Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 05:26:34 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (268) 1340 Value Destroyed (10534) 10534 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2581) 2581 TOTAL SCORE: 21515 Bonus ------- Pacifist 200 High Alert Combat Kills 1277 Follower Combat Kills 776 Entered Garrisons 600 Used RIF Installer 500 Friendly Fire -772 Cogmind --------- Core Integrity 351/1150 Matter 142/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Reaction Control System Experimental Hacking Suite Relay Coupler [NC] (31) Relay Coupler [Swarmer] (8) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Relay Coupler [NC] (27) Relay Coupler [Grunt] (26) Relay Coupler [Duelist] (29) Relay Coupler [Specialist] (26) Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Neutrino Core > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Gravity Neutralizer Advanced Signal Interpreter Experimental Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Hellfire Missile Launcher > --- INVENTORY -------- Light Neutrino Core Light Neutrino Core Light Neutrino Core Quantum Reactor Improved Gravmag System Advanced Heat Sink Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Specialist] Component Analysis Suite PD Laser Enhanced Quantum Rifle Force Lance [Rating: 122] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Cannon Gauss Cannon Launcher Hellfire Missile Launcher Special Weapon Improved Remote Datajack Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 12 | . . . 2 . 2 2 . . . 4 . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . 1 . . . . Utility 7 | . . . 1 . 1 1 . . . 3 . . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Parts Attached 177 | 7 2 . 16 1 28 16 . 9 5 20 14 24 2 2 8 14 9 . Power 22 | 1 . . 1 . 3 1 . . . 2 5 3 . 1 1 3 1 . Engine 9 | 1 . . 1 . 2 1 . . . . 3 1 . . . . . . Core 11 | . . . . . 1 . . . . 2 2 2 . . . 3 1 . Reactor 2 | . . . . . . . . . . . . . . 1 1 . . . Propulsion 44 | 2 . . 6 . 9 2 . . 1 4 1 9 1 1 1 5 2 . Treads 24 | . . . 6 . 9 2 . . 1 4 1 1 . . . . . . Leg 5 | 2 . . . . . . . . . . . 1 . . . . 2 . Wheel 1 | . . . . . . . . . . . . 1 . . . . . . Hover 13 | . . . . . . . . . . . . 6 1 . 1 5 . . Flight 1 | . . . . . . . . . . . . . . 1 . . . . Utility 62 | 1 1 . 6 1 7 4 . 4 3 11 5 8 . . 1 5 5 . Device 33 | . 1 . 2 1 3 1 . . 2 6 5 4 . . 1 3 4 . Storage 7 | 1 . . 4 . 1 . . . . . . . . . . 1 . . Processor 8 | . . . . . . 1 . 4 . 2 . . . . . 1 . . Hackware 7 | . . . . . . . . . . 2 . 4 . . . . 1 . Protection 7 | . . . . . 3 2 . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 49 | 3 1 . 3 . 9 9 . 5 1 3 3 4 1 . 5 1 1 . Energy Gun 16 | 3 . . . . 2 6 . . . . . 1 . . 3 . 1 . Energy Cannon 13 | . 1 . 3 . 4 1 . 1 . . 1 1 . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . . . . . 2 1 . 3 1 3 1 . 1 . . . . . Launcher 4 | . . . . . 1 1 . . . . . 1 . . 1 . . . Special Weapon 3 | . . . . . . . . 1 . . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 1 3 . . 4 . 2 . 3 . . 1 1 1 . Parts Lost 80 | . . . . . 11 1 . . 14 2 8 16 8 1 . 3 16 . Power 15 | . . . . . 2 1 . . 2 . 2 3 2 . . . 3 . Propulsion 27 | . . . . . 4 . . . 5 . 2 6 3 1 . . 6 . Utility 20 | . . . . . 2 . . . 3 2 3 3 2 . . 2 3 . Weapon 18 | . . . . . 3 . . . 4 . 1 4 1 . . 1 4 . Highest Loss Streak 14 | . . . . . 5 1 . . 14 1 4 11 4 1 . 1 6 . To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . Average Backups 15 | 4 7 8 11 15 18 19 20 19 16 18 19 17 3 2 4 8 12 5 Power 1 | . 1 1 1 2 1 1 1 1 . . 1 1 1 1 1 2 3 . Propulsion 2 | 3 4 4 4 5 2 2 3 3 1 3 2 4 . . . . 1 1 Utility 5 | . . 1 1 2 4 6 5 7 6 6 7 7 . . . 2 5 4 Weapon 6 | . 1 2 3 5 10 9 11 8 7 7 6 4 1 1 3 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . . . 6 1 7 6 . 2 . 2 . 7 1 . . . 7 4 Power 7 | . . . 1 . 1 1 . . . . . 2 . . . . 2 . Propulsion 7 | . . . 4 1 . . . . . . . 2 . . . . . . Utility 16 | . . . . . 2 1 . 1 . 1 . 1 1 . . . 5 4 Weapon 13 | . . . 1 . 4 4 . 1 . 1 . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 99 99 92 88 92 97 83 85 95 92 75 48 67 93 73 26 Engine 5 | . 