Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 00:10:19 Player: Mr Goldstein Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2790) 2790 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7330 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 150/150 System Corruption 3% Temperature Cool (9) Movement Core (1500) Ox29 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine (fused) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Visual Processing Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Tactical Coordination Suite Shock Rifle Arc Projector Heavy Particle Gun Cooled Pulse Rifle Plasma Rifle Plasma Cannon Minigun Flak Cannon Flak Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Visual Processing Unit Core Analyzer Particle Charger Improved Shield Generator > --- WEAPON ----------- Heavy Laser Beamcaster > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Tactical Coordination Suite Shock Rifle Arc Projector Field Laser Heavy Particle Gun Precision Beam Rifle Heavy Laser Cooled Pulse Rifle Plasma Rifle Plasma Cannon Minigun Flak Cannon Flak Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Power Maul [Rating: 42] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 98 | 6 13 2 3 2 44 13 3 12 Power 10 | 1 2 . 1 . 3 . 1 2 Engine 7 | 1 2 . 1 . 2 . . 1 Core 3 | . . . . . 1 . 1 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 2 . 2 . 9 2 . 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 18 | 2 2 . 2 . 9 2 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 3 . . . 9 6 1 2 Device 9 | . 1 . . . 2 3 1 2 Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 8 | . 1 . . . 5 2 . . Artifact . | . . . . . . . . . Weapon 48 | 2 6 2 . 2 23 5 1 7 Energy Gun 29 | 1 4 . . . 14 4 1 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 2 1 . 1 4 . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 9 | . . 1 . 1 5 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 37 | . 5 . . . 12 2 3 15 Power 6 | . 2 . . . 1 . 1 2 Propulsion 14 | . 2 . . . 6 1 1 4 Utility 9 | . . . . . 3 1 1 4 Weapon 8 | . 1 . . . 2 . . 5 Highest Loss Streak 7 | . 3 . . . 4 1 2 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 91 100 100 100 91 96 92 51 Engine 8 | . 11 14 14 14 8 7 1 5 Wheel 22 | . 26 28 28 28 28 28 24 3 Device 7 | . 9 . . . 9 13 15 3 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 8 | . . . . . 7 13 15 15 Protection 6 | . . 14 14 14 9 7 6 . Energy Gun 11 | . 22 . . . 15 14 15 10 Ballistic Gun 7 | . 5 27 28 27 2 . . . Naked Turns . | . . . . . . . . . Heaviest Build 110 | 12 36 36 38 39 102 110 107 104 Greatest Support 58 | 26 32 32 32 26 52 58 58 42 Greatest Overweight (x) 32 | . 1 1 1 1 5 2 2 32 Average Overweight (x) 1 | . . 1 1 1 1 1 1 11 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 Average Capacity 19 | 6 13 15 15 15 16 25 25 25 Most Carried 25 | 5 15 15 15 15 18 25 25 25 Average Carried 16 | 2 10 15 14 14 13 22 24 18 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 Final Carried 24 | 5 15 15 14 15 18 24 24 19 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Matter Collected 1817 | 272 129 138 . 199 707 100 111 161 Remotely . | . . . . . . . . . Salvage Created 3744 | 134 673 223 . 203 1205 772 307 227 Parts 184 | 8 29 17 . 14 64 28 14 10 Haulers Intercepted 4 | . 1 . . . 2 1 . . Recyclers Shooed 5 | . 1 1 . . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 13 10 Prevented 4 | . . . . . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 62 | . 11 5 . 7 18 10 6 5 Guns 49 | . 11 3 . 6 14 8 6 1 AOE 10 | . . 2 . 1 3 . . 4 Classes Destroyed 16 | 2 5 1 . . 4 3 . 1 Worker 6 | . 1 1 . . 3 1 . . Builder 1 | . . . . . 1 . . . Tunneler 5 | 2 . 1 . . 1 1 . . Hauler 4 | . 1 . . . 2 1 . . Recycler 7 | 1 1 1 . . 2 2 . . Mechanic 1 | . . . . . 1 . . . Operator 2 | . 1 . . . 1 . . . Watcher 4 | . 1 . . . 2 1 . . Swarmer 9 | . . 3 . 3 3 . . . Grunt 42 | . 11 2 . 4 10 6 5 4 Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . 1 . 1 . Sentry 4 | . . . . . 4 . . . Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 4 | 2 4 4 . 3 4 2 3 4 Combat Bots Only 4 | . 3 3 . 3 4 2 3 4 Max Kills in Single Turn 3 | 1 1 2 . 2 3 1 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . 1 3 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Damage Taken 4067 | . 539 132 . 96 1183 308 534 1275 Core 1015 | . 113 . . . 202 50 132 518 Absorbed by Shields 62 | . . . . . . . . 62 Core Remaining (%) 72 | 100 . . . 54 63 . . . Volleys Fired 312 | 4 69 15 . 10 119 55 20 20 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 144 | 70 115 56 . 56 130 124 144 124 Shots Fired 603 | 8 129 31 1 20 230 105 39 40 Gun 582 | 8 129 27 1 19 222 101 39 36 Cannon 4 | . . . . . . 4 . . Launcher 17 | . . 4 . 1 8 . . 4 Special . | . . . . . . . . . Kinetic 125 | 4 16 27 1 19 54 4 . . Thermal 461 | 4 113 . . . 168 101 39 36 Explosive 17 | . . 4 . 1 8 . . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 3 12 10 . 6 20 9 13 16 Robot Miss Streak 4 | 1 4 2 . 3 3 3 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . 1 . . 2 . Max Gunslinging Chain 1 | . . . . 1 . . 1 . Shots Hit Robots 381 | 5 89 16 . 12 137 62 25 35 Core Hits 165 | 4 33 9 . 9 57 25 14 14 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 27 | 2 9 . . . 6 4 3 3 Burn 27 | 2 9 . . . 6 4 3 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7179 | 67 1138 402 . 212 2357 1351 591 1061 Guns 6382 | 67 1138 252 . 175 2174 1351 591 634 Cannons . | . . . . . . . . . Explosions 797 | . . 150 . 37 183 . . 427 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 933 | 30 75 252 . 175 401 . . . Thermal 5449 | 37 1063 . . . 1773 1351 591 634 Explosive 797 | . . 150 . 37 183 . . 427 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . 3 3 3 Average Corruption 1 | . 1 1 1 1 . 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 73 | . 6 8 2 4 . 16 7 30 Message Errors 15 | . 2 1 . . . 6 2 4 Matter Fused 17 | . 1 2 . 2 . 1 4 7 Heat Flow Errors 10 | . 1 1 . . . 2 . 6 Energy Discharges 11 | . 1 2 . 1 . 2 . 5 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 6 | . 1 1 . . . 3 1 . Data Loss (major) 4 | . . . . 1 . . . 3 Misfires 5 | . . 1 1 . . . . 3 Alerts 3 | . . . 1 . . 1 . 1 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 5 | . . . . . 5 . . . Projectiles . | . . . . . . . . . Explosions 5 | . . . . . 5 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 369 | 18 140 282 6 59 347 206 369 305 Average Temperature 59 | 10 46 97 6 26 61 37 190 68 Received Heat Transfer 1470 | . 318 48 . 63 504 117 216 204 Effects 3 | . . 2 . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 1 2 . . Combat Hostiles 3 | . . . . . 1 2 . . Parts Melted 22 | 1 5 . . . 10 5 . 1 Heat Transferred 13914 | 259 3689 . . . 4625 2627 1258 1456 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Peak Influence 250 | 15 199 123 . 179 250 215 . . Initial 46 | . 9 46 . . . 39 . . Average 87 | 4 90 49 . 87 95 100 . . Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 95 | 100 100 100 . 100 91 90 . . Level 1 4 | . . . . . 8 9 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 3 . . . . 5 . . Investigation 2 | . 1 . . . . 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 2 | . 2 . . . . . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Distress Signals 4 | . 1 . . . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 25 4 . 7 33 23 9 8 Peak Tracking Total 5 | . 4 3 . 3 5 4 4 4 Tactical Retreats 9 | . 1 . . . 6 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Traps Triggered 7 | . 2 . . . 1 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . . . . . . 5 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Disabled 5 | . 1 . . . 1 3 . . Max in Single Turn 1 | . 1 . . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Accessed 21 | . 6 . 3 . 5 6 . 1 Terminals 14 | . 6 . . . 4 4 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 61 | . 13 . 15 . 18 14 . 