Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 02:34:55 Player: Sunvar Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (197) 985 Value Destroyed (7171) 7171 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 15849 Bonus ------- High Alert Combat Kills 258 Follower Combat Kills 75 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 227/300 Energy 100/100 System Corruption 80% Temperature Cool (0) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Huge Storage Unit Experimental Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Particle Reactor Biometal Medium Treads Advanced Heat Sink High-capacity Matter Pod (151) Triangulator Improved Transmission Jammer Centrium Medium Armor Plating Advanced Force Field High-powered Tractor Beam Trap Reconfigurator Phase Gun Heavy Disruptor Cannon Compact HERF Cannon Heavy Ion Cannon Nova Cannon Coil Gun Railgun Railgun Powered Hammer Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Advanced Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Energy Well Experimental Signal Interpreter Weapon Cycler Improved Transmission Jammer Improved Focal Shield Advanced Force Field Advanced Force Field Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mass Driver Linear Accelerator > --- INVENTORY -------- Light Particle Reactor Biometal Medium Treads Armored Huge Wheel Centrium Wheel Advanced Heat Sink High-capacity Matter Pod Triangulator Improved Transmission Jammer Centrium Medium Armor Plating Advanced Force Field High-powered Tractor Beam Trap Reconfigurator Phase Gun Heavy Disruptor Cannon Compact HERF Cannon Heavy Ion Cannon Long-range Phase Cannon Nova Cannon Coil Gun Railgun Railgun Powered Hammer [Rating: 140] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . 1 Utility 9 | . . . 1 . . . 2 1 2 . . 1 1 . . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 292 | 7 17 7 34 . 8 . 31 39 26 5 . 8 19 7 1 83 Power 27 | 1 2 . 4 . . . . 2 3 . . . 3 1 . 11 Engine 12 | 1 2 . 4 . . . . 1 1 . . . . 1 . 2 Core 4 | . . . . . . . . 1 2 . . . 1 . . . Reactor 11 | . . . . . . . . . . . . . 2 . . 9 Propulsion 39 | 2 2 1 6 . . . 6 3 2 1 . 1 2 2 . 11 Treads 15 | . . . 3 . . . 2 1 1 1 . . . . . 7 Leg 2 | . . . . . . . . . . . . . 1 1 . . Wheel 22 | 2 2 1 3 . . . 4 2 1 . . 1 1 1 . 4 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 80 | 2 2 3 5 . 3 . 11 11 7 2 . 4 6 1 1 22 Device 54 | 1 1 2 3 . 1 . 6 7 5 2 . 4 3 1 1 17 Storage 5 | 1 1 1 . . . . . . . . . . 1 . . 1 Processor 4 | . . . . . . . 2 . . . . . . . . 2 Hackware 5 | . . . . . . . . 1 . . . . 2 . . 2 Protection 12 | . . . 2 . 2 . 3 3 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 146 | 2 11 3 19 . 5 . 14 23 14 2 . 3 8 3 . 39 Energy Gun 7 | . . . 3 . . . 1 2 . . . . . . . 1 Energy Cannon 23 | . 2 . 3 . 2 . 3 3 2 . . . 2 . . 6 Ballistic Gun 25 | 2 2 2 6 . 2 . 1 . . . . . . 1 . 9 Ballistic Cannon 41 | . 3 . 2 . 1 . . 9 7 1 . 2 3 1 . 12 Launcher 7 | . . . . . . . 1 3 1 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 38 | . 4 1 5 . . . 3 6 4 . . 1 3 . . 11 Slashing Weapon 5 | . . . . . . . 5 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 4 . 3 . 2 4 1 . . . . . . 2 Parts Lost 63 | . 3 2 3 . . . . 3 5 1 . . 7 6 1 32 Power 10 | . 1 . 1 . . . . 1 . . . . . 1 . 6 Propulsion 18 | . 2 1 1 . . . . . 1 . . . 2 3 . 8 Utility 24 | . . . 