Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.10.06 @ 21:41:35 Player: arkn Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (208) 1040 Value Destroyed (8027) 8027 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (1642) 1642 TOTAL SCORE: 18429 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 282 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 192/300 Energy 92/100 System Corruption 30% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (15) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Xenon Bombardment Thruster Advanced Hardlight Generator Heavy Dispersion Rifle Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads > --- UTILITY ---------- Machine Analyzer Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Microactuators Improved Force Booster Advanced Transmission Jammer Improved Phase Shifter Graphene Brace Improved Remote Shield > --- WEAPON ----------- Shock Maul Shock Maul Force Lance > --- INVENTORY -------- Heavy Dispersion Rifle [Rating: 145] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Great Axe Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Slots Evolved 16 | . . 2 . . . 2 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 13 | . . 2 . . . 1 1 2 2 2 1 2 . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 181 | 6 12 4 . . 7 22 13 9 40 23 12 20 13 Power 27 | 1 2 1 . . . 4 1 2 3 2 7 3 1 Engine 10 | 1 1 1 . . . 3 1 2 1 . . . . Core 5 | . 1 . . . . 1 . . 2 1 . . . Reactor 12 | . . . . . . . . . . 1 7 3 1 Propulsion 28 | 2 . 1 . . 2 4 2 . 5 4 1 4 3 Treads 17 | 2 . 1 . . 2 4 2 . 1 4 1 . . Leg 4 | . . . . . . . . . 4 . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 3 Flight 4 | . . . . . . . . . . . . 4 . Utility 81 | 1 6 1 . . 1 8 3 5 22 13 3 10 8 Device 35 | 1 2 . . . 1 5 1 2 8 6 2 4 3 Storage 6 | . 1 1 . . . . 1 1 . 1 . 1 . Processor 23 | . . . . . . 1 . 1 10 2 1 5 3 Hackware 1 | . . . . . . . . . 1 . . . . Protection 15 | . 3 . . . . 2 1 1 3 4 . . 1 Artifact 1 | . . . . . . . . . . . . . 1 Weapon 45 | 2 4 1 . . 4 6 7 2 10 4 1 3 1 Energy Gun 21 | 1 3 1 . . 2 3 5 2 2 . . 1 1 Energy Cannon 3 | . . . . . . . 1 . 2 . . . . Ballistic Gun 5 | 1 1 . . . . . 1 . . . . 2 . Ballistic Cannon 5 | . . . . . 1 2 . . 1 1 . . . Launcher 1 | . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . . Slashing Weapon 6 | . . . . . 1 1 . . 4 . . . . Piercing Weapon 2 | . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 1 . 6 5 . . 3 Corrupted Parts 1 | . . 1 . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . Parts Lost 75 | . 1 2 . . 5 7 1 . 15 6 6 16 16 Power 8 | . 1 . . . . 1 . . . 1 1 3 1 Propulsion 16 | . . 1 . . 2 2 . . 3 . 2 5 1 Utility 42 | . . . . . 1 2 1 . 10 5 2 7 14 Weapon 9 | . . 1 . . 2 2 . . 2 . 1 1 . Highest Loss Streak 12 | . 1 2 . . 5 5 1 . 6 3 2 8 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 3 7 7 10 10 8 9 9 10 9 7 4 7 4 Power . | . . . . . . . 1 1 1 1 . . . Propulsion 3 | 1 2 2 4 4 3 4 2 3 3 2 1 2 . Utility 2 | . 3 2 2 2 2 2 2 1 2 2 1 . 1 Weapon 2 | . 2 2 3 4 2 2 3 4 2 1 1 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 36 | 2 2 . 1 2 . 7 2 1 9 8 . 1 1 Power 4 | 1 . . . . . . 1 1 1 . . . . Propulsion 13 | 1 . . 1 2 . 1 . . 4 4 . . . Utility 10 | . 1 . . . . 3 1 . 1 3 . . 1 Weapon 9 | . 1 . . . . 3 . . 