Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.13 @ 23:55:21 Player: ktur Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (200) 1000 Value Destroyed (8053) 8053 Prototype IDs (253) 5060 Alien Tech Used (13) 2600 Bonus (29564) 29564 TOTAL SCORE: 58177 Bonus ------- High Alert Combat Kills 18 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1354 Cogmind --------- Core Integrity 124/1600 Matter 280/300 Energy 1096/1100 System Corruption 0% Temperature Cool (4) Movement Hovering (76) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System Combat Antigrav System > --- UTILITY (15) ----- Large Storage Unit Experimental Energy Well Spectral Analyzer Experimental Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Vortex Chain Reactor Advanced Kinecellerator Core Reset Matrix Core Cannon Graviton Cannon Graviton Cannon Guided Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Spectral Analyzer Advanced Kinecellerator Experimental Weapon Cycler Centrium Medium Armor Plating SHELL Armor Experimental Focal Shield Experimental Thermal Shield AEGIS Remote Shield > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Vortex Chain Reactor Vortex Chain Reactor Combat Antigrav System Combat Linear Gravjet Advanced Kinecellerator Transdimensional Reconstructor Core Regenerator Core Reset Matrix Terrabomb Heavy Quantum Rifle Long-range Phase Cannon Nova Cannon Enhanced Nova Cannon Graviton Cannon Graviton Cannon Graviton Cannon Guided Remote Datajack Plasma Lance [Rating: 241] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Potential Leg Hover Unit Combat Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Power Amplifier Storage Large Storage Unit Processor Transport Network Coupler Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Warp Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Graviton Cannon Launcher Mini Smartbomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 13 | . . . 2 . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 320 | 7 9 . 19 5 2 . 11 47 1 11 2 5 5 5 10 3 2 7 . 13 2 2 4 3 3 1 1 4 . 5 5 14 22 10 24 8 48 Power 34 | 1 1 . 2 . . . 1 6 . 1 . 1 . . 1 . 1 1 . 4 . . . . . . . . . . . . 7 . 5 . 2 Engine 8 | 1 1 . 2 . . . . 1 . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Core 13 | . . . . . . . 1 5 . 1 . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 4 . 2 Propulsion 81 | 2 2 . 7 3 2 . 2 17 . . . . 2 . 2 1 . . . 4 . . 1 . 1 . 1 3 . 1 3 3 5 1 5 4 9 Treads 24 | 2 2 . 7 3 . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 7 | . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 3 5 1 5 4 5 Flight 24 | . . . . . . . 1 6 . . . . 2 . 2 1 . . . 4 . . 1 . 1 . 1 3 . 1 1 . . . . . . Utility 110 | 2 5 . 3 1 . . 2 8 1 10 2 . 3 1 2 1 1 4 . 5 . . 2 3 2 1 . 1 . 3 2 3 7 2 6 3 24 Device 47 | . . . 1 . . . . 2 . 3 1 . . 1 . . 1 3 . 2 . . 2 1 2 1 . 1 . 3 . 2 5 . 4 1 11 Storage 19 | 2 5 . 1 1 . . 1 1 . 1 1 . 1 . . . . . . 1 . . . . . . . . . . 2 . . 1 . . 1 Processor 6 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Hackware 16 | . . . . . . . . 3 . 4 . . 1 . 2 1 . . . 1 . . . 1 . . . . . . . . 1 . . 1 1 Protection 21 | . . . . . . . . 1 1 2 . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . 1 1 . 11 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 95 | 2 1 . 7 1 . . 6 16 . . . 4 . 4 5 1 . 2 . . 2 2 1 . . . . . . 1 . 8 3 7 8 1 13 Energy Gun 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Energy Cannon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 3 . 6 Ballistic Gun 19 | 2 1 . 4 1 . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 11 | . . . . . . . 2 2 . . . 1 . 2 . 1 . . . . 1 1 1 . . . . . . . . . . . . . . Special Weapon 11 | . . . . . . . . . . . . 1 . 2 5 . . . . . . . . . . . . . . . . 2 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 15 | . . . . . . . 1 6 . . . 2 . . . . . 1 . . . . . . . . . . . 1 . 3 . 1 . . . Piercing Weapon 13 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . 1 2 5 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . . 2 . . . . 1 1 . 2 . . 1 . . . . . . . . . 1 . . 1 3 1 2 . 1 2 Parts Lost 75 | . . . . 1 . . . 4 . . . . 1 . 1 4 3 . . 1 . . . . . . 1 . . 1 4 2 3 1 16 4 28 Power 10 | . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . . . . . . . . . 1 . . 3 . 2 Propulsion 20 | . . . . 1 . . . 3 . . . . . . . . 1 . . . . . . . . . 1 . . . 3 . 1 . 5 1 4 Utility 35 | . . . . . . . . . . . . . . . 1 3 1 . . . . . . . . . . . . . 1 . 2 1 7 2 17 Weapon 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 5 Highest Loss Streak 26 | . . . . 1 . . . 1 . . . . 1 . 1 3 3 . . 1 . . . . . . 1 . . 1 2 2 3 1 9 3 26 Average Slot Usage (%) 91 | . 99 100 99 99 100 100 95 96 92 92 92 91 92 87 87 77 64 73 86 91 100 100 100 100 100 100 100 100 100 96 88 86 98 98 94 60 75 Engine 3 | . 14 14 11 11 11 11 1 2 . . . . . . . . . 1 6 4 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 7 4 7 7 7 7 7 7 12 6 2 . . 4 11 11 11 11 10 10 10 10 10 9 9 6 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 5 . 3 Treads 6 | . 27 28 21 21 11 . 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Leg 3 | . . . . . 10 22 18 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hover 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 22 24 25 24 16 11 Flight 9 | . . . . . . . . 3 30 30 30 30 30 30 26 26 23 20 20 21 29 29 29 29 31 31 31 31 31 24 20 . . . . . . Device 5 | . . . 10 . . . . 2 . 6 7 7 2 7 6 5 4 1 6 5 5 5 5 4 10 10 10 10 10 19 12 8 15 12 8 3 14 Storage 15 | . 28 28 22 33 33 33 29 16 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 7 9 8 9 13 12 14 Processor 6 | . . . 11 11 11 11 13 10 7 7 7 7 7 7 6 4 . . . . 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 6 Hackware 15 | . . . . . . . . 14 15 22 23 23 23 23 26 25 26 26 26 29 29 29 29 29 26 26 26 26 26 23 23 23 26 26 21 16 8 Protection 1 | . . . . . . . . . 15 . . . 4 . . . . 3 6 4 . . . . . . . . . . . 3 . 2 5 . 5 Ballistic Gun 7 | . 27 28 17 22 22 22 17 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 4 7 7 7 6 7 . . . . 5 6 5 5 5 5 5 5 5 5 5 5 4 8 2 3 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 5 6 5 3 4 2 . . . . . . . . . . 3 6 6 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 15 39 39 53 61 61 61 64 62 24 24 20 21 22 23 28 22 45 31 31 36 35 35 39 37 36 38 38 38 38 45 56 63 87 103 123 59 176 Greatest Support 182 | 40 40 40 40 40 60 60 60 60 24 24 24 24 26 26 28 28 28 20 20 41 41 41 41 41 41 58 54 53 69 79 79 152 172 182 172 110 160 Greatest Overweight (x) 6 | . 1 . 1 1 2 1 1 3 . . . . . . 1 1 2 6 1 1 . . . . . . . . . . 1 . . . 