1 . . . . 2 3 1 . . 3 1 1 12 Weapon 11 | . . 1 . . . . . . 1 . . . 2 1 . 6 Highest Loss Streak 19 | . 3 2 1 . . . . 1 4 1 . . 5 5 1 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 95 100 99 100 98 100 96 91 92 92 93 93 90 88 88 87 Engine 5 | . 14 14 10 11 11 11 9 3 2 . . . . 4 5 . Core 1 | . . . . . . . . 3 3 6 6 5 6 . . . Reactor 2 | . . . . . . . . . . . . . 3 5 5 7 Treads 6 | . . . 9 11 11 11 7 6 6 6 6 5 2 . . 9 Wheel 14 | . 23 28 23 22 22 22 17 15 13 13 13 11 8 6 5 3 Device 21 | . 14 14 12 11 5 . 18 20 23 25 26 33 29 30 30 27 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 5 7 10 10 6 Processor 3 | . . . . . . . 1 7 6 6 6 5 5 5 5 6 Hackware 2 | . . . . . . . . 1 2 . . . 4 5 5 7 Protection 6 | . . . 9 11 16 22 13 7 13 13 13 6 2 . . . Energy Cannon 5 | . 8 14 6 11 10 11 3 4 6 6 6 5 3 5 5 3 Ballistic Gun 2 | . 7 11 7 . . . . . . . . . . 4 5 3 Ballistic Cannon 4 | . 9 2 2 11 10 11 . 5 3 5 6 5 10 5 5 3 Impact Weapon 2 | . 2 . 2 . . . 2 3 2 . . 4 1 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 230 | 15 93 93 99 99 101 101 104 109 135 130 130 144 222 219 219 230 Greatest Support 173 | 20 32 32 36 20 20 20 40 40 40 40 40 40 40 40 28 173 Greatest Overweight (x) 26 | 2 9 3 9 4 5 5 8 3 4 3 3 3 7 7 7 26 Average Overweight (x) 2 | . 3 2 3 4 4 5 4 2 2 3 3 3 4 6 7 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 24 25 24 24 21 25 Average Carried 23 | 1 18 23 24 25 24 25 24 24 24 24 24 24 23 21 20 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 25 24 25 25 25 25 25 25 25 24 24 24 24 21 20 20 Class Distribution -------------------- 59% | Mutant 13% | Scavenger-Mutant 8% | Hacker-Mutant 6% | Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Skirmisher | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Matter Collected 7507 | 235 600 203 720 66 80 . 178 971 640 302 . 106 606 138 . 2662 Remotely 1323 | . . . . . . . . . 294 . . . 247 . . 782 Salvage Created 7451 | 26 561 236 835 143 . . 441 1065 819 76 . 94 527 289 . 2339 Parts 458 | 2 40 9 77 6 . . 29 84 27 9 . 8 19 7 . 141 Haulers Intercepted 8 | . 2 . 4 . . . 2 . . . . . . . . . Recyclers Shooed 10 | 1 . . 1 . . . . 6 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 9 . . . 8 . . Prevented 8 | . . . . . . . . . . 6 . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 153 | . 15 7 19 . . . 11 20 18 4 . 2 8 7 . 42 Melee 4 | . . . . . . . 4 . . . . . . . . . Guns 32 | . 5 3 14 . . . 1 . . . . . . . . 9 Cannons 100 | . 10 4 5 . . . 5 15 11 1 . 2 8 6 . 33 AOE 15 | . . . . . . . . 5 6 3 . . . 1 . . Classes Destroyed 14 | 1 5 . 3 . . . . 3 1 1 . . . . . . Worker 7 | . . . 1 . . . . 2 1 . . . . . . 3 Builder 15 | . . . . . . . . 12 1 . . . 1 . . 1 Tunneler 3 | 1 . . 1 . . . . . . . . . . . . 1 Hauler 8 | . 2 . 4 . . . 2 . . . . . . . . . Recycler 11 | . 1 . . 2 . . . 5 1 . . . 1 . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 6 | . 3 . 2 . . . . . 1 . . . . . . . Swarmer 50 | . 9 3 10 . . . 6 7 3 3 . . . 1 . 8 Grunt 42 | . 6 4 2 . . . 2 6 9 . . . 5 5 . 3 Brawler 3 | . . . . . . . . . 1 . . . . . . 2 Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 17 | . . . 7 . . . 3 1 2 . . . 1 1 . 2 Hunter 3 | . . . . . . . . . . 1 . . 2 . . . Programmer 37 | . . . . . . . . 5 3 . . 2 . . . 27 Best Kill Streak 16 | 1 5 3 8 1 . . 4 8 16 3 . 2 6 6 . 5 Combat Bots Only 14 | . 