Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 06:57:15 Player: Byrnorthil Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (130) 650 Value Destroyed (5230) 5230 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 14568 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 176 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 49/170 System Corruption 11% Temperature Cool (4) Movement Walking (110) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Experimental Flexi-carbon Leg Compact Wheel > --- UTILITY (8) ------ Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Heavy Armor Plating Makeshift Hacking Suite System Shield Improved System Guard > --- WEAPON (5) ------- Heavy Shock Bomb Launcher Shock Maul Shock Maul Chainsword > --- INVENTORY (5) ---- Transmission Jammer Force Field Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Microactuators Improved Reaction Control System Layered Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Shock Maul Shock Maul Shock Maul Shock Maul Shock Maul > --- INVENTORY -------- Particle Reactor Light Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Structural Scanner Seismic Detector Improved Melee Analysis Suite Force Booster Transmission Jammer Makeshift Ablative Armor Makeshift Ablative Armor Shock Absorption System Force Field Advanced Component Analysis Suite Long-range Missile Launcher Improved Plasma Cutter Shock Maul Chainsword [Rating: 120] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . . 1 . . Utility 6 | . . . 1 . . . . 1 . . . . 2 . . 2 . . . Weapon 3 | . . . . . . . 2 . . . . . . . . . 1 . . Parts Attached 228 | 7 18 2 22 4 2 5 13 13 1 7 . 10 23 3 2 20 38 13 25 Power 16 | 1 2 . 2 . . 1 . . 1 . . 1 . . . 1 3 1 3 Engine 4 | 1 2 . 1 . . . . . . . . . . . . . . . . Core 6 | . . . 1 . . 1 . . 1 . . 1 . . . 1 . . 1 Reactor 6 | . . . . . . . . . . . . . . . . . 3 1 2 Propulsion 54 | 2 6 . 5 . . 1 3 6 . 2 . . 3 1 . 2 10 3 10 Treads 10 | . 4 . 5 . . 1 . . . . . . . . . . . . . Leg 42 | 2 2 . . . . . 3 6 . 2 . . 3 1 . 2 10 3 8 Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 94 | 2 4 1 7 . 1 2 6 5 . 5 . 2 14 2 2 12 14 9 6 Device 62 | 1 1 . 3 . 1 2 3 2 . 5 . . 10 2 2 9 13 8 . Storage 6 | 1 2 . 1 . . . 1 1 . . . . . . . . . . . Processor 8 | . . . 1 . . . 2 . . . . . 1 . . 2 . . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . 2 Protection 16 | . 1 1 2 . . . . 2 . . . 2 3 . . 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 6 1 8 4 1 1 4 2 . . . 7 6 . . 5 11 . 6 Energy Gun 3 | . 3 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 1 . . . . . . . . . . . . . Ballistic Gun 5 | 2 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 3 1 . . . . . . . 1 3 . . 1 1 . 2 Special Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . . Impact Weapon 14 | . . . 4 . . . 1 1 . . . . . . . . 5 . 3 Slashing Weapon 21 | . 1 . 1 . . . 3 . . . . 4 3 . . 3 5 . 1 Piercing Weapon 3 | . . . . . . . . 1 . . . 2 . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . . . . . . . 1 . . 2 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 System Corruption 23 | . . . . . . . . . . . . . . . . . . . 23 Parts Lost 44 | . 3 . 5 . . 2 1 . . 2 . . . . 1 1 3 4 22 Power 7 | . 1 . . . . 1 . . . . . . . . . 1 . 1 3 Propulsion 12 | . 1 . 2 . . . . . . 1 . . . . . . . . 8 Utility 15 | . . . 2 . . 1 1 . . 1 . . . . . . 1 3 6 Weapon 10 | . 1 . 1 . . . . . . . . . . . 1 . 2 . 5 Highest Loss Streak 22 | . 1 . 2 . . 1 1 . . 2 . . . . 1 1 1 4 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 90 97 89 87 99 100 100 99 100 99 99 100 100 99 99 99 57 Engine 1 | . 13 14 8 . . . . . . . . . . . . . . . . Core 5 | . . . 2 11 11 10 9 7 7 7 7 7 6 6 6 4 . . . Treads 8 | . 2 28 27 33 33 33 . . . . . . . . . . . . . Leg 19 | . 25 . . . . . 26 30 30 30 30 30 26 26 26 23 26 26 16 Device 13 | . 