Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 18:40:12 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (110) 550 Value Destroyed (2777) 2777 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1324) 1324 TOTAL SCORE: 11811 Bonus ------- High Alert Combat Kills 24 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 868/1000 Matter 290/300 Energy 164/170 System Corruption 3% Temperature Cool (266) Movement Flying (37) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (10) ----- Medium Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON (2) ------- Heavy Plasma Cannon Force Lance > --- INVENTORY (14) --- Vortex Chain Reactor Electron Diverter Electron Diverter Experimental Energy Well (1000) Experimental Phase Shifter Improved Utility Shielding Rocket Array Improved Remote Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON ----------- Vortex Driver Force Lance > --- INVENTORY -------- Micro Fission Core Vortex Chain Reactor Field Propulsion Array Electron Diverter Electron Diverter Experimental Energy Well Microactuators Experimental Phase Shifter Improved Utility Shielding Rocket Array Remote Datajack Phasing Sabre [Rating: 108] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Phasing Sabre Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Array Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Utility 8 | . . . . . 3 2 . . . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 138 | 3 5 6 . 3 47 11 2 2 1 3 16 1 . 1 1 14 1 4 11 6 Power 9 | . 1 . . 1 3 1 . . . . 2 . . . . . . . . 1 Engine 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . Core 5 | . . . . . 1 1 . . . . 2 . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 29 | 2 1 2 . . 10 3 . . . . 5 . . . . 2 . . 3 1 Treads 11 | 1 . 1 . . 9 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 3 . . . . 5 . . . . 2 . . 3 1 Utility 37 | 1 . . . . 13 6 1 . . . 5 . . . . 3 . . 6 2 Device 12 | . . . . . 6 1 . . . . 1 . . . . 1 . . 2 1 Storage 7 | 1 . . . . 3 . . . . . 1 . . . . 1 . . 1 . Processor 2 | . . . . . . 2 . . . . . . . . . . . . . . Hackware 11 | . . . . . 1 3 1 . . . 3 . . . . 1 . . 2 . Protection 5 | . . . . . 3 . . . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 63 | . 3 4 . 2 21 1 1 2 1 3 4 1 . 1 1 9 1 4 2 2 Energy Gun 12 | . 2 1 . 1 7 . . . . . . . . . . . . 1 . . Energy Cannon 19 | . . . . . 4 . . . . . 4 1 . . 1 3 1 2 2 1 Ballistic Gun 4 | . . 2 . . 2 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 1 . . 2 . . . . . . . . . . . . 1 . . Launcher 8 | . . . . 1 1 . 1 1 . 3 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 3 1 . 1 1 . . . . . . 3 . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 4 3 . . . . 1 . . . . . . . 5 . Parts Lost 14 | . 2 1 . 1 6 . . . . . . . . . . . . . . 4 Power 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Utility 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon 7 | . 2 1 . . 4 . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 1 . 1 4 . . . . . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 100 100 100 100 97 77 92 95 98 92 95 98 100 100 100 85 88 88 87 86 Engine 3 | . 14 14 14 14 8 . . . . . . . . . . . . . . . Core 3 | . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 Treads 6 | . 14 14 14 14 21 . . . . . . . . . . . . . . . Wheel 3 | . 14 14 14 14 5 . . . . . . . . . . . . . . . Flight 12 | . . . . . . 18 23 23 23 23 25 26 26 26 26 14 11 11 11 10 Device 6 | . . . . . 14 7 7 7 7 7 5 6 6 6 6 9 5 5 4 4 Storage 12 | . 28 28 28 28 19 2 . . . . 5 6 6 6 6 6 11 11 11 11 Processor 3 | . . . . . . 11 13 7 7 7 6 6 6 6 6 5 5 5 5 5 Hackware 23 | . . . . . 4 22 31 38 38 38 33 33 33 33 33 31 35 35 35 35 Energy Gun 2 | . 