4 3 8 . . . 3 4 14 3 . 2 6 6 . 5 Max Kills in Single Turn 5 | 1 1 1 1 1 . . 1 5 2 2 . 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 2 2 . . . 1 . . Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Hostile Shots Fired 1211 | . 81 44 84 2 . . 43 79 134 13 . 2 122 75 12 520 Missed 344 | . 20 7 24 1 . . 13 21 43 4 . 1 36 27 4 143 Damage Taken 14575 | . 544 389 567 11 . . 243 1008 985 188 . 22 1903 961 160 7594 Core 2392 | . 115 131 102 11 . . 10 165 77 45 . . 294 141 . 1301 Absorbed by Shields 1845 | . . . 25 . . . 96 289 121 . . . 165 . . 1149 Ignored by Resistances 374 | . . . . . . . . 18 139 46 . . 49 . . 122 Regen/Repaired (Parts) 257 | . . . . . . . 32 225 . . . . . . . . Core Remaining (%) 74 | 100 . 1 . . . 71 98 76 . . 85 100 . . 62 . Volleys Fired 429 | 3 46 23 64 2 . . 14 52 48 5 . 3 23 15 . 131 Largest 3 | 2 2 2 2 2 . . 2 2 2 2 . 3 3 3 . 3 Hottest 268 | 40 95 103 124 103 . . 133 123 123 113 . 179 203 187 . 268 Shots Fired 948 | 6 92 45 126 4 . . 28 96 96 7 . 9 62 44 . 333 Gun 287 | 6 31 15 101 . . . 14 . . . . . . 10 . 110 Cannon 642 | . 61 30 25 4 . . 14 90 88 4 . 9 62 32 . 223 Launcher 19 | . . . . . . . . 6 8 3 . . . 2 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 612 | 6 68 22 80 2 . . . 53 40 2 . 6 59 27 . 247 Thermal 283 | . 24 23 40 2 . . 28 37 48 2 . 3 1 15 . 60 Explosive 19 | . . . . . . . . 6 8 3 . . . 2 . . Electromagnetic 34 | . . . 6 . . . . . . . . . 2 . . 26 Robot Hit Streak 22 | 2 6 6 10 3 . . 13 9 22 2 . 3 5 13 . 13 Robot Miss Streak 7 | 1 4 5 5 3 . . 4 2 7 1 . 1 3 2 . 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 590 | 4 49 24 83 3 . . 29 64 59 2 . 5 34 30 . 204 Core Hits 315 | 2 20 9 40 2 . . 23 57 35 5 . 4 19 20 . 79 Critical Kills 6 | . . . 2 . . . 1 . 1 . . . . . . 2 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . 1 . 4 Critical Strikes 45 | . . . 3 . . . 1 8 6 . . . 4 4 . 19 Burn 1 | . . . 1 . . . . . . . . . . . . . Meltdown 2 | . . . . . . . 1 . 1 . . . . . . . Destroy 9 | . . . 2 . . . . . . . . . . 1 . 6 Blast 32 | . . . . . . . . 8 5 . . . 3 3 . 13 Corrupt 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 146 | . 9 2 18 . . . 31 20 10 . . 3 9 . . 44 Impact 121 | . 9 2 18 . . . 8 18 10 . . 3 9 . . 44 Slashing 25 | . . . . . . . 23 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . 1 . . . . . 1 2 1 . . . 2 . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19759 | 53 940 403 1372 55 . . 661 3362 2389 312 . 167 1171 1242 . 7632 Guns 3842 | 53 213 103 1026 . . . 173 . . . . . . 146 . 2128 Cannons 12248 | . 584 300 346 55 . . 227 1852 1575 50 . 167 1055 708 . 5329 Explosions 2689 | . . . . . . . . 1336 703 262 . . . 388 . . Melee 967 | . 143 . . . . . 261 174 111 . . . 116 . . 162 Ramming 13 | . . . . . . . . . . . . . . . . 13 Kinetic 10825 | 53 605 136 820 35 . . . 1073 705 22 . 69 993 583 . 5731 Thermal 5103 | . 192 267 483 20 . . 400 914 870 28 . 98 26 271 . 1534 Explosive 2299 | . . . . . . . . 946 703 262 . . . 388 . . Electromagnetic 552 | . . . 69 . . . . 255 . . . . 36 . . 192 Impact 621 | . 143 . . . . . . 89 111 . . . 116 . . 162 Slashing 346 | . . . . . . . 261 85 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 80 | . 2 2 . . . . . 6 1 1 1 . . . . 80 Average Corruption 13 | . 2 2 . . . . . 4 1 1 1 . . . . 32 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 278 | . 