Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 21:18:21 Player: Kite Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (576) 2880 Value Destroyed (25169) 25169 Prototype IDs (58) 1160 Alien Tech Used (5) 1000 Bonus (24799) 24799 TOTAL SCORE: 65908 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8633 Follower Combat Kills 7162 Entered Garrisons 200 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Pursued by Intercept 500 Win 3000 Friendly Fire -1396 Cogmind --------- Core Integrity 845/1600 Matter 280/300 Energy 284/290 System Corruption 19% Temperature Cool (2) Movement Treading (400) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (5) -------- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (5) --- Medium Treads Medium Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (12) ----- Experimental Power Amplifier Experimental Heat Sink Cargo Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Nanoactuators Advanced Actuator Array Improved Transmission Jammer Graphene Brace Improved Hardlight Generator > --- WEAPON (4) ------- Nanosword Nanosword Nanosword Nanosword (fused) > --- INVENTORY (30) --- Centrium Wheel Centrium Wheel Advanced Heat Sink Experimental Energy Well (600) Matter Compressor (19) Advanced Sensor Array Nanoactuators Improved Hardlight Generator Advanced Point Defense System Improved Hacking Suite Deep Network Scanner Transdimensional Reconstructor Core Reset Matrix Point Singularity Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Advanced Melee Analysis Suite Nanoactuators Advanced Actuator Array Improved Transmission Jammer Zionite Weapon Casing Zionite Shade Armor Medium Regenerative Plating Heavy Regenerative Plating Advanced Force Field > --- WEAPON ----------- Nanosword Nanosword Nanosword Nanosword > --- INVENTORY -------- Biometal Heavy Treads Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Experimental Power Amplifier Experimental Heat Sink Experimental Energy Well Matter Compressor Nanoactuators Advanced Actuator Array Zionite Shade Armor Graphene Brace Advanced Point Defense System Experimental Hacking Suite Deep Network Scanner Authchip [Propulsion] Authchip [Propulsion] Mini Drone Bay Transdimensional Reconstructor Core Expander Core Reset Matrix Potential Cannon Point Singularity Launcher [Rating: 210] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Neutrino Core Reactor Light Quantum Reactor Propulsion High-density Centrium Heavy Treads Treads High-density Centrium Heavy Treads Wheel Armored Huge Wheel Utility Cargo Storage Unit Device Improved Sensor Array Storage Cargo Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Nanosword Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Guided Remote Datajack Impact Weapon Impact Mace Slashing Weapon Nanosword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 2 Power 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . 2 . 2 . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . 1 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Attached 386 | 9 1 5 20 2 14 19 23 36 1 3 5 2 20 21 2 . 11 12 5 19 3 3 2 10 17 1 11 6 23 11 30 39 Power 70 | 1 . 2 1 1 2 2 1 8 . . . . 4 5 1 . 1 2 1 2 . . . . 4 . 2 1 5 1 10 13 Engine 24 | 1 . 1 1 1 2 . 1 7 . . . . 3 2 . . . . . 2 . . . . 1 . 1 . 1 . . . Core 9 | . . 1 . . . 2 . 1 . . . . . 2 . . . 1 . . . . . . 2 . . . . . . . Reactor 37 | . . . . . . . . . . . . . 1 1 1 . 1 1 1 . . . . . 1 . 1 1 4 1 10 13 Propulsion 75 | 4 . . 4 1 3 1 8 5 . . . 1 5 8 . . 4 2 1 5 . . . 1 2 . 2 1 2 1 2 12 Treads 17 | 2 . . . . . . . . . . . . . . . . . . . 3 . . . 1 2 . 1 1 2 1 2 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 58 | 2 . . 4 1 3 1 8 5 . . . 1 5 8 . . 4 2 1 2 . . . . . . 1 . . . . 10 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 181 | 2 1 1 10 . 9 9 12 14 1 1 2 1 7 6 1 . 5 7 3 6 2 3 2 8 10 1 6 2 12 7 16 14 Device 81 | 1 . 1 3 . 4 3 3 6 1 . 1 1 2 2 . . 2 4 2 5 1 . 1 3 5 1 3 1 8 3 9 5 Storage 11 | 1 1 . 2 . . . 1 1 . 1 . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . Processor 21 | . . . 2 . . . 1 1 . . 1 . . . . . 1 2 . . 1 . . 1 2 . 1 . 1 . 4 3 Hackware 14 | . . . 1 . 1 . . 1 . . . . 3 . . . . . . 1 . . . 2 2 . . . . . . 3 Protection 54 | . . . 2 . 4 6 7 5 . . . . 1 4 1 . 1 1 1 . . 3 1 1 1 . 2 . 3 4 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 . 2 5 . . 7 2 9 . 2 3 . 4 2 . . 1 1 . 6 1 . . 1 1 . 1 2 4 2 2 . Energy Gun 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Ballistic Cannon 6 | . . 1 . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . Launcher 19 | . . . 1 . . . 1 2 . 2 3 . . 2 . . 1 . . 2 1 . . 1 . . 1 . . . 2 . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 4 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 4 . 2 . . . . 2 . . . . 1 . 2 . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . 2 . . . . 2 . . 3 1 2 2 1 . 1 . . 7 . . 3 . 3 . 3 1 3 9 6 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . System Corruption 19 | . . . . . . . . . . . . . . . 7 . . . . . . . . 2 . 10 . . . . . . Parts Lost 101 | . . 4 2 2 9 6 1 3 . . . 2 . 10 2 . 4 1 . 7 . . . . 5 . 11 . 1 1 2 28 Power 27 | . . 1 . 1 . . . 1 . . . 1 . 3 . . 1 1 . 1 . . . . 2 . 4 . . 1 . 10 Propulsion 27 | . . 1 2 1 3 . . 1 . . . 1 . 5 1 . 2 . . 3 . . . . . . 2 . . . . 5 Utility 36 | . . . . . 4 5 . 1 . . . . . 2 1 . 1 . . 2 . . . . 2 . 3 . 1 . 2 12 Weapon 11 | . . 2 . . 2 1 1 . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 Highest Loss Streak 6 | . . 3 1 2 5 3 1 2 . . . 2 . 6 2 . 2 1 . 6 . . . . 3 . 5 . 1 1 2 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Average Backups 23 | 3 8 10 22 25 24 20 21 25 26 26 26 25 25 23 24 25 24 24 23 21 21 22 22 23 25 27 27 24 27 27 27 22 Power . | . 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 2 3 2 3 3 3 4 4 4 5 5 5 4 4 3 3 3 3 2 3 3 5 5 4 4 4 7 7 7 7 6 6 4 Utility 12 | . 4 7 11 14 13 9 9 12 14 14 14 14 14 13 14 16 15 15 14 12 8 9 9 10 13 14 14 12 13 14 14 12 Weapon 5 | . . . 6 7 6 5 5 7 6 6 6 6 6 6 6 6 6 5 5 6 8 8 8 7 6 5 4 3 5 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . . . 11 . 1 1 8 10 . . 1 . 4 3 1 . . 3 1 7 1 . . 2 5 . 2 . 4 3 3 8 Power 6 | . . . 2 . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . 1 . . 1 Utility 51 | . . . 5 . 1 . 5 5 . . 1 . 2 1 . . . 3 1 6 1 . . 2 3 . 1 . 3 3 3 5 Weapon 12 | . . . 3 . . 1 2 3 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 83 | . 100 98 95 94 93 97 99 84 84 84 83 80 82 80 73 73 80 87 84 77 78 79 70 77 77 77 74 70 81 79 78 85 Engine 7 | . 14 9 8 7 9 2 8 14 15 15 15 11 6 3 . . . . . 3 11 11 11 11 6 . 1 . 1 . . . Core 1 | . . 4 2 . . 6 . . . . . . . 3 4 . . 2 2 . . . . . 2 5 5 . . . . . Reactor 3 | . . . . . . . . . . . . . 4 4 7 13 13 7 7 7 . . . . 1 5 2 3 10 13 16 16 Treads 6 | . 28 16 1 . . . . . . . . . . . . . . . . 1 17 17 17 17 15 15 13 11 14 14 12 . Wheel 10 | . . 11 20 19 17 17 17 14 15 15 15 14 19 19 13 13 16 23 20 15 . . . . . . 1 . . . . 15 Device 10 | . 14 14 18 22 24 19 15 8 7 6 7 . 4 6 . . 6 7 5 8 8 3 . 11 15 21 9 18 16 11 13 16 Storage 6 | . 14 14 11 11 13 10 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . . 2 . . . 3 12 15 15 15 23 16 13 13 13 13 17 23 19 11 11 11 11 13 15 15 19 15 11 6 5 Protection 8 | . . . 7 11 8 22 25 6 7 7 7 6 4 7 12 13 9 7 4 3 10 16 16 5 5 . 5 . 3 8 12 8 Energy Cannon 1 | . . . 13 20 17 8 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 1 | . 28 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 11 . . Launcher 2 | . . . . 1 . . . . . . . 6 1 . 5 6 2 . 4 2 5 5 . 4 4 9 8 1 . . . . Impact Weapon 1 | . . . . . . . 6 2 . . . . 3 . . . 2 5 . 2 4 5 5 4 5 . 4 . . . . . Slashing Weapon 5 | . . . . . . 7 7 11 15 14 14 7 6 5 6 6 5 4 5 2 . . . . . . . 10 . 2 8 12 Peak Build Rating 210 | 7 8 12 25 23 33 34 38 53 52 50 56 53 65 68 72 72 74 80 86 122 127 122 124 137 153 154 153 148 172 177 206 210 Average Rating 87 | 4 7 10 21 21 28 30 31 47 50 49 49 49 60 63 66 72 69 75 79 85 123 119 117 122 142 153 134 135 161 168 196 194 On Entrance 78 | . 7 8 12 23 21 25 33 38 50 50 50 51 47 65 64 72 72 60 74 83 122 121 117 124 119 153 153 103 148 155 177 196 Avg Prop Armor Cover (%) 9 | . . 