Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 18:29:41 Player: f3-rnm Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (2727) 2727 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 7397 Bonus ------- High Alert Combat Kills 325 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 99/100 System Corruption 14% Temperature Cool (6) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Seismic Detector Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Wheel Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer Improved Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Spread Laser Heavy Proton Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Wheel Gravmag System Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod Weight Redist. System Structural Scanner Experimental Sensor Array Seismic Detector Core Analyzer Weapon Cycler Hardened Light Armor Plating Insulated Plating Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Tractor Beam Assault Cannon Improved Grenade Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Slots Evolved 6 | . . . 2 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 4 | . . . 1 1 . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 83 | 6 9 2 14 27 11 6 4 1 2 1 Power 8 | 1 1 . 1 3 1 . 1 . . . Engine 6 | 1 1 . 1 2 1 . . . . . Core 2 | . . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 1 . 4 7 6 1 1 . . . Treads 19 | 2 . . 4 7 6 . . . . . Leg 1 | . 1 . . . . . . . . . Wheel 2 | . . . . . . 1 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 2 . 3 8 2 2 2 . 1 . Device 4 | . . . 1 2 . 1 . . . . Storage 4 | 1 1 . 1 1 . . . . . . Processor 6 | . 1 . . 2 1 . 1 . 1 . Hackware . | . . . . . . . . . . . Protection 7 | . . . 1 3 1 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 5 2 6 9 2 3 . 1 1 1 Energy Gun 4 | . 2 . . 1 . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | 2 . 2 5 6 2 1 . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . Launcher 8 | . 3 . 1 . . 1 . 1 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . 1 1 . . Parts Lost 29 | . 2 . 2 10 5 2 . . 7 1 Power 2 | . . . . . 1 . . . 1 . Propulsion 13 | . 1 . 1 5 2 2 . . 2 . Utility 7 | . . . . 2 2 . . . 3 . Weapon 7 | . 1 . 1 3 . . . . 1 1 Highest Loss Streak 4 | . 1 . 2 3 3 1 . . 4 1 To Critical Strikes 2 | . . . . 2 . . . . . . Average Slot Usage (%) 89 | . 91 100 96 93 95 95 95 48 15 1 Engine 7 | . 14 14 11 4 7 9 1 . . . Treads 26 | . 19 14 27 35 34 27 15 7 . . Leg 2 | . 6 14 3 . . . . . . . Wheel 1 | . . . . . . 4 14 7 . . Device 5 | . . . 8 8 . 1 7 3 . . Storage 9 | . 14 14 11 9 9 9 7 3 . . Processor 9 | . 7 14 2 11 14 16 13 7 1 . Protection 7 | . . . 10 5 11 9 13 7 3 . Energy Gun 2 | . 7 14 . . . 1 7 3 4 . Ballistic Gun 13 | . 12 6 21 15 12 16 7 1 . . Ballistic Cannon 1 | . . . . 1 5 . . . . . Launcher 1 | . 7 7 . . . . . . . 1 Peak Build Rating 43 | 6 7 8 26 36 32 32 39 43 9 5 Average Rating 23 | 5 6 7 21 32 30 31 36 18 3 1 On Entrance 16 | . 6 7 8 26 32 32 29 39 1 1 Naked Turns 210 | . . . . . . . . 46 113 51 Heaviest Build 105 | 13 20 20 55 102 105 102 103 103 5 . Greatest Support 89 | 40 40 10 60 89 86 83 20 20 12 3 Greatest Overweight (x) 10 | . 1 1 1 2 4 10 10 5 . . Average Overweight (x) 1 | . . 1 . . 1 5 5 1 . . Largest Inventory Capacity 25 | 8 10 10 20 25 25 25 25 25 5 5 Average Capacity 19 | 7 8 10 16 24 25 25 25 14 5 5 Most Carried 25 | 3 8 10 20 25 25 25 25 25 5 5 Average Carried 18 | 1 6 8 15 23 24 24 24 14 5 4 Final Capacity 25 | 8 10 10 20 25 25 25 25 5 5 5 Final Carried 25 | 3 8 10 20 25 25 25 25 5 5 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Matter Collected 3095 | 144 192 142 524 1445 398 46 . . 204 . Remotely . | . . . . . . . . . . . Salvage Created 3258 | . 320 55 619 1709 316 197 . . 27 15 Parts 233 | . 23 6 61 107 19 12 . . 2 3 Haulers Intercepted 7 | . 1 . 1 4 . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Combat Hostiles Destroyed 77 | . 12 3 19 28 10 4 . . 1 . Guns 51 | . 3 3 16 20 6 2 . . 1 . Cannons 12 | . . . . 8 4 . . . . . AOE 14 | . 9 . 3 . . 2 . . . . Classes Destroyed 15 | . 