16 10 . . . . . 44 7 7 1 . . . . 193 Message Errors 72 | . 5 2 . . . . . 11 . 2 . . . . . 52 Matter Fused 64 | . 3 3 . . . . . 19 1 1 . . . . . 37 Heat Flow Errors 28 | . 1 3 . . . . . 6 . 2 . . . . . 16 Energy Discharges 30 | . 2 . . . . . . 3 2 1 1 . . . . 21 Parts Rejected 4 | . . . . . . . . . 1 . . . . . . 3 Parts Fused 4 | . . . . . . . . . . 1 . . . . . 3 Data Loss (minor) 23 | . 3 1 . . . . . 2 1 . . . . . . 16 Data Loss (major) 14 | . 2 1 . . . . . 1 . . . . . . . 10 Misfires 7 | . . . . . . . . 1 1 . . . . . . 5 Alerts 7 | . . . . . . . . 1 . . . . . . . 6 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 22 | . . . . . . . . . 1 . . . . . . 21 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 733 | . 62 1 1 . . . 19 178 117 33 . . 26 13 . 283 Projectiles 371 | . 33 1 1 . . . . 43 66 . . . 26 . . 201 Explosions 137 | . . . . . . . . 91 . 33 . . . 13 . . Melee 225 | . 29 . . . . . 19 44 51 . . . . . . 82 Knockbacks 66 | . 9 . . . . . . 10 7 1 . . 15 3 . 21 Impact 3 | . . . . . . . . . 1 . . . 1 . . 1 Kinetic 59 | . 7 . . . . . . 9 6 1 . . 14 3 . 19 Secondary 4 | . 2 . . . . . . 1 . . . . . . . 1 Self-Inflicted Damage 221 | . . . . . . . . 108 5 99 . . . 3 . 6 Shots 7 | . . . . . . . . 3 1 2 . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 525 | . 270 302 275 45 . . 201 525 198 243 . 124 317 127 . 454 Average Temperature 104 | . 90 132 64 24 . . 84 144 110 102 . 53 115 37 . 91 Received Heat Transfer 1748 | . 96 177 93 6 . . 54 108 310 . . . 320 233 45 306 Effects 18 | . . 1 . . . . 1 11 . . . . . . . 5 Shutdowns 2 | . . . . . . . . 2 . . . . . . . . Energy Bleed 6 | . . 1 . . . . 1 4 . . . . . . . . Interference 6 | . . . . . . . . 1 . . . . . . . 5 Matter Decay 2 | . . . . . . . . 2 . . . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . 1 . . . . . . . 4 . . . . . . 1 Impact Corruptions 9 | . 2 . . . . . . 2 2 . . . . . . 3 Robots Melted 2 | . . . . . . . 1 . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . . . Parts Melted 10 | . . . . . . . 2 2 5 . . . . . . 1 Heat Transferred 6748 | . 407 481 999 37 . . 617 1173 1147 37 . 111 37 370 . 1332 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Peak Influence 615 | 5 239 151 398 146 . . 104 437 405 . . 73 188 . . 615 Initial 213 | . 3 13 . 105 . . . 42 213 . . . 35 . . . Average 130 | 2 95 60 201 111 . . 36 140 196 . . 6 42 . . 188 Maximum Alert Level 2 | . 1 . 1 . . . . 2 2 . . . . . . 2 Low Security (%) 73 | 100 90 100 44 100 . 100 100 83 40 . . 100 100 . . 58 Level 1 19 | . 9 . 55 . . . . 7 57 . . . . . . 21 Level 2 6 | . . . . . . . . 9 1 . . . . . . 19 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . 3 1 . . . 7 9 . . 1 1 . . 16 Investigation 4 | . . . . . . . . 2 2 . . . . . . . Extermination 22 | . . . . . . . . 5 3 . . 1 1 . . 12 Reinforcement 9 | . 2 . 3 . . . . . 1 . . . . . . 3 Assault 2 | . . . . 1 . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Distress Signals 12 | . 2 . 5 . . . . 3 1 . . . . . . 1 Communications Jammed 53 | . . . . . . . . . 2 . . . . . . 51 Distress Signals 53 | . . . . . . . . . 2 . . . . . . 51 Times Spotted 240 | . 24 10 32 5 . . 14 26 24 4 . 2 8 16 8 67 Peak Tracking Total 8 | . 4 3 7 4 . . 5 6 7 3 . 1 6 7 2 8 Tactical Retreats 19 | . 1 1 2 1 . . 1 2 1 . . . . 