Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 16:01:03 Player: Singularius Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (190) 950 Value Destroyed (7019) 7019 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1536) 1536 TOTAL SCORE: 13785 Bonus ------- High Alert Combat Kills 786 Follower Combat Kills 50 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 150/150 System Corruption 4% Temperature Cool (6) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Treads Medium Treads Improved Medium Treads Gravmag System > --- UTILITY (7) ------ High-capacity Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Core Analyzer > --- WEAPON (3) ------- Scythe > --- INVENTORY (20) --- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Seismic Detector Drone Bay (2/2) Sensor Drone Bay (20/20) Heavy Laser Thermic Laser Proton Cannon Enhanced Autogun Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Core Analyzer Microactuators Actuator Array Phase Shifter Medium Reactive Plating > --- WEAPON ----------- Scythe Chainsword Heavy Pick > --- INVENTORY -------- Light Fission Core Light Fission Core Improved Treads Improved Treads Medium Treads Improved Medium Treads Aerolev Unit Aerolev Unit Improved Gravmag System Medium Reactive Plating Sensor Drone Bay Thermic Laser Proton Cannon Enhanced Autogun Missile Launcher Great Maul Axe [Rating: 67] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Ripper Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . 2 . . . . 4 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 5 | . . . 1 . 1 . . . . 3 Weapon 1 | . . . . . . . . . . 1 Parts Attached 151 | 7 8 3 24 . 6 38 14 8 . 43 Power 21 | 1 1 1 2 . 1 4 3 1 . 7 Engine 11 | 1 1 . 2 . 1 2 1 1 . 2 Core 10 | . . 1 . . . 2 2 . . 5 Reactor . | . . . . . . . . . . . Propulsion 48 | 2 2 1 5 . 2 16 3 4 . 13 Treads 24 | 2 2 1 4 . 2 6 . 2 . 5 Leg 6 | . . . 1 . . 5 . . . . Wheel . | . . . . . . . . . . . Hover 17 | . . . . . . 4 3 2 . 8 Flight 1 | . . . . . . 1 . . . . Utility 50 | 2 4 . 6 . 2 11 4 3 . 18 Device 11 | 1 . . . . 2 2 . . . 6 Storage 5 | 1 2 . 2 . . . . . . . Processor 10 | . . . . . . . 2 . . 8 Hackware . | . . . . . . . . . . . Protection 24 | . 2 . 4 . . 9 2 3 . 4 Artifact . | . . . . . . . . . . . Weapon 32 | 2 1 1 11 . 1 7 4 . . 5 Energy Gun 9 | 1 1 1 3 . 1 2 . . . . Energy Cannon 4 | . . . 3 . . 1 . . . . Ballistic Gun 7 | 1 . . 3 . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . 1 Slashing Weapon 7 | . . . . . . 1 3 . . 3 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 4 . 1 . 1 . . . Parts Lost 82 | . 1 3 4 . 4 24 9 5 . 32 Power 14 | . . 1 1 . 1 3 3 . . 5 Propulsion 32 | . 1 1 1 . 1 12 2 3 . 11 Utility 23 | . . . 1 . 2 5 2 2 . 11 Weapon 13 | . . 1 1 . . 4 2 . . 5 Highest Loss Streak 11 | . 1 2 2 . 2 6 2 4 . 11 To Critical Strikes 1 | . . 1 . . . . . . . . Average Backups 16 | 2 8 8 16 20 19 18 19 19 20 16 Power 1 | . 1 1 1 2 1 1 1 . 1 1 Propulsion 2 | . 1 . . 3 2 . 5 5 6 5 Utility 4 | . 3 3 5 4 3 4 7 7 7 3 Weapon 7 | 1 2 3 8 11 11 11 5 6 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 54 | . 2 . 12 . . 5 13 1 . 21 Power 5 | . . . 2 . . . . . . 3 Propulsion 12 | . 2 . . . . 1 3 1 . 5 Utility 12 | . . . 3 . . . 4 . . 5 Weapon 25 | . . . 7 . . 4 6 . . 8 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 98 96 100 90 89 95 99 100 92 Engine 7 | . 