Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 16:28:15 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1274) 1274 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 5347 Bonus ------- Follower Combat Kills 103 Cogmind --------- Core Integrity 0/850 Matter 12/550 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Flying (120) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster Faulty Biomechanical Wings > --- UTILITY (5) ------ Matter Compressor Hacking Suite > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Xenon Bombardment Thruster Power Amplifier Matter Compressor (0) Stasis Canceller Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Coolant Injector Small Storage Unit Matter Compressor ECM Suite Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Powered Hammer > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Power Amplifier Stasis Canceller Advanced ECM Suite Mini Grenade Launcher [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . . 1 Utility 3 | . . 1 . 1 . . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 70 | 7 7 5 5 24 4 . 2 16 Power 10 | 1 . 2 . 3 2 . . 2 Engine 8 | 1 . 2 . 2 1 . . 2 Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 3 1 3 7 1 . . 6 Treads 3 | . . . 3 . . . . . Leg 8 | 2 . . . 3 . . . 3 Wheel 4 | . 3 1 . . . . . . Hover 5 | . . . . 4 1 . . . Flight 3 | . . . . . . . . 3 Utility 15 | 1 2 2 . 6 . . 1 3 Device 6 | . . 2 . 3 . . . 1 Storage 3 | 1 1 . . . . . . 1 Processor . | . . . . . . . . . Hackware 1 | . . . . . . . . 1 Protection 5 | . 1 . . 3 . . 1 . Artifact . | . . . . . . . . . Weapon 22 | 3 2 . 2 8 1 . 1 5 Energy Gun 10 | 2 1 . 2 3 . . 1 1 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 4 | 1 1 . . 1 . . . 1 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 2 | . . . . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 4 | . . . . 1 . . . 3 Parts Lost 44 | . 6 . 3 15 . . 2 18 Power 6 | . 1 . . 2 . . . 3 Propulsion 15 | . 2 . 1 4 . . 1 7 Utility 8 | . . . . 4 . . . 4 Weapon 15 | . 3 . 2 5 . . 1 4 Highest Loss Streak 6 | . 2 . 3 6 . . 2 5 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 3 9 11 17 22 7 8 8 6 Power 2 | . 1 1 4 3 1 2 2 1 Propulsion 3 | 2 3 3 2 6 2 2 2 1 Utility 3 | . 2 2 3 5 1 3 3 2 Weapon 5 | . 2 3 7 6 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 23 | . 1 . . 14 2 . . 6 Power 3 | . . . . 3 . . . . Propulsion 6 | . 1 . . 3 1 . . 1 Utility 7 | . . . . 3 . . . 4 Weapon 6 | . . . . 5 . . . 1 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 88 | . 94 86 89 88 96 100 97 61 Engine 10 | . 14 10 11 7 15 15 15 3 Treads 11 | . . . 17 19 . . . . Leg 3 | . 4 . . 5 . . . 10 Wheel 8 | . 20 22 5 6 . . . . Hover 2 | . . . . . 30 30 28 3 Device 8 | . . 10 11 9 7 7 7 8 Storage 10 | . 14 11 11 9 7 7 7 7 Protection 11 | . 12 11 11 11 15 15 15 2 Energy Gun 15 | . 13 21 21 14 . . . 1 Ballistic Gun 2 | . 12 . . . . . . . Peak Build Rating 58 | 6 8 13 17 31 38 37 39 58 Average Rating 20 | 3 7 11 15 26 34 37 38 45 On Entrance 20 | . 6 5 13 17 31 37 37 37 Naked Turns . | . . . . . . . . . Heaviest Build 100 | 13 90 93 96 100 31 31 36 36 Greatest Support 88 | 20 32 32 63 63 33 33 33 88 Greatest Overweight (x) 6 | . 5 2 5 6 . . 1 4 Average Overweight (x) 2 | . 2 2 3 4 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 8 8 8 8 Average Capacity 21 | 6 22 25 25 24 8 8 8 6 Most Carried 25 | 6 11 18 20 25 8 8 8 8 Average Carried 16 | 3 9 12 18 23 7 8 8 6 Final Capacity 25 | 8 25 25 25 8 8 8 8 5 Final Carried 19 | 6 9 18 19 7 8 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Matter Collected 781 | 225 234 38 32 152 25 . . 