4 1 4 5 1 . . . . . Worker 8 | . . 1 1 6 . . . . . . Builder 3 | . . . 1 1 . . . . . 1 Tunneler 3 | . . . 1 1 . 1 . . . . Hauler 7 | . 1 . 1 4 . 1 . . . . Recycler 3 | . 2 . . 1 . . . . . . Operator 2 | . . . . 2 . . . . . . Watcher 6 | . . . 1 4 . . . . . 1 Swarmer 31 | . 9 3 11 4 3 . . . 1 . Grunt 23 | . 3 . 4 14 . 2 . . . . Brawler 3 | . . . . 1 2 . . . . . Duelist 2 | . . . . . 2 . . . . . Sentry 12 | . . . 4 5 2 1 . . . . Specialist 2 | . . . . 2 . . . . . . Hunter 3 | . . . . 1 1 1 . . . . Heavy 1 | . . . . 1 . . . . . . Best Kill Streak 6 | . 5 2 6 6 4 4 . . 1 2 Combat Bots Only 5 | . 5 2 4 3 4 2 . . 1 . Max Kills in Single Turn 3 | . 3 1 2 1 1 2 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . 2 . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Hostile Shots Fired 686 | . 61 19 103 187 75 47 . 2 143 49 Missed 226 | . 9 5 30 52 23 17 . . 64 26 Damage Taken 6198 | . 562 120 739 2344 858 471 . 79 853 172 Core 1432 | . 92 21 157 319 95 38 . 79 547 84 Absorbed by Shields 40 | . . . . . . . . . 40 . Redirected to Shielding 29 | . . . 29 . . . . . . . Core Remaining (%) 57 | 100 . 54 60 . . 17 . . . . Volleys Fired 301 | . 34 10 62 130 38 18 . . 4 5 Largest 2 | . 2 2 2 2 2 2 . . 2 1 Hottest 70 | . 70 70 70 60 69 50 . . 60 39 Shots Fired 535 | . 60 20 118 225 70 30 . . 7 5 Gun 453 | . 52 20 116 191 39 28 . . 7 . Cannon 65 | . . . . 34 31 . . . . . Launcher 17 | . 8 . 2 . . 2 . . . 5 Special . | . . . . . . . . . . . Kinetic 490 | . 47 10 110 225 70 28 . . . . Thermal 28 | . 5 10 6 . . . . . 7 . Explosive 17 | . 8 . 2 . . 2 . . . 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 7 4 12 18 18 4 . . 3 5 Robot Miss Streak 8 | . 3 4 6 3 8 3 . . 1 1 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 340 | . 39 9 67 162 37 21 . . 3 2 Core Hits 172 | . 21 5 32 74 17 13 . . 4 6 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 3 | . 1 . . 1 . 1 . . . . Critical Strikes 13 | . 3 . 2 7 . 1 . . . . Burn 3 | . 2 . 1 . . . . . . . Destroy 4 | . 1 . 1 1 . 1 . . . . Blast 6 | . . . . 6 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7609 | . 936 96 1261 3713 735 439 . . 99 330 Guns 4667 | . 396 96 1109 2357 427 255 . . 27 . Cannons 1664 | . . . . 1356 308 . . . . . Explosions 1206 | . 540 . 152 . . 184 . . . 330 Melee . | . . . . . . . . . . . Ramming 72 | . . . . . . . . . 72 . Kinetic 6153 | . 346 46 1058 3713 735 255 . . . . Thermal 178 | . 50 50 51 . . . . . 27 . Explosive 1206 | . 540 . 152 . . 184 . . . 330 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . 2 . 5 5 . 9 14 14 Average Corruption 6 | . . . 1 . 5 5 . 9 11 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 37 | . . . . . 8 9 . 2 14 4 Message Errors 8 | . . . . . 2 1 . 2 3 . Matter Fused 7 | . . . . . 1 1 . . 5 . Heat Flow Errors 5 | . . . . . 2 3 . . . . Energy Discharges 4 | . . . . . . 2 . . 2 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . 1 2 . . 1 1 Data Loss (major) 2 | . . . . . 1 . . . . 1 Misfires 1 | . . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 197 | . 76 . . 111 . . . . . 10 Projectiles 111 | . . . . 111 . . . . . . Explosions 86 | . 76 . . . . . . . . 10 Melee . | . . . . . . . . . . . Knockbacks 13 | . . . . 10 3 . . . . . Impact . | . . . . . . . . . . . Kinetic 10 | . . . . 7 3 . . . . . Secondary 3 | . . . . 3 . . . . . . Self-Inflicted Damage 79 | . 27 . . . . 20 . . 32 . Shots 3 | . 2 . . . . 1 . . . . Rammed 20 | . . . . . . . . . 20 . Targets Rammed 20 | . . . . . . . . . 20 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 277 | . 46 81 68 109 254 277 . . 2 4 Average Temperature 35 | . 16 34 16 21 64 68 . . 2 4 Received Heat Transfer 1602 | . 198 . 135 846 27 90 . . 258 48 Effects 4 | . . . . . . 4 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 777 | . 296 148 222 . . . . . 111 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Peak Influence 755 | . 369 165 456 755 704 493 224 8 303 213 Initial 484 | . . 65 . 192 484 343 224 8 5 119 Average 300 | . 180 84 157 408 596 423 221 8 126 149 Maximum Alert Level 3 | . 