14 7 9 11 9 6 3 9 9 2 Core 2 | . . 6 1 . . 2 5 . . 3 Treads 16 | . 28 27 29 33 34 21 . . . 3 Leg 1 | . . . . . . 4 . . . . Hover 11 | . . . . . . . 35 34 36 20 Device 7 | . 9 . 3 11 9 12 . . . 10 Storage 9 | . 14 14 11 11 9 9 9 9 9 6 Processor 7 | . . . . . . . 17 18 18 20 Protection 10 | . 4 14 18 11 11 12 9 9 9 4 Energy Gun 4 | . 14 13 5 . 7 2 . . . . Energy Cannon 3 | . . . 5 11 8 6 . . . . Ballistic Gun 5 | . 14 14 10 11 1 3 . . . . Slashing Weapon 6 | . . . . . . 5 14 17 18 12 Peak Build Rating 67 | 7 10 12 23 21 26 47 49 44 44 67 Average Rating 31 | 4 8 10 18 20 23 28 45 41 44 57 On Entrance 24 | . 7 10 12 20 21 24 46 39 44 44 Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 14 34 34 62 60 65 70 58 57 57 104 Greatest Support 81 | 40 40 40 60 60 80 80 48 48 48 81 Greatest Overweight (x) 6 | . . 1 1 . 1 6 1 2 1 3 Average Overweight (x) . | . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 17 20 20 20 20 20 20 20 Most Carried 20 | 3 10 10 20 20 20 20 20 20 20 20 Average Carried 16 | 2 8 8 16 20 19 18 19 19 20 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 10 20 20 20 20 20 20 20 12 Class Distribution -------------------- 43% | Scavenger-Mutant 34% | Scavenger-Gladiator 18% | Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -8/Storage Scavenger-Gladiator | -8/Recycling Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Matter Collected 2949 | 277 126 44 641 13 189 679 328 132 29 491 Remotely . | . . . . . . . . . . . Salvage Created 8802 | 22 478 128 1359 52 606 1956 1398 610 55 2138 Parts 468 | 5 29 7 73 3 50 99 78 36 2 86 Haulers Intercepted 11 | . 2 . 2 . 1 . 3 1 . 2 Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Combat Hostiles Destroyed 163 | . 10 4 26 1 11 34 29 11 1 36 Melee 83 | . . . . . . 7 29 11 1 35 Guns 44 | . 10 4 17 1 2 10 . . . . Cannons 15 | . . . 6 . 2 7 . . . . AOE 19 | . . . 3 . 7 9 . . . . Classes Destroyed 16 | 1 3 . 3 . 5 2 1 . . 1 Worker 1 | . . . . . 1 . . . . . Builder 3 | . . . . . 2 . . . . 1 Tunneler 2 | 1 . . 1 . . . . . . . Hauler 11 | . 2 . 2 . 1 . 3 1 . 2 Recycler 4 | . . . 2 . 1 . . 1 . . Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . Watcher 4 | . . . . . 2 . 1 . . 1 Swarmer 33 | . 2 2 3 . 8 3 6 3 . 6 Grunt 76 | . 8 2 16 . 2 17 13 3 . 15 Brawler 2 | . . . 1 1 . . . . . . Duelist 8 | . . . . . 1 1 1 . . 5 Sentry 30 | . . . 6 . . 6 8 5 1 4 Specialist 4 | . . . . . . 4 . . . . Hunter 3 | . . . . . . . 1 . . 2 Programmer 7 | . . . . . . 3 . . . 4 Best Kill Streak 10 | 1 2 2 4 1 10 6 4 5 1 5 Combat Bots Only 6 | . 2 2 3 1 4 6 4 4 1 5 Max Kills in Single Turn 4 | 1 1 1 2 1 4 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 . 2 2 . . . . Melee 1 | . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Hostile Shots Fired 1164 | . 79 41 106 . 38 307 119 47 2 425 Missed 313 | . 24 5 35 . 14 93 28 7 . 107 Hits 851 | . 55 36 71 . 24 214 91 40 2 318 Melee 40 | . . . 1 . 4 2 6 . . 27 Projectile 811 | . 55 36 70 . 20 212 85 40 2 291 Critical Strikes 35 | . 1 1 2 . 1 10 3 5 . 12 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 12109 | . 684 343 844 . 443 3401 1340 543 30 4481 Core 1577 | . 83 42 82 . 15 346 97 61 . 851 Absorbed by Shields 29 | . . . . . . 10 . 19 . . Ignored by Resistances 296 | . . . . . . . . . . 296 Regen/Repaired (Parts) 130 | . 