Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 08:05:59 Player: RecursiveCharlatan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (208) 1040 Value Destroyed (8670) 8670 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2894) 2894 TOTAL SCORE: 17144 Bonus ------- High Alert Combat Kills 648 Follower Combat Kills 146 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 648/850 Matter 114/300 Energy 755/800 System Corruption 6% Temperature Cool (12) Movement Treading (238) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Hybrid Deuterium Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Cargo Storage Unit Core Analyzer Heavy Insulated Plating Graphene Brace > --- WEAPON (4) ------- Cooled Plasma Cannon Coil Gun Antimatter Cannon > --- INVENTORY (30) --- Antimatter Reactor Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Cooled Aerolev Unit Nuclear Pulse Thruster Improved Heat Sink High-capacity Storage Unit Matter Compressor (250) Gravity Neutralizer Long-range Sensor Array Advanced Signal Interpreter IFF Parser Improved Shield Generator Improved Hacking Suite Relay Coupler [Swarmer] (31) High-powered Tractor Beam Improved Arc Projector Thermic Laser Phase Gun Proton Cannon Coil Gun Heavy Machine Gun Hardcell Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Cargo Storage Unit Layered Medium Armor Plating Relay Coupler [NC] System Restoration Module > --- WEAPON ----------- Improved Arc Projector Phase Gun Cooled Plasma Cannon Hardcell Cannon > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Improved Medium Treads Improved Medium Treads Improved Heavy Treads High-capacity Storage Unit Matter Compressor Gravity Neutralizer Long-range Sensor Array Advanced Signal Interpreter IFF Parser Layered Medium Armor Plating Layered Medium Armor Plating Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Heavy] High-powered Tractor Beam Arc Projector Thermic Laser Thermic Laser Thermic Laser Proton Cannon Coil Gun Heavy Flak Cannon Micro-nuke Launcher Improved Remote Datajack Great Axe [Rating: 88] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Light Armor Plating Device Improved Heat Sink Storage Cargo Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 4 | . . . 1 . 1 . . 1 . 1 . . Weapon 2 | . . . . . 1 . . . . 1 . . Parts Attached 145 | 8 1 5 17 1 10 15 3 35 14 6 6 24 Power 8 | 1 . . 1 . 1 2 . 2 1 . . . Engine 4 | 1 . . 1 . 1 . . . 1 . . . Core 4 | . . . . . . 2 . 2 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 40 | 3 1 1 4 . 3 3 1 16 3 . 1 4 Treads 18 | 1 . 1 4 . 3 . 1 1 2 . 1 4 Leg 9 | 2 1 . . . . . . 5 1 . . . Wheel . | . . . . . . . . . . . . . Hover 10 | . . . . . . . . 10 . . . . Flight 3 | . . . . . . 3 . . . . . . Utility 44 | 2 . . 4 . 2 4 . 9 6 3 2 12 Device 13 | 1 . . 1 . . 1 . 2 3 . . 5 Storage 4 | 1 . . 1 . . . . 1 1 . . . Processor 8 | . . . . . . 1 . 3 . 1 . 3 Hackware 7 | . . . . . 1 2 . . 1 1 . 2 Protection 12 | . . . 2 . 1 . . 3 1 1 2 2 Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 . 4 8 1 4 6 2 8 4 3 3 8 Energy Gun 18 | 1 . 2 4 1 . 2 2 1 . . 2 3 Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 14 | 1 . 1 1 . 4 . . 3 2 1 . 1 Ballistic Cannon 7 | . . . . . . 3 . . 1 . 1 2 Launcher 4 | . . 1 . . . 1 . . 1 . . 1 Special Weapon 3 | . . . 1 . . . . . . 1 . 1 Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . 4 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 2 1 1 . 2 Parts Lost 45 | . . 4 3 . 4 12 2 4 4 . 2 10 Power 4 | . . . 1 . 1 2 . . . . . . Propulsion 11 | . . 1 . . . 4 1 4 1 . . . Utility 13 | . . . 1 . 1 1 1 . 1 . 1 7 Weapon 17 | . . 3 1 . 2 5 . . 2 . 1 3 Highest Loss Streak 5 | . . 3 1 . 1 5 1 2 3 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 19 | 2 6 7 12 18 23 17 4 12 15 27 28 27 Power 1 | . 1 1 1 2 1 . . . . 