1 1 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 16 16 20 22 22 22 22 22 8 8 16 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 16 16 16 22 22 22 22 Average Capacity 14 | 6 12 16 16 22 22 22 22 16 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 14 16 16 17 22 22 21 Most Carried 22 | 6 15 16 17 18 22 22 22 22 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 9 10 10 10 10 10 16 16 16 22 22 22 22 Average Carried 13 | 3 10 15 15 17 19 22 21 16 8 7 8 7 7 7 6 7 7 7 8 8 10 10 9 9 8 8 10 9 10 9 13 12 15 17 21 21 17 Final Capacity 22 | 8 16 16 20 22 22 22 22 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 16 16 16 22 22 22 10 Final Carried 22 | 6 15 16 17 17 22 22 22 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 8 10 10 10 10 10 15 16 16 22 21 19 9 Class Distribution -------------------- 30% | Wizard-Mutant 22% | Hauler-Mutant 15% | Wizard-Sprinter 9% | Mutant 9% | Hacker-Sprinter 6% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Mutant | -3/Lab Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -2/Section 7 Wizard-Mutant | -1/Access Hauler-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 6214 | 272 283 . 751 435 40 . 480 712 . 117 152 104 26 . . 71 43 311 . 60 69 182 99 21 . 268 93 . 77 86 20 . 441 85 259 77 580 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8455 | 76 516 . 1118 638 . . 908 1452 . 117 90 37 26 . . 22 . . 27 102 46 98 . 33 . 193 322 . 89 184 110 . 488 158 817 73 715 Parts 445 | 4 36 . 77 37 . . 60 76 . 6 5 6 6 . . 3 . . 2 3 8 1 . 3 . 4 11 . 9 9 6 . 18 6 42 4 3 Haulers Intercepted 16 | . 1 . 5 . . . 5 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Recyclers Shooed 6 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Field Recycled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . 10 . . . 2 . . 1 . 4 . 5 2 . 3 7 . 4 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 144 | . 12 . 19 21 . . 10 18 . 2 . 2 . . . 2 . . . . 8 . . 2 . 5 9 . 5 1 2 1 5 . 11 . 9 Melee 23 | . . . . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . 1 . . 1 2 . . . 11 . 3 Guns 73 | . 12 . 19 21 . . 10 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 6 AOE 36 | . . . . . . . . 6 . . . . . . . 2 . . . . 8 . . 2 . 5 8 . 5 . . . . . . . . Classes Destroyed 18 | 1 4 . 2 2 . . 2 3 . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Worker 17 | . . . 2 . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 . Builder 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . 5 . . . 5 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Recycler 9 | 1 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Operator 7 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 49 | . 3 . 3 7 . . 1 6 . . . . . . . 2 . . . . 8 . . . . . 9 . 5 . 1 . . . . . 4 Grunt 50 | . 9 . 12 12 . . 6 6 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . 4 . . . 3 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 2 . . Programmer 9 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 3 . 3 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Enhanced Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 4 . 9 7 . . 4 5 . 1 . 1 1 . . 2 . . . 1 8 . . 2 . 6 5 . 5 1 2 1 3 2 4 3 3 Combat Bots Only 8 | . 4 . 5 7 . . 2 3 . 1 . 1 . . . 2 . . . . 8 . . 2 . 5 5 . 5 1 2 1 3 . 3 . 3 Max Kills in Single Turn 4 | 1 2 . 2 1 . . 2 3 . 1 1 1 1 . . 2 . . 1 1 3 1 . 1 . 2 4 . 4 1 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 3 . . . . . . . 2 . . . . 3 . . 1 . 1 4 . 4 . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Miner (-7/Data Miner) A5 (-3/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Damage Taken 25873 | . 477 . 526 578 . . 505 1649 . 330 . 58 184 . 71 204 356 . . 100 120 . 26 . . 138 56 . 20 336 692 454 806 586 3230 973 13398 Core 3617 | . 97 . 152 120 . . 109 257 . 87 . 25 . . . 43 124 . . . 14 . . . . 24 18 . 20 82 315 53 72 122 497 338 1048 Absorbed by Shields 3650 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 373 . 3277 Reduced by Siege Mode 767 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 767 Redirected to Core 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . . Core Remaining (%) 64 | 100 . 61 . . . 32 80 . . . . . . 47 . . . . 80 . . . . 98 . . . . 94 . . 60 . . 52 . 7 Volleys Fired 480 | 2 50 . 50 39 . . 65 61 . . . 2 . 3 22 2 . . . . 5 5 . 4 . 9 4 . 2 . . 7 31 5 4 . 108 Largest 2 | 2 2 . 2 2 . . 2 2 . . . 1 . 1 1 1 . . . . 1 1 . 1 . 1 1 . 1 . . 1 1 1 1 . 2 Hottest 300 | 40 40 . 63 46 . . 46 51 . . . 39 . . . 80 . . . . 80 80 . 80 . 80 80 . 80 . . . 100 120 120 . 300 Shots Fired 831 | 4 100 . 100 78 . . 130 117 . . . 2 . 3 22 2 . . . . 5 5 . 4 . 9 4 . 2 . . 7 31 5 4 . 197 Gun 541 | 4 100 . 100 78 . . 130 112 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Cannon 220 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 5 4 . 180 Launcher 38 | . . . . . . . . 5 . . . 2 . . . 2 . . . . 5 5 . 4 . 9 4 . 2 . . . . . . . . Special 32 | . . . . . . . . . . . . . . 3 22 . . . . . . . . . . . . . . . . 7 . . . . . Kinetic 543 | 4 100 . 94 78 . . 130 112 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Thermal 212 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 5 4 . 172 Explosive 38 | . . . . . . . . 5 . . . 2 . . . 2 . . . . 5 5 . 4 . 9 4 . 2 . . . . . . . . Electromagnetic 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 68 | 2 20 . 20 21 . . 13 19 . . . 12 . . . 13 . . . . 17 21 . . . . 22 . 24 . . 5 20 . . . 68 Robot Miss Streak 3 | 1 2 . 2 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 15 | . 2 . 4 4 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 744 | 2 77 . 76 60 . . 101 105 . 10 4 5 1 . . 1 . . 1 7 4 5 . . . 1 6 . 2 5 5 5 17 7 50 12 175 Core Hits 350 | 2 30 . 39 26 . . 39 59 . 2 3 3 1 . . 2 . . 1 2 9 2 . 7 . 19 13 . 6 2 3 . 8 3 27 6 36 Critical Hits 22 | . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . 8 . 4 . 3 Critical Kills 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 Critical Parts Destroyed 10 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 1 . 1 Melee Attacks 381 | . . . . . . . 1 31 . 38 8 14 1 . . . . . 1 29 3 1 . . 1 3 6 . 4 37 20 3 13 39 90 20 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 201 | . . . . . . . 1 31 . 38 8 14 1 . . . . . . 16 2 1 . . 1 3 6 . 4 37 20 3 8 . 7 . . Piercing 180 | . . . . . . . . . . . . . . . . . . . 1 13 1 . . . . . . . . . . . 5 39 83 20 18 Sneak Attacks 25 | . . . . . . . . 1 . . 4 . 1 . . . . . 1 1 . 1 . . . 1 2 . . 2 . . 1 2 3 4 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 15 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 7 2 . Damage Inflicted 33708 | 30 1023 . 1204 995 . . 1689 2981 . 596 676 259 179 . . 299 . . 104 427 1294 450 . 401 . 1408 1405 . 460 435 252 . 1784 665 2931 875 10886 Guns 7129 | 30 1023 . 1089 995 . . 1637 1813 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 542 Cannons 11664 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1566 49 36 . 10013 Explosions 5675 | . . . 110 . . . . 544 . . . 67 . . . 299 . . . . 1294 316 . 401 . 1245 939 . 460 . . . . . . . . Melee 9183 | . . . . . . . . 