11 11 . . . . . . . . . . . . . . . . 8 . . . . . . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 321 | 11 46 50 107 105 112 123 119 174 171 171 173 173 196 199 209 209 213 194 187 200 197 208 208 218 205 197 217 186 227 233 282 321 Greatest Support 216 | 40 40 40 32 26 26 32 32 40 40 40 40 44 54 60 60 44 54 66 68 207 207 207 207 207 210 210 210 215 215 216 185 183 Greatest Overweight (x) 10 | . 1 4 6 6 10 4 4 6 4 4 4 5 4 8 4 4 7 3 2 6 . 1 1 1 1 . 1 . 1 1 2 6 Average Overweight (x) 2 | . . 3 3 3 3 3 3 3 4 4 4 3 3 3 3 4 4 2 2 2 . . . . . . . . . . 1 3 Largest Inventory Capacity 30 | 8 20 20 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 28 | 6 17 20 24 25 25 25 25 29 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | 5 11 12 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 27 | 3 8 10 22 25 24 22 24 29 30 30 30 29 29 29 29 30 29 28 29 29 29 30 29 29 29 29 29 26 29 29 29 24 Final Capacity 30 | 8 20 20 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 5 11 12 25 25 23 23 25 30 30 30 30 29 30 29 30 30 30 30 30 30 30 30 30 30 30 30 28 29 30 30 30 14 Class Distribution -------------------- 53% | Hauler-Mutant 9% | Scavenger-Mutant 8% | Mutant 6% | Generator-Gladiator 5% | Hauler-Gladiator 4% | Hauler-Tank 4% | Commander-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Commander-Mutant | -6/Extension Hauler-Mutant | -6/Cetus Hauler-Mutant | -6/Archives Hauler-Mutant | -6/Hub_04(d) Scavenger-Gladiator | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Tank | -4/Waste Hauler-Mutant | -4/Factory Hauler-Gladiator | -3/Research Hauler-Tank | -3/Armory Hauler-Tank | -3/Lab Generator-Gladiator | -2/Research Generator-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Matter Collected 17771 | 289 145 209 423 45 253 472 357 1027 20 120 70 179 518 952 105 . 405 229 840 760 634 474 . 1282 552 488 1439 22 1129 617 1433 2283 Remotely 4234 | . . . . . . . . . . . . . . . . . . . 449 267 143 . . 841 29 468 1040 . 641 356 . . Salvage Created 25006 | 144 268 311 1475 191 1091 980 1134 2050 58 336 . 29 841 1104 334 . 578 589 920 1219 832 299 . 1237 1294 616 1445 22 682 266 1546 3115 Parts 1029 | 9 16 17 80 13 57 40 55 85 1 14 . 3 46 66 11 . 18 9 4 40 32 11 . 54 35 7 55 1 34 12 72 132 Haulers Intercepted 24 | . 1 . 5 . 1 . 1 3 . . . . 1 . . . 4 . . 2 . . . . 2 . 2 . . . 1 1 Recyclers Shooed 17 | . 1 1 . 3 . . 3 2 . . . . 2 2 . . . . . . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . 3 11 . . . . . . . . 8 . . 29 . . . . . . . . Prevented 80 | . . . . . . . . . . 7 . 5 . . . . . . . . 8 9 . 51 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Combat Hostiles Destroyed 420 | . 3 6 25 9 23 19 18 31 . 4 . 3 14 13 4 . 3 12 5 17 18 7 . 28 15 3 36 . 9 3 29 63 Melee 112 | . . . . . . 5 14 22 . . . . 5 6 . . 1 8 . 1 1 . . . 4 . . . . . 12 33 Guns 14 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . . Cannons 57 | . . 4 17 1 10 5 2 . . . . . . 5 . . 1 . . 3 . . . . 1 . . . . . 5 3 AOE 194 | . . . 8 8 11 7 1 2 . 2 . 3 8 2 . . 1 . 5 12 14 7 . 20 5 3 36 . 3 . 11 25 Classes Destroyed 27 | 2 3 . 6 . 1 1 1 2 . 1 . 1 . 2 . . . . 1 4 . . . 1 . . 1 . . . . . Worker 34 | . 1 . 4 2 3 . 2 5 . . . . 1 1 . . 4 . . 1 . . . . 1 . 1 1 . . 2 5 Builder 27 | . . . 2 1 1 . 2 1 . . . . 3 6 . . 3 . . . . . . . 1 . 2 . . . 2 3 Tunneler 8 | 2 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 Hauler 24 | . 1 . 5 . 1 . 1 3 . . . . 1 . . . 4 . . 2 . . . . 2 . 2 . . . 1 1 Recycler 28 | 1 1 1 4 . 1 . 4 4 . . . . 1 2 . . . . . 3 . . . . 1 . 2 . . . 1 2 Mechanic 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 Operator 10 | . . . 2 . 1 . 1 2 . . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Watcher 13 | . . . 3 . 1 . 1 1 . . . . . 3 1 . . . . . . . . . 2 . 1 . . . . . Swarmer 97 | . . . 9 4 3 8 8 3 . . . 2 6 . . . 1 2 . 3 6 5 . 5 1 . 8 . 3 . 9 11 Cutter 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Grunt 157 | . 3 6 11 5 15 7 5 18 . 4 . . 3 7 . . 1 5 . 2 2 1 . 11 7 . 19 . 1 3 4 17 Brawler 11 | . . . 1 . 1 1 . . . . . . . . . . . . . . 3 . . . . . 3 . . . . 2 Duelist 8 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . . . 4 Protector 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 Sentry 30 | . . . 4 . 3 1 5 3 . . . . 1 2 . . 1 . . . 2 1 . . . . . . 3 . 2 2 Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . 1 2 Hunter 32 | . . . . . 1 . . . . . . . 2 2 . . . 4 . 4 1 . . 1 4 . 1 . . . 3 9 Programmer 40 | . . . . . . . . 6 . . . . 2 . . . . . . 5 . . . 4 3 . 1 . 2 . 6 11 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Compactor 8 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 14 | 2 2 1 7 8 14 5 4 7 . 4 . 1 5 4 4 . 6 4 2 11 8 4 . 8 3 1 10 1 4 1 5 13 Combat Bots Only 11 | . 2 1 4 6 8 5 2 7 . 4 . 1 4 2 3 . 1 4 2 9 8 4 . 8 2 1 7 . 4 1 5 11 Max Kills in Single Turn 8 | 1 1 1 3 4 5 3 2 2 1 2 . 1 3 5 1 . 6 1 1 8 4 2 . 3 3 1 5 1 3 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 2 3 4 3 1 2 . 2 . 1 3 1 . . 1 . 1 7 4 2 . 3 2 1 5 . 3 . 3 3 Melee 1 | . . . . . . 1 1 1 . . . . 1 1 . . 1 1 . 1 1 . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Hostile Shots Fired 2718 | . 10 63 70 16 79 144 112 159 . 10 2 21 77 221 15 . 118 48 . 134 39 24 . 63 207 . 104 . 85 48 332 517 Missed 815 | . 3 17 25 3 23 33 38 51 . 2 1 5 27 73 8 . 36 14 . 38 9 7 . 32 69 . 36 . 23 5 78 159 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hits 1903 | . 7 46 45 13 56 111 74 108 . 8 1 16 50 148 7 . 82 34 . 96 30 17 . 31 138 . 68 . 62 43 254 358 Melee 57 | . . . 1 . . 21 . . . . . . . 1 . . 4 1 . . 3 . . . . . 1 . 1 . . 24 Projectile 1846 | . 7 46 44 13 56 90 74 108 . 8 1 16 50 147 7 . 78 33 . 96 27 17 . 31 138 . 67 . 61 43 254 334 AOE 10 | . . . . . . 3 . . . . . . . 3 . . 2 . . . . . . . . . . . 1 . . 1 Critical Strikes 106 | . . 1 1 1 4 15 5 5 . 1 . 1 1 6 3 . 2 2 . 2 2 . . 1 4 . 9 . 1 1 14 24 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 32419 | . 79 629 490 148 786 1631 732 1580 . 127 20 346 626 2118 116 . 1287 553 92 1887 767 314 . 197 2132 . 2636 . 1248 544 3532 7802 Core 3038 | . . 57 62 11 130 273 85 300 . 32 . . 82 347 . . 112 49 14 185 86 17 . 8 94 . 82 . 81 8 168 755 Absorbed by Shields 4317 | . . . 16 . 120 112 188 . . . . . 124 414 111 . . 52 . 133 . . . 214 519 . . . 131 482 1008 693 Reduced by Siege Mode 225 | . . . . . . . . . . . . . . . . . . . . . 46 6 . . . . . . 89 45 39 . Redirected to Shielding 537 | . . . . . . 10 11 . . . . . . 115 . . . . . . . . . . . . . . 66 56 6 273 Ignored by Resistances 2271 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1571 700 Regen/Repaired (Parts) 2820 | . . . 39 . . . 236 120 . . . . 16 . . . . . . . . . . 88 . . . . . 211 1529 581 Core Remaining (%) 66 | 100 . 77 . 81 . . 11 . . . . 52 . . . . 36 . . . . . . 64 . . 84 . . 87 88 52 Volleys Fired 761 | 7 34 48 97 16 56 25 10 6 . 6 . 7 20 66 10 . 29 . 13 32 21 17 . 57 19 14 43 . 26 24 19 39 Largest 3 | 2 2 2 2 2 2 2 2 1 . 2 . 1 1 1 1 . 1 . 1 1 2 1 . 1 1 1 1 . 3 3 1 1 Hottest 200 | 40 40 70 136 136 136 136 136 39 . 72 . 39 40 50 36 . 40 . 50 65 82 36 . 55 55 55 50 . 120 120 200 200 Shots Fired 1093 | 14 68 88 184 25 103 41 18 6 . 12 . 7 20 66 10 . 29 . 12 30 25 15 . 54 19 13 42 . 71 62 19 40 Gun 306 | 14 68 64 28 . . . . . . . . . . . . . . . . . . . . . . . . . 70 62 . . Cannon 476 | . . 24 151 18 94 37 16 . . . . . 7 53 . . 20 . . 15 . . . . 5 . . . . . 11 25 Launcher 308 | . . . 5 7 9 4 2 4 . 12 . 6 13 13 10 . 9 . 12 15 25 15 . 54 14 13 42 . 1 . 8 15 Special 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 408 | 14 68 73 21 . . . . . . . . . 7 53 . . 20 . . 15 . . . . 5 . . . 70 62 . . Thermal 374 | . . 15 158 18 94 37 16 . . . . . . . . . . . . . . . . . . . . . . . 11 25 Explosive 168 | . . . 5 7 9 4 . 1 . . . 6 5 5 . . 6 . 12 2 3 . . 20 4 13 42 . 1 . 8 15 Electromagnetic 140 | . . . . . . . 2 3 . 12 . . 8 8 10 . 3 . . 13 22 15 . 34 10 . . . . . . . Robot Hit Streak 21 | 7 13 11 10 1 9 10 10 4 . 1 . 1 13 9 . . 6 . 6 4 5 2 . 7 1 . 11 . 10 21 3 4 Robot Miss Streak 7 | 1 4 4 3 4 6 5 2 1 . 2 . 2 . 3 . . 2 . 