1 1 1 Propulsion 2 | 1 2 1 . 2 2 . . 1 3 1 2 4 Utility 8 | . 1 2 4 6 7 7 1 3 6 17 16 12 Weapon 6 | . 1 2 5 8 10 8 3 6 4 5 6 8 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . . . . . 3 8 . 6 3 1 3 16 Power 4 | . . . . . 1 . . 1 . . . 2 Propulsion 7 | . . . . . . 1 . 1 2 1 . 2 Utility 19 | . . . . . 2 4 . 1 1 . 2 9 Weapon 8 | . . . . . . 2 . 2 . . 1 3 Tool/Special 2 | . . . . . . 1 . 1 . . . . Average Slot Usage (%) 88 | . 100 98 95 100 97 84 80 83 86 77 79 83 Engine 6 | . 14 14 10 11 8 1 . . 1 6 6 6 Core 1 | . . . . . . 5 6 4 5 . . . Treads 16 | . . 27 30 33 26 19 4 2 7 13 13 18 Leg 3 | . 28 . 1 . . . . 7 15 . . . Hover 1 | . . . . . . . . 15 . . . . Device 8 | . 14 14 11 11 8 9 9 4 5 . 5 10 Storage 7 | . 14 14 11 11 9 7 . 6 7 6 6 6 Processor 4 | . . . . . . . . 15 7 12 1 3 Hackware 4 | . . . . . 8 11 27 3 . 3 6 4 Protection 6 | . . . 8 11 9 4 . 5 9 7 12 5 Energy Gun 6 | . 14 16 16 20 5 2 6 1 5 . 3 7 Energy Cannon 1 | . . . . . . . . . . 5 2 6 Ballistic Gun 8 | . 14 9 . . 18 7 . 6 11 12 12 4 Ballistic Cannon 2 | . . . . . . 10 . . . 5 5 4 Slashing Weapon 1 | . . . 2 1 1 1 5 4 3 . . . Peak Build Rating 88 | 7 7 8 20 20 32 34 31 54 69 80 83 88 Average Rating 45 | 5 7 7 15 19 28 27 24 43 57 77 80 81 On Entrance 31 | . 7 7 8 20 19 32 24 19 54 62 80 83 Avg Prop Armor Cover (%) 13 | . . . 6 . . 5 17 15 9 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 189 | 15 15 16 96 96 100 106 18 45 165 181 189 187 Greatest Support 162 | 20 20 40 63 63 65 65 20 80 162 150 150 150 Greatest Overweight (x) 2 | . . . 1 1 1 2 . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . . . . 1 1 1 Largest Inventory Capacity 30 | 8 8 8 25 25 25 25 5 15 30 30 30 30 Average Capacity 22 | 7 8 8 18 25 25 20 5 14 21 30 30 30 Most Carried 30 | 4 8 8 18 19 25 25 5 15 24 30 30 30 Average Carried 19 | 2 6 7 12 18 23 17 4 12 16 28 29 29 Final Capacity 30 | 8 8 8 25 25 25 5 5 15 30 30 30 30 Final Carried 30 | 4 8 8 18 19 25 5 5 15 24 30 30 28 Class Distribution -------------------- 28% | Mutant 17% | Bothacker-Tank 16% | Scavenger-Mutant 14% | Hauler-Tank 10% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Hauler-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Matter Collected 5660 | 253 267 110 225 . 580 593 . 877 574 250 1021 910 Remotely 895 | . . . . . . . . . 10 . 600 285 Salvage Created 9088 | 24 297 82 870 . 842 878 103 1387 1701 377 1131 1396 Parts 456 | 6 23 2 40 . 52 50 8 65 72 18 42 78 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 10 | . 2 . . . 1 . . 3 . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 182 | . 9 3 23 . 19 31 2 20 19 5 28 23 Melee 15 | . . . 1 . . . 1 12 . 1 . . Guns 108 | . 9 2 20 . 19 9 1 8 14 4 13 9 Cannons 37 | . . . . . . 17 . . . . 8 12 AOE 19 | . . 1 2 . . 5 . . 5 . 5 1 Classes Destroyed 20 | 1 3 . 2 . 4 4 . 2 2 . 1 1 Worker 7 | . . . . . 2 . . . . 2 . 3 Builder 1 | . . . . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Recycler 5 | . . . . . 1 . . 3 . 1 . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 8 | . 2 . 1 . 2 . . 1 . . . 2 Swarmer 43 | . 5 1 7 . 9 7 . . . . 12 2 Cutter 2 | . . . . . . 2 . . . . . . Grunt 80 | . 4 2 9 . 7 15 . 14 11 3 9 6 Brawler 4 | . . . . . . . . . 2 . . 2 Duelist 3 | . . . 2 . . . . . . . 1 . Protector 1 | . . . . . . . . . 1 . . . Sentry 21 | . . . 5 . 3 1 1 1 4 . 3 3 Demolisher 2 | . . . . . . 1 . . 1 . . . Specialist 4 | . . . . . . 3 . . . . 1 . Hunter 9 | . . . . . . 2 1 . . . . 6 Programmer 12 | . . . . . . . . 5 . 2 1 4 Heavy 1 | . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . Best Kill Streak 9 | 1 5 2 4 . 5 7 1 3 7 3 9 4 Combat Bots Only 9 | . 4 2 4 . 5 7 1 3 7 3 9 3 Max Kills in Single Turn 4 | 1 2 1 2 . 2 3 1 2 4 1 2 2 Gunslinging 1 | . 1 . . . 1 . . . . . . . Exploded 4 | . . 1 2 . . 2 . . 4 . 