14 14 11 11 9 6 7 7 4 . 6 6 . . 1 . . . Core 2 | . . . . . . . . . . 5 4 1 10 . . 6 7 . Treads 20 | . . . 31 32 35 30 30 30 20 19 20 11 . . . . . . Leg 1 | . 28 28 . . . . . . . . . 3 . . . . 4 . Hover 2 | . . . . . . . . . . . . 3 16 8 13 25 9 . Device 14 | . 10 14 21 22 14 12 15 8 6 17 16 16 1 . 3 13 10 5 Storage 6 | . 14 14 11 11 9 7 7 7 7 5 5 4 . . . 2 4 . Processor 5 | . . . . . . . . 10 11 9 11 11 6 5 5 5 5 5 Hackware 5 | . . . . . . . . . . . 8 11 29 26 26 22 18 15 Protection 3 | . . . . . 6 8 7 7 6 5 1 . . . . . . . Energy Gun 4 | . 18 14 . . . 10 23 7 . 3 3 1 . . 6 10 6 . Energy Cannon 6 | . 9 14 21 22 13 7 . 1 9 . 4 . . . . . . . Ballistic Cannon 5 | . . . . . 4 1 . 13 12 12 6 10 2 . . . . . Peak Build Rating 122 | 6 7 7 25 33 38 46 46 63 63 108 108 105 87 64 90 118 122 25 Average Rating 62 | 3 6 7 21 25 32 43 46 56 52 85 99 93 70 50 73 101 84 25 On Entrance 47 | . 6 7 7 25 26 38 46 46 60 42 105 97 87 39 52 81 118 25 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 11 13 13 62 62 82 88 86 86 81 105 98 89 29 20 51 61 68 3 Greatest Support 108 | 20 20 20 63 63 86 88 88 88 88 108 108 81 49 22 43 63 80 3 Greatest Overweight (x) 20 | . . . . . 1 . . . 20 3 1 8 2 3 2 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 5 5 5 15 15 5 Average Capacity 17 | 6 8 8 13 20 20 20 20 20 20 20 20 17 5 5 5 10 14 5 Most Carried 20 | 6 8 8 15 16 20 20 20 20 20 20 20 20 5 3 5 15 15 5 Average Carried 16 | 4 7 8 11 15 19 19 20 19 16 18 19 17 3 2 4 8 12 5 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 5 5 5 5 15 5 5 Final Carried 20 | 6 8 8 15 16 20 20 20 20 12 20 20 5 3 3 5 13 5 5 Class Distribution -------------------- 35% | Mutant 12% | Gunner 11% | Scavenger-Tank 11% | Tank 6% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Hacker-Gunner 4% | Bothacker-Skirmisher 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Tank | -5/Factory Hacker-Gunner | -5/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Mutant | -5/Garrison Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 6101 | 233 . 53 168 43 582 258 24 108 580 658 1014 1110 172 . 418 360 320 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11131 | . . . 1908 114 1916 962 285 53 776 898 1285 1058 117 . 430 732 597 . Parts 449 | . . . 117 8 97 27 12 2 24 26 31 48 4 . . 24 29 . Haulers Intercepted 17 | . . . 5 . 5 . . . . . . 2 . . . 5 . . Recyclers Shooed 10 | . . . 2 . . 2 . . . 4 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 16 . 21 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 205 | . . . 31 4 35 21 6 2 19 8 28 25 4 . 2 7 13 . Melee 2 | . . . . . . . . . . . . 1 1 . . . . . Guns 28 | . . . . . . 10 5 . . 2 5 3 . . . 1 2 . Cannons 136 | . . . 31 4 34 5 . 2 15 6 20 16 3 . . . . . AOE 28 | . . . . . . 2 . . 3 . . 5 . . 2 5 11 . Classes Destroyed 22 | . . . 10 1 4 1 . 1 1 1 1 1 . . 1 . . . Worker 7 | . . . 2 . . 1 . . . . . 4 . . . . . . Builder 6 | . . . 2 1 1 1 . . . 1 . . . . . . . . Tunneler 3 | . . . . . . . . . . 1 . 2 . . . . . . Hauler 17 | . . . 5 . 5 . . . . . . 2 . . . 5 . . Recycler 12 | . . . 6 . . . . . . 4 . 2 . . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . Operator 3 | . . . 1 . 1 . . . . 1 . . . . . . . . Watcher 11 | . . . 2 . 3 1 . . . 2 . 3 . . . . . . Swarmer 50 | . . . 14 2 2 3 . . 5 . 8 7 1 . . 5 3 . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . . Grunt 84 | . . . 11 1 17 8 4 . 10 2 15 5 1 . . 2 8 . Brawler 9 | . . . . . 1 3 1 . 2 . 1 1 . . . . . . Duelist 8 | . . . . 1 2 1 . . 1 1 1 1 . . . . . . Sentry 25 | . . . 6 . 8 3 . . 1 2 1 3 . . . . 1 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 4 | . . . . . 2 1 . . . . 1 . . . . . . . Programmer 15 | . . . . . . 2 1 . . 3 . 6 2 . . . 1 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . 2 . . . Zionite 1 | . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | . . . 10 4 7 6 4 1 7 5 5 5 2 . 2 7 4 . Combat Bots Only 7 | . . . 6 4 6 4 4 1 7 3 5 4 2 . 2 5 4 . Max Kills in Single Turn 5 | . . . 