75 Remotely . | . . . . . . . . . Salvage Created 1635 | . 346 169 223 809 19 . . 69 Parts 92 | . 26 11 11 39 . . . 5 Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 44 | . 11 4 8 20 . . . 1 Guns 34 | . 11 4 7 12 . . . . Cannons 3 | . . . . 2 . . . 1 AOE 5 | . . . 1 4 . . . . Classes Destroyed 9 | . 4 1 2 . 1 . . 1 Worker 2 | . . . . . 1 . . 1 Builder 1 | . . . 1 . . . . . Hauler 2 | . 1 . . 1 . . . . Watcher 1 | . 1 . . . . . . . Swarmer 19 | . 6 . 6 7 . . . . Grunt 18 | . 5 3 1 9 . . . . Brawler 2 | . . . 1 1 . . . . Sentry 4 | . . 1 . 3 . . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | . 3 3 3 6 1 . . 1 Combat Bots Only 6 | . 3 3 3 6 . . . 1 Max Kills in Single Turn 3 | . 1 1 2 3 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Hostile Shots Fired 726 | . 100 23 55 118 12 . 108 310 Missed 260 | . 23 9 20 29 6 . 51 122 Hits 466 | . 77 14 35 89 6 . 57 188 Melee 4 | . . . . 4 . . . . Projectile 462 | . 77 14 35 85 6 . 57 188 Critical Strikes 13 | . 1 1 . 3 . . . 8 Part Disruptions 6 | . . . . . . . . 6 Damage Taken 6409 | . 797 178 310 1475 83 . 436 3130 Core 1477 | . 239 76 89 191 . . 26 856 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . 28 5 9 9 . . . . Core Remaining (%) 64 | 100 4 . 58 65 . . 96 . Volleys Fired 149 | . 53 14 16 57 . . . 9 Largest 2 | . 2 2 2 2 . . . 2 Hottest 101 | . 70 90 90 101 . . . 97 Shots Fired 247 | . 90 28 27 91 . . . 11 Gun 223 | . 90 28 27 74 . . . 4 Cannon 21 | . . . . 14 . . . 7 Launcher 3 | . . . . 3 . . . . Special . | . . . . . . . . . Kinetic 54 | . 40 . . 6 . . . 8 Thermal 92 | . 50 28 9 5 . . . . Explosive 3 | . . . . 3 . . . . Electromagnetic 98 | . . . 18 77 . . . 3 Robot Hit Streak 14 | . 14 7 5 13 . . . 3 Robot Miss Streak 5 | . 5 2 3 4 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . 3 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 183 | . 59 20 15 74 1 . 6 8 Core Hits 84 | . 21 8 12 39 . . . 4 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . Critical Strikes 7 | . 3 1 . 1 1 . 1 . Burn 3 | . 2 1 . . . . . . Destroy 2 | . 1 . . 1 . . . . Smash 2 | . . . . . 1 . 1 . Melee Attacks 18 | . . . . . 3 . 8 7 Impact 15 | . . . . . 3 . 8 4 Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3571 | . 765 227 331 1702 130 . 204 212 Guns 2251 | . 765 227 183 1050 . . . 26 Cannons 310 | . . . . 212 . . . 98 Explosions 588 | . . . 148 440 . . . . Melee 419 | . . . . . 130 . 204 85 Ramming 3 | . . . . . . . . 3 Kinetic 539 | . 356 . . 85 . . . 98 Thermal 968 | . 409 227 179 153 . . . . Explosive 374 | . . . . 374 . . . . Electromagnetic 1268 | . . . 152 1090 . . . 26 Impact 334 | . . . . . 130 . 204 . Slashing 85 | . . . . . . . . 85 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 5 5 10 Average Corruption 4 | . . . . . . 5 5 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . 2 2 10 Message Errors 6 | . . . . . . 2 2 2 Matter Fused 4 | . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 142 | . . . . 12 130 . . . Projectiles . | . . . . . . . . . Explosions 12 | . . . . 12 . . . . Melee 130 | . . . . . 130 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 122 | . . . . 122 . . . . Shots 3 | . . . . 3 . . . . Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . . . . . 3 Kicked 3 | . . . . . . . . 3 Crushed . | . . . . . . . . . Highest Temperature 201 | . 201 20 . 162 . . 11 29 Average Temperature 54 | . 54 8 . 66 . . 6 15 Received Heat Transfer 1479 | . 249 93 6 603 . . 141 387 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted 3 | . . . . 