Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 02:26:47 Player: Mogwok Wargfriend Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (203) 1015 Value Destroyed (7176) 7176 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2573) 2573 TOTAL SCORE: 17264 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 1678 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -241 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Advanced Heat Sink Recoil Nullifier Wave Gun KE Penetrator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Phase Shifter Layered Heavy Armor Plating > --- WEAPON ----------- Phase Gun Vortex Rifle Advanced Assault Cannon Hardcell Cannon > --- INVENTORY -------- Neutrino Core Advanced Heat Sink Improved Energy Well Recoil Nullifier Improved Weapon Cycler Hardened Medium Armor Plating Wave Gun KE Penetrator Railgun Bore Cannon [Rating: 116] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Protection Medium Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Slots Evolved 12 | . . 2 . 2 2 . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . 1 1 . . . . . . Utility 6 | . . 1 . 1 1 . . 1 1 1 . . . . . . Weapon 2 | . . . . 1 . . . 1 . . . . . . . . Parts Attached 216 | 8 10 24 20 19 24 4 2 24 59 11 3 3 . . 5 . Power 14 | 2 . 2 1 1 2 . . 2 3 1 . . . . . . Engine 10 | 2 . 2 1 1 2 . . 2 . . . . . . . . Core 3 | . . . . . . . . . 3 . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . Propulsion 76 | 2 5 10 8 4 6 3 1 10 20 4 3 . . . . . Treads 36 | . . 10 7 4 6 3 . 1 2 . 3 . . . . . Leg 33 | 2 5 . . . . . 1 8 16 1 . . . . . . Wheel 5 | . . . . . . . . 1 1 3 . . . . . . Hover 2 | . . . 1 . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 61 | 2 3 5 2 8 8 . . 7 20 3 . . . . 3 . Device 31 | 1 1 3 1 4 5 . . 4 9 1 . . . . 2 . Storage 10 | 1 1 . . 1 . . . 1 4 2 . . . . . . Processor 6 | . . . . . . . . 1 5 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 14 | . 1 2 1 3 3 . . 1 2 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 65 | 2 2 7 9 6 8 1 1 5 16 3 . 3 . . 2 . Energy Gun 21 | 1 1 4 1 1 1 . . 3 6 1 . 1 . . 1 . Energy Cannon 3 | . . . 3 . . . . . . . . . . . . . Ballistic Gun 28 | 1 . 2 3 5 6 1 . 1 6 . . 2 . . 1 . Ballistic Cannon 8 | . 1 . . . . . 1 1 3 2 . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . 1 2 . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 3 2 2 . . 1 3 . . . . . 1 . Corrupted Parts 2 | . . . . . . . . 2 . . . . . . . . System Corruption 8 | . . . . . . . . 8 . . . . . . . . Parts Lost 59 | . . 1 . 4 1 . 4 20 19 1 . . . . 8 1 Power 6 | . . . . 1 . . . 3 2 . . . . . . . Propulsion 23 | . . . . 1 . . 2 6 10 1 . . . . 3 . Utility 14 | . . 1 . 1 1 . 1 4 2 . . . . . 3 1 Weapon 16 | . . . . 1 . . 1 7 5 . . . . . 2 . Highest Loss Streak 10 | . . 1 . 2 1 . 4 10 5 1 . . . . 7 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 100 97 99 98 99 99 95 74 85 75 79 77 78 78 76 8 Engine 5 | . 14 11 11 9 7 7 7 5 . . . . . . . . Reactor 1 | . . . . . . . . . . 4 5 5 5 5 4 . Treads 18 | . . 29 32 27 29 29 26 9 . 5 13 15 15 15 14 . Leg 6 | . 28 2 . . . . . 11 23 8 . . . . . . Device 12 | . 14 11 11 16 17 23 21 9 5 5 10 10 10 10 9 . Storage 7 | . 14 11 11 9 7 7 7 5 4 5 5 5 5 5 4 . Processor 6 | . . . . . . . . . 20 15 15 15 15 15 14 8 Protection 6 | . . 9 11 10 12 7 7 4 2 5 5 5 5 5 4 . Energy Gun 6 | . 14 10 1 1 7 7 7 6 8 4 5 5 5 5 4 . Energy Cannon 1 | . . . 