2 1 Melee 1 | . . . 1 . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Hostile Shots Fired 1196 | . 57 29 104 . 125 145 42 131 113 8 202 240 Missed 339 | . 18 8 21 . 41 34 19 36 39 1 60 62 Hits 857 | . 39 21 83 . 84 111 23 95 74 7 142 178 Melee 8 | . . . 4 . . . . . 2 . 1 1 Projectile 849 | . 39 21 79 . 84 111 23 95 72 7 141 177 AOE 16 | . . . . . . 5 . . 11 . . . Critical Strikes 29 | . . . 5 . 2 6 . 6 1 . 3 6 Actively Blocked 5 | . . . . . . . . . . . . 5 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 12442 | . 421 259 1089 . 969 1879 334 1257 1132 122 2259 2721 Core 1322 | . 64 35 216 . 111 240 117 266 71 . 105 97 Absorbed by Shields 46 | . . . . . . 46 . . . . . . Reduced by Siege Mode 125 | . . . . . . . . . . . 125 . Ignored by Resistances 58 | . . . . . . . . . . . . 58 Regen/Repaired (Parts) 1252 | . . . 126 . 178 . . 65 . . . 883 Core Remaining (%) 54 | 100 . 60 . 46 . . 14 . 51 . . . Volleys Fired 476 | 3 40 13 85 . 58 56 3 29 39 13 48 89 Largest 4 | 2 2 2 2 . 3 3 3 3 3 4 4 4 Hottest 243 | 70 70 70 100 . 102 163 176 126 126 133 219 243 Shots Fired 1122 | 6 80 14 135 . 156 139 9 74 93 36 164 216 Gun 857 | 6 80 13 132 . 156 69 9 74 88 17 106 107 Cannon 231 | . . . . . . 64 . . 2 16 49 100 Launcher 19 | . . 1 . . . 6 . . 3 . 9 . Special 15 | . . . 3 . . . . . . 3 . 9 Kinetic 665 | 3 40 1 . . 128 112 . 60 66 23 134 98 Thermal 364 | 3 40 12 111 . 28 21 6 14 24 10 19 76 Explosive 7 | . . 1 . . . 6 . . . . . . Electromagnetic 74 | . . . 24 . . . 3 . 3 . 11 33 Robot Hit Streak 25 | 1 10 5 20 . 25 13 2 8 13 11 9 14 Robot Miss Streak 10 | 1 5 3 4 . 7 5 1 3 5 4 10 6 Penetration Max 2 | . . . . . . . . 1 1 . 2 1 Secondary Targets 11 | . 2 . . . 6 1 . 1 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 1 . . . Shots Hit Robots 769 | 3 45 8 92 . 94 94 9 85 93 21 109 116 Core Hits 486 | 2 20 5 43 . 48 81 4 38 61 24 104 56 Critical Kills 5 | . . . . . . . . . 2 . 2 1 Critical Parts Destroyed 3 | . . . . . . . . 1 . . 1 1 Critical Strikes 30 | . 1 . 6 . 2 1 1 8 3 . 5 3 Burn 13 | . 1 . 6 . 2 . 1 . 1 . 1 1 Meltdown 1 | . . . . . . . . . . . 1 . Destroy 8 | . . . . . . . . 1 2 . 3 2 Blast 1 | . . . . . . 1 . . . . . . Sever 7 | . . . . . . . . 7 . . . . Melee Attacks 124 | . . . 7 . 4 15 6 54 38 . . . Impact 1 | . . . 1 . . . . . . . . . Slashing 123 | . . . 6 . 4 15 6 54 38 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19530 | 38 586 149 1310 . 1510 2146 183 2633 4091 459 3065 3360 Guns 10005 | 38 578 90 1177 . 1497 766 109 1029 1238 307 1618 1558 Cannons 3486 | . . . . . . 953 . . 31 132 785 1585 Explosions 1868 | . . 59 100 . . 427 . . 403 . 662 217 Melee 4130 | . . . 33 . . . 74 1604 2419 . . . Ramming 41 | . 8 . . . 13 . . . . 20 . . Kinetic 8569 | 38 289 14 . . 1254 1481 . 824 968 342 2063 1296 Thermal 4834 | . 289 76 1180 . 243 238 70 205 348 97 429 1659 Explosive 486 | . . 59 . . . 427 . . . . . . Electromagnetic 1470 | . . . 97 . . . 39 . 356 . 573 405 Impact . | . . . . . . . . . . . . . Slashing 4130 | . . . 33 . . . 74 1604 2419 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 5 2 4 2 2 6 Average Corruption 1 | . . . . . . . 5 1 1 2 2 1 Corruption Purged 8 | . . . . . . . . 2 4 . . 2 Corruption Blocked . | . . . . . . . . . . . . . Effects 61 | . . . . . . . 4 12 8 4 19 14 Message Errors 6 | . . . . . . . . . . . 4 2 Matter Fused 18 | . . . . . . . 2 5 1 1 6 3 Heat Flow Errors 6 | . . . . . . . 1 1 2 1 1 . Energy Discharges 8 | . . . . . . . . . 2 1 1 4 Data Loss (minor) 9 | . . . . . . . 1 2 2 . 3 1 Data Loss (major) 2 | . . . . . . . . 1 . . . 1 Misfires 6 | . . . . . . . . 2 . 1 2 1 Alerts 2 | . . . . . . . . 1 . . . 1 Weapon Failures 4 | . . . . . . . . . 1 . 2 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 210 | . . . . . . 20 . 119 35 . 