Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 01:07:22 Player: celerysam Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2178) 2178 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6278 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 232 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Relay Coupler [Demolisher] (25) Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Gravmag System Improved Airjet > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Core Analyzer Propulsion Shielding System Shield > --- WEAPON ----------- Flak Gun Improved Datajack > --- INVENTORY -------- Improved Hover Unit Hacking Suite Heavy EM Pulse Gun Spread Laser Katana [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Surge Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 96 | 7 7 15 . 23 24 20 Power 15 | 1 . 2 . 4 4 4 Engine 8 | 1 . 2 . 2 1 2 Core 7 | . . . . 2 3 2 Reactor . | . . . . . . . Propulsion 31 | 2 4 6 . 8 6 5 Treads 16 | 2 . 6 . 4 . 4 Leg 3 | . 2 . . 1 . . Wheel 3 | . 2 . . 1 . . Hover 7 | . . . . . 6 1 Flight 2 | . . . . 2 . . Utility 18 | 1 2 4 . 4 4 3 Device 8 | . . 3 . 2 1 2 Storage 2 | 1 1 . . . . . Processor 3 | . 1 1 . . 1 . Hackware 1 | . . . . . 1 . Protection 4 | . . . . 2 1 1 Artifact . | . . . . . . . Weapon 32 | 3 1 3 . 7 10 8 Energy Gun 9 | 1 1 . . 3 2 2 Energy Cannon 3 | . . 2 . 1 . . Ballistic Gun 11 | 2 . 1 . 3 3 2 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . . 1 2 Unidentified Prototypes 3 | . . . . 2 1 . Parts Lost 37 | . 1 . 4 8 3 21 Power 8 | . . . 1 3 . 4 Propulsion 14 | . 1 . 1 3 1 8 Utility 7 | . . . . 1 1 5 Weapon 8 | . . . 2 1 1 4 Highest Loss Streak 12 | . 1 . 4 3 1 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 91 98 92 93 94 80 Engine 6 | . 14 11 11 2 5 5 Core 3 | . . . . 5 6 6 Treads 21 | . 8 30 26 29 . 11 Wheel 1 | . 16 1 . . . . Hover 4 | . . . . . 28 11 Device 8 | . . 10 11 11 7 6 Storage 7 | . 14 11 11 9 1 . Processor 11 | . 9 11 11 9 13 14 Hackware 1 | . . . . . 5 6 Protection 2 | . . . . 5 6 1 Energy Gun 4 | . 14 1 . 4 5 5 Energy Cannon 5 | . . 9 11 7 . . Ballistic Gun 7 | . 14 11 10 6 5 2 Peak Build Rating 40 | 6 7 16 16 30 40 40 Average Rating 21 | 4 6 13 14 23 34 29 On Entrance 14 | . 6 7 16 7 23 40 Naked Turns . | . . . . . . . Heaviest Build 45 | 11 27 35 35 45 33 25 Greatest Support 92 | 40 40 66 66 92 33 60 Greatest Overweight (x) 3 | . 1 1 1 3 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 12 | 7 13 15 15 15 6 5 Most Carried 15 | 6 10 15 15 15 15 5 Average Carried 11 | 4 7 14 15 14 5 4 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 6 10 15 15 15 5 3 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 1546 | 217 96 356 58 375 80 364 Remotely . | . . . . . . . Salvage Created 2410 | . 155 524 211 856 117 547 Parts 142 | . 14 36 9 49 7 27 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed 2 | . . . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 58 | . 4 11 5 22 2 14 Melee 5 | . . . . . . 5 Guns 30 | . 4 3 1 11 2 9 Cannons 22 | . . 8 4 10 . . AOE 1 | . . . . 1 . . Classes Destroyed 13 | . 4 3 1 4 . 1 Worker 1 | . . 1 . . . . Builder 2 | . . 1 . 1 . . Hauler 2 | . 1 . . 1 . . Operator 1 | . . . . 1 . . Watcher 4 | . 1 2 . . 1 . Swarmer 18 | . 3 2 . 6 . 7 Cutter 2 | . . . . 2 . . Grunt 22 | . 1 6 4 8 . 3 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 11 | . . 3 . 3 2 3 Specialist 2 | . . . . 2 . . Hunter 1 | . . . . 1 . . Best Kill Streak 6 | . 4 6 3 4 1 3 Combat Bots Only 5 | . 4 5 3 4 1 3 Max Kills in Single Turn 2 | . 2 1 1 2 1 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 663 | . 35 71 37 156 108 256 Missed 238 | . 9 27 8 48 48 98 Damage Taken 5493 | . 215 503 681 1562 581 1951 Core 1180 | . 59 95 135 182 106 603 Absorbed by Shields 35 | . . . . . . 35 Redirected to Shielding 50 | . . . . . 46 4 Core Remaining (%) 71 | 100 76 . 42 66 . . Volleys Fired 195 | . 19 38 17 70 15 36 Largest 2 | . 