14 14 14 14 4 1 . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 7 1 . . . . 2 4 6 . 5 2 2 5 5 4 Ballistic Gun 2 | . 10 12 14 14 2 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 5 7 9 13 7 6 6 6 6 6 4 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 6 . 1 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 15 21 21 20 20 68 65 17 12 12 18 28 27 27 27 27 45 45 45 46 45 Greatest Support 66 | 16 20 20 12 12 66 20 20 20 12 20 30 30 30 30 30 46 46 46 49 46 Greatest Overweight (x) 21 | . 1 1 1 1 4 21 . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 8 8 8 8 22 22 4 4 4 4 8 8 8 8 8 14 14 14 14 14 Average Capacity 10 | 6 8 8 8 8 15 6 4 4 4 4 7 8 8 8 8 9 14 14 14 14 Most Carried 22 | 6 8 8 8 8 22 22 4 4 4 4 8 8 8 8 8 12 14 14 14 14 Average Carried 9 | 4 7 7 8 7 14 5 3 3 4 3 7 7 8 8 8 8 12 14 13 13 Final Capacity 22 | 8 8 8 8 8 22 4 4 4 4 4 8 8 8 8 8 14 14 14 14 14 Final Carried 22 | 4 7 8 8 8 22 4 4 4 4 4 7 8 8 8 8 12 14 14 14 10 Class Distribution -------------------- 32% | Wizard-Mutant 26% | Mutant 25% | Hacker-Sprinter 8% | Wizard-Sprinter 3% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 2210 | 223 110 152 . 53 737 . 50 18 32 119 301 20 . . 20 160 30 40 110 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4797 | 96 318 324 . 56 1919 . 46 . . 213 311 . 65 . . 1027 . . 312 110 Parts 228 | 3 15 20 . 10 104 . 1 . . 3 14 . . . . 36 . . 15 7 Haulers Intercepted 8 | . . . . . 6 . . . . . . . . . . 2 . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . 4 . . . . 6 . 4 . . . 75 7 Prevented 9 | . . . . . . . . 1 . . . . . . . . . . 8 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 62 | . 7 8 . 7 26 . 3 . . 5 . . . . . 4 . . . 2 Melee 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Guns 20 | . 6 7 . 1 6 . . . . . . . . . . . . . . . Cannons 14 | . . . . . 14 . . . . . . . . . . . . . . . AOE 23 | . . 1 . 6 4 . 3 . . 5 . . . . . 4 . . . . Classes Destroyed 16 | 1 4 2 . . 5 . . . . 2 . . . . . . . . 2 . Worker 5 | . . 3 . 1 1 . . . . . . . . . . . . . . . Builder 5 | . 3 . . . 2 . . . . . . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . 6 . . . . . . . . . . 2 . . . . Recycler 9 | 1 . . . . . . . . . . 2 . . . . 6 . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . . . Watcher 12 | . 1 . . . 5 . . . . . 3 . . . . 3 . . . . Swarmer 23 | . 3 6 . 7 . . 1 . . 2 . . . . . 4 . . . . Grunt 21 | . 4 2 . . 14 . 1 . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 12 | . . . . . 10 . 1 . . 1 . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . 2 . Programmer 4 | . . . . . . . . . . . . . . . . . . . 2 2 Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 8 | 1 5 3 . 8 6 . 3 . . 5 2 . . . . 5 . . . 2 Combat Bots Only 7 | . 4 3 . 7 6 . 3 . . 5 . . . . . 4 . . . 2 Max Kills in Single Turn 3 | 1 1 1 . 3 3 . 1 . . 2 1 . . . . 3 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 3 2 . 1 . . 2 . . . . . 3 . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Damage Taken 3139 | . 452 286 . 140 1294 40 96 . . 71 142 . . . . 72 . . 57 489 Core 616 | . 31 77 . 29 134 40 31 . . 12 130 . . . . 28 . . . 104 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 45 75 . . . . 88 . . . . 84 . . . . . Volleys Fired 336 | 1 20 31 . 4 99 . 3 1 . 5 21 8 4 . 4 16 7 39 1 72 Largest 2 | 2 2 2 . 2 2 . 1 1 . 1 1 1 1 . 1 1 1 1 1 1 Hottest 126 | 70 70 84 . 65 126 . 45 45 . 45 90 90 90 . 90 90 90 90 90 90 Shots Fired 470 | 2 39 62 . 6 180 . 3 1 . 5 21 8 4 . 4 16 7 39 1 72 Gun 174 | 2 39 53 . 4 76 . . . . . . . . . . . . . . . Cannon 283 | . . 9 . . 104 . . . . . 21 8 4 . 4 14 7 39 1 72 Launcher 13 | . . . . 2 . . 3 1 . 5 . . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 130 | 1 20 31 . 2 76 . . . . . . . . . . . . . . . Thermal 191 | 1 3 . . . 17 . . . . . 21 8 4 . 4 14 7 39 1 72 Explosive 13 | . . . . 2 . . 3 1 . 5 . . . . . 2 . . . . Electromagnetic 136 | . 16 31 . 2 87 . . . . . . . . . . . . . . . Robot Hit Streak 17 | 2 10 11 . 5 17 . . . . 8 . . . . . . . . . . Robot Miss Streak 5 | . 2 2 . . 4 . . . . 5 . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 266 | 2 36 38 . 4 134 1 . . . 6 9 . 2 . . 20 . . 5 9 Core Hits 174 | 2 11 18 . 8 67 . 13 . . 20 6 . . . . 20 . . 5 4 Critical Hits 5 | . . . . . 4 . . . . . . . . . . 1 . . . . Critical Kills 3 | . . . . . 2 . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . Melee Attacks 246 | . 14 . . . 12 4 3 3 . 37 81 4 3 . 1 64 2 . 8 10 Impact 19 | . 14 . . . 5 . . . . . . . . . . . . . . . Slashing 195 | . . . . . 7 4 3 3 . 37 81 4 3 . 1 50 . . . 2 Piercing 32 | . . . . . . . . . . . . . . . . 14 2 . 8 8 Sneak Attacks 23 | . 3 . . . . 1 . . . 3 2 . . . . 9 . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 10172 | 25 718 557 . 420 3386 99 225 . . 892 650 . 166 . . 2058 . . 605 371 Guns 1759 | 25 420 447 . 30 837 . . . . . . . . . . . . . . . Cannons 1927 | . . 48 . . 1879 . . . . . . . . . . . . . . . Explosions 2028 | . . 57 . 390 603 . 225 . . 499 . . . . . 254 . . . . Melee 4426 | . 298 . . . 40 99 . . . 393 650 . 166 . . 1804 . . 605 371 Ramming 32 | . . 5 . . 27 . . . . . . . . . . . . . . . Kinetic 1219 | 12 160 175 . . 872 . . . . . . . . . . . . . . . Thermal 976 | 13 28 57 . . 878 . . . . . . . . . . . . . . . Explosive 1368 | . . . . 390 . . 225 . . 499 . . . . . 254 . . . . Electromagnetic 2151 | . 232 320 . 30 1569 . . . . . . . . . . . . . . . Impact 298 | . 298 . . . . . . . . . . . . . . . . . . . Slashing 2826 | . . . . . 40 99 . . . 393 650 . 166 . . 1382 . . . 96 Piercing 1302 | . . . . . . . . . . . . . . . . 422 . . 605 275 Highest Corruption 3 | . . . . . . . . . . . 2 2 2 2 2 . . . . 3 Average Corruption 1 | . . . . . . . . . . . 1 2 2 2 2 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . . . 7 7 3 . 4 . . . . 2 Message Errors 10 | . . . . . . . . . . . 2 4 1 . 2 . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . Energy Discharges 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . 2 2 . . 1 . . . . 1 Targeting Errors 2 | . . . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 945 | . 122 4 . 50 85 59 . . . 32 130 . 127 . . 333 . . . 3 Projectiles 53 | . . 4 . . 49 . . . . . . . . . . . . . . . Explosions 88 | . . . . 50 31 . . . . 7 . . . . . . . . . . Melee 804 | . 122 . . . 5 59 . . . 25 130 . 127 . . 333 . . . 3 Knockbacks 5 | . 1 . . . 4 . . . . . . . . . . . . . . . Impact 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . 25 . 38 129 . 58 . . . . . . . . . . . . . Shots 8 | . . 1 . 1 3 . 3 . . . . . . . . . . . . . Rammed 7 | . . 3 . . 4 . . . . . . . . . . . . . . . Targets Rammed 7 | . . 3 . . 4 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | 9 109 243 . 6 423 . 1 . . 4 216 202 108 . 177 172 116 254 38 266 Average Temperature 69 | 6 45 61 . 4 67 . 1 . . 4 66 78 43 . 43 57 46 93 25 84 Received Heat Transfer 738 | . 189 30 . . 486 . 6 . . 12 6 . . . . . . . 9 . Effects 4 | . . . . . 2 . . . . . . . . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Fried 20 | . 7 . . 1 12 . . . . . . . . . . . . . . . Impact Corruptions 5 | . 5 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 1168 | 37 74 100 . . 957 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . 5 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 603 | 5 232 185 . 155 350 195 . . . . 177 . . . . 603 . . . . Initial 136 | . 3 90 . . 