3 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Fried 10 | . . . 1 9 . . . . Impact Corruptions 4 | . . . . . 4 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . 5 3 1 . . . . . Heat Transferred 2416 | . 1274 682 225 235 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 96 | 100 100 100 100 86 100 100 100 100 Level 1 3 | . . . . 13 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 271 | . 72 95 74 271 56 2 30 130 Initial 56 | . . . 1 . 56 2 . . Average 43 | . 21 39 8 114 19 . 5 15 Influence Increases 1745 | . 304 115 200 779 37 . 30 280 Destroy 0b10 Robot/C 940 | . 220 80 160 460 . . . 20 Destroy 0b10 Robot/NC 30 | . 10 . 5 5 5 . . 5 Destroy Leader 206 | . 54 20 30 92 . . . 10 Allied During Kill 7 | . . . . 7 . . . . Successful Hack 5 | . 5 . . . . . . . Destroy Structure 32 | . . . 5 20 2 . . 5 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 510 | . 15 15 . 195 30 . 30 225 Influence Decreases 1615 | . 304 110 205 655 155 6 30 150 Entered New Map 76 | . . . 4 . 68 4 . . Time Decay 1253 | . 276 110 190 488 87 2 10 90 Lost Part 246 | . 28 . 11 127 . . 20 60 Lost Ally 40 | . . . . 40 . . . . Squads Dispatched 13 | . 2 1 . 2 1 . 1 6 Investigation 3 | . . . . . . . 1 2 Extermination 2 | . . . . . 1 . . 1 Reinforcement 7 | . 2 1 . 1 . . . 3 Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Distress Signals 10 | . 1 1 . 4 . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 21 8 9 39 4 6 7 46 Peak Tracking Total 16 | . 4 4 4 7 3 6 5 16 Tactical Retreats 25 | . 1 1 . 7 2 . 1 13 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Traps Triggered 5 | . 1 . . . 1 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Accessed 5 | . 2 . . 1 1 . 1 . Terminals 5 | . 2 . . 1 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . 2 . . 2 2 . 3 . Successful 4 | . 1 . . 1 2 . . . Failed 5 | . 1 . . 1 . . 3 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . 1 1 . 2 . Terminals 9 | . 2 . . 2 2 . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 1 . . 1 1 . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . Terminals 1 | . . . . . 1 . . . Botnet 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . 1 . . 1 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 . . . . Highest-Rated Group 40 | . . . 40 40 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 31 | . . . . 31 . . . . Total Damage 221 | . . . . 221 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Active Infowar (turns) 204 | . . . . . . . . 204 ECM 204 | . . . . . . . . 204 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Turns Passed 5074 | 74 783 304 1687 1436 225 69 106 390 Spaces Moved 3085 | 53 445 187 748 641 387 140 151 333 Core 12 | 10 . . . . . . . 2 Treads 451 | . . . 342 109 . . . . Legs 341 | 43 68 . . 15 . . . 215 Wheels 1441 | . 377 187 406 471 . . . . Hover 767 | . . . . 46 387 140 151 43 Flight 73 | . . . . . . . . 73 Fastest Speed 37 | 50 100 130 130 48 48 48 48 37 Average Speed 138 | 106 137 130 204 186 48 48 53 91 Slowest Speed 320 | 120 175 130 240 320 48 48 112 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 70 20 99 53 12 92 6 17 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 7 | . . . . . 2 . . 5 Terrain Destroyed 43 | . . . 5 31 2 . . 5 Melee 4 | . . . . . 2 . . 2 Projectile 3 | . . . . . . . . 3 AOE 36 | . . . 5 31 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total 3605 | 68 524 219 879 798 423 141 161 392 Wait 159 | . 7 . 106 27 14 2 . 3 Move 3074 | 52 444 186 747 640 387 139 150 329 Hop 2 | . . . . . . . . 2 Pick Up 79 | 9 8 13 5 27 8 . . 