3 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 80 96 99 99 96 93 96 99 93 69 Engine 4 | . 7 11 11 11 11 7 6 6 2 . . . . Core 1 | . 5 . . . . 1 . . 2 2 2 . . Reactor 1 | . . . . . . . . . . 2 6 6 2 Treads 14 | . 28 22 22 22 20 17 23 20 5 7 14 10 . Leg 3 | . . . . . . . . . 10 7 . . . Device 18 | . 8 24 32 33 29 24 15 18 14 12 22 18 4 Storage 7 | . 13 11 11 11 11 9 7 10 7 2 . 3 . Processor 17 | . . . . . . 5 7 6 21 36 30 40 45 Protection 6 | . 5 7 . . 3 5 14 13 5 6 6 . 2 Energy Gun 9 | . 20 22 22 3 8 19 13 13 3 . . . . Ballistic Cannon 1 | . . . . . 8 6 1 . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . 9 6 . Slashing Weapon 3 | . . . . . 2 . . . 9 10 . . . Piercing Weapon 1 | . . . . . . . . . . 3 4 3 3 Peak Build Rating 145 | 6 14 15 15 14 18 34 49 66 96 121 136 145 121 Average Rating 64 | 4 9 14 14 11 15 26 45 58 82 108 133 131 91 On Entrance 44 | . 6 10 15 14 12 18 34 49 66 89 121 129 61 Avg Prop Armor Cover (%) . | . . 2 . . . . . . . . . 1 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 70 | 8 21 28 28 24 29 40 53 62 66 66 66 70 26 Greatest Support 105 | 40 40 40 40 40 40 56 76 76 83 105 105 105 34 Greatest Overweight (x) 2 | . . 1 . . 1 1 . . 2 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 10 10 10 10 10 10 10 10 10 5 10 5 Average Capacity 8 | 5 7 8 10 10 10 10 10 10 10 7 5 8 5 Most Carried 10 | 5 8 10 10 10 10 10 10 10 10 10 5 10 5 Average Carried 8 | 3 7 7 10 9 8 9 9 9 9 7 4 7 4 Final Capacity 10 | 5 8 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 5 8 10 10 10 10 10 10 10 10 5 4 4 5 Class Distribution -------------------- 34% | Gladiator 18% | Skirmisher 15% | Scavenger-Skirmisher 11% | Scavenger-Mutant 10% | Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -3/Research Gladiator | -2/Research Scavenger-Scout | -2/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Matter Collected 3294 | 272 176 65 38 . 174 544 188 97 922 431 197 190 . Remotely . | . . . . . . . . . . . . . . Salvage Created 9631 | 145 536 496 30 . 363 1191 237 180 2557 2123 650 1123 . Parts 468 | 5 33 30 1 . 17 51 15 9 102 106 43 56 . Haulers Intercepted 7 | . 1 1 . . . 1 1 . 1 2 . . . Recyclers Shooed 3 | . . . . . 1 . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Combat Hostiles Destroyed 146 | . 11 9 . . 6 33 6 2 33 24 11 11 . Melee 65 | . 1 . . . 3 . . . 20 24 10 7 . Guns 49 | . 10 7 . . . 19 6 . 6 . . 1 . Cannons 18 | . . . . . 3 10 . 1 4 . . . . AOE 7 | . . 2 . . . 2 . . 3 . . . . Classes Destroyed 14 | 3 4 2 . . 2 1 1 . . 1 . . . Worker 14 | 1 . 1 . . 1 1 . 1 4 3 . 2 . Builder 8 | . . . . . 1 1 . 1 1 4 . . . Tunneler 3 | 2 . . 1 . . . . . . . . . . Hauler 7 | . 1 1 . . . 1 1 . 1 2 . . . Recycler 16 | 1 1 1 . . 1 2 . . 4 3 . 3 . Watcher 14 | . 3 . . . . 2 . 1 4 3 . 1 . Swarmer 36 | . 5 3 . . . 11 3 . . 7 3 4 . Grunt 44 | . 6 3 . . 4 12 . . 13 6 . . . Brawler 5 | . . . . . 1 2 . . 2 . . . . Duelist 3 | . . 1 . . 1 1 . . . . . . . Sentry 17 | . . 2 . . . 5 2 1 4 1 2 . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 11 | . . . . . . 2 . . 3 1 . 5 . Programmer 29 | . . . . . . . 1 1 11 8 6 2 . Best Kill Streak 10 | 2 4 10 1 . 6 7 2 1 4 5 3 6 . Combat Bots Only 7 | . 3 7 . . 6 7 2 1 3 5 3 4 . Max Kills in Single Turn 3 | 1 2 2 1 . 1 3 1 1 2 2 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . 1 . . . 2 . . 2 . . . . Melee 2 | . 1 . . . 