Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.29 @ 20:57:43 Player: ZK Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (150) 750 Value Destroyed (6975) 6975 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1993) 1993 TOTAL SCORE: 13138 Bonus ------- High Alert Combat Kills 1093 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 39/100 System Corruption 2% Temperature Cool (18) Movement Treading (320) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Particle Gun Autogun > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Experimental Sensor Array Kinecellerator Advanced ECM Suite Improved Light Armor Plating System Shield Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (21) Signal Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Gatling Laser Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Medium Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Heat Sink Experimental Sensor Array Kinecellerator Advanced ECM Suite Improved Light Armor Plating System Shield Lightning Gun Particle Gun Pulse Rifle Pulse Rifle Gatling Laser Plasma Cannon Heavy Missile Launcher Signal Generator [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 1 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 160 | 7 9 6 1 3 32 28 39 10 25 Power 24 | 1 3 1 . 2 3 6 3 2 3 Engine 9 | 1 3 1 . 2 . 1 1 . . Core 15 | . . . . . 3 5 2 2 3 Reactor . | . . . . . . . . . . Propulsion 62 | 3 2 2 . . 15 12 15 3 10 Treads 14 | . . . . . 3 3 4 . 4 Leg 41 | . . . . . 12 9 11 3 6 Wheel 7 | 3 2 2 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 . 1 1 . 3 4 8 3 4 Device 10 | . . 1 . . . 3 2 . 4 Storage 2 | 1 . . 1 . . . . . . Processor 2 | . . . . . 2 . . . . Hackware 2 | . . . . . . 1 . 1 . Protection 9 | . . . . . 1 . 6 2 . Artifact . | . . . . . . . . . . Weapon 49 | 2 4 2 . 1 11 6 13 2 8 Energy Gun 21 | 2 4 . . . 3 2 5 1 4 Energy Cannon 3 | . . . . . 1 . 1 . 1 Ballistic Gun 24 | . . 2 . 1 7 4 7 1 2 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 71 | . 2 3 . . 10 10 21 3 22 Power 11 | . 1 1 . . . 2 3 1 3 Propulsion 26 | . . 1 . . 6 2 9 1 7 Utility 10 | . . . . . 1 1 3 1 4 Weapon 24 | . 1 1 . . 3 5 6 . 8 Highest Loss Streak 7 | . 2 3 . . 4 4 6 2 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 78 80 100 100 98 96 96 99 96 Engine 3 | . 13 14 14 14 . 2 2 . . Core 5 | . . . . . 8 4 4 6 6 Treads 7 | . . . . . 8 6 8 7 16 Leg 19 | . . . . . 26 22 20 22 13 Wheel 3 | . 27 26 28 28 . . . . . Device 4 | . . . 14 14 1 5 4 . 9 Storage 8 | . 14 14 14 14 9 7 7 7 7 Processor 12 | . . . . . 10 15 15 15 15 Hackware 2 | . . . . . . 5 1 3 . Protection 3 | . . . . . 5 . 6 10 4 Energy Gun 6 | . 22 2 . . 7 4 7 4 10 Energy Cannon 1 | . . . . . 1 1 . . 4 Ballistic Gun 15 | . . 21 28 28 17 16 14 17 6 Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 11 13 11 46 46 58 62 64 62 66 Greatest Support 60 | 26 26 32 26 26 51 60 60 35 60 Greatest Overweight (x) 4 | 1 . . 1 1 2 2 4 1 2 Average Overweight (x) . | . . . . 1 1 . . 1 . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 8 14 20 20 20 20 20 20 Most Carried 20 | 8 7 8 8 14 20 20 20 20 20 Average Carried 17 | 5 6 7 8 12 19 19 18 19 14 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Final Carried 20 | 7 7 8 8 14 18 20 20 20 10 Class Distribution -------------------- 41% | Scavenger-Gunner 25% | Scavenger-Mutant 13% | Scavenger-Skirmisher 8% | Gunner 5% | Scavenger-Tank 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 3854 | 270 90 54 20 54 757 966 878 335 430 Remotely . | . . . . . . . . . . Salvage Created 5959 | 93 351 44 . 80 1677 1535 1310 374 495 Parts 312 | 2 22 5 . 