60 136 . . . . 81 . . . . 25 . . . . Average 167 | 3 88 128 . 145 208 155 . . . . 96 . . . . 255 . . . . Maximum Alert Level 2 | . 1 . . . 1 . . . . . . . . . . 2 . . . . Low Security (%) 72 | 100 96 100 . 100 39 100 . . . . 100 . . . . 60 . . . . Level 1 22 | . 3 . . . 60 . . . . . . . . . . 2 . . . . Level 2 5 | . . . . . . . . . . . . . . . . 36 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 4 . . . . . . . . . . . . . . . Investigation . | . . . . . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 8 | . 2 2 . . 2 . . . . . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 125 | . 12 11 . 7 42 3 7 4 . 6 9 . . . . 10 . 5 6 3 Peak Tracking Total 7 | . 4 3 . 7 6 3 5 4 . 3 3 . . . . 4 . 5 7 2 Tactical Retreats 15 | . . 2 . . . 1 2 1 . 3 2 . . . . 1 . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 . . . . . . . . . . 7 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 11 | . . . . . 6 . . . . . . . . . 4 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . 1 1 . . . . Garrison Access 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 66 | . 1 . 4 . 9 5 . . 1 . 18 1 . 4 1 11 . 1 10 . Terminals 29 | . 1 . . . 7 2 . . . . 9 . . . 1 9 . . . . Fabricators 7 | . . . . . . 1 . . . . 4 . . . . 2 . . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . Total Hacks 250 | . 5 . 49 . 23 21 . . 1 . 60 1 . 27 5 40 . 1 17 . Successful 211 | . 3 . 49 . 12 16 . . 1 . 42 1 . 27 5 37 . 1 17 . Failed 39 | . 2 . . . 11 5 . . . . 18 . . . . 3 . . . . Catastrophic 5 | . 1 . . . 2 . . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 5 . . . 15 8 . . . . 22 . . . . 17 . . 1 . Terminals 104 | . 5 . . . 19 13 . . . . 33 . . . 5 29 . . . . Fabricators 28 | . . . . . . 2 . . . . 15 . . . . 11 . . . . Repair Stations 4 | . . . . . 2 . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . 5 . . . . 7 . . . . . . . . . Garrison Access 6 | . . . . . 2 1 . . . . 3 . . . . . . . . . Terminal Hacks 150 | . 3 . 49 . 6 6 . . 1 . 14 1 . 27 5 20 . 1 17 . Record 83 | . . . 49 . . . . . . . 2 . . 11 5 1 . . 15 . Part Schematic 24 | . . . . . . 2 . . 1 . 7 . . 7 . 7 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 7 | . . . . . . . . . . . 2 . . 3 . 2 . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . 1 2 . Branch Access Points 4 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Fabricator Index 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . 1 . . . . . 1 . . . . 2 . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 21 | . . . . . . 2 . . . . 10 . . . . 9 . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Load Schematic 9 | . . . . . . 1 . . . . 4 . . . . 4 . . . . Build 10 | . . . . . . 1 . . . . 5 . . . . 4 . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . 4 . . . . 5 . . . . . . . . . Insert Component 5 | . . . . . . 2 . . . . 3 . . . . . . . . . Analyze 4 | . . . . . . 2 . . . . 2 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . Seal Access 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . Unauthorized Hacks 23 | . . . . . 3 3 . . . . 9 . . . . 8 . . . . Terminals 18 | . . . . . 3 3 . . . . 6 . . . . 6 . . . . Track 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . Assimilate 5 | . . . . . . . . . . . 3 . . . . 2 . . . . Botnet 6 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . Operators 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . Fabricators 5 | . . . . . . . . . . . 3 . . . . 2 . . . . Siphon 5 | . . . . . . . . . . . 3 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . . . 4 3 . . . . 11 . . . 1 7 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 3 . . 1 . 9 . . 7 . 7 . . . . Parts Built 13 | . . . . . . 