5 4 . 1 . . 2 . 5 . 4 2 2 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . Secondary Targets 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 1068 | 9 39 56 106 3 52 71 77 97 1 4 . 1 33 59 . . 23 30 5 16 13 2 . 5 31 . 33 1 39 46 59 157 Core Hits 1068 | 6 19 21 52 16 52 38 25 38 . 8 . 9 29 69 10 . 25 8 20 104 51 11 . 60 32 6 153 . 28 17 49 112 Critical Kills 17 | . . . 2 . 2 . . 1 . . . . . . . . . . . . . . . . 3 . . . 6 2 1 . Critical Parts Destroyed 54 | . 2 1 . . . 2 4 6 . . . . 3 2 . . 2 4 . . 2 . . . 6 . . . 11 9 . . Critical Strikes 120 | . 2 2 2 . 2 2 10 11 . . . . 4 3 . . 2 5 . 2 2 . . . 9 . . . 18 12 6 26 Meltdown 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 33 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 18 12 . . Blast 4 | . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Smash 35 | . . . . . . 2 4 7 . . . . 3 2 . . 2 4 . . 2 . . . 9 . . . . . . . Sever 43 | . . . . . . . 6 4 . . . . . 1 . . . 1 . . . . . . . . . . . . 5 26 Melee Attacks 851 | . . . . . . 87 89 160 1 4 1 3 51 32 . . 11 44 . 16 11 3 . . 41 . 5 5 4 6 80 197 Impact 251 | . . . . . . 17 40 49 . . . . 22 8 . . 8 38 . 11 11 3 . . 41 . 3 . . . . . Slashing 597 | . . . . . . 70 49 108 1 4 1 3 29 24 . . 3 6 . 5 . . . . . . 2 5 4 6 80 197 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 89 | . . . . . . . 11 26 1 2 . . 8 5 . . 5 3 . 1 . . . . 5 . 3 1 1 . 8 9 Combat Hostiles 8 | . . . . . . . 1 1 . . . . . . . . . 3 . . . . . . 1 . . . . . . 2 Follow-up Attacks 134 | . . . . . . 5 7 17 . . . . 3 1 . . 1 6 . . . . . . . . . . . . 16 78 Damage Inflicted 88097 | 69 329 588 2591 739 2031 3106 2715 4405 83 661 . 505 2346 3407 766 . 2387 1598 3453 3897 2401 504 . 4980 3445 2572 10031 103 978 361 8373 18673 Guns 1847 | 69 329 379 209 . . . . . . . . . . . . . . . . . . . . . . . . . 500 361 . . Cannons 9450 | . . 209 1910 62 1099 370 247 . . . . . 188 995 . . 362 . . 620 . . . . 33 . . . . . 1620 1735 Explosions 48445 | . . . 472 677 932 658 152 296 . 501 . 505 1022 1320 766 . 1414 . 3453 2817 1965 504 . 4980 1629 2572 9559 . 344 . 3439 8468 Melee 28283 | . . . . . . 2078 2316 4109 83 160 . . 1136 1092 . . 611 1598 . 460 436 . . . 1783 . 400 103 134 . 3314 8470 Ramming 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . . . . . Kinetic 4142 | 69 329 503 182 . . . . . . . . . 188 995 . . 362 . . 620 . . . . 33 . . . 500 361 . . Thermal 14617 | . . 85 1937 62 1099 370 247 . . . . . 12 . 101 . 101 . . 98 78 53 . 162 254 . 1316 . . . 2879 5763 Explosive 34306 | . . . 472 677 932 658 . 221 . . . 505 697 1320 . . 181 . 3453 2338 1147 . . 3208 782 2572 8179 . 344 . 2180 4440 Electromagnetic 6677 | . . . . . . . 152 75 . 501 . . 313 . 665 . 1132 . . 381 740 451 . 1610 593 . 64 . . . . . Impact 7808 | . . . . . . 208 834 1475 . . . . 468 298 . . 448 1372 . 294 436 . . . 1783 . 192 . . . . . Slashing 20475 | . . . . . . 1870 1482 2634 83 160 . . 668 794 . . 163 226 . 166 . . . . . . 208 103 134 . 3314 8470 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . 2 4 . . . . 1 1 8 8 13 1 27 30 30 30 30 32 6 16 29 . 4 10 12 19 Average Corruption 14 | . . . . . . . 2 2 . . . . 1 1 2 8 8 1 13 28 30 30 30 31 5 14 19 . 3 9 7 6 Corruption Purged 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 582 | . . . . . . . 6 23 . . . . 3 11 6 1 14 1 11 51 84 37 12 118 16 18 46 . 4 39 48 33 Message Errors 139 | . . . . . . . 2 4 . . . . 1 1 1 1 2 . 2 13 22 9 3 28 3 7 14 . . 6 13 7 Matter Fused 152 | . . . . . . . 1 8 . . . . . 2 3 . 6 . 2 19 20 10 2 31 6 2 10 . 3 11 11 5 Heat Flow Errors 79 | . . . . . . . . . . . . . 1 2 . . 1 . 3 8 9 1 3 19 2 4 6 . . 8 7 5 Energy Discharges 83 | . . . . . . . 1 5 . . . . 1 2 2 . . . 2 3 15 8 2 15 1 3 4 . . 5 7 7 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 8 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 2 . . 1 . . 1 1 . Data Loss (minor) 65 | . . . . . . . 2 3 . . . . . 3 . . 3 1 1 3 9 7 . 11 2 1 5 . 1 3 4 6 Data Loss (major) 21 | . . . . . . . . 1 . . . . . 1 . . 2 . . . 5 . 1 7 2 . . . . 1 . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Alerts 14 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . 3 . . 2 4 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . 1 2 2 2 . 3 . 1 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7048 | . . . 25 3 62 77 330 700 77 . . . 438 253 . . 190 564 21 184 218 28 . 207 757 . 607 63 45 . 481 1718 Projectiles 704 | . . . 19 . . 1 . . . . . . . 7 . . . . . 14 . . . . . . . . . . 217 446 Explosions 1905 | . . . 6 3 62 1 4 12 . . . . 35 . . . 72 . 21 . 7 28 . 207 7 . 525 . 45 . 132 738 Melee 4439 | . . . . . . 75 326 688 77 . . . 403 246 . . 118 564 . 170 211 . . . 750 . 82 63 . . 132 534 Knockbacks 52 | . . 3 3 . . 2 8 8 . . . . 5 8 . . 3 3 . 2 1 . . . 6 . . . . . . . Impact 32 | . . . . . . 2 8 8 . . . . 2 1 . . 1 3 . . 1 . . . 6 . . . . . . . Kinetic 18 | . . 3 2 . . . . . . . . . 3 6 . . 2 . . 2 . . . . . . . . . . . . Secondary 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1833 | . . . . 13 85 167 . 33 . . . . . 48 . . 96 . 97 233 22 . . . 54 . 455 . . . 328 202 Shots 60 | . . . . 1 2 3 . 1 . . . . . 3 . . 1 . 5 11 1 . . . 2 . 20 . . . 6 4 Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | . 12 34 378 6 24 108 132 17 . 234 . 69 213 306 96 . 320 . 263 204 274 281 237 244 213 253 207 . 242 298 471 449 Average Temperature 83 | . 6 11 67 3 11 41 33 7 . 116 . 21 88 63 46 . 183 . 75 55 87 77 36 98 117 107 70 . 75 129 90 107 Received Heat Transfer 5241 | . 42 369 177 60 300 446 373 324 . 90 . 117 156 1070 . . 189 84 . 173 27 27 . 5 42 . 423 . 140 32 207 368 Effects 28 | . . . 1 . . . . . . . . . . 1 . . 8 . . . . . . . . . . . 3 1 11 3 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Energy Bleed 7 | . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . 1 2 . Interference 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . 2 . Matter Decay 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . 1 2 1 . Total Turns 232 | . . . . . . . . . . . . . . . . . . . . . 82 29 . . . . . . 15 73 33 . Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . 42 29 . . . . . . 15 45 33 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 48 | . . . . . . 2 3 8 . 2 . . 1 1 4 . 2 4 . 2 5 . . 8 6 . . . . . . . Combat Hostiles 40 | . . . . . . 2 1 7 . 2 . . 1 . 4 . . 4 . 1 5 . . 8 5 . . . . . . . Parts Fried 73 | . . . . . . 2 1 9 . 4 . . 7 1 2 . 8 7 . 4 8 3 . 9 6 . . . . . . 2 Impact Corruptions 95 | . . . . . . 3 9 16 . . . . 9 7 . . 5 12 . 3 9 . . . 22 . . . . . . . Robots Melted 7 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Melted 10 | . . . 4 . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 15498 | . . 200 3458 111 1998 666 444 . . . . . 50 . 50 . 150 . . 100 50 50 . 150 150 . 900 . . . 1730 5241 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . . . . . . . . . . . 1 2 1 . 2 . . 1 3 2 . 3 1 . 5 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Maximum Alert Level 5 | . . . 2 2 2 3 2 2 . . . . 3 4 3 1 4 3 2 4 . . . . 3 1 5 4 4 . 4 5 Low Security (%) 29 | 100 100 100 59 17 51 . . 60 . . . . 41 . . . 25 . . . . . . . 41 . 19 . . . 26 . Level 1 17 | . . . 21 48 32 4 17 17 . . . . 33 18 . 100 10 . 42 33 . . . . 44 100 5 . . . . . Level 2 26 | . . . 18 34 15 36 82 22 . . . . 16 41 . . 30 41 57 23 . . . . 4 . 9 . 46 . 20 30 Level 3 16 | . . . . . . 58 . . . . . . 8 22 100 . 32 58 . 16 . . . . 10 . 9 . 53 . 46 9 Level 4 5 | . . . . . . . . . . . . . . 18 . . . . . 26 . . . . . . 3 100 . . 6 8 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . 17 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . 34 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2900 | 5 40 30 537 425 543 990 622 524 . . . . 715 1325 873 330 1212 899 478 1561 . . . . 836 372 2532 1302 1097 . 1186 2900 Initial 1302 | . . . 7 204 144 347 482 273 . . . . 159 343 736 330 108 588 292 252 . . . . 85 284 165 1302 611 . . 710 Average 549 | 1 3 7 216 335 262 718 494 213 . . . . 324 701 791 319 526 751 402 749 . . . . 258 305 1388 1233 806 . 552 1590 Influence Increases 24037 | 15 89 165 1192 286 703 703 727 983 . 