3 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Traps Triggered 11 | . 1 . . . . . . 5 2 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . 1 1 . . . . 2 . . . Traps Reconfigurated 25 | . . . . . . . 3 6 . . . 9 5 . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 10 | . . 1 . . . . 1 1 . . . . 2 . 1 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Machines Disabled 16 | . . . . . . . . 10 1 . . . . 3 . 2 Max in Single Turn 3 | . . . . . . . . 3 1 . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Machines Accessed 49 | . 6 1 8 1 . . 9 8 4 1 . 1 2 . . 8 Terminals 38 | . 5 1 7 1 . . 7 5 3 1 . . 1 . . 7 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 1 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . . 1 . . . 1 Total Hacks 97 | . 11 3 16 2 . . 21 15 9 1 . 1 4 . . 14 Successful 35 | . 4 3 9 . . . 9 3 2 1 . 1 1 . . 2 Failed 61 | . 7 . 7 2 . . 11 12 7 . . . 3 . . 12 Catastrophic 23 | . 3 . 3 1 . . 4 4 2 . . . . . . 6 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . Manual 49 | . 5 2 8 2 1 . 13 8 2 . . . . . . 8 Terminals 78 | . 10 3 13 2 . . 18 10 6 1 . . 2 . . 13 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 2 . . . . . . . . Recycling Units 8 | . 1 . 3 . . . 1 1 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 3 . . 1 . . . 1 Terminal Hacks 25 | . 3 3 7 . . . 6 . 2 1 . . 1 . . 2 Record 3 | . . . . . . . . . 1 1 . . . . . 1 Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 2 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . 1 . . . 1 . . . Locate Traps 5 | . 1 1 . . . . 3 . . . . . . . . . Dispatch Records 2 | . . 1 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . . . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . . . . Repair 2 | . . . . . . . 1 1 . . . . . . . . Recycling Unit Hacks 5 | . 1 . 2 . . . 1 1 . . . . . . . . Report Inventory 3 | . 1 . 1 . . . . 1 . . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . 6 1 . . 6 7 4 . . . 2 . . 8 Full Trace Events 2 | . . . . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . . . . . Time 64 | . . . . . . . 26 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 6 . . . 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Total Allies 4 | . . 3 . 1 . . . . . . . . . . . . Largest Group 3 | . . 3 . 1 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . 18 . 5 . . . . . . . . . . . . Total Damage 304 | . . 224 . 80 . . . . . . . . . . . . Kills 3 | . . 2 . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 2 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Turns Passed 19521 | 81 1397 965 1964 355 379 388 2117 2239 1848 945 219 723 633 683 383 4202 Spaces Moved 9967 | 70 782 644 939 241 246 247 861 1282 1076 631 157 363 267 323 173 1665 Core 13 | 12 . . . . . . . . . . . . . . . 1 Treads 829 | . . . . . . . . . . . . . . . . 829 Legs . | . . . . . . . . . . . . . . . . . Wheels 9125 | 58 782 644 939 241 246 247 861 1282 1076 631 157 363 267 323 173 835 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 130 116 140 140 155 120 125 125 140 140 140 140 170 205 130 Average Speed 143 | 82 143 134 134 140 147 155 146 125 133 140 140 140 158 194 205 155 Slowest Speed 1350 | 150 215 135 215 140 155 155 210 145 160 140 140 140 205 205 205 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . 1 . . 