Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.31 @ 21:50:52 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2326) 2326 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (712) 712 TOTAL SCORE: 6033 Bonus ------- High Alert Combat Kills 712 Cogmind --------- Core Integrity 700/700 Matter 15/400 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (6) ------ Medium Matter Pod Trap Scanner Long-range Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Long-range Tractor Beam Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- Medium Matter Pod Trap Scanner Medium Armor Plating Improved Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Long-range Tractor Beam Long-range Tractor Beam Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Targeting Computer Device Trap Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 1 2 1 Weapon . | . . . . . . Parts Attached 36 | 7 9 3 10 7 . Power 2 | 1 . . . 1 . Engine 1 | 1 . . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 3 2 2 1 . Treads 1 | . . . . 1 . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover 2 | . . . 2 . . Flight 4 | . 2 2 . . . Utility 15 | 1 2 . 7 5 . Device 5 | . . . 3 2 . Storage 2 | 1 . . . 1 . Processor 1 | . 1 . . . . Hackware 1 | . . . 1 . . Protection 6 | . 1 . 3 2 . Artifact . | . . . . . . Weapon 9 | 3 4 1 1 . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . 4 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 1 2 6 5 . Power 1 | . 1 . . . . Propulsion 6 | . . 2 4 . . Utility 5 | . . . 1 4 . Weapon 2 | . . . 1 1 . Highest Loss Streak 3 | . 1 2 3 3 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 66 | . 87 78 54 56 38 Engine 3 | . 8 . . . . Core 1 | . . . . 5 7 Treads 1 | . . . . 6 7 Leg 6 | . 16 . . . . Hover 2 | . . . 6 . . Flight 6 | . 11 21 4 . . Device 6 | . . . 7 14 15 Storage 4 | . 8 . . 3 7 Processor 6 | . 5 14 11 2 . Protection 9 | . 7 14 10 13 . Ballistic Gun 4 | . 11 . . . . Launcher 12 | . 15 28 11 9 . Naked Turns . | . . . . . . Heaviest Build 21 | 11 13 3 10 21 10 Greatest Support 22 | 20 20 8 13 22 22 Greatest Overweight (x) 3 | . 3 . 3 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 Average Carried 4 | . 4 4 4 4 5 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 5 2 5 5 5 Class Distribution -------------------- 78% | Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1715 | 211 637 78 627 162 . Remotely 121 | . . . . 121 . Salvage Created 1793 | . 794 97 696 206 . Parts 144 | . 62 7 59 16 . Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 6 | . 4 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 54 | . 16 3 26 9 . Guns 2 | . 2 . . . . AOE 52 | . 14 3 26 9 . Classes Destroyed 12 | . 9 . 2 1 . Worker 12 | . 8 1 2 1 . Builder 8 | . 5 . 2 1 . Tunneler 2 | . 1 . 1 . . Hauler 5 | . 2 . 3 . . Recycler 7 | . 4 1 2 . . Mechanic 1 | . . . . 1 . Operator 5 | . 2 . 2 1 . Watcher 5 | . 3 . 2 . . Swarmer 20 | . 6 3 8 3 . Grunt 24 | . 10 . 11 3 . Duelist 2 | . . . 2 . . Sentry 8 | . . . 5 3 . Best Kill Streak 12 | . 12 5 10 7 . Combat Bots Only 8 | . 7 3 8 7 . Max Kills in Single Turn 5 | . 3 5 4 3 . Gunslinging . | . . . . . . Exploded 4 | . 3 3 4 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 1934 | . 399 150 694 691 . Core 593 | . 145 60 228 160 . Absorbed by Shields . | . . . . . . Redirected to Shielding 20 | . 5 15 . . . Regen/Repaired (Parts) 55 | . 55 . . . . Core Remaining (%) 57 | 100 . 18 43 70 . Volleys Fired 164 | . 75 1 67 21 . Largest 2 | . 2 1 1 1 . Hottest 60 | . 60 30 30 30 . Shots Fired 205 | . 116 1 67 21 . Gun 60 | . 60 . . . . Cannon . | . . . . . . Launcher 145 | . 56 1 67 21 . Special . | . . . . . . Kinetic 60 | . 60 . . . . Thermal . | . . . . . . Explosive 145 | . 56 1 67 21 . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 4 . 15 3 . Robot Miss Streak 4 | . 3 . 4 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 93 | . 47 . 38 8 . Core Hits 159 | . 64 5 66 24 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7122 | . 2555 251 3092 1224 . Guns 246 | . 246 . . . . Cannons . | . . . . . . Explosions 6876 | . 2309 251 3092 1224 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 246 | . 246 . . . . Thermal 150 | . . 108 42 . . Explosive 6702 | . 2309 143 3026 1224 . Electromagnetic 24 | . . . 24 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 180 | . 12 31 84 53 . Projectiles . | . . . . . . Explosions 180 | . 12 31 84 53 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 519 | . 47 150 162 160 . Shots 20 | . 3 4 8 5 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 42 | . 25 42 18 23 . Average Temperature 10 | . 10 27 7 8 . Received Heat Transfer 471 | . 135 . 174 162 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . 150 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 2158 | . 1478 864 2158 1416 560 Initial 911 | . . 522 336 911 560 Average 923 | . 506 600 1402 1171 560 Maximum Alert Level 5 | . 4 3 5 4 2 Low Security (%) 11 | 100 24 . . . . Level 1 12 | . 32 . 1 . . Level 2 16 | . 18 76 6 . 100 Level 3 14 | . 9 23 4 48 . Level 4 37 | . 14 . 67 51 . Level 5 6 | . . . 19 . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . 2 3 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 2 2 1 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 21 . 31 14 1 Peak Tracking Total 5 | . 