90 . 499 1261 2174 317 . 1392 487 238 1783 305 150 . 730 1251 142 2859 13 794 75 1704 2910 Destroy 0b10 Robot/C 11460 | . 60 120 700 180 460 380 360 620 . 80 . 260 540 980 160 . 380 300 . 700 280 140 . 600 560 . 900 . 420 60 760 1460 Destroy 0b10 Robot/NC 920 | 15 20 10 115 15 40 25 60 80 . . . 10 65 65 10 . 70 . . 65 5 . . . 45 . 70 5 10 . 30 90 Destroy Leader 2096 | . 2 20 178 30 104 40 104 168 . 10 . 30 128 126 . . 112 60 . 130 20 10 . 20 100 . 156 . 92 . 202 254 Allied During Kill 2986 | . . . 47 . . . 2 . . . . 154 236 747 121 . 427 14 . 294 . . . 20 205 . 285 . 164 . 76 194 Successful Hack 147 | . 7 . 8 6 21 . 2 4 . . . . 44 21 . . . 4 . 24 . . . . 6 . . . . . . . Select Force Hacks 60 | . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1395 | . . . 30 15 30 . 30 60 . . . . . 120 . . 225 30 . 120 . . . . 105 . 495 . 30 . 30 75 Anti-Garrison Action 650 | . . . . . . 150 . . . . . . . . . . . . . 200 . . . . . . 150 . . . 150 . Destroy Structure 3423 | . . . 24 40 33 93 4 36 . . . . 83 70 26 . 178 34 238 250 . . . . 230 142 788 8 78 . 396 672 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 750 | . . 15 30 . 15 15 165 15 . . . 45 15 45 . . . 45 . . . . . 90 . . 15 . . 15 60 165 Influence Decreases 21157 | 15 89 146 687 440 538 248 1117 1064 463 146 . 484 576 1558 806 517 500 854 713 674 1128 486 310 594 575 718 613 1330 962 1072 520 1214 Entered New Map 9525 | . . . 12 320 226 188 508 327 193 11 . . 6 357 580 497 202 614 543 108 544 124 310 . 51 528 71 1180 554 997 . 474 Time Decay 9356 | 15 89 126 595 100 222 . 559 707 270 135 . 438 490 601 206 20 198 190 170 416 574 362 . 574 374 190 362 150 318 75 450 380 Lost Part 966 | . . 20 20 20 90 60 10 30 . . . 6 . 100 20 . 40 10 . 70 . . . . 50 . 110 . 10 . 20 280 Lost Ally 1310 | . . . 60 . . . 40 . . . . 40 80 500 . . 60 40 . 80 10 . . 20 100 . 70 . 80 . 50 80 Squads Dispatched 134 | . . . 7 2 6 . 2 17 . . . . 12 8 . . 6 1 . 8 . . . 1 5 . 15 1 2 . 14 27 Investigation 25 | . . . 4 1 1 . 1 6 . . . . 2 3 . . . 1 . 3 . . . 1 2 . . . . . . . Extermination 23 | . . . . . . . . 6 . . . . 3 . . . 1 . . 2 . . . . 2 . 1 . 2 . 4 2 Reinforcement 38 | . . . 3 1 2 . 1 2 . . . . . 3 . . 5 . . 3 . . . . 1 . 4 . . . 6 7 Assault 34 | . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . 9 1 . . 2 18 Garrison 13 | . . . . . 3 . . 2 . . . . 6 . . . . . . . . . . . . . 1 . . . 1 . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 1 . . . . . . . . . 1 . . 1 . . 2 . . . . . . . . . . . 2 Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Distress Signals 29 | . 1 . 3 . 3 . 4 2 . . . . . 2 2 . 1 . . 1 . . . . 3 . 2 . 2 . . 3 Communications Jammed 180 | . . . . . . . . . . . . . . . . . . . . . . . . . 58 . 7 . . . 15 100 Distress Signals 178 | . . . . . . . . . . . . . . . . . . . . . . . . . 58 . 7 . . . 15 98 Times Spotted 694 | . 8 6 41 8 32 20 33 36 . 4 1 13 33 54 9 . 17 14 4 40 14 7 . 29 29 5 50 4 25 5 44 109 Peak Tracking Total 17 | . 3 2 4 4 8 5 5 6 . 4 1 6 4 6 5 . 9 6 2 14 4 4 . 6 7 3 9 5 7 4 8 17 Tactical Retreats 39 | . . 1 2 . 1 1 9 1 . . . 2 1 3 . . . 2 . . . . . 2 2 . 1 . . 1 4 6 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Traps Triggered 24 | . . . . . . 3 1 3 . . . . . 3 . . . 1 . 8 . . . . 1 . . . 1 . 2 1 Indirectly 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Machines Disabled 109 | . . . 2 1 2 4 2 4 . . . 4 . 8 . . 15 2 . 8 1 . . . 7 . 34 . 2 5 3 5 Max in Single Turn 10 | . . . 1 1 1 2 1 1 . . . 1 . 2 . . 10 1 . 2 1 . . . 4 . 6 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Machines Accessed 57 | . 1 . 8 1 5 . 5 11 1 . . 1 5 6 . . . 1 . 3 . . 4 1 2 . . . . . . 2 Terminals 23 | . 1 . 3 1 4 . 3 4 . . . 1 . 6 . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . 3 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 Repair Stations 8 | . . . 2 . . . 1 2 . . . . 2 . . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . 1 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Total Hacks 174 | . 5 . 19 3 15 . 14 30 1 . . 7 9 12 . . . 3 . 11 . . 17 14 7 . . . . . . 7 Successful 94 | . 1 . 7 1 6 . 10 12 1 . . 7 6 4 . . . 2 . 4 . . 17 6 5 . . . . . . 5 Failed 78 | . 4 . 11 2 9 . 4 17 . . . . 3 8 . . . 1 . 7 . . . 8 2 . . . . . . 2 Catastrophic 15 | . 1 . 1 . 2 . . 4 . . . . 2 1 . . . . . 3 . . . 1 . . . . . . . . Database Lockouts 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 140 | . 6 . 14 4 9 . 7 8 . . 1 . 7 5 1 . 8 10 . 15 . . . . 9 . 6 3 4 1 12 10 Terminals 67 | . 5 . 11 3 14 . 6 9 . . . 7 . 12 . . . . . . . . . . . . . . . . . . Fabricators 27 | . . . . . . . . 6 . . . . 3 . . . . 3 . 6 . . . . 3 . . . . . . 6 Repair Stations 32 | . . . 3 . . . 5 6 . . . . 4 . . . . . . . . . . 14 . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 2 . . . 3 9 . . . . 1 . . . . . . 4 . . . . 4 . . . . . . 1 Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Terminal Hacks 38 | . 1 . 2 1 3 . 2 . 1 . . 7 . 4 . . . . . . . . 17 . . . . . . . . . Record 12 | . . . . . . . . . . . . 7 . . . . . . . . . . 5 . . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 2 . . . . 2 . . . . 2 . 1 . . . . 1 . . . . . . 4 Load Schematic 8 | . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 2 Build 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 Repair Station Hacks 18 | . . . 2 . . . 5 2 . . . . 3 . . . . . . . . . . 6 . . . . . . . . Scan Component 11 | . . . 1 . . . 3 1 . . . . 2 . . . . . . . . . . 4 . . . . . . . . Repair 7 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 1 . . . 3 6 . . . . 1 . . . . . . 2 . . . . 3 . . . . . . 1 Insert Component 5 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Analyze 5 | . . . . . . . 1 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Retrieve Study 7 | . . . 1 . . . 1 3 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 2 . 2 . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 . 5 1 4 . 4 9 . . . 1 4 3 . . . 1 . 2 . . . 1 2 . . . . . . 2 Full Trace Events 18 | . 1 . 2 1 1 . 3 4 . . . . 1 2 . . . 1 . 1 . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . . . . . 1 1 . . 14 . . . . . . . . 1 . . 4 . 1 . . . . . . . Parts Built 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 4 Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Time 209 | . . . . . . . . . . . . . 25 . . . . 84 . . . . . . . . . . . . . 100 Total Part Build Rating 31 | . . . . . . . . . . . . . 1 . . . . 8 . . . . . . . . . . . . . 22 Part Studies Acquired 7 | . . . 1 . . . 1 3 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Parts Repaired 7 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . Time 299 | . . . 38 . . . 88 44 . . . . 50 . . . . . . . . . . 79 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . 10 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 4 Machine Destruction 12 | . . . . . . 10 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . . 3 . . . . . 1 . 17 . . . . . . . . . 7 . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Total Allies 87 | . . 3 . . . 3 . . . . 6 1 3 30 5 . . 4 . 5 . . . 8 7 . 1 3 3 . 2 3 Largest Group 15 | . . 3 3 . . 3 2 . . . 6 6 4 15 9 9 8 2 2 7 . . . 7 6 4 5 3 4 . 2 3 Highest-Rated Group 729 | . . 40 40 . . 48 32 . . . 351 351 306 470 729 729 570 170 170 482 . . . 228 576 376 403 288 398 . 269 345 Highest-Rated Ally 269 | . . 16 16 . . 16 16 . . . 96 96 96 159 159 159 96 85 85 85 . . . 47 96 96 96 96 103 . 269 115 Zionite Dispatches 19 | . . . . . . . . . . . . . 2 2 . . . 2 . 2 . . . . 3 . 1 1 2 . 3 1 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Light 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . 1 . . . 1 Recon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Initial Warlord ECA Mod 3 | . . . . . . . 3 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . Total Orders 57 | . . . . . . . . . . . . . . 2 2 . 4 1 . 15 10 . . . 2 . 4 . 3 . 10 4 STAY 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . 1 . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . DROP 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 . 1 . 1 . EXPLORE 30 | . . . . . . . . . . . . . . . . . 