Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 22:11:20 Player: FlyingLemon Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2355) 2355 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (798) 798 TOTAL SCORE: 7073 Bonus ------- High Alert Combat Kills 298 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 254/300 Energy 85/100 System Corruption 15% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Thruster > --- UTILITY (5) ------ Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield System Guard > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Cold Fusion Reactor Advanced Weight Redist. System Hacking Suite [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Enhanced Autogun Energy Gun Plasma Rifle Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . 1 . . . Propulsion 4 | . . 1 . 1 1 . 1 Utility 3 | . . 1 . . 1 . 1 Weapon . | . . . . . . . . Parts Attached 76 | 6 7 8 11 20 3 6 15 Power 12 | 1 1 . 2 5 . . 3 Engine 1 | 1 . . . . . . . Core 10 | . 1 . 2 5 . . 2 Reactor 1 | . . . . . . . 1 Propulsion 28 | 2 2 1 5 8 3 2 5 Treads 2 | 2 . . . . . . . Leg 15 | . 2 1 4 8 . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 10 | . . . 1 . 3 2 4 Utility 16 | 1 4 2 1 . . 3 5 Device 4 | . 2 1 . . . 1 . Storage 2 | 1 1 . . . . . . Processor 3 | . 1 1 . . . . 1 Hackware 5 | . . . 1 . . . 4 Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 20 | 2 . 5 3 7 . 1 2 Energy Gun 3 | . . . . 1 . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 . 5 3 3 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 3 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 2 2 . . 1 Parts Lost 30 | . . . 4 8 . 1 17 Power 6 | . . . . 2 . 1 3 Propulsion 14 | . . . 3 3 . . 8 Utility 4 | . . . . . . . 4 Weapon 6 | . . . 1 3 . . 2 Highest Loss Streak 12 | . . . 3 8 . 1 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 92 100 99 96 53 59 66 Engine 3 | . 12 . . . . . . Core 7 | . 1 11 11 16 7 1 1 Treads 7 | . 25 . . . . . . Leg 17 | . 2 33 32 34 . . . Flight 6 | . . . . . 23 27 31 Storage 9 | . 14 11 11 9 7 4 . Processor 9 | . 4 19 19 9 7 3 . Hackware 6 | . . . 2 9 7 7 18 Protection 1 | . . . . . . 7 5 Ballistic Gun 17 | . 26 22 22 17 . . . Impact Weapon 1 | . . . . . . 3 5 Naked Turns . | . . . . . . . . Heaviest Build 36 | 10 30 33 31 36 25 25 20 Greatest Support 52 | 40 40 39 39 52 15 19 26 Greatest Overweight (x) 5 | . . . 1 2 1 1 5 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 12 | 7 11 15 15 15 15 10 5 Most Carried 15 | 8 15 15 15 15 14 13 5 Average Carried 11 | 4 10 14 14 14 12 8 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 4 14 15 14 14 13 5 1 Class Distribution -------------------- 74% | Mutant 12% | Hacker-Mutant 10% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Matter Collected 2038 | 215 173 96 694 562 . 41 257 Remotely . | . . . . . . . . Salvage Created 2985 | . 294 135 1414 885 . . 257 Parts 199 | . 17 19 89 65 . . 9 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Combat Hostiles Destroyed 62 | . 7 5 28 21 . . 1 Melee 1 | . . . . . . . 1 Guns 60 | . 7 5 28 20 . . . AOE 1 | . . . . 1 . . . Classes Destroyed 12 | . 3 1 3 3 . . 2 Worker 4 | . . . . 1 . . 3 Builder 3 | . . . . 1 . . 2 Hauler 2 | . . . 2 . . . . Recycler 1 | . . . . . . . 1 Operator 4 | . . . 2 2 . . . Watcher 4 | . 2 1 . 1 . . . Swarmer 14 | . 3 4 . 7 . . . Grunt 29 | . 4 . 17 8 . . . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . 1 . . . Sentry 16 | . . 1 10 5 . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | . 5 4 6 5 . . 3 Combat Bots Only 5 | . 4 4 5 5 . . 1 Max Kills in Single Turn 2 | . 2 2 2 1 . . 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Hostile Shots Fired 528 | . 47 9 93 110 . 31 238 Missed 191 | . 12 4 30 23 . 7 115 Damage Taken 4825 | . 405 40 826 1376 . 456 1722 Core 1438 | . 66 . 94 196 . 231 851 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 168 | . . . . . . 62 106 Core Remaining (%) 76 | 100 73 . 