11 . . . . . . 41 . 78 Core Remaining (%) 58 | 100 . 50 . 79 . . . . 5 . Volleys Fired 244 | 7 51 21 71 1 19 74 . . . . Largest 2 | 1 2 2 2 2 2 2 . . . . Hottest 136 | 20 85 85 136 91 113 129 . . . . Shots Fired 459 | 7 102 42 136 2 33 137 . . . . Gun 352 | 7 102 42 105 1 14 81 . . . . Cannon 88 | . . . 28 1 14 45 . . . . Launcher 19 | . . . 3 . 5 11 . . . . Special . | . . . . . . . . . . . Kinetic 191 | 7 51 21 62 1 7 42 . . . . Thermal 180 | . 27 16 60 1 14 62 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 88 | . 24 5 14 . 12 33 . . . . Robot Hit Streak 16 | 1 9 5 13 3 5 16 . . . . Robot Miss Streak 8 | 3 7 8 3 . 2 5 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . Shots Hit Robots 601 | 3 60 18 89 2 23 142 77 31 2 154 Core Hits 283 | 2 26 8 49 1 26 64 33 12 1 61 Critical Kills 3 | . . . . . . . . . . 3 Critical Parts Destroyed 4 | 1 . . . . . . . . . 3 Critical Strikes 51 | 1 2 2 . . . 7 15 2 1 21 Burn 4 | . 1 2 . . . 1 . . . . Destroy 1 | 1 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . Smash 6 | . . . . . . . . . . 6 Sever 35 | . . . . . . 6 15 2 1 11 Impale 4 | . . . . . . . . . . 4 Melee Attacks 429 | . . . 1 . . 72 95 43 2 216 Impact 43 | . . . 1 . . . . . . 42 Slashing 332 | . . . . . . 72 95 43 2 120 Piercing 54 | . . . . . . . . . . 54 Sneak Attacks 14 | . . . . . . 2 5 2 . 5 Combat Hostiles 3 | . . . . . . 2 1 . . . Follow-up Attacks 62 | . . . . . . . 4 5 . 53 Damage Inflicted 18636 | 20 707 212 1537 35 1062 4777 3573 1202 71 5440 Guns 3251 | 20 707 212 977 15 173 1147 . . . . Cannons 1207 | . . . 385 20 240 562 . . . . Explosions 1663 | . . . 175 . 649 839 . . . . Melee 12515 | . . . . . . 2229 3573 1202 71 5440 Ramming . | . . . . . . . . . . . Kinetic 1501 | 20 241 72 510 15 68 575 . . . . Thermal 2624 | . 258 128 747 20 397 1074 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 1996 | . 208 12 280 . 597 899 . . . . Impact 1386 | . . . . . . . . . . 1386 Slashing 9754 | . . . . . . 2229 3573 1202 71 2679 Piercing 1375 | . . . . . . . . . . 1375 Highest Corruption 15 | . 1 1 2 2 . 12 15 15 15 4 Average Corruption 6 | . 1 1 2 2 . 11 13 15 15 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 179 | . 4 6 20 5 . 25 60 23 16 20 Message Errors 48 | . 2 3 5 3 . 12 11 4 2 6 Matter Fused 46 | . . 1 4 1 . 5 22 5 4 4 Heat Flow Errors 26 | . . 1 3 . . 1 11 2 4 4 Energy Discharges 26 | . 1 1 2 1 . 2 9 5 2 3 Parts Rejected 5 | . 1 . 1 . . . 1 2 . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 16 | . . . 2 . . 4 5 2 2 1 Data Loss (major) 5 | . . . 2 . . . . 1 1 1 Alerts 2 | . . . 1 . . . . . . 1 Misdirections 3 | . . . . . . . 1 2 . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 656 | . . . 6 . 9 183 41 88 . 329 Projectiles 10 | . . . . . . 10 . . . . Explosions 49 | . . . 6 . 9 34 . . . . Melee 597 | . . . . . . 139 41 88 . 329 Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 251 | . . . . . 13 238 . . . . Shots 10 | . . . . . 1 9 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 407 | . 243 407 357 33 300 126 273 252 278 185 Average Temperature 106 | . 74 202 104 16 126 27 107 110 129 80 Received Heat Transfer 3606 | . 234 72 429 . 117 768 477 306 9 1194 Effects 12 | . 1 3 3 . 3 . 1 1 . . Shutdowns 2 | . . 2 . . . . . . . . Energy Bleed 4 | . 1 . 1 . . . 1 1 . . Interference 5 | . . . 