Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 07:11:20 // Winter2019/RPGLIKE Player: zidji Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1204) 1204 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (343) 343 TOTAL SCORE: 4662 Bonus ------- Follower Combat Kills 87 Aligned with FarCom 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/650 Matter 96/300 Energy 1805/2220 System Corruption 0% Temperature Cool (605) Movement Hovering (63) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (5) --- Gravmag System Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (5) ------ Superbattery Targeting Computer Target Analyzer Weapon Cycler Hacking Suite > --- WEAPON (3) ------- Autogun Minigun Gauss Rifle > --- INVENTORY (2) ---- Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink Superbattery Sensor Array > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Grenade Launcher [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Sensor Array Device Sensor Array Storage Superbattery Processor Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 11 | 2 1 1 . 2 1 . 4 Power 1 | . . . . . . . 1 Propulsion 4 | 1 . . . 2 . . 1 Utility 4 | . 1 . . . 1 . 2 Weapon 2 | 1 . 1 . . . . . Parts Attached 39 | 3 6 3 1 4 6 1 15 Power 5 | . 2 . . . . . 3 Engine 1 | . . . . . . . 1 Core 4 | . 2 . . . . . 2 Reactor . | . . . . . . . . Propulsion 11 | 2 2 . . 3 . . 4 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 9 | . 2 . . 3 . . 4 Flight . | . . . . . . . . Utility 9 | . 2 . . . 2 1 4 Device 4 | . 2 . . . . 1 1 Storage 1 | . . . . . 1 . . Processor 3 | . . . . . 1 . 2 Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 1 . 3 1 1 4 . 4 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 1 . 2 1 1 3 . 3 Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . Average Slot Usage (%) 98 | . 98 99 100 99 96 100 99 Engine 1 | . 7 . . . . . . Core 10 | . 8 12 12 11 9 9 8 Wheel 7 | . 29 . . . . . . Hover 24 | . 2 25 25 30 38 36 35 Device 17 | . 16 25 25 23 18 9 7 Storage 2 | . . . . . 3 9 6 Processor 2 | . . . . . 1 9 8 Hackware 1 | . . . . . . . 6 Ballistic Gun 29 | . 32 35 37 34 23 27 22 Naked Turns . | . . . . . . . . Heaviest Build 71 | 8 10 11 13 15 71 18 28 Greatest Support 88 | 20 20 12 12 72 72 72 88 Greatest Overweight (x) 1 | . 1 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 1 1 2 Average Capacity 1 | . 1 1 1 1 1 1 1 Most Carried 2 | 1 1 1 1 1 1 1 2 Average Carried 1 | . . 1 1 1 1 1 1 Final Capacity 2 | 1 1 1 1 1 1 1 2 Final Carried 2 | 1 1 1 1 1 1 1 2 Class Distribution -------------------- 36% | Scavenger-Gunner 28% | Gunner 28% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1479 | 200 191 231 123 87 . 120 527 Remotely . | . . . . . . . . Salvage Created 1539 | . 182 276 98 37 . 180 766 Parts 83 | . 21 22 4 . . 6 30 Haulers Intercepted 4 | . . . 2 . . . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 10 8 . 1 . 3 9 Guns 31 | . 10 8 . 1 . 3 9 Classes Destroyed 10 | . 2 3 1 1 . . 3 Worker 4 | . . 2 . . . . 2 Tunneler 2 | . . 2 . . . . . Hauler 4 | . . . 2 . . . 2 Recycler 4 | . 1 . . . . 1 2 Operator 2 | . . . . . . . 2 Swarmer 6 | . . 6 . . . . . Grunt 20 | . 10 2 . . . 3 5 Sentry 2 | . . . . . . . 2 Hunter 2 | . . . . . . . 2 Assembled 1 | . . . . 1 . . . Best Kill Streak 8 | . 8 3 2 1 . 4 5 Combat Bots Only 7 | . 7 3 . 1 . 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2293 | . 835 180 43 39 . 189 1007 Core 1893 | . 684 142 31 31 . 155 850 Absorbed by Shields . | . . . . . . . . Redirected to Core 1349 | . 491 119 31 31 . 120 557 Core Remaining (%) 97 | 100 . 93 . . . 100 . Volleys Fired 152 | . 53 27 10 5 . 11 46 Largest 3 | . 2 3 3 3 . 3 3 Hottest 76 | . 40 60 63 63 . 