Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 00:16:47 Player: Ammie Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (243) 1215 Value Destroyed (9268) 9268 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2871) 2871 TOTAL SCORE: 20094 Bonus ------- High Alert Combat Kills 1274 Follower Combat Kills 1280 Entered DSFs 500 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -983 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 149/150 System Corruption 18% Temperature Cool (2) Movement Hovering (110) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Nova Cannon > --- INVENTORY (5) ---- Improved Trap Scanner Improved Weapon Cycler Drone Bay (1/2) Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Shield Leg Shield Leg Shield Leg Shield Leg Shield Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Compact Battery Advanced Target Analyzer Active Sensor Spoofer Improved Focal Shield Improved Hardlight Generator Drone Bay > --- WEAPON ----------- Heavy Disruptor Cannon Nova Cannon Nova Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Light Particle Reactor Light Particle Reactor Light Particle Reactor Micro Antimatter Reactor Myomer Leg Myomer Leg Improved Trap Scanner 0b10 Decoder Chip [Looter] Improved Weapon Cycler Improved Shock Absorption System Advanced Recalibrator Long-range Proton Cannon Heavy Proton Cannon Heavy Proton Cannon Heavy Disruptor Cannon Nova Cannon [Rating: 148] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Target Analyzer Protection Medium Reactive Plating Weapon Cooled Plasma Cannon Energy Gun Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 . . . 2 . 2 . 2 Power 2 | . . . . 1 . . . . . . 1 . . Propulsion 4 | . . 1 1 . 1 . . . 1 . . . . Utility 6 | . . 1 . 1 1 . . . 1 . 1 . 1 Weapon 2 | . . . 1 . . . . . . . . . 1 Parts Attached 183 | 6 5 35 27 9 14 . . 10 28 19 2 10 18 Power 32 | 1 1 5 1 4 2 . . 2 4 5 . 2 5 Engine 15 | 1 1 5 1 4 2 . . . 1 . . . . Core 6 | . . . . . . . . 1 2 3 . . . Reactor 11 | . . . . . . . . 1 1 2 . 2 5 Propulsion 55 | 2 . 11 9 . 5 . . 3 9 6 . 6 4 Treads 19 | 2 . 5 1 . . . . . 5 6 . . . Leg 29 | . . 5 8 . 3 . . 3 1 . . 6 3 Wheel 3 | . . . . . . . . . 3 . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 3 | . . 1 . . 2 . . . . . . . . Utility 45 | 1 2 7 4 2 3 . . 5 12 3 1 1 4 Device 26 | . . 2 2 1 1 . . 4 10 2 1 . 3 Storage 5 | 1 1 1 . . . . . . . . . 1 1 Processor 3 | . 1 . . . 1 . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 11 | . . 4 2 1 1 . . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 51 | 2 2 12 13 3 4 . . . 3 5 1 1 5 Energy Gun 16 | . . 2 10 2 1 . . . 1 . . . . Energy Cannon 24 | . 2 4 . 1 3 . . . 2 5 1 1 5 Ballistic Gun 4 | 2 . 1 1 . . . . . . . . . . Ballistic Cannon 4 | . . 3 1 . . . . . . . . . . Launcher 3 | . . 2 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 6 2 . 4 . . 1 5 . . . . Parts Lost 87 | . 2 14 11 4 2 2 . 1 6 10 . 4 31 Power 15 | . 1 4 1 . . 1 . . 2 . . . 6 Propulsion 28 | . 1 4 3 . 2 1 . 1 1 4 . 2 9 Utility 20 | . . 1 2 1 . . . . 2 3 . 1 10 Weapon 24 | . . 5 5 3 . . . . 1 3 . 1 6 Highest Loss Streak 28 | . 2 8 10 4 1 1 . 1 3 4 . 4 28 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 1 7 16 18 18 18 19 19 19 17 19 17 18 15 Power 2 | . 1 1 1 2 2 1 1 1 1 3 4 4 4 Propulsion 1 | . . . 2 3 2 3 3 3 . . . . . Utility 7 | . 1 5 6 7 8 8 9 9 9 10 7 7 5 Weapon 5 | . 3 8 6 4 4 5 5 4 4 5 4 5 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 31 | . 1 2 2 2 2 1 . 7 6 2 . 2 4 Power 7 | . . . 1 . 1 . . . 1 1 . 1 2 Propulsion 5 | . . . 1 1 . . . 1 2 . . . . Utility 9 | . . . . . . 1 . 4 2 . . . 2 Weapon 9 | . 1 2 . 1 1 . . 2 1 1 . . . Tool/Special 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 92 90 94 98 98 96 93 99 85 95 96 90 77 Engine 7 | . 