9 7 . . . . . . . . . . . . Ballistic Gun 9 | . 11 7 10 17 14 15 13 2 7 6 5 4 5 5 4 . Ballistic Cannon 3 | . 2 2 . . . . 1 11 1 8 10 10 10 10 9 . Naked Turns 13 | . . . . . . . . 13 . . . . . . . . Heaviest Build 80 | 14 22 31 37 47 40 37 39 54 66 75 75 76 76 76 80 . Greatest Support 140 | 10 20 60 60 60 82 62 42 80 92 48 140 140 140 140 140 3 Greatest Overweight (x) 4 | 2 1 1 . . . 1 1 1 1 3 4 . . . 1 . Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 9 10 10 10 10 10 9 5 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 9 | 3 9 9 9 9 9 9 9 7 8 9 10 9 10 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 10 10 10 10 10 10 5 5 Final Carried 10 | 7 10 10 10 10 10 10 9 2 10 10 10 10 10 10 5 5 Class Distribution -------------------- 36% | Scavenger-Gunner 17% | Tank 15% | Mutant 15% | Scavenger-Tank 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Matter Collected 6535 | 265 297 519 426 818 657 166 209 825 1566 242 104 91 191 126 33 . Remotely 167 | 134 33 . . . . . . . . . . . . . . . Salvage Created 9722 | 89 842 897 1210 1207 873 217 237 931 2619 212 . 111 137 140 . . Parts 470 | 2 57 59 62 68 51 6 7 36 97 12 . 4 4 5 . . Haulers Intercepted 11 | . 2 2 3 2 1 . . 1 . . . . . . . . Recyclers Shooed 25 | . 3 1 5 1 . . . 3 10 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 6 6 . . . . . 9 12 . . Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 129 | . 14 18 11 12 16 4 5 11 26 2 . 4 3 3 . . Guns 94 | . 14 14 6 9 16 4 4 2 22 1 . . 1 1 . . Cannons 28 | . . 4 5 3 . . 1 3 3 1 . 4 2 2 . . AOE 6 | . . . . . . . . 6 . . . . . . . . Classes Destroyed 15 | 1 5 1 3 3 2 . . . . . . . . . . . Worker 5 | . . . 1 2 . . . 1 1 . . . . . . . Builder 12 | . . . 1 5 . . . 4 1 1 . . . . . . Hauler 11 | . 2 2 3 2 1 . . 1 . . . . . . . . Recycler 27 | 1 3 2 5 4 . . . 3 8 1 . . . . . . Mechanic 3 | . . . . 2 . . . 1 . . . . . . . . Operator 6 | . 1 . 1 . 1 . . 1 2 . . . . . . . Drone 1 | . . . . 1 . . . . . . . . . . . . Watcher 9 | . 2 4 1 1 . . . . 1 . . . . . . . Swarmer 18 | . 3 7 . . . . . 3 2 . . 2 1 . . . Grunt 53 | . 11 6 5 5 7 3 5 2 6 . . 1 2 . . . Brawler 4 | . . . 1 1 . . . 2 . . . . . . . . Duelist 4 | . . . . . 2 1 . . . . . 1 . . . . Sentry 19 | . . 5 6 4 2 . . . 2 . . . . . . . Hunter 13 | . . . . 2 1 . . 2 4 2 . . . 2 . . Programmer 19 | . . . . . 4 . . 2 12 . . . . 1 . . Best Kill Streak 7 | 1 3 7 3 5 4 2 4 6 6 3 . 2 2 1 . . Combat Bots Only 6 | . 3 6 2 3 4 2 4 4 4 1 . 2 2 1 . . Max Kills in Single Turn 5 | 1 2 1 2 2 1 2 1 5 2 1 . 2 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Hostile Shots Fired 1330 | . 45 98 34 111 109 17 76 221 343 52 . 3 5 16 170 30 Missed 381 | . 13 29 14 30 33 4 14 66 77 22 . 1 1 7 60 10 Damage Taken 16968 | . 388 783 335 1216 877 250 861 3192 5258 498 . 35 132 163 2508 472 Core 3322 | . 106 85 37 80 40 24 51 756 973 . . . . . 703 467 Absorbed by Shields 238 | . . . . . 26 90 122 . . . . . . . . . Redirected to Shielding 48 | . . . . . 48 . . . . . . . . . . . Regen/Repaired (Parts) 1025 | . . . 75 102 . . . . . 123 465 35 . . 225 . Core Remaining (%) 58 | 100 57 . 69 85 . . 83 11 2 . . . . . . . Volleys Fired 585 | 3 57 71 55 87 50 10 17 70 132 11 . 5 9 7 1 . Largest 4 | 2 2 2 2 3 3 3 3 4 4 4 . 4 4 4 4 . Hottest 237 | 60 100 100 91 116 114 111 134 237 216 234 . 236 236 236 236 . Shots Fired 1493 | 6 112 140 110 238 144 31 51 158 381 35 . 