Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 22:46:45 Player: steelsade Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1346) 1346 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3836 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 142/550 Matter 121/500 Energy 265/265 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Large Storage Unit Compact Battery (200) Improved Terrain Scan Processor ECM Suite Improved Power Shielding Improved Utility Shielding Light Armor Plating Light Armor Plating Improved Light Armor Plating Flak Cannon Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Reactive Plating Reflective Plating > --- WEAPON ----------- Shock Rifle Katana > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Carbon-fiber Leg Large Storage Unit Compact Battery Improved Terrain Scan Processor ECM Suite High-powered Tractor Beam Grenade Launcher Mining Claw [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Melee Analysis Suite Protection Reactive Plating Weapon Katana Energy Gun Shock Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 44 | 6 2 . 6 24 6 Power 6 | 1 . . 1 3 1 Engine 5 | 1 . . 1 2 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 2 . . 2 6 4 Treads 4 | . . . . . 4 Leg 10 | 2 . . 2 6 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 . . 11 . Device 3 | . 1 . . 2 . Storage 5 | 1 . . . 4 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 11 | 2 1 . 3 4 1 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 1 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 15 | . . . 1 10 4 Power 3 | . . . . 2 1 Propulsion 5 | . . . . 5 . Utility 4 | . . . . 2 2 Weapon 3 | . . . 1 1 1 Highest Loss Streak 8 | . . . 1 8 2 To Critical Strikes . | . . . . . . Average Backups 9 | 2 3 6 6 9 14 Power 1 | . 1 1 1 1 1 Propulsion 1 | . . . . 2 1 Utility 3 | . . 1 1 3 7 Weapon 2 | . 2 4 3 3 3 Tool/Special . | . . . . . . Unused Backups 15 | . . . . 4 11 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 8 | . . . . 1 7 Weapon 5 | . . . . 3 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 92 100 86 96 93 Engine 8 | . 14 14 11 8 3 Core 1 | . . . . . 4 Treads 6 | . . . . . 35 Leg 27 | . 28 28 32 34 . Device 4 | . 6 14 11 4 . Storage 13 | . 14 14 11 13 18 Processor 6 | . . . . 9 7 Protection 5 | . . . . 8 5 Energy Gun 5 | . 14 14 7 5 . Ballistic Gun 3 | . 7 . 6 . 9 Launcher 1 | . . . . . 6 Slashing Weapon 5 | . . . 1 8 2 Special Melee Weapon 2 | . 6 14 4 . . Peak Build Rating 26 | 6 7 7 12 26 23 Average Rating 17 | 3 6 7 8 21 21 On Entrance 9 | . 6 7 7 12 24 Naked Turns . | . . . . . . Heaviest Build 48 | 10 12 12 15 48 42 Greatest Support 80 | 20 20 20 43 52 80 Greatest Overweight (x) 1 | 1 . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 10 | 6 8 8 8 10 15 Most Carried 15 | 5 6 6 8 15 15 Average Carried 9 | 2 3 6 6 9 13 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 2 6 6 7 15 14 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1064 | 221 . . 262 490 91 Remotely 111 | . . . . 111 . Salvage Created 1373 | . . . 312 670 391 Parts 101 | . . . 14 50 37 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 33 | . . . 5 19 9 Melee 5 | . . . . 5 . Guns 9 | . . . 5 2 2 Cannons 4 | . . . . 4 . AOE 15 | . . . . 8 7 Classes Destroyed 12 | . . . 4 5 3 Worker 4 | . . . . 3 1 Builder 3 | . . . . 1 2 Recycler 2 | . . . 1 1 . Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 9 | . . . . 9 . Grunt 11 | . . . 3 4 4 Brawler 2 | . . . 1 . 1 Sentry 8 | . . . 1 3 4 Hunter 2 | . . . . 2 . Heavy 1 | . . . . 1 . Best Kill Streak 7 | . . . 3 6 7 Combat Bots Only 5 | . . . 3 5 5 Max Kills in Single Turn 3 | . . . 1 3 2 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 268 | . . 1 30 206 31 Missed 89 | . . . 8 70 11 Hits 179 | . . 1 22 136 20 Melee 8 | . . . 6 . 2 Projectile 171 | . . 1 16 136 18 Critical Strikes 5 | . . 1 . 3 1 Damage Taken 2556 | . . 14 366 1726 450 Core 511 | . . . 103 329 79 Absorbed by Shields . | . . . . . . Ignored by Resistances 241 | . . . . 241 . Core Remaining (%) 91 | 100 . 100 74 . . Volleys Fired 79 | . . . 18 36 25 Largest 2 | . . . 2 2 2 Hottest 80 | . . . 60 80 64 Shots Fired 126 | . . . 36 49 41 Gun 85 | . . . 36 24 25 Cannon 10 | . . . . 10 . Launcher 31 | . . . . 15 16 Special . | . . . . . . Kinetic 63 | . . . 28 10 25 Thermal 8 | . . . 8 . . Explosive 31 | . . . . 15 16 Electromagnetic 24 | . . . . 24 . Robot Hit Streak 11 | . . . 8 8 11 Robot Miss Streak 8 | . . . 2 8 3 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 109 | . 3 . 29 50 27 Core Hits 88 | . . . 14 43 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . 5 . Corrupt 1 | . . . . 1 . Sever 4 | . . . . 4 . Melee Attacks 34 | . 7 . 2 25 . Impact . | . . . . . . Slashing 26 | . . . 1 25 . Piercing . | . . . . . . Sneak Attacks 5 | . 2 . 1 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3539 | . . . 299 1688 1552 Guns 1006 | . . . 227 290 489 Cannons 153 | . . . . 153 . Explosions 1612 | . . . . 564 1048 Melee 753 | . . . 72 681 . Ramming 15 | . . . . . 15 Kinetic 804 | . . . 162 153 489 Thermal 130 | . . . 65 65 . Explosive 1547 | . . . . 499 1048 Electromagnetic 290 | . . . . 290 . Impact . | . . . . . . Slashing 753 | . . . 