2 1 1 2 1 1 2 2 1 5 1 . 1 5 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 . . 2 . . 3 . . 1 5 2 . Melee 1 | . . . . . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Hostile Shots Fired 1367 | . . . 78 38 259 119 10 . 132 49 195 189 69 11 . 35 181 2 Missed 444 | . . . 21 7 77 42 4 . 37 14 57 59 28 5 . 14 77 2 Hits 923 | . . . 57 31 182 77 6 . 95 35 138 130 41 6 . 21 104 . Melee 39 | . . . . 4 1 4 . . 18 1 4 7 . . . . . . Projectile 884 | . . . 57 27 181 73 6 . 77 34 134 123 41 6 . 21 104 . AOE 3 | . . . . . 1 . . . . . . . 1 . . 1 . . Critical Strikes 52 | . . . . 1 8 2 1 . 15 2 5 8 2 . . 1 7 . Actively Blocked 6 | . . . . . . . . . . . 3 3 . . . . . . Part Disruptions 1 | . . . . . 1 . . . . . . . . . . . . . Damage Taken 16361 | . . . 532 367 2860 884 98 . 2191 690 2724 2366 850 97 148 529 2025 . Core 2283 | . . . 76 59 370 30 17 . 235 91 172 270 164 12 . 50 737 . Absorbed by Shields 20 | . . . . . . . . . . . . . 20 . . . . . Ignored by Resistances 380 | . . . . . . . . . . 67 12 301 . . . . . . Regen/Repaired (Parts) 638 | . . . . . . . . . . . . . . . 431 207 . . Core Remaining (%) 64 | 100 . 100 . 66 32 . . . 59 . . . 30 . . . . . Volleys Fired 620 | . . . 91 18 118 45 7 9 50 43 73 92 20 1 8 22 23 . Largest 3 | . . . 2 2 2 3 3 3 3 3 3 3 1 1 1 3 2 . Hottest 240 | . . . 150 150 150 240 240 120 185 207 225 168 47 43 43 195 130 . Shots Fired 1356 | . . . 182 36 235 120 21 25 139 107 199 170 20 1 9 42 50 . Gun 286 | . . . 2 . . 87 21 1 . 27 45 23 . . . 41 39 . Cannon 1017 | . . . 180 36 235 30 . 24 135 80 153 128 16 . . . . . Launcher 29 | . . . . . . 3 . . 4 . . . . 1 9 1 11 . Special 24 | . . . . . . . . . . . 1 19 4 . . . . . Kinetic 451 | . . . . . 56 5 . 24 51 80 91 128 16 . . . . . Thermal 852 | . . . 182 36 179 112 21 1 84 27 107 23 . . . 41 39 . Explosive 38 | . . . . . . 3 . . 4 . . 9 . 1 9 1 11 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . . . 14 7 16 16 19 5 10 9 27 11 12 3 11 20 10 . Robot Miss Streak 15 | . . . 5 3 4 5 4 1 15 3 4 4 2 . . 2 6 . Penetration Max 1 | . . . . . . . . . 1 1 1 . 1 . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . Autonomous 23 | . . . . . . . . . . . . . . . . . 23 . Shots Hit Robots 889 | . . . 107 20 151 92 18 12 82 70 125 107 14 1 8 41 41 . Core Hits 476 | . . 1 54 5 66 61 19 5 40 37 63 57 5 . 10 21 32 . Critical Kills 5 | . . . . . 1 1 . . . . 3 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 41 | . . . . . 3 1 . 3 7 1 5 12 6 . . 2 1 . Burn 2 | . . . . . . . . . . . . 2 . . . . . . Meltdown 5 | . . . . . 1 1 . . . . 3 . . . . . . . Blast 27 | . . . . . 2 . . 3 7 1 2 6 6 . . . . . Sever 4 | . . . . . . . . . . . . 4 . . . . . . Impale 3 | . . . . . . . . . . . . . . . . 2 1 . Melee Attacks 20 | . . . . . . . . . . . . . . . . 8 12 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . . . 8 12 . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 32932 | . . 4 2956 603 3855 2523 478 310 2838 2200 4003 4555 490 76 2121 1958 3962 . Guns 5958 | . . . 21 . . 1918 478 23 . 605 877 369 . . . 978 689 . Cannons 17868 | . . . 2886 575 3818 380 . 287 2218 1589 3106 2532 477 . . . . . Explosions 7403 | . . . . . . 225 . . 613 . . 1338 . 76 2121 529 2501 . Melee 1219 | . . . . . . . . . . . . . . . . 451 768 . Ramming 189 | . . 4 49 28 37 . . . 7 6 20 21 13 . . . 4 . Kinetic 8287 | . . . . . 804 48 . 287 912 1589 1638 2532 477 . . . . . Thermal 15714 | . . . 2907 575 3014 2250 478 23 1306 605 2345 407 . . . 1115 689 . Explosive 7228 | . . . . . . 225 . . 613 . . 1300 . 76 2121 392 2501 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 295 | . . . . . . . . . . . . 295 . . . . . . Piercing 1219 | . . . . . . . . . . . . . . . . 451 768 . Highest Corruption 18 | . . . 6 6 . 3 3 3 7 3 3 13 18 2 2 2 2 2 Average Corruption 4 | . . . 2 6 . 3 3 3 4 2 3 6 16 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 172 | . . . 12 9 . . 8 8 14 8 30 57 9 . 6 5 6 . Message Errors 44 | . . . 2 2 . . 4 3 3 2 7 16 2 . . 1 2 . Matter Fused 37 | . . . 3 2 . . 3 . 