3 1 . 7 7 . . . . . 2 . . . 6 4 RETURN 12 | . . . . . . . . . . . . . . . . . . . . 7 3 . . . . . . . . . 2 . Ally Attacks 1080 | . . . 49 . . . 6 . . . . 50 74 275 30 . 130 7 13 97 . . . 25 88 28 79 1 52 . 25 51 Total Damage 34667 | . . . 526 . . . 44 . . . . 1915 2121 5072 887 . 3660 342 792 3678 . . . 507 2705 1364 2503 33 3014 . 2780 2724 Kills 203 | . . . 13 . . . . . . . . 12 17 37 6 . 21 3 1 25 . . . 3 15 3 11 . 13 . 9 14 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Active Infowar (turns) 19506 | 29 786 104 161 . . . 627 2370 590 1265 1914 . 10 . . . 245 190 126 808 1753 521 . 939 1098 338 423 143 615 1011 2088 1352 Optics 434 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 434 . Sensors 12198 | . . . . . . . 627 2370 590 1265 1914 . 10 . . . . 72 126 696 . . . . 836 338 361 55 522 1011 1075 330 Terrain 1352 | . . . . . . . . . . . . . . . . . . . . . 831 521 . . . . . . . . . . Seismic 1353 | 29 786 104 161 . . . . . . . . . . . . . 245 27 . . . . . . . . . . 1 . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jamming 6945 | . . . . . . . . . . . . . . . . . . 117 . 109 1063 . . 939 991 . 374 143 106 223 1528 1352 ECM 27 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 20 . . . 2 . 2 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . 2 2 . 2 . . . . . . . . 3 1 . . . . . . . . . . Drone Launches 37 | . . . . . . . . . . . . . . . . . 3 1 . 12 7 . . . . . 2 . . . 8 4 Drone Recoveries 28 | . . . . . . . . . . . . . . . . . 3 1 . 10 6 . . . . . . . . . 6 2 Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Turns Passed 33971 | 142 786 475 1885 208 470 986 1656 3139 593 1287 1918 1276 1294 1938 427 59 403 381 342 1006 1753 824 265 2439 1098 390 1005 311 705 1011 2147 1352 Spaces Moved 16991 | 76 309 231 1037 104 180 429 767 1720 405 852 1273 659 749 1091 167 37 149 204 254 639 870 432 144 1101 485 214 415 144 264 342 729 519 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5517 | 52 309 4 . . . . . . . . . . . . . . . . . 10 870 432 144 1101 485 214 415 144 264 342 729 2 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11469 | 19 . 227 1037 104 180 429 767 1720 405 852 1273 659 749 1091 167 37 149 204 254 629 . . . . . . . . . . . 517 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 105 130 130 130 130 115 145 145 145 135 116 121 135 150 128 110 112 116 163 163 163 163 155 155 155 155 155 155 230 118 Average Speed 153 | 134 223 141 133 141 141 136 140 141 145 145 145 143 128 130 148 150 148 111 114 121 163 165 171 188 171 155 188 156 189 235 231 139 Slowest Speed 400 | 160 240 240 180 180 230 145 145 180 145 145 145 165 136 190 150 150 185 125 116 180 163 243 243 243 243 155 240 160 238 238 305 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 5 31 35 78 17 19 48 46 44 61 69 90 79 21 84 56 54 64 4 99 33 96 60 60 69 15 97 21 6 20 93 24 25 Regions Visited 32 Branch Regions 16 Pre-discovered Areas 12 | . . . 2 . . . . . 2 . 3 1 . . . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 15 | . . . 1 1 1 . 1 1 1 1 1 1 1 . . . 1 . . . . . . . . . 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 . . . . . . . . . . . 1 1 1 . . . 1 1 1 1 1 . . . . . . 1 . Scrap Searched 20 | . . . . . . . . . 3 4 3 2 . . . . . . . . 4 3 . 1 . . . . . . . . Spaces Dug 112 | . . . . . . 2 4 30 . 1 . 2 17 6 . . . 6 . 7 2 3 . . 3 . 1 4 . . 11 13 Terrain Destroyed 2572 | . . . 22 59 29 91 4 42 . 1 . 60 77 50 17 . 236 6 292 66 46 7 . 219 86 154 518 4 37 . 145 304 Melee 109 | . . . . . . 2 4 30 . 1 . 2 17 6 . . . 6 . 7 2 3 . . 3 . 1 4 . . 11 10 Projectile 34 | . . . . 4 . 1 . . . . . . . 2 . . 2 . . 12 . . . . 2 . . . . . . 11 AOE 2426 | . . . 22 55 29 88 . 12 . . . 58 60 42 17 . 234 . 292 47 44 4 . 219 81 154 517 . 34 . 134 283 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Total 22753 | 102 351 299 1361 138 289 655 1233 2253 409 883 1344 978 985 1477 337 41 284 306 296 805 1155 523 162 1410 673 251 557 221 414 489 1080 992 Wait 2385 | 1 2 12 138 15 22 14 262 217 . 17 52 298 92 84 150 5 66 32 9 13 219 59 . 108 42 10 24 44 20 48 131 179 Move 16957 | 75 308 230 1036 103 180 428 766 1719 404 851 1272 658 748 1086 166 36 148 204 253 638 869 431 143 1100 485 213 414 143 263 341 728 518 Hop 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Pick Up 359 | 8 6 2 34 . 5 13 37 40 . . 3 . 12 14 4 . 5 8 5 23 8 1 3 17 19 . 16 6 15 15 22 18 Fast Attach 242 | 6 . 2 10 2 3 7 5 14 2 . 4 4 13 15 1 . 6 3 . 14 2 3 7 11 12 1 9 4 16 15 33 18 Attach 180 | 3 . 3 7 . 6 16 5 8 . . . 1 2 3 . . 1 2 4 11 4 . . 9 13 1 7 6 7 5 9 47 Detach 63 | . . 1 . . . 3 . 3 . . . . 2 . . . . . . 6 2 . . 4 8 1 1 3 3 . 4 22 Swap 371 | . 1 1 10 2 13 17 23 57 . 6 5 4 25 17 2 . 12 10 3 12 9 2 1 5 12 10 13 6 29 9 23 32 Drop 484 | 2 . . 29 . 4 6 47 52 2 . 7 3 27 25 4 . 8 9 9 30 10 7 8 23 22 1 18 4 31 26 53 17 Fire 761 | 7 34 48 97 16 56 25 10 6 . 6 . 7 20 66 10 . 29 . 13 32 21 17 . 57 19 14 43 . 26 24 19 39 Melee 675 | . . . . . . 79 78 137 1 3 1 3 44 31 . . 9 38 . 16 11 3 . . 41 . 5 5 4 6 58 102 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Escape Stasis 57 | . . . . . . 24 . . . . . . . 24 . . . . . 9 . . . . . . . . . . . . Rewire 210 | . . . . . . 23 . . . . . . . 110 . . . . . 1 . . . 76 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Waste -4/Factory -3/Research -3/Armory -3/Lab -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 4) 912 | -10/Materials | Discovered new exit (range 11) 929 | -10/Materials | Entered Mines 1046 | -10/Mines | Lost 3 parts (1n2w) 1056 | -10/Mines | Discovered new exit (range 11) 1375 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1404 | -10/Mines | Entered Materials 1404 | -9/Materials | Accompanied by 3 allies 1404 | -9/Materials | Evolved 2 slots: Utility x2 1617 | -9/Materials | Central database locked down 1860 | -9/Materials | Build established: Scavenger-Mutant 1903 | -9/Materials | Discovered new exit (range 16) 2060 | -9/Materials | Discovered new exit (range 13) 2201 | -9/Materials | Build established: Mutant 2222 | -9/Materials | Repaired Imp. Heat Sink 2513 | -9/Materials | Discovered new exit (range 13) 2562 | -9/Materials | Identified exit to Materials 2678 | -9/Materials | Identified exit to Mines 3130 | -9/Materials | Build established: Scavenger-Mutant 3176 | -9/Materials | Discovered exit to Materials (range 4) 3289 | -9/Materials | Entered Mines 3307 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3351 | -9/Mines | Discovered exit to Materials (range 14) 3497 | -9/Mines | Entered Materials 3497 | -8/Materials | Evolved 2 slots: Utility x2 3737 | -8/Materials | Garrison activated, responded to threat 3841 | -8/Materials | Destroyed 8 combat bots 3967 | -8/Materials | Identified exit to Garrison 3967 | -8/Materials | Entered Garrison 3976 | -8/Garrison | Destroyed 7 combat bots 3984 | -8/Garrison | Lost 5 parts (3u2w) 4003 | -8/Garrison | Triggered checkpoint 4082 | -8/Garrison | Garrison Relay disabled 4164 | -8/Garrison | Triggered checkpoint 4164 | -8/Garrison | Triggered checkpoint 4206 | -8/Garrison | Core integrity fell below 50% 4233 | -8/Garrison | Lost 3 parts (2u1w) 4245 | -8/Garrison | Build established: Mutant 4553 | -8/Garrison | Discovered new exit (range 11) 4559 | -8/Garrison | Triggered checkpoint 4560 | -8/Garrison | Build established: Scavenger-Mutant 4633 | -8/Garrison | Triggered checkpoint 4651 | -8/Garrison | Garrison Relay disabled 4947 | -8/Garrison | Phase Generator disabled 4953 | -8/Garrison | Entered Materials 4953 | -8/Materials | Accompanied by 2 allies 5030 | -8/Materials | Repaired Arm. Huge Wheel 5075 | -8/Materials | Repaired Arm. Huge Wheel 5753 | -8/Materials | Core integrity fell below 20% 5973 | -8/Materials | Discovered new exit (range 16) 6235 | -8/Materials | Build established: Gladiator 6492 | -8/Materials | Identified exit to Factory 6609 | -8/Materials | Entered Factory 6609 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6858 | -7/Factory | Central database locked down 6984 | -7/Factory | Discovered new exit (range 15) 7003 | -7/Factory | Identified