20 35 28 4 . Gun 1168 | 6 110 119 79 164 141 31 43 69 350 13 . 10 17 14 2 . Cannon 322 | . 2 21 31 74 . . 8 89 31 22 . 10 18 14 2 . Launcher 3 | . . . . . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 879 | 3 57 71 55 164 94 20 34 116 166 33 . 15 27 21 3 . Thermal 598 | 3 55 69 55 74 47 11 17 42 202 2 . 5 8 7 1 . Explosive 3 | . . . . . 3 . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . . 13 . . . . . . . Robot Hit Streak 24 | 2 6 10 12 18 13 9 5 11 24 7 . 9 13 6 1 . Robot Miss Streak 5 | 1 5 4 3 5 4 1 3 4 4 3 . 3 3 5 3 . Penetration Max 1 | . . . . . . . . . 1 1 . 1 . . . . Secondary Targets 5 | . . . . . 1 . 1 1 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 1 . . . . . . . Shots Hit Robots 916 | 3 60 87 72 144 84 20 30 85 258 21 . 14 23 14 1 . Core Hits 387 | 2 36 36 30 49 39 10 11 58 86 11 . 6 7 6 . . Critical Kills 11 | . . . . 1 1 . . . 9 . . . . . . . Critical Parts Destroyed 12 | . . . . 1 . . . . 11 . . . . . . . Critical Strikes 73 | . 1 2 2 2 1 2 1 5 49 1 . 1 3 3 . . Burn 33 | . 1 2 2 . . 2 1 2 22 . . . . 1 . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . Destroy 23 | . . . . 1 1 . . . 21 . . . . . . . Blast 15 | . . . . . . . . 3 5 1 . 1 3 2 . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 2 | . . . 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19774 | 43 855 1360 1225 2588 1651 396 625 3167 5886 503 . 476 684 275 40 . Guns 14113 | 43 840 1185 797 1642 1643 396 486 867 5372 214 . 225 292 111 . . Cannons 4474 | . 15 175 425 946 . . 139 1136 508 289 . 245 392 164 40 . Explosions 1108 | . . . . . . . . 1108 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 79 | . . . 3 . 8 . . 56 6 . . 6 . . . . Kinetic 10604 | 33 432 656 516 1642 1031 216 365 1454 2682 450 . 392 503 192 40 . Thermal 8452 | 10 423 704 706 946 612 180 260 1187 3029 53 . 78 181 83 . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 639 | . . . . . . . . 470 169 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . 1 . 3 3 3 25 20 . . . . . 3 3 Average Corruption 4 | . . . 1 . 2 3 3 9 8 . . . . . 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 158 | . . . 3 . 16 36 8 20 75 . . . . . . . Message Errors 35 | . . . . . 1 12 2 5 15 . . . . . . . Matter Fused 41 | . . . 2 . 4 9 3 4 19 . . . . . . . Heat Flow Errors 15 | . . . . . 2 4 . 2 7 . . . . . . . Energy Discharges 17 | . . . . . 2 2 . 1 12 . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . 1 . . 1 . . . . . . . . . . Data Loss (minor) 12 | . . . . . 3 2 1 1 5 . . . . . . . Data Loss (major) 7 | . . . . . 2 . 1 2 2 . . . . . . . Misfires 7 | . . . . . . 2 . . 5 . . . . . . . Alerts 8 | . . . . . 2 3 1 1 1 . . . . . . . Misdirections 2 | . . . . . . . . 2 . . . . . . . . Weapon Failures 11 | . . . . . . 1 . 2 8 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 101 | . . . . 13 . . . 55 33 . . . . . . . Projectiles 76 | . . . . 13 . . . 30 33 . . . . . . . Explosions 25 | . . . . . . . . 25 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 28 | . . 1 . . . . 4 9 5 4 . 2 1 1 1 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 27 | . . 1 . . . . 4 9 4 4 . 2 1 1 1 . Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 37 | . . . . . 26 . . 10 1 . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . Rammed 16 | . . . 2 . 1 . . 9 3 . . 1 . . . . Targets Rammed 30 | . . . 2 . 