16 93 70 68 15 21 Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 142 | . 9 3 . 6 35 34 32 8 15 Guns 130 | . 8 3 . 6 33 32 30 8 10 Cannons 7 | . . . . . 2 2 2 . 1 AOE 4 | . . . . . . . . . 4 Classes Destroyed 14 | 1 3 . . . 7 2 . . 1 Worker 2 | . . . . . 1 1 . . . Builder 1 | . . . . . 1 . . . . Hauler 2 | . 1 . . . 1 . . . . Recycler 2 | 1 . . . . . . . 1 . Watcher 1 | . . . . . 1 . . . . Swarmer 39 | . 3 3 . 6 . 7 13 3 4 Cutter 3 | . . . . . 3 . . . . Grunt 67 | . 6 . . . 21 18 9 4 9 Brawler 4 | . . . . . 1 . 3 . . Duelist 2 | . . . . . . 2 . . . Sentry 19 | . . . . . 8 4 6 . 1 Demolisher 1 | . . . . . . . . . 1 Hunter 3 | . . . . . 2 . 1 . . Programmer 4 | . . . . . . 3 . 1 . Best Kill Streak 6 | 1 6 3 . 3 4 4 5 5 4 Combat Bots Only 6 | . 6 3 . 3 4 4 5 5 4 Max Kills in Single Turn 2 | 1 2 1 . 1 2 2 2 1 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Damage Taken 10239 | . 395 86 . 163 2229 2107 2909 445 1905 Core 1093 | . 69 7 . 53 251 178 288 47 200 Absorbed by Shields 64 | . . . . . . . . . 64 Core Remaining (%) 67 | 100 . . . 48 54 . . . . Volleys Fired 367 | 1 33 5 . 12 90 80 80 26 40 Largest 3 | 2 2 1 . 2 3 3 3 3 3 Hottest 218 | 90 90 40 . 40 163 166 208 126 218 Shots Fired 984 | 2 57 5 . 24 255 237 233 78 93 Gun 933 | 2 57 5 . 24 242 222 221 78 82 Cannon 47 | . . . . . 13 15 12 . 7 Launcher 4 | . . . . . . . . . 4 Special . | . . . . . . . . . . Kinetic 624 | . . 4 . 24 176 175 130 73 42 Thermal 324 | 2 41 1 . . 79 62 87 5 47 Explosive 4 | . . . . . . . . . 4 Electromagnetic 32 | . 16 . . . . . 16 . . Robot Hit Streak 21 | 2 17 3 . 6 19 21 15 9 14 Robot Miss Streak 9 | . 2 2 . 3 5 5 9 4 2 Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 11 | . 1 . . 1 1 1 7 . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . Shots Hit Robots 717 | 2 46 3 . 13 194 169 166 56 68 Core Hits 372 | 2 17 3 . 8 97 88 84 28 45 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . 1 4 . . . Critical Strikes 11 | . 2 . . . 1 5 1 . 2 Burn 4 | . 2 . . . . . 1 . 1 Destroy 7 | . . . . . 1 5 . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13017 | 24 534 45 . 117 3296 3123 3044 862 1972 Guns 11263 | 24 534 44 . 117 2978 2896 2755 862 1053 Cannons 849 | . . . . . 289 227 204 . 129 Explosions 875 | . . . . . . . 85 . 790 Melee . | . . . . . . . . . . Ramming 30 | . . 1 . . 29 . . . . Kinetic 6137 | . . 32 . 117 1481 2011 1168 838 490 Thermal 5678 | 24 393 12 . . 1786 1112 1635 24 692 Explosive 790 | . . . . . . . . . 790 Electromagnetic 382 | . 141 . . . . . 241 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 1 1 7 2 2 Average Corruption 1 | . . . . . 1 1 2 2 2 Corruption Purged 5 | . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . Effects 82 | . . . . . 18 6 34 8 16 Message Errors 18 | . . . . . 2 . 11 3 2 Matter Fused 26 | . . . . . 8 2 7 2 7 Heat Flow Errors 9 | . . . . . 2 . 5 . 2 Energy Discharges 6 | . . . . . 2 1 3 . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . 3 1 6 2 1 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 4 | . . . . . . 1 2 . 1 Alerts 4 | . . . . . . 1 . 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 14 | . . . . . . 14 . . . Projectiles 14 | . . . . . . 14 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . 1 . 110 . 48 Shots 2 | . . . . . . . 1 . 1 Rammed 2 | . . 1 . . 1 . . . . Targets Rammed 7 | . . 1 . . 6 . . . . Kicked 5 | . . . . . 5 . . . . Crushed . | . . . . . . . . . . Highest Temperature 652 | 30 170 . . . 387 333 423 255 652 Average Temperature 116 | 17 87 . . . 136 95 120 57 146 Received Heat Transfer 3155 | . 165 . . . 954 498 762 99 677 Effects 21 | . . . . . 4 3 9 . 5 Shutdowns 3 | . . . . . 2 . . . 1 Energy Bleed 6 | . . . . . 