76 64 . 67 . Volleys Fired 196 | . 29 6 74 78 . . 9 Largest 2 | . 2 2 2 2 . . 1 Hottest 75 | . 40 46 50 61 . . 75 Shots Fired 379 | . 58 12 147 153 . . 9 Gun 376 | . 58 12 147 150 . . 9 Cannon . | . . . . . . . . Launcher 3 | . . . . 3 . . . Special . | . . . . . . . . Kinetic 367 | . 58 12 147 150 . . . Thermal 3 | . . . . . . . 3 Explosive 3 | . . . . 3 . . . Electromagnetic 6 | . . . . . . . 6 Robot Hit Streak 13 | . 7 3 13 8 . . 8 Robot Miss Streak 6 | . 6 3 6 6 . . . Penetration Max . | . . . . . . . . Secondary Targets 12 | . 1 1 4 6 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 229 | . 36 5 88 83 . . 17 Core Hits 119 | . 19 7 47 43 . . 3 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 4 | . . . 1 . . . 3 Burn 1 | . . . . . . . 1 Destroy 1 | . . . 1 . . . . Smash 2 | . . . . . . . 2 Melee Attacks 28 | . . . . . . . 28 Impact 28 | . . . . . . . 28 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4514 | . 280 111 1570 1663 . 51 839 Guns 3501 | . 280 111 1565 1473 . . 72 Cannons . | . . . . . . . . Explosions 190 | . . . . 190 . . . Melee 748 | . . . . . . . 748 Ramming 75 | . . . 5 . . 51 19 Kinetic 3429 | . 280 111 1565 1473 . . . Thermal 53 | . . . . . . . 53 Explosive 190 | . . . . 190 . . . Electromagnetic 19 | . . . . . . . 19 Impact 748 | . . . . . . . 748 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . 5 . 2 15 Average Corruption 3 | . . . . 4 . 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . 17 . 1 5 Message Errors 5 | . . . . 3 . . 2 Matter Fused 6 | . . . . 4 . 1 1 Heat Flow Errors 3 | . . . . 3 . . . Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 4 | . . . . 3 . . 1 Misfires 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 461 | . . . . . . . 461 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 461 | . . . . . . . 461 Knockbacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 30 | . . . . . . 22 8 Shots . | . . . . . . . . Rammed 24 | . . . . . . 12 12 Targets Rammed 25 | . . . 1 . . 12 12 Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 283 | . 34 . 113 283 . . 36 Average Temperature 51 | . 15 . 34 66 . . 16 Received Heat Transfer 1158 | . 222 . 363 414 . 108 51 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . . 4 Impact Corruptions 10 | . . . . . . . 10 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | . . . . . . . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Peak Influence 716 | . 122 213 677 716 268 187 433 Initial 268 | . . 51 89 256 268 187 92 Average 261 | . 16 135 469 448 268 178 217 Maximum Alert Level 3 | . . 1 2 3 1 . 2 Low Security (%) 47 | 100 100 76 13 . . 100 52 Level 1 20 | . . 23 12 43 100 . 36 Level 2 31 | . . . 74 55 . . 11 Level 3 . | . . . . 1 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . 4 2 . . 2 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . . . 3 2 . . 1 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Distress Signals 6 | . 1 . 3 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 11 6 35 32 . 2 32 Peak Tracking Total 10 | . 6 4 6 5 . 2 10 Tactical Retreats 12 | . . . 1 1 . . 10 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Machines Disabled 4 | . . . 1 3 . . . Max in Single Turn 1 | . . . 1 1 . . . Garrison Access 2 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Machines Accessed 23 | . 3 1 7 5 1 . 6 Terminals 18 | . 2 1 5 3 1 . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 50 | . 9 3 11 11 1 . 15 Successful 23 | . 4 1 6 3 1 . 8 Failed 27 | . 5 2 5 8 . . 7 Catastrophic 5 | . . 1 1 2 . . 1 Database Lockouts . | . . . . . . . . Manual 10 | . 3 2 . 3 . . 2 Terminals 38 | . 5 3 7 7 1 . 15 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 4 . 1 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 3 1 . . . Terminal Hacks 16 | . 1 1 4 1 1 . 8 Robot Analysis 1 | . . 1 . . . . . Open Door 4 | . . . 4 . . . . Open DSF 2 | . . . . . 1 . 1 Level Access Points 1 | . . . . . . . 