12 24 Projectiles 44 | . . . . . . 20 . . . . . 24 Explosions 12 | . . . . . . . . . . . 12 . Melee 154 | . . . . . . . . 119 35 . . . Knockbacks 28 | . . . . . 1 16 . . . . 5 6 Impact 1 | . . . . . 1 . . . . . . . Kinetic 19 | . . . . . . 10 . . . . 5 4 Secondary 8 | . . . . . . 6 . . . . . 2 Self-Inflicted Damage 124 | . . . 33 . . . . . . . 23 68 Shots 6 | . . . 1 . . . . . . . 3 2 Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 4 | . 1 . . . 1 . . . . 2 . . Kicked 1 | . 1 . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . 1 . . Highest Temperature 396 | 18 162 98 62 . 24 254 198 214 208 133 396 308 Average Temperature 74 | 9 48 39 17 . 14 64 102 45 86 53 109 103 Received Heat Transfer 3653 | . 171 135 354 . 351 590 72 606 255 45 879 195 Effects 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . 1 . Total Turns 50 | . . . . . . . . . . . 50 . Longest Duration 50 | . . . . . . . . . . . 50 . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Robots Corrupted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Parts Fried 3 | . . . . . . . . . . . 1 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 28 | . 2 2 14 . 2 1 . . . . 2 5 Heat Transferred 10410 | . 925 210 3639 . 777 518 222 333 493 150 800 2343 Parts Sabotaged 1 | . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . . 1 . 1 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Maximum Alert Level 3 | . . . 1 . 1 3 2 1 3 2 2 2 Low Security (%) 54 | 100 100 100 73 100 67 12 96 81 . 49 13 41 Level 1 25 | . . . 26 . 32 28 . 18 16 36 16 42 Level 2 14 | . . . . . . 32 3 . 28 14 70 16 Level 3 6 | . . . . . . 26 . . 54 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 997 | 5 110 46 270 102 303 847 412 352 997 522 698 527 Initial 522 | . . 21 . 102 . 157 412 71 231 522 74 366 Average 239 | . 47 5 115 21 113 473 134 123 674 237 452 251 Influence Increases 6403 | 10 351 133 817 . 683 810 185 787 826 162 644 995 Destroy 0b10 Robot/C 3780 | . 180 100 520 . 380 620 40 400 420 100 560 460 Destroy 0b10 Robot/NC 165 | 10 10 . 5 . 35 . . 25 35 15 . 30 Destroy Leader 638 | . 44 20 122 . 84 10 20 92 40 20 40 146 Allied During Kill 41 | . . 7 14 . . . . . 17 . . 3 Successful Hack 185 | . 25 . 69 . 29 . 17 7 12 . . 26 Select Force Hacks 120 | . 60 . 60 . . . . . . . . . Disable Machine 375 | . . . . . . . . 105 . 15 . 255 Anti-Garrison Action 350 | . . . . . . 150 . . 200 . . . Destroy Structure 224 | . 2 6 12 . 5 30 3 8 42 12 29 75 Partial Spotted 15 | . . . . . . . . 15 . . . . Lose Combat Pursuer 510 | . 30 . 15 . 150 . 105 135 60 . 15 . Influence Decreases 5886 | 10 297 187 555 262 440 206 875 613 160 1052 53 1176 Entered New Map 1740 | . . 33 . 160 . 86 435 86 100 475 33 332 Time Decay 3320 | 10 297 98 505 102 400 . 110 507 . 577 . 714 Lost Part 411 | . . 21 30 . 40 120 20 20 40 . 20 100 Lost Ally 115 | . . 35 20 . . . 10 . 20 . . 30 Purge Threat 300 | . . . . . . . 300 . . . . . Squads Dispatched 28 | . 3 . 3 . 2 . . 9 . 2 . 9 Investigation 4 | . 2 . 2 . . . . . . . . . Extermination 11 | . . . . . . . . 4 . 2 . 5 Reinforcement 9 | . 1 . 1 . 2 . . 2 . . . 3 Assault 1 | . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Distress Signals 13 | . . . 2 . 2 . 4 . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 281 | . 15 5 33 . 43 31 19 35 19 5 29 47 Peak Tracking Total 13 | . 5 3 5 . 7 7 12 3 8 3 7 13 Tactical Retreats 18 | . 2 . 1 . 4 . 3 5 2 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Traps Triggered 32 | . . . 1 . . 12 . . 6 1 7 5 Indirectly 5 | . . . . . . . . . 2 . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Disabled 28 | . . . . . . 1 . 7 2 1 . 17 Max in Single Turn 7 | . . . . . . 1 . 1 1 1 . 7 Garrison Access 3 | . . . . . . . . 2 . . . 1 Garrison Relay 4 | . . . . . . 1 . . 