1 . . . 1 2 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Hostile Shots Fired 1335 | . 63 40 1 . 33 163 81 22 242 236 148 227 79 Missed 419 | . 17 7 . . 6 43 32 7 84 67 50 73 33 Hits 916 | . 46 33 1 . 27 120 49 15 158 169 98 154 46 Melee 30 | . . . . . 4 10 . . 12 . . . 4 Projectile 886 | . 46 33 1 . 23 110 49 15 146 169 98 154 42 AOE 5 | . . . . . . . . . 3 1 . . 1 Critical Strikes 41 | . . . . . 1 4 . . 10 12 6 5 3 Actively Blocked 24 | . . . . . . . . . . 10 6 5 3 Part Disruptions 3 | . . . . . . . . . . 3 . . . Damage Taken 16636 | . 508 391 25 . 485 1893 448 161 4149 2836 1376 3010 1354 Core 2999 | . 90 86 10 . 26 305 48 12 664 201 134 928 495 Absorbed by Shields 1359 | . . . . . . . . . 130 531 421 277 . Redirected to Shielding 367 | . . . . . . . . . . 159 208 . . Core Remaining (%) 74 | 100 64 . . . 69 44 93 98 33 82 89 . . Volleys Fired 290 | 12 45 25 2 . 17 101 18 11 53 . . 5 1 Largest 3 | 2 2 2 2 . 2 3 3 3 3 . . 3 1 Hottest 240 | 60 90 110 110 . 78 195 240 240 195 . . 125 94 Shots Fired 694 | 24 90 49 4 . 30 269 51 33 128 . . 15 1 Gun 524 | 24 90 49 4 . 12 190 42 22 75 . . 15 1 Cannon 170 | . . . . . 18 79 9 11 53 . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 213 | 12 26 . . . 18 79 15 . 53 . . 10 . Thermal 392 | 12 26 20 2 . . 190 28 33 75 . . 5 1 Explosive . | . . . . . . . . . . . . . . Electromagnetic 89 | . 38 29 2 . 12 . 8 . . . . . . Robot Hit Streak 52 | 4 9 4 1 . 15 52 12 11 6 . . 9 . Robot Miss Streak 8 | 3 7 6 1 . 5 3 8 3 7 . . 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . Shots Hit Robots 689 | 12 51 25 2 . 28 202 32 25 157 75 31 45 4 Core Hits 308 | 6 23 14 1 . 17 68 20 16 71 40 13 17 2 Critical Kills 3 | . . . . . . . . . . . 1 2 . Critical Parts Destroyed 6 | . . . . . . . . . . 1 2 3 . Critical Strikes 62 | . . 1 . . . 11 . . 10 11 12 16 1 Burn 10 | . . . . . . 8 . . 2 . . . . Destroy 1 | . . . . . . . . . . . . 1 . Blast 4 | . . . . . . 3 . . 1 . . . . Corrupt 1 | . . 1 . . . . . . . . . . . Smash 8 | . . . . . . . . . . 1 3 4 . Sever 8 | . . . . . . . . . 7 1 . . . Impale 30 | . . . . . . . . . . 9 9 11 1 Melee Attacks 411 | . . . . . 7 1 . . 121 137 52 52 41 Impact 34 | . . . . . . . . . . 4 17 13 . Slashing 185 | . . . . . 7 1 . . 121 56 . . . Piercing 192 | . . . . . . . . . . 77 35 39 41 Sneak Attacks 31 | . . . . . . . . . 10 15 . 6 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks 57 | . . . . . . . . . 17 21 10 9 . Damage Inflicted 21375 | 121 613 590 31 . 553 3655 567 701 6467 4266 1540 2104 167 Guns 6176 | 121 607 368 31 . 138 2387 480 490 1305 . . 249 . Cannons 2830 | . . . . . 271 1166 87 211 1095 . . . . Explosions 545 | . . 222 . . . 102 . . 221 . . . . Melee 11810 | . . . . . 144 . . . 3838 4266 1540 1855 167 Ramming 14 | . 6 . . . . . . . 8 . . . . Kinetic 3027 | 43 155 . . . 271 1166 167 . 1095 . . 130 . Thermal 5492 | 78 175 349 16 . . 2387 362 701 1305 . . 119 . Explosive 221 | . . . . . . . . . 221 . . . . Electromagnetic 811 | . 277 241 15 . 138 102 38 . . . . . . Impact 1012 | . . . . . . . . . . 136 477 399 . Slashing 5612 | . . . . . 144 . . . 3838 1630 . . . Piercing 5186 | . . . . . . . . . . 2500 1063 1456 167 Highest Corruption 28 | . . 1 1 1 3 . 2 . 28 17 8 5 26 Average Corruption 9 | . . 1 1 1 1 . 2 . 16 10 6 1 7 Corruption Purged 7 | . . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 226 | . . 1 10 6 6 . 6 . 95 75 14 2 11 Message Errors 47 | . . 1 2 1 1 . 2 . 20 14 4 1 1 Matter Fused 61 | . . . 4 4 1 . 1 . 27 21 1 . 2 Heat Flow Errors 34 | . . . 1 1 . . . . 10 17 4 . 1 Energy Discharges 28 | . . . . . . . 2 . 12 8 2 1 3 Parts Rejected 4 | . . . . . . . . . 2 2 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 29 | . . . 3 . 2 . . . 12 7 3 . 2 Data Loss (major) 11 | . . . . . 1 . . . 6 4 . . . Misfires 2 | . . . . . 1 . 1 . . . . . . Alerts 7 | . . . . . . . . . 5 1 . . 1 Misdirections 2 | . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1935 | . . 2 . . 1 . . 8 323 885 326 390 . Projectiles 107 | . . . . . 1 . . 8 98 . . . . Explosions 2 | . . 2 . . . . . . . . . . . Melee 1826 | . . . . . . . . . 225 885 326 390 . Knockbacks 29 | . . . . . 1 9 . . 13 . 4 2 . Impact 6 | . . . . . . . . . . . 4 2 . Kinetic 23 | . . . . . 1 9 . . 13 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . 57 . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . Rammed 3 | . 2 . . . . . . . 1 . . . . Targets Rammed 4 | . 3 . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 602 | 20 306 84 113 224 12 359 171 195 602 265 236 30 168 Average Temperature 95 | 14 106 25 41 117 7 93 55 95 132 104 89 16 97 Received Heat Transfer 2402 | . 201 63 15 . 225 657 102 30 659 178 110 117 45 Effects 11 | . 2 . . . . 1 . . 8 . . . . Shutdowns 3 | . . . . . . 1 . . 2 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 2 | . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . 2 . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 1 1 3 . Combat Hostiles 4 | . . . . . . . . . . . 1 3 . Parts Fried 8 | . . 2 . . . . . . . . 2 4 . Impact Corruptions 14 | . . . . . . . . . . 3 7 4 . Robots Melted 3 | . . . . . . 2 . 1 . . . . . Combat Hostiles 3 | . . . . . . 2 . 1 . . . . . Parts Melted 29 | . . . . . . 17 3 3 6 . . . . Heat Transferred 11817 | 175 400 596 37 . . 6290 809 1475 1887 . . 148 . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Maximum Alert Level 5 | . . . . . . 2 1 . 2 2 1 . 5 Low Security (%) 68 | 100 100 100 100 . 100 66 91 100 33 60 63 100 . Level 1 18 | . . . . . . 9 8 . 51 17 36 . . Level 2 10 | . . . . . . 23 . . 14 22 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . 99 Peak Influence 1672 | 10 91 160 50 . 105 524 233 44 549 549 286 129 1672 Initial 286 | . . 26 50 . . 29 233 5 . 268 286 89 21 Average 179 | . 26 56 6 . 24 155 94 4 246 214 197 60 1631 Influence Increases 5087 | 20 332 263 63 . 200 934 199 77 1195 996 349 387 72 Destroy 0b10 Robot/C 2960 | . 220 180 40 . 120 660 120 40 660 480 220 220 . Destroy 0b10 Robot/NC 310 | 20 25 15 5 . 15 35 5 15 70 75 . 30 . Destroy Leader 692 | . 58 42 10 . 20 156 32 22 160 100 50 42 . Allied During Kill 8 | . . . 8 . . . . . . . . . . Successful Hack 126 | . 14 3 . . . 17 12 . 4 37 28 11 . Select Force Hacks 50 | . . . . . . . . . . 50 . . . Disable Machine 225 | . . 15 . . . 30 15 . 60 30 30 . 45 Destroy Structure 236 | . . 8 . . . 6 . . 136 44 6 9 27 Partial Spotted 15 | . . . . . . . . . 15 . . . . Lose Combat Pursuer 465 | . 15 . . . 45 30 15 . 90 180 15 75 . Influence Decreases 5154 | 20 270 195 193 . 125 496 700 89 647 997 737 508 177 Entered New Map 1077 | . . 36 80 . . 46 280 7 . 