Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 00:39:56 Player: cel Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (2733) 2733 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (999) 999 TOTAL SCORE: 8577 Bonus ------- Follower Combat Kills 399 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Transmission Jammer > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (25) --- Improved Heat Sink High-capacity Storage Unit Improved Launcher Guidance Computer Makeshift ECM Suite EM Disruption Field Makeshift Hacking Suite Hacking Drone Bay (0/1) Remote Datajack Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Compact Battery Weapon Cycler Transmission Jammer Makeshift ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Makeshift Shrapnel Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Makeshift Power Source Makeshift Power Source Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit Makeshift ECM Suite EM Disruption Field Makeshift Hacking Suite High-powered Tractor Beam Improved Field Recycling Unit Hacking Drone Bay Tesla Rifle Barrage Gun Gauss Cannon Enhanced Gauss Cannon Remote Datajack Makeshift Spear Self-destruct Interrupter Self-destruct Interrupter [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Small Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Lightning Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . 4 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . Utility 7 | . . . 2 2 . . . . 2 1 Weapon . | . . . . . . . . . . . Parts Attached 91 | 6 3 2 9 27 6 4 7 3 4 20 Power 17 | 1 1 . 2 4 . . 1 1 1 6 Engine 8 | 1 1 . 1 1 . . 1 . 1 2 Core 9 | . . . 1 3 . . . 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 21 | 2 . 1 2 7 1 3 . 1 . 4 Treads . | . . . . . . . . . . . Leg 19 | 2 . 1 2 5 1 3 . 1 . 4 Wheel 2 | . . . . 2 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 1 1 1 2 8 4 1 5 . 3 3 Device 11 | . 1 . . 3 1 . 3 . 1 2 Storage 4 | 1 . . . . . 1 1 . 1 . Processor . | . . . . . . . . . . . Hackware 3 | . . . . 2 . . 1 . . . Protection 11 | . . 1 2 3 3 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 24 | 2 1 . 3 8 1 . 1 1 . 7 Energy Gun 8 | 1 1 . 1 2 . . 1 . . 2 Energy Cannon 2 | . . . . 2 . . . . . . Ballistic Gun 6 | 1 . . 2 . . . . 1 . 2 Ballistic Cannon 5 | . . . . 3 . . . . . 2 Launcher 1 | . . . . . 1 . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 58 | . . 1 1 14 3 1 . 3 . 35 Power 10 | . . . 1 1 . . . 1 . 7 Propulsion 16 | . . 1 . 5 1 . . 1 . 8 Utility 19 | . . . . 5 2 1 . . . 11 Weapon 13 | . . . . 3 . . . 1 . 9 Highest Loss Streak 22 | . . 1 1 10 2 1 . 2 . 22 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 1 4 7 7 7 8 8 11 17 20 18 Power 2 | . 1 1 . . 2 1 3 5 5 3 Propulsion . | . 1 2 . . . . . . . . Utility 4 | . . 2 5 3 4 4 5 8 9 7 Weapon 1 | . 1 . 1 2 1 1 1 3 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . . 3 3 6 . 1 . . . 4 Power 5 | . . 2 2 1 . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . 1 . 1 . . . 4 Weapon 6 | . . 1 1 4 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 89 99 99 90 80 93 95 99 99 82 Engine 5 | . 14 14 8 . 7 . 4 4 4 2 Core 3 | . . . . 6 . 6 2 2 1 6 Leg 25 | . 28 27 35 21 4 25 30 29 26 20 Wheel 1 | . . . . 2 8 2 . . . . Device 12 | . 4 1 8 8 13 15 17 15 15 22 Storage 8 | . 14 14 9 7 7 7 7 7 12 7 Hackware 4 | . . . . 9 7 3 4 7 6 4 Protection 13 | . . 12 17 17 14 15 14 15 17 3 Energy Gun 6 | . 14 14 9 5 3 . 4 7 6 2 Ballistic Gun 4 | . 14 14 9 3 . . . 3 6 3 Ballistic Cannon 2 | . . . . 3 7 7 3 . . 3 Launcher 1 | . . . . . 3 7 1 3 . . Peak Build Rating 68 | 6 7 11 24 48 32 39 49 50 60 68 Average Rating 34 | 4 6 10 20 35 30 35 42 46 58 56 On Entrance 27 | . 6 7 11 23 32 30 36 44 50 60 Avg Prop Armor Cover (%) 3 | . . . . . 4 1 . . . 20 Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 11 15 21 35 39 51 81 120 117 123 128 Greatest Support 80 | 20 20 20 40 61 26 62 62 72 72 80 Greatest Overweight (x) 34 | 3 . 