1 . . . . 6 . . . . 6 . . . . Matter 1732 | . . . . . . 146 . . . . 902 . . . . 684 . . . . Time 818 | . . . . . . 73 . . . . 288 . . . . 457 . . . . Total Part Build Rating 79 | . . . . . . 3 . . . . 35 . . . . 41 . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Time 75 | . . . . . 40 . . . . . 35 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 8 | . . . . . . . . . 5 . 1 . . . 1 1 . . . . Largest Group 5 | . . . . . . . . . 5 . 1 . . . 1 1 . . . . Highest-Rated Group 121 | . . . . . . . . . 121 . 10 . . . 94 10 . . . . Highest-Rated Ally 94 | . . . . . . . . . 31 . 10 . . . 94 10 . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . . . . 8 . . . . . Total Damage 526 | . . . . . . . . . . . . . . . 526 . . . . . Kills 3 | . . . . . . . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total 3 | . 2 . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 13 | . . 1 . . . . 2 . 1 3 . 1 1 . 2 . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 9838 | 11 242 803 275 77 1913 202 130 129 210 602 1281 314 406 32 258 782 333 576 586 676 Spaces Moved 13915 | 4 111 569 276 63 1035 223 335 361 647 1194 1977 833 877 78 621 1280 673 976 974 808 Core 1 | . . . . . . 1 . . . . . . . . . . . . . . Treads 620 | . 1 166 . . 453 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1438 | 4 110 403 276 63 582 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 11856 | . . . . . . 222 335 361 647 1194 1977 833 877 78 621 1280 673 976 974 808 Fastest Speed 26 | 100 100 100 100 100 90 29 29 29 32 29 26 26 26 26 26 29 37 37 30 37 Average Speed 45 | 100 100 117 100 100 136 38 31 31 32 31 27 26 26 26 26 34 37 37 37 37 Slowest Speed 1100 | 100 180 160 100 100 200 1100 32 32 32 32 32 29 26 26 26 37 37 37 104 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . 1 . . . 27 3 1 . . 6 . 2 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 2 22 79 69 14 93 8 53 52 76 94 47 95 93 68 80 23 76 80 94 69 Regions Visited 20 Branch Regions 15 Pre-discovered Areas 7 | . . 1 1 . . . 1 . . 1 . . . 1 1 . . 1 . . Known Exits Taken 15 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 34 | . . 2 . . . . 1 1 2 . . 3 15 . 2 . 3 4 . 1 Spaces Dug 320 | . 7 . . . 11 3 3 3 . 112 77 5 2 . 3 38 4 15 4 33 Terrain Destroyed 609 | . 7 8 . 22 37 3 58 55 . 130 90 12 5 . 4 53 9 39 4 73 Melee 176 | . 7 . . . 11 3 3 3 . 34 69 4 1 . 1 34 2 . 3 1 Projectile 178 | . . 1 . . 9 . . . . . 21 8 4 . 3 13 7 39 1 72 AOE 255 | . . 7 . 22 17 . 55 52 . 96 . . . . . 6 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total 16572 | 9 179 639 275 70 1384 341 346 367 649 1353 2548 908 1044 88 710 1491 745 1149 1181 1096 Wait 1769 | . 17 24 . . 104 73 3 . . 112 447 64 162 10 84 107 59 129 172 202 Move 13818 | 3 110 568 275 62 1034 222 332 360 646 1193 1931 826 874 77 620 1268 672 971 967 807 Hop 33 | . . . . . . . 1 . . . 18 3 1 . . 5 . 2 3 . Pick Up 94 | . 8 4 . 1 42 8 . . . . 15 1 . . . 8 3 . 4 . Fast Attach 41 | 1 . . . . 12 4 1 1 1 . 5 . . . . 4 . 4 8 . Attach 38 | 2 2 1 . 1 9 6 1 1 . 3 5 1 . . . 2 . . 1 3 Detach 20 | . . . . . 4 1 2 1 . 3 3 1 . . . 1 . . 4 . Swap 59 | . 3 5 . 2 26 1 . . . . 6 . . 1 1 8 1 . 2 3 Drop 113 | 2 5 3 . . 38 22 . . 2 . 16 . . . . 10 1 4 10 . Fire 336 | 1 20 31 . 4 99 . 3 1 . 5 21 8 4 . 4 16 7 39 1 72 Melee 242 | . 14 . . . 12 4 3 3 . 37 81 4 3 . 1 62 2 . 8 8 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . 3 . . 4 . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Identified exit to Mines 254 | -10/Materials | Entered Mines 255 | -10/Mines | Learned location of Storage (-8) 273 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 307 | -10/Mines | Found a hidden stash of uninstalled traps 311 | -10/Mines | Build established: Mutant 445 | -10/Mines | Discovered new exit (range 9) 624 | -10/Mines | Discovered new exit (range 8) 823 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 882 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 947 | -10/Mines | Learned Materials terminal intel 1050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1051 | -10/Mines | Discovered new exit (range 5) 1057 | -10/Mines | Entered Exiles 1084 | -10/Exiles | Met 8R-AWN 1098 | -10/Exiles | Met EX-HEX 1148 | -10/Exiles | Met EX-DEC 1165 | -10/Exiles | Learned location of Zion (-7) 1183 | -10/Exiles | Met EX-BIN 1323 | -10/Exiles | Discovered new exit (range 11) 1332 | -10/Exiles | Entered Mines 1336 | -9/Mines | Core integrity fell below 50% 1337 | -9/Mines | Discovered new exit (range 10) 1361 | -9/Mines | Destroyed 7 combat bots 1382 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1385 | -9/Mines | Found Prototype Device 1409 | -9/Mines | Entered Materials 1409 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1410 | -8/Materials | Loaded intel: 12 terminal locations 1546 | -8/Materials | Lost 4 parts (2n2w) 1561 | -8/Materials | Found Prototype Launcher 1562 | -8/Materials | Identified Rocket Array 1565 | -8/Materials | Found Faulty Rocket Array 1611 | -8/Materials | Found Rocket Array 1664 | -8/Materials | Garrison activated, responded to threat 1704 | -8/Materials | Discovered new exit (range 16) 2248 | -8/Materials | Discovered new exit (range 4) 2312 | -8/Materials | Identified Exp. Sensor Array 2354 | -8/Materials | Repaired Exp. Sensor Array 2636 | -8/Materials | Discovered new exit (range 15) 3252 | -8/Materials | Discovered new exit (range 15) 3312 | -8/Materials | Build established: Hauler-Mutant 3322 | -8/Materials | Entered Factory 3322 | -7/Factory | Evolved 2 slots: Utility x2 3403 | -7/Factory | Identified exit to Lower Caves 3491 | -7/Factory | Fabricated Hacking Suite (x1) 3524 | -7/Factory | Entered Lower Caves 3540 | -7/Lower Caves | Identified exit to Lower Caves 3541 | -7/Lower Caves | Learned location of Extension (-6) 3567 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3649 | -7/Lower Caves | Build established: Hacker-Sprinter 3654 | -7/Lower Caves | Entered another Lower Caves area 3662 | -7/Lower Caves | Encountered a Warlord checkpoint 3748 | -7/Lower Caves | Discovered new exit (range 15) 3751 | -7/Lower Caves | Identified exit to Zion 3783 | -7/Lower Caves | Entered Zion 3807 | -7/Zion | Gained Derelict followers 3812 | -7/Zion | Discovered new exit (range 14) 3816 | -7/Zion | Identified exit to Proximity Caves 3874 | -7/Zion | Learned Factory emergency access door positions 3888 | -7/Zion | Gained Derelict followers 3993 | -7/Zion | Entered Proximity Caves 4275 | -6/Proximity Caves | Learned 12 Factory zone layouts 4286 | -6/Proximity Caves | Learned Factory terminal intel 4486 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4592 | -6/Proximity Caves | Discovered new exit (range 7) 4594 | -6/Proximity Caves | Identified exit to Factory 4595 | -6/Proximity Caves | Entered Factory 4595 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4596 | -6/Factory | Identified exit to Lower Caves 4596 | -6/Factory | Identified exit to Extension 4598 | -6/Factory | Loaded intel: 20 terminal locations 4760 | -6/Factory | Fabricated Exp. Sensor Array (x1) 5114 | -6/Factory | Discovered new exit (range 14) 5117 | -6/Factory | Identified exit to Factory 5165 | -6/Factory | Repaired Rocket Array 5359 | -6/Factory | Fabricated Mic. Fission Core? 5447 | -6/Factory | Discovered exit to Factory (range 15) 5629 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 5684 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 5798 | -6/Factory | Fabricated Adv. Hacking Suite? 