280 261 70 17 Time Decay 3317 | 20 260 139 113 . 75 380 410 82 487 657 416 278 . Lost Part 750 | . 10 20 . . 50 70 10 . 150 60 60 160 160 Lost Ally 10 | . . . . . . . . . 10 . . . . Squads Dispatched 61 | . 2 1 . . . 8 1 2 11 10 4 2 20 Investigation 5 | . 1 . . . . 1 . . 1 2 . . . Extermination 18 | . . . . . . . 1 1 7 5 2 2 . Reinforcement 14 | . 1 1 . . . 3 . 1 3 3 2 . . Assault 22 | . . . . . . 2 . . . . . . 20 Garrison 2 | . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Distress Signals 7 | . . . . . . 2 . 1 3 1 . . . Communications Jammed 8 | . . . . . . . . . . . . 8 . Distress Signals 7 | . . . . . . . . . . . . 7 . Times Spotted 259 | . 19 11 2 . 8 43 7 6 45 48 21 25 24 Peak Tracking Total 13 | . 3 4 2 . 6 5 3 2 8 6 8 9 13 Tactical Retreats 17 | . 1 . . . 2 2 1 . 3 6 1 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Traps Triggered 12 | . 1 . . . . 1 1 1 1 6 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Machines Disabled 16 | . . 2 . . . 2 1 . 4 2 2 . 3 Max in Single Turn 2 | . . 1 . . . 2 1 . 2 1 1 . 1 Garrison Access 6 | . . . . . . 1 1 . 2 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . 1 . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Machines Accessed 37 | . 3 1 . 1 . 4 2 . 9 9 4 4 . Terminals 17 | . 3 1 . . . 2 1 . 2 3 2 3 . Fabricators 5 | . . . . . . . . . 2 1 1 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 2 . . . Scanalyzers 5 | . . . . . . 1 . . 2 1 1 . . Garrison Access 6 | . . . . . . 1 1 . 2 2 . . . Total Hacks 114 | . 13 3 . 1 . 13 10 . 23 33 9 9 . Successful 63 | . 8 2 . 1 . 8 6 . 10 20 4 4 . Failed 51 | . 5 1 . . . 5 4 . 13 13 5 5 . Catastrophic 6 | . . . . . . . . . 2 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 72 | . 12 3 . 1 . 8 8 . 8 20 6 6 . Terminals 59 | . 13 3 . . . 8 8 . 3 12 5 7 . Fabricators 15 | . . . . . . . . . 5 5 3 2 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 3 4 . . . Scanalyzers 17 | . . . . . . 3 . . 8 5 1 . . Garrison Access 15 | . . . . . . 2 2 . 4 7 . . . Terminal Hacks 10 | . 2 . . 1 . 2 2 . . 2 . 1 . Open Door 1 | . . . . . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . 1 . . 1 . . . Zone Layout 4 | . 1 . . . . 1 1 . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 1 1 . . Network Status 4 | . . . . . . . . . 2 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . 3 . . 6 4 . . . Insert Component 2 | . . . . . . . . . 1 1 . . . Analyze 4 | . . . . . . . . . 1 3 . . . Retrieve Study 7 | . . . . . . 3 . . 4 . . . . Garrison Access Hacks 6 | . . . . . . 1 1 . 2 2 . . . Seal Access 6 | . . . . . . 1 1 . 2 2 . . . Unauthorized Hacks 30 | . 6 2 . . . 2 3 . . 11 3 3 . Terminals 25 | . 6 2 . . . 2 3 . . 7 2 3 . Track 11 | . 3 1 . . . 1 1 . . 3 1 1 . Botnet 6 | . 2 1 . . . . 1 . . 1 . 1 . Operators 8 | . 1 . . . . 1 1 . . 3 1 1 . Fabricators 3 | . . . . . . . . . . 2 1 . . Report 1 | . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 3 1 . . . 3 2 . 8 8 4 3 . Full Trace Events 2 | . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . 2 . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Total Allies 3 | . . . 3 . . . . . . . . . . Largest Group 3 | . . . 3 3 3 . . . . . . . . Highest-Rated Group 40 | . . . 40 40 40 . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . . . . . . Total Orders 5 | . . . . . . . . . 