66 76 Shots Fired 385 | . 106 65 30 15 . 33 136 Gun 383 | . 106 63 30 15 . 33 136 Cannon . | . . . . . . . . Launcher 2 | . . 2 . . . . . Special . | . . . . . . . . Kinetic 383 | . 106 63 30 15 . 33 136 Thermal . | . . . . . . . . Explosive 2 | . . 2 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 21 13 7 13 . 10 13 Robot Miss Streak 7 | . 7 2 1 2 . 1 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 3 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 266 | . 74 44 23 13 . 22 90 Core Hits 99 | . 29 19 6 5 . 10 30 Critical Hits 6 | . 1 . . 1 . . 4 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed 4 | . 1 . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3289 | . 822 382 269 159 . 327 1330 Guns 3263 | . 816 382 269 159 . 327 1310 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 26 | . 6 . . . . . 20 Kinetic 3263 | . 816 382 269 159 . 327 1310 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 12 | . 3 . . . . . 9 Shots . | . . . . . . . . Rammed 3 | . 1 . . . . . 2 Targets Rammed 3 | . 1 . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 708 | . 30 11 4 22 . . 708 Average Temperature 92 | . 10 6 1 7 . . 201 Received Heat Transfer 914 | . 456 33 . 29 . 99 297 Effects 20 | . . . . . . . 20 Shutdowns 5 | . . . . . . . 5 Energy Bleed 1 | . . . . . . . 1 Interference 6 | . . . . . . . 6 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 327 | . 327 221 200 96 . 75 214 Average Influence 125 | . 140 163 111 95 . 40 96 Maximum Alert Level 1 | . 1 1 1 . . . 1 Low Security (%) 70 | 100 67 35 79 100 . 100 97 Level 1 29 | . 32 64 20 . . . 2 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 3 . 2 . . . 2 Investigation 3 | . 1 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 2 . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 20 8 8 4 . 3 18 Peak Tracking Total 6 | . 6 3 4 5 . 3 6 Tactical Retreats 2 | . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . 3 . 1 . 1 . 6 Terminals 10 | . 3 . 1 . . . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 11 . 5 . 1 . 21 Successful 20 | . 3 . 4 . 1 . 12 Failed 18 | . 8 . 1 . . . 9 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 32 | . 10 . 5 . 1 . 16 Terminals 37 | . 11 . 5 . . . 21 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 2 . 2 . 1 . 6 Branch Access Points 2 | . 1 . 1 . . . . Alert Level 2 | . . . . . . . 2 Unreport Threat 3 | . . . . . . . 3 Recall Investigation 3 | . 1 . 1 . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 2 . 4 . . . 16 Terminals 9 | . 1 . 2 . . . 6 Track 3 | . . . 1 . . . 2 Botnet 6 | . 1 . 1 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 Used 1 | . . . . . . . 1 Hacking Detections 9 | . 3 . 1 . . . 5 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 3 3 1 . . Highest-Rated Group 71 | . . 71 40 40 16 . . Highest-Rated Ally 31 | . . 31 16 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 33 | . . . 22 11 . . . Total Damage 334 | . . . 207 127 . . . Kills 10 | . . . 8 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2286 | 12 555 504 170 135 426 86 398 Spaces Moved 2471 | 7 464 711 145 100 658 52 334 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 1 | 1 . . . . . . . Wheels 402 | 6 396 . . . . . . Hover 2068 | . 68 711 145 100 658 52 334 Flight . | . . . . . . . . Fastest Speed 56 | 80 56 56 56 58 63 63 56 Average Speed 65 | 85 76 56 93 89 63 63 57 Slowest Speed 150 | 120 120 56 116 116 63 63 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 2 63 92 21 18 75 15 27 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 6 | . . 6 . . . . . Terrain Destroyed 12 | . . 12 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 12 | . . 12 . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2852 | 11 567 767 161 135 668 82 461 Wait 87 | . . 19 2 18 . 9 39 Move 2464 | 6 463 710 144 99 657 51 334 Hop . | . . . . . . . . Pick Up 3 | 1 1 . . . . . 1 Fast Attach 31 | 3 5 1 . 4 6 . 12 Attach . | . . . . . . . . Detach 1 | . . . . . . . 1 Swap 8 | . 1 2 1 . . 1 3 Drop 26 | 1 5 . 1 2 5 1 11 Fire 152 | . 53 27 10 5 . 11 46 Melee . | . . . . . . . . Ram 3 | . 1 . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 77 | . 38 8 3 7 . 9 12 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 13 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 4) 214 | -10/Materials | Core integrity fell below 50% 260 | -10/Materials | Destroyed 7 combat bots 304 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Mines 349 | -10/Materials | Discovered new exit (range 15) 490 | -10/Materials | Upgraded with Utility slot (x1) 568 | -10/Materials | Entered Mines 570 | -10/Mines | Reached level 2 659 | -10/Mines | Upgraded with Weapon slot (x1) 736 | -10/Mines | Received a Mining Laser from a helpful Derelict 767 | -10/Mines | Discovered new exit (range 9) 770 | -10/Mines | Found a hidden stash of uninstalled traps 813 | -10/Mines | Learned location of Storage (-7) 853 | -10/Mines | Discovered new exit (range 11) 945 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 954 | -10/Mines | Build established: Gunner 1072 | -10/Mines | Entered Materials 1072 | -9/Materials | Accompanied by 3 allies 1074 | -9/Materials | Reached level 3 1120 | -9/Materials | Identified exit to Mines 1161 | -9/Materials | Reached level 4 1242 | -9/Materials | Entered Mines 1242 | -9/Mines | Accompanied by 3 allies 1243 | -9/Mines | Assembled infested the area 1277 | -9/Mines | Met 8R-AWN 1327 | -9/Mines | Upgraded with Propulsion slot (x2) 1361 | -9/Mines | Discovered new exit (range 5) 1377 | -9/Mines | Entered Exiles 1377 | -9/Exiles | Accompanied by 1 ally 1393 | -9/Exiles | Welcomed by 8R-AWN 1403 | -9/Exiles | Met EX-HEX 1422 | -9/Exiles | Met EX-BIN 1465 | -9/Exiles | Met EX-DEC 1486 | -9/Exiles | Visited The Gauntlet 1544 | -9/Exiles | Discovered new exit (range 11) 1620 | -9/Exiles | Build established: Scavenger-Gunner 1629 | -9/Exiles | Reached level 5 1629 | -9/Exiles | Aligned with FarCom system 1630 | -9/Exiles | Given EX-Vault access code 1645 | -9/Exiles | Opened EX-Vault 1650 | -9/Exiles | Upgraded with Utility slot (x1) 1650 | -9/Exiles | Found Superbattery 1655 | -9/Exiles | Found AWS/Autocannon 1669 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1742 | -9/Exiles | Found Modified TNC 1803 | -9/Exiles | Stole two prototypes: Modified TNC, Superbattery 1803 | -9/Exiles | Entered Mines 1882 | -8/Mines | Discovered new exit (range 13) 1889 | -8/Mines | Entered Materials 1891 | -8/Materials | Reached level 6 1903 | -8/Materials | Upgraded with Propulsion slot (x1) 1903 | -8/Materials | Upgraded with Utility slot (x1) 2074 | -8/Materials | Reached level 7 2130 | -8/Materials | Upgraded with Power slot (x1) 2181 | -8/Materials | Upgraded with Utility slot (x1) 2273 | -8/Materials | Core integrity fell below 50% 2287 | -8/Materials | Core integrity fell below 20% 2288 | -8/Materials | Core destroyed Last Messages --------------- 02278_ Overheating: Energy bleed (-421). 02278_ Slug penetrates Wall. 02279_ Power failure, Lgt. Nuclear Core shutdown. 02279_ Overheating: System interference. 02279_ Weapon Cycler temporarily disabled. 02279_ Gauss Rifle temporarily disabled. 02279_ Weapon Cycler temporarily disabled. 02280_ Overheating: System interference. 02280_ Minigun temporarily disabled. 02280_ Autogun temporarily disabled. 02280_ Protomatter-57 decays. 02280_ U-05 Engineer builds a Door. 02281_ Overheating: Matter decay (-20). 