5 . 4 5 1 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 50 | . 13 11 19 7 . Max in Single Turn 11 | . 2 11 4 3 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 4 | . 3 . 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 10 . 1 . . Successful 9 | . 8 . 1 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 6 . . . . Terminals 8 | . 7 . 1 . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Track 2 | . 2 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 4 | . 3 . 1 . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2195 | 62 816 39 736 417 125 Spaces Moved 2031 | 46 1006 103 605 185 86 Core 136 | 5 . . 92 39 . Treads 232 | . . . . 146 86 Legs 322 | 41 281 . . . . Wheels . | . . . . . . Hover 305 | . . . 305 . . Flight 1036 | . 725 103 208 . . Fastest Speed 32 | 50 32 32 32 145 145 Average Speed 80 | 112 57 32 91 156 145 Slowest Speed 275 | 120 275 32 200 200 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . 4 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 98 22 61 17 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 14 | . 9 . 5 . . Terrain Destroyed 972 | . 390 45 383 154 . Melee . | . . . . . . Projectile . | . . . . . . AOE 972 | . 390 45 383 154 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2394 | 53 1139 105 721 290 86 Wait 132 | . 30 . 28 74 . Move 2014 | 45 997 98 604 184 86 Hop 6 | . 4 2 . . . Pick Up 22 | . 13 . 6 3 . Fast Attach 24 | 7 7 . 6 4 . Attach 8 | . . 2 3 3 . Detach 1 | . . . 1 . . Swap 4 | . 2 1 1 . . Drop 19 | 1 11 1 5 1 . Fire 164 | . 75 1 67 21 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Destroyed 7 combat bots 307 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 8) 499 | -10/Materials | Repaired Grenade Launcher 581 | -10/Materials | Discovered new exit (range 13) 647 | -10/Materials | Core integrity fell below 50% 680 | -10/Materials | Discovered new exit (range 10) 704 | -10/Materials | Discovered new exit (range 12) 849 | -10/Materials | Build established: Sprinter 879 | -10/Materials | Entered Mines 880 | -10/Mines | Learned location of Storage (-9) 901 | -10/Mines | Discovered new exit (range 6) 910 | -10/Mines | Core integrity fell below 20% 918 | -10/Mines | Entered Materials 918 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 956 | -9/Materials | Destroyed 8 combat bots 1136 | -9/Materials | Lost 3 parts (1n1u1w) 1328 | -9/Materials | Build established: Mutant 1428 | -9/Materials | Core integrity fell below 50% 1475 | -9/Materials | Discovered new exit (range 14) 1646 | -9/Materials | Discovered new exit (range 5) 1654 | -9/Materials | Entered another Materials area 1654 | -8/Materials | Evolved 2 slots: Utility x2 1840 | -8/Materials | Discovered new exit (range 6) 1898 | -8/Materials | Destroyed 7 combat bots 2054 | -8/Materials | First assault squad dispatched 2071 | -8/Materials | Entered Factory 2071 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2102 | -7/Factory | Lost 3 parts (2u1w) 2196 | -7/Factory | Self-destructed Last Messages --------------- 02063_ Penetrated by Slug. 02063_ U-05 Engineer lays Concrete. 02066_ Penetrated by Slug. 02066_ Imp. Light Armor Plating destroyed. 02067_ U-05 Engineer lays Concrete. 02068_ Penetrated by Slug. 02068_ U-05 Engineer lays Concrete. 02069_ Penetrated by Slug. 02069_ Med. Armor Plating destroyed. 02069_ U-05 Engineer lays Concrete. 02071_ Penetrated by Slug. 02071_ Mni. Grenade Launcher destroyed. 02071_ U-05 Engineer lays Concrete. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 02119_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02120_ ALERT: All DSF locations entering lockdown mode. 02124_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ? ???????????###########??????????????????????? | | " ???????????# [ #??????????????????????? | | " ???????????? #####???###????????????? | | " ???????????? # +??? ????????????? | | ??#????????# """ # #?? """ #?????????? | | " """" #?????????"" """@/ #?? """ #?????????? | | " """" #?????????"T """ # #? """ #?????????? | | " """" #??????????" # #? ??????????? | | " """" #????????? ! # # """ ??????????? | | #????????########### # """ #?????????? | | #????????# ??????# + """ #?????????? | | #+###########???# ?????# # #?????????? | | #???# ????## ###############????? | | #???# """"# ???? | | #???# """"# ???? | | #???# """"# ???? | | #???# """"# ???? | | ##########????? """"# ???? | | #?????????####??? # ##############????? | | #???????###T ######+### # #????????? | | ######### # #????????? | | + """" ?????????? | | ######### # """" ?????????? | | #???????# # """" ?????????? | | #???????# # """"??????????? | | #???????# #####/######### """"??????????? | | #???????# # = #???# """"??????????? | | #???????# # #???# ] ??????????? | | #???????# # // #???########??????????? | | ^#???????# # """ // #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 298 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerGravmagShearcannon Manual? 0 Play Time 00:17:29 Cumulative 382.5 hours Start 2022.12.31 @ 10:25:23 End 2022.12.31 @ 21:50:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 683 Rogue 528 Adventurer 148 Explorer 7 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 88 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21ad79cb-62a4-47e3-88bc-c1a6d73da686