1 . . 18 8 . . 1 . . . . Kicked 14 | . . . . . . . . 9 5 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 686 | . 234 295 103 373 239 232 266 461 686 122 . 193 272 210 114 . Average Temperature 89 | . 50 78 22 90 36 53 102 108 155 35 . 82 101 100 56 . Received Heat Transfer 3198 | . 204 273 117 531 191 36 474 562 384 . . . 36 . 336 54 Effects 30 | . . . . 3 . . . 6 20 . . . . 1 . . Shutdowns 4 | . . . . . . . . 1 3 . . . . . . . Energy Bleed 7 | . . . . . . . . 2 4 . . . . 1 . . Interference 4 | . . . . 3 . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . . Damage (minor) 3 | . . . . . . . . 1 2 . . . . . . . Damage (major) 6 | . . . . . . . . 2 4 . . . . . . . Damage (core) 3 | . . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Melted 27 | . 2 2 1 5 . 1 1 1 14 . . . . . . . Heat Transferred 17430 | 25 1065 1813 1591 1665 1073 481 555 1651 6882 74 . 111 259 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Peak Influence 1160 | 5 237 251 351 188 142 . . 516 429 296 33 1160 . . . . Initial 193 | . 3 15 44 50 20 . . 37 152 193 33 . . . . . Average 125 | 3 59 105 154 72 74 . . 226 148 202 31 366 . . . . Maximum Alert Level 4 | . 1 1 1 . . . . 2 2 1 . 4 . . . . Low Security (%) 85 | 100 98 96 80 100 100 . . 55 72 50 100 52 . . . . Level 1 10 | . 1 3 19 . . . . 15 25 49 . . . . . . Level 2 3 | . . . . . . . . 28 2 . . 23 . . . . Level 3 . | . . . . . . . . . . . . 9 . . . . Level 4 . | . . . . . . . . . . . . 13 . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 2 1 3 6 . . 9 11 . . 4 . . . . Investigation 6 | . 1 2 . . 1 . . . 1 . . 1 . . . . Extermination 12 | . . . . . 3 . . 3 5 . . 1 . . . . Reinforcement 13 | . 2 . 1 . 2 . . 5 2 . . 1 . . . . Assault 2 | . . . . . . . . 1 . . . 1 . . . . Garrison 6 | . . . . 3 . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 3 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Distress Signals 14 | . 3 5 1 4 . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 274 | . 22 30 22 22 23 6 5 26 34 2 . 21 13 8 38 2 Peak Tracking Total 22 | . 3 4 3 4 4 4 5 12 7 2 . 8 5 5 22 2 Tactical Retreats 12 | . 1 1 . 2 . 1 . 3 1 . . . . . 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Traps Triggered 5 | . 1 1 . . . . . 1 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . 1 3 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . . . . . . 26 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Machines Disabled 45 | . 1 1 1 . . . . 24 12 . . 6 . . . . Max in Single Turn 18 | . 1 1 1 . . . . 18 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Machines Accessed 76 | . 10 7 12 6 14 5 . . 6 2 . 4 . . 10 . Terminals 35 | . 8 3 9 3 7 1 . . 2 . . 2 . . . . Fabricators 3 | . . . . . 1 . . . . 1 . 1 . . . . Repair Stations 9 | . . 1 1 1 4 . . . 1 1 . . . . . . Recycling Units 8 | . 2 2 1 . . . . . 2 . . 1 . . . . Scanalyzers 3 | . . 1 . 1 1 . . . . . . . . . . . Garrison Access 4 | . . . 1 1 1 . . . 1 . . . . . . . Total Hacks 182 | . 26 28 30 18 32 12 . . 12 3 . 7 . . 14 . Successful 91 | . 10 13 14 8 12 12 . . 4 2 . 2 . . 14 . Failed 89 | . 15 15 15 10 20 . . . 8 1 . 5 . . . . Catastrophic 18 | . 4 1 3 2 5 . . . 1 . . 2 . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . Manual 70 | . 25 10 14 7 10 . . . 1 . . 3 . . . . Terminals 92 | . 23 12 22 8 19 1 . . 3 . . 4 . . . . Fabricators 5 | . . . . . 2 . . . . 1 . 