Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.01 @ 16:59:11 Player: mogwok Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1110) 1110 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2975 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 329/350 Energy 64/100 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Wheel > --- UTILITY (5) ------ Disposable Heat Sink Medium Storage Unit Small Matter Pod Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Shotgun > --- INVENTORY (8) ---- Long-range Sensor Array ECM Suite Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel VTOL Module > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Signal Interpreter Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Ion Engine Disposable Heat Sink Long-range Sensor Array ECM Suite Improved Assault Rifle Grenade Launcher Datajack Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 53 | 7 8 14 24 Power 5 | 2 . 1 2 Engine 5 | 2 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 4 3 7 Treads . | . . . . Leg 4 | . 1 . 3 Wheel 9 | 2 3 3 1 Hover . | . . . . Flight 3 | . . . 3 Utility 13 | 1 2 6 4 Device 6 | . 1 3 2 Storage 3 | 1 1 . 1 Processor 3 | . . 3 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 2 2 4 11 Energy Gun 9 | 1 1 2 5 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 26 | . 1 4 21 Power 3 | . . . 3 Propulsion 9 | . 1 1 7 Utility 2 | . . 1 1 Weapon 12 | . . 2 10 Highest Loss Streak 13 | . 1 2 13 Average Slot Usage (%) 93 | . 98 97 76 Engine 11 | . 14 11 6 Leg 1 | . 1 . . Wheel 21 | . 26 22 9 Device 11 | . 12 11 11 Storage 12 | . 14 11 10 Processor 9 | . . 19 18 Energy Gun 11 | . 14 10 7 Ballistic Gun 10 | . 14 10 3 Naked Turns . | . . . . Heaviest Build 28 | 13 19 22 28 Greatest Support 26 | 20 26 20 20 Greatest Overweight (x) 6 | 1 1 1 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 3 7 7 5 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 6 8 8 3 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1239 | 219 422 290 308 Remotely . | . . . . Salvage Created 1387 | . 484 388 515 Parts 101 | . 35 35 31 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 7 9 12 Melee 1 | . . . 1 Guns 21 | . 7 7 7 AOE 4 | . . 2 2 Classes Destroyed 9 | . 8 1 . Worker 4 | . 1 1 2 Builder 4 | . 2 . 2 Tunneler 2 | . 1 1 . Hauler 3 | . 2 1 . Recycler 1 | . 1 . . Watcher 3 | . 1 2 . Swarmer 9 | . 3 3 3 Grunt 16 | . 4 3 9 Sentry 3 | . . 3 . Best Kill Streak 6 | . 3 3 6 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2716 | . 337 359 2020 Core 666 | . 75 40 551 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 70 90 . Volleys Fired 198 | . 103 42 53 Largest 2 | . 2 2 2 Hottest 110 | . 85 85 110 Shots Fired 343 | . 203 72 68 Gun 331 | . 203 64 64 Cannon . | . . . . Launcher 12 | . . 8 4 Special . | . . . . Kinetic 166 | . 102 34 30 Thermal 139 | . 101 30 8 Explosive 12 | . . 8 4 Electromagnetic 26 | . . . 26 Robot Hit Streak 20 | . 11 20 15 Robot Miss Streak 11 | . 11 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 184 | . 70 52 62 Core Hits 79 | . 25 23 31 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks 19 | . . . 19 Impact 19 | . . . 19 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3084 | . 868 787 1429 Guns 2174 | . 868 573 733 Cannons . | . . . . Explosions 569 | . . 203 366 Melee 274 | . . . 274 Ramming 67 | . . 11 56 Kinetic 947 | . 317 232 398 Thermal 1074 | . 551 341 182 Explosive 467 | . . 203 264 Electromagnetic 255 | . . . 255 Impact 274 | . . . 274 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Effects 5 | . 5 . . Data Loss (minor) 1 | . 1 . . Targeting Errors 3 | . 3 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 40 | . . . 40 Projectiles . | . . . . Explosions 26 | . . . 26 Melee 14 | . . . 14 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 117 | . . 44 73 Shots 4 | . . 1 3 Rammed 19 | . . 2 17 Targets Rammed 19 | . . 2 17 Kicked . | . . . . Crushed . | . . . . Highest Temperature 345 | . 288 106 345 Average Temperature 65 | . 