3 1 11 12 2 . . . . . Heat Flow Errors 16 | . . . 2 2 . . . . 2 1 2 7 . . . . . . Energy Discharges 27 | . . . 3 2 . . . 1 2 2 3 10 1 . 1 . 2 . Parts Rejected 2 | . . . . . . . . . . . . 1 1 . . . . . Parts Fused 4 | . . . . . . . 1 1 . . . . 1 . 1 . . . Data Loss (minor) 22 | . . . 1 1 . . . 1 3 1 4 5 1 . 2 2 1 . Data Loss (major) 2 | . . . . . . . . . . . . 1 . . 1 . . . Misfires 6 | . . . . . . . . 2 . . 1 . . . 1 1 1 . Alerts 5 | . . . 1 . . . . . 1 1 1 . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . 2 1 . . . . . Weapon Failures 4 | . . . . . . . . . . . 1 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 754 | . . . 50 19 64 26 . 16 137 75 46 108 59 2 . 61 91 . Projectiles 449 | . . . 50 19 64 . . 16 68 75 46 52 59 . . . . . Explosions 296 | . . . . . . 26 . . 69 . . 56 . 2 . 52 91 . Melee 9 | . . . . . . . . . . . . . . . . 9 . . Knockbacks 79 | . . . . . 9 . . 4 9 10 15 29 3 . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . Kinetic 75 | . . . . . 8 . . 4 9 9 13 29 3 . . . . . Secondary 3 | . . . . . . . . . . 1 2 . . . . . . . Self-Inflicted Damage 295 | . . . . . . . . . 161 . . 68 6 . 58 . 2 . Shots 6 | . . . . . . . . . 4 . . 1 . . 1 . . . Rammed 28 | . . . 8 6 4 . . . 1 2 3 1 2 . . . 1 . Targets Rammed 34 | . . 2 10 6 5 . . . 1 2 3 2 2 . . . 1 . Kicked 3 | . . 2 1 . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . 1 . . . . . . 1 . . . . . . Highest Temperature 373 | . . . 243 190 116 189 76 373 349 81 324 287 30 . . 135 27 . Average Temperature 64 | . . . 43 85 32 42 38 186 133 25 51 93 11 . . 66 12 . Received Heat Transfer 3939 | . . . 114 48 990 183 27 . 531 171 687 562 90 21 9 60 446 . Effects 5 | . . . 2 . . . . 3 . . . . . . . . . . Energy Bleed 3 | . . . 2 . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . 1 4 1 . 1 . 3 . . . . 1 . . Combat Hostiles 11 | . . . . . 1 4 1 . 1 . 3 . . . . 1 . . Parts Melted 47 | . . . 2 4 2 18 . . 3 4 9 2 . . . 3 . . Heat Transferred 25796 | . . . 4342 851 4477 4779 1000 50 2214 1300 4124 753 . . . 1284 622 . Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Maximum Alert Level 4 | . . . 2 . 2 1 . . . . 3 3 3 1 . 2 4 2 Low Security (%) 36 | 100 100 100 50 100 24 47 . . . 100 4 . . . 100 32 . . Level 1 21 | . . . 27 . 60 52 . . . . 8 3 . 100 . 23 . . Level 2 28 | . . . 21 . 15 . . . . . 41 87 83 . . 44 9 100 Level 3 11 | . . . . . . . . . . . 45 9 16 . . . 56 . Level 4 2 | . . . . . . . . . . . . . . . . . 33 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1164 | . 5 . 515 182 506 397 . . . 92 1029 936 712 386 195 681 1164 590 Initial 648 | . . . . 182 61 226 . . . 14 47 539 648 352 135 38 471 590 Average 369 | . 1 . 224 143 270 221 . . . 25 668 534 671 327 135 378 978 587 Influence Increases 8261 | . 5 . 969 106 1111 597 140 . 525 339 1062 1143 124 124 130 973 913 . Destroy 0b10 Robot/C 4320 | . . . 620 80 700 420 120 . 380 160 560 500 80 . . 360 340 . Destroy 0b10 Robot/NC 330 | . . . 100 5 50 15 . . . 45 5 65 . . . 35 10 . Destroy Leader 796 | . . . 134 10 196 122 20 . 40 54 40 100 10 . . 50 20 . Allied During Kill 468 | . . . . . . . . . . . . . . . . 357 111 . Successful Hack 30 | . 5 . 4 . 18 . . . . . . . . . . 3 . . Disable Machine 390 | . . . 45 . 60 30 . . . 30 . 165 . . . 60 . . Anti-Garrison Action 250 | . . . . . . . . . . . 150 . . . . . 100 . Destroy Structure 987 | . . . 51 11 57 10 . . . 50 67 268 4 34 130 108 197 . Partial Spotted 30 | . . . . . . . . . . . . . . 30 . . . . Lose Combat Pursuer 660 | . . . 15 . 30 . . . 105 . 240 45 30 60 . . 135 . Influence Decreases 7681 | . 5 . 500 417 772 709 341 184 502 294 101 1245 379 410 461 355 462 544 Entered New Map 3105 | . . . . 287 97 271 143 184 . 9 21 490 279 320 251 17 202 534 Time Decay 3526 | . 5 . 500 130 565 428 198 . 362 265 . 595 . 80 190 198 . 10 Lost Part 800 | . . . . . 110 10 . . 140 20 80 160 80 10 . 30 160 . Lost Ally 250 | . . . . . . . . . . . . . 20 . 20 110 100 . Squads Dispatched 31 | . . . 2 . 8 9 . . . 4 . 6 . 1 . 1 . . Investigation 1 | . . . . . . 