2 . . . . Repair Stations 17 | . . 3 2 2 7 . . . 1 2 . . . . . . Recycling Units 15 | . 3 5 3 . . . . . 3 . . 1 . . . . Scanalyzers 15 | . . 8 . 5 2 . . . . . . . . . . . Garrison Access 13 | . . . 3 3 2 . . . 5 . . . . . . . Terminal Hacks 52 | . 5 2 10 2 6 12 . . 1 . . . . . 14 . Record 22 | . . . . . . 9 . . 1 . . . . . 12 . Part Schematic 4 | . . . 3 . 1 . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . Robot Analysis 6 | . 3 1 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Open Door 8 | . . . 3 . . 3 . . . . . . . . 2 . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . 1 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . 1 . . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 9 | . . 1 2 2 2 . . . . 2 . . . . . . Scan Component 6 | . . 1 1 1 2 . . . . 1 . . . . . . Repair 3 | . . . 1 1 . . . . . 1 . . . . . . Recycling Unit Hacks 8 | . 2 3 1 . . . . . 2 . . . . . . . Report Inventory 6 | . 2 2 . . . . . . 2 . . . . . . . Retrieve Components 2 | . . 1 1 . . . . . . . . . . . . . Scanalyzer 10 | . . 6 . 4 . . . . . . . . . . . . Insert Component 5 | . . 3 . 2 . . . . . . . . . . . . Analyze 5 | . . 3 . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 7 | . 3 1 1 . 1 . . . 1 . . . . . . . Terminals 5 | . 3 1 . . 1 . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . Operators 3 | . 1 1 . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . . . . . Reject 2 | . . . 1 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 9 6 11 5 12 . . . 4 2 . 4 . . . . Full Trace Events 5 | . 1 1 . . 1 . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 99 | . . . . . 99 . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . . . . Part Schematics Acquired 9 | . . 3 3 2 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 1 . . . . . 1 . . . . . . Time 89 | . . . 32 32 . . . . . 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . 5 9 . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 3 . 2 . . . . . . . . . . . . Part Schematics Acquired 5 | . . 3 . 2 . . . . . . . . . . . . Parts Damaged 2 | . . 1 . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Total Allies 34 | . 1 . 10 . 3 . . . . . 20 . . . . . Largest Group 20 | . 1 1 10 . 3 . . . . . 20 20 12 5 . . Highest-Rated Group 774 | . 10 10 88 . 54 . . . . . 774 774 509 213 . . Highest-Rated Ally 50 | . 10 10 16 . 18 . . . . . 50 50 50 46 . . Total Orders 9 | . . . 5 2 . . . . 2 . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . 2 . . . . . . . . . . . . . EXPLORE 6 | . . . 2 2 . . . . 2 . . . . . . . Ally Attacks 268 | . . . 67 . 11 . . . . . . 93 85 12 . . Total Damage 8785 | . . . 588 . 226 . . . . . . 4394 3272 305 . . Kills 63 | . . . 9 . . . . . . . . 32 17 5 . . Allies Corrupted 3 | . . . . 1 . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Robot Analysis Total 6 | . 3 1 2 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . . . . . 1 . . . Drone Launches 10 | . . . 8 . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Turns Passed 20751 | 125 1883 1659 1900 1421 2404 1757 529 949 2492 477 420 709 956 925 2008 137 Spaces Moved 11461 | 70 932 834 1008 657 1347 1059 203 318 1550 234 267 435 601 571 1123 252 Core 741 | 27 . . . . . . . 8 363 . . . . . 91 252 Treads 8077 | . . 753 1008 657 1347 1059 203 185 . . 226 435 601 571 1032 . Legs 2363 | 43 932 81 . . . . . 125 1030 152 . . . . . . Wheels 280 | . . . . . . . . . 