2 . 7 3 3 1 1 1 34 Average Overweight (x) . | . . . . . 1 . 1 1 1 1 Largest Inventory Capacity 25 | 8 8 8 8 8 8 20 25 25 25 25 Average Capacity 15 | 7 8 8 8 8 8 15 23 25 25 25 Most Carried 25 | 2 8 8 8 8 8 9 18 23 25 23 Average Carried 11 | 1 4 7 7 7 8 8 13 19 22 20 Final Capacity 25 | 8 8 8 8 8 8 20 25 25 25 25 Final Carried 24 | 2 7 8 8 8 8 9 18 22 24 10 Class Distribution -------------------- 44% | Derelict-Mutant 33% | Mutant 13% | Scavenger-Mutant 5% | Hacker-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Matter Collected 2356 | 200 117 60 235 598 210 197 100 176 . 463 Remotely 76 | . . . . . . . . . . 76 Salvage Created 2546 | . 117 196 414 627 223 157 . 220 . 592 Parts 123 | . 8 10 23 39 18 3 . 6 . 16 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled 5 | . . . . . . . . . . 5 Retrieved Matter 52 | . . . . . . . . . . 52 Parts Self-Destructed 46 | . . 1 . . 18 2 . 25 . . Prevented 8 | . . . . . 4 . . 4 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 58 | . 5 4 8 13 7 5 . 5 . 11 Melee 1 | . . . . . . . . . . 1 Guns 36 | . 5 4 8 10 2 . . 1 . 6 Cannons 11 | . . . . 3 4 . . . . 4 AOE 9 | . . . . . 1 5 . 3 . . Classes Destroyed 12 | . 2 2 2 5 1 . . . . . Builder 1 | . . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 4 | . . . 1 2 . . . . . 1 Swarmer 11 | . 3 . . 4 4 . . . . . Grunt 27 | . 2 . 3 3 2 5 . 4 . 8 Brawler 2 | . . . . . 1 . . . . 1 Duelist 1 | . . . 1 . . . . . . . Sentry 9 | . . 1 4 2 . . . 1 . 1 Hunter 1 | . . . . 1 . . . . . . Programmer 4 | . . . . 3 . . . . . 1 Subdweller 3 | . . 3 . . . . . . . . Best Kill Streak 6 | . 4 1 5 6 4 3 . 3 . 4 Combat Bots Only 4 | . 4 1 3 4 4 3 . 3 . 4 Max Kills in Single Turn 3 | . 2 1 1 1 1 1 . 3 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . . 1 1 . 3 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 814 | . 26 14 49 344 39 15 . 61 . 266 Missed 251 | . 9 3 18 115 12 3 . 21 . 70 Hits 563 | . 17 11 31 229 27 12 . 40 . 196 Melee 10 | . . . . . . . . . . 10 Projectile 553 | . 17 11 31 229 27 12 . 40 . 186 AOE 2 | . . . . . . . . . . 2 Critical Strikes 21 | . . . 3 2 1 . . 2 . 13 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 9146 | . 162 210 592 2382 401 245 41 891 . 4222 Core 1579 | . 10 22 17 358 58 12 . 95 . 1007 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 191 | . . . . . 103 . . . . 88 Ignored by Resistances 103 | . . 6 35 62 . . . . . . Regen/Repaired (Parts) 517 | . . . . . . . 517 . . . Core Remaining (%) 81 | 100 . 87 96 . . . . 25 100 . Volleys Fired 240 | . 13 11 46 72 16 9 . 26 . 47 Largest 2 | . 2 2 2 2 2 2 . 2 . 2 Hottest 120 | . 60 70 86 120 90 73 . 88 . 105 Shots Fired 432 | . 26 22 88 128 32 19 1 41 . 75 Gun 327 | . 26 22 88 82 16 . . 38 . 55 Cannon 91 | . . . . 46 16 9 . . . 20 Launcher 14 | . . . . . . 10 1 3 . . Special . | . . . . . . . . . . . Kinetic 238 | . 13 11 46 74 16 9 . 12 . 57 Thermal 126 | . 13 11 42 53 . . . . . 7 Explosive 14 | . . . . . . 10 1 3 . . Electromagnetic 54 | . . . . 1 16 . . 26 . 11 Robot Hit Streak 20 | . 5 9 20 8 6 2 . 6 . 11 Robot Miss Streak 8 | . 4 1 6 8 3 5 . 8 . 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . 2 . 1 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . 1 Shots Hit Robots 269 | . 15 17 53 80 18 6 . 24 . 56 Core Hits 145 | . 7 10 21 36 11 10 . 16 . 34 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 17 | . . 2 2 4 3 . . . . 6 Burn 5 | . . 2 2 . . . . . . 1 Destroy 1 | . . . . 1 . . . . . . Blast 9 | . . . . 3 2 . . . . 4 Corrupt 1 | . . . . . 1 . . . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . . . 7 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 7 | . . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5926 | . 190 182 821 1653 409 484 . 760 . 1427 Guns 3699 | . 190 182 821 953 158 . . 430 . 965 Cannons 1312 | . . . . 700 193 53 . . . 366 Explosions 819 | . . . . . 58 431 . 330 . . Melee 96 | . . . . . . . . . . 