2 Exploration Rate (%) 45 | 3 96 98 68 53 62 56 67 33 19 78 18 8 5 57 21 34 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . . . 1 . . Known Exits Taken 10 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 12 | . . 3 . 1 . . . . . 8 . . . . . . Spaces Dug 110 | . 5 2 14 . . . 19 17 9 . . 3 7 . . 34 Terrain Destroyed 329 | . 5 2 14 . . . 19 73 46 19 . 8 36 16 . 91 Melee 110 | . 5 2 14 . . . 19 17 9 . . 3 7 . . 34 Projectile 120 | . . . . . . . . 6 14 1 . 5 29 8 . 57 AOE 99 | . . . . . . . . 50 23 18 . . . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Total 14210 | 83 947 695 1488 255 262 252 1655 1809 1407 688 156 570 428 359 202 2954 Wait 3036 | . 51 15 373 13 . 6 657 361 236 41 . 179 100 13 29 962 Move 9950 | 69 781 643 938 240 245 246 860 1281 1075 630 156 362 265 322 172 1665 Hop . | . . . . . . . . . . . . . . . . . Pick Up 170 | 4 30 3 27 . 1 . 28 24 7 3 . 7 7 2 . 27 Fast Attach 79 | 6 4 . 7 . 7 . 4 10 5 1 . 3 4 1 . 27 Attach 70 | 1 3 3 5 . . . 7 7 8 1 . 3 7 4 1 20 Detach 30 | . 3 . 2 . . . 3 4 3 . . 1 2 . . 12 Swap 143 | . 10 4 22 . 1 . 20 22 13 3 . 2 8 2 . 36 Drop 159 | . 10 2 32 . 8 . 34 29 2 4 . 7 2 . . 29 Fire 429 | 3 46 23 64 2 . . 14 52 48 5 . 3 23 15 . 131 Melee 142 | . 9 2 18 . . . 28 19 10 . . 3 9 . . 44 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 6) 693 | -10/Materials | Discovered new exit (range 8) 783 | -10/Materials | Lost 3 parts (1p2n) 1123 | -10/Materials | Discovered new exit (range 10) 1314 | -10/Materials | Discovered new exit (range 15) 1479 | -10/Materials | Entered Mines 1531 | -10/Mines | Core integrity fell below 50% 1676 | -10/Mines | Discovered new exit (range 8) 1686 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1987 | -10/Mines | Lost 3 allies 2066 | -10/Mines | Core integrity fell below 20% 2111 | -10/Mines | Learned location of Mines (-8) 2360 | -10/Mines | Discovered new exit (range 9) 2444 | -10/Mines | Entered Materials 2444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2621 | -9/Materials | Identified exit to Mines 2621 | -9/Materials | Identified exit to Storage 3049 | -9/Materials | Discovered new exit (range 16) 3334 | -9/Materials | Destroyed 8 combat bots 3665 | -9/Materials | Discovered new exit (range 7) 4080 | -9/Materials | Build established: Scavenger-Mutant 4408 | -9/Materials | Entered Mines 4424 | -9/Mines | Discovered new exit (range 7) 4454 | -9/Mines | Build established: Mutant 4457 | -9/Mines | Learned location of Storage (-9) 4634 | -9/Mines | Learned Materials terminal intel 4660 | -9/Mines | Met a Derelict testing a Signal Generator 4758 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4758 | -9/Mines | Discovered new exit (range 5) 4763 | -9/Mines | Entered Exiles 4797 | -9/Exiles | Met 8R-AWN 4819 | -9/Exiles | Met EX-HEX 4863 | -9/Exiles | Met EX-BIN 4880 | -9/Exiles | Aligned with FarCom system 4881 | -9/Exiles | Given EX-Vault access code 4913 | -9/Exiles | Opened EX-Vault 4919 | -9/Exiles | Found Prototype Device 4919 | -9/Exiles | Identified Trap Reconfigurator 4931 | -9/Exiles | Found Prototype Ballistic Gun 4931 | -9/Exiles | Identified AWS/Gauss 4934 | -9/Exiles | Found Prototype Energy Cannon 4934 | -9/Exiles | Identified Latent Energy Streamer 4982 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5027 | -9/Exiles | Met EX-DEC 5127 | -9/Exiles | Discovered new exit (range 10) 5142 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 5142 | -9/Exiles | Entered Mines 5216 | -8/Mines | Build established: Scavenger-Mutant 5496 | -8/Mines | Discovered new exit (range 9) 5530 | -8/Mines | Entered Materials 5530 | -8/Materials | Evolved 2 slots: Utility x2 5531 | -8/Materials | Loaded intel: 12 terminal locations 5806 | -8/Materials | Repaired Lgt. Armor Plating? 