157 82 41 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 155 152 157 50 50 115 115 152 152 152 50 50 Average Speed 149 | 142 172 162 160 160 157 157 176 193 111 169 146 152 152 152 143 50 Slowest Speed 330 | 190 190 190 160 160 160 240 250 245 190 330 160 152 152 152 225 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 98 49 97 34 28 95 15 10 22 4 91 13 82 88 96 33 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . Known Exits Taken 3 | . . . . 1 1 . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 . 1 1 . . 1 1 1 1 . Scrap Searched 11 | . . . . . . 4 1 . . . . . 1 5 . . Spaces Dug 22 | . . . . . 22 . . . . . . . . . . . Terrain Destroyed 141 | . . . . . 32 . 2 60 16 6 . 3 11 10 1 . Melee . | . . . . . . . . . . . . . . . . . Projectile 71 | . . . . . . . 2 22 16 6 . 3 11 10 1 . AOE 70 | . . . . . 32 . . 38 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Upp Upp War Pro Total 13953 | 86 1102 1013 1205 882 1553 1135 341 514 2053 288 297 470 621 612 1518 263 Wait 1333 | . 71 43 74 99 101 48 120 57 233 25 12 23 12 29 375 11 Move 11444 | 69 931 833 1007 656 1344 1058 202 317 1549 234 266 434 600 570 1122 252 Hop 1 | . . . . . 1 . . . . . . . . . . . Pick Up 106 | 6 13 14 12 8 7 3 . 7 28 1 2 1 . 3 1 . Fast Attach 106 | 7 2 6 6 7 11 2 1 10 38 8 3 2 . . 3 . Attach 51 | . 2 6 2 5 2 2 1 12 15 2 . . . . 2 . Detach 27 | . 2 . . 2 1 . . 7 13 1 . . . . 1 . Swap 60 | 1 6 12 12 7 11 . . 2 7 1 . 1 . . . . Drop 183 | . 18 27 24 11 24 5 . 13 30 5 7 3 . 3 13 . Fire 585 | 3 57 71 55 87 50 10 17 70 132 11 . 5 9 7 1 . Melee 2 | . . . 2 . . . . . . . . . . . . . Ram 13 | . . . . . . . . 10 3 . . . . . . . Kick 14 | . . . . . . . . 9 5 . . . . . . . Crush 4 | . . . 2 . 1 . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 16 | . . . 2 . . 7 . . . . 7 . . . . . Trap 4 | . . 1 3 . . . . . . . . . . . . . Miscellaneous 4 | . . . 4 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 791 | -10/Materials | Discovered new exit (range 7) 1220 | -10/Materials | Central database locked down 1511 | -10/Materials | Discovered new exit (range 5) 2009 | -10/Materials | Entered another Materials area 2009 | -9/Materials | Accompanied by 1 ally 2009 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2433 | -9/Materials | Discovered new exit (range 16) 2639 | -9/Materials | Discovered new exit (range 15) 3015 | -9/Materials | Build established: Scavenger-Mutant 3425 | -9/Materials | Discovered new exit (range 14) 3668 | -9/Materials | Entered Storage 3947 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4196 | -9/Storage | Lost 5 allies 4509 | -9/Storage | Discovered new exit (range 15) 4562 | -9/Storage | Lost 3 allies 4659 | -9/Storage | Repaired Med. Armor Plating 4940 | -9/Storage | Identified exit to Recycling 5348 | -9/Storage | Central database locked down 5568 | -9/Storage | Entered Materials 5568 | -8/Materials | Accompanied by 7 allies 5568 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5713 | -8/Materials | Lost 3 allies 5834 | -8/Materials | Garrison activated, responded to threat 5910 | -8/Materials | Build established: Scavenger-Tank 6244 | -8/Materials | Discovered new exit (range 15) 6359 | -8/Materials | Identified exit to Factory 6412 | -8/Materials | Repaired Med. Armor Plating 6989 | -8/Materials | Entered Factory 6989 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7367 | -7/Factory | Discovered new exit (range 14) 7728 | -7/Factory | Identified exit to Factory 8861 | -7/Factory | Fabricated L-31 Rogue (x3) 9198 | -7/Factory | Discovered new exit (range 13) 9257 | -7/Factory | Build established: Tank 9348 | -7/Factory | Identified exit to Lower Caves 9393 | -7/Factory | Entered Lower Caves 9801 | -7/Lower Caves | Learned Armory emergency access door positions 9801 | -7/Lower Caves | Learned Armory stockpile data 9801 | -7/Lower Caves | Learned Armory security intel 9801 | -7/Lower Caves | Learned Extension garrison access intel 9964 | -7/Lower Caves | Encountered a Warlord checkpoint 9994 | -7/Lower Caves | Learned Factory stockpile data 10984 | -7/Lower Caves | Discovered new exit (range 3) 11092 | -7/Lower Caves | Found Prototype Device 11150 | -7/Lower Caves | Entered another Lower Caves area 11157 | -7/Lower Caves | Learned Factory stockpile data 11246 | -7/Lower Caves | Discovered exit to Factory (range 10) 11593 | -7/Lower Caves | Lost 4 parts (2n1u1w) 11679 | -7/Lower Caves | Entered Factory 11679 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11693 | -6/Factory | Identified Heart of Steel 12276 | -6/Factory | System corruption reached 10% 12376 | -6/Factory | Spotted B-75 Beast 12379 | -6/Factory | First assault squad dispatched 12576 | -6/Factory | Core integrity fell below 50% 12597 | -6/Factory | Lost 10 parts (1p3n2u4w) 12614 | -6/Factory | Core integrity fell below 20% 12616 | -6/Factory | Discovered new exit (range 9) 12628 | -6/Factory | Entered another Factory area 12628 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12636 | -5/Factory | Lost 3 parts (1n1u1w) 12841 | -5/Factory | Build established: Mutant 13358 | -5/Factory | Build established: Scavenger-Gunner 13425 | -5/Factory | Lost 5 parts (3n2w) 14294 | -5/Factory | Garrison activated, responded to threat 14315 | -5/Factory | Core integrity fell below 50% 14445 | -5/Factory | System corruption reached 10% 14903 | -5/Factory | Discovered new exit (range 8) 14961 | -5/Factory | Core integrity fell below 20% 14989 | -5/Factory | Lost 4 parts (1p3n) 15120 | -5/Factory | Entered another Factory area 15120 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15121 | -4/Factory | Identified exit to Research 15309 | -4/Factory | Repaired Flexi-carbon Leg 15597 | -4/Factory | Sucked down chute 15597 | -4/Factory | Entered Waste 15598 | -4/Waste | Joined by Warlord forces that had cleared the area 15918 | -4/Waste | Discovered new exit (range 13) 16017 | -4/Waste | Entered Factory 16017 | -4/Factory | Accompanied by 20 allies 16517 | -4/Factory | First assault squad dispatched 16596 | -4/Factory | Lost 4 allies 16656 | -4/Factory | Discovered new exit (range 15) 16726 | -4/Factory | Entered Upper Caves 16726 | -4/Upper Caves | Accompanied by 12 allies 16798 | -4/Upper Caves | Spotted B-86 Titan 16816 | -4/Upper Caves | Allies destroyed B-86 Titan 16843 | -4/Upper Caves | Lost 3 allies 17085 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17303 | -4/Upper Caves | Learned location of Quarantine (-3) 17385 | -4/Upper Caves | Lost 3 allies 17612 | -4/Upper Caves | Discovered new exit (range 10) 17682 | -4/Upper Caves | Entered another Upper Caves area 17682 | -4/Upper Caves | Accompanied by 5 allies 17951 | -4/Upper Caves | Lost 5 allies 18467 | -4/Upper