5 . . . . EXPLORE 4 | . . . . . . . . . 4 . . . . RETURN 1 | . . . . . . . . . 1 . . . . Ally Attacks 21 | . . . 12 . 9 . . . . . . . . Total Damage 238 | . . . 157 . 81 . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Active Infowar (turns) 14795 | 13 480 290 971 438 393 2470 983 1015 3151 2605 1014 606 366 Optics 5355 | . . . . . . 1610 983 1015 1221 . . 160 366 IFF 2094 | . . . . . . . . 827 1267 . . . . Structural 5279 | . 259 290 971 438 393 1591 . . 1335 . . 2 . Traps 4852 | . . . . . . 287 983 1015 2354 213 . . . Seismic 1952 | 13 223 77 931 438 270 . . . . . . . . Machine Analysis 4801 | . . . . . . . . . 210 2605 1014 606 366 Cloaking 2 | . . . . . . . . . . . . . 2 Jamming 550 | . . . . . . . . . . . . 550 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . . . . Drone Launches 5 | . . . . . . . . . 5 . . . . Drone Recoveries 4 | . . . . . . . . . 4 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Turns Passed 15634 | 173 1104 290 971 438 393 2470 983 1015 3203 2605 1014 606 369 Spaces Moved 8558 | 78 561 107 586 272 182 929 516 532 1999 1665 494 314 323 Core 3 | 3 . . . . . . . . . . . . . Treads 5564 | 75 561 107 586 272 182 929 516 532 493 613 494 204 . Legs 2558 | . . . . . . . . . 1506 1052 . . . Wheels . | . . . . . . . . . . . . . . Hover 150 | . . . . . . . . . . . . . 150 Flight 283 | . . . . . . . . . . . . 110 173 Fastest Speed 34 | 50 160 160 160 160 160 160 160 160 90 100 160 34 37 Average Speed 137 | 155 160 183 160 160 166 160 160 160 115 122 160 118 47 Slowest Speed 320 | 160 160 240 160 160 240 240 160 160 320 240 160 240 136 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . Potential Cave-ins 3 | . . . . . . . . . 3 . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 5 68 14 98 71 52 59 15 16 51 41 19 8 36 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 53 | . . . . . . 1 . . 16 21 3 3 9 Terrain Destroyed 124 | . . 7 . . . 3 . . 78 21 3 3 9 Melee 51 | . . . . . . 1 . . 14 21 3 3 9 Projectile 26 | . . . . . . 2 . . 24 . . . . AOE 47 | . . 7 . . . . . . 40 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Total 11294 | 106 680 152 616 277 232 1706 636 670 2631 2018 655 462 453 Wait 1675 | 2 45 6 26 . 13 605 72 109 387 180 100 65 65 Move 8542 | 77 560 106 585 271 181 928 515 531 1997 1664 493 311 323 Hop 1 | . . . . . . . . . . . . 1 . Pick Up 116 | 7 5 6 1 2 5 23 5 3 24 18 5 10 2 Fast Attach 79 | 6 4 . . . 1 3 6 2 19 16 2 8 12 Attach 61 | . . 4 . . 6 11 3 1 10 9 6 9 2 Detach 5 | . . . . . . . . . 1 . . 2 2 Swap 76 | . 11 3 1 . 2 11 5 6 16 8 7 5 1 Drop 127 | 2 7 2 1 4 . 23 12 7 30 21 7 7 4 Fire 290 | 12 45 25 2 . 17 101 18 11 53 . . 5 1 Melee 315 | . . . . . 7 1 . . 92 100 35 39 41 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . 3 . . . . . . . 1 . . . . Escape Stasis 3 | . . . . . . . . . 1 2 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 174 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 3) 1004 | -10/Materials | Discovered new exit (range 6) 1268 | -10/Materials | Discovered new exit (range 7) 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Utility x2 1471 | -9/Materials | Discovered new exit (range 8) 1530 | -9/Materials | Destroyed 7 combat bots 1568 | -9/Materials | Entered Mines 1792 | -9/Mines | Discovered new exit (range 6) 1803 