Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 04:50:17 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (817) 817 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2214) 2214 TOTAL SCORE: 7311 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 1502 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -100 Cogmind --------- Core Integrity 500/1000 Matter 195/300 Energy 300/300 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Transmission Jammer > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Meta Core Large Storage Unit High-capacity Storage Unit Structural Scanner Improved Utility Shielding Improved Shield Generator Gauss Cannon Magnetic Acceleration Cannon Multitool Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit IFF Parser Improved Transmission Jammer Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Subdweller Power Source Deuterium Engine Meta Core Medium Storage Unit High-capacity Storage Unit Structural Scanner Improved Utility Shielding Improved Shield Generator Gauss Cannon Magnetic Acceleration Cannon Multitool [Rating: 102] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Light Armor Plating Device IFF Parser Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Ripper Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Slashing Weapon Ripper Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 3 | . . . . . 3 Parts Attached 50 | 7 4 14 5 5 15 Power 5 | 1 . . 1 1 2 Engine 4 | 1 . . 1 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 1 4 3 . 6 Treads 7 | . . 2 3 . 2 Leg 6 | 2 1 . . . 3 Wheel 3 | . . 2 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 3 1 1 6 Device 5 | . 1 1 . 1 2 Storage 5 | 1 1 1 . . 2 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 15 | 3 1 7 . 3 1 Energy Gun 6 | 3 1 2 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | . . 3 . . . Ballistic Cannon 2 | . . . . 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 13 | . 1 2 2 . 8 Power 2 | . . . 1 . 1 Propulsion 5 | . . . . . 5 Utility 2 | . . 1 . . 1 Weapon 4 | . 1 1 1 . 1 Highest Loss Streak 3 | . 1 2 1 . 3 To Critical Strikes . | . . . . . . Average Backups 11 | 3 7 12 13 11 11 Power . | . 1 1 1 . 1 Propulsion 1 | 2 5 4 2 1 . Utility 3 | . . 2 2 3 5 Weapon 3 | . . 3 4 3 1 Tool/Special . | . . . . . . Unused Backups 23 | . . 5 1 9 8 Power 2 | . . 1 . . 1 Propulsion 4 | . . 2 . 2 . Utility 9 | . . 1 1 4 3 Weapon 4 | . . 1 . 3 . Tool/Special 4 | . . . . . 4 Average Slot Usage (%) 82 | . 87 99 97 84 56 Engine 10 | . 14 14 13 11 2 Treads 22 | . . 10 28 28 14 Leg 3 | . 28 12 . . 2 Device 3 | . 2 10 . 1 9 Storage 11 | . 14 13 14 11 5 Protection 9 | . . 2 11 11 5 Energy Gun 5 | . 27 17 13 . . Energy Cannon 2 | . . . 13 . . Ballistic Gun 1 | . . 8 . . . Ballistic Cannon 1 | . . . . 3 . Slashing Weapon 7 | . . 1 . 15 . Peak Build Rating 102 | 6 8 24 24 29 102 Average Rating 34 | 4 6 12 21 23 95 On Entrance 14 | . 6 8 18 24 29 Avg Prop Armor Cover (%) 16 | . . 11 . 39 12 Naked Turns . | . . . . . . Heaviest Build 93 | 14 19 57 58 67 93 Greatest Support 80 | 20 20 40 43 40 80 Greatest Overweight (x) 23 | . . 5 1 1 23 Average Overweight (x) 1 | . . 1 1 . 2 Largest Inventory Capacity 20 | 8 10 20 20 20 20 Average Capacity 16 | 6 8 15 20 17 11 Most Carried 20 | 6 10 20 20 20 20 Average Carried 15 | 3 7 14 19 16 11 Final Capacity 20 | 8 10 20 20 20 10 Final Carried 20 | 6 10 19 20 20 10 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 3430 | 213 78 281 58 783 2017 Remotely . | . . . . . . Salvage Created 1474 | . 