Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.22 @ 19:16:24 Player: Burgers_Lettuce Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (643) 643 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1678 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 204/250 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Small Laser Heavy Hammer > --- INVENTORY (8) ---- Heavy Ion Engine Heat Sink Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Small Laser Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Compact Wheel Heat Sink Small Laser Assault Rifle Heavy Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 36 | 6 6 24 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 11 | 2 1 8 Treads 6 | 1 . 5 Leg 1 | . . 1 Wheel 4 | 1 1 2 Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 3 | . . 3 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 3 8 Energy Gun 4 | . 2 2 Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . . 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 95 | . 97 93 Engine 12 | . 14 10 Treads 12 | . 14 10 Wheel 11 | . 14 9 Device 8 | . 11 6 Storage 12 | . 14 11 Processor 7 | . . 12 Energy Gun 8 | . 11 6 Ballistic Gun 11 | . 15 8 Ballistic Cannon 2 | . 1 3 Impact Weapon 7 | . . 12 Naked Turns . | . . . Heaviest Build 25 | 11 20 25 Greatest Support 40 | 20 16 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 10 | 6 10 8 Average Capacity 7 | 4 7 8 Most Carried 8 | 4 8 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 4 8 3 Class Distribution -------------------- 75% | Mutant 24% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 578 | 177 79 322 Remotely . | . . . Salvage Created 792 | . 79 713 Parts 31 | . 6 25 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 2 20 Melee 4 | . . 4 Guns 11 | . 2 9 Cannons 1 | . . 1 Classes Destroyed 4 | . 1 3 Hauler 1 | . . 1 Swarmer 7 | . . 7 Grunt 13 | . 2 11 Sentry 2 | . . 2 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1850 | . 141 1709 Core 447 | . 45 402 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 31 | . 5 26 Largest 3 | . 2 3 Hottest 120 | . 40 120 Shots Fired 62 | . 10 52 Gun 54 | . 10 44 Cannon 8 | . . 8 Launcher . | . . . Special . | . . . Kinetic 48 | . 10 38 Thermal 14 | . . 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 8 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 95 | . 9 86 Core Hits 33 | . 7 26 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 62 | . . 62 Impact 62 | . . 62 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks 13 | . . 13 Damage Inflicted 1817 | . 67 1750 Guns 376 | . 67 309 Cannons 52 | . . 52 Explosions . | . . . Melee 1389 | . . 1389 Ramming . | . . . Kinetic 270 | . 67 203 Thermal 158 | . . 158 Explosive . | . . . Electromagnetic . | . . . Impact 1389 | . . 1389 Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 7 | . 7 . Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 3 | . 3 . Overload Shots . | . . . Overflow Damage 187 | . . 187 Projectiles . | . . . Explosions . | . . . Melee 187 | . . 187 Knockbacks 8 | . . 8 Impact 7 | . . 7 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 230 | . 230 183 Average Temperature 68 | . 75 65 Received Heat Transfer 666 | . 78 588 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 10 | . . 10 Impact Corruptions 14 | . . 14 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 371 | . . 371 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 282 | . 80 282 Initial 5 | . . 5 Average 78 | . 45 105 Maximum Alert Level 1 | . . 1 Low Security (%) 91 | 100 100 86 Level 1 8 | . . 13 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 8 29 Peak Tracking Total 7 | . 4 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 1 5 Terminals 5 | . . 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 1 14 Successful 6 | . 1 5 Failed 9 | . . 9 Catastrophic 5 | . . 5 Database Lockouts . | . . . Manual 14 | . . 14 Terminals 14 | . . 14 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Terminal Index 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . . 4 Terminals 4 | . . 4 Botnet 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 1 5 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1521 | 60 564 897 Spaces Moved 613 | 46 183 384 Core 2 | 2 . . Treads 25 | 4 . 21 Legs 3 | . . 3 Wheels 583 | 40 183 360 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 97 | 103 91 99 Slowest Speed 180 | 160 100 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 29 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1388 | 55 570 763 Wait 645 | . 371 274 Move 611 | 45 182 384 Hop . | . . . Pick Up 7 | 4 2 1 Fast Attach 21 | 6 4 11 Attach 9 | . . 9 Detach 4 | . 2 2 Swap 6 | . 2 4 Drop 9 | . 2 7 Fire 31 | . 5 26 Melee 45 | . . 45 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 10) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 919 | -9/Materials | Build established: Gunner 1299 | -9/Materials | Build established: Mutant 1413 | -9/Materials | Core integrity fell below 50% 1428 | -9/Materials | Lost 3 parts (2n1w) 1475 | -9/Materials | Core integrity fell below 20% 1506 | -9/Materials | Lost 3 parts (2n1w) 1513 | -9/Materials | Discovered new exit (range 15) 1522 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01464_ Hvy. Hammer follow-up attack on G-47 Trooper. 01464_ G-47 Trooper knocked back. 01464_ Hvy. Hammer follow-up attack on G-34 Mercenary. 01464_ G-34 Mercenary knocked back. 01464_ Hvy. Hammer destroyed. 01468_ G-47 Trooper misfires. 01471_ Lgt. Treads destroyed. 01475_ Destroyed Imp. Heat Sink. 01475_ G-47 Trooper system corrupted by crushing effect. 01475_ Lgt. Treads destroyed. 01476_ G-47 Trooper system terminally corrupted. 01476_ Particle Gun fried. 01486_ G-34 Mercenary destroyed. 01493_ Hvy. Hammer follow-up attack on Y-45 Defender. 01497_ Hvy. Hammer follow-up attack on G-34 Mercenary. 01497_ G-34 Mercenary destroyed. 01507_ Acquired Ion Engine. 01513_ EXIT=FOUND 01514_ Hvy. Hammer follow-up attack on Y-45 Defender. 01522_ Hvy. Hammer destroyed. 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