7046 | -8/Materials | Discovered new exit (range 5) 7285 | -8/Materials | Discovered new exit (range 12) 7313 | -8/Materials | Identified exit to Factory 7427 | -8/Materials | Build established: Mutant 7497 | -8/Materials | Central database locked down 7647 | -8/Materials | Entered Factory 7647 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9109 | -7/Factory | Repaired Arm. Treads 9831 | -7/Factory | Discovered new exit (range 8) 9841 | -7/Factory | Identified exit to Factory 9886 | -7/Factory | Entered another Factory area 9886 | -6/Factory | Evolved 2 slots: Utility x2 10698 | -6/Factory | Garrison activated, responded to threat 10805 | -6/Factory | Lost 4 parts (3u1w) 10813 | -6/Factory | Destroyed 14 combat bots 10997 | -6/Factory | Discovered new exit (range 7) 11014 | -6/Factory | Identified exit to Lower Caves 11734 | -6/Factory | Entered Lower Caves 11948 | -6/Lower Caves | Encountered a Warlord checkpoint 11996 | -6/Lower Caves | Identified exit to Lower Caves 12511 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12679 | -6/Lower Caves | Entered another Lower Caves area 12884 | -6/Lower Caves | Discovered new exit (range 11) 12896 | -6/Lower Caves | Identified exit to Factory 12898 | -6/Lower Caves | Entered Factory 12898 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13317 | -5/Factory | Discovered new exit (range 9) 13332 | -5/Factory | Identified exit to Factory 13621 | -5/Factory | Entered another Factory area 13621 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13848 | -4/Factory | Build established: Tank 13933 | -4/Factory | Crushed by falling debris 13954 | -4/Factory | Discovered new exit (range 15) 14024 | -4/Factory | Lost 5 parts (1n3u1w) 14135 | -4/Factory | Identified exit to Upper Caves 14254 | -4/Factory | Entered Upper Caves 14273 | -4/Upper Caves | Attracted the attention of an 0b10 base 14320 | -4/Upper Caves | Lost 5 parts (1p2n1u1w) 14576 | -4/Upper Caves | Build established: Gunner 14868 | -4/Upper Caves | Discovered new exit (range 8) 14882 | -4/Upper Caves | Identified exit to Upper Caves 14898 | -4/Upper Caves | Learned location of Armory (-3) 14918 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14937 | -4/Upper Caves | Entered another Upper Caves area 14937 | -4/Upper Caves | Discovered new exit (range 7) 14950 | -4/Upper Caves | Identified exit to Research 15320 | -4/Upper Caves | Entered Research 15320 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15791 | -3/Research | Found Prototype Processor 15791 | -3/Research | Identified Exp. Signal Interpreter 16066 | -3/Research | Cargo convoy interrupted 16146 | -3/Research | Discovered new exit (range 4) 16152 | -3/Research | Identified exit to Armory 16289 | -3/Research | System corruption reached 10% 16915 | -3/Research | Crushed by falling debris 16946 | -3/Research | Lost 3 parts (2p1u) 16959 | -3/Research | Build established: Hacker-Mutant 17037 | -3/Research | Crushed by falling debris 17037 | -3/Research | System corruption reached 30% 17068 | -3/Research | Lost 3 parts (1p1n1u) 17520 | -3/Research | Spotted B-86 Titan 18431 | -3/Research | Spotted B-86 Titan 19355 | -3/Research | First assault squad dispatched 19400 | -3/Research | Build established: Mutant 19501 | -3/Research | Core integrity fell below 50% 19517 | -3/Research | Core integrity fell below 20% 19522 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19504_ Penetrated by Slug. 19504_ Mni. Assault Cannon destroyed. 19505_ Slug penetrates Wall. 19505_ G-67 Veteran suffers critical hit (Destroy). 19505_ Penetrated by Slug. 19505_ Slug penetrates Terminal. 19506_ System corrupted: Heat flow error (+270). 19506_ K-01 Serf collects debris. 19508_ Slug penetrates Wall. 19509_ Centrium Wheel destroyed. 19509_ Energy Well destroyed. 19512_ Slug penetrates Wall. 19512_ K-01 Serf collects debris. 19516_ G-67 Veteran system terminally corrupted. 19516_ Slug penetrates Wall. 19516_ K-01 Serf collects debris. 19518_ Slug penetrates Wall. 19519_ K-01 Serf collects debris. 19520_ Slug penetrates Wall. 19521_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# """"""????????????????? | | ???????????????????????# """""" #????????????? | | ???????????????????????# """""" #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# """""" #????????????? | | ???????????????????????# """""" #????????????? | | ???????????????????????# """""" #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #?????######## | | ????????????##################+#########? # | | ???????? #? ? | | ???????????????###### # """ ?? | | ????????????????????# # """ ? | | ????????????????????# + """ ? | | ?????????????###########s### # # | | ?????????????# s%@[# # # | | ?????????????# [!!#% #? # | | ?????????????# |*%k#% h #?######### | | ?????????????# ==gp/% h ### #?????????? | | ?????????????# """ ""!!*[%# | #?# #?????????? | | ?????????????# """T"" =[%!#%%" #?# #?????????? | | ?????????????################+#+### #?????????? | | ???????????????# g # #?????????? | | ?????????? + g g # #?????????? | | ?????????????### g % # #?????????? | | ???????????????# # #?????????? | | ???????????????# # #?????????? | | ???????????????# # #?????????? | | ???????????????# # ####??????? | | ???????????????# # ##########? | | ???????????????#################### # ## | | ?????????????????????????# ??# # ! ## | | ?????????????????????????# ?# % #[ ## | | ?????????????????????????# # # = ## | | ?????????????????????????# + +**! ## | | ?????????????????????????? """ # # * ## | | ?????????????????????????? ?????# "! ## | | ?????????????????????????? ??????# # #" | | ??????????????????????????????????# # ## | | ??????????????????????????????????# ##########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 65 Energy Generation 41 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Point Defense Rating 160 Weapon Cycling 30 Evasion (%) 44 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Close Call Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed FireTargetGuard Manual? 0 Play Time 04:07:21 Cumulative 61.8 hours Start 2024.05.08 @ 14:22:27 End 2024.05.09 @ 02:34:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e3347be-b107-4023-904b-a45ae907d129