372 200 590 297 15 Parts 60 | . 12 14 23 9 2 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 7 | . . . 7 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . 9 . 9 . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 16 | . 6 5 3 . 2 Melee 2 | . . . . . 2 Guns 10 | . 5 5 . . . Cannons 2 | . . . 2 . . AOE 1 | . 1 . . . . Classes Destroyed 9 | . 4 3 2 . . Hauler 2 | . 2 . . . . Recycler 6 | . . . 6 . . Turret 2 | . . 2 . . . Watcher 2 | . 2 . . . . Swarmer 8 | . 2 4 . . 2 Grunt 4 | . 4 . . . . Sentry 3 | . . . 3 . . Artisan 1 | . . 1 . . . Subdweller 1 | . . 1 . . . Best Kill Streak 5 | . 4 4 5 . 2 Combat Bots Only 4 | . 3 4 2 . 2 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 284 | . 21 72 36 . 155 Missed 82 | . 6 18 14 . 44 Hits 202 | . 15 54 22 . 111 Melee 5 | . . . . . 5 Projectile 197 | . 15 54 22 . 106 Critical Strikes 7 | . . 1 . . 6 Damage Taken 3541 | . 210 445 163 . 2723 Core 677 | . 40 96 41 . 500 Absorbed by Shields . | . . . . . . Ignored by Resistances 14 | . . 14 . . . Regen/Repaired (Parts) 868 | . . . . . 868 Core Remaining (%) 64 | 100 . . . 29 . Volleys Fired 77 | . 28 23 26 . . Largest 2 | . 2 2 2 . . Hottest 140 | . 80 110 140 . . Shots Fired 130 | . 52 45 33 . . Gun 120 | . 52 44 24 . . Cannon 10 | . . 1 9 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 32 | . . 31 1 . . Thermal 51 | . 15 4 32 . . Explosive . | . . . . . . Electromagnetic 47 | . 37 10 . . . Robot Hit Streak 14 | . 7 14 9 . . Robot Miss Streak 3 | . 2 3 2 . . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 91 | . 34 28 22 7 . Core Hits 50 | . 16 15 11 4 4 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Meltdown 1 | . . . 1 . . Melee Attacks 15 | . . 8 . 7 . Impact . | . . . . . . Slashing 15 | . . 8 . 7 . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2416 | 5 680 617 525 465 124 Guns 1302 | . 426 511 365 . . Cannons 186 | . . 26 160 . . Explosions 254 | . 254 . . . . Melee 545 | . . 80 . 465 . Ramming 129 | 5 . . . . 124 Kinetic 389 | . . 389 . . . Thermal 913 | . 304 84 525 . . Explosive 84 | . 84 . . . . Electromagnetic 356 | . 292 64 . . . Impact . | . . . . . . Slashing 545 | . . 80 . 465 . Piercing . | . . . . . . Highest Corruption 8 | . . . 1 . 8 Average Corruption 3 | . . . 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . . 20 Message Errors 7 | . . . . . 7 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 149 | . 11 . . 138 . Projectiles . | . . . . . . Explosions 11 | . 11 . . . . Melee 138 | . . . . 138 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 24 | . 24 . . . . Shots 1 | . 1 . . . . Rammed 18 | . . . . . 18 Targets Rammed 27 | 3 . . . . 24 Kicked 8 | 3 . . . . 5 Crushed 1 | . . . . . 1 Highest Temperature 245 | . 181 . 245 . 245 Average Temperature 68 | . 57 . 75 . 108 Received Heat Transfer 780 | . 93 102 48 . 537 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . . 4 . . Heat Transferred 1284 | . 500 112 672 . . Parts Sabotaged 1 | . . . . . 1 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 3 | . . . . . 3 Low Security (%) 66 | 100 100 . 100 . 29 Level 1 4 | . . . . . 9 Level 2 17 | . . . . . 37 Level 3 11 | . . . . . 23 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1034 | . 170 . 65 . 1034 Initial 55 | . . . 55 . . Average 224 | . 95 . 5 . 443 Influence Increases 2484 | . 327 165 152 30 1810 Destroy 0b10 Robot/C 1060 | . 