1 . . . . . . . . . . . . Extermination 6 | . . . . . . 1 . . . 2 . 3 . . . . . . Reinforcement 13 | . . . 2 . 5 1 . . . 2 . 1 . 1 . 1 . . Assault 2 | . . . . . . . . . . . . 2 . . . . . . Garrison 9 | . . . . . 3 6 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 10 | . . . 2 . 4 1 . . . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 1 . 43 7 43 27 5 4 25 13 38 32 16 7 6 15 28 1 Peak Tracking Total 17 | . 2 . 6 17 5 3 4 3 8 3 8 5 8 7 4 5 7 1 Tactical Retreats 27 | . . . 1 . 2 . . 2 4 . 8 2 1 2 . . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 13 | . . . 2 . . 1 . . . . 1 1 1 2 . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 31 | . . . 3 . 4 2 . 2 . 2 1 11 . . . 4 2 . Max in Single Turn 2 | . . . 1 . 1 1 . 2 . 1 1 2 . . . 2 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Garrison Relay 3 | . . . . . . . . . . . 1 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 27 | . 1 . 4 . 3 2 . . . 5 1 6 1 . . 3 1 . Terminals 16 | . 1 . 3 . 3 . . . . 4 1 1 1 . . 1 1 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . 1 . . . . . 1 . . . . . . Recycling Units 4 | . . . 1 . . 1 . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . 2 . . . 1 . . Total Hacks 63 | . 2 . 9 . 13 4 . . . 11 1 12 2 . . 7 2 . Successful 31 | . 2 . 6 . 8 2 . . . 2 . 7 . . . 4 . . Failed 32 | . . . 3 . 5 2 . . . 9 1 5 2 . . 3 2 . Catastrophic 2 | . . . . . . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 23 | . . . 5 . 3 . . . . 4 . 6 . . . 5 . . Terminals 40 | . 2 . 7 . 13 . . . . 8 1 3 2 . . 2 2 . Fabricators 4 | . . . . . . . . . . . . . . . . 4 . . Repair Stations 4 | . . . . . . 3 . . . . . 1 . . . . . . Recycling Units 7 | . . . 2 . . 1 . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . 3 . 4 . . . 1 . . Terminal Hacks 10 | . 2 . 2 . 6 . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . . . . . . . Alert Level 3 | . . . . . 3 . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 2 . . 1 . . . . . 2 . . . . . . Retrieve Components 5 | . . . 2 . . 1 . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . 1 . 3 . . . 1 . . Unlock Access 3 | . . . . . . . . . . 1 . 1 . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . . . 2 . 2 . . . . 1 . 2 . . . 2 . . Terminals 7 | . . . 2 . 2 . . . . 1 . 1 . . . 1 . . Botnet 7 | . . . 2 . 2 . . . . 1 . 1 . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . 1 . . Used 1 | . . . . . . . . . . 1 . . . . . . . . Hacking Detections 20 | . . . 2 . 3 1 . . . 4 1 4 1 . . 3 1 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 10 . . 2 . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . 5 2 . . . . . Non-combat 5 | . . . . . . . . . . . . 5 . . . . . . Combat 2 | . . . . . . . . . . . . . 2 . . . . . Robot Hacks Applied 10 | . . . . . . . . . . . . 7 3 . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . generate_echo 2 | . . . . . . . . . . . . 2 . . . . . . drop_inventory 2 | . . . . . . . . . . . . 2 . . . . . . ignore_parts 1 | . . . . . . . . . . . . 1 . . . . . . link_complan 1 | . . . . . . . . . . . . . 1 . . . . . overload_power 1 | . . . . . . . . . . . . 1 . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . 2 . . . . . Relay Couplers Released 16 | . . . . . . . . . . . 4 . . . . . 12 . Machine Destruction 12 | . . . . . . . . . . . 4 . . . . . 8 . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . Attached 5 | . . . . . . . . . . . . 4 . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 21 | . . . . . . . . . . . . . 2 . 19 . . . Largest Group 17 | . . . . . . . . . . . . . 1 . 17 12 5 . Highest-Rated Group 652 | . . . . . . . . . . . . . 12 . 652 500 222 . Highest-Rated Ally 50 | . . . . . . . . . . . . . 12 . 50 50 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 190 | . . . . . . . . . . . . . 4 . 97 64 25 . Total Damage 6964 | . . . . . . . . . . . . . 31 . 4484 1785 664 . Kills 27 | . . . . . . . . . . . . . . . 10 13 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Active Infowar (turns) 2223 | . . . . 2 . . . 