96 Ramming . | . . . . . . . . . . . Kinetic 3118 | . 111 70 389 1013 193 53 . 250 . 1039 Thermal 1430 | . 79 112 432 640 58 . . . . 109 Explosive 761 | . . . . . . 431 . 330 . . Electromagnetic 521 | . . . . . 158 . . 180 . 183 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 96 | . . . . . . . . . . 96 Highest Corruption 26 | . . . 2 9 9 9 9 . . 26 Average Corruption 8 | . . . 2 5 9 9 9 . . 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 71 | . . . . 15 23 22 3 . . 8 Message Errors 19 | . . . . 3 6 8 1 . . 1 Matter Fused 18 | . . . . 5 5 5 1 . . 2 Heat Flow Errors 9 | . . . . 1 3 3 . . . 2 Energy Discharges 11 | . . . . 3 6 2 . . . . Data Loss (minor) 6 | . . . . 2 2 1 . . . 1 Data Loss (major) 3 | . . . . 1 1 1 . . . . Misfires 2 | . . . . . . 1 1 . . . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 48 | . . . . 18 4 26 . . . . Projectiles 44 | . . . . 18 . 26 . . . . Explosions 4 | . . . . . 4 . . . . . Melee . | . . . . . . . . . . . Knockbacks 17 | . . . . 9 1 1 . . . 6 Impact . | . . . . . . . . . . . Kinetic 14 | . . . . 7 1 1 . . . 5 Secondary 3 | . . . . 2 . . . . . 1 Self-Inflicted Damage 107 | . . . . . . 38 41 28 . . Shots 3 | . . . . . . 1 1 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 348 | . 24 . 83 330 225 199 . 118 . 348 Average Temperature 66 | . 11 . 34 83 79 62 . 47 . 72 Received Heat Transfer 2265 | . 36 60 207 402 99 108 . 306 . 1047 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . 1 4 1 . . . . . 1 Heat Transferred 3505 | . 175 481 1147 1393 50 . . . . 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Maximum Alert Level 3 | . . . . . . . . . 3 1 Low Security (%) 86 | 100 100 . 100 100 . . . . . 68 Level 1 7 | . . . . . . . . . . 31 Level 2 1 | . . . . . . . . . 20 . Level 3 4 | . . . . . . . . . 79 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 761 | . 90 . 116 109 . . . . 761 333 Initial 761 | . . . 10 40 . . . . 761 333 Average 92 | . 57 . 23 23 . . . . 721 149 Influence Increases 2515 | . 110 20 242 395 160 110 . 440 750 288 Destroy 0b10 Robot/C 1320 | . 100 20 160 260 140 100 . 320 . 220 Destroy 0b10 Robot/NC 45 | . . . 5 25 . . . 10 . 5 Destroy Leader 238 | . 10 . 62 84 20 10 . 10 . 42 Allied During Kill 70 | . . . . . . . . 70 . . Disable Machine 30 | . . . 15 . . . . . . 15 Destroy Structure 17 | . . . . 11 . . . . . 6 Advance Influence 750 | . . . . . . . . . 750 . Lose Combat Pursuer 45 | . . . . 15 . . . 30 . . Influence Decreases 2510 | . 60 50 172 485 160 110 . 422 87 964 Entered New Map 440 | . . 25 10 50 . . . . 7 348 Time Decay 1541 | . 60 25 152 336 130 100 . 312 80 346 Lost Part 449 | . . . 10 99 30 10 . 30 . 270 Lost Ally 80 | . . . . . . . . 80 . . Squads Dispatched 9 | . 1 . 2 5 . . . . . 1 Investigation 1 | . . . 1 . . . . . . . Extermination 4 | . . . . 3 . . . . . 1 Reinforcement 3 | . 1 . . 2 . . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 5 6 13 20 7 4 . 17 . 26 Peak Tracking Total 6 | . 5 2 3 4 4 2 . 5 . 6 Tactical Retreats 7 | . . . . 1 . . . 2 . 4 ECM-based Alert Blocks 14 | . . . . . . . . . . 14 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 2 | . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 3 | . . . 1 . . . . 1 . 1 Max in Single Turn 1 | . . . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 3 | . . 1 . 1 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 6 | . . 4 . 1 1 . . . . . Successful 6 | . . 4 . 1 1 . . . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . 4 . . 1 . . . . . Record 4 | . . 4 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Total Allies 4 | . . . . . . . 4 . . . Largest Group 4 | . . . . . . . 4 4 . . Highest-Rated Group 157 | . . . . . . . 157 157 . . Highest-Rated Ally 41 | . . . . . . . 41 41 . . Total Orders . | . . . . . . . . . . . Ally Attacks 74 | . . . . . . . . 74 . . Total Damage 1153 | . . . . . . . . 1153 . . Kills 13 | . . . . . . . . 