Errors 8 | . 3 . . . . . 2 3 Matter Fused 11 | . 1 . . . . . 3 7 Heat Flow Errors 5 | . . . . . . . 2 3 Energy Discharges 3 | . . . . . . . 1 2 Parts Rejected 1 | . 1 . . . . . . . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . Misfires 3 | . . . . . . . 1 2 Alerts 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 91 | . 11 11 15 . . . 54 . Projectiles . | . . . . . . . . . Explosions 91 | . 11 11 15 . . . 54 . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . 2 . . 2 Impact . | . . . . . . . . . Kinetic 3 | . . . . . 2 . . 1 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 103 | . 20 . 78 . . . . 5 Shots 4 | . 1 . 3 . . . . . Rammed 16 | . 5 5 . . . . . 6 Targets Rammed 35 | . 6 6 . . . . . 23 Kicked 13 | . . . . . . . . 13 Crushed 6 | . 1 1 . . . . . 4 Highest Temperature 482 | 70 79 102 330 . 138 . 482 243 Average Temperature 87 | 31 21 30 146 . 69 . 145 77 Received Heat Transfer 609 | . 39 75 15 . . . 45 435 Effects 6 | . . . 1 . . . 5 . Shutdowns 3 | . . . 1 . . . 2 . Interference 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 2728 | 259 74 100 500 . . . 1595 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 1 3 . . . 1 . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Peak Influence 702 | 15 286 403 288 . . 357 702 409 Initial 368 | . 9 35 94 . . 357 249 368 Average 318 | 2 168 229 256 . . 357 572 260 Maximum Alert Level 3 | . 1 2 1 . . 1 3 2 Low Security (%) 26 | 100 44 36 5 . . . . 33 Level 1 42 | . 55 36 94 . . 100 6 60 Level 2 24 | . . 27 . . . . 71 6 Level 3 5 | . . . . . . . 22 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 1 . . . . . 8 Investigation 1 | . . . . . . . . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 6 | . 1 1 . . . . . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Distress Signals 3 | . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 12 15 4 . 9 . 18 38 Peak Tracking Total 9 | . 4 5 3 . 3 . 5 9 Tactical Retreats 12 | . 1 . 1 . . . . 10 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . . 3 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Machines Disabled 6 | . . 3 1 . . . 1 1 Max in Single Turn 1 | . . 1 1 . . . 1 . Garrison Relay 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Machines Accessed 5 | . 1 1 . . . 1 . 2 Terminals . | . . . . . . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 9 | . 2 2 . . . 1 . 4 Successful 5 | . 1 1 . . . 1 . 2 Failed 4 | . 1 1 . . . . . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . . . . . . . 6 Terminals . | . . . . . . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . . . . . 3 Recycling Units 4 | . 2 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 2 | . 1 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . 1 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 22 | . . . . . . . . 22 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 . Machine Destruction 5 | . . . . . . . 5 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Total Allies 6 | . . . . 4 . . . 2 Largest Group 4 | . . . . 4 4 4 4 2 Highest-Rated Group 170 | . . . . 148 148 148 148 170 Highest-Rated Ally 85 | . . . . 38 38 38 38 85 Zionite Dispatches 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 Total Orders . | . . . . . . . . . Ally Attacks 78 | . . . . . 44 . 26 8 Total Damage 2024 | . . . . . 763 . 720 541 Kills 16 | . . . . . 9 . 4 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Turns Passed 5124 | 90 447 488 152 919 767 32 889 1340 Spaces Moved 3744 | 67 270 247 86 748 563 15 473 1275 Core 327 | 1 . . . . . . 2 324 Treads 1187 | . 194 220 . . . . 410 363 Legs 1697 | . . 27 86 748 563 15 61 197 Wheels 142 | 66 76 . . . . . . . Hover . | . . . . . . . . . Flight 391 | . . . . . . . . 391 Fastest Speed 30 | 50 90 120 120 120 126 124 124 30 Average Speed 119 | 89 140 156 120 121 126 124 161 90 Slowest Speed 750 | 90 160 260 120 126 126 124 750 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 42 26 14 70 57 . 33 31 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . . 3 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 139 | . 69 35 31 . . . 4 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 139 | . 69 35 31 . . . 4 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Total 4123 | 83 302 302 108 756 610 29 532 1401 Wait 101 | . . 6 . 1 23 8 9 54 Move 3720 | 66 269 246 85 747 562 14 466 1265 Hop 5 | . . . . . . . . 5 Pick Up 32 | 5 2 7 3 1 5 1 6 2 Fast Attach 45 | 5 . 7 . 3 3 . 12 15 Attach 19 | 1 3 1 1 . 1 4 3 5 Detach 2 | . . . . . 1 1 . . Swap 6 | . . 1 1 . . . 1 3 Drop 41 | . 2 8 4 4 8 1 14 . Fire 107 | 6 20 20 14 . 6 . 21 20 Melee 9 | . . . . . . . . 9 Ram 6 | . 2 . . . . . . 4 Kick 13 | . . . . . . . . 13 Crush 16 | . 4 6 . . . . . 