298 522 718 3 680 . . . . . . Optics 820 | . . . . . . . . 298 522 . . . . . . . . . Sensors 1401 | . . . . 2 . . . . . 718 3 678 . . . . . . ECM 2 | . . . . . . . . . . . . 2 . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 13148 | 55 80 90 1623 277 1681 1045 414 409 838 1356 1532 1884 159 174 384 404 718 25 Spaces Moved 6880 | 44 63 74 721 122 727 496 242 187 291 524 593 986 190 282 358 393 538 49 Core 204 | 20 . . . . . . . . 1 . . 30 . 2 . . 102 49 Treads 4283 | . . . 686 122 727 496 242 187 290 524 593 416 . . . . . . Legs 380 | 24 63 74 35 . . . . . . . . . . . . . 184 . Wheels 91 | . . . . . . . . . . . . 91 . . . . . . Hover 1717 | . . . . . . . . . . . . 449 190 205 228 393 252 . Flight 205 | . . . . . . . . . . . . . . 75 130 . . . Fastest Speed 40 | 50 120 120 120 166 161 158 158 158 158 170 170 45 40 40 40 46 40 50 Average Speed 139 | 88 120 120 163 166 165 158 158 158 220 196 193 134 49 52 67 53 94 50 Slowest Speed 1050 | 120 120 120 166 166 250 163 158 158 1050 410 250 250 150 200 236 130 260 50 Overloaded Moves 97 | . . . . . . . . . . . . . 68 . . . 29 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 19 23 70 36 74 15 53 12 52 14 46 19 30 6 95 8 51 2 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . 1 1 . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . . . . . . . . Scrap Searched 6 | . . 2 . 1 . . . 1 2 . . . . . . . . . Spaces Dug 49 | . . . 2 . . 5 . 5 . 5 . 1 . . . . 31 . Terrain Destroyed 680 | . . . 45 13 52 10 . 9 50 28 35 155 2 15 74 49 143 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 239 | . . . 45 13 52 . . 9 26 28 35 25 2 . . 4 . . AOE 441 | . . . . . . 10 . . 24 . . 130 . 15 74 45 143 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Total 9128 | 57 66 75 981 157 970 644 254 282 380 749 810 1402 239 307 492 528 686 49 Wait 1027 | . . . 103 4 37 54 6 55 24 132 105 238 18 20 105 68 58 . Move 6864 | 43 62 73 720 121 726 495 241 186 290 524 592 986 189 282 357 392 536 49 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 130 | 7 2 . 20 2 23 14 . 8 1 13 6 16 1 . 1 7 9 . Fast Attach 83 | 5 1 . 2 2 12 3 . 4 4 11 2 14 . 2 7 8 6 . Attach 63 | 1 . . 1 . 11 3 . 1 9 1 6 14 3 1 2 4 6 . Detach 23 | . . . . 1 1 1 . . . 1 1 4 1 1 5 4 3 . Swap 123 | 1 1 . 14 1 12 14 . 8 1 16 14 18 . . 2 10 11 . Drop 126 | . . . 20 2 25 15 . 11 . 6 6 18 1 . 5 5 12 . Fire 620 | . . . 91 18 118 45 7 9 50 43 73 92 20 1 8 22 23 . Melee 20 | . . . . . . . . . . . . . . . . 8 12 . Ram 3 | . . . . . . . . . . . . . 2 . . . 1 . Kick 3 | . . 2 1 . . . . . . . . . . . . . . . Crush 28 | . . . 9 6 5 . . . 1 2 3 2 . . . . . . Escape Stasis 15 | . . . . . . . . . . . 2 . 4 . . . 9 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison -5/Factory -5/Garrison -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 15) 118 | -10/Materials | Discovered new exit (range 16) 136 | -10/Materials | Entered Mines 211 | -10/Mines | Discovered new exit (range 9) 226 | -10/Mines | Entered Materials 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 328 | -9/Materials | Build established: Mutant 840 | -9/Materials | Discovered new exit (range 16) 1624 | -9/Materials | Discovered new exit (range 16) 1840 | -9/Materials | Discovered new exit (range 6) 1849 | -9/Materials | Entered Mines 1931 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1982 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1985 | -9/Mines | Found Prototype Device 1985 | -9/Mines | Identified Exp. Sensor Array 2018 | -9/Mines | Discovered new exit (range 8) 2112 | -9/Mines | Assembled infested the area 2126 | -9/Mines | Entered Materials 2126 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2281 | -8/Materials | Discovered new exit (range 8) 2542 | -8/Materials | Garrison activated, responded to threat 2555 | -8/Materials | Lost 5 parts (1p2n2w) 2854 | -8/Materials | Build established: Scavenger-Mutant 3007 | -8/Materials | Discovered new exit (range 11) 3180 | -8/Materials | Build established: Mutant 3581 | -8/Materials | Discovered new