624 . 596 676 192 179 . . . . . 104 427 . 134 . . . 163 466 . . 435 252 . 218 616 2895 875 331 Ramming 57 | . . . 5 . . . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7607 | 30 1023 . 1022 995 . . 1637 1813 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1087 Thermal 11229 | . . . 110 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1566 49 36 . 9468 Explosive 5565 | . . . . . . . . 544 . . . 67 . . . 299 . . . . 1294 316 . 401 . 1245 939 . 460 . . . . . . . . Electromagnetic 67 | . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4978 | . . . . . . . . 624 . 596 676 192 179 . . . . . . 277 . 134 . . . 163 466 . . 435 252 . 218 . 766 . . Piercing 4205 | . . . . . . . . . . . . . . . . . . . 104 150 . . . . . . . . . . . . . 616 2129 875 331 Highest Corruption 11 | . . . 1 1 1 1 . 1 1 1 1 1 1 1 5 5 5 5 . . . . . . . . . . . 1 1 5 5 8 11 . . Average Corruption 2 | . . . 1 1 1 1 . 1 1 1 1 1 1 1 5 5 5 5 . . . . . . . . . . . 1 1 3 4 7 8 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . . . 6 1 . . 7 . 2 . . . 4 7 5 4 1 . . . . . . . . . . . 1 2 5 6 6 24 . . Message Errors 23 | . . . . 2 . . . 5 . 1 . . . 1 2 2 3 . . . . . . . . . . . . . 1 1 1 1 3 . . Matter Fused 14 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 2 2 2 5 . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . Energy Discharges 10 | . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 1 1 1 2 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 14 | . . . . 4 . . . 2 . 1 . . . 2 1 1 . . . . . . . . . . . . . . . 1 . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 8 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2247 | . . . 70 . . . . 82 . 72 172 11 . . . 134 . . . 42 236 101 . 35 . 30 231 . . 89 . . 169 170 105 158 340 Projectiles 372 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . 340 Explosions 736 | . . . 70 . . . . 35 . . . . . . . 134 . . . . 236 101 . 35 . 30 95 . . . . . . . . . . Melee 1139 | . . . . . . . . 47 . 72 172 11 . . . . . . . 42 . . . . . . 136 . . 89 . . 137 170 105 158 . Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 49 | . . . . . . . 15 . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 2 . 3 22 . . . 8 . . . . 10 . 93 44 158 156 . 15 163 182 32 154 1 284 108 40 130 70 284 4 216 . 95 . 487 Average Temperature 48 | . 2 . 3 4 . . . 6 . . . . 8 . 50 19 94 92 . 10 27 49 9 34 1 69 54 13 38 16 132 2 65 . 47 . 154 Received Heat Transfer 2983 | . 225 . 240 117 . . 234 552 . 66 . . 24 . . 6 63 . . 36 . . . . . 48 . . . 27 78 . 21 18 203 27 998 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 176 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 Longest Duration 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 6209 | . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1036 37 37 . 5049 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Peak Influence 454 | 5 167 . 382 373 . . 184 267 65 79 . . . . 26 . . . . 454 . . . . 33 . . . . 159 197 . 122 154 217 160 285 Initial 148 | . 3 . . 148 . . . 42 50 45 . . . . . . . . . . . . . . 31 . . . . 84 71 . . 27 16 36 98 Average 83 | 1 61 . 122 159 . . 76 114 51 40 . . . . 17 . . . . 33 . . . . 16 . . . . 68 91 . 28 43 81 73 138 Maximum Alert Level 2 | . . . 1 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 Low Security (%) 92 | 100 100 100 72 84 . 100 100 85 100 100 . . . . 100 . . . . 96 . . . . 100 . . . . 100 100 . 100 100 96 100 92 Level 1 7 | . . . 27 15 . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 Level 2 . | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . 3 . . . 2 5 . 5 . . . . . . . . . 1 . . . . . . . . . 1 . . 3 3 4 . 3 Investigation 8 | . 1 . . . . . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination 7 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Reinforcement 15 | . 2 . 3 . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . 3 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 41 | . 2 . 5 . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . 1 3 . 11 . . 1 14 Communications Jammed 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Times Spotted 381 | . 25 . 31 20 . . 21 26 2 7 . 3 4 . . 7 7 . . 9 12 2 4 2 . 6 8 . 4 15 33 1 22 10 19 15 66 Peak Tracking Total 19 | . 6 . 6 6 . . 4 5 2 2 . 1 4 . . 4 7 . . 4 6 1 4 2 . 4 4 . 5 5 14 1 6 4 5 14 19 Tactical Retreats 19 | . 2 . 2 . . . . 1 . . . . . . . 1 . . . 1 1 . . . . . 1 . 1 2 4 . 2 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 11 | . 3 . 1 . . . . 3 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . 2 . . . 8 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 25 | . . . 4 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 2 8 4 . 1 Max in Single Turn 2 | . . . 2 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 Garrison Access 7 | . . . . . . . . 2 . 1 . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 130 | . 7 . 7 . 1 . 5 17 . 10 . . 4 1 4 1 . . . 10 . . 12 . 1 1 . 5 1 6 8 1 1 9 7 4 7 Terminals 67 | . 6 . 5 . . . 3 10 . 8 . . . . 1 . . . . 4 . . . . 1 . . . 1 4 5 . . 6 5 4 4 Fabricators 8 | . . . . . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . Repair Stations 9 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 3 Recycling Units 4 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 9 | . . . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 2 1 . . Garrison Access 7 | . . . . . . . . 2 . 1 . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Total Hacks 541 | . 21 . 16 . 1 . 16 51 . 28 . . 28 1 21 1 . . . 62 . . 22 . 14 1 . 14 1 24 46 20 9 49 44 7 44 Successful 352 | . 7 . 8 . 1 . 6 37 . 13 . . 28 1 18 1 . . . 45 . . 22 . 12 1 . 14 1 10 35 20 5 27 19 4 17 Failed 187 | . 13 . 8 . . . 10 14 . 14 . . . . 3 . . . . 17 . . . . 2 . . . . 14 11 . 4 22 25 3 27 Catastrophic 25 | . 3 . 1 . . . 1 . . 5 . . . . . . . . . 2 . . . . . . . . . 1 1 . . 2 7 . 2 Database Lockouts 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 213 | . 20 . 9 . 1 . 12 29 . 12 . . . . 5 . . . . 30 . . 1 . 13 . . . . 2 35 . . 22 15 2 5 Terminals 300 | . 20 . 12 . . . 11 34 . 24 . . . . 5 . . . . 36 . . . . 14 . . . 1 20 36 . . 34 30 7 16 Fabricators 48 | . . . . . . . . 7 . 3 . . . . 10 . . . . 19 . . . . . . . . . . 9 . . . . . . Repair Stations 51 | . . . 3 . . . 3 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 9 . 28 Recycling Units 6 | . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 38 | . . . 1 . . . 2 3 . . . . . . 4 . . . . 4 . . . . . . . . . . . . 9 10 5 . . Garrison Access 10 | . . . . . . . . 3 . 1 . . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . Terminal Hacks 199 | . 5 . 2 . 1 . 2 13 . 8 . . 28 1 4 1 . . . 17 . . 22 . 7 1 . 14 1 8 13 20 . 12 12 3 4 Record 62 | . . . . . . . . . . . . . 11 1 1 . . . . . . . 20 . . . . 6 1 . 1 20 . 1 . . . Part Schematic 28 | . . . . . . . . 