120 120 60 . 760 Destroy 0b10 Robot/NC 145 | . 20 . 30 30 65 Destroy Leader 206 | . 28 . . . 178 Allied During Kill 258 | . . . . . 258 Successful Hack 38 | . 10 . 28 . . Select Force Hacks 30 | . . . 30 . . Disable Machine 180 | . 75 . . . 105 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 207 | . 29 . 4 . 174 Lose Combat Pursuer 210 | . 45 45 . . 120 Influence Decreases 1546 | . 260 117 267 30 872 Entered New Map 93 | . . 33 60 . . Time Decay 943 | . 250 64 187 30 412 Lost Part 130 | . 10 20 20 . 80 Lost Ally 380 | . . . . . 380 Squads Dispatched 19 | . 2 . . . 17 Investigation 3 | . . . . . 3 Extermination 4 | . . . . . 4 Reinforcement 7 | . 2 . . . 5 Assault 4 | . . . . . 4 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . 2 . . . 2 Communications Jammed 188 | . . . . . 188 Distress Signals 171 | . . . . . 171 Times Spotted 90 | . 13 9 2 . 66 Peak Tracking Total 7 | . 5 4 1 . 7 Tactical Retreats 9 | . 2 2 . . 5 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 15 | . 5 2 . . 8 Max in Single Turn 4 | . 4 1 . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 19 | . 4 1 7 2 5 Terminals 9 | . 3 . 4 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 1 . 3 . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 37 | . 11 1 14 4 7 Successful 20 | . 8 1 4 4 3 Failed 17 | . 3 . 10 . 4 Catastrophic 4 | . . . 2 . 2 Database Lockouts . | . . . . . . Manual 13 | . 5 . 4 . 4 Terminals 20 | . 10 . 7 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 11 | . 1 . 7 . 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 13 | . 5 1 2 4 1 Record 3 | . . . . 3 . Prototype ID Bank 4 | . 2 . 2 . . Alert Level 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . 1 . 2 Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 1 . 2 Tunnel 1 | . . . 1 . . Fedlink 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 . 7 . 4 Full Trace Events 3 | . . . 3 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 1 . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 2 | . . . . . 2 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 8 | . . . . 6 2 Largest Group 6 | . . . . 6 5 Highest-Rated Group 274 | . . . . 274 241 Highest-Rated Ally 85 | . . . . 50 85 Initial UFD Resources 39 | . . . . . 39 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 225 | . . . . . 225 Total Damage 8199 | . . . . . 8199 Kills 49 | . . . . . 49 Allies Corrupted 1 | . . . . . 1 Allies Melted 1 | . . . . . 1 Borg Created 18 | . . . . . 18 Largest Collective 4 | . . . . . 4 Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 2189 | . . . . . 2189 Optics 1482 | . . . . . 1482 IFF 2031 | . . . . . 2031 Jamming 1708 | . . . . . 1708 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 4 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 11456 | 76 589 1183 1792 5589 2227 Spaces Moved 5156 | 50 362 719 713 2451 861 Core 100 | 5 . . . 93 2 Treads 3634 | . . 84 713 2358 479 Legs 958 | 45 362 395 . . 156 Wheels 464 | . . 240 . . 224 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 240 50 120 Average Speed 202 | 113 120 142 240 216 219 Slowest Speed 1200 | 120 120 240 240 240 1200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . . . 13 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 53 35 96 81 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 15 | . . 6 . 9 . Spaces Dug 3 | . . 1 2 . . Terrain Destroyed 31 | . 27 1 3 . . Melee 1 | . . 1 . . . Projectile 3 | . . . 