1 . 2 3 3 2 1 . 1 1 Low Security (%) 35 | 100 58 100 65 11 . . . 100 71 73 Level 1 33 | . 41 . 19 47 . 36 99 . 28 26 Level 2 24 | . . . 14 28 74 63 . . . . Level 3 7 | . . . . 12 25 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 6 . . . . 5 1 Investigation 7 | . 1 . . 2 . . . . 4 . Extermination . | . . . . . . . . . . . Reinforcement 7 | . . . 1 4 . . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Distress Signals 12 | . 3 . 2 6 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 156 | . 16 4 26 58 10 5 1 6 25 5 Peak Tracking Total 11 | . 5 3 6 5 3 4 . 6 11 4 Tactical Retreats 14 | . . . 2 6 . . . . 6 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Traps Triggered 13 | . 1 . 2 . 4 . 1 . 3 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Machines Disabled 6 | . 2 . 1 1 1 . . . . 1 Max in Single Turn 2 | . 2 . 1 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Machines Accessed 16 | . 1 . 2 5 1 1 . . 5 1 Terminals 12 | . 1 . 2 3 1 1 . . 3 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 2 | . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 30 | . 1 . 5 9 3 1 . . 10 1 Successful 10 | . 1 . 1 2 . 1 . . 4 1 Failed 20 | . . . 4 7 3 . . . 6 . Catastrophic 6 | . . . 2 1 1 . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 1 . 5 6 . 2 . . 7 . Terminals 24 | . 1 . 5 6 3 1 . . 7 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 3 | . . . . 1 . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 5 | . . . 1 1 . 1 . . 1 1 Robot Schematic 1 | . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . Refit 1 | . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . 2 . Process 1 | . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Skim 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . . . 1 5 1 . . . 4 1 Full Trace Events 6 | . . . 1 2 . . . . 3 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 5 | . . . . . . . . . 5 . Retrieved Matter 5 | . . . . . . . . . 5 . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Turns Passed 5818 | 96 477 421 1096 1865 694 338 404 87 279 61 Spaces Moved 2773 | 55 210 205 510 606 227 122 246 109 414 69 Core 553 | 3 . . . . . . . 83 398 69 Treads 1545 | 52 95 . 510 606 227 55 . . . . Legs 320 | . 115 205 . . . . . . . . Wheels 339 | . . . . . . 67 246 26 . . Hover 16 | . . . . . . . . . 16 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 190 160 170 242 215 155 50 50 50 Average Speed 167 | 154 176 190 173 225 246 230 159 73 51 50 Slowest Speed 490 | 160 190 190 240 325 490 242 230 155 76 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 42 50 37 53 42 19 6 74 18 22 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 1 | . . . . 1 . . . . . . Terrain Destroyed 142 | . 44 . 17 11 . 22 . . . 48 Melee . | . . . . . . . . . . . Projectile 11 | . . . . 11 . . . . . . AOE 131 | . 44 . 17 . . 22 . . . 48 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Sto Total 3464 | 63 260 218 630 901 299 152 260 117 474 90 Wait 120 | . . 1 14 79 1 2 . . 23 . Move 2764 | 54 209 204 509 605 226 121 246 108 413 69 Hop . | . . . . . . . . . . . Pick Up 81 | 3 7 1 18 33 8 2 5 3 1 . Fast Attach 37 | 6 1 . 6 10 6 2 3 1 2 . Attach 24 | . 2 . 2 13 3 2 1 . . 1 Detach . | . . . . . . . . . . . Swap 22 | . 6 2 6 4 2 2 . . . . Drop 63 | . 1 . 13 27 7 3 5 5 2 . Fire 301 | . 34 10 62 130 38 18 . . 4 5 Melee . | . . . . . . . . . . . Ram 20 | . . . . . . . . . 20 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 32 | . . . . . 8 . . . 