67 31 102 Received Heat Transfer 1308 | . 123 105 1080 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 3 | . . . 3 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 2566 | . 1480 851 235 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 321 | . 192 321 309 Initial 94 | . . 54 94 Average 129 | . 82 192 178 Maximum Alert Level 1 | . . 1 1 Low Security (%) 75 | 100 100 45 53 Level 1 24 | . . 54 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 19 13 21 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 9 | . 1 2 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 10 | . 8 2 . Max in Single Turn 3 | . 3 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 5 3 1 Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 27 | . 12 11 4 Successful 15 | . 4 7 4 Failed 12 | . 8 4 . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 13 | . 8 5 . Terminals 15 | . 10 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 10 | . . 6 4 Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Branch Access Points 3 | . 1 2 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 9 | . . 5 4 Insert Component 4 | . . 2 2 Analyze 5 | . . 3 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 3 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 2 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 4 | . . 2 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2131 | 57 1054 544 476 Spaces Moved 1529 | 48 807 443 231 Core 13 | 3 . . 10 Treads . | . . . . Legs 4 | . . . 4 Wheels 1512 | 45 807 443 217 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 84 | 80 81 83 99 Slowest Speed 350 | 100 90 90 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 71 33 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 134 | . 70 52 12 Melee . | . . . . Projectile . | . . . . AOE 134 | . 70 52 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1987 | 62 1004 546 375 Wait 115 | 3 59 32 21 Move 1526 | 47 806 442 231 Hop . | . . . . Pick Up 26 | 5 12 6 3 Fast Attach 31 | 6 4 3 18 Attach 13 | . 1 6 6 Detach 4 | . 1 2 1 Swap 10 | 1 3 6 . Drop 26 | . 15 5 6 Fire 198 | . 103 42 53 Melee 19 | . . . 19 Ram 19 | . . 2 17 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 14) 421 | -10/Materials | Discovered new exit (range 3) 567 | -10/Materials | Identified exit to Mines 1112 | -10/Materials | Entered another Materials area 1112 | -9/Materials | Evolved 2 slots: Utility x2 1178 | -9/Materials | Identified exit to Mines 1479 | -9/Materials | Build established: Scavenger-Mutant 1631 | -9/Materials | Discovered new exit (range 14) 1644 | -9/Materials | Identified exit to Materials 1656 | -9/Materials | Entered another Materials area 1656 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1977 | -8/Materials | Lost 13 parts (1p6n1u5w) 2041 | -8/Materials | Core integrity fell below 50% 2076 | -8/Materials | Core integrity fell below 20% 2083 | -8/Materials | Lost 7 parts (2p1n4w) 2132 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02044_ Aluminum Leg destroyed. 02044_ Slammed into G-47 Trooper. 02044_ Destabilizing: System interference. 02044_ Disposable Heat Sink temporarily disabled. 02047_ Acquired Lgt. Ion Engine. 02048_ Acquired 10 matter. 02050_ Acquired Sml. Matter Pod. 02052_ Acquired 13 matter. 02052_ Lgt. Ion Engine destroyed. 02053_ Acquired 1 matter. 02054_ Acquired 3 matter. 02056_ Acquired 24 matter. 02085_ Acquired Shotgun. 02091_ Acquired Lightning Gun. 02114_ G-47 Trooper destroyed. 02117_ Acquired 43 matter. 02119_ Acquired 4 matter. 02122_ Acquired Aluminum Leg. 02124_ G-47 Trooper destroyed. 02128_ Lightning Gun destroyed. 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Sensor Array | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugCoolingSabre Manual? 0 Play Time 00:26:21 Cumulative 57.3 hours Start 2022.03.01 @ 14:45:13 End 2022.03.01 @ 16:59:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 24 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d738e2cd-cb81-49cf-aab8-2e199a84bf04