Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 08:37:59 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1093) 1093 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2943 Bonus ------- None Cogmind --------- Core Integrity 452/550 Matter 79/300 Energy 28/265 System Corruption 0% Temperature Danger (434) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Heavy Armor Plating > --- WEAPON (3) ------- Pulse Rifle Light EM Pulse Cannon Minigun > --- INVENTORY (15) --- Improved Ion Engine Deuterium Engine Nuclear Core Light Treads Armored Treads Cooling System Hacking Suite Particle Gun Spread Laser Spread Laser Advanced Beam Cannon Improved Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Light EM Pulse Cannon Minigun > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Nuclear Core Light Treads Armored Treads Cooling System Hacking Suite Particle Gun Spread Laser Spread Laser Advanced Beam Cannon Improved Grenade Launcher Heavy Flail [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 39 | 8 6 10 15 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads 5 | 2 1 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 2 4 Device 4 | 1 1 . 2 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 22 | 3 3 5 11 Energy Gun 5 | 2 . 1 2 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 2 | . . 2 . Launcher 7 | . 2 1 4 Special Weapon . | . . . . Impact Weapon 4 | . 1 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 89 93 Engine 11 | . 14 11 9 Treads 26 | . 27 24 27 Device 11 | . 14 11 9 Storage 11 | . 14 11 9 Processor 1 | . . . 3 Protection 5 | . . 10 8 Energy Gun 4 | . 1 2 9 Energy Cannon 1 | . . . 3 Ballistic Gun 6 | . 14 3 . Ballistic Cannon 3 | . . 6 5 Launcher 7 | . 11 5 5 Impact Weapon 1 | . 1 4 . Peak Build Rating 26 | 9 11 15 26 Average Rating 14 | 6 9 13 22 On Entrance 8 | . 9 9 15 Naked Turns . | . . . . Heaviest Build 59 | 11 18 40 59 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 8 15 15 Most Carried 15 | 4 10 15 15 Average Carried 10 | 2 7 12 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 4 10 15 13 Class Distribution -------------------- 69% | Mutant 28% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 749 | 241 69 253 186 Remotely . | . . . . Salvage Created 1208 | 75 249 390 494 Parts 65 | 5 18 19 23 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 12 8 14 Melee 3 | . 1 2 . Guns 6 | . 3 . 3 Cannons 9 | . . 4 5 AOE 14 | . 8 1 5 Classes Destroyed 11 | 2 3 4 2 Worker 2 | . 1 . 1 Builder 3 | . . . 3 Tunneler 2 | 1 . 1 . Hauler 2 | . . 2 . Recycler 2 | 1 . . 1 Watcher 1 | . . 1 . Swarmer 13 | . 6 . 7 Grunt 14 | . 6 5 3 Brawler 1 | . . 1 . Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 10 | 2 4 10 6 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 5 | 1 2 2 5 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 141 | . 52 32 57 Missed 44 | . 18 11 15 Damage Taken 1193 | . 316 282 595 Core 191 | . 34 59 98 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 68 | . 68 . . Core Remaining (%) 90 | 100 86 85 . Volleys Fired 53 | 7 17 7 22 Largest 3 | 2 2 2 3 Hottest 196 | 60 50 104 196 Shots Fired 124 | 14 31 14 65 Gun 62 | 14 17 2 29 Cannon 30 | . . 7 23 Launcher 32 | . 14 5 13 Special . | . . . . Kinetic 43 | 7 17 7 12 Thermal 31 | 7 . 2 22 Explosive 25 | . 14 5 6 Electromagnetic 25 | . . . 25 Robot Hit Streak 7 | 3 3 5 7 Robot Miss Streak 4 | 1 3 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 83 | 8 18 16 41 Core Hits 65 | 4 18 14 29 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Smash 1 | . . 1 . Melee Attacks 15 | . 4 9 2 Impact 15 | . 4 9 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3033 | 70 622 774 1567 Guns 510 | 70 79 30 331 Cannons 414 | . . 105 309 Explosions 1564 | . 438 386 740 Melee 532 | . 105 253 174 Ramming 13 | . . . 13 Kinetic 364 | 37 79 105 143 Thermal 371 | 33 . 30 308 Explosive 1292 | . 