1 Alert Level 2 | . . . . . . . 2 Locate Traps 1 | . . . . 1 . . . Surveillance Status 1 | . . . . . . . 1 Extermination Status 1 | . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . Registered Components 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 3 . 1 1 . . . Process 1 | . 1 . . . . . . Report Inventory 3 | . 1 . 1 1 . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . Seal Access 2 | . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 17 | . 2 1 5 4 . . 5 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Turns Passed 3771 | 107 1002 207 853 840 39 76 647 Spaces Moved 3270 | 63 555 121 531 539 33 91 1337 Core 19 | 10 . . . . . . 9 Treads 547 | 53 494 . . . . . . Legs 1252 | . 61 121 531 539 . . . Wheels . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 1450 | . . . . . 33 91 1326 Fastest Speed 27 | 50 120 120 120 100 104 29 27 Average Speed 88 | 142 155 120 121 111 104 46 35 Slowest Speed 300 | 160 160 120 190 260 104 107 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 69 12 79 50 1 71 41 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 18 | . . . . . . . 18 Terrain Destroyed 47 | . . . . 29 . . 18 Melee 18 | . . . . . . . 18 Projectile . | . . . . . . . . AOE 29 | . . . . 29 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Total 3848 | 81 652 175 655 689 38 127 1431 Wait 106 | . 30 15 14 25 . 3 19 Move 3259 | 62 554 120 530 538 32 90 1333 Hop 2 | . . . . . . . 2 Pick Up 82 | 11 20 14 13 9 2 3 10 Fast Attach 12 | 1 . 2 2 7 . . . Attach 44 | 5 4 4 4 4 3 6 14 Detach 3 | . 1 . . . . . 2 Swap 20 | . 3 2 5 9 . . 1 Drop 66 | 2 11 12 12 19 1 8 1 Fire 196 | . 29 6 74 78 . . 9 Melee 28 | . . . . . . . 28 Ram 24 | . . . . . . 12 12 Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . . 5 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 13) 1054 | -10/Materials | Discovered new exit (range 14) 1110 | -10/Materials | Entered another Materials area 1110 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1262 | -9/Materials | Discovered new exit (range 5) 1317 | -9/Materials | Entered Storage 1925 | -9/Storage | Lost 3 parts (2n1w) 2087 | -9/Storage | Discovered new exit (range 16) 2117 | -9/Storage | First assault squad dispatched 2170 | -9/Storage | Entered Materials 2170 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2431 | -8/Materials | Build established: Scavenger-Mutant 2842 | -8/Materials | Build established: Mutant 2981 | -8/Materials | Discovered new exit (range 6) 3010 | -8/Materials | Entered Factory 3010 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3036 | -7/Factory | Lost 8 parts (2p3n3w) 3048 | -7/Factory | Identified exit to DSF 3049 | -7/Factory | Entered DSF 3114 | -7/DSF | Discovered new exit (range 15) 3122 | -7/DSF | Additional patrols routed to DSF 3125 | -7/DSF | Entered Factory 3125 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3475 | -6/Factory | Search patrols dispatched 3492 | -6/Factory | Build established: Hacker-Mutant 3541 | -6/Factory | Identified exit to Factory 3642 | -6/Factory | Core integrity fell below 50% 3753 | -6/Factory | Core integrity fell below 20% 3753 | -6/Factory | System corruption reached 10% 3772 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Mic. Nuclear Core broken. Destabilizing: Short circuit. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Hacking Suite destroyed. Slammed into P-60 Hacker. K-01 Serf collects debris. Slammed into P-60 Hacker. Broken Mic. Nuclear Core destroyed. Slammed into P-60 Hacker. Cold Fusion Reactor broken. Destabilizing: Short circuit. Broken Cold Fusion Reactor destroyed. Slammed into P-60 Hacker. System corrupted: Matter fused (-7). Slammed into P-60 Hacker. Hacking Suite destroyed. System corrupted by crushing effect (+1). Nuclear Pulse Thruster tumbles out of recycling unit. Slammed into P-60 Hacker. Acquired Nuclear Pulse Thruster. 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