2 1 2 . 1 Interference 6 | . . . . . . 2 4 . . Short Circuit 3 | . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 23 | 1 2 . . . 7 5 5 . 3 Heat Transferred 12097 | 62 1095 25 . . 3924 2378 3224 50 1339 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 1750 | 5 259 85 . 170 382 498 1750 967 781 Initial 918 | . 3 45 . . . 63 304 918 559 Average 507 | 1 140 75 . 112 170 174 1180 856 706 Maximum Alert Level 5 | . 1 . . . 1 2 5 3 3 Low Security (%) 44 | 100 60 100 . 100 69 72 . . . Level 1 15 | . 39 . . . 30 21 7 . . Level 2 5 | . . . . . . 6 4 5 31 Level 3 20 | . . . . . . . 32 94 68 Level 4 8 | . . . . . . . 36 . . Level 5 4 | . . . . . . . 19 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 6 7 . 3 . Investigation 2 | . . . . . 2 . . . . Extermination 5 | . . . . . . 3 . 2 . Reinforcement 8 | . 1 . . . 4 3 . . . Assault 2 | . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 10 | . 2 . . . 8 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 208 | . 18 4 . 7 54 53 38 13 21 Peak Tracking Total 11 | . 7 3 . 4 6 5 6 5 11 Tactical Retreats 15 | . 1 . . 1 1 3 8 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 22 | . 3 . . . 3 3 8 . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 9 | . . . . . 2 . 6 . 1 Max in Single Turn 2 | . . . . . 1 . 2 . 1 Garrison Relay 5 | . . . . . . . 4 . 1 Phase Generator 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 28 | . 5 . . . 5 13 . 5 . Terminals 23 | . 4 . . . 5 10 . 4 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . Total Hacks 63 | . 15 . . . 15 25 . 8 . Successful 35 | . 10 . . . 9 11 . 5 . Failed 28 | . 5 . . . 6 14 . 3 . Catastrophic 4 | . . . . . 2 1 . 1 . Database Lockouts . | . . . . . . . . . . Manual 30 | . 5 . . . 11 10 . 4 . Terminals 54 | . 13 . . . 15 20 . 6 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . . 4 . 2 . Terminal Hacks 30 | . 9 . . . 9 9 . 3 . Record 2 | . 1 . . . 1 . . . . Robot Analysis 5 | . 2 . . . 1 2 . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . Open DSF 5 | . . . . . . 4 . 1 . Branch Access Points 1 | . . . . . . . . 1 . Alert Level 4 | . 1 . . . 2 1 . . . Unreport Threat 4 | . 1 . . . 2 . . 1 . Locate Traps 4 | . 1 . . . 1 2 . . . Recall Investigation 1 | . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 5 . . . 5 12 . 3 . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . 19 . 5 Machine Destruction 24 | . . . . . . . 19 . 5 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total 5 | . 2 . . . 1 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 11274 | 80 393 343 180 443 2540 2817 2732 789 957 Spaces Moved 5600 | 65 291 309 185 376 1039 1402 1248 341 344 Core 22 | 22 . . . . . . . . . Treads 252 | . . . . . 16 4 5 . 227 Legs 4072 | . . . . . 973 1398 1243 341 117 Wheels 1254 | 43 291 309 185 376 50 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 105 130 130 190 160 Average Speed 163 | 89 90 93 97 105 188 165 184 190 214 Slowest Speed 400 | 100 100 100 105 105 330 320 400 190 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 3 49 83 54 67 65 40 98 11 39 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 95 | . . . . . 1 . 78 . 16 Melee . | . . . . . . . . . . Projectile 5 | . . . . . 1 . . . 4 AOE 90 | . . . . . . . 78 . 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Total 7007 | 84 361 358 186 403 1425 1739 1523 436 492 Wait 713 | . 28 31 . 10 219 200 104 58 63 Move 5590 | 64 290 308 184 375 1038 1401 1246 340 344 Hop . | . . . . . . . . . . Pick Up 75 | 11 1 4 . 3 24 15 16 . 1 Fast Attach 32 | 2 6 4 . . 1 7 7 1 4 Attach 69 | 4 2 1 . . 15 10 20 3 14 Detach 2 | . . . . . . . 