2 . 3 . . . . . Damage (minor) 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . 2 Combat Hostiles 2 | . . . . . . 1 . . . 1 Parts Fried 7 | . . . . . 2 2 . . . 3 Impact Corruptions 12 | . . . . . . . . . . 12 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . 2 2 . . 3 . . . . Heat Transferred 5236 | . 703 444 1628 37 557 1867 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . . . 1 . 5 7 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Maximum Alert Level 4 | . . . 1 . . 4 3 1 . 2 Low Security (%) 55 | 100 100 100 68 100 100 12 . 50 100 71 Level 1 12 | . . . 31 . . 17 . 49 . 9 Level 2 15 | . . . . . . 16 61 . . 19 Level 3 12 | . . . . . . 34 38 . . . Level 4 4 | . . . . . . 19 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1490 | 5 119 32 308 105 174 1490 888 336 69 502 Initial 726 | . . 11 . 105 11 . 726 315 69 . Average 304 | . 47 3 130 35 85 686 678 224 17 132 Influence Increases 6060 | 5 399 90 763 79 380 1810 987 342 20 1185 Destroy 0b10 Robot/C 3300 | . 200 80 520 60 220 680 580 220 20 720 Destroy 0b10 Robot/NC 160 | 5 10 . 25 . 40 25 20 10 . 25 Destroy Leader 670 | . 54 10 144 10 36 20 178 72 . 146 Allied During Kill 13 | . . . . 9 1 3 . . . . Successful Hack 82 | . 14 . 9 . 9 . 29 9 . 12 Disable Machine 165 | . 30 . 45 . 45 . 15 15 . 15 Anti-Garrison Action 900 | . . . . . . 900 . . . . Destroy Structure 155 | . 1 . 5 . 14 122 . 1 . 12 Lose Combat Pursuer 615 | . 90 . 15 . 15 60 165 15 . 255 Influence Decreases 5574 | 5 369 120 492 321 409 320 1728 912 199 699 Entered New Map 1511 | . . 19 . 166 18 . 764 434 110 . Time Decay 2586 | 5 359 73 468 135 212 . 574 278 89 393 Lost Part 778 | . 10 28 24 . 30 240 90 50 . 306 Lost Ally 135 | . . . . 20 35 80 . . . . Purge Threat 564 | . . . . . 114 . 300 150 . . Squads Dispatched 19 | . 2 . 4 . 2 . 5 1 . 5 Investigation 4 | . . . 1 . . . 3 . . . Extermination 4 | . . . . . . . . . . 4 Reinforcement 11 | . 2 . 3 . 2 . 2 1 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Distress Signals 17 | . 2 . 4 . 3 . 4 2 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 261 | . 38 5 37 1 17 38 52 16 1 56 Peak Tracking Total 11 | . 4 3 6 1 5 6 7 5 1 11 Tactical Retreats 32 | . 7 . 1 . 1 4 8 1 . 10 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Traps Triggered 24 | . 1 . 2 . 1 11 5 1 . 3 Indirectly 8 | . . . . . . 8 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Machines Disabled 12 | . 2 . 3 . 3 1 1 1 . 1 Max in Single Turn 1 | . 1 . 1 . 1 1 1 1 . 1 Garrison Relay 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Machines Accessed 51 | . 6 1 8 . 7 3 9 6 5 6 Terminals 37 | . 5 . 6 . 6 3 6 5 5 1 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 4 | . 1 . . . . . . 1 . 2 Recycling Units 2 | . . . 1 . . . 1 . . . Scanalyzers 4 | . . . 1 . . . 2 . . 1 Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 109 | . 12 1 18 . 16 7 22 11 10 12 Successful 57 | . 9 1 10 . 9 2 13 5 4 4 Failed 52 | . 3 . 8 . 7 5 9 6 6 8 Catastrophic 8 | . . . . . . 1 3 . 1 3 Database Lockouts . | . . . . . . . . . . . Manual 43 | . 6 . 3 . 9 . 12 5 7 1 Terminals 80 | . 10 . 14 . 15 7 15 8 10 1 Fabricators 5 | . . . . . . . . . . 5 Repair Stations 8 | . 2 . . . . . . 3 . 3 Recycling Units 3 | . . . 2 . . . 1 . . . Scanalyzers 11 | . . . 2 . . . 6 . . 3 Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 22 | . 