3 . . AOE 27 | . 27 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5961 | 65 464 821 761 2724 1126 Wait 472 | . 63 11 4 204 190 Move 5125 | 49 361 718 712 2424 861 Hop 13 | . . . . 13 . Pick Up 80 | 6 5 22 6 38 3 Fast Attach 24 | 6 2 5 2 3 6 Attach 12 | . 1 1 1 2 7 Detach 2 | . . 1 . . 1 Swap 28 | 1 2 15 5 3 2 Drop 58 | . 2 17 5 29 5 Fire 77 | . 28 23 26 . . Melee 15 | . . 8 . 7 . Ram . | . . . . . . Kick 8 | 3 . . . . 5 Crush 19 | . . . . . 19 Escape Stasis . | . . . . . . Rewire 5 | . . . . 1 4 Trap . | . . . . . . Miscellaneous 23 | . . . . . 23 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 9) 173 | -10/Materials | Discovered new exit (range 17) 301 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 7) 577 | -10/Materials | Derelicts attacked the area 666 | -10/Materials | Entered Subcaves 680 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 887 | -10/Subcaves | Shifting Twisted Machinery released Ripper 986 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1240 | -10/Subcaves | Disturbed a concealed Subdweller 1639 | -10/Subcaves | Visited 4L-MR0's lab 1658 | -10/Subcaves | Found Meta Core 1664 | -10/Subcaves | Found Prototype Special Melee Weapon 1757 | -10/Subcaves | Discovered new exit (range 15) 1780 | -10/Subcaves | Core integrity fell below 50% 1849 | -10/Subcaves | Entered Recycling 2632 | -7/Recycling | Build established: Scavenger-Mutant 2879 | -7/Recycling | Discovered new exit (range 8) 3580 | -7/Recycling | Scanned before Scraplab entrance 3619 | -7/Recycling | Entered Scraplab 3638 | -7/Recycling | Discovered new exit (range 2) 3641 | -7/Recycling | Entered Scraptown 3641 | -7/Scraptown | System corruption cleaned by C-Scrubber 3769 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3829 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3835 | -7/Scraptown | Learned Factory emergency access door positions 3837 | -7/Scraptown | Learned Research emergency access door positions 3840 | -7/Scraptown | Learned location of Armory (-3) 3842 | -7/Scraptown | Learned location of 1 exit from Upper Caves 4413 | -7/Scraptown | Visited UFD Registry 4413 | -7/Scraptown | Registered with UFD as "Guncore" 4452 | -7/Scraptown | Visited Assassins FH 4471 | -7/Scraptown | Visited SPCMW 4502 | -7/Scraptown | Visited Bundlers 4665 | -7/Scraptown | Visited TADAMA 4704 | -7/Scraptown | Visited CPS Storage 4850 | -7/Scraptown | Visited Curators Association 4982 | -7/Scraptown | Visited Junk Repository 5268 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5445 | -7/Scraptown | Visited Botcube Research 5455 | -7/Scraptown | Found Botcube 5679 | -7/Scraptown | Visited Scrapoid Pod Storage 5722 | -7/Scraptown | Visited Abandonware Association 5751 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5755 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5813 | -7/Scraptown | Visited Science Testing Area 6202 | -7/Scraptown | Botcube activated 6208 | -7/Scraptown | Botcube completed mutation into core form, armed with 2 guns. 6671 | -7/Scraptown | Found Scrapoid Pod 6920 | -7/Scraptown | Build established: Mutant 7313 | -7/Scraptown | Scrapoid Pod released 07S05-D (x5) 7833 | -7/Scraptown | Build established: Scavenger-Mutant 8420 | -7/Scraptown | Visited Science Guys 8870 | -7/Scraptown | Build established: Mutant 9105 | -7/Scraptown | Met Optimus 9105 | -7/Scraptown | Accepted into 0bPrime 9225 | -7/Scraptown | Discovered new exit (range 3) 9230 | -7/Scraptown | Entered Factory 9230 | -5/Factory | Accompanied by 5 allies 9230 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x4, Weapon x3 9232 | -5/Factory | Identified 1B-0RG's Assimilator 9241 | -5/Factory | Assimilating 07S01-D into Collective. 