5876 | -6/Factory | Entered Lower Caves 6020 | -6/Lower Caves | Encountered a Warlord checkpoint 6124 | -6/Lower Caves | Identified exit to Lower Caves 6190 | -6/Lower Caves | Entered another Lower Caves area 6204 | -6/Lower Caves | Discovered exit to Factory (range 15) 6448 | -6/Lower Caves | Identified exit to Data Miner 6458 | -6/Lower Caves | Encountered a Warlord checkpoint 6596 | -6/Lower Caves | Entered Data Miner 6596 | -6/Data Miner | Discovered new exit (range 6) 6603 | -6/Data Miner | Met Data Miner 6610 | -6/Data Miner | Learned location of Section 7 (-3) 6610 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6612 | -6/Data Miner | Received God Mode back door access code from Data Miner 6618 | -6/Data Miner | Identified exit to Proximity Caves 6628 | -6/Data Miner | Entered Proximity Caves 6676 | -5/Proximity Caves | Learned location of 2 exits from Lower Caves 6676 | -5/Proximity Caves | Learned 8 Research zone layouts 6676 | -5/Proximity Caves | Learned Extension security intel 6678 | -5/Proximity Caves | Escorted by Enhanced Grunt 6684 | -5/Proximity Caves | Learned Factory emergency access door positions 6795 | -5/Proximity Caves | Learned location of Armory (-4) 6834 | -5/Proximity Caves | Discovered exit to Factory (range 15) 6886 | -5/Proximity Caves | Entered Factory 6886 | -5/Factory | Evolved 2 slots: Utility x2 7048 | -5/Factory | Identified exit to Upper Caves 7076 | -5/Factory | Fabricated Field Propulsion Array (x2) 7081 | -5/Factory | Fabricated Field Propulsion Array? 7196 | -5/Factory | Fabricated Force Lance? 7247 | -5/Factory | Fabricated Adv. System Shield? 7373 | -5/Factory | Build established: Wizard-Mutant 7384 | -5/Factory | Local fabrication network quarantined 7668 | -5/Factory | Entered Upper Caves 7953 | -5/Upper Caves | Discovered new exit (range 10) 7956 | -5/Upper Caves | Identified exit to Upper Caves 8001 | -5/Upper Caves | Entered another Upper Caves area 8214 | -5/Upper Caves | Spotted B-75 Beast 8548 | -5/Upper Caves | Discovered new exit (range 9) 8553 | -5/Upper Caves | Identified exit to Warlord 8577 | -5/Upper Caves | Entered Warlord 8593 | -5/Warlord | Discovered new exit (range 12) 8627 | -5/Warlord | Met Warlord 8633 | -5/Warlord | Opened Warlord's prototype stash 8636 | -5/Warlord | Found Prototype Device 8636 | -5/Warlord | Identified Exp. Phase Shifter 8648 | -5/Warlord | Found Prototype Hackware 8648 | -5/Warlord | Identified Ghost Barrier 8652 | -5/Warlord | Warlord's base attacked by MAIN.C 8661 | -5/Warlord | Found Prototype Reactor 8767 | -5/Warlord | Found Prototype Energy Cannon 8767 | -5/Warlord | Identified Vortex Driver 8956 | -5/Warlord | Opened side exit 9002 | -5/Warlord | Warlord forces counterattacked 9163 | -5/Warlord | Identified exit to Proximity Caves 9163 | -5/Warlord | Entered Proximity Caves 9230 | -4/Proximity Caves | Learned Research emergency access door positions 9461 | -4/Proximity Caves | Spotted B-86 Titan 9721 | -4/Proximity Caves | Crushed by falling debris 9818 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 9839 | -4/Proximity Caves | Self-destructed Last Messages --------------- Data stored: Research emergency access points. 09512_ Slug penetrates Wall. 09721_ The unstable cave ceiling collapses. 09721_ Crushed by falling debris. 09721_ Exp. Sensor Array destroyed. 09721_ System corrupted by crushing effect (+1). 09743_ I11A8 |PGPJIX::MW=J AYV3% 09772_ Field Propulsion Array destroyed. 