13 10 8 15 13 12 13 4 1 . . . . Core 1 | . . . . . . . . 3 5 4 4 2 . Reactor 2 | . . . . . . . . 3 3 5 10 12 12 Treads 10 | . 22 9 . . . . . . 12 31 31 11 . Leg 15 | . . 15 33 30 32 29 26 32 4 . . 18 22 Device 13 | . . 6 11 14 18 13 13 13 16 19 22 24 19 Storage 7 | . 14 11 9 7 6 6 6 6 5 5 5 5 7 Processor 4 | . 12 4 . . . 6 6 6 5 5 5 5 3 Protection 4 | . . 10 3 6 6 6 6 6 5 3 2 . . Energy Gun 3 | . . 1 24 20 4 . . . . . . . . Energy Cannon 12 | . 9 8 . 1 15 20 20 20 16 16 12 9 9 Ballistic Gun 1 | . 18 . . . . . . . . . . . . Ballistic Cannon 1 | . . 10 . . . . . . . . . . . Peak Build Rating 148 | 6 10 26 37 49 70 69 66 85 104 102 98 133 148 Average Rating 62 | 5 7 17 31 45 63 67 66 78 94 86 93 115 121 On Entrance 59 | . 6 10 26 37 49 69 66 66 82 102 84 97 132 Avg Prop Armor Cover (%) 5 | . . 4 8 . 11 . . . 3 . . 9 10 Naked Turns 13 | . . . . . . . . . . . . . 13 Heaviest Build 141 | 12 53 62 64 96 109 108 108 122 125 115 122 122 141 Greatest Support 195 | 40 40 60 68 68 89 89 72 87 195 195 135 150 150 Greatest Overweight (x) 19 | 1 2 18 19 1 5 1 1 1 4 1 . 4 6 Average Overweight (x) . | . . 1 . . 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 2 13 20 20 20 20 20 19 20 20 20 20 20 20 Average Carried 16 | 1 7 16 18 18 18 19 19 19 17 19 17 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 13 19 20 17 20 19 19 20 20 20 19 19 3 Class Distribution -------------------- 29% | Tank 24% | Scavenger-Gunner 22% | Mutant 9% | Scavenger-Tank 5% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Tank | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Matter Collected 3514 | 204 246 822 472 72 223 12 . 131 471 287 . 272 302 Remotely . | . . . . . . . . . . . . . . Salvage Created 10917 | . 583 1479 1318 431 973 157 . 204 2616 1740 . 285 1131 Parts 504 | . 33 84 79 26 42 7 . 3 109 65 . 15 41 Haulers Intercepted 18 | . 1 5 6 1 2 . . . 3 . . . . Recyclers Shooed 8 | . . 2 1 . 2 . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 7 . 19 . . . . . Prevented 61 | . . . . . . . . 61 . . . . . Parts Restored 5 | . . . . . . . . . 2 1 . . 2 Broken 5 | . . . . . . . . . 2 1 . . 2 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Combat Hostiles Destroyed 169 | . 11 27 26 8 14 2 . 4 35 24 . 5 13 Guns 36 | . 7 5 18 3 3 . . . . . . . . Cannons 101 | . 3 15 2 4 9 2 . 3 32 20 . 4 7 AOE 17 | . . 6 6 1 1 . . . . . . . 3 Classes Destroyed 19 | . 5 6 3 1 1 1 . . 1 . . 1 . Worker 11 | . . 4 2 2 1 . . . 2 . . . . Builder 6 | . . 1 . . 1 . . . 1 1 . . 2 Tunneler 3 | . . . 2 . 1 . . . . . . . . Hauler 18 | . 1 5 6 1 2 . . . 3 . . . . Recycler 11 | . . 3 2 . 2 . . . 1 1 . . 2 Mechanic 2 | . . . 1 1 . . . . . . . . . Operator 8 | . 2 3 1 . . . . . 1 1 . . . Watcher 14 | . 3 4 1 . 1 . . . 4 1 . . . Swarmer 37 | . 2 2 12 5 7 . . . 4 1 . . 4 Cutter 2 | . . . . . . . . . . . . 2 . Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 63 | . 9 16 8 . 1 . . 2 9 9 . 2 7 Brawler 2 | . . 1 1 . . . . . . . . . . Duelist 3 | . . 2 . . . . . . . 1 . . . Sentry 24 | . . 6 3 2 1 1 . . 4 7 . . . Specialist 2 | . . . 2 . . . . . . . . . . Hunter 11 | . . . . . 3 . . 2 4 1 . 1 . Programmer 17 | . . . . 1 2 . . . 12 . . . 2 Behemoth 3 | . . . . . . 1 . . 1 1 . . . Thug 1 | . . . . . . . . . . 1 . . . Savage 2 | . . . . . . . . . . 2 . . . Guerrilla 1 | . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 3 7 12 7 5 1 . 2 6 5 . 2 7 Combat Bots Only 9 | . 3 5 9 5 4 1 . 2 4 5 . 2 5 Max Kills in Single Turn 4 | . 1 3 3 2 4 1 . 1 2 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 2 1 1 . . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . A7 (-5/Extension) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Hostile Shots Fired 1417 | . 