13 11 8 11 11 10 17 7 7 6 7 7 20 20 20 21 15 20 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 2 Processor 5 | . . . . . . . . 7 7 7 7 7 6 6 6 12 14 10 9 Protection 6 | . . 2 10 11 11 11 . 7 7 7 7 6 5 6 6 5 5 4 2 Ballistic Gun 2 | . 23 26 1 . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 10 11 4 . 9 7 7 7 7 5 . . . . 3 26 11 Slashing Weapon 14 | . 2 1 9 . . . 27 19 15 15 15 17 25 26 26 22 21 . . Piercing Weapon 1 | . . . . . . . . 2 7 7 7 5 . . . . . . . Peak Build Rating 120 | 7 14 14 18 19 35 37 42 48 47 49 46 49 66 68 67 83 119 120 112 Average Rating 46 | 5 11 12 14 18 22 34 28 42 47 47 46 46 60 65 64 76 101 114 61 On Entrance 44 | . 7 11 14 18 19 17 37 28 47 47 46 46 48 63 68 64 77 117 108 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 12 38 38 60 60 74 74 39 64 64 67 64 70 72 71 70 71 83 91 94 Greatest Support 115 | 20 40 40 66 66 60 62 39 66 66 68 68 68 76 74 72 72 115 115 98 Greatest Overweight (x) 1 | . 1 . 1 . 1 1 . . . . . 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 19 20 20 20 15 18 20 20 20 20 20 20 20 20 20 20 11 Most Carried 20 | 5 15 15 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 18 Average Carried 18 | 3 13 15 18 19 19 18 14 18 20 19 18 19 19 19 20 19 19 18 9 Final Capacity 20 | 8 15 15 20 20 20 20 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 15 15 19 20 20 20 13 20 20 18 18 20 20 20 20 20 20 18 3 Class Distribution -------------------- 47% | Gladiator 36% | Mutant 11% | Derelict-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Matter Collected 2896 | 258 421 28 267 93 . 54 145 140 34 66 . 154 259 40 10 199 405 80 243 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5981 | 22 622 108 629 6 . 356 609 293 44 164 . 301 502 55 59 428 992 246 545 Parts 236 | 5 40 10 36 2 . 17 20 15 3 5 . 9 19 1 1 16 33 . 4 Haulers Intercepted 7 | . 2 . 2 . . . 1 . . . . . . . . . 2 . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 3 3 . 8 . . . . . . . Prevented 9 | . . . . . . . . . 3 2 . . . . . . . . 4 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Combat Hostiles Destroyed 102 | . 11 3 13 3 . 6 11 5 1 3 . 1 12 1 . 8 12 2 10 Melee 51 | . . . 7 . . . 10 3 1 3 . 1 9 1 . 8 7 . 1 Guns 14 | . 11 3 . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . 1 . . . . . . . . . . . . . AOE 18 | . . . 3 3 . 5 . . . . . . 3 . . . 4 . . Classes Destroyed 17 | 1 4 . 3 . . 2 . 3 . . . 1 . . . 1 . 2 . Worker 4 | . 1 . 1 . . 1 . . . . . . 1 . . . . . . Builder 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 2 . . . 1 . . . . . . . . . 2 . . Recycler 4 | . . . . . . 2 . . . . . . . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . Watcher 6 | . 3 . 1 . . . . 1 . . . . . . . . 1 . . Swarmer 20 | . . . 4 3 . 3 . . . . . . 3 . . 2 4 . 1 Grunt 49 | . 11 3 4 . . 2 8 . . 2 . . 6 . . 4 3 . 6 Brawler 2 | . . . . . . 1 . . . . . . . . . . . . 1 Duelist 4 | . . . . . . . . . . . . . . . . 1 1 . 2 Sentry 14 | . . . 5 . . . 3 1 . 1 . 1 . . . . 2 1 . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . Programmer 10 | . . . . . . . . 3 1 . . . 3 . . 1 2 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . Decomposer 4 | . . . . . . . . . . . . . . . 3 . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | 1 4 2 3 3 . 4 3 2 1 2 . 1 4 1 . 3 5 1 4 Combat Bots Only 6 | . 4 2 3 3 . 3 3 2 1 2 . 1 3 1 . 3 4 1 6 Max Kills in Single Turn 4 | 1 2 1 2 1 . 3 1 1 1 1 . 1 2 1 1 1 4 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 1 . 2 . . . . . . 2 . . . 4 . . Melee 1 | . . . 1 . . . 1 1 1 1 . 1 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Hostile Shots Fired 814 | . 73 19 82 7 . 15 30 57 2 64 . 12 38 4 40 31 58 42 240 Missed 269 | . 29 3 23 5 . 2 9 23 . 25 . 8 19 1 14 11 13 14 70 Damage Taken 10106 | . 729 200 1028 40 . 316 281 409 30 342 . 34 324 62 467 345 911 799 3789 Core 1895 | . 79 91 155 3 . 36 88 42 . 43 . . 73 . 50 84 83 . 1068 Absorbed by Shields 204 | . . . . . . 