Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 15:39:05 Player: cabin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (789) 789 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 3217 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 210 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Advanced Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Wheel Improved Flight Unit Compact Battery (200) Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Ion Cannon High-powered Shotgun > --- INVENTORY -------- Ion Engine Wheel Improved Flight Unit Compact Battery Small Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Battery Device Improved Heat Sink Storage Medium Battery Hackware Hacking Suite Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 41 | 6 3 2 18 3 9 Power 5 | 1 . 1 2 . 1 Engine 4 | 1 . 1 2 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . . 5 2 1 Treads . | . . . . . . Leg 8 | 2 . . 3 2 1 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 10 | 1 3 . 2 1 3 Device 4 | . . . 1 1 2 Storage 5 | 1 3 . 1 . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 . 1 9 . 4 Energy Gun 5 | 1 . . 4 . . Energy Cannon 6 | . . . 3 . 3 Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 20 | . . 2 6 2 10 Power 4 | . . . 1 1 2 Propulsion 6 | . . 2 1 1 2 Utility 4 | . . . 1 . 3 Weapon 6 | . . . 3 . 3 Highest Loss Streak 6 | . . 1 3 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 98 85 81 94 72 Engine 11 | . 14 14 12 18 5 Leg 17 | . 28 14 14 20 16 Flight 1 | . . . 4 . . Device 5 | . . . 5 11 13 Storage 17 | . 26 28 13 11 5 Hackware 1 | . . . . . 6 Energy Gun 5 | . 14 2 10 . . Energy Cannon 11 | . . . 14 33 18 Ballistic Gun 8 | . 14 14 3 . 5 Launcher 3 | . . 11 1 . . Peak Build Rating 25 | 6 7 7 17 13 25 Average Rating 11 | 4 6 6 11 11 20 On Entrance 7 | . 6 7 6 12 13 Naked Turns . | . . . . . . Heaviest Build 32 | 12 13 13 23 23 32 Greatest Support 29 | 20 20 20 20 20 29 Greatest Overweight (x) 4 | 3 . 4 4 1 3 Average Overweight (x) . | 1 . . 1 . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 5 | . 2 2 5 5 5 Average Carried 2 | . . 1 3 5 5 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . . 2 5 5 5 Class Distribution -------------------- 52% | Mutant 38% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 614 | . . 82 338 98 96 Remotely . | . . . . . . Salvage Created 847 | . 80 48 539 70 110 Parts 69 | . 4 7 49 2 7 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 26 | . 2 3 17 2 2 Guns 9 | . 2 3 4 . . Cannons 7 | . . . 4 2 1 AOE 8 | . . . 8 . . Classes Destroyed 10 | . 1 2 6 . 1 Worker 3 | . . . 3 . . Builder 2 | . . . 2 . . Tunneler 1 | . . 1 . . . Hauler 1 | . . . 1 . . Operator 1 | . . . 1 . . Swarmer 10 | . . 3 7 . . Grunt 10 | . 2 . 6 2 . Brawler 1 | . . . 1 . . Sentry 4 | . . . 3 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 12 | . 2 2 12 2 1 Combat Bots Only 6 | . 2 2 6 2 1 Max Kills in Single Turn 10 | . 1 2 10 1 1 Gunslinging 1 | . . 1 . . . Exploded 4 | . . . 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 271 | . 29 17 97 13 115 Missed 70 | . 12 5 27 4 22 Damage Taken 2594 | . 217 131 788 127 1331 Core 818 | . 57 16 154 30 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . 70 . 54 . Volleys Fired 72 | . 20 16 17 5 14 Largest 3 | . 2 2 3 3 3 Hottest 204 | . 60 60 204 204 199 Shots Fired 164 | . 35 32 42 15 40 Gun 95 | . 35 26 22 . 12 Cannon 61 | . . . 18 15 28 Launcher 8 | . . 6 2 . . Special . | . . . . . . Kinetic 58 | . 20 16 10 . 12 Thermal 74 | . 15 10 18 15 16 Explosive 8 | . . 6 2 . . Electromagnetic 24 | . . . 12 . 12 Robot Hit Streak 13 | . 7 2 13 3 8 Robot Miss Streak 7 | . 5 7 3 6 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 83 | . 20 7 25 7 24 Core Hits 52 | . 6 6 29 3 8 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Meltdown 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2958 | . 215 88 1725 186 744 Guns 674 | . 215 61 231 . 167 Cannons 853 | . . . 165 186 502 Explosions 1353 | . . 27 1326 . . Melee . | . . . . . . Ramming 78 | . . . 3 . 75 Kinetic 340 | . 83 37 53 . 167 Thermal 1879 | . 132 24 1243 186 294 Explosive 275 | . . 27 248 . . Electromagnetic 386 | . . . 178 . 208 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 189 | . . 2 180 . 7 Projectiles 7 | . . . . . 7 Explosions 182 | . . 2 180 . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 177 | . . 33 117 . 27 Shots 4 | . . 1 3 . . Rammed 19 | . . . . . 19 Targets Rammed 28 | . . . 1 . 27 Kicked 9 | . . . 1 . 8 Crushed . | . . . . . . Highest Temperature 399 | . 