exit to Lower Caves 7004 | -7/Factory | Discovered new exit (range 6) 7009 | -7/Factory | Identified exit to Storage 7470 | -7/Factory | Build established: Hauler-Mutant 7555 | -7/Factory | Discovered new exit (range 13) 7571 | -7/Factory | Identified exit to Factory 9096 | -7/Factory | Destroyed 7 combat bots 9227 | -7/Factory | Repaired Arm. Huge Wheel+ 9409 | -7/Factory | First assault squad dispatched 9629 | -7/Factory | Garrison activated, responded to threat 9748 | -7/Factory | Entered Lower Caves 9754 | -7/Lower Caves | Met a Warlord Commander 9755 | -7/Lower Caves | Learned location of Warlord (-4) 9756 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9762 | -7/Lower Caves | Found Encrypted Comm Array 9825 | -7/Lower Caves | Encountered a Warlord checkpoint 9847 | -7/Lower Caves | Learned location of Zion (-7) 10034 | -7/Lower Caves | Learned Factory garrison access intel 10331 | -7/Lower Caves | Discovered new exit (range 8) 10340 | -7/Lower Caves | Identified exit to Lower Caves 10341 | -7/Lower Caves | Entered another Lower Caves area 10356 | -7/Lower Caves | Learned location of 2 exits from Factory 10391 | -7/Lower Caves | Learned Factory terminal intel 11558 | -7/Lower Caves | Discovered new exit (range 4) 11563 | -7/Lower Caves | Identified exit to Zion 11628 | -7/Lower Caves | Entered Zion 11756 | -7/Zion | Discovered new exit (range 9) 11776 | -7/Zion | Identified exit to Proximity Caves 11894 | -7/Zion | Given the Hacking Drone Bay 11916 | -7/Zion | Found Prototype Device 11923 | -7/Zion | Identified Hacking Drone Bay 11959 | -7/Zion | Learned location of Storage (-7) 11961 | -7/Zion | Given A8's code to call for help 12112 | -7/Zion | Found Prototype Launcher 12112 | -7/Zion | Identified Gui. Missile Launcher 12266 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12269 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12613 | -7/Zion | Learned location of Armory (-3) 12683 | -7/Zion | Received a visual enhancement algorithm 12923 | -7/Zion | Met Imprinter 12951 | -7/Zion | Imprinted 12954 | -7/Zion | Declared Zion's savior 13546 | -7/Zion | Entered Proximity Caves 13546 | -6/Proximity Caves | Accompanied by 6 allies 13607 | -6/Proximity Caves | Learned Factory security intel 13641 | -6/Proximity Caves | Spotter reported a threat 13890 | -6/Proximity Caves | Found Alien Artifact 13890 | -6/Proximity Caves | Identified Dimensional Node Initializer 13890 | -6/Proximity Caves | Initialized slip node 13958 | -6/Proximity Caves | Learned Factory trap positions 14111 | -6/Proximity Caves | Spotted B-75 Beast 14321 | -6/Proximity Caves | Attracted the attention of an 0b10 base 14326 | -6/Proximity Caves | Learned Factory garrison access intel 14326 | -6/Proximity Caves | Learned Extension trap positions 14398 | -6/Proximity Caves | Discovered exit to Factory (range 9) 14822 | -6/Proximity Caves | Entered Factory 14822 | -6/Factory | Accompanied by 4 allies 14822 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14823 | -6/Factory | Identified exit to Lower Caves 14824 | -6/Factory | Identified exit to Factory 14824 | -6/Factory | Identified exit to Extension 14825 | -6/Factory | Loaded intel: 85 trap records 14827 | -6/Factory | Loaded intel: 28 terminal locations 14828 | -6/Factory | Loaded intel: 4 garrison access locations 15029 | -6/Factory | Zion Recon squad teleported in 15141 | -6/Factory | Lost 3 allies 15360 | -6/Factory | Fabricated Cargo Storage Unit (x1) 15541 | -6/Factory | Repaired Remote Shield 15636 | -6/Factory | Garrison activated, responded to threat 15855 | -6/Factory | Zion Light squad teleported in 15872 | -6/Factory | First assault squad dispatched 15885 | -6/Factory | Garrison activated, responded to threat 15953 | -6/Factory | Cargo convoy interrupted 16047 | -6/Factory | Terminal network hard line cut 16116 | -6/Factory | Entered Extension 16116 | -6/Extension | Accompanied by 3 allies 16117 | -6/Extension | Loaded intel: 14 trap records 16223 | -6/Extension | Zion Explosive Resupply teleported in 16228 | -6/Extension | Found Prototype Launcher 16228 | -6/Extension | Identified Scatter Rocket Array 16289 | -6/Extension | Zion Heavy Resupply teleported in 16366 | -6/Extension | Rescued a captive Derelict 16366 | -6/Extension | Rescued a captive Derelict 16447 | -6/Extension | Found Launcher Loader 16494 | -6/Extension | Found Prototype Protection 16494 | -6/Extension | Identified Zio. Weapon Casing 16762 | -6/Extension | Rescued a captive Derelict 16891 | -6/Extension | Build established: Commander-Mutant 16986 | -6/Extension | Rescued a captive Derelict 16986 | -6/Extension | Rescued a captive Derelict 17132 | -6/Extension | Disrupted transfer network 17224 | -6/Extension | Spotted B-75 Beast 17240 | -6/Extension | Allies destroyed B-75 Beast 17249 | -6/Extension | Destroyed B-75 Beast 17290 | -6/Extension | Lost 3 allies 17293 | -6/Extension | Lost 6 parts (2p2n2u) 17516 | -6/Extension | First assault squad dispatched 17592 | -6/Extension | Rescued a captive Derelict 17616 | -6/Extension | Terminal network hard line cut 17674 | -6/Extension | Lost 8 allies 17776 | -6/Extension | Rescued a captive Derelict 17781 | -6/Extension | Rescued a captive Derelict 17822 | -6/Extension | Rescued a captive Derelict 17823 | -6/Extension | Rescued a captive Derelict 17872 | -6/Extension | Lost 8 allies 17905 | -6/Extension | Core integrity fell below 50% 17961 | -6/Extension | Rescued A7 17987 | -6/Extension | Discovered exit to Factory (range 10) 17988 | -6/Extension | Discovered new exit (range 6) 18054 | -6/Extension | Entered Cetus 18054 | -6/Cetus | Accompanied by 5 allies (A7) 18059 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 18072 | -6/Cetus | Spotted Cetus Guard 18073 | -6/Cetus | Spotted Cetus Guard 18075 | -6/Cetus | Spotted Cetus Guard 18076 | -6/Cetus | Spotted Cetus Guard 18077 | -6/Cetus | Allies destroyed Cetus Guard 18081 | -6/Cetus | Build established: Hauler-Mutant 18082 | -6/Cetus | Destroyed Cetus Guard 18083 | -6/Cetus | Destroyed Cetus Guard 18086 | -6/Cetus | Destroyed Cetus Guard 18164 | -6/Cetus | Started Cetus Manufacturing Module 18182 | -6/Cetus | Discovered new exit (range 16) 18189 | -6/Cetus | Manufactured an Enhanced Grunt 18214 | -6/Cetus | Manufactured an Enhanced Grunt 18239 | -6/Cetus | Manufactured an Enhanced Grunt 18264 | -6/Cetus | Manufactured an Enhanced Grunt 18289 | -6/Cetus | Manufactured an Enhanced Grunt 18359 | -6/Cetus | Spotted Cetus Guard 18359 | -6/Cetus | Spotted Cetus Guard 18362 | -6/Cetus | Spotted Cetus Guard 18363 | -6/Cetus | Spotted Cetus Guard 18363 | -6/Cetus | Allies destroyed Cetus Guard 18363 | -6/Cetus | Allies destroyed Cetus Guard 18367 | -6/Cetus | Allies destroyed Cetus Guard 18370 | -6/Cetus | Destroyed Cetus Guard 18380 | -6/Cetus | Discovered exit to Factory (range 16) 18389 | -6/Cetus | Scared off Revision 17 18481 | -6/Cetus | Entered Archives 18481 | -6/Archives | Accompanied by 9 allies (A7) 18499 | -6/Archives | Met Zhirov 18505 | -6/Archives | Reinforcements dispatched to Archives 18513 | -6/Archives | Discovered new exit (range 13) 18540 | -6/Archives | Entered Hub_04(d) 18540 | -6/Hub_04(d) | Accompanied by 8 allies 18578 | -6/Hub_04(d) | Spotted B-75 Beast 18602 | -6/Hub_04(d) | Allies destroyed B-75 Beast 18619 | -6/Hub_04(d) | Lost 4 allies 18652 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 18660 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 18710 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 18834 | -6/Hub_04(d) | System corruption reached 10% 18939 | -6/Hub_04(d) | Network Hub disabled 18943 | -6/Hub_04(d) | Entered Factory 18943 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18944 | -5/Factory | Loaded intel: 3 garrison access locations 19029 | -5/Factory | Retrieved Zion intel report: Trap Installations 19030 | -5/Factory | Zion Hacker squad teleported in 19120 | -5/Factory | Fabricated Arm. Huge Wheel? 