Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 22:26:21 Player: JackNine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (209) 1045 Value Destroyed (8110) 8110 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2452) 2452 TOTAL SCORE: 14807 Bonus ------- High Alert Combat Kills 1952 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 77/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Makeshift Light Armor Plating System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Advanced Targeting Computer Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Armored Wheel Disposable Heat Sink High-capacity Battery Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Spread Laser Spread Laser Shotgun Shotgun Improved Assault Rifle Minigun Gauss Rifle Precision Grenade Launcher Heavy Mace Fusion Bomb Trap Fusion Bomb Trap Fusion Bomb Trap Gamma Bomb Trap Gamma Bomb Trap Gamma Bomb Trap [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Slots Evolved 6 | . . 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 . 1 . Utility 3 | . . 1 . 1 . 1 . Weapon 1 | . . 1 . . . . . Parts Attached 102 | 8 16 15 2 19 11 24 7 Power 14 | 1 4 3 . 2 2 2 . Engine 11 | 1 3 3 . 1 2 1 . Core 3 | . 1 . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 24 | 3 4 3 . 3 3 6 2 Treads 10 | 1 1 2 . 3 2 1 . Leg 2 | 1 . . . . . . 1 Wheel 11 | 1 3 1 . . 1 5 . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 30 | 2 3 3 1 6 3 8 4 Device 10 | 1 1 1 1 2 1 2 1 Storage 5 | 1 2 . . 2 . . . Processor 2 | . . . . . . 2 . Hackware 1 | . . . . . . . 1 Protection 12 | . . 2 . 2 2 4 2 Artifact . | . . . . . . . . Weapon 34 | 2 5 6 1 8 3 8 1 Energy Gun 18 | 1 3 5 1 4 2 2 . Energy Cannon 4 | . . . . 3 . 1 . Ballistic Gun 8 | 1 2 1 . . . 4 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . . 1 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 2 . 2 . 3 . Parts Lost 51 | . 4 2 . 3 12 28 2 Power 5 | . 1 . . . 2 2 . Propulsion 15 | . 2 . . . 3 9 1 Utility 16 | . . 1 . 2 4 8 1 Weapon 15 | . 1 1 . 1 3 9 . Highest Loss Streak 13 | . 3 2 . 2 4 13 2 To Critical Strikes 2 | . . . . . . 2 . Average Backups 18 | 3 11 18 19 20 21 17 4 Power . | . . 1 1 1 . . . Propulsion 2 | 2 2 4 4 3 3 1 . Utility 3 | . . 1 2 3 5 6 2 Weapon 10 | . 8 12 12 12 11 9 . Tool/Special . | . . . . . . . . Unused Backups 30 | 1 . 10 1 8 . 8 2 Power 1 | . . . . 1 . . . Propulsion 9 | 1 . 2 . 3 . 3 . Utility 6 | . . 1 . . . 3 2 Weapon 14 | . . 7 1 4 . 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 98 99 100 97 99 86 20 Engine 8 | . 12 10 11 8 8 6 . Treads 14 | . 13 11 11 18 17 11 . Wheel 10 | . 13 10 11 9 9 12 . Device 15 | . 14 17 11 16 17 14 . Storage 9 | . 14 11 11 9 9 6 . Protection 6 | . . 3 11 8 8 6 6 Energy Gun 22 | . 13 31 33 26 25 7 . Ballistic Gun 3 | . 14 . . . . 8 . Peak Build Rating 42 | 7 10 22 24 38 38 42 16 Average Rating 27 | 4 8 18 23 32 35 35 10 On Entrance 17 | . 7 9 21 24 38 37 1 Naked Turns 151 | . . . . . . 126 25 Heaviest Build 118 | 15 50 65 67 109 109 118 4 Greatest Support 32 | 16 20 12 12 12 12 32 5 Greatest Overweight (x) 9 | . 9 5 5 9 9 9 1 Average Overweight (x) 4 | . 2 4 5 7 8 3 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 5 Average Capacity 21 | 6 17 20 20 23 25 23 5 Most Carried 25 | 6 14 20 20 24 25 25 5 Average Carried 18 | 3 11 18 19 20 21 20 4 Final Capacity 25 | 8 20 20 20 25 25 5 5 Final Carried 25 | 5 13 20 19 24 25 5 3 Class Distribution -------------------- 67% | Tank 18% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Low Matter Collected 2773 | 228 531 240 53 305 348 867 201 Remotely . | . . . . . . . . Salvage Created 7307 | 30 832 966 209 1592 1609 2038 31 Parts 380 | 6 39 57 7 77 82 108 4 Haulers Intercepted 7 | . 