81 165 201 74 90 62 . 27 188 117 . 108 304 Missed 433 | . 23 31 59 28 24 25 . 11 51 37 . 51 93 Deflected 2 | . . . . . . . . . . . . 1 1 Hits 984 | . 58 134 142 46 66 37 . 16 137 80 . 57 211 Melee 10 | . . 3 3 . . . . . . 1 . 3 . Projectile 974 | . 58 131 139 46 66 37 . 16 137 79 . 54 211 AOE 9 | . . . . . . . . . 3 3 . 3 . Critical Strikes 49 | . 1 4 2 1 1 1 . . 12 6 . 5 16 Damage Taken 17143 | . 667 2032 1786 1101 639 412 . 233 2464 1806 . 1550 4453 Core 3609 | . 131 356 258 86 63 87 . 39 167 84 . 1025 1313 Absorbed by Shields 539 | . . . . . . . . . . 129 . 308 102 Reduced by Siege Mode 62 | . . . . . . . . . 62 . . . . Ignored by Resistances 1184 | . . . . 68 250 101 . 92 280 43 . 237 113 Regen/Repaired (Parts) 155 | . . . . . . . . 155 . . . . . Core Remaining (%) 57 | 100 47 11 53 87 . . . 77 . 74 . 10 . Volleys Fired 574 | . 81 113 76 20 38 9 . 14 107 67 . 14 35 Largest 3 | . 2 2 3 3 3 3 . 3 3 3 . 2 3 Hottest 336 | . 112 124 189 240 315 315 . 315 315 308 . 223 336 Shots Fired 1394 | . 163 203 201 57 102 26 . 43 307 196 . 27 69 Gun 407 | . 142 22 177 46 20 . . . . . . . . Cannon 975 | . 21 172 21 11 82 26 . 43 307 196 . 27 69 Launcher 12 | . . 9 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 246 | . 142 92 12 . . . . . . . . . . Thermal 945 | . . 60 164 27 102 26 . 43 307 172 . 12 32 Explosive 12 | . . 9 3 . . . . . . . . . . Electromagnetic 191 | . 21 42 22 30 . . . . . 24 . 15 37 Robot Hit Streak 24 | . 20 13 11 7 6 5 . 7 9 24 . 7 8 Robot Miss Streak 7 | . 4 4 7 3 7 2 . 4 4 4 . 3 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 735 | . 112 131 112 35 52 15 . 21 110 96 . 13 38 Core Hits 350 | . 35 56 67 27 33 3 . 4 55 42 . 7 21 Critical Kills 7 | . . . . . 1 . . . 2 3 . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 25 | . 1 5 6 . 1 . . . 2 5 . 1 4 Burn 8 | . . 3 5 . . . . . . . . . . Meltdown 7 | . . . . . 1 . . . 2 3 . 1 . Destroy 1 | . 1 . . . . . . . . . . . . Blast 3 | . . 2 1 . . . . . . . . . . Corrupt 6 | . . . . . . . . . . 2 . . 4 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26142 | . 1197 3299 2545 823 2042 860 . 1223 5874 5314 . 466 2499 Guns 3528 | . 764 247 1784 459 274 . . . . . . . . Cannons 20034 | . 407 2395 340 186 1284 860 . 1223 5848 5173 . 466 1852 Explosions 2511 | . 26 656 421 174 484 . . . 7 97 . . 646 Melee . | . . . . . . . . . . . . . . Ramming 69 | . . 1 . 4 . . . . 19 44 . . 1 Kinetic 2108 | . 764 1164 180 . . . . . . . . . . Thermal 19310 | . 26 752 1755 537 2001 860 . 1223 5855 4764 . 258 1279 Explosive 1612 | . . 623 421 174 41 . . . . . . . 353 Electromagnetic 3043 | . 407 759 189 108 . . . . . 506 . 208 866 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . 1 . 3 3 1 1 1 2 8 5 . . 18 Average Corruption 2 | . 1 . 3 2 1 1 1 1 2 3 . . 4 Corruption Purged 14 | . . . . . . . . 2 12 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 123 | . 4 . 8 4 4 10 1 6 40 36 . . 10 Message Errors 34 | . 1 . 1 1 2 2 . 2 11 12 . . 2 Matter Fused 24 | . 2 . . . . 1 . 2 9 7 . . 3 Heat Flow Errors 21 | . . . 3 1 1 3 . 1 7 4 . . 1 Energy Discharges 9 | . . . 1 1 . 1 1 . 3 . . . 2 Parts Rejected 2 | . . . . . . . . . . 1 . . 1 Parts Fused 3 | . . . 1 . . 1 . . . 1 . . . Data Loss (minor) 15 | . . . 1 1 1 1 . . 5 6 . . . Data Loss (major) 4 | . . . . . . . . . 1 2 . . 1 Misfires 5 | . 1 . 1 . . . . 1 1 1 . . . Alerts 3 | . . . . . . . . . 1 2 . . . Weapon Failures 3 | . . . . . . 1 . . 2 . . . . Overload Shots 188 | . . . . . 3 17 . 12 89 67 . . . Effects 8 | . . . . . . 1 . . 3 4 . . . Energy Bleed 4 | . . . . . . 1 . . 2 1 . . . Heat Surge 2 | . . . . . . . . . . 2 . . . Short Circuit 2 | . . . . . . . . . 1 1 . . . Overflow Damage 1257 | . 56 90 8 41 128 12 . 146 428 195 . . 