9517 | -5/Factory | Build established: Scavenger-Mutant 9662 | -5/Factory | Assimilating 07S05-D into Collective. 9967 | -5/Factory | Loaded intel: 8 recycling unit locations 10047 | -5/Factory | Assimilating 07S02-D into Collective. 10109 | -5/Factory | Assimilating Sage 6a into Collective. 10125 | -5/Factory | Assimilating Sage 6b into Collective. 10130 | -5/Factory | First assault squad dispatched 10253 | -5/Factory | Cargo convoy interrupted 10399 | -5/Factory | Assimilating Veteran 6a into Collective. 10405 | -5/Factory | Assimilating Fighter 6a into Collective. 10408 | -5/Factory | Assimilating Soldier 6a into Collective. 10430 | -5/Factory | Assimilating Soldier 6b into Collective. 10559 | -5/Factory | Lost 3 allies 10648 | -5/Factory | Assimilating Sage 6c into Collective. 10657 | -5/Factory | Assimilating Sage 6d into Collective. 10710 | -5/Factory | Build established: Mutant 10775 | -5/Factory | Assimilating Soldier 6c into Collective. 10930 | -5/Factory | Learned location of Protoforge (-2) 11052 | -5/Factory | Assimilating Soldier 6d into Collective. 11158 | -5/Factory | Assimilating Fighter 6b into Collective. 11161 | -5/Factory | Assimilating Fighter 6c into Collective. 11164 | -5/Factory | Assimilating Veteran 6b into Collective. 11325 | -5/Factory | Assimilating Beamer 6a into Collective. 11335 | -5/Factory | Assimilating Beamer 6b into Collective. 11352 | -5/Factory | Lost 3 allies 11365 | -5/Factory | Lost 3 parts (1p1n1u) 11446 | -5/Factory | Discovered new exit (range 9) 11457 | -5/Factory | Self-destructed Last Messages --------------- 11385_ System corrupted: Energy discharge (-78). 11386_ Acquired 54 matter. 11389_ R-10 Processor collects Corrupted Lgt. Antimatter Reactor. 11393_ R-10 Processor collects Antigrav System. 11397_ R-10 Processor collects Imp. Target Analyzer. 11398_ K-01 Serf collects debris. 11400_ R-10 Processor collects Hpw. Shock Rifle. 11402_ K-01 Serf collects debris. 11403_ R-10 Processor collects Imp. Heat Sink. 11443_ System corrupted: Matter fused (-7). 11446_ EXIT=FOUND 11446_ Knocked back. 11450_ H-71 Marshal calls for reinforcements. 11450_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11450_ 1B-0RG's Assimilator destroyed. 11450_ Knocked back. 11456_ Borg Beamer 6b destroyed. 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"% | | ?# # "????????????# "" " % | | ?# # ????????????# " % | | ?# # ""???????????# % | | ?# # ???????????# | | ?# #""" ????????#####+#### | | ?# ?"Y ????????# [ # | | ?# ?""" ???????# !""%#% | | ?# ? ? ????????# "" + | | ?# ?????????????# "" #^ | | ?# ?????????????# S # | | ?# ?????????????# "" # | | ?# ?????????????# "" # | | ?? ?????????????# "" # | | ???? ?????????????# # | | ????????????????????########## | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein I, Locutus Challenges ------------ None Game ------ Seed ActiveWarpLayer Manual? 0 Play Time 01:05:36 Cumulative 459.1 hours Start 2026.02.14 @ 01:52:23 End 2026.02.14 @ 04:50:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/0/0/0/0/1/0/1 Lore% 85 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eacade76-aa53-41cf-a3f4-93cf25cb1a98