1 1 . 5 . . . Recyclers Shooed 4 | . 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Combat Hostiles Destroyed 174 | . 17 31 6 36 35 47 2 Guns 136 | . 17 31 6 36 28 18 . Cannons 7 | . . . . . 1 4 2 AOE 29 | . . . . . 4 25 . Classes Destroyed 18 | 1 5 2 . 4 3 3 . Worker 8 | . 1 2 . 1 . 4 . Builder 7 | . . . . 1 . 6 . Tunneler 1 | 1 . . . . . . . Hauler 7 | . 1 1 . 5 . . . Recycler 7 | . 3 . . . . 4 . Mechanic 2 | . . . . . . 2 . Watcher 3 | . . 1 . 1 . 1 . Swarmer 39 | . 6 8 . 6 7 10 2 Cutter 2 | . . . . . 2 . . Grunt 88 | . 11 15 6 19 13 24 . Brawler 5 | . . . . 3 . 2 . Duelist 9 | . . . . 1 5 3 . Protector 2 | . . . . . . 2 . Sentry 19 | . . 8 . 6 4 1 . Specialist 3 | . . . . . 1 2 . Hunter 1 | . . . . 1 . . . Programmer 5 | . . . . . 3 2 . Heavy 1 | . . . . . . 1 . Best Kill Streak 25 | 1 5 4 6 5 4 25 2 Combat Bots Only 16 | . 5 4 6 3 4 16 2 Max Kills in Single Turn 4 | 1 2 3 1 2 2 4 1 Gunslinging 1 | . 1 1 . . 1 1 . Exploded 4 | . . . . . 2 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Hostile Shots Fired 829 | . 77 50 14 116 145 388 39 Missed 278 | . 19 14 2 31 49 146 17 Hits 551 | . 58 36 12 85 96 242 22 Melee 21 | . . . . . 13 8 . Projectile 530 | . 58 36 12 85 83 234 22 AOE 5 | . . . . . 4 1 . Critical Strikes 27 | . . . . 2 9 15 1 Part Disruptions 1 | . . . . . . 1 . Damage Taken 8205 | . 675 464 144 1136 1648 3779 359 Core 1241 | . 137 55 29 87 227 636 70 Absorbed by Shields 400 | . . . . . 28 372 . Regen/Repaired (Parts) 243 | . 60 126 . 57 . . . Core Remaining (%) 66 | 100 45 . 79 . 42 . . Volleys Fired 395 | 1 64 43 9 80 102 91 5 Largest 3 | 2 2 3 3 3 3 3 1 Hottest 205 | 70 115 195 195 205 205 205 44 Shots Fired 1009 | 2 127 129 28 219 275 224 5 Gun 945 | 2 127 129 28 219 261 179 . Cannon 44 | . . . . . 12 27 5 Launcher 20 | . . . . . 2 18 . Special . | . . . . . . . . Kinetic 189 | 1 82 2 . . . 99 5 Thermal 679 | 1 45 127 28 216 173 89 . Explosive 20 | . . . . . 2 18 . Electromagnetic 121 | . . . . 3 100 18 . Robot Hit Streak 33 | 1 22 16 11 25 33 18 2 Robot Miss Streak 14 | 1 4 14 5 6 8 5 8 Penetration Max 1 | . . . . . . 1 . Secondary Targets 18 | . 2 1 1 4 7 3 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . Shots Hit Robots 674 | 1 88 99 26 171 124 161 4 Core Hits 664 | 1 37 138 27 201 84 172 4 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 13 | . 4 . . 4 2 3 . Burn 10 | . 3 . . 4 2 1 . Destroy 3 | . 1 . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15957 | 13 1218 1466 264 2905 3067 6967 57 Guns 10876 | 13 1218 1466 264 2905 2500 2510 . Cannons 664 | . . . . . 114 493 57 Explosions 4408 | . . . . . 453 3955 . Melee . | . . . . . . . . Ramming 9 | . . . . . . 9 . Kinetic 2053 | . 719 15 . . . 1262 57 Thermal 8791 | 13 499 1451 264 2861 1933 1770 . Explosive 3666 | . . . . . 234 3432 . Electromagnetic 1438 | . . . . 44 900 494 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 2 2 . 2 1 1 Average Corruption 1 | . 1 1 2 . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . 5 7 8 . 15 8 2 Message Errors 8 | . 1 1 2 . 3 . 1 Matter Fused 12 | . 1 2 2 . 3 3 1 Heat Flow Errors 7 | . 2 1 1 . 3 . . Energy Discharges 7 | . . . 2 . 3 2 . Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 5 | . 1 2 . . 1 1 . Data Loss (major) 1 | . . 1 . . . . . Misfires 2 | . . . 1 . 1 . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 50 | . . . . . 1 49 . Projectiles 13 | . . . . . 1 12 . Explosions 37 | . . . . . . 37 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 363 | . . . . . 58 305 . Shots 12 | . . . . . 2 10 . Rammed 3 | . . . . . . 3 . Targets Rammed 3 | . . . . . . 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 295 | 9 221 207 264 224 184 295 2 Average Temperature 56 | 6 59 67 116 49 18 58 2 Received Heat Transfer 2828 | . 279 147 81 522 399 1229 171 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . . 4 4 . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 3 . . Combat Hostiles 2 | . . . . . 2 . . Parts Melted 22 | . 6 . 1 6 5 4 . Heat Transferred 13825 | 37 1517 1806 330 4341 3275 2519 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . . 3 3 . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Maximum Alert Level 5 | . 1 2 1 1 5 5 . Low Security (%) 37 | 100 84 56 61 62 1 . . Level 1 20 | . 15 25 38 37 16 . . Level 2 9 | . . 17 . . 25 . . Level 3 17 | . . . . . 31 52 . Level 4 11 | . . . . . 20 36 . Level 5 3 | . . . . . 4 10 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1814 | 5 237 455 282 360 1742 1814 . Initial 914 | . . 56 172 24 144 914 . Average 489 | . 116 189 172 146 833 1085 . Influence Increases 6476 | 5 570 881 146 1040 1758 1736 340 Destroy 0b10 Robot/C 3440 | . 340 620 120 720 700 900 40 Destroy 0b10 Robot/NC 195 | 5 25 20 . 40 10 95 . Destroy Leader 640 | . 72 174 20 172 30 172 . Trap Triggered on 0b10 30 | . . . . . . 30 . Successful Hack 137 | . 10 37 6 27 21 36 . Select Force Hacks 60 | . 60 . . . . . . Disable Machine 405 | . . . . 30 90 285 . Anti-Garrison Action 750 | . . . . . 750 . . Destroy Structure 204 | . 3 . . 6 97 98 . Lose Combat Pursuer 615 | . 60 30 . 45 60 120 300 Influence Decreases 5146 | 5 436 571 526 881 239 1667 821 Entered New Map 1968 | . . 78 272 40 79 828 671 Time Decay 2394 | 5 396 473 254 577 . 559 130 Lost Part 510 | . 40 20 . 30 120 280 20 Lost Ally 40 | . . . . . 40 . . Purge Threat 234 | . . . . 234 . . . Squads Dispatched 38 | . 3 7 . 6 . 22 . Investigation 9 | . 2 4 . 1 . 2 . Extermination 3 | . . . . . . 3 . Reinforcement 12 | . 1 3 . 1 . 7 . Assault 9 | . . . . . . 9 . Garrison 5 | . . . . 4 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 3 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Distress Signals 17 | . 3 6 . 6 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 285 | . 32 45 6 57 36 80 29 Peak Tracking Total 13 | . 11 6 3 5 7 9 13 Tactical Retreats 18 | . 2 1 . 3 1 4 7 Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Traps Triggered 18 | . 5 3 . . 8 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 3 | . . . . . . 3 . Traps Extracted . | . . . . . . . . Installed 7 | . . . . . 2 5 . Triggered 3 | . . . . . . 3 . Most Traps Carried 6 | . . . . . 6 6 . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Low Machines Disabled 32 | . . . . 2 11 19 . Max in Single Turn 5 | . . . . 1 1 5 . Garrison Relay 5 | . . . . . 5 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Machines Accessed 40 | . 9 11 1 10 2 6 1 Terminals 27 | . 6 9 1 6 2 3 . Fabricators . | . . . . . . . . Repair Stations 6 | . 1 2 . 1 . 2 . Recycling Units 2 | . 2 . . . . . . Scanalyzers 3 | . . . . 2 . 1 . Garrison Access 1 | . . . . 