2 . . . . 8 . . . . . . 9 . . . . . . . 4 . 2 1 . . 1 . . 1 Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . 4 . . . . . . . . . Open Door 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . . 3 1 Level Access Points 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . . Branch Access Points 5 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Unreport Threat 33 | . 2 . . . . . 1 5 . 4 . . . . . . . . . 4 . . . . 1 . . . . 4 4 . . 5 3 . . Locate Traps 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Zone Layout 9 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . 2 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 35 | . . . . . . . . 6 . 3 . . . . 7 . . . . 14 . . . . . . . . . . 5 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 14 | . . . . . . . . 2 . 1 . . . . 3 . . . . 6 . . . . . . . . . . 2 . . . . . . Build 20 | . . . . . . . . 4 . 2 . . . . 4 . . . . 7 . . . . . . . . . . 3 . . . . . . Repair Station Hacks 26 | . . . 3 . . . 2 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 4 . 12 Scan Component 15 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 7 Repair 10 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 27 | . . . 1 . . . 1 2 . . . . . . 4 . . . . 4 . . . . . . . . . . . . 5 7 3 . . Insert Component 20 | . . . 1 . . . 1 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . 4 6 3 . . Analyze 7 | . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . 1 1 . . . Garrison Access Hacks 7 | . . . . . . . . 2 . 1 . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Seal Access 7 | . . . . . . . . 2 . 1 . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Unauthorized Hacks 55 | . 1 . 2 . . . 1 12 . 1 . . . . 2 . . . . 7 . . . . 5 . . . . . 16 . . 6 . 1 1 Terminals 45 | . 1 . 2 . . . 1 12 . 1 . . . . . . . . . 3 . . . . 5 . . . . . 12 . . 6 . 1 1 Track 11 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . 4 . . 2 . . . Assimilate 6 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Botnet 12 | . . . . . . . . 7 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . 1 Disrupt 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . 1 . 1 . Operators 8 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . Fabricators 10 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . 4 . . . . . . Prioritize 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . Siphon 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 6 . 6 . . . 5 15 . 9 . . . . 3 . . . . 5 . . . . 1 . . . . 3 4 . 1 7 4 1 2 Full Trace Events 8 | . 1 . . . . . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . 2 . . . . 8 . 1 . . . . 9 . . . . . . . 4 . 2 1 . 1 2 . . 1 Parts Built 19 | . . . . . . . . 3 . 2 . . . . 3 . . . . 7 . . . . . . . . . . 4 . . . . . . Matter 3457 | . . . . . . . . 636 . 424 . . . . 616 . . . . 1141 . . . . . . . . . . 640 . . . . . . Time 1285 | . . . . . . . . 159 . 212 . . . . 285 . . . . 405 . . . . . . . . . . 224 . . . . . . Total Part Build Rating 115 | . . . . . . . . 18 . 12 . . . . 14 . . . . 39 . . . . . . . . . . 32 . . . . . . Parts Repaired 10 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 Time 390 | . . . 26 . . . 51 80 . . . . . . . . . . . . . . . . . . . . . . . . . 22 37 . 174 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 2 . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 9 | . . . . . . . . 2 1 1 . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . Largest Group 3 | . . . . . . . . 2 1 1 . . . . . . . 3 3 . . . . . . . . . . . 1 . . . . . . Highest-Rated Group 54 | . . . . . . . . 50 31 26 . . . . . . . 54 54 . . . . . . . . . . . 26 . . . . . . Highest-Rated Ally 31 | . . . . . . . . 26 31 26 . . . . . . . 20 20 . . . . . . . . . . . 26 . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 20 | . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 120 | . 3 . . . . . . . . 2 . . 115 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . . . 1 1 . 1 . 1 1 2 1 . 1 . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 17565 | 128 819 287 951 1379 397 176 996 2119 44 651 205 268 56 302 425 148 150 1377 347 622 134 160 241 124 28 214 81 48 454 238 186 151 1041 465 518 257 1378 Spaces Moved 16759 | 68 391 177 385 551 255 136 431 1667 79 928 409 526 106 437 281 452 272 933 298 404 374 469 701 356 93 645 233 153 444 525 408 147 1018 599 378 317 713 Core 313 | 2 . . . . . . . . . . . . . . . . . 311 . . . . . . . . . . . . . . . . . . . Treads 1905 | 66 391 177 385 551 116 . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Legs 2197 | . . . . . 139 136 431 1491 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2975 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 147 1018 599 378 317 514 Flight 9369 | . . . . . . . . 156 79 928 409 526 106 437 281 452 272 622 298 404 374 469 701 356 93 645 233 153 444 525 406 . . . . . . Fastest Speed 6 | 50 160 160 160 180 130 130 90 26 26 26 26 26 26 26 26 26 26 29 97 23 23 23 23 23 23 13 16 19 6 11 11 60 51 44 40 38 50 Average Speed 65 | 156 160 160 179 180 152 130 129 89 26 26 26 26 26 26 27 29 52 137 97 50 23 23 23 23 23 22 21 21 19 22 21 60 54 50 55 63 87 Slowest Speed 350 | 160 180 160 180 180 180 130 130 220 26 26 26 26 26 26 94 97 165 350 97 97 23 23 23 23 23 23 22 22 20 24 150 60 63 51 131 131 236 Overloaded Moves 266 | . . . . . . . . 44 . . . . . . . . . . . . . . . . . 7 8 . 3 5 181 . . 16 . 2 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . 7 . 1 4 . . 4 1 . . 6 . 1 . . . . . . . 5 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Exploration Rate (%) 49 | 7 61 53 53 99 61 30 27 39 68 21 61 52 77 58 10 65 42 82 58 15 63 72 96 63 3 62 53 61 70 21 37 99 20 61 23 11 30 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 34 | . . . . . . . . . . . . 1 27 1 . . . 1 . . . . 1 . . . . 3 . . . . . . . . . Known Exits Taken 19 | . . . 1 . . . 1 . . 1 1 1 1 1 1 . . . 1 1 1 . . 1 1 . . . 1 1 . 1 1 . 1 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . . . . . . . . . 1 1 1 . . . 1 1 . . 1 1 1 . . 1 . . 1 . . . Scrap Searched 24 | . . . . 1 . . . . . . 1 2 . 1 . 2 . 3 . . 2 4 . 1 . 3 2 . 2 . . . . . . . . Spaces Dug 200 | . . . . . . . 1 15 . 21 4 27 . . . . . . . 15 2 . . . 1 2 1 . 4 31 11 . 5 17 25 5 13 Terrain Destroyed 715 | . . . 22 . . . 1 57 . 21 4 36 . . . 21 . . . 15 55 77 . 38 1 144 61 . 30 31 11 . 6 19 25 5 35 Melee 175 | . . . . . . . 1 15 . 21 4 8 . . . . . . . 15 2 . . . 1 2 1 . 4 31 11 . 3 16 22 5 13 Projectile 32 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 . 22 AOE 508 | . . . 22 . . . . 41 . . . 28 . . . 21 . . . . 53 77 . 38 . 142 60 . 26 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total 21889 | 82 483 181 561 862 264 135 743 2154 101 1251 490 627 129 619 587 457 278 1024 353 769 410 510 782 392 96 695 248 169 800 584 477 193 1457 701 554 344 1327 Wait 3615 | . 