exit (range 15) 3669 | -8/Materials | Discovered new exit (range 11) 3693 | -8/Materials | Core integrity fell below 50% 3737 | -8/Materials | Lost 4 parts (1n2u1w) 3807 | -8/Materials | Entered Factory 3807 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4249 | -7/Factory | Discovered new exit (range 15) 4271 | -7/Factory | Garrison activated, responded to threat 4344 | -7/Factory | Identified exit to Lower Caves 4406 | -7/Factory | Build established: Tank 4632 | -7/Factory | Garrison activated, responded to threat 4852 | -7/Factory | Entered Lower Caves 4860 | -7/Lower Caves | Learned 4 Factory zone layouts 4975 | -7/Lower Caves | Encountered a Warlord checkpoint 5096 | -7/Lower Caves | Build established: Scavenger-Tank 5264 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5266 | -7/Lower Caves | Entered Zion 5317 | -6/Zion | Attacked by Zionites 5360 | -6/Zion | Found Prototype Processor 5360 | -6/Zion | Identified Exp. Armor Integrity Analyzer 5363 | -6/Zion | Found Prototype Processor 5363 | -6/Zion | Identified Exp. Target Analyzer 5409 | -6/Zion | Found Prototype Hackware 5433 | -6/Zion | Found Exp. Armor Integrity Analyzer 5469 | -6/Zion | Destroyed Imprinter 5484 | -6/Zion | Extracted access codes from Imprinter's data core 5500 | -6/Zion | Discovered new exit (range 13) 5633 | -6/Zion | Found Prototype Special Weapon 5633 | -6/Zion | Identified RU-N14's Throwing Claymores 5641 | -6/Zion | Found RU-N14's Throwing Claymores 5665 | -6/Zion | Build established: Gunner 5675 | -6/Zion | Entered Proximity Caves 6117 | -5/Proximity Caves | Identified exit to Factory 6186 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6236 | -5/Proximity Caves | Lost 14 parts (2p5n3u4w) 6238 | -5/Proximity Caves | Destroyed 7 combat bots 6513 | -5/Proximity Caves | Entered Factory 6513 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 7179 | -5/Factory | Build established: Tank 7589 | -5/Factory | Discovered new exit (range 9) 7603 | -5/Factory | Identified exit to Upper Caves 7857 | -5/Factory | Identified Exp. Hacking Suite 7869 | -5/Factory | Identified exit to Garrison 7869 | -5/Factory | Entered Garrison 7943 | -5/Garrison | Triggered checkpoint 8057 | -5/Garrison | Triggered checkpoint 8162 | -5/Garrison | Build established: Hacker-Gunner 8367 | -5/Garrison | Spotted B-75 Beast 8437 | -5/Garrison | Destroyed B-75 Beast 8467 | -5/Garrison | Lost 4 parts (1p2u1w) 8564 | -5/Garrison | Garrison Relay disabled 8643 | -5/Garrison | Triggered checkpoint 8862 | -5/Garrison | Build established: Scavenger-Gunner 9123 | -5/Garrison | Triggered checkpoint 9171 | -5/Garrison | Build established: Scavenger-Tank 9300 | -5/Garrison | Discovered new exit (range 14) 9325 | -5/Garrison | Installed Relay Interface Framework 9357 | -5/Garrison | Identified exit to Factory 9401 | -5/Garrison | Entered Factory 10301 | -5/Factory | First assault squad dispatched 10899 | -5/Factory | Build established: Bothacker-Skirmisher 10911 | -5/Factory | System corruption reached 10% 10991 | -5/Factory | Core integrity fell below 50% 11003 | -5/Factory | Lost 11 parts (2p4n2u3w) 11226 | -5/Factory | Build established: Bothacker-Mutant 11285 | -5/Factory | Identified exit to Garrison 11285 | -5/Factory | Entered Garrison 11293 | -5/Garrison | Triggered checkpoint 11372 | -5/Garrison | Lost 4 parts (2n2u) 11401 | -5/Garrison | Spotted B-75 Beast 11419 | -5/Garrison | Spotted B-75 Beast 11419 | -5/Garrison | Spotted B-75 Beast 11431 | -5/Garrison | Triggered checkpoint 11431 | -5/Garrison | Triggered checkpoint 11440 | -5/Garrison | Discovered new exit (range 10) 11444 | -5/Garrison | Identified exit to Factory 11444 | -5/Garrison | Entered Factory 11444 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11468 | -4/Factory | Lost 4 parts (2p1n1w) 11618 | -4/Factory | Sucked down chute 11618 | -4/Factory | Entered Waste 11628 | -4/Waste | Spotted C-40 Crusher 11633 | -4/Waste | Spotted C-40 Crusher 11637 | -4/Waste | Warlord forces began an