1 . . . Total Hacks 109 | . 24 30 3 37 3 11 1 Successful 54 | . 10 15 1 23 2 2 1 Failed 55 | . 14 15 2 14 1 9 . Catastrophic 11 | . 1 3 . 3 . 4 . Database Lockouts . | . . . . . . . . Manual 55 | . 16 19 3 14 . 3 . Terminals 79 | . 19 25 3 23 3 6 . Fabricators . | . . . . . . . . Repair Stations 11 | . 2 5 . 2 . 2 . Recycling Units 3 | . 3 . . . . . . Scanalyzers 14 | . . . . 11 . 3 . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 26 | . 5 8 1 9 2 . 1 Robot Analysis 5 | . 2 1 1 1 . . . Prototype ID Bank 5 | . 2 2 . 1 . . . Open Door 2 | . . . . . 1 . 1 Branch Access Points 2 | . . 1 . 1 . . . Emergency Access Points 1 | . . . . . 1 . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 5 | . 1 3 . 1 . . . Hauler Manifests 3 | . . 1 . 2 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 2 4 . 2 . . . Scan Component 4 | . 1 2 . 1 . . . Repair 4 | . 1 2 . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 9 | . . . . 8 . 1 . Insert Component 4 | . . . . 3 . 1 . Analyze 5 | . . . . 5 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 10 | . 3 3 . 3 . 1 . Terminals 8 | . 1 3 . 3 . 1 . Botnet 6 | . 1 3 . 2 . . . Disrupt 1 | . . . . 1 . . . Skim 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 32 | . 6 10 1 9 . 6 . Full Trace Events 5 | . . 3 . 1 . 1 . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 2 . 1 . . . Time 106 | . 26 48 . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . 3 . 1 . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 19 | . . . . . 19 . . Machine Destruction 19 | . . . . . 19 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 70 | . . . . . 70 . . Highest-Rated Ally 39 | . . . . . 39 . . Initial Warlord ECA Mod 16 | . . . . . . 8 8 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . 3 . . Total Damage 52 | . . . . . 52 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Active Infowar (turns) 1685 | 28 615 1042 . . . . . Seismic 1685 | 28 615 1042 . . . . . Robot Analysis Total 5 | . 2 1 1 1 . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Low Turns Passed 9756 | 78 1111 1612 557 2060 2420 1651 267 Spaces Moved 4981 | 55 631 806 310 828 915 977 459 Core 296 | 1 1 . . . . 240 54 Treads 1 | . 1 . . . . . . Legs . | . . . . . . . . Wheels 4279 | 54 629 806 310 828 915 737 . Hover . | . . . . . . . . Flight 405 | . . . . . . . 405 Fastest Speed 35 | 50 100 150 165 165 210 50 35 Average Speed 153 | 99 127 155 165 196 214 128 37 Slowest Speed 500 | 100 500 165 165 225 225 225 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 4 93 71 78 67 88 28 53 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . 2 . . . . . 1 Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched 3 | . . . 2 . . . 1 Spaces Dug 7 | . . . . . . 7 . Terrain Destroyed 130 | . . . . . 14 116 . Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE 128 | . . . . . 14 114 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Total 6288 | 73 809 1078 335 1095 1151 1197 550 Wait 469 | 1 70 156 12 110 22 28 70 Move 4975 | 54 630 805 309 828 914 976 459 Hop . | . . . . . . . . Pick Up 91 | 6 11 21 . 19 13 18 3 Fast Attach 58 | 8 11 11 1 8 6 9 4 Attach 55 | . 5 6 . 7 11 23 3 Detach 26 | 1 4 7 . 7 . 6 1 Swap 72 | . 8 6 2 16 17 22 1 Drop 75 | 2 6 23 2 20 2 16 4 Fire 395 | 1 64 43 9 80 102 91 5 Melee . | . . . . . . . . Ram 3 | . . . . . . 3 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 62 | . . . . . 62 . . Rewire . | . . . . . . . . Trap 7 | . . . . . 