19244 | -5/Factory | Build established: Scavenger-Gladiator 19267 | -5/Factory | Zion Heavy squad teleported in 19278 | -5/Factory | Found Launcher Loader 19324 | -5/Factory | Sucked down chute 19324 | -5/Factory | Entered Waste 19336 | -5/Waste | Spotted C-40 Crusher 19338 | -5/Waste | Destroyed C-40 Crusher 19339 | -5/Waste | EMP discharged 19387 | -5/Waste | Spotted C-40 Crusher 19390 | -5/Waste | Spotted C-40 Crusher 19394 | -5/Waste | Destroyed C-40 Crusher 19397 | -5/Waste | Destroyed C-40 Crusher 19412 | -5/Waste | Spotted C-40 Crusher 19424 | -5/Waste | Destroyed C-40 Crusher 19429 | -5/Waste | Spotted C-40 Crusher 19432 | -5/Waste | Destroyed C-40 Crusher 19439 | -5/Waste | EMP discharged 19439 | -5/Waste | System corruption reached 10% 19454 | -5/Waste | 2 allies followed down the chute 19485 | -5/Waste | Spotted C-40 Crusher 19491 | -5/Waste | Allies destroyed C-40 Crusher 19507 | -5/Waste | Found Damper Plating 19539 | -5/Waste | EMP discharged 19567 | -5/Waste | Discovered new exit (range 13) 19636 | -5/Waste | Build established: Hauler-Mutant 19639 | -5/Waste | EMP discharged 19663 | -5/Waste | Identified exit to Factory 19666 | -5/Waste | Entered Factory 19666 | -5/Factory | Accompanied by 2 allies 19704 | -5/Factory | Zion Hacker squad teleported in 19725 | -5/Factory | Zion Light squad teleported in 20233 | -5/Factory | Discovered new exit (range 26) 20405 | -5/Factory | Cargo convoy interrupted 20406 | -5/Factory | System corruption reached 30% 20432 | -5/Factory | Destroyed 9 combat bots 20438 | -5/Factory | Lost 3 allies 20507 | -5/Factory | Found Prototype Launcher 20507 | -5/Factory | Identified Gui. Micro-nuke Launcher 20520 | -5/Factory | Lost 6 parts (1p3n1u1w) 20534 | -5/Factory | Found Gui. Micro-nuke Launcher 20548 | -5/Factory | Found Prototype Device 20548 | -5/Factory | Identified Exp. ECM Suite 20556 | -5/Factory | Discovered new exit (range 42) 20672 | -5/Factory | Entered Upper Caves 20938 | -5/Upper Caves | Spotted B-75 Beast 21022 | -5/Upper Caves | Ambushed by wild Derelicts 21149 | -5/Upper Caves | Learned location of 1 exit from Factory 21695 | -5/Upper Caves | Learned Factory garrison access intel 21718 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22025 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22079 | -5/Upper Caves | Destroyed 8 combat bots 22305 | -5/Upper Caves | Discovered new exit (range 13) 22425 | -5/Upper Caves | Entered another Upper Caves area 22900 | -5/Upper Caves | Encountered a Warlord checkpoint 23067 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23118 | -5/Upper Caves | Discovered new exit (range 14) 23154 | -5/Upper Caves | Learned Factory trap positions 23249 | -5/Upper Caves | Entered Zhirov 23249 | -5/Zhirov | Discovered new exit (range 3) 23347 | -5/Zhirov | Learned location of Testing (-2) 23347 | -5/Zhirov | Learned location of Command (-1) 23383 | -5/Zhirov | Found Alien Artifact 23402 | -5/Zhirov | Found Alien Artifact 23402 | -5/Zhirov | Identified Integrated Dissipator 23402 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23514 | -5/Zhirov | Entered Proximity Caves 23516 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 23622 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 23748 | -4/Proximity Caves | P-70 Sage assimilated allied OR-W2Q(b) 23981 | -4/Proximity Caves | P-70 Sage assimilated allied 2S-UE0(s) 23986 | -4/Proximity Caves | P-80 Master assimilated allied 5R-HQU(b) 24014 | -4/Proximity Caves | 0b10 base defense nominally successful 24035 | -4/Proximity Caves | Destroyed 8 combat bots 24046 | -4/Proximity Caves | Lost 7 allies 24230 | -4/Proximity Caves | Repaired Scatter Rocket Array 24270 | -4/Proximity Caves | Repaired Broken Lrn. Tractor Beam 25197 | -4/Proximity Caves | Build established: Commander-Mutant 25730 | -4/Proximity Caves | Build established: Hauler-Mutant 25926 | -4/Proximity Caves | Discovered new exit (range 15) 25953 | -4/Proximity Caves | Entered Factory 25953 | -4/Factory | Accompanied by 4 allies 25953 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 25954 | -4/Factory | Identified exit to Research 25956 | -4/Factory | Loaded intel: 109 trap records 25957 | -4/Factory | Loaded intel: 4 garrison access locations 26480 | -4/Factory | Discovered new exit (range 16) 26602 | -4/Factory | Identified exit to Upper Caves 26649 | -4/Factory | Lost 3 parts (1p1u1w) 26672 | -4/Factory | Discovered exit to Research (range 10) 26840 | -4/Factory | Zion Light squad teleported in 26885 | -4/Factory | Zion Light squad teleported in 26965 | -4/Factory | Zion Defense Resupply teleported in 27051 | -4/Factory | Manually triggered Chute Trap 27051 | -4/Factory | Sucked down chute 27051 | -4/Factory | Entered Waste 27066 | -4/Waste | EMP discharged 27086 | -4/Waste | Spotted C-40 Crusher 27087 | -4/Waste | Destroyed C-40 Crusher 27094 | -4/Waste | System corruption reached 10% 27101 | -4/Waste | 6 allies followed down the chute 27123 | -4/Waste | Spotted C-40 Crusher 27132 | -4/Waste | Allies destroyed C-40 Crusher 27136 | -4/Waste | Spotted C-40 Crusher 27141 | -4/Waste | Allies destroyed C-40 Crusher 27144 | -4/Waste | Spotted C-40 Crusher 27148 | -4/Waste | Allies destroyed C-40 Crusher 27148 | -4/Waste | Spotted C-40 Crusher 27149 | -4/Waste | Destroyed C-40 Crusher 27166 | -4/Waste | EMP discharged 27214 | -4/Waste | Spotted C-40 Crusher 27218 | -4/Waste | Destroyed C-40 Crusher 27266 | -4/Waste | EMP discharged 27337 | -4/Waste | Build established: Hauler-Tank 27361 | -4/Waste | Discovered new exit (range 14) 27366 | -4/Waste | EMP discharged 27426 | -4/Waste | Identified exit to Factory 27441 | -4/Waste | Entered Factory 27441 | -4/Factory | Accompanied by 4 allies 27521 | -4/Factory | Zion Explosive Resupply teleported in 27682 | -4/Factory | Garrison activated, responded to threat 27750 | -4/Factory | Build established: Hauler-Mutant 27901 | -4/Factory | Destroyed 7 combat bots 27934 | -4/Factory | Lost 3 allies 28179 | -4/Factory | Crushed by falling debris 28191 | -4/Factory | First assault squad dispatched 28210 | -4/Factory | Lost 3 parts (1p1n1w) 28269 | -4/Factory | High security lockdown imminent 28349 | -4/Factory | High security lockdown engaged 28429 | -4/Factory | Discovered exit to Research (range 8) 28446 | -4/Factory | Entered Research 28446 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28477 | -3/Research | Lost 5 parts (2p1n1u1w) 28696 | -3/Research | First assault squad dispatched 28699 | -3/Research | Discovered new exit (range 13) 28727 | -3/Research | Identified exit to Armory 28739 | -3/Research | Zion Light squad teleported in 28757 | -3/Research | Entered Armory 28757 | -3/Armory | Accompanied by 3 allies 28952 | -3/Armory | Found Zio. Weapon Casing 28979 | -3/Armory | Zion Heavy squad teleported in 29047 | -3/Armory | Build established: Hauler-Tank 29268 | -3/Armory | Found Zio. Weapon Casing 29272 | -3/Armory | Found Zio. Weapon Casing 29306 | -3/Armory | Zion Infowar Resupply teleported in 29312 | -3/Armory | Found Prototype Processor 29312 | -3/Armory | Identified Exp. Signal Interpreter 29413 | -3/Armory | Spotted B-86 Titan 29458 | -3/Armory | Identified Transdimensional Reconstructor 29458 | -3/Armory | Warped through subspace to slip node 29458 | -3/Armory | Discovered new exit (range 1) 29458 | -3/Armory | Identified exit to Lab 29462 | -3/Armory | Entered Lab 29462 | -3/Lab | Discovered new exit (range 9) 29479 | -3/Lab | Identified exit to Research 29491 | -3/Lab | Unable to decrypt terminal 29491 | -3/Lab | Opened the door to a hidden lab 29552 | -3/Lab | Gained access to the hidden lab's interior 29560 | -3/Lab | Detected by scanners 29569 | -3/Lab | Confronted by A5 29579 | -3/Lab | Disabled Active System Cloaker 29604 | -3/Lab | MAIN.C forces arrive to investigate 29625 | -3/Lab | System corruption reached 10% 29743 | -3/Lab | Found Prototype Hackware 29758 | -3/Lab | Found Prototype Protection 29758 | -3/Lab | Identified Med. Regenerative Plating 29817 | -3/Lab | Found Alien Artifact 29885 | -3/Lab | Found Prototype Special Weapon 29886 | -3/Lab | Identified Gui. Remote Datajack 29942 | -3/Lab | Found Prototype Protection 29942 | -3/Lab | Identified Hvy. Regenerative Plating 29950 | -3/Lab | Found Prototype Energy Cannon 29950 | -3/Lab | Identified Potential Cannon 29969 | -3/Lab | Found Prototype Hackware 30278 | -3/Lab | Found Transdimensional Reconstructor 30294 | -3/Lab | Found Alien Artifact 30294 | -3/Lab | Identified Integrated Reactor 30294 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 30314 | -3/Lab | Found Alien Artifact 30473 | -3/Lab | Entered Research 30473 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30665 | -2/Research | Zion Experimental squad teleported in 31006 | -2/Research | Retrieved Zion intel report: Active Terminals 31007 | -2/Research | Zion Recon squad teleported in 31178 | -2/Research | Zion Infowar Resupply teleported in 31222 | -2/Research | Found Prototype Protection 31222 | -2/Research | Identified Zio. Shade Armor 31299 | -2/Research | Found Zio. Shade Armor 31320 | -2/Research | Build established: Generator-Mutant 31344 | -2/Research | Intercept squad dispatched 31365 | -2/Research | Spotted Tracker 31366 | -2/Research | Spotted Tracker 31371 | -2/Research | Destroyed Tracker 31393 | -2/Research | Destroyed Tracker 31422 | -2/Research | Spotted Combat Programmer 31444 | -2/Research | Spotted Combat Programmer 31449 | -2/Research | Destroyed Combat Programmer 31454 | -2/Research | Destroyed Combat Programmer 31526 | -2/Research | Found Zio. Shade Armor 31548 | -2/Research | Found Prototype Processor 31548 | -2/Research | Identified Spectral Analyzer 31773 | -2/Research | Terminal network hard line cut 31820 | -2/Research | Found Prototype Launcher 31821 | -2/Research | Identified Hellfire Missile Launcher 32058 | -2/Research | Build established: Generator-Gladiator 32107 | -2/Research | Found Prototype Launcher 32107 | -2/Research | Identified Point Singularity Launcher 32370 | -2/Research | System corruption reached 10% 32450 | -2/Research | Discovered new exit (range 30) 32620 | -2/Research | Entered Access 32620 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 32735 | -1/Access | Identified Exp. Hacking Suite 32777 | -1/Access | Fabricated Arm. Huge Wheel (x2) 32836 | -1/Access | Fabricated Centrium Wheel (x2) 32872 | -1/Access | Identified Core Expander 32872 | -1/Access | Installed Core Expander, added new Power slot 33025 | -1/Access | Retrieved Zion intel report: Branch Access 33025 | -1/Access | Identified exit to Command 33026 | -1/Access | Zion Light squad teleported in 33120 | -1/Access | First assault squad dispatched 33213 | -1/Access | Found Zio. Weapon Casing 33247 | -1/Access | Lost 3 allies 33334 | -1/Access | Destroyed 10 combat bots 33347 | -1/Access | Lost 3 parts (3u) 33394 | -1/Access | Lost 3 parts (1p2n) 33505 | -1/Access | System corruption reached 10% 33508 | -1/Access | High security lockdown imminent 33588 | -1/Access | High security lockdown engaged 33664 | -1/Access | Lost 5 parts (2p1n2u) 33700 | -1/Access | Destroyed 9 combat bots 33709 | -1/Access | Discovered new exit (range 4) 33799 | -1/Access | Destroyed 11 combat bots 33800 | -1/Access | Lost 5 parts (1p4u) 33935 | -1/Access | Lost 3 parts (3p) 33955 | -1/Access | Spotted Executioner 33956 | -1/Access | Spotted Executioner 33956 | -1/Access | Spotted Executioner 33957 | -1/Access | Identified exit to Surface 33966 | -1/Access | Spotted Striker 33966 | -1/Access | Spotted Executioner 33966 | -1/Access | Spotted Striker 33972 | *** | Escaped! Last Messages --------------- 33968_ I-47 Archangel distress signal jammed. 33969_ Penetrated by Slug. 33969_ Slug penetrates Main Access Shell. 33969_ I-47 Archangel distress signal jammed. 33969_ W-44 Eye distress signal jammed. 33969_ I-47 Archangel distress signal jammed. 33969_ W-44 Eye distress signal jammed. 33969_ Penetrated by Slug. 33969_ I-47 Archangel distress signal jammed. 33970_ R-10 Processor collects Gamma Rifle. 33970_ I-47 Archangel distress signal jammed. 33970_ K-01 Serf collects debris. 33971_ Executioner knocked back. 33971_ I-47 Archangel distress signal jammed. 33972_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ### # # #????????????????????????????? | | # # #??#?????????????????????????? | | = ####### #"#???????????????????????? | | *%= # #"### "#???????????????????????? | | # = % % ! #????????????????????????? | | % ! =! #????????????????????????? | | !! "## #????????????????????????? | | #???###????????????????????????? | | ""#####+##?????????????????????????? | | """##?#"" #?????????????????????????? | | ?????# # !! #?????????????????????????? | | ???????# # !! #?????????????????????????? | | ????#### # # ! #?????????????????????????? | | ???## ## # # #?????????????????????????? | | ??##""""" # + #?????????????????????????? | | ### " % #% # #?????????????????????????? | | # %# # #?????????????????????????? | | # # # #!#########?????????????????????????? | | #% # #?????????????????????????????????? | | # %#######"##########??????????????????? | | = "# " ""T"""" "??????????????????? | | %= ## % %"%"""" "??????????????????? | | " ## " " " "??????????????????? | | " "" ## =| E " i "????????????????????? | | # "#####"# ! iEm EK "????????????????????? | | + #????### = !=|" @p "????????????????????? | | # ?????# # [[gbpp! "????????????????????? | | # ?????# # k[=/"K%"" "??????????????????? | | # ??# # " "= ! "??????????????????? | | # ???# ## " " "??????????????????? | | # ???# # ;######"##########??????????????????? | | # ???# ## #####??????????????????????????????? | | # ???## ## ????????????????????????????????? | | #????# #### % ????????????????????????????????? | | ???? " ????????????????????????????????? | | ???# #????????????????????????????????? | | ???# %= #######????????????????????????????? | | ???# #!%%*!%!* #????????????????????????????? | | ???? ] ?#!====!= #????????????????????????????? | | ?????? ? ?######## #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | = ##############% #????????????????????????????? | | ![|=#????????????????????????????? | | % !=[ !+????????????????????????????? | | ##########+### #????????????????????????????? | | ??????# """ [!## #????????????????????????????? | | ??????# ""T"=[!## #????????????????????????????? | | ??????# "" "" !## #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 141 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 3 Jamming Range 14 Power Amplification 40 EM Shielding 8 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 40 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 14 Launcher Accuracy 30 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 28 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Arm. Huge Wheel | -8/Materials | Scanalyzed Microactuators | -7/Factory | Scanalyzed Arc Projector | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Imp. Light Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Wheel | -4/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Cargo Storage Unit | x1 | -6/Factory Arm. Huge Wheel | x2 | -5/Factory Arm. Huge Wheel | x2 | -1/Access | Authchip Centrium Wheel | x2 | -1/Access | Authchip Repaired ---------- Imp. Heat Sink | 2% | -9/Materials Arm. Huge Wheel | 32% | -8/Materials Arm. Huge Wheel | 72% | -8/Materials Arm. Huge Wheel | 52% | -7/Factory Remote Shield | 68% | -6/Factory Scatter Rocket Array | 66% | -4/Proximity Caves Lrn. Tractor Beam | 48% | -4/Proximity Caves | Broken Studied --------- Com. Wheel | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Shock Bomb Launcher | -7/Factory | Hacked Katana | -7/Factory | Hacked Wheel | -6/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultSegregatorCannon Manual? 0 Play Time 05:46:03 Cumulative 766.5 hours Start 2026.10.26 @ 07:27:07 End 2026.10.26 @ 21:18:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 567 Rogue 567 Adventurer 0 Explorer 0 Win Type 0 Total 33 Types 17/4/5/1/0/0/0/4/0/2 Lore% 72 Gallery% 76 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 23% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8498d4e-c386-4f26-869d-724b142d9efc