16 84 . . 5 . . 4 . 56 . . 39 . Regen/Repaired (Parts) 562 | . 247 . 119 . . . . . . . . . 62 . . 106 28 . . Core Remaining (%) 75 | 100 . 32 . . . 51 84 . . . . 87 . . 85 91 . . . Volleys Fired 91 | 3 57 5 4 4 . 7 . . . . . 1 3 . . . 2 . 5 Largest 2 | 2 2 2 1 1 . 1 . . . . . 1 1 . . . 1 . 1 Hottest 260 | 40 70 46 30 30 . 100 . . . . . 260 39 . . . 43 . 43 Shots Fired 159 | 6 114 10 4 4 . 9 . . . . . 2 3 . . . 2 . 5 Gun 130 | 6 114 10 . . . . . . . . . . . . . . . . . Cannon 9 | . . . . . . 9 . . . . . . . . . . . . . Launcher 20 | . . . 4 4 . . . . . . . 2 3 . . . 2 . 5 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 97 | 6 81 10 . . . . . . . . . . . . . . . . . Thermal 42 | . 31 . . . . 9 . . . . . 2 . . . . . . . Explosive 18 | . . . 4 4 . . . . . . . . 3 . . . 2 . 5 Electromagnetic 2 | . 2 . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 2 8 7 3 5 . 2 . . . . . . . . . . 1 . 6 Robot Miss Streak 3 | 2 3 1 . 1 . 3 . . . . . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 378 | 3 74 9 44 7 4 3 27 16 1 11 . 6 35 7 3 30 41 28 29 Core Hits 158 | 2 27 5 18 4 . 10 11 5 . 3 . 4 17 2 3 14 23 . 10 Critical Kills 4 | . 2 . . . . . 1 . . . . . . . . . . . 1 Critical Parts Destroyed 20 | . . . 2 . . . 2 3 1 . . . . . . . 1 4 7 Critical Strikes 48 | . 5 . 4 . . . 4 4 1 . . 1 4 2 . 3 6 5 9 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . Smash 26 | . . . 4 . . . 3 3 1 . . . . . . . 1 5 9 Sever 16 | . . . . . . . 1 1 . . . . 4 2 . 3 5 . . Impale 1 | . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 514 | . 4 3 63 6 4 . 49 52 1 17 . 7 82 10 5 69 79 30 33 Impact 160 | . . . 24 2 . . 22 33 1 6 . 1 . . . . 8 30 33 Slashing 337 | . 4 3 39 . . . 27 17 . 5 . 5 82 10 5 69 71 . . Piercing 9 | . . . . . . . . 2 . 6 . 1 . . . . . . . Sneak Attacks 39 | . 3 . 10 4 4 . 5 1 . 1 . 1 . . 3 . 5 1 1 Combat Hostiles 3 | . . . . . . . 2 . . . . . . . . . . . 1 Follow-up Attacks 83 | . . . 8 . . . 7 7 . 5 . 2 13 2 . 12 13 9 5 Damage Inflicted 17217 | 31 1333 163 1959 226 . 1000 1107 681 33 428 . 325 1789 278 228 1145 2425 1808 2258 Guns 1141 | 28 998 115 . . . . . . . . . . . . . . . . . Cannons 414 | . . . . . . 414 . . . . . . . . . . . . . Explosions 3316 | . 194 . 544 226 . 577 . . . . . . 424 . . . 507 . 844 Melee 12244 | . 140 48 1415 . . . 1107 674 33 428 . 325 1359 278 228 1145 1918 1732 1414 Ramming 102 | 3 1 . . . . 9 . 7 . . . . 6 . . . . 76 . Kinetic 879 | 28 736 115 . . . . . . . . . . . . . . . . . Thermal 1841 | . 456 . 394 . . 991 . . . . . . . . . . . . . Explosive 2151 | . . . 150 226 . . . . . . . . 424 . . . 507 . 844 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 5298 | . . . 648 . . . 513 477 33 115 . 27 . . . . 339 1732 1414 Slashing 6629 | . 140 48 767 . . . 594 163 . 103 . 225 1359 278 228 1145 1579 . . Piercing 317 | . . . . . . . . 34 . 210 . 73 . . . . . . . Highest Corruption 23 | . . . 1 1 1 1 . 3 3 3 3 3 . . . 2 . . 23 Average Corruption 2 | . . . 1 1 1 1 . 2 3 3 3 3 . . . 2 . . 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 75 | . . . 1 5 7 8 . 3 9 7 2 16 . . . 8 . . 9 Message Errors 16 | . . . . 2 3 1 . . . 2 . 2 . . . 3 . . 3 Matter Fused 16 | . . . . 2 . 1 . 2 3 2 1 4 . . . 1 . . . Heat Flow Errors 12 | . . . . . 1 2 . . 2 1 . 3 . . . . . . 3 Energy Discharges 11 | . . . 1 . 2 1 . 1 1 . . 3 . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . 1 1 . . . 1 1 1 1 . . . 1 . . . Data Loss (major) 7 | . . . . . . 1 . . 1 1 . 2 . . . 2 . . . Misfires 3 | . . . . . . 2 . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2261 | . 111 . 326 . . 54 194 232 33 64 . 39 86 2 . 23 155 393 549 Projectiles 23 | . . . . . . 23 . . . . . . . . . . . . . Explosions 325 | . 111 . 96 . . 31 . . . . . . 27 . . . 27 . 33 Melee 1913 | . . . 230 . . . 194 232 33 64 . 39 59 2 . 23 128 393 516 Knockbacks 18 | . . . 2 . . . 