72 681 . Piercing . | . . . . . . Highest Corruption 7 | . . . . 2 7 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 13 3 Message Errors 4 | . . . . 3 1 Matter Fused 2 | . . . . 1 1 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 3 | . . . . 2 1 Data Loss (major) 3 | . . . . 3 . Misfires 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 135 | . . . 47 34 54 Projectiles . | . . . . . . Explosions 61 | . . . . 7 54 Melee 74 | . . . 47 27 . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 181 | . . . . 47 134 Shots 9 | . . . . 2 7 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 250 | . . 9 37 250 9 Average Temperature 74 | . . 9 15 95 4 Received Heat Transfer 561 | . . 27 93 333 108 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . . 150 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 84 | 100 100 100 100 76 86 Level 1 15 | . . . . 23 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 338 | . 15 1 62 301 338 Initial 105 | . . 1 . 15 105 Average 79 | . 1 1 24 89 152 Influence Increases 1167 | . 17 . 153 584 413 Destroy 0b10 Robot/C 660 | . . . 100 380 180 Destroy 0b10 Robot/NC 65 | . . . 5 25 35 Destroy Leader 174 | . . . 30 90 54 Successful Hack 34 | . 2 . 18 14 . Disable Machine 75 | . . . . 30 45 Destroy Structure 144 | . . . . 45 99 Partial Spotted 15 | . 15 . . . . Influence Decreases 859 | . 12 4 117 370 356 Entered New Map 173 | . . 4 1 22 146 Time Decay 536 | . 12 . 106 248 170 Lost Part 150 | . . . 10 100 40 Squads Dispatched 6 | . . . 1 2 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . 1 2 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 8 | . . . 2 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 3 2 11 27 21 Peak Tracking Total 9 | . 2 2 7 9 9 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 5 | . . . . 2 3 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 6 | . 1 . 2 3 . Terminals 6 | . 1 . 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 2 . 5 4 . Successful 9 | . 1 . 5 3 . Failed 2 | . 1 . . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 2 . 5 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 5 3 . Record 4 | . 1 . 2 1 . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 4 | . 3 . 1 . . Non-combat 4 | . 3 . 1 . . Combat . | . . . . . . Robot Hacks Applied 4 | . 3 . 1 . . parse_system 1 | . 1 . . . . no_distress 2 | . 2 . . . . check_alert 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 467 | . 95 11 273 88 . ECM 467 | . 95 11 273 88 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1901 | 49 187 11 273 1040 341 Spaces Moved 1060 | 41 123 10 142 583 161 Core 21 | 21 . . . . . Treads 161 | . . . . . 161 Legs 878 | 20 123 10 142 583 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 Average Speed 131 | 85 120 120 120 132 160 Slowest Speed 190 | 120 120 120 120 190 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 22 10 19 66 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 183 | . . . . 60 123 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 182 | . . . . 60 122 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1411 | 54 159 9 213 774 202 Wait 105 | 2 22 . 33 45 3 Move 1055 | 40 122 9 141 582 161 Hop . | . . . . . . Pick Up 56 | 6 5 . 7 34 4 Fast Attach 7 | 2 . . . 5 . Attach 29 | 4 2 . 6 14 3 Detach 3 | . 1 . 1 1 . Swap 16 | . . . 2 11 3 Drop 26 | . . . 3 21 2 Fire 79 | . . . 18 36 25 Melee 34 | . 7 . 2 25 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Met a group of wandering Federalists 216 | -10/Materials | Discovered new exit (range 12) 237 | -10/Materials | Entered Mines 239 | -10/Mines | Discovered new exit (range 10) 248 | -10/Mines | Entered Materials 248 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 319 | -9/Materials | Identified exit to Mines 515 | -9/Materials | Discovered new exit (range 4) 521 | -9/Materials | Entered another Materials area 521 | -8/Materials | Evolved 2 slots: Utility x2 1112 | -8/Materials | Build established: Scavenger-Mutant 1420 | -8/Materials | Discovered new exit (range 14) 1455 | -8/Materials | Core integrity fell below 50% 1521 | -8/Materials | Lost 8 parts (1p5n1u1w) 1543 | -8/Materials | Discovered new exit (range 12) 1561 | -8/Materials | Entered Storage 1638 | -8/Storage | Garrison activated, responded to threat 1902 | -8/Storage | Self-destructed Last Messages --------------- Y-45 Defender destroyed. The unstable cave ceiling collapses. Particle Gun crushed. Slug penetrates Y-45 Defender. Y-45 Defender destroyed. Door Terminal disabled. ALERT: Construction progress impeded, dispatching reinforcements to local area. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Door Terminal disabled. The unstable cave ceiling collapses. Acquired 42 matter. System corrupted: Energy discharge (-63). Triggered Ambush Trap. L-31 Rogue emerges from a hatch in the floor. G-47 Trooper emerges from a hatch in the floor. S-10 Pest emerges from a hatch in the floor. Lgt. Treads severed. Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ????# ## ############# # ????????????????? | | ????# ####?# ! # # ?????????????????? | | ????# #????# ! # ?????????????????? | | ????# #????#! 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