12 4 75 267 . . 207 295 22 275 70 73 14 171 244 4 4 83 55 323 28 35 67 28 . 35 5 . 349 20 39 5 336 23 50 . 397 Move 16663 | 67 390 176 384 550 254 135 430 1667 78 913 408 523 98 436 279 443 269 932 297 393 373 466 700 355 92 644 232 152 443 515 403 146 1017 598 377 316 712 Hop 27 | . . . . . . . . . . 7 . 1 3 . . 4 1 . . 4 . 1 . . . . . . . 4 2 . . . . . . Pick Up 168 | 6 14 1 13 . 3 . 13 20 . 3 . 1 3 1 3 1 . . . 4 . . 5 1 . 2 . 4 1 1 7 7 16 15 7 1 15 Fast Attach 126 | 7 4 . 2 . 2 . 3 12 . 1 2 3 1 . 1 2 1 5 . 7 . . . . 1 1 1 5 . 3 3 4 10 4 11 7 23 Attach 108 | . . . 3 1 . . 3 18 . . . 1 1 4 9 1 1 2 . 2 . . 3 1 2 . . . . 1 2 8 5 4 8 4 24 Detach 44 | . . . . . 2 . . 3 . 1 . 2 1 3 8 . 1 2 . 1 . . . 1 . . . . . . . 5 . . 2 1 11 Swap 100 | . 5 . 14 4 . . 5 17 1 10 . 1 3 1 . . . . . 4 2 2 1 2 . . . . . 1 1 2 8 2 11 . 3 Drop 185 | . 7 . 19 . 3 . 14 34 . 3 2 6 4 . 2 . 1 . . 6 . . 6 . . 1 . 8 1 3 3 6 21 13 6 . 16 Fire 480 | 2 50 . 50 39 . . 65 61 . . . 2 . 3 22 2 . . . . 5 5 . 4 . 9 4 . 2 . . 7 31 5 4 . 108 Melee 349 | . . . . . . . 1 27 . 38 8 14 1 . . . . . 1 25 2 1 . . 1 3 6 . 4 36 17 3 13 37 78 15 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 8) 547 | -10/Materials | Discovered new exit (range 10) 552 | -10/Materials | Central database locked down 842 | -10/Materials | Discovered new exit (range 15) 948 | -10/Materials | Entered Mines 1001 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1004 | -10/Mines | Found Prototype Device 1214 | -10/Mines | Discovered new exit (range 14) 1235 | -10/Mines | Entered Materials 1235 | -9/Materials | Evolved 2 slots: Utility x2 1236 | -9/Materials | Identified exit to Mines 1337 | -9/Materials | Repaired Lgt. Treads 1760 | -9/Materials | Identified Exp. Sensor Array 1830 | -9/Materials | Build established: Scavenger-Mutant 2186 | -9/Materials | Entered Mines 2350 | -9/Mines | Learned Materials stockpile data 2394 | -9/Mines | Discovered new exit (range 9) 2445 | -9/Mines | Destroyed 7 combat bots 2473 | -9/Mines | Build established: Hauler-Mutant 2574 | -9/Mines | Learned 4 Materials zone layouts 2956 | -9/Mines | Core integrity fell below 50% 2970 | -9/Mines | Discovered new exit (range 10) 3037 | -9/Mines | Excavation squad dispatched 3037 | -9/Mines | A large section of the Mines collapsed 3287 | -9/Mines | Excavation squad dispatched 3444 | -9/Mines | Destroyed 7 combat bots 3556 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3558 | -9/Mines | Discovered new exit (range 5) 3565 | -9/Mines | Entered Exiles 3614 | -9/Exiles | Met 8R-AWN 3637 | -9/Exiles | Met EX-HEX 3691 | -9/Exiles | Met EX-BIN 3713 | -9/Exiles | Aligned with FarCom system 3715 | -9/Exiles | Given EX-Vault access code 3760 | -9/Exiles | Opened EX-Vault 3772 | -9/Exiles | Found Longsword +1 3776 | -9/Exiles | Found Potential Leg 3779 | -9/Exiles | Found Potential Leg 3787 | -9/Exiles | Found XL Autogun Array 3813 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3853 | -9/Exiles | Met EX-DEC 3945 | -9/Exiles | Discovered new exit (range 11) 3962 | -9/Exiles | Stole three prototypes: Potential Leg, XL Autogun Array, Longsword +1 3962 | -9/Exiles | Entered Mines 4121 | -8/Mines | Discovered new exit (range 13) 4138 | -8/Mines | Entered Materials 4138 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4354 | -8/Materials | Repaired Imp. Assault Rifle 4974 | -8/Materials | Discovered new exit (range 9) 5131 | -8/Materials | Identified exit to Factory 5134 | -8/Materials | Entered Factory 5134 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5136 | -7/Factory | FarCom data flow suspended 5287 | -7/Factory | Repaired Exp. Sensor Array 5881 | -7/Factory | Identified exit to Storage 5881 | -7/Factory | Identified exit to Lower Caves 5928 | -7/Factory | Build established: Scavenger-Mutant 6442 | -7/Factory | Build established: Hacker-Mutant 6738 | -7/Factory | Discovered new exit (range 10) 6754 | -7/Factory | Identified exit to Factory 6848 | -7/Factory | Fabricated Adv. Hacking Suite? 6919 | -7/Factory | Fabricated Adv. Hacking Suite? 7000 | -7/Factory | Fabricated Adv. Hacking Suite? 7253 | -7/Factory | Manually triggered Chute Trap 7253 | -7/Factory | Sucked down chute 7253 | -7/Factory | Entered Waste 7254 | -7/Waste | Met a frightened Derelict 7278 | -7/Waste | Spotted C-40 Crusher 7285 | -7/Waste | Spotted C-40 Crusher 7293 | -7/Waste | Discovered new exit (range 10) 7293 | -7/Waste | Spotted C-40 Crusher 7297 | -7/Waste | Identified exit to Factory 7297 | -7/Waste | Entered Factory 7383 | -7/Factory | Discovered exit to Lower Caves (range 5) 7411 | -7/Factory | Build established: Hacker-Sprinter 7453 | -7/Factory | Discovered exit to Storage (range 15) 7716 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 7743 | -7/Factory | Discovered exit to Lower Caves (range 15) 7824 | -7/Factory | Fabricated Adv. Hacking Suite? 7940 | -7/Factory | Central database locked down 7948 | -7/Factory | Entered Lower Caves 8151 | -7/Lower Caves | Discovered new exit (range 5) 8152 | -7/Lower Caves | Identified exit to Lower Caves 8153 | -7/Lower Caves | Entered another Lower Caves area 8153 | -7/Lower Caves | Spotted 27-ILD(f) 8154 | -7/Lower Caves | Encountered a Master Thief 8185 | -7/Lower Caves | Learned location of Zion (-6) 8199 | -7/Lower Caves | Core integrity fell below 50% 8199 | -7/Lower Caves | Destroyed 27-ILD(f) 8295 | -7/Lower Caves | Found Prototype Special Weapon 8295 | -7/Lower Caves | Identified Molecular Deconstructor 8373 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8417 | -7/Lower Caves | Discovered new exit (range 4) 8421 | -7/Lower Caves | Identified exit to Data Miner 8421 | -7/Lower Caves | Entered Data Miner 8421 | -7/Data Miner | Discovered new exit (range 6) 8426 | -7/Data Miner | Met Data Miner 8433 | -7/Data Miner | Learned location of Section 7 (-2) 8433 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8437 | -7/Data Miner | Received God Mode back door access code from Data Miner 8449 | -7/Data Miner | Destroyed Data Miner 8452 | -7/Data Miner | Interfaced with the Data Conduit 8456 | -7/Data Miner | Found Prototype Hackware 8456 | -7/Data Miner | Identified System Mapper 8458 | -7/Data Miner | Found Prototype Hackware 8459 | -7/Data Miner | Found Prototype Hackware 8461 | -7/Data Miner | Found Prototype Hackware 8477 | -7/Data Miner | Identified exit to Proximity Caves 8477 | -7/Data Miner | Entered Proximity Caves 8716 | -6/Proximity Caves | Found Alien Artifact 8777 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8779 | -6/Proximity Caves | Entered Factory 8779 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8779 | -6/Factory | Identified Quantum Router 8780 | -6/Factory | Loaded intel: 310 machine locations 8790 | -6/Factory | Identified exit to Lower Caves 8790 | -6/Factory | Identified exit to Factory 8920 | -6/Factory | Crushed by falling debris 8921 | -6/Factory | Identified Ghost Barrier 8927 | -6/Factory | Identified Deep Network Scanner 9022 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 9089 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 9173 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 9204 | -6/Factory | Entered Lower Caves 9218 | -6/Lower Caves | Build established: Wizard-Sprinter 9301 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9348 | -6/Lower Caves | Discovered new exit (range 8) 9349 | -6/Lower Caves | Learned Factory stockpile data 9352 | -6/Lower Caves | Entered another Lower Caves area 9363 | -6/Lower Caves | Lost 3 parts (3u) 9398 | -6/Lower Caves | Spotted B-75 Beast 9480 | -6/Lower Caves | Discovered new exit (range 12) 9482 | -6/Lower Caves | Learned Factory terminal intel 9485 | -6/Lower Caves | Lost 3 parts (1p1n1u) 9502 | -6/Lower Caves | Entered Zion 9530 | -6/Zion | System corruption cleaned by Quarantine Array 9543 | -6/Zion | Discovered new exit (range 15) 9589 | -6/Zion | Found CR-A16's Pointy Stick 9627 | -6/Zion | Build established: Wizard-Mutant 9781 | -6/Zion | Learned location of 1 exit from Factory 9961 | -6/Zion | Found Prototype Device 9961 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10529 | -6/Zion | Received a visual enhancement algorithm 10618 | -6/Zion | Gained Derelict followers 10879 | -6/Zion | Entered Proximity Caves 10879 | -5/Proximity Caves | Accompanied by 3 allies 10977 | -5/Proximity Caves | Learned location of 1 exit from Factory 11218 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11226 | -5/Proximity Caves | Entered Factory 11226 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11227 | -5/Factory | Identified exit to Upper Caves 11228 | -5/Factory | Identified exit to Extension 11228 | -5/Factory | Identified exit to Factory 11230 | -5/Factory | Loaded intel: 265 machine locations 11231 | -5/Factory | Loaded intel: 21 terminal locations 11329 | -5/Factory | Identified Dimensional Node Initializer 11466 | -5/Factory | Fabricated Mic. Fission Core (x2) 11553 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 11641 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 11690 | -5/Factory | Fabricated Cloaking Device (x1) 11723 | -5/Factory | Found Tesla Bomb Launcher 11789 | -5/Factory | Fabricated Enh. Optical Array (x1) 11824 | -5/Factory | Local fabrication network quarantined 11835 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 11848 | -5/Factory | Entered Upper Caves 11856 | -5/Upper Caves | Build established: Wizard-Sprinter 11973 | -5/Upper Caves | Identified exit to Upper Caves 11979 | -5/Upper Caves | Destroyed 8 combat bots 11982 | -5/Upper Caves | Entered another Upper Caves area 11982 | -5/Upper Caves | Spotted CV-PIR(f) 11983 | -5/Upper Caves | Encountered a Master Thief 12016 | -5/Upper Caves | Discovered exit to Factory (range 16) 12114 | -5/Upper Caves | Spotted B-75 Beast 12128 | -5/Upper Caves | Discovered new exit (range 7) 12142 | -5/Upper Caves | Entered Warlord 12232 | -5/Warlord | Met Warlord 12234 | -5/Warlord | Opened Warlord's prototype stash 12240 | -5/Warlord | Found Ghost Barrier 12244 | -5/Warlord | Found Vortex Chain Reactor 12254 | -5/Warlord | Found Exp. Target Analyzer 12255 | -5/Warlord | Found Exp. Focal Shield 12257 | -5/Warlord | Warlord's base attacked by MAIN.C 12330 | -5/Warlord | Learned Research scanalyzer intel 12330 | -5/Warlord | Learned Research trap positions 12330 | -5/Warlord | Learned Research emergency access door positions 12330 | -5/Warlord | Learned Testing stockpile data 12351 | -5/Warlord | Opened side exit 12380 | -5/Warlord | Discovered new exit (range 16) 12383 | -5/Warlord | Entered Proximity Caves 12506 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12507 | -4/Proximity Caves | Entered Factory 12507 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12508 | -4/Factory | Loaded intel: 243 machine locations 12521 | -4/Factory | Identified exit to Upper Caves 12521 | -4/Factory | Identified exit to Research 12535 | -4/Factory | Entered Upper Caves 12536 | -4/Upper Caves | Learned Research stockpile data 12686 | -4/Upper Caves | Learned location of 1 exit from Research 12738 | -4/Upper Caves | Spotted B-86 Titan 12746 | -4/Upper Caves | Encountered a Warlord checkpoint 12748 | -4/Upper Caves | Discovered new exit (range 10) 12749 | -4/Upper Caves | Entered another Upper Caves area 12751 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12752 | -4/Upper Caves | Discovered exit to Research (range 6) 12813 | -4/Upper Caves | Discovered new exit (range 20) 12815 | -4/Upper Caves | Spotted E2-V55(f) 12815 | -4/Upper Caves | Spotted C9-0B3(f) 12817 | -4/Upper Caves | Encountered a Master Thief 12817 | -4/Upper Caves | Encountered a Master Thief 12818 | -4/Upper Caves | Spotted 1R-ULN(f) 12819 | -4/Upper Caves | Encountered a Master Thief 12830 | -4/Upper Caves | Entered Zhirov 12830 | -4/Zhirov | Discovered new exit (range 3) 12834 | -4/Zhirov | Met Zhirov 12841 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12845 | -4/Zhirov | Found Alien Artifact 12845 | -4/Zhirov | Identified Integrated Reactor 12845 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12851 | -4/Zhirov | Found Alien Artifact 12878 | -4/Zhirov | Entered Proximity Caves 13077 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13329 | -3/Proximity Caves | Discovered exit to Research (range 8) 13332 | -3/Proximity Caves | Entered Research 13332 | -3/Research | Evolved 2 slots: Utility x2 13333 | -3/Research | Identified exit to Research 13334 | -3/Research | Loaded intel: 79 trap records 13337 | -3/Research | Loaded intel: 121 machine locations 13338 | -3/Research | Loaded intel: 6 scanalyzer locations 13401 | -3/Research | Identified exit to Armory 13401 | -3/Research | Identified exit to Testing 13443 | -3/Research | Spotted B-86 Titan 13525 | -3/Research | Spotted B-86 Titan 13570 | -3/Research | Entered Armory 13571 | -3/Armory | Loaded intel: 66 machine locations 13708 | -3/Armory | Fabricated Cmb. Antigrav System? 