Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 02:11:54 Player: visilii Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (701) 701 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2476 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 48/100 System Corruption 5% Temperature Warm (120) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- EM Pulse Cannon > --- INVENTORY (5) ---- Cryofiber Web High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Targeting Computer High-powered Tractor Beam Field Recycling Unit > --- WEAPON ----------- EM Shotgun EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Ion Engine Cryofiber Web High-capacity Matter Pod [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Hover Unit Utility Targeting Computer Device Field Recycling Unit Storage Compact Battery Processor Targeting Computer Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 35 | 6 11 4 14 Power 5 | 2 1 1 1 Engine 5 | 2 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads . | . . . . Leg 7 | 2 3 . 2 Wheel . | . . . . Hover 1 | . 1 . . Flight . | . . . . Utility 8 | . 3 2 3 Device 2 | . . 1 1 Storage 2 | . 1 . 1 Processor 2 | . 2 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 14 | 2 3 1 8 Energy Gun 6 | 2 2 1 1 Energy Cannon 5 | . . . 5 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 4 . 17 Power 3 | . 1 . 2 Propulsion 5 | . 1 . 4 Utility 5 | . . . 5 Weapon 8 | . 2 . 6 Highest Loss Streak 8 | . 4 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 77 99 59 Engine 11 | . 13 11 7 Leg 18 | . 18 22 14 Hover 1 | . 2 . . Device 4 | . . 11 5 Processor 11 | . 16 11 3 Protection 3 | . . 10 2 Energy Gun 22 | . 24 32 9 Energy Cannon 1 | . . . 4 Ballistic Gun 1 | . . . 5 Launcher 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 37 | 9 10 29 37 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 25 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 1 3 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 4 5 2 Class Distribution -------------------- 53% | Mutant 33% | Gunner 8% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 733 | 260 146 201 126 Remotely . | . . . . Salvage Created 1011 | 39 241 207 524 Parts 57 | 2 18 11 26 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled 9 | . . 9 . Retrieved Matter 125 | . . 125 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | 1 7 4 9 Melee 1 | . . . 1 Guns 11 | 1 3 4 3 Cannons 2 | . . . 2 AOE 6 | . 3 . 3 Classes Destroyed 6 | 1 2 1 2 Worker 1 | . . . 1 Recycler 2 | . . . 2 Watcher 3 | . 2 1 . Swarmer 8 | . 3 1 4 Grunt 10 | 1 4 2 3 Sentry 3 | . . 1 2 Best Kill Streak 6 | 1 6 2 3 Combat Bots Only 5 | 1 5 2 2 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 243 | 2 34 12 195 Missed 66 | . 11 3 52 Damage Taken 2321 | 22 439 118 1742 Core 655 | . 98 . 557 Absorbed by Shields . | . . . . Redirected to Shielding 103 | . . . 103 Regen/Repaired (Parts) 89 | . 89 . . Core Remaining (%) 86 | 100 60 100 . Volleys Fired 81 | 2 25 9 45 Largest 3 | 2 2 3 3 Hottest 189 | 80 80 125 189 Shots Fired 138 | 4 36 25 73 Gun 113 | 4 32 25 52 Cannon 11 | . . . 11 Launcher 14 | . 4 . 10 Special . | . . . . Kinetic 25 | . . . 25 Thermal 12 | . . . 12 Explosive 4 | . 4 . . Electromagnetic 97 | 4 32 25 36 Robot Hit Streak 11 | 2 10 11 8 Robot Miss Streak 4 | 1 2 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | 2 21 18 46 Core Hits 48 | 2 12 10 24 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1763 | 26 510 257 970 Guns 938 | 26 302 257 353 Cannons 224 | . . . 224 Explosions 586 | . 208 . 378 Melee . | . . . . Ramming 15 | . . . 15 Kinetic 144 | . . . 144 Thermal 140 | . 28 . 112 Explosive 180 | . 180 . . Electromagnetic 1284 | 26 302 257 699 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 2 . 5 Average Corruption 2 | . 2 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 6 . 7 Message Errors 3 | . 2 . 1 Matter Fused 5 | . 2 . 3 Energy Discharges 3 | . 2 . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 50 | . 44 . 6 Projectiles 6 | . . . 6 Explosions 44 | . 44 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 228 | . 157 . 71 Shots 9 | . 4 . 5 Rammed 12 | . . . 12 Targets Rammed 13 | . . . 13 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 309 | 48 180 297 309 Average Temperature 103 | 27 59 113 119 Received Heat Transfer 933 | 12 138 81 702 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 8 | . 2 1 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 348 | . 100 . 248 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 202 | 20 202 153 142 Initial 13 | . 13 . . Average 48 | 5 52 38 59 Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 98 100 100 Level 1 . | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | 1 11 5 18 Peak Tracking Total 6 | 1 5 2 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 13 7 2 Successful 16 | . 8 6 2 Failed 6 | . 5 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 14 | . 8 4 2 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 3 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Scanalyzer Index 1 | . . 1 . Alert Level 1 | . 1 . . Security Status 1 | . . . 1 Surveillance Status 1 | . . . 1 Transport Status 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 3 | . . 3 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled 1 | . . 1 . Recycled Matter 25 | . . 25 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1977 | 78 825 567 507 Spaces Moved 1151 | 71 587 281 212 Core 60 | 39 . . 21 Treads . | . . . . Legs 966 | 32 462 281 191 Wheels . | . . . . Hover 125 | . 125 . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 137 | 81 120 185 142 Slowest Speed 250 | 120 120 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 8 58 25 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 47 | . 41 . 6 Melee . | . . . . Projectile . | . . . . AOE 47 | . 41 . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1415 | 87 674 306 348 Wait 82 | . 33 6 43 Move 1148 | 70 586 280 212 Hop . | . . . . Pick Up 40 | 8 14 6 12 Fast Attach . | . . . . Attach 29 | 5 9 2 13 Detach 4 | . 1 . 3 Swap 6 | 1 2 2 1 Drop 12 | 1 4 1 6 Fire 81 | 2 25 9 45 Melee . | . . . . Ram 12 | . . . 12 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 508 | -10/Materials | Lost 4 parts (1p1n2w) 531 | -10/Materials | Repaired Ion Engine 557 | -10/Materials | Repaired Aluminum Leg 741 | -10/Materials | Discovered new exit (range 10) 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 946 | -9/Materials | Discovered new exit (range 9) 1184 | -9/Materials | Discovered new exit (range 16) 1209 | -9/Materials | Build established: Gunner 1363 | -9/Materials | Discovered new exit (range 16) 1433 | -9/Materials | Discovered new exit (range 16) 1471 | -9/Materials | Entered another Materials area 1471 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1573 | -8/Materials | Lost 3 parts (1u2w) 1682 | -8/Materials | Core integrity fell below 50% 1701 | -8/Materials | Lost 6 parts (1p2n2u1w) 1962 | -8/Materials | Core integrity fell below 20% 1978 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- EMP Blaster destroyed. G-47 Trooper suffers critical hit (Burn). System corrupted: Matter fused (-5). Overheating: Energy bleed (-12). Aluminum Leg destroyed. G-47 Trooper IFF system glitched. G-47 Trooper destroyed. R-06 Scavenger collects Flight Unit. Destroyed Lgt. Ion Engine. Particle Gun destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Door. R-06 Scavenger collects Corrupted Lgt. Assault Rifle. Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Flight Unit. M-13 Machinist repairs G-47 Trooper. U-05 Engineer lays Concrete. 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