1 4 . . . . 1 . . . 1 1 8 Impact 18 | . . . 2 . . . 1 4 . . . . 1 . . . 1 1 8 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 734 | . 154 . 272 27 . 195 . . . . . . 27 . . . 59 . . Shots 14 | . 2 . 5 2 . 3 . . . . . . 1 . . . 1 . . Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . Targets Rammed 10 | 2 2 . . . . 2 . 1 . . . . 1 . . . . 2 . Kicked 8 | 2 2 . . . . . . 1 . . . . 1 . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 170 22 17 . 228 312 . . 169 279 . 215 1 . 7 . . . 167 Average Temperature 75 | . 51 9 7 . 115 110 . . 75 146 . 98 1 . 7 . . . 59 Received Heat Transfer 2631 | . 330 135 336 . . 45 147 51 . 141 . 12 126 27 182 27 84 69 919 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . 3 . . . 2 3 . . . . . . . . 1 4 9 Combat Hostiles 19 | . . . 3 . . . 1 2 . . . . . . . . 1 3 9 Parts Fried 28 | . . . 4 . . . 2 8 . . . . . . . . 5 1 8 Impact Corruptions 55 | . . . 11 . . . 4 6 1 1 . . . . . . 3 15 14 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 . . . . 1 . . . 1 . . . . . . . . . Heat Transferred 1939 | . 1099 . 200 . . 640 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Peak Influence 516 | 5 294 98 327 123 . 280 189 290 . . . . 232 . . 175 516 . . Initial 102 | . 3 28 37 102 . . . 80 . . . . 6 . . . 85 . . Average 125 | . 131 72 194 79 . 80 61 129 . . . . 71 . . 58 330 . . Maximum Alert Level 2 | . 1 . 1 . . 1 . 1 . . . . 1 . . . 2 . . Low Security (%) 75 | 100 75 100 51 100 . 99 100 60 . . . . 96 . . 100 2 . . Level 1 22 | . 24 . 48 . . . . 39 . . . . 3 . . . 78 . . Level 2 1 | . . . . . . . . . . . . . . . . . 18 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . 1 . . . 2 7 . . . . 7 . 1 3 4 . 1 Investigation 11 | . 2 . 1 . . . . 3 . . . . 3 . . 1 1 . . Extermination 6 | . . . . . . . . 3 . . . . 1 . . 1 1 . . Reinforcement 7 | . 1 . . . . . 2 1 . . . . 2 . . . 1 . . Assault 5 | . . . . . . . . . . . . . 1 . 1 1 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Distress Signals 10 | . 4 . . . . . . 3 . . . . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 178 | . 21 4 22 3 . 6 14 15 1 7 . 3 15 6 13 10 19 2 17 Peak Tracking Total 12 | . 5 2 5 3 . 3 3 6 1 4 . 2 3 5 12 3 5 1 10 Tactical Retreats 15 | . . . 1 . . . . 3 . 1 . . 3 . . 3 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Traps Triggered 9 | . 1 . 1 . . . 1 2 . . . . . . . 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 2 . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 2 1 . . . Time Bombs Activated 3 | . . . . . . . . . . . . 2 1 . . . . . . Exploded 3 | . . . . . . . . . . . . 2 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Machines Disabled 20 | . 4 . 7 1 . 5 1 . . . . . . . . 1 . 1 . Max in Single Turn 4 | . 4 . 4 . . 4 1 . . . . . . . . 1 . 1 . Garrison Access 5 | . . . . . . . . 1 . . . . 2 . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Machines Accessed 69 | . 10 . 9 . 2 . 3 11 . . 4 . 13 1 . 6 10 . . Terminals 34 | . 7 . 7 . . . 3 6 . . . . 5 . . 2 4 . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 7 | . 1 . 1 . . . . 1 . . . . 2 . . 1 1 . . Recycling Units 10 | . 2 . 1 . . . . 1 . . . . 2 . . 1 3 . . Scanalyzers 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . Garrison Access 6 | . . . . . . . . 1 . . . . 2 . . 2 1 . . Total Hacks 229 | . 45 . 28 . 2 . 16 27 . . 26 . 39 1 . 13 32 . . Successful 135 | . 29 . 19 . 2 . 8 8 . . 26 . 25 1 . 3 14 . . Failed 93 | . 15 . 9 . . . 8 19 . . . . 14 . . 10 18 . . Catastrophic 11 | . 2 . 1 . . . . 1 . . . . 2 . . 4 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 114 | . 35 . 19 . 1 . 13 12 . . . . 22 . . 3 9 . . Terminals 125 | . 39 . 23 . . . 16 12 . . . . 17 . . 5 13 . . Fabricators 7 | . . . . . . . . 5 . . . . 2 . . . . . . Repair Stations 17 | . 2 . 2 . . . . 4 . . . . 3 . . 2 4 . . Recycling Units 31 | . 4 . 3 . . . . 3 . . . . 8 . . 