13750 | -3/Armory | Fabricated Cmb. Antigrav System (x2) 13755 | -3/Armory | Identified Transdimensional Reconstructor 13755 | -3/Armory | Warped through subspace to slip node 13755 | -3/Armory | Discovered new exit (range 1) 13756 | -3/Armory | Entered Lab 13762 | -3/Lab | Discovered exit to Research (range 10) 13774 | -3/Lab | Hidden lab's door opened automatically 13774 | -3/Lab | Sensor layout match revealed 13775 | -3/Lab | Gained access to the hidden lab's interior 13775 | -3/Lab | Decrypted terminal 13776 | -3/Lab | Detected by scanners 13785 | -3/Lab | Confronted by A5 13817 | -3/Lab | Destroyed A5 13827 | -3/Lab | Found Transdimensional Reconstructor 13834 | -3/Lab | Found Alien Artifact 13842 | -3/Lab | Found Alien Artifact 13852 | -3/Lab | Found Quantum Router 13855 | -3/Lab | Found Prototype Device 13855 | -3/Lab | Identified AEGIS Remote Shield 13860 | -3/Lab | Found Prototype Energy Cannon 13860 | -3/Lab | Identified Warp Cannon 13865 | -3/Lab | Found Prototype Energy Gun 13865 | -3/Lab | Identified Hyp. EM Gauss Rifle 13881 | -3/Lab | Decrypted terminal 13881 | -3/Lab | Acquired modification code for an L2 power cell 13891 | -3/Lab | Found Prototype Special Weapon 13907 | -3/Lab | Entered Research 13907 | -2/Research | Warlord forces began assault on 0b10 13907 | -2/Research | Evolved 2 slots: Utility x2 13908 | -2/Research | Identified exit to Quarantine 13908 | -2/Research | Identified Gui. Remote Datajack 13909 | -2/Research | Loaded intel: 105 machine locations 13959 | -2/Research | Spotted B-90 Cyclops 13981 | -2/Research | Identified Core Regenerator 13981 | -2/Research | Identified Integrated Dissipator 13981 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 14017 | -2/Research | Research machine network offline 14039 | -2/Research | Found Spectral Analyzer 14060 | -2/Research | Build established: Wizard-Mutant 14127 | -2/Research | P-80 Master assimilated allied KY-S9N(S) 14139 | -2/Research | Spotted MZ-ZVI(K) 14162 | -2/Research | Lost 3 parts (1n2u) 14208 | -2/Research | Spotted Striker 14211 | -2/Research | Spotted Striker 14222 | -2/Research | Destroyed Striker 14299 | -2/Research | Met up with Warlord 14508 | -2/Research | Spotted Tracker 14516 | -2/Research | Found Exp. Phase Shifter 14525 | -2/Research | Spotted Tracker 14552 | -2/Research | Borebot progress halted 14588 | -2/Research | Spotted Combat Programmer 14598 | -2/Research | Destroyed Combat Programmer 14735 | -2/Research | Spotted Striker 14737 | -2/Research | Spotted Striker 14794 | -2/Research | Spotted Executioner 14808 | -2/Research | Spotted Striker 14829 | -2/Research | Spotted Striker 14832 | -2/Research | Spotted Striker 14907 | -2/Research | Warlord invited to help at Command 14944 | -2/Research | Discovered exit to Quarantine (range 4) 14948 | -2/Research | Entered Quarantine 14949 | -2/Quarantine | Loaded intel: 89 machine locations 14977 | -2/Quarantine | Repaired Cmb. Antigrav System 14998 | -2/Quarantine | Found Alien Artifact 15047 | -2/Quarantine | Found Alien Artifact 15053 | -2/Quarantine | Found Alien Artifact 15154 | -2/Quarantine | Found Alien Energy Cannon 15164 | -2/Quarantine | Identified Phase Redirector 15164 | -2/Quarantine | Identified Terrabomb (x2) 15164 | -2/Quarantine | Identified Core Cannon 15187 | -2/Quarantine | Found Alien Impact Weapon 15187 | -2/Quarantine | Identified Core Stripper 15224 | -2/Quarantine | Found Alien Artifact 15236 | -2/Quarantine | Identified exit to Access 15313 | -2/Quarantine | Identified Subatomic Replicator 15327 | -2/Quarantine | Found Alien Slashing Weapon 15351 | -2/Quarantine | Found Transdimensional Reconstructor 15356 | -2/Quarantine | Found Dimensional Node Initializer 15358 | -2/Quarantine | Identified Sigix Broadsword 15377 | -2/Quarantine | Spotted Fortress 15410 | -2/Quarantine | Discovered new exit (range 6) 15413 | -2/Quarantine | Entered Section 7 15414 | -2/Section 7 | Loaded intel: 143 machine locations 15421 | -2/Section 7 | Spotted S7 Guard 15456 | -2/Section 7 | Destroyed S7 Guard 15469 | -2/Section 7 | Found Alien Artifact 15492 | -2/Section 7 | Found Alien Artifact 15508 | -2/Section 7 | Found Integrated Dissipator 15508 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15562 | -2/Section 7 | Spotted S7 Guard 15604 | -2/Section 7 | Destroyed S7 Guard 15621 | -2/Section 7 | Found Alien Artifact 15626 | -2/Section 7 | Lost 4 parts (2p2u) 15679 | -2/Section 7 | Repaired Cmb. Linear Gravjet 15697 | -2/Section 7 | Found Antimissile System 15706 | -2/Section 7 | Found Exp. Thermal Shield 15810 | -2/Section 7 | System corruption reached 10% 15875 | -2/Section 7 | Identified Integrated Singularity Reactor 15875 | -2/Section 7 | Identified Core Membrane 15875 | -2/Section 7 | Identified Core Reset Matrix 15875 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 15878 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 15881 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 15884 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 15887 | -2/Section 7 | Spotted S7 Guard 15888 | -2/Section 7 | Initialized slip node 15922 | -2/Section 7 | Found Alien Artifact 15928 | -2/Section 7 | Spotted B-90 Cyclops 15931 | -2/Section 7 | Entered Access 15931 | -1/Access | Evolved 2 slots: Utility x2 15932 | -1/Access | Identified exit to Command 15933 | -1/Access | Loaded intel: 95 machine locations 15960 | -1/Access | Lost 9 parts (1p4n4u) 16065 | -1/Access | Initialized slip node 16116 | -1/Access | Spotted B-99 Colossus 16118 | -1/Access | Found Exp. Melee Analysis Suite 16170 | -1/Access | Spotted B-99 Colossus 16186 | -1/Access | Identified Integrated Heat Negator 16186 | -1/Access | Installed Integrated Heat Negator, increased core heat dissipation (+40) 16187 | -1/Access | Warped through subspace to slip node 16188 | -1/Access | Entered Command 16189 | -1/Command | Loaded intel: 53 machine locations 16208 | -1/Command | Lost 3 parts (2u1w) 16219 | -1/Command | Disengaged cave seal 16219 | -1/Command | Derelicts emerged from the dark tunnel 16219 | -1/Command | Welcomed Warlord to Command 16307 | -1/Command | Repaired Cmb. Antigrav System 16346 | -1/Command | Repaired Cmb. Linear Gravjet 16417 | -1/Command | Repaired Centrium Light Armor Plating 16451 | -1/Command | Repaired Plasma Lance 16550 | -1/Command | Repaired Broken Enh. Nova Cannon 16573 | -1/Command | Disengaged cave seal 16573 | -1/Command | Derelicts emerged from the dark tunnel 16616 | -1/Command | Spotted M Guard 16616 | -1/Command | Spotted Combat Programmer 16616 | -1/Command | Spotted M Guard 16616 | -1/Command | Spotted Combat Programmer 16619 | -1/Command | Destroyed Combat Programmer 16627 | -1/Command | Warlord commented on Warlord statues 16664 | -1/Command | All MAIN.C guards destroyed 16750 | -1/Command | Met MAIN.C 16752 | -1/Command | Warlord shut down involuntarily 16761 | -1/Command | Core integrity fell below 50% 16764 | -1/Command | Destroyed MAIN.C Shell 16766 | -1/Command | Surrendered to MAIN.C 16766 | -1/Command | Loaded intel: 50 machine locations 16766 | -1/Command | Loaded intel: 109 trap records 16766 | -1/Command | Identified exit to Surface 16766 | -1/Command | Discovered exit to Surface (range 52) 16766 | -1/Command | Discovered exit to Surface (range 93) 16766 | -1/Command | Spotted 6Q-UHG(K) 16813 | -1/Command | Found Prototype Protection 16813 | -1/Command | Identified SHELL Armor 16830 | -1/Command | Found