2 . . Swap 59 | 1 1 1 1 3 16 11 12 6 7 Drop 45 | 1 . 3 1 . 16 15 6 2 1 Fire 367 | 1 33 5 . 12 90 80 80 26 40 Melee . | . . . . . . . . . . Ram 2 | . . 1 . . 1 . . . . Kick 5 | . . . . . 5 . . . . Crush . | . . . . . . . . . . Escape Stasis 48 | . . . . . . . 30 . 18 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Sto x2 / Low x2 / Gar) -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Entered Mines 584 | -10/Mines | Lost 3 parts (1p1n1w) 597 | -10/Mines | Assembled infested the area 658 | -10/Mines | Met 8R-AWN 709 | -10/Mines | Learned 2 Materials zone layouts 811 | -10/Mines | Discovered new exit (range 5) 817 | -10/Mines | Entered Exiles 838 | -10/Exiles | Welcomed by 8R-AWN 854 | -10/Exiles | Build established: Scavenger-Mutant 856 | -10/Exiles | Met EX-HEX 890 | -10/Exiles | Met EX-DEC 985 | -10/Exiles | Discovered new exit (range 14) 997 | -10/Exiles | Entered Mines 1060 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1062 | -9/Mines | Found Prototype Device 1107 | -9/Mines | Found a hidden stash of uninstalled traps 1140 | -9/Mines | Discovered new exit (range 9) 1206 | -9/Mines | Core integrity fell below 50% 1348 | -9/Mines | Met a Derelict testing a Signal Generator 1351 | -9/Mines | Found Signal Generator 1440 | -9/Mines | Entered Materials 1440 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1753 | -8/Materials | Build established: Scavenger-Gunner 2382 | -8/Materials | Discovered new exit (range 9) 2616 | -8/Materials | Build established: Gunner 3394 | -8/Materials | Discovered new exit (range 16) 3430 | -8/Materials | Identified exit to Factory 3505 | -8/Materials | Build established: Scavenger-Gunner 3923 | -8/Materials | Lost 4 parts (3n1w) 3980 | -8/Materials | Entered Factory 3980 | -7/Factory | Evolved 2 slots: Utility x2 4164 | -7/Factory | Build established: Scavenger-Mutant 4800 | -7/Factory | Build established: Scavenger-Skirmisher 6432 | -7/Factory | Discovered new exit (range 3) 6434 | -7/Factory | Identified exit to Storage 6513 | -7/Factory | Build established: Scavenger-Gunner 6780 | -7/Factory | First assault squad dispatched 6785 | -7/Factory | Identified exit to Garrison 6797 | -7/Factory | Entered Garrison 6828 | -7/Garrison | Lost 4 parts (1n3w) 6834 | -7/Garrison | Triggered checkpoint 6860 | -7/Garrison | Garrison Relay disabled 7019 | -7/Garrison | Lost 3 parts (1n2w) 7043 | -7/Garrison | Phase Generator disabled 7490 | -7/Garrison | Triggered checkpoint 7550 | -7/Garrison | Discovered new exit (range 10) 7560 | -7/Garrison | Identified exit to Factory 7646 | -7/Garrison | Core integrity fell below 50% 7689 | -7/Garrison | Lost 6 parts (1p3n2w) 7874 | -7/Garrison | Discovered exit to Factory (range 15) 8060 | -7/Garrison | Triggered checkpoint 8196 | -7/Garrison | Triggered checkpoint 8349 | -7/Garrison | Discovered exit to Factory (range 8) 8528 | -7/Garrison | Triggered checkpoint 8573 | -7/Garrison | Lost 3 parts (1p2u) 8599 | -7/Garrison | Garrison Relay disabled 8869 | -7/Garrison | Build established: Scavenger-Mutant 9066 | -7/Garrison | Garrison Relay disabled 9273 | -7/Garrison | Installed Relay Interface Framework 9331 | -7/Garrison | Garrison Relay disabled 9529 | -7/Garrison | Entered Factory 9929 | -7/Factory | First assault squad dispatched 9995 | -7/Factory | Identified exit to Lower Caves 10259 | -7/Factory | Build established: Scavenger-Tank 10316 | -7/Factory | Identified exit to Garrison 10318 | -7/Factory | Entered Garrison 10344 | -7/Garrison | Triggered checkpoint 10406 | -7/Garrison | Garrison Relay disabled 10529 | -7/Garrison | Triggered checkpoint 10587 | -7/Garrison | Lost 3 parts (1u2w) 10620 | -7/Garrison | Triggered checkpoint 10622 | -7/Garrison | Triggered checkpoint 10649 | -7/Garrison | Core integrity fell below 20% 10681 | -7/Garrison | Lost 7 parts (1p3n2u1w) 10748 | -7/Garrison | Lost 6 parts (1p2n3w) 10982 | -7/Garrison | Discovered new exit (range 10) 11001 | -7/Garrison | Identified exit to Factory 11096 | -7/Garrison | Build established: Scavenger-Gunner 11275 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11249_ G-50 Soldier suffers critical hit (Burn). 