3 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Accessed 54 | . 9 . 11 . 7 1 5 9 2 4 . 6 Terminals 33 | . 7 . 7 . 5 1 5 5 2 . . 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 7 | . . . 1 . 1 . . 1 . 1 . 3 Recycling Units 5 | . 2 . 2 . . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 Garrison Access 6 | . . . . . 1 . . 3 . 1 . 1 Total Hacks 161 | . 32 . 30 . 29 2 25 23 6 6 . 8 Successful 90 | . 17 . 18 . 18 . 19 9 1 4 . 4 Failed 71 | . 15 . 12 . 11 2 6 14 5 2 . 4 Catastrophic 14 | . 3 . . . 4 . 1 4 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 83 | . 25 . 17 . 23 . 16 2 . . . . Terminals 128 | . 30 . 24 . 24 2 25 16 6 . . 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 17 | . . . 3 . 4 . . 4 . 2 . 4 Recycling Units 6 | . 2 . 2 . . . . . . 2 . . Scanalyzers 3 | . . . 1 . . . . . . . . 2 Garrison Access 6 | . . . . . 1 . . 3 . 1 . 1 Terminal Hacks 31 | . 7 . 8 . 4 . 9 2 1 . . . Part Schematic 2 | . . . 1 . . . . 1 . . . . Robot Analysis 3 | . 1 . 1 . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 4 | . 1 . 1 . 1 . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . Locate Traps 4 | . 1 . 1 . . . 2 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Registered Components 4 | . . . 1 . 1 . 1 1 . . . . Zone Layout 4 | . 1 . 1 . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . 1 . . Repair Station Hacks 11 | . . . 2 . 4 . . 2 . 1 . 2 Scan Component 6 | . . . 1 . 2 . . 1 . 1 . 1 Repair 5 | . . . 1 . 2 . . 1 . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . 1 . . Scanalyzer 2 | . . . 1 . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . 1 Retrieve Study 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 3 . 1 . 1 Unlock Access 3 | . . . . . 1 . . 1 . 1 . . Seal Access 3 | . . . . . . . . 2 . . . 1 Unauthorized Hacks 38 | . 10 . 7 . 9 . 10 2 . . . . Terminals 34 | . 8 . 5 . 9 . 10 2 . . . . Track 1 | . . . . . . . 1 . . . . . Assimilate 3 | . 1 . . . . . 2 . . . . . Botnet 5 | . 1 . . . 3 . 1 . . . . . Operators 3 | . 1 . . . 1 . 1 . . . . . Skim 22 | . 5 . 5 . 5 . 5 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 9 . 4 1 2 5 2 3 . 5 Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . Parts Repaired 5 | . . . 1 . 2 . . 1 . . . 1 Time 165 | . . . 26 . 70 . . 38 . . . 31 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . . 1 . 1 . Zone Cloak 1 | . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . . 1 . Robots Hacked 7 | . . . . . . . . . . 3 . 4 Non-combat 6 | . . . . . . . . . . 3 . 3 Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 9 | . . . . . . . . . . 3 . 6 parse_system 1 | . . . . . . . . . . . . 1 generate_echo 2 | . . . . . . . . . . 1 . 1 map_route 1 | . . . . . . . . . . 1 . . overload_power 1 | . . . . . . . . . . 1 . . streamctrl_low 1 | . . . . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . . . . 1 formatsys_low 2 | . . . . . . . . . . . . 2 Relay Couplers Released 20 | . . . . . . 4 . . 12 . 4 . Machine Destruction 16 | . . . . . . 4 . . 12 . . . Programmers 4 | . . . . . . . . . . . 4 . Attached 3 | . . . . . . . . . . 1 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Total Allies 10 | . . 3 . . . . 1 . 2 . . 4 Largest Group 3 | . . 3 1 . . . 1 . 2 . . 2 Highest-Rated Group 124 | . . 40 16 . . . 10 . 124 . . 90 Highest-Rated Ally 90 | . . 16 16 . . . 10 . 62 . . 90 Total Orders 9 | . . . . . . . . . . . . 9 STAY 1 | . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . 1 AID 7 | . . . . . . . . . . . . 7 Ally Attacks 52 | . . 12 19 . . . . . 15 . . 6 Total Damage 1060 | . . 62 153 . . . . . 687 . . 158 Kills 11 | . . 2 3 . . . . . 4 . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Active Infowar (turns) 3668 | 15 988 696 139 . . 5 . . . 1688 135 2 Optics 1828 | . . . . . . 5 . . . 