13 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 1169 | . . . . . 350 100 3 . 62 654 Jamming 716 | . . . . . . . . . 62 654 ECM 1107 | . . . . . 350 100 3 . 1 653 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . . 2 . . Drone Launches 1 | . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Turns Passed 9204 | 48 151 1651 476 1665 506 744 2188 776 176 823 Spaces Moved 4979 | 30 84 907 268 1041 355 432 1102 359 84 317 Core 30 | 9 . . . 19 . . . . . 2 Treads . | . . . . . . . . . . . Legs 4297 | 21 84 907 268 764 3 390 1102 359 84 315 Wheels 652 | . . . . 258 352 42 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 105 125 195 195 195 189 Average Speed 163 | 125 120 177 120 119 126 163 195 195 195 206 Slowest Speed 1750 | 200 120 260 120 400 330 270 195 195 195 1750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 10 52 28 26 56 62 90 54 2 5 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . Known Exits Taken 2 | . . 1 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . . 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . . 1 7 2 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 127 | . . . . 9 12 74 12 16 . 4 Melee . | . . . . . . . . . . . Projectile 29 | . . . . 9 11 5 . . . 4 AOE 98 | . . . . . 1 69 12 16 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Total 5620 | 37 107 927 340 1333 382 454 1137 394 99 410 Wait 168 | . . . 1 148 . . 10 . 2 7 Move 4967 | 29 83 906 267 1040 354 431 1099 358 83 317 Hop 1 | . . . . . . . 1 . . . Pick Up 69 | 2 6 5 8 18 1 3 9 7 6 4 Fast Attach 25 | 6 1 . . 8 3 3 1 . . 3 Attach 47 | . . 1 5 12 . 1 3 3 2 20 Detach 5 | . . . . 2 . . 3 . . . Swap 43 | . 2 1 5 12 4 2 9 . 3 5 Drop 46 | . 2 3 8 21 4 5 . . 3 . Fire 240 | . 13 11 46 72 16 9 . 26 . 47 Melee 7 | . . . . . . . . . . 7 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 10) 200 | -10/Materials | Entered Subcaves 306 | -10/Subcaves | Build established: Mutant 358 | -10/Subcaves | Learned location of 1 exit from Materials 935 | -10/Subcaves | Identified exit to Materials 1335 | -10/Subcaves | Learned Materials garrison access intel 1357 | -10/Subcaves | Visited Clippyterm 1363 | -10/Subcaves | Identified exit to Recycling 1389 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1389 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1527 | -10/Subcaves | Learned location of Zion (-7) 1527 | -10/Subcaves | Met a Zionite searching for "candidates" 1851 | -10/Subcaves | Entered Materials 1851 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1852 | -8/Materials | Identified exit to Factory 1853 | -8/Materials | Loaded intel: 1 garrison access location 2183 | -8/Materials | Build established: Scavenger-Mutant 2243 | -8/Materials | Garrison activated, responded to threat 2327 | -8/Materials | Entered Factory 2327 | -7/Factory | Evolved 2 slots: Utility x2 3221 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x2) 3395 | -7/Factory | Build established: Hacker-Mutant 3638 | -7/Factory | Core integrity fell below 50% 3660 | -7/Factory | Lost 10 parts (1p3n3u3w) 3884 | -7/Factory | Build established: Mutant 3979 | -7/Factory | Discovered new exit (range 13) 3992 | -7/Factory | Entered Lower Caves 4315 | -7/Lower Caves | Encountered a Warlord checkpoint 4490 | -7/Lower Caves | Discovered new exit (range 5) 4498 | -7/Lower Caves | Entered another Lower Caves area 5076 | -7/Lower Caves | Build established: Derelict-Mutant 5211 | -7/Lower Caves | Discovered new exit (range 11) 5242 | -7/Lower Caves | Entered Zion 5291 | -7/Zion | Given the Hacking Drone Bay 5299 | -7/Zion | Found Prototype Device 5299 | -7/Zion | Identified Hacking Drone Bay 5340 | -7/Zion | System corruption cleaned by Quarantine Array 5473 | -7/Zion | Learned location of Warlord (-4) 5829 | -7/Zion | Identified exit to Deep Caves 6163 | -7/Zion | Met Imprinter 6210 | -7/Zion | Imprinted 6212 | -7/Zion | Declared