438 386 468 Electromagnetic 461 | . . . 461 Impact 532 | . 105 253 174 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 146 | . 6 60 80 Projectiles 9 | . . . 9 Explosions 43 | . 6 20 17 Melee 94 | . . 40 54 Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 120 | . 23 . 97 Shots 6 | . 1 . 5 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 481 | 40 20 51 481 Average Temperature 116 | 18 8 22 168 Received Heat Transfer 288 | . 60 138 90 Effects 5 | . . . 5 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Fried 2 | . . 1 1 Impact Corruptions 3 | . . 1 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 697 | 75 . 35 587 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 367 | 10 266 367 362 Initial 111 | . 6 111 83 Average 127 | 5 98 184 134 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 84 | 100 78 87 84 Level 1 15 | . 21 12 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 15 11 19 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 4 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 8 12 . Successful 10 | . 4 6 . Failed 10 | . 4 6 . Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 15 | . 6 9 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Record 2 | . . 2 . Locate Traps 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1899 | 123 646 489 641 Spaces Moved 956 | 64 348 232 312 Core 12 | 12 . . . Treads 944 | 52 348 232 312 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 139 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 67 28 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 176 | . 74 33 69 Melee . | . . . . Projectile 2 | . . 2 . AOE 174 | . 74 31 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1209 | 82 404 319 404 Wait 89 | . 15 50 24 Move 953 | 63 347 231 312 Hop . | . . . . Pick Up 31 | 3 9 6 13 Fast Attach 15 | 8 2 4 1 Attach 9 | . 2 2 5 Detach 8 | 1 2 3 2 Swap 15 | . 2 4 9 Drop 19 | . 4 3 12 Fire 53 | 7 17 7 22 Melee 15 | . 4 9 2 Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 589 | -10/Materials | Repaired Lgt. Treads 745 | -10/Materials | Discovered new exit (range 9) 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -9/Materials | Discovered new exit (range 14) 1259 | -9/Materials | Entered another Materials area 1259 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1616 | -8/Materials | Build established: Tank 1900 | -8/Materials | Self-destructed Last Messages --------------- 01882_ K-01 Serf collects debris. 01882_ R-06 Scavenger collects Lgt. Assault Rifle. 01884_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01884_ U-05 Engineer lays Concrete. 01884_ R-06 Scavenger inserts Imp. Light Cannon into recycling unit. 01885_ U-05 Engineer lays Concrete. 01886_ G-47 Trooper destroyed. 01887_ U-05 Engineer builds a Wall. 01891_ R-06 Scavenger collects Aluminum Leg. 01892_ U-05 Engineer builds a Door. 01895_ G-47 Trooper IFF system glitched. 01895_ U-05 Engineer lays Concrete. 01896_ Power failure, Imp. Ion Engine shutdown. 01896_ Overheating: Lgt. Treads damaged (-22). 01896_ U-05 Engineer lays Concrete. 01899_ U-05 Engineer builds a Wall. 01899_ G-47 Trooper IFF system glitched. Map ----- +----------------------------------------------------+ | "" + ### ## [! ##?????????? | | "" # ### ##= [! ###????????? | | ##### """ # ## # /! ###????????? | | ##### "" # + T + ##????????? | | ##?## """ ############ # "T" ###????????? | | ##?## """ #############+## ###????????? | | ##?## """ ##?????## #########?????????? | | ##?## " ##?????## """ #########?????????? | | ?????## #########! 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Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodAluminumDoublenader Manual? 0 Play Time 00:34:16 Cumulative 16.4 hours Start 2024.08.08 @ 22:21:48 End 2024.08.09 @ 08:37:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75205744-8029-4a50-9f6b-e15e8613729e