11249_ Adv. Heat Sink melted. 11249_ Carbon-fiber Leg melted. 11249_ G-50 Soldier destroyed. 11251_ System corrupted: Component data lost. 11252_ Lgt. Nuclear Core destroyed. 11255_ Imp. Heat Sink destroyed. 11255_ Critical hit (Burn: +37). 11256_ G-47 Trooper heat spikes uncontrollably. 11256_ G-47 Trooper overheating. 11259_ G-47 Trooper heat damages Lgt. Nuclear Core, Aluminum Leg, Imp. Heat Sink, Particle Gun. 11259_ Hvy. Laser destroyed. 11259_ G-47 Trooper overheating. 11260_ Critical hit (Burn: +37). 11261_ Lgt. Treads destroyed. 11262_ Plasma Cannon destroyed. 11265_ Acquired 61 matter. 11267_ Lgt. Treads destroyed. 11273_ System corrupted: Aluminum Leg rejected. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????#! !# | | ?????????????????????????????????????????????! !# | | ??????????????????????????????????????????????# #? | | ?????????????????????????????????????????????## #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????##"""""## #? | | ?????????????????????????????????????# #? | | ?????????????????????# ??????????????# #? | | ?????????????????????# ??????????????### ### #? | | ?????????????????????# ???????????????#"""???# #? | | ?????????????????????# ??????????????###????# #? | | ?????????????????????# ?????????????????????# #? | | ?????????????????????# ?????????????????????# #? | | ??????????????????????++#####????????????????# #? | | ?????????????????????? #????????????????# #? | | ??????????????????????? #????????????????# #? | | ???????????????????????? #??????########### ## | | ????????????????????????# #??????# | | ????????????????????????# #??????# | | ????????????????????????# #??????# | | ?????????????????# ###### g #??????# ########### | | ?????????????????# g #??????# #?????????? | | ?????????????????########@ #??????# #?????????? | | ????????????????????????# #??????# #?????????? | | ????????????????????????# #??????# #?????????? | | ????????????????????????# ######## #?????????? | | ????????????????????????# ## ## #?????????? | | ????????????????????????# ## ## #?????????? | | ????????????????######### ^ #?????????? | | ?????????????? ^ #?????????? | | ????????????????#### ### ^ #?????????? | | ???????????????????????##= # ## #?????????? | | ???????????????????????##% %# ## ###???????? | | ??????????????????????# * #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# ####????? | | ??????????????????????### ## # = #### ##???? | | ????????????????????????# ## # =# #???? | | ????????????????????????# #=# ####?? | | ????????????????????????# = #?? | | ????????????????????????# # # #?? | | ????????????????????????## ## ## ### = ! ##? | | ?????????????????????????# ?# ## # # #? | | ?????????????????????????# ??####### # # #? | | ?????????????????????????#?????????# # # ## ##? | | ???????????????????????????????????# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Gun Specialist root@ Challenges ------------ None Game ------ Seed ShrapnelNeutrinoDiverter Manual? 0 Play Time 01:24:14 Cumulative 58.3 hours Start 2022.12.29 @ 18:51:19 End 2022.12.29 @ 20:57:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8249f026-2f01-4b8b-bbfa-70c05b7de404