2 5 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Discovered new exit (range 8) 708 | -10/Materials | Discovered new exit (range 8) 721 | -10/Materials | Lost 3 parts (1p1n1w) 769 | -10/Materials | Core integrity fell below 50% 1109 | -10/Materials | Repaired Lgt. Treads 1190 | -10/Materials | Entered another Materials area 1190 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1441 | -9/Materials | Discovered new exit (range 5) 1510 | -9/Materials | Discovered new exit (range 15) 1640 | -9/Materials | Build established: Gunner 1750 | -9/Materials | Repaired Cooling System 2066 | -9/Materials | Discovered new exit (range 16) 2422 | -9/Materials | Identified exit to Mines 2524 | -9/Materials | Build established: Tank 2756 | -9/Materials | Repaired Arm. Wheel 2802 | -9/Materials | Entered Mines 2805 | -9/Mines | Met a Derelict bent on vengeance 3321 | -9/Mines | Discovered new exit (range 8) 3359 | -9/Mines | Entered Materials 3359 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3523 | -8/Materials | Repaired Med. Armor Plating 3840 | -8/Materials | Discovered new exit (range 12) 4233 | -8/Materials | Garrison activated, responded to threat 4306 | -8/Materials | Discovered new exit (range 16) 4578 | -8/Materials | Garrison activated, responded to threat 4888 | -8/Materials | Discovered new exit (range 3) 5419 | -8/Materials | Identified exit to Garrison 5419 | -8/Materials | Entered Garrison 5511 | -8/Garrison | Triggered checkpoint 5559 | -8/Garrison | Garrison Relay disabled 5761 | -8/Garrison | Triggered checkpoint 5827 | -8/Garrison | Triggered checkpoint 5954 | -8/Garrison | Garrison Relay disabled 6025 | -8/Garrison | Triggered checkpoint 6193 | -8/Garrison | Triggered checkpoint 6292 | -8/Garrison | Discovered new exit (range 10) 6607 | -8/Garrison | Triggered checkpoint 6680 | -8/Garrison | Garrison Relay disabled 6781 | -8/Garrison | Rescued a captive Derelict 6781 | -8/Garrison | Rescued a captive Derelict 6805 | -8/Garrison | Discovered new exit (range 10) 6895 | -8/Garrison | Core integrity fell below 50% 6915 | -8/Garrison | Lost 4 parts (1p1n1u1w) 7176 | -8/Garrison | Triggered checkpoint 7218 | -8/Garrison | Lost 3 parts (1n1u1w) 7279 | -8/Garrison | Garrison Relay disabled 7294 | -8/Garrison | Garrison Relay disabled 7664 | -8/Garrison | Discovered new exit (range 9) 7839 | -8/Garrison | Entered Factory 7839 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7999 | -7/Factory | Discovered new exit (range 13) 8122 | -7/Factory | Identified exit to Storage 8239 | -7/Factory | First assault squad dispatched 8428 | -7/Factory | Cargo convoy interrupted 9077 | -7/Factory | Destroyed 8 combat bots 9136 | -7/Factory | Lost 10 parts (1p4n3u2w) 9191 | -7/Factory | Found Prototype Launcher 9191 | -7/Factory | Identified Mni. Smartbomb Launcher 9250 | -7/Factory | Garrison activated, responded to threat 9294 | -7/Factory | Core integrity fell below 50% 9344 | -7/Factory | Destroyed 16 combat bots 9364 | -7/Factory | Released all parts (4) 9367 | -7/Factory | Core integrity fell below 20% 9394 | -7/Factory | Lost 13 parts (1p4n3u5w) 9487 | -7/Factory | Discovered new exit (range 8) 9490 | -7/Factory | Entered Lower Caves 9503 | -7/Lower Caves | Encountered a Warlord checkpoint 9514 | -7/Lower Caves | Found DCF Scrap (12 items) 9533 | -7/Lower Caves | Learned Factory terminal intel 9547 | -7/Lower Caves | Met a Warlord Commander 9548 | -7/Lower Caves | Learned location of Warlord (-5) 9549 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9549 | -7/Lower Caves | Found Encrypted Comm Array 9581 | -7/Lower Caves | Build established: Mutant 9689 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9757 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09560_ Dropped Lgt. Armor Plating. 