153 Projectiles 1053 | . 56 86 8 . 36 12 . 146 428 195 . . 86 Explosions 204 | . . 4 . 41 92 . . . . . . . 67 Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . . 10 1 . . . . . . 1 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic 11 | . . 10 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 923 | . 14 228 5 299 . . . . 201 . . . 176 Shots 21 | . 1 10 1 3 . . . . 3 . . . 3 Rammed 7 | . . 1 . . . . . . 3 2 . . 1 Targets Rammed 9 | . . 1 . 1 . . . . 3 3 . . 1 Kicked 1 | . . . . 1 . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . Highest Temperature 1918 | . 234 645 470 383 374 418 . 450 408 380 . 1918 780 Average Temperature 182 | . 69 184 124 137 125 149 . 177 125 125 . 422 230 Received Heat Transfer 3101 | . 318 738 333 63 33 72 . . 354 430 . . 760 Effects 108 | . . 17 4 1 1 1 . 2 . . . 49 33 Shutdowns 39 | . . 3 . 1 . . . 1 . . . 17 17 Energy Bleed 12 | . . 4 . . . 1 . 1 . . . 2 4 Interference 12 | . . . 1 . . . . . . . . 4 7 Matter Decay 9 | . . 1 1 . 1 . . . . . . 5 1 Short Circuit 7 | . . 1 2 . . . . . . . . 3 1 Damage (minor) 8 | . . 2 . . . . . . . . . 3 3 Damage (major) 14 | . . 5 . . . . . . . . . 9 . Damage (core) 7 | . . 1 . . . . . . . . . 6 . Siege Activations 6 | . . . . . . . . . 5 1 . . . Total Turns 94 | . . . . . . . . . 61 33 . . . Longest Duration 33 | . . . . . . . . . 33 33 . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . 1 1 Total Turns 27 | . . . . . . . . . . . . 12 15 Longest Duration 15 | . . . . . . . . . . . . 12 15 Robots Disrupted 4 | . . . . . . . . . . . . 3 1 Combat Hostiles 4 | . . . . . . . . . . . . 3 1 Robots Corrupted 6 | . 1 2 . . . . . . . . . . 3 Combat Hostiles 5 | . 1 1 . . . . . . . . . . 3 Parts Fried 16 | . 2 3 1 . . . . . . 2 . . 8 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 13 | . . . . . 1 . . 1 5 5 . 1 . Combat Hostiles 9 | . . . . . 1 . . 1 3 3 . 1 . Parts Melted 86 | . . 5 8 4 9 1 . 3 32 19 . 3 2 Heat Transferred 27539 | . 50 1715 4255 1150 2955 1020 . 1680 7570 5834 . 259 1051 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Maximum Alert Level 4 | . . 2 3 2 2 . . . 3 4 2 2 2 Low Security (%) 35 | 100 100 44 3 46 14 . . . 47 . . . . Level 1 21 | . . 51 21 45 38 . . . 10 . . 3 57 Level 2 27 | . . 4 57 8 46 . . . 26 27 100 96 42 Level 3 12 | . . . 17 . . . . . 15 57 . . . Level 4 1 | . . . . . . . . . . 14 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Peak Influence 1378 | . 99 480 729 496 558 . . . 949 1378 666 642 578 Initial 666 | . . 29 198 294 240 . . . 10 463 666 413 360 Average 370 | . 23 212 521 223 371 . . . 347 838 626 517 381 Influence Increases 8425 | . 364 1140 1039 540 780 50 . 151 1527 1837 5 369 623 Destroy 0b10 Robot/C 4020 | . 220 540 520 160 280 40 . 100 700 980 . 220 260 Destroy 0b10 Robot/NC 390 | . 30 100 75 20 40 . . . 60 40 . 5 20 Destroy Leader 878 | . 78 168 124 52 76 10 . 20 174 96 . 30 50 Allied During Kill 460 | . . . . . . . . 16 . 398 . 46 . Successful Hack 68 | . 14 . 23 . 19 . . . . 7 5 . . Disable Machine 855 | . . 90 30 90 270 . . . 210 105 . 15 45 Anti-Garrison Action 350 | . . . 200 150 . . . . . . . . . Destroy Structure 849 | . 7 77 22 38 95 . . . 368 166 . 8 68 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 540 | . 15 165 45 30 . . . 15 15 45 . 45 165 Influence Decreases 8040 | . 292 740 862 697 786 536 . 134 598 1423 774 318 880 Entered New Map 2748 | . . 43 274 355 252 180 . . 7 483 694 178 282 Time Decay 4070 | . 280 557 478 302 514 356 . 114 531 580 80 . 278 Lost Part 832 | . 12 140 110 40 20 . . . 60 100 . 40 310 Lost Ally 390 | . . . . . . . . 20 . 260 . 100 10 Squads Dispatched 45 | . 3 6 3 4 5 . . . 10 3 . 2 9 Investigation 9 | . . 2 2 . 1 . . . 1 2 . . 1 Extermination 11 | . . . . 