1688 135 . Seismic 1838 | 15 988 696 139 . . . . . . . . . ECM 2 | . . . . . . . . . . . . 2 Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Turns Passed 18184 | 95 988 696 2119 516 2134 1693 232 2112 1408 1768 1146 3277 Spaces Moved 8550 | 63 598 382 854 214 709 741 449 1743 647 637 385 1128 Core 6 | 6 . . . . . . . . . . . . Treads 5195 | . . 382 854 214 709 518 14 117 237 637 385 1128 Legs 1484 | 57 598 . . . . . . 419 410 . . . Wheels . | . . . . . . . . . . . . . Hover 1188 | . . . . . . . . 1188 . . . . Flight 677 | . . . . . . 223 435 19 . . . . Fastest Speed 32 | 50 120 160 160 240 235 32 32 48 127 240 240 238 Average Speed 172 | 113 120 160 204 240 236 183 42 92 167 240 240 239 Slowest Speed 325 | 120 120 160 240 240 240 325 160 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 68 74 62 45 69 74 30 34 80 16 67 33 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 11 | . 3 1 5 . 2 . . . . . . . Known Exits Taken 7 | . 1 1 . 1 1 . 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 35 | . . . 8 . 4 5 3 7 1 . . 7 Terrain Destroyed 195 | . . 6 12 . 4 39 3 7 3 11 7 103 Melee 26 | . . . 6 . 4 5 3 7 1 . . . Projectile 63 | . . . 3 . . . . . . 11 5 44 AOE 106 | . . 6 3 . . 34 . . 2 . 2 59 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Total 10904 | 77 788 451 1070 217 1045 953 472 2113 825 848 497 1548 Wait 1180 | . 144 48 82 . 240 13 2 176 51 166 17 241 Move 8536 | 62 597 381 853 213 708 740 444 1743 646 637 384 1128 Hop 1 | . . . . . . . 1 . . . . . Pick Up 119 | 3 4 2 13 2 13 4 2 29 9 12 11 15 Fast Attach 78 | 8 . 1 7 . 4 4 2 23 7 4 3 15 Attach 56 | . . 3 3 . 4 15 2 9 4 . 5 11 Detach 42 | 1 . . . . . 8 2 16 8 . 2 5 Swap 83 | . 1 3 13 1 7 3 4 6 11 5 12 17 Drop 104 | . 1 . 7 1 6 18 4 28 8 7 11 13 Fire 476 | 3 40 13 85 . 58 56 3 29 39 13 48 89 Melee 124 | . . . 7 . 4 15 6 54 38 . . . Ram . | . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush 3 | . . . . . 1 . . . . 2 . . Escape Stasis 89 | . . . . . . 77 . . 4 2 4 2 Rewire 12 | . . . . . . . . . . . . 12 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat / [*Exi] / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 14) 596 | -10/Materials | Discovered new exit (range 15) 629 | -10/Materials | Identified exit to Mines 670 | -10/Materials | Learned 4 Recycling zone layouts 718 | -10/Materials | Identified exit to Subcaves 726 | -10/Materials | Identified exit to Materials 726 | -10/Materials | Learned location of 2 exits from Materials 727 | -10/Materials | Learned Storage emergency access door positions 728 | -10/Materials | Learned location of 1 exit from Recycling 729 | -10/Materials | Learned 2 Storage zone layouts 739 | -10/Materials | Learned location of Mines (-9) 758 | -10/Materials | Learned Storage emergency access door positions 1084 | -10/Materials | Entered Mines 1121 | -10/Mines | Lost 3 parts (1n2w) 1163 | -10/Mines | Learned location of Storage (-8) 1208 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1472 | -10/Mines | Discovered exit to Materials (range 7) 1472 | -10/Mines | Discovered exit to Subcaves (range 6) 1666 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1666 | -10/Mines | Discovered new exit (range 5) 1780 | -10/Mines | Entered Materials 1780 | -9/Materials | Accompanied by 1 ally 1780 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1781 | -9/Materials | Identified exit to Materials 2250 | -9/Materials | Discovered new exit (range 11) 2617 | -9/Materials | Learned Storage stockpile data 2795 | -9/Materials | Learned location of Zion (-6) 2834 | -9/Materials | Learned Storage terminal intel 3007 | -9/Materials | Loaded intel: 59 machine locations 3237 | -9/Materials | Repaired Lgt. Treads 3299 | -9/Materials | Core integrity fell below 50% 3751 | -9/Materials | Build established: Scavenger-Mutant 