4 1 5 . 4 2 3 2 1 . Robot Analysis 2 | . . . 2 . . . . . . . Prototype ID Bank 5 | . 1 . 1 . 1 . 1 . 1 . Open Door 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 2 | . 1 . 1 . . . . . . . Unreport Threat 4 | . . . . . 1 . 2 1 . . Locate Traps 5 | . 2 . . . 2 . . 1 . . Zone Layout 1 | . . . 1 . . . . . . . Security Stations 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . 2 . 2 Scan Component 3 | . 1 . . . . . . 1 . 1 Repair 3 | . 1 . . . . . . 1 . 1 Recycling Unit Hacks 3 | . . . 2 . . . 1 . . . Report Inventory 2 | . . . 1 . . . 1 . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 10 | . . . 2 . . . 6 . . 2 Insert Component 6 | . . . 2 . . . 3 . . 1 Analyze 4 | . . . . . . . 3 . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 15 | . 3 . 1 . 4 . 3 1 3 . Terminals 15 | . 3 . 1 . 4 . 3 1 3 . Botnet 15 | . 3 . 1 . 4 . 3 1 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 45 | . 5 . 7 . 6 3 8 6 4 6 Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . 1 . 1 Time 76 | . 13 . . . . . . 38 . 25 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . Parts Scanalyzed 4 | . . . . . . . 3 . . 1 Part Schematics Acquired 4 | . . . . . . . 3 . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Total Allies 7 | . . . . 3 . 4 . . . . Largest Group 4 | . . . . 3 2 4 . . . . Highest-Rated Group 40 | . . . . 40 24 20 . . . . Highest-Rated Ally 16 | . . . . 16 16 5 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . . 7 12 12 . . . . Total Damage 238 | . . . . 77 89 72 . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Active Infowar (turns) 4949 | 25 977 . 733 390 512 183 . . . 2129 Sensors 1907 | . . . . . . . . . . 1907 Seismic 2820 | 25 977 . 733 390 512 183 . . . . Machine Analysis 510 | . . . . . . . . . . 510 Robot Analysis Total 2 | . . . 2 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Turns Passed 13378 | 124 1417 788 2035 390 548 2941 1759 604 337 2435 Spaces Moved 6301 | 63 684 431 884 223 275 1021 949 309 226 1236 Core 2 | 2 . . . . . . . . . . Treads 3556 | 61 684 431 884 223 275 828 . . . 170 Legs 169 | . . . . . . 169 . . . . Wheels . | . . . . . . . . . . . Hover 2574 | . . . . . . 24 949 309 226 1066 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 141 71 124 141 108 Average Speed 163 | 156 160 160 188 160 160 224 130 135 141 136 Slowest Speed 540 | 160 160 240 240 160 240 540 144 257 141 287 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 6 84 97 62 57 31 93 76 41 80 22 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 15 | . . . 1 . . 1 . 1 . 12 Terrain Destroyed 47 | . . . 4 . 13 17 . 1 . 12 Melee 15 | . . . 1 . . 1 . 1 . 12 Projectile . | . . . . . . . . . . . AOE 32 | . . . 3 . 13 16 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Total 8345 | 80 917 489 1116 255 344 1418 1321 437 241 1727 Wait 899 | 1 156 30 59 30 28 73 211 64 14 233 Move 6292 | 62 683 430 883 222 275 1020 948 308 225 1236 Hop . | . . . . . . . . . . . Pick Up 149 | 3 12 5 30 1 5 22 30 6 . 35 Fast Attach 60 | 6 1 . 8 . 1 19 4 4 . 17 Attach 75 | 1 2 3 4 . 5 15 11 5 . 29 Detach 1 | . . . . . . . 1 . . . Swap 86 | . 5 . 32 . 10 20 3 3 . 13 Drop 107 | . 7 . 28 1 1 22 25 2 . 21 Fire 244 | 7 51 21 71 1 19 74 . . . . Melee 341 | . . . 1 . . 72 88 35 2 143 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 19 | . . . . . . 