1 2 . . . 6 . . . 2 Reinforcement 17 | . 3 4 1 . 1 . . . 3 . . 2 3 Assault 4 | . . . . 2 1 . . . . 1 . . . Garrison 4 | . . . . 1 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . 1 3 . . . Construction Impeded 2 | . . 1 . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Distress Signals 21 | . 2 4 5 1 1 . . . 2 5 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 314 | . 22 48 43 14 17 2 . 19 42 57 . 15 35 Peak Tracking Total 14 | . 6 7 11 3 4 1 . 9 4 8 . 5 14 Tactical Retreats 22 | . 1 6 2 1 . . . 1 1 3 . 2 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Traps Triggered 9 | . 1 2 1 1 . . . . 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Machines Disabled 59 | . . 6 2 7 18 . . . 14 8 . 1 3 Max in Single Turn 6 | . . 2 2 2 6 . . . 6 3 . 1 1 Garrison Access 4 | . . . 1 1 . . . . 2 . . . . Energy Cycler 4 | . . . . . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Machines Accessed 31 | . 3 3 7 1 4 1 4 . 4 3 1 . . Terminals 15 | . 3 2 4 . 2 . . . . 3 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . 1 1 . . . 2 . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . . . 2 . . . . Total Hacks 86 | . 6 7 21 1 6 1 30 . 7 6 1 . . Successful 60 | . 5 4 11 . 2 1 30 . 4 2 1 . . Failed 26 | . 1 3 10 1 4 . . . 3 4 . . . Catastrophic 8 | . . . 3 1 2 . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . 4 3 9 . . . . . 2 . . . . Terminals 35 | . 6 5 14 . 3 . . . . 6 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . . 1 1 . . . 4 . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 5 | . . 2 3 . . . . . . . . . . Garrison Access 8 | . . . 3 . 2 . . . 3 . . . . Terminal Hacks 44 | . 2 1 5 . 2 1 30 . . 2 1 . . Record 11 | . . . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . Prototype ID Bank 4 | . . . . . 1 . 3 . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . Alert Level 2 | . . . 2 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . . 1 2 . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . 2 3 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Retrieve Study 3 | . . 2 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . 2 . . . . Unauthorized Hacks 7 | . 3 1 3 . . . . . . . . . . Terminals 5 | . 3 1 1 . . . . . . . . . . Botnet 4 | . 2 1 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Jam 1 | . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 1 2 6 1 3 . . . 2 2 . . . Full Trace Events 4 | . . . 1 . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . 3 . 19 . . . Allies Hacked 3 | . . . . . . . . . 1 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Total Allies 26 | . . . . . . . . 4 . 22 . . . Largest Group 14 | . . . . . . . . 3 1 14 6 6 . Highest-Rated Group 528 | . . . . . . . . 99 41 528 191 191 . Highest-Rated Ally 159 | . . . . . . . . 41 41 159 39 39 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . 9 Total Orders 3 | . . . . . . . . . . . . 2 1 STAY 1 | . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks 268 | . . . . . . . . 23 . 204 . 41 . Total Damage 4973 | . . . . . . . . 520 . 3716 . 737 . Kills 38 | . . . . . . . . 1 . 31 . 6 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Active Infowar (turns) 5330 | . . . 460 531 1328 1318 155 637 1 . . 372 528 Sensors 991 | . . . 460 531 . . . . . . . . . Traps 3438 | . . . . . 1328 1318 155 636 1 . . . . Cloaking 17 | . . . . . . . . . . . . . 17 Spoofing 884 | . . . . . . . . 1 . . . 372 511 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Turns Passed 15968 | 141 1604 2186 1226 672 1418 1318 155 982 3268 1785 176 419 618 Spaces Moved 7065 | 84 579 691 637 295 658 684 83 455 1567 769 98 210 255 Core 64 | 4 . 27 6 . . . . . . . . . 27 Treads 2922 | 80 579 305 1 . . . . . 1018 769 98 72 . Legs 3638 | . . 