147 60 324 399 165 Average Temperature 90 | . 59 21 108 234 56 Received Heat Transfer 696 | . 141 . 177 72 306 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . 2 . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 2186 | . 300 50 1096 333 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 419 | . 110 131 419 198 160 Initial 122 | . . 42 3 122 76 Average 108 | . 31 69 229 148 82 Maximum Alert Level 2 | . . . 2 . . Low Security (%) 88 | 100 100 100 46 100 100 Level 1 9 | . . . 43 . . Level 2 2 | . . . 9 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 1 . 3 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 7 3 24 3 19 Peak Tracking Total 13 | . 4 3 6 3 13 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 3 1 . Max in Single Turn 2 | . . . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 2 . 1 . 2 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 7 . 3 . 4 Successful 7 | . 4 . 2 . 1 Failed 7 | . 3 . 1 . 3 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 4 | . 2 . . . 2 Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 5 . 3 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 4 . 2 . 1 Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Matter 2 | . 1 . 1 . . Retrieve Components 2 | . . . 1 . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . 1 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 82 | . 82 . . . . Retrieved Matter 82 | . 82 . . . . Retrieved Components 13 | . . . 9 . 4 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 3 | . . . . 3 . FOLLOW 2 | . . . . 2 . AID 1 | . . . . 1 . Ally Attacks 37 | . . . . 2 35 Total Damage 296 | . . . . 31 265 Kills 6 | . . . . 1 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2595 | 70 389 690 584 255 607 Spaces Moved 1321 | 43 275 255 284 142 322 Core 95 | 20 . 10 20 . 45 Treads . | . . . . . . Legs 1206 | 23 275 245 244 142 277 Wheels 6 | . . . 6 . . Hover . | . . . . . . Flight 14 | . . . 14 . . Fastest Speed 50 | 50 120 120 80 120 50 Average Speed 157 | 140 120 174 177 164 156 Slowest Speed 250 | 200 120 250 250 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 35 56 23 26 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 17 | . . 9 8 . . Terrain Destroyed 78 | . . 43 30 . 5 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 73 | . . 43 30 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1688 | 49 302 472 324 151 390 Wait 215 | 1 4 198 . . 12 Move 1316 | 42 274 254 283 141 322 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach 36 | 6 2 2 15 2 9 Attach . | . . . . . . Detach 6 | . 1 2 3 . . Swap 5 | . 1 . 3 1 . Drop 10 | . . . 2 2 6 Fire 72 | . 20 16 17 5 14 Melee . | . . . . . . Ram 19 | . . . . . 19 Kick 9 | . . . 1 . 8 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 8) 460 | -10/Materials | Entered Mines 563 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 918 | -10/Mines | Learned Materials security intel 1093 | -10/Mines | Discovered new exit (range 11) 1150 | -10/Mines | Entered Materials 1150 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1455 | -9/Materials | Lost 3 parts (1n2w) 1455 | -9/Materials | Discovered new exit (range 16) 1729 | -9/Materials | Build established: Scavenger-Gunner 1734 | -9/Materials | Entered Mines 1755 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1772 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1782 | -9/Mines | Learned location of Storage (-9) 1905 | -9/Mines | Discovered new exit (range 5) 1989 | -9/Mines | Entered Materials 1989 | -8/Materials | Accompanied by 3 allies 1989 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2570 | -8/Materials | Core integrity fell below 50% 2582 | -8/Materials | Core integrity fell below 20% 2596 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02572_ Penetrated by Slug. 02573_ Slammed into H-55 Commando. 02573_ H-55 Commando knocked back. 02573_ Hacking Suite destroyed. 02573_ System corrupted by crushing effect (+4). 02574_ Slammed into H-55 Commando. 02575_ Slug penetrates Wall. 02576_ Slammed into H-55 Commando. 02578_ Penetrated by Slug. 02579_ Slammed into H-55 Commando. 02580_ Adv. Weight Redist. System broken. 02580_ Destabilizing: Short circuit. 02581_ Slammed into H-55 Commando. 02581_ Penetrated by Slug. 02584_ Slammed into H-55 Commando. 02584_ Penetrated by Slug. 02585_ Slammed into H-55 Commando. 02590_ Slug penetrates Wall. 02593_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 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