Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 22:25:18 // Halloween2020/ForbiddenLore Player: Tallim Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (613) 613 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 2158 Bonus ------- Follower Combat Kills 110 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 57/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Pulse Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Beam Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Transport Network Coupler Storage Large Matter Pod Processor Transport Network Coupler Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 5 9 . 6 7 Power 5 | 1 3 . 1 . Engine 5 | 1 3 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 1 . 3 4 Treads . | . . . . . Leg 10 | 2 1 . 3 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 3 . . 1 Device . | . . . . . Storage 1 | . 1 . . . Processor 3 | . 2 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 . 2 2 Energy Gun 8 | 2 2 . 2 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 5 . 1 10 Power 3 | . 2 . . 1 Propulsion 8 | . 1 . . 7 Utility . | . . . . . Weapon 5 | . 2 . 1 2 Highest Loss Streak 9 | . 3 . 1 9 Average Slot Usage (%) 87 | . 85 85 95 86 Engine 10 | . 11 14 11 8 Leg 32 | . 24 14 44 36 Storage 3 | . 7 . . . Processor 18 | . 12 28 22 22 Energy Gun 22 | . 27 28 17 18 Naked Turns . | . . . . . Heaviest Build 15 | 6 9 8 13 15 Greatest Support 40 | 20 20 10 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 Average Carried 3 | . 3 4 1 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 3 4 4 4 4 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 569 | 250 137 . 116 66 Remotely . | . . . . . Salvage Created 832 | 37 217 . 165 413 Parts 52 | 2 19 . 14 17 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 24 | 1 8 . 6 9 Guns 23 | 1 7 . 6 9 AOE 1 | . 1 . . . Classes Destroyed 7 | 1 3 . 1 2 Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 11 | . 6 . 4 1 Grunt 10 | 1 2 . . 7 Brawler 1 | . . . . 1 Sentry 2 | . . . 2 . Best Kill Streak 5 | 1 5 . 4 5 Combat Bots Only 4 | 1 4 . 4 4 Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1752 | 23 423 2 262 1042 Core 461 | . 58 2 56 345 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 76 . . Volleys Fired 84 | 2 37 . 14 31 Largest 2 | 2 2 . 2 2 Hottest 126 | 90 90 . 103 126 Shots Fired 132 | 4 64 . 23 41 Gun 132 | 4 64 . 23 41 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 118 | 4 55 . 18 41 Explosive . | . . . . . Electromagnetic 14 | . 9 . 5 . Robot Hit Streak 8 | 2 5 . 3 8 Robot Miss Streak 4 | 1 4 . 3 1 Penetration Max . | . . . . . Secondary Targets 5 | . 3 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 80 | 3 33 . 10 34 Core Hits 39 | 2 13 . 8 16 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1254 | 35 499 4 142 574 Guns 1194 | 35 443 . 142 574 Cannons . | . . . . . Explosions 53 | . 53 . . . Melee . | . . . . . Ramming 7 | . 3 4 . . Kinetic . | . . . . . Thermal 1153 | 35 434 . 110 574 Explosive . | . . . . . Electromagnetic 94 | . 62 . 32 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 6 | . 6 . . . Projectiles . | . . . . . Explosions 6 | . 6 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 9 | . 7 2 . . Shots 1 | . 1 . . . Rammed 3 | . 1 1 . 1 Targets Rammed 3 | . 1 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 490 | 36 227 . 117 490 Average Temperature 99 | 20 77 . 37 157 Received Heat Transfer 465 | 12 30 . 18 405 Effects 4 | . . . . 4 Shutdowns 2 | . . . . 2 Interference 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 2603 | 99 1081 . 249 1174 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 330 | 20 177 69 181 330 Initial 76 | . 13 69 26 76 Average 112 | 3 92 69 78 215 Maximum Alert Level 1 | . . . . 1 Low Security (%) 83 | 100 100 100 100 38 Level 1 16 | . . . . 61 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . . 7 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 3 . . 1 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | 1 12 . 6 19 Peak Tracking Total 9 | 1 4 . 4 9 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 2 | . . . 1 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . 2 3 Successful 4 | . . . 2 2 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Alert Level 1 | . . . . 1 Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 296 | . . . . 296 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 863 | 96 336 30 166 235 Spaces Moved 475 | 74 181 25 80 115 Core 16 | 16 . . . . Treads . | . . . . . Legs 459 | 58 181 25 80 115 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 117 | 104 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 8 27 14 11 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 644 | 88 235 25 126 170 Wait 30 | . . . 22 8 Move 471 | 73 180 24 79 115 Hop . | . . . . . Pick Up 23 | 8 6 . 5 4 Fast Attach 4 | . 1 . . 3 Attach 15 | 5 5 . 5 . Detach . | . . . . . Swap 8 | . 3 . 1 4 Drop 6 | . 2 . . 4 Fire 84 | 2 37 . 14 31 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 1 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 387 | -10/Materials | Lost 3 parts (1p1n1w) 389 | -10/Materials | Discovered new exit (range 12) 433 | -10/Materials | Entered Mines 444 | -10/Mines | Learned location of Mines (-8) 450 | -10/Mines | Met a Derelict bent on vengeance 456 | -10/Mines | Discovered new exit (range 7) 463 | -10/Mines | Entered Materials 463 | -9/Materials | Evolved 2 slots: Propulsion x2 500 | -9/Materials | Repaired Sml. Laser 603 | -9/Materials | Discovered new exit (range 11) 629 | -9/Materials | Entered Storage 642 | -9/Storage | Garrison activated, responded to threat 747 | -9/Storage | Met a pair of Derelict thieves 759 | -9/Storage | Build established: Scavenger-Mutant 852 | -9/Storage | Core integrity fell below 50% 860 | -9/Storage | Core integrity fell below 20% 864 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00819_ G-34 Mercenary destroyed. 00821_ B-36 Bruiser destroyed. 00823_ Acquired 10 matter. 00823_ 0A-W3B(g) destroyed. 00824_ K-01 Serf collects debris. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 00827_ K-01 Serf collects debris. 00830_ Aluminum Leg destroyed. 00837_ Acquired Aluminum Leg. 00840_ VB7:GU0IVJILAYXW6L9D 00840_ Acquired Aluminum Leg. 00841_ S-10 Pest destroyed. 00843_ Aluminum Leg destroyed. 00847_ Beam Rifle destroyed. 00852_ Acquired Aluminum Leg. 00854_ Aluminum Leg destroyed. 00854_ Slammed into S-10 Pest. 00863_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# #???? | | ???????????????????????????? ?????? ????# #???? | | ???????????????????????????? ???# ""??# #???? | | ?????????????????????????? ???# """ # #???? | | ????????????????????????## #?????? + #???? | | ????????????????????????# ???????????# #???? | | ????????????????????????# "" ???????????# #???? | | ????????????????????????? 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