359 630 295 658 684 83 455 140 . . 138 196 Wheels 409 | . . . . . . . . . 409 . . . . Hover 32 | . . . . . . . . . . . . . 32 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 115 115 186 188 188 187 115 160 160 140 50 Average Speed 181 | 156 235 252 125 181 192 188 188 188 160 160 160 158 159 Slowest Speed 1000 | 160 320 950 1000 185 465 188 188 189 245 240 160 420 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . Exploration Rate (%) 45 | 5 79 66 51 10 17 67 72 53 34 84 2 91 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . . . . . 8 . 1 . . . . . Spaces Dug 83 | . . . . . . . . . 64 19 . . . Terrain Destroyed 590 | . 5 76 21 48 111 8 . 14 203 68 . 4 32 Melee . | . . . . . . . . . . . . . . Projectile 257 | . . 4 . . 30 8 . 14 134 54 . 4 9 AOE 333 | . 5 72 21 48 81 . . . 69 14 . . 23 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Ext Fac DSF Res Total 9087 | 91 685 917 906 385 729 699 82 550 2085 1166 118 271 403 Wait 758 | . 6 45 125 49 . . . 29 324 88 10 16 66 Move 7052 | 83 578 690 636 294 657 683 82 454 1566 768 97 209 255 Hop . | . . . . . . . . . . . . . . Pick Up 117 | 2 13 15 18 6 8 3 . 10 20 8 1 6 7 Fast Attach 54 | 6 1 10 7 1 3 . . 2 9 7 1 3 4 Attach 71 | . 1 11 12 5 4 1 . . 10 6 2 2 17 Detach 9 | . . 1 1 . 2 . . . 1 . 2 . 2 Swap 126 | . 3 23 17 3 11 . . 10 24 13 2 12 8 Drop 101 | . 2 8 14 6 6 3 . 13 21 8 3 9 8 Fire 574 | . 81 113 76 20 38 9 . 14 107 67 . 14 35 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . 1 . . . 1 Kick 1 | . . . . 1 . . . . . . . . . Crush 6 | . . 1 . . . . . . 2 3 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 216 | . . . . . . . . 18 . 198 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 695 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Discovered new exit (range 16) 1077 | -10/Materials | Core integrity fell below 50% 1454 | -10/Materials | Discovered new exit (range 15) 1542 | -10/Materials | Derelicts attacked the area 1746 | -10/Materials | Entered another Materials area 1746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1950 | -9/Materials | Lost 5 parts (1p1n3w) 2368 | -9/Materials | Discovered new exit (range 9) 2541 | -9/Materials | Discovered new exit (range 16) 2694 | -9/Materials | Core integrity fell below 50% 2711 | -9/Materials | Core integrity fell below 20% 2733 | -9/Materials | Lost 8 parts (2p3n1u2w) 2836 | -9/Materials | Build established: Scavenger-Mutant 3165 | -9/Materials | Discovered new exit (range 15) 3572 | -9/Materials | Discovered new exit (range 8) 3584 | -9/Materials | Build established: Mutant 3679 | -9/Materials | Discovered new exit (range 10) 3932 | -9/Materials | Entered another Materials area 3932 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4237 | -8/Materials | Build established: Tank 4655 | -8/Materials | Destroyed 9 combat bots 4661 | -8/Materials | Lost 10 parts (1p3n2u4w) 4977 | -8/Materials | Build established: Skirmisher 5033 | -8/Materials | Discovered new exit (range 5) 5158 | -8/Materials | Entered Factory 5158 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5458 | -7/Factory | Build established: Tank 5475 | -7/Factory | Allied Derelicts emerged from ambush trap array 5539 | -7/Factory | P-60 Hacker assimilated allied 5C-1IQ(g) 5680 | -7/Factory | Discovered new exit (range 9) 5689 | -7/Factory | Crushed by falling debris 5720 | -7/Factory | Lost 4 parts (1u3w) 5739 | -7/Factory | Garrison activated, responded to threat 5830 | -7/Factory | Entered another Factory area 5830 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6462 | -6/Factory | Discovered new exit (range 16) 6880 | -6/Factory | First assault squad dispatched 6925 | -6/Factory | Build established: Scavenger-Tank 7248 | -6/Factory | Entered Lower Caves 7303 | -6/Lower Caves | Build established: Scavenger-Gunner 7944 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7988 | -6/Lower Caves | Spotted B-75 Beast 8072 | -6/Lower Caves | Learned Factory garrison access intel 8200 | -6/Lower Caves | Destroyed B-75 Beast 8543 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8566 | -6/Lower Caves | Entered Data Miner 8566 | -6/Data Miner | Discovered new exit (range 6) 8602 | -6/Data Miner | Met Data Miner 8647 | -6/Data Miner | Learned location of Section 7 (-2) 8647 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8681 | -6/Data Miner | Received God Mode back door access code from Data Miner 8721 | -6/Data Miner | Entered Proximity Caves 8723 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 8906 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 9040 | -5/Proximity Caves | Build established: Gunner 9114 | -5/Proximity Caves | Lost 5 allies 9198 | -5/Proximity Caves | Lost 7 allies 9221 | -5/Proximity Caves | 0b10 base defense nominally successful 9347 | -5/Proximity Caves | Build established: Scavenger-Gunner 9667 | -5/Proximity Caves | Discovered new exit (range 14) 9703 | -5/Proximity Caves | Entered Factory 9703 | -5/Factory | Accompanied by 1 ally 9703 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9704 | -5/Factory | Loaded intel: 4 garrison access locations 9824 | -5/Factory | Incoming investigation squad redirected 10733 | -5/Factory | Discovered new exit (range 7) 10934 | -5/Factory | Build established: Tank 11239 | -5/Factory | Cargo convoy interrupted 12578 | -5/Factory | Spotted B-75 Beast 12620 | -5/Factory | Destroyed B-75 Beast 12653 | -5/Factory | Lost 3 parts (1p1n1u) 12930 | -5/Factory | Discovered new exit (range 15) 12971 | -5/Factory | Entered Extension 13252 | -5/Extension | Rescued A7 13413 | -5/Extension | Build established: Scavenger-Tank 13546 | -5/Extension | Rescued a captive Derelict 13548 | -5/Extension | Rescued a captive Derelict 13556 | -5/Extension | Spotted B-75 Beast 13571 | -5/Extension | First assault squad dispatched 13602 | -5/Extension | Spotted B-75 Beast 13604 | -5/Extension | Destroyed B-75 Beast 13614 | -5/Extension | Allies destroyed B-75 Beast 13624 | -5/Extension | Lost 5 allies 13674 | -5/Extension | Incoming assault squad redirected 13688 | -5/Extension | Discovered new exit (range 15) 13698 | -5/Extension | Destroyed A7 13729 | -5/Extension | Lost 4 allies 13744 | -5/Extension | Lost 4 parts (2n1u1w) 13746 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13923 | -5/Extension | Discovered new exit (range 16) 13925 | -5/Extension | Discovered new exit (range 15) 13968 | -5/Extension | Disrupted transfer network 14001 | -5/Extension | Build established: Scavenger-Gunner 14059 | -5/Extension | Energy Cycler disabled 14059 | -5/Extension | Rescued a captive Derelict 14062 | -5/Extension | Rescued a captive Derelict 14068 | -5/Extension | Rescued a captive Derelict 14079 | -5/Extension | Incoming investigation squad redirected 14136 | -5/Extension | Lost 3 allies 14175 | -5/Extension | Lost 3 parts (1n1u1w) 14493 | -5/Extension | Incoming investigation squad redirected 14756 | -5/Extension | Entered Factory 14756 | -4/Factory | Accompanied by 6 allies 14756 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14855 | -4/Factory | Build established: Scavenger-Tank 14917 | -4/Factory | Identified exit to DSF 14932 | -4/Factory | Entered DSF 14932 | -4/DSF | Accompanied by 6 allies 14960 | -4/DSF | Additional patrols routed to DSF 15077 | -4/DSF | Lost 3 allies 15084 | -4/DSF | Lost 4 parts (2n1u1w) 15164 | -4/DSF | Sterilization system engaged 15184 | -4/DSF | Ambient heat levels rising (+10) 15199 | -4/DSF | Ambient heat levels rising (+10) 15214 | -4/DSF | Ambient heat levels rising (+10) 15229 | -4/DSF | Ambient heat levels rising (+10) 15244 | -4/DSF | Ambient heat levels rising (+10) 15259 | -4/DSF | Ambient heat levels rising (+10) 15274 | -4/DSF | Ambient heat levels rising (+10) 15289 | -4/DSF | Ambient heat levels rising (+10) 15304 | -4/DSF | Ambient heat levels rising (+10) 15319 | -4/DSF | Ambient heat levels rising (+10) 15320 | -4/DSF | Discovered new exit (range 16) 15330 | -4/DSF | Core integrity fell below 50% 15334 | -4/DSF | Ambient heat levels rising (+10) 15346 | -4/DSF | Core integrity fell below 20% 15349 | -4/DSF | Ambient heat levels rising (+10) 15351 | -4/DSF | Entered Research 15351 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15653 | -3/Research | Build established: Tank 15715 | -3/Research | Garrison activated, responded to threat 15861 | -3/Research | Spotted B-86 Titan 15912 | -3/Research | Core integrity fell below 50% 15912 | -3/Research | System corruption reached 10% 15929 | -3/Research | Core integrity fell below 20% 15949 | -3/Research | Lost 28 parts (6p8n8u6w) 15969 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15931_ Slug penetrates Wall. 15932_ P-80 Master resets Y-72 Warden, system corruption cleaned. 15934_ Penetrated by Slug. 15940_ Acquired Imp. Cloaking Device. 15943_ T TS5KA46P|GNBRRJ1M:64|HIN2QYXY& 15943_ Reaction Chamber disabled. 15943_ Door malfunctions. 15951_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4N. 15952_ Triggered Alarm Trap. 15952_ An alarm sounds. 15952_ ALERT: Alarm triggered, dispatching investigation squad. 15957_ Imp. Cloaking Device destroyed. 15960_ System corrupted: Substantial component data lost. 15962_ Slammed into P-80 Master. 15962_ Nova Cannon broken. 15962_ Destabilizing: Short circuit. 15966_ U-05 Engineer repairs door. 15966_ Slug penetrates Reaction Chamber. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | #?????????? ?????????????????????????????????????? | | ??????????? #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ???????#### ###??????????????????????????????????? | | ???????# ! #??????????????????????????????????? | | ######## #??????????????????????????????????? | | ! #??????????????????????????????????? | | #???????????????###????????????????? | | #####+## #???????????????# ????????????????? | | ???# # #???????????????# #????????????????? | | ???# ## #############????# #????????????????? | | ???# ## # """ #????# #????????????????? | | ???# ## # """ !#????# #????????????????? | | ???#! ## BB Y "" ###### #????????????????? | | ???# ## # g Yu g @ p #????????????????? | | ???# ## # gY ######p#????????????????? | | ???###### # #????# #????????????????? | | ????????# # #????# #????????????????? | | ????????# #########u###????# #????????????????? | | ????????# #?####### ######## #????????????????? | | ????????+ #????????????????? | | ????????# #####+####????????????????? | | ????????# #??# ??????????????????? | | ????????# #??# ! ????????????????? | | ????????##+######+####+#??# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# ! #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 59 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 6 Particle Charging 20 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Dangerous Findings Explosive Keycard Fancy Inventory Leap Before You Look Oh No You Don't! Physics Protects The Oracle Turtlemind Challenges ------------ None Game ------ Seed ProcessingWeightCorpse Manual? 0 Play Time 02:35:36 Cumulative 93.0 hours Start 2026.09.14 @ 20:45:17 End 2026.09.15 @ 00:16:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6e673b3-fbc9-4e41-a58f-c467a2d8692c