Vortex Chain Reactor 16832 | -1/Command | Found Vortex Chain Reactor 16842 | -1/Command | Found Exp. Weapon Cycler 16878 | -1/Command | Found Adv. Kinecellerator 16881 | -1/Command | MAIN.C activated Command garrisons 16882 | -1/Command | Found Adv. Kinecellerator 16921 | -1/Command | Unknown forces attacked Command 16925 | -1/Command | Spotted EQ-002 16925 | -1/Command | Spotted EQ-000 16937 | -1/Command | Spotted EQ-001 17010 | -1/Command | Spotted EQ-018 17010 | -1/Command | Spotted EQ-022 17029 | -1/Command | Spotted EQ-020 17037 | -1/Command | Destroyed EQ-020 17114 | -1/Command | Spotted EQ-041 17114 | -1/Command | Spotted EQ-039 17114 | -1/Command | Spotted EQ-038 17114 | -1/Command | Spotted EQ-049 17114 | -1/Command | Spotted EQ-045 17114 | -1/Command | Spotted EQ-040 17119 | -1/Command | Destroyed EQ-045 17129 | -1/Command | Build established: Hauler-Mutant 17179 | -1/Command | Used Core Regenerator, restored core integrity (+400) 17202 | -1/Command | Spotted EQ-046 17217 | -1/Command | Spotted EQ-056 17227 | -1/Command | Spotted EQ-068 17227 | -1/Command | Spotted EQ-060 17265 | -1/Command | Spotted EQ-074 17286 | -1/Command | Spotted EQ-058 17286 | -1/Command | Spotted EQ-055 17294 | -1/Command | Destroyed EQ-058 17299 | -1/Command | Spotted EQ-067 17309 | -1/Command | Spotted EQ-081 17327 | -1/Command | Spotted EQ-084 17327 | -1/Command | Spotted EQ-085 17408 | -1/Command | Spotted EQ-099 17420 | -1/Command | Spotted EQ-098 17427 | -1/Command | Spotted EQ-112 17427 | -1/Command | Spotted EQ-123 17427 | -1/Command | Spotted EQ-111 17427 | -1/Command | Spotted EQ-135 17427 | -1/Command | Spotted EQ-110 17427 | -1/Command | Spotted EQ-113 17473 | -1/Command | Spotted EQ-089 17490 | -1/Command | Spotted EQ-093 17498 | -1/Command | Spotted EQ-137 17501 | -1/Command | Spotted EQ-102 17513 | -1/Command | Destroyed EQ-135 17519 | -1/Command | Spotted EQ-087 17520 | -1/Command | Spotted EQ-092 17531 | -1/Command | Spotted EQ-156 17531 | -1/Command | Spotted EQ-146 17531 | -1/Command | Spotted EQ-118 17532 | -1/Command | Spotted EQ-121 17532 | -1/Command | Spotted EQ-131 17533 | -1/Command | Spotted EQ-138 17541 | -1/Command | Core integrity fell below 20% 17546 | -1/Command | Warped through subspace 17552 | -1/Command | Spotted EQ-150 17554 | -1/Command | Spotted EQ-141 17566 | *** | Escaped! Last Messages --------------- 17542_ Slug penetrates MAIN.C. 17542_ MAIN.C knocked back. 17542_ Slug penetrates MAIN.C. 17542_ MAIN.C suffers critical hit. 17543_ Slug penetrates MAIN.C. 17543_ Knocked back. 17544_ Slug penetrates MAIN.C. 17544_ MAIN.C knocked back. 17544_ Slug penetrates MAIN.C. 17545_ Acquired Centrium Medium Armor Plating. 17545_ EQ-092 destroyed. 17545_ Slug penetrates MAIN.C. 17545_ Centrium Medium Armor Plating destroyed. 17545_ Exp. Core Shielding destroyed. 17545_ Penetrated by Slug. 17546_ The unstable cave ceiling collapses. 17546_ Slug penetrates MAIN.C. 17546_ Warped through subspace. 17556_ Core Membrane filtered system corruption (1). [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ^^ ^ / + + # #??????#?# | | ###### ^^ ^# ##### # #??????#?#" | | ?????# # #???# + ! #??????#?#"" | | ?????# + ############=!=#??????#?# | | ?????# ##### # ## #####%!%#??????#?# | | ????##+##+##### # ##! =!!####???#?# | | ##### + ##+###### *=%# #####?# | | + # #????# = ##?# | | ##### # #????# ##" #?#% | | #???# ! + #????####### ! # #?#%* | | #???# # #########???# %# ####%* | | #???# # # #???# = ! ]%%== | | #???# # + #??## [= [ | | #???# # # ! #?## = [ !=! | | #???#####+##+## ##"####### # # !] ####=[ | | ###????# %#?????# ### #?# | | ###### ##+########%#?????## # = #?# | | # # #!|####### ## != #?### | | ### # ##[%[=%[*[% %* ] ###???? | | ### # ##!########## % #?##### | | # ## #??????# # [ #?????? | | # ## #?????# # #?????? | | #######+#########+### "????# # #?????? | | ??# " ######## *| # #?????? | | ### " ## ##### ! = #?????? | | ""# = ![= " ## @ #???## %# ##?????? | | ""# [= # ## #????# [ %= #?????? | | ""# [= # #### #????# *! #?????? | | ""# # "### #????# * #?????? | | ""# # #????# ! #?????? | | ######+####+######### #????###""#""#"#?????? | | ?# # ######### #????# ##????? | | ?# ! + #????# "#????? | | ?# # #????# " ##????? | | ?# "" ###########+#### #????# " " #?????? | | ?# """" ## ## =#????# " " #?????? | | ?# """" ## ## #????# #?????? | | ?# "" ## ## #????# #?????? | | ?# ## ## ##???# ! #?????? | | ?# ## # ###"#####""""######## | | ?########### " ]] | | ########???# # ! | | #???# * ######""# #"##### | | #???# ######### ####### | | ################### # # #??# ! | | # ##### ##### # #??# === | | + # #??# ! = | | " """ # ####??#! | | "T""" # ##### ##### #?????####### | | ######### ##???######???# # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 120 Energy Capacity 1700 Matter Stores 450 Matter Capacity 450 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Corruption Prevention 20 Armor Coverage 2700 Resistance: KI 30 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 88 Melee Accuracy 12 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 51 Defensive Hacking 90 Item Schematics ----------------- Mic. Nuclear Core | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Hacked Imp. Light Armor Plating | -5/Factory | Scanalyzed Imp. Phase Shifter | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Enh. Optical Array | -5/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Adv. Particle Charger | -5/Factory | Hacked Adv. Armor Integrity Analyzer | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Nova Cannon | -3/Research | Hacked Imp. Stasis Canceller | -3/Research | Hacked Cmb. Antigrav System | -3/Armory | Hacked Exp. Energy Well | -2/Research | Scanalyzed Adv. Reaction Control System | -2/Quarantine | Scanalyzed Cmb. Linear Gravjet | -2/Quarantine | Hacked Cld. Linear Gravjet | -1/Command | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Mic. Fission Core | x2 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cloaking Device | x1 | -5/Factory Enh. Optical Array | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cmb. Antigrav System | x2 | -3/Armory Cmb. Antigrav System | x2 | -3/Armory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Stripper Sigix Broadsword Phase Redirector Subatomic Replicator Integrated Singularity Reactor Core Membrane Dimensional Node Initializer Integrated Heat Negator Core Cannon Core Regenerator Achievements -------------- 50k Club Great Explorer Turtlemind Challenges ------------ None Game ------ Seed GyrokineticDeuteriumRipper Manual? 0 Play Time 04:08:10 Cumulative 236.3 hours Start 2021.10.13 @ 18:39:23 End 2021.10.13 @ 23:55:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 86 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39073eed-8b6e-45d3-94ed-57f8ead62d22