3899 | -9/Materials | Entered Mines 4033 | -9/Mines | Discovered exit to Materials (range 16) 4040 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4339 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4415 | -9/Mines | Entered Materials 4415 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4416 | -8/Materials | Identified exit to Storage 4751 | -8/Materials | Build established: Scavenger-Tank 4797 | -8/Materials | Repaired Imp. Heat Sink 4830 | -8/Materials | Repaired Imp. Treads 5441 | -8/Materials | Discovered new exit (range 4) 5905 | -8/Materials | Learned 4 Recycling zone layouts 5969 | -8/Materials | Learned location of Lower Caves (-6) 5994 | -8/Materials | Learned Factory recycling unit intel 5995 | -8/Materials | Learned 2 Storage zone layouts 5996 | -8/Materials | Learned 2 Lower Caves zone layouts 5998 | -8/Materials | Learned location of 1 exit from Extension 5999 | -8/Materials | Build established: Mutant 6032 | -8/Materials | Learned Factory trap positions 6416 | -8/Materials | Identified exit to Garrison 6471 | -8/Materials | Discovered new exit (range 7) 6497 | -8/Materials | Build established: Scavenger-Mutant 6549 | -8/Materials | Entered Garrison 6751 | -8/Garrison | Triggered checkpoint 6830 | -8/Garrison | Garrison Relay disabled 6983 | -8/Garrison | Triggered checkpoint 7028 | -8/Garrison | Discovered new exit (range 5) 7091 | -8/Garrison | Lost 4 parts (1n3w) 7219 | -8/Garrison | Triggered checkpoint 7357 | -8/Garrison | Build established: Tank 7415 | -8/Garrison | Core integrity fell below 50% 7435 | -8/Garrison | Destroyed 7 combat bots 7442 | -8/Garrison | Lost 5 parts (1p2n1u1w) 7518 | -8/Garrison | Discovered new exit (range 14) 7702 | -8/Garrison | Build established: Mutant 7719 | -8/Garrison | Triggered checkpoint 7825 | -8/Garrison | Triggered checkpoint 7921 | -8/Garrison | Triggered checkpoint 7963 | -8/Garrison | Discovered new exit (range 10) 8087 | -8/Garrison | Triggered checkpoint 8165 | -8/Garrison | Installed Relay Interface Framework 8242 | -8/Garrison | Entered Materials 8243 | -8/Materials | Identified exit to Factory 8419 | -8/Materials | Core integrity fell below 20% 8474 | -8/Materials | Entered Factory 8474 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8475 | -7/Factory | Identified exit to Lower Caves 8476 | -7/Factory | Loaded intel: 127 trap records 8477 | -7/Factory | Loaded intel: 6 recycling unit locations 8694 | -7/Factory | Build established: Scavenger-Mutant 9043 | -7/Factory | Garrison activated, responded to threat 9348 | -7/Factory | Discovered exit to Lower Caves (range 12) 9575 | -7/Factory | Discovered new exit (range 5) 9679 | -7/Factory | Build established: Mutant 9757 | -7/Factory | Repaired Imp. Light Armor Plating 10455 | -7/Factory | Build established: Tank 10586 | -7/Factory | Identified exit to Garrison 10586 | -7/Factory | Entered Garrison 10619 | -7/Garrison | Triggered checkpoint 10642 | -7/Garrison | Garrison Relay disabled 10738 | -7/Garrison | Triggered checkpoint 10869 | -7/Garrison | Destroyed 7 combat bots 10924 | -7/Garrison | Triggered checkpoint 10939 | -7/Garrison | Garrison Relay disabled 10982 | -7/Garrison | Lost 3 parts (1n1u1w) 11006 | -7/Garrison | Found embedded Infiltrators 11025 | -7/Garrison | Discovered new exit (range 3) 11122 | -7/Garrison | Triggered checkpoint 11182 | -7/Garrison | Triggered checkpoint 11240 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 11288 | -7/Garrison | Build established: Mutant 11474 | -7/Garrison | Discovered new exit (range 12) 11654 | -7/Garrison | Triggered checkpoint 11768 | -7/Garrison | Triggered checkpoint 11858 | -7/Garrison | Garrison Relay disabled 11968 | -7/Garrison | Discovered new exit (range 9) 11994 | -7/Garrison | Entered