09561_ Acquired Hvy. Flak Cannon. 09576_ NSI<8, KYWY84H&D/BR6ROQWD69BQAJVI>UD K 09680_ Acquired 1 matter. 09689_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 09693_ Y-64 Sentinel: "REQUESTING BACKUP." 09697_ S-27 Virus destroyed. 09698_ S-27 Virus knocked back. 09698_ S-27 Virus destroyed. 09703_ VTOL Module fries itself beyond repair. 09704_ S-27 Virus destroyed. 09707_ VTOL Module fries itself beyond repair. 09707_ Acquired 23 matter. 09727_ Acquired 2 matter. 09743_ B-48 Gladiator suffers critical hit (Burn). 09744_ Critical hit (Burn: +37). 09749_ Penetrated by Slug. 09750_ Cesium-ion Thruster destroyed. 09752_ Lyr. Light Armor Plating destroyed. 09757_ Acquired 59 matter. Map ----- +----------------------------------------------------+ | ??????????????????# ###????# ##??##### ## | | ?????????????????## ####??## ##????## | | ?????????????????# #### ###??# | | ?????????????????# ##?## | | ?????????????????# #??##### | | ?????????????????## ###### #??????# | | ??????????????????####????## #?????## | | ???????????????????????????## ##?#### | | ????????????????????????????#### ### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????## ## | | ????????????????????????????????# ## | | ???????????????? ??????????????## ### ### | | ???????????????? ??????????????#### ### ##?## | | ????????????????? ????????????????## ### ##??? | | ?????????????????? ?????????????????#### ##?? | | ??????????????????? ??????????????????## ### | | ???????????????????? ?????????????????# | | ????????????????????# ?????????????????# | | ???????????????????## ???????????????## | | ??????????? ###### #####????????### | | ??????????? ????????## | | ?????????? ????????# # | | ?????????? !##??????## # | | ?????????????????# !@!###??### ### | | ?????????????????## ## ! ####" #####?? | | ???????????????????????#### ###?????? | | ??????????????????????????### g ####???????? | | ????????????????????????????## #???????? | | ?????????????????????????????# #???????? | | ???????????????????????????? # g # #???????? | | ??????????????????????????? ### ### #???????? | | ??????????????????????????# #? "??#???????? | | ??????????????????????????# #? "#?????????? | | ??????????????????????????## #? "#?????????? | | ???????????????????????????# #?" ""#?????????? | | ???????????????????????????# #?######?????????? | | ???????????????????????????# # ????????????????? | | ???????????????????????????# ###????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????# ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 57% | -10/Materials Cooling System | 20% | -9/Materials Arm. Wheel | 14% | -9/Materials Med. Armor Plating | 52% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemTargetScreen Manual? 0 Play Time 01:25:42 Cumulative 375.8 hours Start 2025.07.24 @ 20:59:30 End 2025.07.24 @ 22:26:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/0/3/0/0/0/2/0/0/0 Lore% 61 Gallery% 77 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x59 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3f83b15-8ece-454a-a30c-afae73e7f7c1