9 . 10 . . Rewire 72 | . . . . . . 72 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 1045 | -10/Materials | Discovered new exit (range 16) 1270 | -10/Materials | Discovered new exit (range 15) 1325 | -10/Materials | Derelicts attacked the area 1410 | -10/Materials | Repaired Seismic Detector 1412 | -10/Materials | Discovered new exit (range 13) 1542 | -10/Materials | Entered Mines 1562 | -10/Mines | Learned 2 Materials zone layouts 1573 | -10/Mines | Discovered new exit (range 11) 1583 | -10/Mines | Assembled infested the area 1629 | -10/Mines | Met 8R-AWN 1730 | -10/Mines | Discovered new exit (range 5) 1771 | -10/Mines | Found the Drone Emporium 1790 | -10/Mines | Found Prototype Device 2288 | -10/Mines | Discovered new exit (range 14) 2330 | -10/Mines | Entered Materials 2330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2437 | -9/Materials | Discovered new exit (range 3) 2628 | -9/Materials | Build established: Scavenger-Mutant 3552 | -9/Materials | Discovered new exit (range 16) 3916 | -9/Materials | Discovered new exit (range 11) 4217 | -9/Materials | Discovered new exit (range 16) 4242 | -9/Materials | Identified Sensor Drone Bay 4365 | -9/Materials | Entered Mines 4388 | -9/Mines | Learned location of 1 exit from Materials 4437 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4488 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4585 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4661 | -9/Mines | Discovered new exit (range 16) 4662 | -9/Mines | Learned Materials emergency access door positions 4704 | -9/Mines | Discovered new exit (range 6) 4755 | -9/Mines | Entered Materials 4755 | -8/Materials | Accompanied by 2 allies 4755 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4756 | -8/Materials | Identified exit to Factory 5230 | -8/Materials | Discovered exit to Factory (range 9) 5303 | -8/Materials | Identified exit to Garrison 5303 | -8/Materials | Entered Garrison 5348 | -8/Garrison | Triggered checkpoint 5446 | -8/Garrison | Triggered checkpoint 5475 | -8/Garrison | Triggered checkpoint 5481 | -8/Garrison | Triggered checkpoint 5558 | -8/Garrison | Lost 5 parts (3n2u) 5887 | -8/Garrison | Discovered new exit (range 8) 5947 | -8/Garrison | Triggered checkpoint 5985 | -8/Garrison | Lost 4 parts (1p1n1u1w) 6327 | -8/Garrison | Triggered checkpoint 6657 | -8/Garrison | Lost 3 parts (2n1u) 6788 | -8/Garrison | Discovered new exit (range 10) 6895 | -8/Garrison | Installed Relay Interface Framework 7384 | -8/Garrison | Learned Materials security intel 7413 | -8/Garrison | Discovered new exit (range 13) 7457 | -8/Garrison | Triggered checkpoint 7593 | -8/Garrison | Core integrity fell below 50% 7618 | -8/Garrison | Lost 3 allies 7620 | -8/Garrison | System corruption reached 10% 7665 | -8/Garrison | Lost 6 parts (1p4n1w) 8244 | -8/Garrison | Entered Materials 8483 | -8/Materials | Build established: Scavenger-Gladiator 9661 | -8/Materials | Core integrity fell below 20% 9810 | -8/Materials | Discovered new exit (range 10) 10003 | -8/Materials | Entered Storage 10230 | -8/Storage | Lost 4 parts (3n1u) 10308 | -8/Storage | Repaired Katana 10590 | -8/Storage | Used back door to open Recycling access 10590 | -8/Storage | Discovered new exit (range 5) 10607 | -8/Storage | Entered Recycling 10935 | -8/Recycling | Discovered new exit (range 7) 10944 | -8/Recycling | Entered Factory 10944 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 11920 | -6/Factory | Repaired Cmb. Airjet 12081 | -6/Factory | Spotted B-75 Beast 12585 | -6/Factory | Lost 7 parts (2p2n3u) 12737 | -6/Factory | Core integrity fell below 50% 12782 | -6/Factory | Lost 6 parts (1p4u1w) 12801 | -6/Factory | Build established: Gladiator 12909 | -6/Factory | Core integrity fell below 20% 12967 | -6/Factory | Lost 11 parts (2p7n2w) 13034 | -6/Factory | Lost 3 parts (1n2u) 13322 | -6/Factory | Build established: Scavenger-Gladiator 13379 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 13238_ >W TDK7SYX24PVSHIJHZ%SRE# 13243_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7V. 13260_ Scythe follow-up attack on G-50 Soldier. 13267_ G-50 Soldier destroyed. 13273_ Acquired Carbon-fiber Leg. 13280_ Acquired Adv. Heat Sink. 13282_ IBVXC8VL 6W 13284_ Acquired Hvy. Laser. 13285_ Acquired 67 matter. 13310_ Scythe follow-up attack on P-60 Hacker. 13310_ P-60 Hacker destroyed. 13313_ Acquired 28 matter. 13314_ K-01 Serf collects debris. 13327_ R-10 Processor collects Remote Datajack. 13330_ R-10 Processor collects Imp. Heat Sink. 13364_ System corrupted: Matter fused (-9). 13373_ Hvy. Pick destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????=????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #????########???????????? | | ???????????????????????# #????# #???????????? | | ???????????????????????# #????# "" #???????????? | | ???????????????????????# #????# """#???????????? | | ???????????????????????# #????#! R"#???????????? | | ???????????????????????# #????# """#???????????? | | ???????????????????????# #????# #???????????? | | ???????????????????????#Y#######+########????????? | | ???????????????????????# @ k #???? | | ???????????????????????#%#######k########????????? | | ???????????????????????# #?????# #???????????????? | | ??????????????????????? #?#####+########????????? | | ?????????????????????? ?+ * #????????? | | ????????????????????? #?# #????????? | | ??????????????k?????? #?# #????????? | | ???????????????????? #?# #????????? | | ????????????????k #?# #????????? | | ????????????"""???" """ u### #????????? | | ????????????"""???" """ +u #????????? | | ????????????"""??"" """ # R #????????? | | ????????????????? # #????????? | | ??????????????? ?# #????????? | | ????????????? k ?# #????????? | | ??????????????######## # #????????? | | ?????????????????????# #####+########????##### | | ???T?????????????????# """"" | | ?????????????????????# ""T"" | | ?????????????????????# ?"" | | ?????????????????????# ?"" | | ?????????????????????# ?"" | | ?????????????????????###########+### | | ??????????????????????# # """" """" "" | | ??????????????????????# #? """" """" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 45 Melee Accuracy 11 Core Analysis 9 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 45% | -10/Materials Katana | 18% | -8/Storage Cmb. Airjet | 40% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionAutogunCannon Manual? 0 Play Time 02:37:56 Cumulative 127.4 hours Start 2025.08.31 @ 11:55:20 End 2025.08.31 @ 16:01:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07bb8564-0fc7-4c4d-a049-1e69d997634e