1 Successful 38 | . 7 . 15 . 8 7 . 1 Failed 23 | . 6 . . . 10 7 . . Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 39 | . 13 . . . 16 10 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 34 | . 7 . 15 . 6 5 . 1 Record 14 | . . . 14 . . . . . Prototype ID Bank 3 | . 1 . . . . 2 . . Open Door 1 | . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . Terminal Index 2 | . 1 . . . . 1 . . Alert Level 3 | . . . . . 3 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 3 | . 3 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . Zone Layout 3 | . 2 . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 6 . . . 5 5 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 167 | . . . . . . . . 167 Highest-Rated Ally 167 | . . . . . . . . 167 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . 3 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Turns Passed 7378 | 71 976 657 437 558 1359 1393 410 1517 Spaces Moved 4054 | 47 664 489 378 479 660 843 267 227 Core 77 | 3 . . . . . . . 74 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3977 | 44 664 489 378 479 660 843 267 153 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 115 105 105 90 105 110 123 Average Speed 138 | 90 99 115 110 105 101 121 121 616 Slowest Speed 1650 | 100 115 115 115 105 155 130 123 1650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 93 96 44 83 51 21 49 42 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 7 | . . 1 . 3 . . 1 2 Spaces Dug 7 | . . . . . 7 . . . Terrain Destroyed 89 | . . 35 . 9 30 . . 15 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 89 | . . 35 . 9 30 . . 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total 5251 | 67 853 560 401 517 1117 1104 314 318 Wait 648 | . 79 49 . 24 263 160 18 55 Move 4042 | 46 663 488 373 478 659 842 266 227 Hop 2 | . . . 2 . . . . . Pick Up 97 | 11 21 3 11 2 25 18 4 2 Fast Attach 2 | . . . . . . 2 . . Attach 47 | 6 7 . . . 18 5 2 9 Detach 4 | . 1 . . . 1 . . 2 Swap 49 | . 6 2 3 2 26 6 1 3 Drop 40 | . 7 3 12 1 6 8 3 . Fire 312 | 4 69 15 . 10 119 55 20 20 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Zio] / [*Fac]) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 72 | -11/Junkyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 8) 505 | -10/Materials | Discovered new exit (range 6) 559 | -10/Materials | Discovered new exit (range 12) 596 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Lost 3 parts (1p1n1w) 1048 | -10/Materials | Entered Mines 1075 | -10/Mines | Discovered new exit (range 4) 1298 | -10/Mines | Discovered new exit (range 12) 1337 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1447 | -10/Mines | Learned location of Storage (-9) 1700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1700 | -10/Mines | Discovered new exit (range 5) 1705 | -10/Mines | Entered Exiles 1746 | -10/Exiles | Met 8R-AWN 1817 | -10/Exiles | Met EX-HEX 1866 | -10/Exiles | Met EX-BIN 1886 | -10/Exiles | Aligned with FarCom system 1887 | -10/Exiles | Given EX-Vault access code 1921 | -10/Exiles | Opened EX-Vault 1935 | -10/Exiles | Found Prototype Device 1986 | -10/Exiles | Identified Army-in-a-Box 1995 | -10/Exiles | DAS Turret deployed 1998 | -10/Exiles | Found Deploy-a-Sentry 2000 | -10/Exiles | Found Deploy-a-Sentry 2003 | -10/Exiles | DAS Turret deployed 2004 | -10/Exiles | DAS Turret deployed 2046 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2117 | -10/Exiles | Discovered new exit (range 14) 2142 | -10/Exiles | Entered Mines 2203 | -9/Mines | Met a Derelict bent on vengeance 2207 | -9/Mines | Found a hidden stash of uninstalled traps 2368 | -9/Mines | Learned location of Zion (-7) 2465 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2683 | -9/Mines | Learned Materials emergency access door positions 2692 | -9/Mines | Discovered new exit (range 8) 2700 | -9/Mines | Entered Materials 2700 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3129 | -8/Materials | Build established: Scavenger-Mutant 3168 | -8/Materials | Lost 4 parts (3n1u) 3402 | -8/Materials | Discovered new exit (range 14) 3441 | -8/Materials | Lost 3 parts (1n2w) 3511 | -8/Materials | Lost 3 parts (1p1n1u) 4059 | -8/Materials | Entered Factory 4059 | -7/Factory | Evolved 2 slots: Utility x2 4199 | -7/Factory | Identified exit to DSF 4286 | -7/Factory | Garrison activated, responded to threat 4676 | -7/Factory | Identified exit to Lower Caves 4788 | -7/Factory | Garrison activated, responded to threat 5452 | -7/Factory | Entered Lower Caves 5684 | -7/Lower Caves | Identified exit to Lower Caves 5862 | -7/Lower Caves | Entered another Lower Caves area 5976 | -7/Lower Caves | Spotted B-75 Beast 6094 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 6099 | -7/Lower Caves | Core integrity fell below 50% 6124 | -7/Lower Caves | Core integrity fell below 20% 6153 | -7/Lower Caves | Destroyed B-75 Beast 6183 | -7/Lower Caves | Lost 7 parts (1p1n2u3w) 6217 | -7/Lower Caves | P1-3CE showed up to help 6219 | -7/Lower Caves | P1-3CE revealed a hidden path 6363 | -7/Lower Caves | Build established: Mutant 7041 | -7/Lower Caves | Discovered new exit (range 14) 7379 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06938_ Particle Gun fries itself beyond repair. 06968_ The unstable cave ceiling collapses. 06994_ System corrupted: Matter fused (-8). 07041_ EXIT=FOUND 07085_ UZHA|6M41KDWWXDXUOVFB0GAZYDQSYC8# 07089_ Acquired 7 matter. 07137_ Acquired 42 matter. 07141_ System corrupted: Energy discharge (-45). 07177_ System corrupted: Heat flow error (+154). 07193_ System corrupted: Matter fused (-7). 07233_ Searching scrap... 07233_ Found Mak. ECM Suite. 07233_ Found Imp. Melee Analysis Suite. 07233_ Found 26 Matter. 07234_ Acquired 26 matter. 07263_ The unstable cave ceiling collapses. 07278_ 0|0ICSQTBKL5PZ|6 =M%>WX%I<0AZS 07307_ System corrupted: FCS attempts to trigger Grenade Launcher. 07307_ System corrupted: Grenade Launcher misfires. 07334_ System corrupted: Energy discharge (-48). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ????????????????????????????????????????## # | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ###### | | ????????????????????????????????????????# #????? | | ????????????????????????????????????##### ###???# | | ????????????????????????????????????# ####? | | ????????????????????????????????????# #? | | ????????????????????????????????????## #? | | ?????????????????????????????????????### #? | | ???????????????????????????????????????## ##? | | ?????????????????????????????????????#### #?? | | ????????????????????????????????????## #?# | | ????????????????????????????????????# ### | | ????????????????????????????????????# ## | | ??????????????????#########?????????## | | ??????????????????# #??????????## | | ??????????????????# #???????????# | | ????????????####??# $####???????## | | ??????????### # ##??????# | | ????????# % ##?????# | | ???????? ! ####### | | ???????? g g @ ## " | | ???????? g ### < "" | | ?????????? ???????## ####!!# "" | | ??????????????????????# #??# # " | | ??????????????????????### #??# """ | | ????????????????????????# #??# ####""" | | ????????????????????????## ##??## # ##???""" | | ?????????????????????????# #??? # ##????? | | ?????????????????????????# ? ##???????? | | ?????????????????????????# ##????????? | | ?????????????????????????## ##?????????? | | ?????????????????????????# #######??????????? | | ?????????????????????????#### #?????????????????? | | ????????????????????????????# ??????????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????## ?????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 42 Core Analysis 6 Particle Charging 15 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftFissionMallet Manual? 0 Play Time 01:03:19 Cumulative 72.0 hours Start 2023.04.04 @ 22:22:42 End 2023.04.05 @ 00:10:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94a1d4bd-cf92-4155-8459-9585a8a5c8e8