2 2 2 2 2 2 Hottest 130 | . 70 91 91 130 100 125 Shots Fired 362 | . 38 76 34 140 22 52 Gun 257 | . 38 43 17 88 19 52 Cannon 102 | . . 33 17 52 . . Launcher . | . . . . . . . Special 3 | . . . . . 3 . Kinetic 139 | . 19 38 17 51 8 6 Thermal 208 | . 19 38 17 89 14 31 Explosive . | . . . . . . . Electromagnetic 15 | . . . . . . 15 Robot Hit Streak 16 | . 7 5 10 12 15 16 Robot Miss Streak 6 | . 4 6 3 4 6 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . 2 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 258 | . 23 38 20 98 19 60 Core Hits 153 | . 8 19 8 40 25 53 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 7 | . 1 1 . 3 . 2 Burn 2 | . 1 1 . . . . Destroy 3 | . . . . 3 . . Corrupt 2 | . . . . . . 2 Melee Attacks 31 | . . . . . 2 29 Impact . | . . . . . . . Slashing 18 | . . . . . 1 17 Piercing . | . . . . . . . Sneak Attacks 10 | . . . . . 1 9 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5037 | . 280 661 364 2236 276 1220 Guns 2838 | . 280 261 132 1007 240 918 Cannons 1639 | . . 399 226 1014 . . Explosions 215 | . . . . 215 . . Melee 334 | . . . . . 36 298 Ramming 11 | . . 1 6 . . 4 Kinetic 1313 | . 162 237 132 552 97 133 Thermal 3291 | . 118 423 226 1684 143 697 Explosive . | . . . . . . . Electromagnetic 88 | . . . . . . 88 Impact . | . . . . . . . Slashing 334 | . . . . . 36 298 Piercing . | . . . . . . . Highest Corruption 20 | . . 4 4 . . 20 Average Corruption 5 | . . 3 4 . . 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . 7 3 . . 5 Message Errors 5 | . . 2 2 . . 1 Matter Fused 3 | . . 3 . . . . Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . 1 . . . Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 153 | . . . . 153 . . Projectiles 5 | . . . . 5 . . Explosions 148 | . . . . 148 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . . . 90 . 2 Shots 1 | . . . . 1 . . Rammed 4 | . . 1 1 . . 2 Targets Rammed 4 | . . 1 1 . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 253 | . 54 15 18 84 253 172 Average Temperature 33 | . 24 7 6 25 82 29 Received Heat Transfer 1235 | . 18 195 117 468 150 287 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 3 . 2 . 1 Heat Transferred 5775 | . 396 925 407 2579 175 1293 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 556 | . 104 307 214 456 268 556 Initial 193 | . . 43 94 67 193 87 Average 214 | . 22 204 165 227 192 351 Maximum Alert Level 2 | . . 1 1 2 1 2 Low Security (%) 40 | 100 100 42 67 25 59 12 Level 1 52 | . . 57 32 68 40 61 Level 2 6 | . . . . 5 . 25 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 3 . 5 . . Investigation 3 | . 1 1 . 1 . . Extermination . | . . . . . . . Reinforcement 6 | . . 2 . 4 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 8 | . . 4 . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 6 18 7 48 5 37 Peak Tracking Total 10 | . 3 4 2 6 2 10 Tactical Retreats 6 | . . 1 . 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 7 | . 1 3 . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 2 | . . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 11 | . 1 1 . 1 7 1 Terminals 7 | . 1 1 . 1 3 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 21 | . 2 2 . 3 10 4 Successful 5 | . . . . 1 3 1 Failed 16 | . 2 2 . 2 7 3 Catastrophic 4 | . . 1 . . 3 . Database Lockouts . | . . . . . . . Manual 11 | . 2 2 . 2 5 . Terminals 16 | . 2 2 . 3 5 4 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . . 2 . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 3 | . . . . 1 1 1 Open Door 1 | . . . . . . 1 Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 1 . 1 6 1 Full Trace Events 4 | . 1 1 . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . . 3 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies 4 | . . . . . . 4 Largest Group 3 | . . . . . . 3 Highest-Rated Group 36 | . . . . . . 36 Highest-Rated Ally 20 | . . . . . . 20 Total Orders . | . . . . . . . Ally Attacks 40 | . . . . . . 