assault 11647 | -4/Waste | Allies destroyed C-40 Crusher 11669 | -4/Waste | Spotted C-40 Crusher 11671 | -4/Waste | Spotted C-40 Crusher 11676 | -4/Waste | Lost 7 allies 11677 | -4/Waste | Spotted C-40 Crusher 11677 | -4/Waste | Destroyed C-40 Crusher 11680 | -4/Waste | Allies destroyed C-40 Crusher 11683 | -4/Waste | Spotted C-40 Crusher 11688 | -4/Waste | Destroyed C-40 Crusher 11689 | -4/Waste | Allies destroyed C-40 Crusher 11753 | -4/Waste | Build established: Mutant 11897 | -4/Waste | Discovered new exit (range 13) 11923 | -4/Waste | Found Prototype Launcher 11923 | -4/Waste | Identified Hellfire Missile Launcher 11963 | -4/Waste | Identified exit to Factory 12002 | -4/Waste | Entered Factory 12002 | -4/Factory | Accompanied by 12 allies 12076 | -4/Factory | Lost 4 allies 12148 | -4/Factory | Discovered new exit (range 7) 12196 | -4/Factory | Identified exit to Research 12389 | -4/Factory | Identified exit to Garrison 12406 | -4/Factory | Entered Garrison 12406 | -4/Garrison | Accompanied by 5 allies 12474 | -4/Garrison | Garrison Relay disabled 12502 | -4/Garrison | Build established: Scavenger-Mutant 12558 | -4/Garrison | Spotted B-86 Titan 12595 | -4/Garrison | Lost 4 allies 12596 | -4/Garrison | Triggered checkpoint 12605 | -4/Garrison | Garrison Relay disabled 12669 | -4/Garrison | Lost 3 parts (1p2n) 12914 | -4/Garrison | Lost 6 parts (1p1n2u2w) 13076 | -4/Garrison | Core integrity fell below 50% 13088 | -4/Garrison | Discovered new exit (range 13) 13096 | -4/Garrison | Triggered checkpoint 13106 | -4/Garrison | Lost 4 parts (1p1n2w) 13123 | -4/Garrison | Identified exit to Factory 13124 | -4/Garrison | Entered Factory 13149 | -4/Factory | Self-destructed Last Messages --------------- 13094_ Penetrated by Slug. 13095_ Slug penetrates Wall. 13096_ Beams of light sweep through the air. An alarm sounds. 13097_ Slug penetrates Reinforced Barrier. 13098_ Penetrated by Slug. 13101_ Slug penetrates Wall. 13106_ Triggered Alarm Trap. 13106_ An alarm sounds. 13107_ Acquired Adv. Reaction Control System. 13111_ Critical hit (Burn: +37). 13113_ Slammed into Y-64 Sentinel. 13114_ Slug penetrates Wall. 13123_ EXIT=IDENTIFIED: FACTORY 13124_ Attempting to access garrison exit controls... RIF authorized. LOCATION=FACTORY GOAL=ESCAPE 13149_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????##########???????????? | | ?????? #####+######### #???????????? | | ????? # """ #???????????? | | ????? # """ #???????????? | | ???? # """ #???????????? | | ???? + #???????????? | | ???? # """ #???????????? | | ?????????####+### # """ #???????????? | | ????????????????# # """ #???????????? | | ????????????????####### #???????????? | | ??????????????????????######+###???????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #??###########? | | ???????????????????????????# #### ! # | | ???????????????????????????# + # | | ???????????????????????????# #### " " " " # | | ????????????????????????#### #### " " " " ?? | | ????????????????????????# ! # " " " " ?? | | ?????????????????## "#### # " " " " ? | | ?????????? @ T # " " " " # | | ?????????? Y "" + " " " " # | | ?????????? # " " " " # | | ??????????? ########## # " " " " # | | ????????????????????????# # " " " " # | | ????????????????????????######### # | | ????????????????????????????????# # | | ????????????????????????????????# ! # | | ????????????????????????????????# # | | ????????????????????????????????############ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Resistance: EM 15 Phase Shifting 15 Evasion (%) 69 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 16 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 113 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed SigixScrapoidBlasthammer Manual? 0 Play Time 02:17:05 Cumulative 334.5 hours Start 2025.08.07 @ 04:03:15 End 2025.08.09 @ 05:26:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/2/0/0/0/0/0/0/1 Lore% 82 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f4d7c13-e380-44d7-b1e7-f3ecf7168b49