02283_ Overheating: Superbattery damaged (-48). 02284_ Slug penetrates Door. 02284_ U-05 Engineer builds a Door. 02285_ Power failure, Lgt. Nuclear Core shutdown. 02286_ Overheating: Hacking Suite damaged (-7). 02287_ Overheating: Core damaged (-71). 02288_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ???????????????????????????# ??????????????????? | | ???????????????????????????+ ??????????????????? | | ???????????????????????????# ??????????????????? | | ???????????????????????????# ??????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????#?? ??????????????????? | | #???????????????????????? ?? #?????????????????? | | #???????????????????????# ?? g#?????????????????? | | #???????????????????????# ??? +?????????????????? | | ##??????????????????????# ??? #?????????????????? | | "#??????????????????????# ??? #?????????????????? | | T#??????????????????????# #?? #?????????????????? | | "#????????????????????###/#### #?????????????????? | | ####???????########???# # #?????????????????? | | # #???????#!!====#???#"""g # #########+##??????? | | #???????#! = ==#???#"""g *# h ???? | | # #???????# = #???#"" u+ ???? | | ####???????# #####"""! # ???? | | #??????????# =!* #"" != ## ###########????? | | ############ [% +!!! ! #? #??????????????? | | ## ## "%% #"""! #? #??????????????? | | ## ## u######+#"""= #? #??????????????? | | ## ??# #??????#""" #? w#??????????????? | | ## ????# #??? #""" #? #??????????????? | | ###+####### #?"" #""" #? #??????????????? | | % w w # "T # @ #? #??????????????? | | + "" ?########?? #??????????????? | | = [ #???????????????? #??????????????? | | ##T#######/####???????????????? #??????????????? | | u####???# == #???????????????? #??????????????? | | #??????# ! #??????????????????#??????????????? | | #??????# #???????????????????????????Y?????? | | #??????# [[ #?????????????????????????????????? | | #??????#*[[ #?????????????????????????????????? | | ###????# [[ #?????????????????????????????????? | | u ###############?????????????g?????????????????? | | a ???????????????????????????????? | | k k ????????????????w?????????????? | | kk ?????????????????????????????????? | | !!########????????????g?????????????????????? | | !!#?????????????????????????????????????????? | | #?###?????????????????????????????????????? | | ###!######????????????????????????????????? | | "" # !%! #????????????????????????????????? | | T" # """#????????????????????????????????? | | "" # """#????????????????????????????????? | | #[ """#????????????????????????????????? | | +% #????????????????????????????????? | | ###### """#????????????????????????????????? | | #????# """#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 23 Energy Capacity 2340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 5 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Levels Raised 6 | . . 1 2 . 1 . 2 XP Earned 12811 | 3000 1285 1505 2154 747 350 850 2920 XP Spent 11075 | 1275 1400 800 . 1900 800 . 4900 Upgrades 16 | 4 3 1 . 2 1 . 5 Power Slot 1 | . . . . . . . 1 Propulsion Slot 4 | 1 . . . 2 . . 1 Utility Slot 4 | . 1 . . . 1 . 2 Weapon Slot 2 | 1 . 1 . . . . . Core Integrity 1 | 1 . . . . . . . Inventory Capacity 2 | 1 . . . . . . 1 Ranged Accuracy 2 | . 2 . . . . . . Protomatter Created 615 | . 341 48 . . . 68 158 Integrity Restored 1574 | . 814 122 57 120 . 203 258 Core 1206 | . 682 104 57 45 . 155 163 Parts 368 | . 132 18 . 75 . 48 95 Protomatter Decayed 214 | . 66 5 . 74 . . 69 Game ------ Seed RecyclingMiniSink Manual? 0 Play Time 00:32:04 Cumulative 120.2 hours Start 2019.12.17 @ 06:41:10 End 2019.12.17 @ 07:11:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cb2a339-5581-476d-88a9-848a60283cf2