40 Total Damage 532 | . . . . . . 532 Kills 7 | . . . . . . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 3071 | 72 265 668 161 1057 304 544 Spaces Moved 1829 | 43 158 326 66 491 397 348 Core 65 | 13 . . . . . 52 Treads 1081 | 30 48 314 66 484 4 135 Legs . | . . . . . . . Wheels 129 | . 110 12 . 7 . . Hover 554 | . . . . . 393 161 Flight . | . . . . . . . Fastest Speed 45 | 50 90 115 160 135 45 45 Average Speed 119 | 126 120 158 162 160 48 97 Slowest Speed 240 | 160 160 160 240 240 240 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 26 31 18 35 14 38 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . . . . 42 . . Melee . | . . . . . . . Projectile 12 | . . . . 12 . . AOE 30 | . . . . 30 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 2321 | 60 192 409 87 624 482 467 Wait 32 | . 2 1 . 1 21 7 Move 1823 | 42 157 325 65 490 396 348 Hop . | . . . . . . . Pick Up 68 | 11 6 15 2 21 9 4 Fast Attach 17 | 1 . . . 8 2 6 Attach 36 | 5 2 4 . 8 12 5 Detach . | . . . . . . . Swap 44 | 1 5 11 . 7 10 10 Drop 56 | . 1 14 2 19 15 5 Fire 195 | . 19 38 17 70 15 36 Melee 31 | . . . . . 2 29 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 2 | . . 1 1 . . . Escape Stasis 14 | . . . . . . 14 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 324 | -10/Materials | Identified exit to Materials 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 654 | -9/Materials | Discovered new exit (range 4) 659 | -9/Materials | Identified exit to Materials 961 | -9/Materials | Discovered new exit (range 10) 976 | -9/Materials | Identified exit to Mines 1006 | -9/Materials | Entered Mines 1111 | -9/Mines | Discovered exit to Materials (range 10) 1150 | -9/Mines | Assembled infested the area 1159 | -9/Mines | Core integrity fell below 50% 1167 | -9/Mines | Entered Materials 1167 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1194 | -8/Materials | Lost 4 parts (1p1n2w) 1830 | -8/Materials | Build established: Scavenger-Mutant 2189 | -8/Materials | Discovered new exit (range 15) 2222 | -8/Materials | Identified exit to Factory 2224 | -8/Materials | Entered Factory 2224 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2225 | -7/Factory | Identified exit to Storage 2247 | -7/Factory | Lost 3 parts (1p1n1w) 2523 | -7/Factory | Build established: Mutant 2527 | -7/Factory | Identified exit to Garrison 2528 | -7/Factory | Entered Garrison 2632 | -7/Garrison | Rescued a captive Derelict 2636 | -7/Garrison | Garrison Relay disabled 2650 | -7/Garrison | Lost 4 parts (1p2n1u) 2730 | -7/Garrison | Heavy support dispatched to Storage 2824 | -7/Garrison | Triggered checkpoint 2835 | -7/Garrison | Discovered exit to Storage (range 6) 2924 | -7/Garrison | Build established: Scavenger-Mutant 3021 | -7/Garrison | System corruption reached 10% 3027 | -7/Garrison | Core integrity fell below 50% 3028 | -7/Garrison | Discovered exit to Storage (range 10) 3040 | -7/Garrison | Triggered checkpoint 3054 | -7/Garrison | Installed Relay Interface Framework 3055 | -7/Garrison | Lost 12 parts (2p4n3u3w) 3060 | -7/Garrison | Core integrity fell below 20% 3072 | -7/Garrison | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 03041_ Field strength at 61. 03042_ Field strength at 51. 03042_ G-47 Trooper springs to life. 03043_ Field strength at 45. 03044_ System corrupted: Heat flow error (+206). 03044_ Field strength at 39. 03045_ Field strength at 19. 03046_ Field strength at 9. 03047_ Stasis field depleted. 03051_ C-30 ARC bursts open, deploying its payload. 03051_ P-60 Hacker unfolds itself. Initiating installation procedure... 03054_ Relay Interface Framework installed. 03061_ XN3J&F ZOAILWRUL3PLJVNMDAOINJM#TBNOYK 03064_ S-27 Virus destroyed. 03066_ Acquired 10 matter. 03068_ Katana destroyed. 03069_ Slammed into S-27 Virus. 03070_ Slammed into G-47 Trooper. 03070_ Destabilizing: System corrupted (+1). 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