Caves | Discovered new exit (range 14) 18607 | -4/Upper Caves | Entered Warlord 18940 | -4/Warlord | Discovered new exit (range 15) 19427 | -4/Warlord | Opened side exit 19907 | -4/Warlord | Warlord's base attacked by MAIN.C 19983 | -4/Warlord | Met Warlord 20257 | -4/Warlord | Warlord forces counterattacked 20389 | -4/Warlord | Found Prototype Energy Gun 20389 | -4/Warlord | Identified Vortex Rifle 20517 | -4/Warlord | Spotted Executioner 20553 | -4/Warlord | Spotted Striker 20582 | -4/Warlord | Warlord base infiltrated, sounded retreat 20597 | -4/Warlord | Lost 7 parts (3n2u2w) 20607 | -4/Warlord | Spotted Executioner 20607 | -4/Warlord | Spotted Executioner 20607 | -4/Warlord | Spotted Executioner 20608 | -4/Warlord | Core integrity fell below 50% 20615 | -4/Warlord | Entered Proximity Caves 20700 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20716 | -3/Proximity Caves | Spotted B-86 Titan 20723 | -3/Proximity Caves | Core integrity fell below 20% 20752 | -3/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- with prototype support. 20607_ Imp. Target Analyzer destroyed. 20607_ System corrupted by crushing effect (+3). 20607_ Penetrated by Slug. 20607_ Slug penetrates H-88 Terminator. 20607_ G-73 Enforcer suffers critical hit (Destroy). [Achievement: Charge!!!] LOCATION=UNKNOWN GOAL=ESCAPE 20699_ Slug penetrates Wall. 20700_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 20704_ Slug penetrates Wall. 20721_ B-86 Titan activates siege mode. 20722_ Adv. Targeting Computer destroyed. 20726_ Slug penetrates Wall. 20732_ Knocked back. 20732_ Penetrated by Slug. 20732_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????###????????? #?????????????????????? | | ????????????## ##??????## #?????????????????????? | | ??????????### ##?????# ##????????????????????? | | ??????????# #?????# #????????????????????? | | ?????????## ####??# #????????????????????? | | ####### #;### #?????????????????????? | | # #??????????????????????? | | ???# ## ##??????????????????????? | | ????# ;; #???????????????????????? | | ????## ## # #???????????????????????? | | ????????## ###?????????????????????? | | ?????????# % BB ;#?????????????????????? | | ##???????# ### BB @#??????????????????????? | | ##??????# ??# # %#??????????????????????? | | ##?????##???## ## ##?????????????????????? | | #??????????## ###; ;#?????????????????????? | | ##????###??# ##?#; ##????????????????????? | | ###### #??#% #??#; #????????????????????? | | # ## #### ##### #????????????????????? | | # ## ##????????????????????? | | # ### ;#????????????????????? | | # ### ### ### ####????????????????????? | | # ##?#### ##?# #?#####???????????????????????? | | ###?????####??######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 600 Resistance: EM 25 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -9/Storage | Hacked Gatling Laser | -9/Storage | Hacked Imp. Treads | -9/Storage | Hacked Adv. Beam Cannon | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed EM Disruption Field | -7/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Release The Drones! Challenges ------------ None Game ------ Seed ImprinterEfficiencyStorm Manual? 0 Play Time 02:35:00 Cumulative 110.4 hours Start 2024.03.19 @ 23:54:58 End 2024.03.21 @ 02:26:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb7c2b39-76ff-4a55-8666-1bdab6b34e7c