9 15 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 7) 480 | -10/Materials | Discovered new exit (range 8) 574 | -10/Materials | Entered Mines 656 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 660 | -10/Mines | Found Prototype Device 779 | -10/Mines | Learned Materials stockpile data 984 | -10/Mines | Discovered new exit (range 7) 995 | -10/Mines | Entered Materials 995 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1681 | -9/Materials | Discovered new exit (range 16) 1961 | -9/Materials | Identified exit to Mines 2091 | -9/Materials | Entered another Materials area 2091 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2375 | -8/Materials | Discovered new exit (range 16) 3495 | -8/Materials | Core integrity fell below 50% 3515 | -8/Materials | Lost 3 parts (2n1w) 3954 | -8/Materials | Identified exit to Garrison 3956 | -8/Materials | Entered Garrison 4002 | -8/Garrison | Triggered checkpoint 4248 | -8/Garrison | Triggered checkpoint 4260 | -8/Garrison | Triggered checkpoint 4323 | -8/Garrison | Triggered checkpoint 4383 | -8/Garrison | Lost 3 parts (1p2n) 4561 | -8/Garrison | Discovered new exit (range 10) 4645 | -8/Garrison | Identified exit to Materials 4650 | -8/Garrison | Entered Materials 4798 | -8/Materials | Core integrity fell below 20% 4951 | -8/Materials | Discovered new exit (range 3) 4988 | -8/Materials | Entered Factory 4988 | -7/Factory | Evolved 2 slots: Utility x2 5233 | -7/Factory | Discovered new exit (range 9) 5392 | -7/Factory | Sucked down chute 5392 | -7/Factory | Entered Waste 5407 | -7/Waste | EMP discharged 5431 | -7/Waste | Spotted C-40 Crusher 5433 | -7/Waste | Released all parts (12) 5438 | -7/Waste | Spotted C-40 Crusher 5455 | -7/Waste | Spotted C-40 Crusher 5457 | -7/Waste | Spotted C-40 Crusher 5457 | -7/Waste | Spotted C-40 Crusher 5462 | -7/Waste | Spotted C-40 Crusher 5469 | -7/Waste | Discovered new exit (range 16) 5479 | -7/Waste | Entered Factory 5578 | -7/Factory | System corruption reached 10% 5598 | -7/Factory | Identified exit to Storage 5598 | -7/Factory | Identified exit to Lower Caves 5614 | -7/Factory | Core integrity fell below 50% 5745 | -7/Factory | Core integrity fell below 20% 5758 | -7/Factory | Entered Storage 5773 | -7/Storage | Lost 4 parts (2n1u1w) 5819 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05780_ Stasis field depleted. 05792_ K-01 Serf collects debris. 05795_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (15,52) (29,68) Map updated. 05796_ U-05 Engineer destroyed. 05796_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05797_ Destroyed Welding Torch. 05799_ Destroyed Imp. Hover Unit. 05801_ W-25 Informer destroyed. 05803_ System corrupted: Component data lost. 05803_ Storage Shell breached. 05805_ Hvy. Rocket Launcher destroyed. 05807_ Triggered Blade Trap. 05807_ Massive razor-sharp blades shoot up from within the floor. 05817_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ +?????????????????????? | | ???????????????????????# #?????????????????????? | | ????? ?????????????#g #?????????????????????? | | ??? ???????????# #?????????????????????? | | ?? ???????????# #?????????????????????? | | ?? ??########## #?????????????????????? | | ?"" ??# # #?????????????????????? | | ? ! ???# # #?????????????????????? | | ?? ???# # @ #?????????????????????? | | ### ???# # #?????????????????????? | | #???# + ; ????????????????????? | | #???# # Y# ???????????????????? | | ? #???# # #! "??????????????????? | | ?? #???# + #? ????????????????? | | ???? #???# # #??" ""???????????????? | | ?????# #???########## #???R""#??????????????? | | ????## ##????????????# #????" #??????????????? | | ????# ############## ####################### | | ????# T" ^ w | | ????# " u | | ????# | | ????# ####+######+############################ | | ????###+###?? ??? ??????????????????????????? | | ?????????????"""?? ""??????????????????????????? | | ???????????? """ # "????????????????????????????? | | ???????????? """ + "?????????????????????????????? | | ???????????# # ??????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# " " #???????????????????????????????? | | ???????????#??Y??#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 8 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredSegregatorBoomstick Manual? 0 Play Time 00:32:10 Cumulative 231.8 hours Start 2024.08.12 @ 17:54:38 End 2024.08.12 @ 18:29:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 208 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 60 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f096b7f-ecb0-4ac9-a1be-68f00b28d1b3