09775_ System corrupted: Component data lost. 09777_ Phasing Sabre follow-up attack on P-70 Sage. 09777_ Destroyed Antigrav System. 09778_ Microactuators destroyed. 09779_ P-70 Sage destroyed. 09787_ Critical hit. 09787_ Mic. Fission Core destroyed. 09788_ Phasing Sabre follow-up attack on P-70 Sage. 09788_ P-70 Sage destroyed. 09790_ Imp. Heat Sink fries itself beyond repair. 09794_ Acquired 35 matter. 09799_ Hpw. Shock Rifle fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????# #### ## # ## #?# #?????????? | | ????### ##??# ## #### ### ##?????????? | | ???## #### ## ## ## ##??????????? | | ???# ### ### #???????????? | | ???# # ###?## ##?# #???????????? | | ??# #### ###??####### ####??# #???????????? | | ??# ##?## ####?????## #????? #???????????? | | ???# ## #?????## #???? ???????????? | | #### ???# #????## #???# ??????????? | | ???###???# ###### #???## ??????????? | | ?????????# ## ##????## ?????????? | | ????????## #### ##??????# ????????? | | ???????## # ##### ##???????# ????????? | | ?????### ##### # ##??????? ???????? | | ?##### ##### ## ## ##?##??? #???????? | | ?# ## ## #?## ### ## #???? ???????? | | ## #??# ## #???? ??????????? | | # #??## # #???? ????????????? | | ###### #???????????????????? | | ##### # #### #???????????????????? | | ##???### #??# #???????????????????? | | ###???##### ##?## ### #???????????????????? | | #????## ### ##??# ###??# #??????????????????? | | #????# ##??# ##?????# #?????????????????? | | ##????# ##??# #############???????????????? | | #?????#[!! ############ @; #???????????????? | | ##????#% [##?## ##??## ### #####???????????????? | | ##???##%##??# #??# ##???????????????????????? | | #????## ##?# #??# ##???????????????????????? | | ##?????## ### #??## ###?????????????????????? | | ##???###?## # ##### ##????????????????????? | | #???## ## #????????????????????? | | #???# #????????????????????? | | #### #????????????????????? | | ##????????????????????? | | ## #?????????????????????? | | ### ##### #?????????????????????? | | ####??## #??## #?????????????????????? | | # ###????# ###?## #?????????????????????? | | ?????# ###??# ##????????????????????? | | ?????## ## ### #????????????????????? | | #?????????#### ##???????????????????? | | #?????????????# #???????????????????? | | ###??????????????# #???????????????????? | | ##????????????##??## #???????????????????? | | #?????????????# #### ##???????????????????? | | #?????????????# #????????????????????? | | #?????????????## ##????????????????????? | | #?????????????## ###?????????????????????? | | #???????????### ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 54 Defensive Hacking 55 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Kinecellerator | -7/Factory | Hacked Riot Gun | -7/Zion | Free Exp. Sensor Array | -6/Factory | Scanalyzed Cmb. Gravmag System | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Quantum Capacitor | -6/Factory | Hacked Imp. Heavy Armor Plating | -6/Factory | Hacked Imp. Force Field | -6/Factory | Hacked Hcp. Storage Unit | -6/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Field Propulsion Array | -5/Factory | Hacked Force Lance | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Micro-nuke Launcher | -5/Factory | Hacked Med. Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Mic. Fission Core | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Field Propulsion Array | x2 | -5/Factory Field Propulsion Array | x2 | -5/Factory Force Lance | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationCatalystMaul Manual? 0 Play Time 02:43:20 Cumulative 138.3 hours Start 2020.11.15 @ 00:46:07 End 2020.11.15 @ 18:40:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13ae1b0e-6fe1-43d5-8e10-24d21365e577