6 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 14) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 937 | -9/Materials | Discovered new exit (range 14) 1020 | -9/Materials | Discovered new exit (range 16) 1026 | -9/Materials | Entered Mines 1026 | -9/Mines | Discovered new exit (range 9) 1159 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1178 | -9/Mines | Entered Zion 1411 | -7/Zion | Found Prototype Energy Gun 1537 | -7/Zion | Imprinted 1539 | -7/Zion | Declared Zion's savior 2071 | -7/Zion | Discovered new exit (range 16) 2097 | -7/Zion | Entered Proximity Caves 2097 | -6/Proximity Caves | Accompanied by 4 allies 2102 | -6/Proximity Caves | Build established: Tank 2284 | -6/Proximity Caves | Identified exit to Factory 2367 | -6/Proximity Caves | Spotter reported a threat 2617 | -6/Proximity Caves | Build established: Derelict-Tank 2864 | -6/Proximity Caves | Entered Factory 2864 | -6/Factory | Accompanied by 4 allies 2864 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 2869 | -6/Factory | Identified Storm Laser 2895 | -6/Factory | Identified exit to Garrison 2896 | -6/Factory | Entered Garrison 2896 | -6/Garrison | Accompanied by 4 allies 2924 | -6/Garrison | Spotted B-75 Beast 2952 | -6/Garrison | Allies destroyed B-75 Beast 2954 | -6/Garrison | Triggered checkpoint 2956 | -6/Garrison | Triggered checkpoint 2998 | -6/Garrison | Triggered checkpoint 3037 | -6/Garrison | Lost 4 allies 3214 | -6/Garrison | Build established: Scavenger-Tank 3250 | -6/Garrison | Discovered new exit (range 9) 3270 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3300 | -6/Garrison | Triggered checkpoint 3460 | -6/Garrison | Triggered checkpoint 3588 | -6/Garrison | Garrison Relay disabled 3769 | -6/Garrison | Discovered new exit (range 9) 3785 | -6/Garrison | Entered Factory 3828 | -6/Factory | Zion Heavy squad teleported in 4075 | -6/Factory | Repaired Med. Treads 4251 | -6/Factory | Spotted B-75 Beast 4263 | -6/Factory | Allies destroyed B-75 Beast 4331 | -6/Factory | Lost 6 parts (1p1n1u3w) 4560 | -6/Factory | Build established: Scavenger-Mutant 4591 | -6/Factory | Cargo convoy interrupted 4734 | -6/Factory | Released all parts (8) 4763 | -6/Factory | Lost 4 parts (1p1n2w) 4847 | -6/Factory | Released all parts (3) 4855 | -6/Factory | Core integrity fell below 50% 4961 | -6/Factory | Released all parts (1) 5031 | -6/Factory | Terminal network hard line cut 5060 | -6/Factory | Core integrity fell below 20% 5125 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04985_ Triggered Blade Trap. 04985_ Massive razor-sharp blades shoot up from within the floor. 04988_ K-01 Serf cleans the Nuclear Reactor. 04989_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04991_ Acquired Nuclear Pulse Thruster. 04995_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 05000_ Acquired Cesium-ion Thruster. 05017_ K-01 Serf cleans the Neutrino Reactor. 05029_ System corrupted: Matter fused (-5). 05031_ ALERT: Terminal network compromised, cutting hard line. 05035_ ALERT: Rogue bot located, Programmers report to Factory Zone 2W. 05059_ Cesium-ion Thruster destroyed. 05073_ W-25 Informer sends out distress signal. 05083_ System corrupted: Energy discharge (-35). 05101_ K-01 Serf cleans the Matter Pump. 05103_ System corrupted: Heat flow error (+160). 05107_ Cesium-ion Thruster destroyed. 05115_ Slammed into S-27 Virus. 05124_ Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ?# """ + #?????????? | | ?# "G" """ # #?????????? | | ?# " " """ # #?????????? | | ?# """ + #?????????? | | ?#[ ##### #?????????? | | ?# #??# #?????????? | | ?# ! #??#T #?????????? | | ?#########/#??## +?????????? | | # # ##### #?????????? | | # + +?????????? | | # # #######?????????? | | # # #???????????????? | | # + s #???????????????? | | # # #???????????????? | | # ??# ##???????????????? | | # ???# #????????????????? | | # ????# #????????????????? | | ####?????# #????????????????? | | ?????????# #????????????????? | | ??????#### #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????###@##### #????????????????? | | ???????# ??? #????????????????? | | ???????# #??#????????????????? | | ???????# #???????????????????? | | ???????# """ #???????????????????? | | ???????# """ #???????????????????? | | ???????# """ #???????????????????? | | ???????# #???????????????????? | | ???????#######???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! More Dakka Please Challenges ------------ None Game ------ Seed ScatterStasisCalibrator Manual? 0 Play Time 00:50:10 Cumulative 7.1 hours Start 2024.05.24 @ 22:10:07 End 2024.05.24 @ 22:57:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 666b45fb-2316-4781-9ac7-2b6b1835684e