9 Fast Attach 15 | 3 2 . . 3 . . 1 6 Attach 43 | 3 3 4 4 15 2 . . 12 Detach 4 | . . . . . . . . 4 Swap 24 | 1 4 2 1 10 3 . 1 2 Drop 35 | . 3 . . 19 6 . 1 6 Fire 149 | . 53 14 16 57 . . . 9 Melee 18 | . . . . . 3 . 8 7 Ram . | . . . . . . . . . Kick 3 | . . . . . . . . 3 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 499 | -10/Materials | Core integrity fell below 50% 641 | -10/Materials | Discovered new exit (range 13) 755 | -10/Materials | Discovered new exit (range 7) 845 | -10/Materials | Core integrity fell below 20% 858 | -10/Materials | Entered another Materials area 858 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -9/Materials | Discovered new exit (range 11) 1162 | -9/Materials | Entered Mines 1215 | -9/Mines | Lost 3 parts (1n2w) 1369 | -9/Mines | Discovered new exit (range 11) 1399 | -9/Mines | Learned Materials trap positions 1916 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1916 | -9/Mines | Discovered new exit (range 5) 2208 | -9/Mines | Met a Derelict testing a Signal Generator 2210 | -9/Mines | Discovered new exit (range 4) 2219 | -9/Mines | Found Signal Generator 2417 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2849 | -9/Mines | Entered Materials 2849 | -8/Materials | Accompanied by 3 allies 2849 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2850 | -8/Materials | Loaded intel: 16 trap records 3017 | -8/Materials | Lost 4 parts (2u2w) 4240 | -8/Materials | Lost 6 parts (1p3n2w) 4280 | -8/Materials | Discovered new exit (range 12) 4285 | -8/Materials | Entered Factory 4285 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4451 | -7/Factory | Discovered new exit (range 15) 4510 | -7/Factory | Sucked down chute 4510 | -7/Factory | Entered Waste 4515 | -7/Waste | Spotted C-40 Crusher 4525 | -7/Waste | EMP discharged 4550 | -7/Waste | Spotted C-40 Crusher 4556 | -7/Waste | Spotted C-40 Crusher 4556 | -7/Waste | Spotted C-40 Crusher 4557 | -7/Waste | Spotted C-40 Crusher 4567 | -7/Waste | Spotted C-40 Crusher 4574 | -7/Waste | Discovered new exit (range 11) 4579 | -7/Waste | Entered Factory 4667 | -7/Factory | Discovered new exit (range 16) 4685 | -7/Factory | Entered another Factory area 4685 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4885 | -6/Factory | Lost 5 parts (1p1n1u2w) 4922 | -6/Factory | Core integrity fell below 50% 4956 | -6/Factory | Lost 5 parts (2p2u1w) 4978 | -6/Factory | System corruption reached 10% 5060 | -6/Factory | Core integrity fell below 20% 5075 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05033_ Acquired Matter Compressor. 05037_ Acquired Xenon Bombardment Thruster. 05039_ Acquired Axe. 05042_ O-16 Technician sends out distress signal. 05047_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 05050_ Xenon Bombardment Thruster destroyed. 05053_ Sneak attack on K-01 Serf. 05053_ K-01 Serf destroyed. 05056_ Acquired 30 matter. 05057_ System corrupted: Matter fused (-8). 05067_ Acquired Angular Momentum Engine. 05068_ R-10 Processor collects Wheel. 05069_ Slug penetrates Wall. 05069_ Dropped Angular Momentum Engine. 05072_ K-01 Serf collects debris. 05073_ System corrupted: Matter fused (-6). 05073_ R-10 Processor collects Angular Momentum Engine. 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""""" ###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumBladeStrikerail Manual? 0 Play Time 00:47:58 Cumulative 245.7 hours Start 2025.05.08 @ 15:40:25 End 2025.05.08 @ 16:28:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7898b7f7-289c-469f-9f66-21d0bb687394