Zion's savior 6975 | -7/Zion | Visited the Megawrench Repair Shop 6975 | -7/Zion | Megawrench repaired 12 parts 7408 | -7/Zion | Discovered new exit (range 10) 7430 | -7/Zion | Entered Proximity Caves 7430 | -6/Proximity Caves | Accompanied by 4 allies 7524 | -6/Proximity Caves | Spotter reported a threat 7619 | -6/Proximity Caves | Spotter reported a threat 7633 | -6/Proximity Caves | Learned Factory garrison access intel 7684 | -6/Proximity Caves | Spotter reported a threat 7725 | -6/Proximity Caves | Spotter reported a threat 7767 | -6/Proximity Caves | Spotter reported a threat 7786 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8183 | -6/Proximity Caves | Discovered new exit (range 8) 8206 | -6/Proximity Caves | Entered Factory 8206 | -6/Factory | Evolved 2 slots: Utility x2 8207 | -6/Factory | Loaded intel: 4 garrison access locations 8367 | -6/Factory | Discovered new exit (range 8) 8382 | -6/Factory | Entered another Factory area 8382 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8383 | -5/Factory | Identified exit to Upper Caves 8516 | -5/Factory | Lost 4 parts (2u2w) 8887 | -5/Factory | Lost 9 parts (2p3n4u) 9111 | -5/Factory | System corruption reached 10% 9117 | -5/Factory | Build established: Infiltrator-Mutant 9140 | -5/Factory | Core integrity fell below 50% 9189 | -5/Factory | Core integrity fell below 20% 9205 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- corruption cleaned. Acquired 5 matter. K-01 Serf collects debris. Matter Pump disabled. O4YZHQR#0A W8TO:IKO6VI3JD8DUC Map ----- +----------------------------------------------------+ | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# ###???????? | | ??????????????????????????# " #???????? | | ??????????????????????????####"+#+########???????? | | ????????????????????????????# # ######???????? | | ????????????????????????????### #???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# #???????? | | ????########################### #???????? | | ??? #???????? | | ??? #???????? | | ?? """ """ """ %"" #?####### | | ?? 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"" """!""% """ #?# | | ?????????####+### |%%%% #?# """" | | ????????????????# """ "%!k%%" """ ### """" | | ????????????????# """ %@ *%" """ # """" | | ????????????????# """%"%%%%%" """ # """" | | ????????????????# % p != + """" | | ????????????????# "" % """ """ """ # """" | | ????????????????# """ "" """ """ """ # | | ????????????????# """ "" """ """ """ # | | ????????????????# # = | | ????????????????# "%" """ """ # | | ????????????????# %"" """ """ == ###### ####### | | ????????????????# """ """ """ = #????# #?????? | | ????????????????# #????# #?????? | | ????????????????# #????# #?????? | | ????????????????###+#######+### #????# #?????? | | ?????????????????# # ###??# #?????? | | ?????????????????# """" # #??# #?????? | | ????????????????## " # #??# #?????? | | ????????????????## # #??# #?????? | | ???????????????### # #??# #?????? | | ???????????????# # # #??# #?????? | | ???????????????### ####+####### #?????? | | ???????????????# # # ## #?????? | | ???????????????# # # ## #?????? | | ???????????????# # # ## #?????? | | ???????????????### # ## #?????? | | ????????????????## # ## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 28 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 475 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Coolant Injector | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Force Field | -7/Zion | Archive Chainsword | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Gravmag System | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Hvy. Disruptor Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed LobotomySigixStick Manual? 0 Play Time 01:31:04 Cumulative 32.2 hours Start 2026.09.16 @ 22:52:21 End 2026.09.17 @ 00:39:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: a6c0138b-4980-4e8c-8848-69d49c555201