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1836 | -9/Mines | Build established: Scavenger-Mutant 1843 | -9/Mines | Learned Materials stockpile data 1854 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1856 | -9/Mines | Learned 4 Materials zone layouts 2241 | -9/Mines | Discovered new exit (range 4) 2512 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2512 | -9/Mines | Discovered new exit (range 5) 2539 | -9/Mines | Entered Exiles 2539 | -9/Exiles | Accompanied by 3 allies 2578 | -9/Exiles | Met 8R-AWN 2607 | -9/Exiles | Met EX-HEX 2649 | -9/Exiles | Met EX-BIN 2670 | -9/Exiles | Aligned with FarCom system 2672 | -9/Exiles | Given EX-Vault access code 2710 | -9/Exiles | Opened EX-Vault 2720 | -9/Exiles | Found Potential Leg 2723 | -9/Exiles | Found Potential Leg 2758 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2807 | -9/Exiles | Met EX-DEC 2958 | -9/Exiles | Discovered new exit (range 14) 2977 | -9/Exiles | Left Exiles lab with Potential Leg 2977 | -9/Exiles | Entered Mines 2977 | -8/Mines | Accompanied by 3 allies 2995 | -8/Mines | Discovered new exit (range 10) 3250 | -8/Mines | Discovered new exit (range 9) 3262 | -8/Mines | Lost 3 allies 3336 | -8/Mines | Lost 5 parts (2n1u2w) 3370 | -8/Mines | Entered Materials 3370 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3371 | -8/Materials | Identified exit to Factory 3656 | -8/Materials | Build established: Scavenger-Skirmisher 5136 | -8/Materials | Garrison activated, responded to threat 5224 | -8/Materials | Destroyed 7 combat bots 5338 | -8/Materials | Discovered exit to Factory (range 19) 5370 | -8/Materials | First assault squad dispatched 5604 | -8/Materials | Found Prototype Launcher 5677 | -8/Materials | Core integrity fell below 50% 5740 | -8/Materials | Lost 5 parts (1p2n2w) 5840 | -8/Materials | Entered Factory 5840 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6065 | -7/Factory | Discovered new exit (range 5) 6420 | -7/Factory | Build established: Skirmisher 6700 | -7/Factory | Discovered new exit (range 17) 6823 | -7/Factory | Entered another Factory area 6823 | -6/Factory | Evolved 2 slots: Utility x2 7680 | -6/Factory | Discovered new exit (range 13) 7680 | -6/Factory | Discovered new exit (range 6) 7838 | -6/Factory | Entered another Factory area 7838 | -5/Factory | Evolved 2 slots: Utility x2 8580 | -5/Factory | Crushed by falling debris 9060 | -5/Factory | System corruption reached 10% 9289 | -5/Factory | Lost 6 parts (1n4u1w) 9674 | -5/Factory | Core integrity fell below 50% 9704 | -5/Factory | Build established: Gladiator 10212 | -5/Factory | Identified Rocket Array 10246 | -5/Factory | Discovered new exit (range 16) 10302 | -5/Factory | Identified exit to Upper Caves 11035 | -5/Factory | Discovered new exit (range 6) 11040 | -5/Factory | Identified exit to Factory 11041 | -5/Factory | Entered another Factory area 11041 | -4/Factory | Evolved 2 slots: Utility x2 11903 | -4/Factory | Discovered new exit (range 7) 11908 | -4/Factory | Identified exit to Upper Caves 12761 | -4/Factory | System corruption reached 10% 13217 | -4/Factory | Lost 3 parts (3u) 13549 | -4/Factory | Discovered new exit (range 9) 13558 | -4/Factory | Identified exit to Research 13646 | -4/Factory | Entered Research 13646 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14652 | -3/Research | Discovered new exit (range 7) 14659 | -3/Research | Identified exit to Research 14660 | -3/Research | Entered another Research area 14660 | -2/Research | Evolved 2 slots: Utility x2 14742 | -2/Research | Lost 4 parts (1p3u) 15208 | -2/Research | Lost 8 parts (2p3n3u) 15254 | -2/Research | Core integrity fell below 50% 15264 | -2/Research | Discovered new exit (range 9) 15266 | -2/Research | Identified exit to Quarantine 15266 | -2/Research | Entered Quarantine 15267 | -2/Quarantine | Maximum security lockdown engaged 15287 | -2/Quarantine | Lost 5 parts (2n2u1w) 15343 | -2/Quarantine | Found Alien Artifact 15343 | -2/Quarantine | Identified Phase Redirector 15503 | -2/Quarantine | System corruption reached 10% 15511 | -2/Quarantine | Found Alien Artifact 15511 | -2/Quarantine | Identified Transdimensional Reconstructor 15511 | -2/Quarantine | Warped through subspace 15538 | -2/Quarantine | Lost 4 parts (1n3u) 15630 | -2/Quarantine | Core integrity fell below 20% 15635 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15624_ Adv. Signal Interpreter destroyed. 15625_ B-74 Champion suffers critical hit (Impale). 15626_ Adv. Targeting Computer destroyed. 15628_ System corrupted: Matter fused (-10). 15628_ P-80 Master resets B-74 Champion, system corruption cleaned. 15629_ Adv. Target Analyzer destroyed. 15629_ System corrupted by crushing effect (+5). 15629_ System corrupted by crushing effect (+2). 15631_ Adv. Salvage Targeting Computer destroyed. 15631_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 15632_ Machine Analyzer destroyed. 15632_ Enh. Optical Array destroyed. 15632_ Adv. Signal Interpreter destroyed. 15632_ System corrupted by crushing effect (+4). 15632_ System corrupted by crushing effect (+1). 15632_ Graphene Brace destroyed. 15632_ B-74 Champion destroyed. 15635_ Imp. Melee Analysis Suite destroyed. 15635_ System corrupted by crushing effect (+4). 15635_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ????????????# | | ????????????# | | ????????????###"################ | | ??????????????###??????????????? | | ????????????????????#########??? | | ????????????????????#!!"""!!#??? | | ????????????????????#!"" 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T" + ] | | ???????????????????# "" # ! | | ???????????????????# # ! | | ???????????????????# = ###### | | ???????????????????########????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 43 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Melee Accuracy 20 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 40 Force Boost 30 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Thunder Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Gun | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Great Axe | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Thunder Leg | -5/Factory | Hacked Power Maul | -5/Factory | Hacked Alien Tech Used ----------------- Phase Redirector Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Hornet's Nest Sprinter We Love MA Challenges ------------ None Game ------ Seed ShrapnelAbsorptionCoupler Manual? 0 Play Time 04:23:14 Cumulative 230.3 hours Start 2025.10.05 @ 00:28:35 End 2025.10.06 @ 21:41:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20c4e60b-bc49-4951-88f3-707ef8ea7f5c