2 11 . . Scanalyzers 10 | . . . . . . . . 2 . . . . 5 . . . 3 . . Garrison Access 10 | . . . . . . . . 1 . . . . 4 . . 4 1 . . Terminal Hacks 55 | . 8 . 6 . 2 . 1 2 . . 26 . 5 1 . . 4 . . Record 6 | . . . . . 1 . . . . . 5 . . . . . . . . Part Schematic 12 | . . . . . . . . . . . 12 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 7 | . 2 . 3 . . . 1 . . . . . 1 . . . . . . Prototype ID Bank 7 | . 2 . 2 . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . 1 . . Terminal Index 3 | . 1 . . . . . . . . . . . 1 . . . 1 . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . 1 . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 11 | . 2 . 2 . . . . 1 . . . . 2 . . 2 2 . . Scan Component 6 | . 1 . 1 . . . . 1 . . . . 1 . . 1 1 . . Repair 5 | . 1 . 1 . . . . . . . . . 1 . . 1 1 . . Recycling Unit Hacks 11 | . 2 . 1 . . . . 1 . . . . 3 . . . 4 . . Report Inventory 8 | . 1 . 1 . . . . 1 . . . . 2 . . . 3 . . Retrieve Components 3 | . 1 . . . . . . . . . . . 1 . . . 1 . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 51 | . 17 . 10 . . . 7 3 . . . . 9 . . 1 4 . . Terminals 40 | . 15 . 8 . . . 7 2 . . . . 5 . . 1 2 . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . Botnet 16 | . 4 . 2 . . . 3 2 . . . . 2 . . 1 2 . . Disrupt 3 | . 1 . . . . . 2 . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . Skim 13 | . 6 . 5 . . . 1 . . . . . 1 . . . . . . Sabotage 1 | . . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . . . . . . . 4 . . . 1 . . Reject 3 | . . . 1 . . . . . . . . . 2 . . . . . . Recyclers 2 | . . . . . . . . . . . . . 1 . . . 1 . . Mask 2 | . . . 1 . . . . . . . . . 1 . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . Jam 2 | . . . . . . . . 1 . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 55 | . 8 . 9 . . . 3 10 . . . . 10 . . 6 9 . . Full Trace Events 5 | . . . 1 . . . . 1 . . . . 2 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 12 . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . . . . . . . 1 . . 1 1 . . Time 171 | . 26 . 32 . . . . . . . . . 44 . . 50 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 1 . . . . . . . . . . . 3 . . . 3 . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 2 4 . . . . . . . . . . . . . . Non-combat 5 | . . . . 2 3 . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . 2 4 . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . no_distress 2 | . . . . 2 . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 3 . . 3 . . . Machine Destruction 6 | . . . . . . . . . . . . . 3 . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Total Allies 5 | . 1 . . 1 . . . . . . . . . . . . 3 . . Largest Group 3 | . 1 . . 1 . . . . . . . . . . . . 3 . . Highest-Rated Group 138 | . 10 . . 31 . . . . . . . . . . . . 138 . . Highest-Rated Ally 46 | . 10 . . 31 . . . . . . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . 6 . . . . . . . . . . . . 18 . . Total Damage 484 | . . . . 85 . . . . . . . . . . . . 399 . . Kills 5 | . . . . 2 . . . . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Robot Analysis Total 7 | . 2 . 3 . . . 1 . . . . . 1 . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . 2 1 . 1 . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Turns Passed 17227 | 102 1461 102 1540 905 876 1075 716 1716 548 498 88 1104 2330 445 431 1178 1137 609 366 Spaces Moved 11480 | 66 650 46 656 547 491 436 360 1272 481 336 77 871 1699 354 354 866 928 573 417 Core 357 | 7 . . . . . . . . . . . . . . . . . . 350 Treads 2220 | . 44 46 656 547 491 436 . . . . . . . . . . . . . Legs 8903 | 59 606 . . . . . 360 1272 481 336 77 871 1699 354 354 866 928 573 67 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 120 112 112 112 115 115 115 120 120 120 90 90 50 Average Speed 128 | 112 180 160 184 160 176 236 120 112 112 112 115 120 117 120 120 120 94 90 59 Slowest Speed 240 | 120 240 160 240 160 240 240 120 112 112 115 115 190 190 190 120 120 120 108 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 96 19 54 99 83 96 33 37 62 56 68 86 44 58 55 32 24 72 53 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . 2 . 2 . 1 . . . . . 1 1 . . . . . . . Known Exits Taken 7 | . . 1 . . . 1 1 . . . . 1 1 . 1 . 1 . . Unknown Exits Taken 12 | 1 1 . 1 1 1 . . 1 1 1 1 . . 1 . 1 . 1 . Scrap Searched 17 | . . . . 2 . 1 . . 1 1 . 2 . 2 4 . . . 4 Spaces Dug 94 | . 1 . 3 2 . . 8 16 . . . . 29 . . 17 18 . . Terrain Destroyed 483 | . 43 . 121 29 . 119 8 16 . . . 4 51 . . 17 29 . 46 Melee 94 | . 1 . 3 2 . . 8 16 . . . . 29 . . 17 18 . . Projectile 6 | . . . . . . 6 . . . . . . . . . . . . . AOE 383 | . 42 . 118 27 . 113 . . . . . 4 22 . . . 11 . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Total 13353 | 84 818 58 875 567 503 454 588 1510 489 436 76 919 2004 371 358 972 1154 635 482 Wait 949 | 2 45 . 120 2 . . 167 147 6 84 . 14 197 4 . 20 108 26 7 Move 11462 | 66 649 45 655 546 490 435 359 1271 480 335 76 870 1698 353 353 865 927 572 417 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 123 | 5 25 . 12 2 . 4 5 27 . . . 8 11 1 . 9 11 2 1 Fast Attach 56 | 7 4 . 5 1 1 . 2 . . . . 3 4 1 . 3 10 . 15 Attach 54 | . 4 . 4 1 1 3 9 2 . 2 . 1 2 . . 6 6 4 9 Detach 19 | . 1 . 1 1 3 . 5 . . . . 2 . . . 1 5 . . Swap 118 | . 10 2 13 2 . 2 2 11 1 5 . 6 17 2 2 11 22 9 1 Drop 106 | . 17 . 8 2 4 1 9 18 1 . . 8 14 2 . 7 13 . 2 Fire 91 | 3 57 5 4 4 . 7 . . . . . 1 3 . . . 2 . 5 Melee 349 | . 4 3 53 6 4 . 30 33 1 10 . 4 56 8 3 42 50 20 22 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 7 | 1 2 . . . . . . 1 . . . . 1 . . . . 2 . Crush 2 | . . . . . . 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . 3 Trap 6 | . . 3 . . . . . . . . . 2 1 . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 3 exits: [*Res] / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 6) 473 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Central database locked down 783 | -10/Materials | Discovered new exit (range 13) 809 | -10/Materials | Learned 2 Mines zone layouts 881 | -10/Materials | Learned Storage trap positions 943 | -10/Materials | Learned Storage stockpile data 994 | -10/Materials | Identified exit to Subcaves 1034 | -10/Materials | Identified exit to Materials 1084 | -10/Materials | Learned location of 2 exits from Mines 1145 | -10/Materials | Learned 2 Mines zone layouts 1265 | -10/Materials | Repaired Hcp. Storage Unit 1564 | -10/Materials | Entered Mines 1573 | -10/Mines | Core integrity fell below 50% 1603 | -10/Mines | Found a hidden stash of uninstalled traps 1647 | -10/Mines | Assembled infested the area 1652 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1666 | -10/Mines | Entered Materials 1666 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1755 | -9/Materials | Discovered new exit (range 6) 1766 | -9/Materials | Identified exit to Storage 1982 | -9/Materials | Discovered new exit (range 9) 2184 | -9/Materials | Build established: Scavenger-Mutant 2402 | -9/Materials | Discovered new exit (range 9) 2756 | -9/Materials | Discovered new exit (range 16) 2877 | -9/Materials | Build established: Mutant 2933 | -9/Materials | Learned location of 1 exit from Recycling 2986 | -9/Materials | Learned location of Recycling (-9) 3027 | -9/Materials | Repaired Med. Armor Plating 3059 | -9/Materials | Learned 4 Materials zone layouts 3079 | -9/Materials | Identified exit to Materials 3110 | -9/Materials | Learned Storage trap positions 3150 | -9/Materials | Learned location of Zion (-6) 3201 | -9/Materials | Learned Storage security intel 3206 | -9/Materials | Entered Mines 3242 | -9/Mines | Learned location of 1 exit from Proximity Caves 3399 | -9/Mines | Received a Mining Laser from a helpful Derelict 3402 | -9/Mines | Discovered exit to Materials (range 5) 3498 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3503 | -9/Mines | Found Prototype Device 3624 | -9/Mines | Discovered exit to Materials (range 15) 4103 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4105 | -9/Mines | Discovered new exit (range 5) 4111 | -9/Mines | Entered Exiles 4150 | -9/Exiles | Met 8R-AWN 4180 | -9/Exiles | Met EX-HEX 4244 | -9/Exiles | Met EX-DEC 4321 | -9/Exiles | Met EX-BIN 4423 | -9/Exiles | Aligned with FarCom system 4425 | -9/Exiles | Given EX-Vault access code 4465 | -9/Exiles | Opened EX-Vault 4479 | -9/Exiles | Found YOLO Cannon 4533 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4772 | -9/Exiles | Visited The Gauntlet 4968 | -9/Exiles | Discovered new exit (range 14) 4987 | -9/Exiles | Left Exiles lab with YOLO Cannon 4987 | -9/Exiles | Entered Mines 5348 | -8/Mines | Discovered exit to Materials (range 13) 6041 | -8/Mines | Discovered exit to Materials (range 8) 6062 | -8/Mines | Entered Materials 6062 | -8/Materials | Evolved 2 slots: Weapon x2 6063 | -8/Materials | Identified exit to Factory 6688 | -8/Materials | Discovered exit to Factory (range 4) 6778 | -8/Materials | Entered Factory 6778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7028 | -7/Factory | Build established: Gladiator 7514 | -7/Factory | Discovered new exit (range 3) 8467 | -7/Factory | Discovered new exit (range 13) 8494 | -7/Factory | Entered Lower Caves 8519 | -7/Lower Caves | Learned Factory trap positions 8752 | -7/Lower Caves | Encountered a Warlord checkpoint 8785 | -7/Lower Caves | Learned location of 1 exit from Factory 8881 | -7/Lower Caves | Discovered new exit (range 10) 9042 | -7/Lower Caves | Entered another Lower Caves area 9421 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9477 | -7/Lower Caves | Learned Factory stockpile data 9502 | -7/Lower Caves | Encountered a Warlord checkpoint 9527 | -7/Lower Caves | Discovered new exit (range 10) 9540 | -7/Lower Caves | Entered Data Miner 9540 | -7/Data Miner | Discovered new exit (range 6) 9562 | -7/Data Miner | Met Data Miner 9583 | -7/Data Miner | Learned location of Section 7 (-2) 9583 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9604 | -7/Data Miner | Received God Mode back door access code from Data Miner 9628 | -7/Data Miner | Entered Proximity Caves 9629 | -6/Proximity Caves | Identified exit to Factory 9672 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 9677 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10073 | -6/Proximity Caves | Encountered a Derelict sapper outpost 10386 | -6/Proximity Caves | Learned location of Extension (-6) 10732 | -6/Proximity Caves | Entered Factory 10732 | -6/Factory | Evolved 2 slots: Utility x2 10733 | -6/Factory | Identified exit to Factory 10734 | -6/Factory | Loaded intel: 87 trap records 11373 | -6/Factory | Discovered exit to Factory (range 8) 12133 | -6/Factory | Repaired Imp. Medium Armor Plating? 12664 | -6/Factory | Identified exit to Lower Caves 12664 | -6/Factory | Identified exit to Extension 12684 | -6/Factory | Discovered exit to Factory (range 4) 13062 | -6/Factory | Entered Lower Caves 13206 | -6/Lower Caves | Learned Factory stockpile data 13427 | -6/Lower Caves | Attacked by a faux Warlord 13495 | -6/Lower Caves | Discovered new exit (range 9) 13507 | -6/Lower Caves | Entered another Lower Caves area 13528 | -6/Lower Caves | Build established: Derelict-Gladiator 13567 | -6/Lower Caves | Learned Factory stockpile data 13875 | -6/Lower Caves | Discovered exit to Factory (range 6) 13887 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13938 | -6/Lower Caves | Entered Factory 13938 | -5/Factory | Evolved 2 slots: Utility x2 14311 | -5/Factory | Repaired Flexi-carbon Leg 14558 | -5/Factory | Found Prototype Launcher 14616 | -5/Factory | Identified Scatter Rocket Array 15016 | -5/Factory | Cargo convoy interrupted 15068 | -5/Factory | Discovered new exit (range 8) 15116 | -5/Factory | Entered another Factory area 15116 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15482 | -4/Factory | Identified exit to Upper Caves 15531 | -4/Factory | Repaired Katana 15544 | -4/Factory | Allied Derelicts emerged from ambush trap array 15552 | -4/Factory | Build established: Gladiator 15802 | -4/Factory | Discovered new exit (range 5) 16116 | -4/Factory | First assault squad dispatched 16253 | -4/Factory | Entered Upper Caves 16255 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16378 | -4/Upper Caves | Spotted B-86 Titan 16464 | -4/Upper Caves | Destroyed B-86 Titan 16488 | -4/Upper Caves | Lost 4 parts (1p3u) 16623 | -4/Upper Caves | Found Alien Artifact 16810 | -4/Upper Caves | Discovered new exit (range 11) 16862 | -4/Upper Caves | Entered another Upper Caves area 16910 | -4/Upper Caves | Discovered new exit (range 8) 16950 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17003 | -4/Upper Caves | Core integrity fell below 50% 17025 | -4/Upper Caves | Core integrity fell below 20% 17029 | -4/Upper Caves | System corruption reached 10% 17049 | -4/Upper Caves | Lost 22 parts (3p8n6u5w) 17213 | -4/Upper Caves | Found DCF Scrap (14 items) 17228 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 17190_ 1VXTH:BSS=ST/>3H O3PJRDBJPA 17203_ Critical hit (Burn: +37). 17206_ System corrupted: Field Propulsion Drive rejected. 17213_ Searching scrap... 17213_ Found Mak. Power Source. 17213_ Found Lgt. Antimatter Reactor. 17213_ Found Imp. Antigrav System. 17213_ Found Arm. Wheel. 17213_ Found Imp. Heavy Armor Plating. 17213_ Found Microactuators. 17213_ Found Unknown Device. 17213_ Found Imp. System Guard. 17213_ Found Hvy. Shock Bomb Launcher. 17213_ Found Arc Thrower. 17213_ Found 158 Matter. A note is attached: "With love, from the DCF." 17214_ Acquired Imp. Heavy Armor Plating. 17219_ Acquired Hvy. Shock Bomb Launcher. 17221_ Acquired Imp. System Guard. 17225_ Acquired Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????##??????????????????? | | ???????????????????????"""?????????????????? | | ?????????????????????"" ""#????????????????? | | ?????????????????????"" ""##???????????????? | | ?????????????????????#" "# ##?????????###??? | | ????????????????????##" "# #????????# ##?? | | ????????????????????#"" "" #?####?## #?? | | ????????????????##### #?## ### #?? | | ????????????????#%[@= #?### #??? | | ????????????????#= #!* #### #???? | | ????????????????# *!= g#### = #????? | | ????????????????# *## g ##### ##??### | | ????????????????# ######### #??## #??## | | ????????????????# ???????# #??# %##?# | | ???????????????? ??????## #??# ### | | ???????????????# #??????###??# | | ???????????????# ##?????????## | | ???????????????# ????????## ## | | ???????????????## ????????# ##? | | ????????????????# ????????# ##?? | | ????????????????# ??????## ###??? | | ??????????????####### ?????## ##### | | ??????????????# #?## ??### | | ??????????????# ## ?## | | ??????????????# ???# ###### | | ??????????????# ??## ###### | | ???????????????# #??# | | ??????????????## #??# | | ??????????????# ??# ## ### | | ???????????????# #??# ### #??? | | ????????????????# #### ### ##???? | | ????????????????# ## ###?? | | ???????????????# ### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 600 Resistance: TH 25 Melee Speed Boost 40 Evasion (%) 67 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 3 Force Boost 20 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. VSS Leg | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Mak. Ablative Armor | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed ImprovedUtilityField Manual? 0 Play Time 04:02:20 Cumulative 192.8 hours Start 2025.01.12 @ 06:28:12 End 2025.01.13 @ 06:57:15 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c33b8c31-03ea-46c9-a4b7-329be65e5c8e