Factory 11994 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12171 | -6/Factory | Build established: Bothacker-Tank 13762 | -6/Factory | Identified exit to Garrison 13762 | -6/Factory | Entered Garrison 13879 | -6/Garrison | Spotted B-75 Beast 13910 | -6/Garrison | Destroyed B-75 Beast 13961 | -6/Garrison | Destroyed 9 combat bots 14002 | -6/Garrison | Triggered checkpoint 14073 | -6/Garrison | Discovered new exit (range 12) 14116 | -6/Garrison | Triggered checkpoint 14151 | -6/Garrison | Destroyed 7 combat bots 14200 | -6/Garrison | Expanded RIF knowledge: Structural Interface 14476 | -6/Garrison | Triggered checkpoint 14746 | -6/Garrison | Discovered new exit (range 14) 14908 | -6/Garrison | Entered Factory 15204 | -6/Factory | Build established: Scavenger-Tank 15794 | -6/Factory | Build established: Hauler-Tank 15979 | -6/Factory | Discovered new exit (range 6) 16242 | -6/Factory | Found Hvy. Insulated Plating 16624 | -6/Factory | Discovered new exit (range 6) 17001 | -6/Factory | Repaired Imp. Heavy Treads 17708 | -6/Factory | First assault squad dispatched 18175 | -6/Factory | Cargo convoy interrupted 18185 | -6/Factory | Self-destructed Last Messages --------------- payload. 18179_ H-66 Slayer unfolds itself. 18179_ P-60 Hacker unfolds itself. 18179_ E-15 Imp unfolds itself. 18179_ Arm. Treads blown off. 18179_ E-15 Imp destroyed. 18180_ Penetrated by Slug. 18180_ Acquired Arm. Treads. 18181_ Penetrated by Slug. 18182_ Slug penetrates P-60 Hacker. 18182_ Penetrated by Slug. 18182_ Slug penetrates P-60 Hacker. 18182_ U-05 Engineer lays Concrete. 18182_ P-60 Hacker resets W-25 Informer, system corruption cleaned. 18183_ U-05 Engineer lays Concrete. 18183_ Penetrated by Slug. 18184_ U-05 Engineer lays Concrete. 18184_ Penetrated by Slug. 18185_ Micro-nuke Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######+#?????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????###????????????????????? | | ????????????? ??????????????????### | | #### #?+#??????###????#H###????????????????# | | ??# # ???????? ####/#;###??????????????# | | ""## # ?????????? #p hxu #??????????????# " | | Y"## /???????????? #p hh #??????????????# " | | ""## #?????????????#h=%ph% #??????????????# " | | ## #?????????????# @= i w#??????????????+ | | ## #?????????????# u #??????????????# ] | | ## #?????????????# ! #??????????????# | | #### #########T ???# #????????????##### | | ??# #####?###????# | | # # ????# | | /% # """ ""???# | | #! # """ """? # | | ??# # """ """ # | | #### ####+######???# # # | | ???# # ! #???# # """ """ # | | ???# %# #???# """ # """ """ # | | ???# + """ """ ????# """ # """ """ # | | ???# # """ """ #???# """ # # | | ???# # """ """ +???# + # | | ???# # #???########## =%* # | | ???# # #????????????# [= # | | #### # = = #????????????##+#####"##### | | # # ###########???????????# | | # #???????? ?? ???????# | | #### #???????? """ ????? | | # #???????? """ ????##### | | # #???????? """????###??# | | # #???????? ?????T"#??# #### ######## | | # ##########+###### "#### ##?# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 15 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 900 Resistance: EM 30 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Lgt. Treads | -9/Materials | Hacked Hyp. Coil Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -9/Materials Imp. Heat Sink | 17% | -8/Materials Imp. Treads | 6% | -8/Materials Imp. Light Armor Plating | 63% | -7/Factory Imp. Heavy Treads | 13% | -6/Factory Studied --------- Med. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed BoreCombatRailgun Manual? 0 Play Time 01:54:04 Cumulative 127.2 hours Start 2026.03.12 @ 04:47:52 End 2026.03.12 @ 08:05:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8917dd1f-ce4a-45b1-91f0-cdae861ee498