Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.15 @ 15:56:42 Player: StarSirius Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (90) 450 Value Destroyed (3697) 3697 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8667 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 197/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- Falx > --- INVENTORY (5) ---- Improved Heat Sink Gatling Laser Gauss Cannon Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Gatling Laser Heavy Missile Launcher Heavy Missile Launcher Scythe Chainsword [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Scythe Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 Utility 6 | . . 2 1 1 . . 1 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 114 | 7 2 16 17 35 9 1 7 13 1 6 Power 15 | 1 . 2 2 4 3 . 1 . . 2 Engine 9 | 1 . 1 2 2 1 . 1 . . 1 Core 6 | . . 1 . 2 2 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 32 | 2 . 6 4 11 2 . 1 5 . 1 Treads 6 | . . . . 5 1 . . . . . Leg 16 | . . 6 4 5 . . . 1 . . Wheel 9 | 2 . . . 1 1 . 1 4 . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 35 | 2 1 3 5 14 3 1 2 2 1 1 Device 18 | 1 . 1 2 9 2 . 1 1 . 1 Storage 5 | 1 1 . . 1 . 1 . . 1 . Processor 3 | . . 1 1 . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 9 | . . 1 2 4 . . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 1 5 6 6 1 . 3 6 . 2 Energy Gun 11 | . . 1 2 2 . . 1 4 . 1 Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 12 | 2 1 4 1 2 . . 1 1 . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 3 | . . . 1 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . 1 1 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 63 | . . 5 10 11 5 2 2 14 3 11 Power 7 | . . 1 . 1 3 . . 1 . 1 Propulsion 20 | . . 3 3 3 1 1 1 6 . 2 Utility 21 | . . . 4 6 1 1 1 3 1 4 Weapon 15 | . . 1 3 1 . . . 4 2 4 Highest Loss Streak 9 | . . 4 8 2 3 2 2 5 3 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 4 8 9 9 9 8 7 5 7 9 8 Power . | . 1 1 1 . . . . . . . Propulsion 2 | 3 6 4 3 2 3 2 . . . . Utility 1 | . 1 1 1 1 . 1 . 1 1 1 Weapon 4 | . . 1 4 5 5 4 4 6 7 6 Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . 2 2 2 3 1 . . . . 2 Power 2 | . . . 2 . . . . . . . Propulsion 5 | . 1 2 . 2 . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon 4 | . 1 . . 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 97 85 91 73 84 69 56 47 34 Engine 6 | . 14 6 7 9 3 7 3 2 . . Core 2 | . . 4 1 4 3 . . . . . Treads 3 | . . . . 5 2 15 12 . . . Leg 7 | . . 16 21 14 . . . . . . Wheel 4 | . 28 4 . . 9 3 2 5 6 2 Device 15 | . 14 21 8 18 17 19 13 8 6 4 Storage 7 | . 14 11 9 7 7 7 6 6 11 8 Processor 9 | . . 11 9 7 10 15 13 13 13 10 Protection 3 | . . . 10 5 . . 4 3 1 . Energy Gun 5 | . . 3 5 8 . . 3 8 3 3 Ballistic Gun 4 | . 28 17 4 . . . 3 2 . . Slashing Weapon 4 | . . . 3 3 14 15 3 . . . Peak Build Rating 45 | 9 10 16 24 44 41 41 45 45 28 26 Average Rating 29 | 6 9 13 17 37 35 38 38 31 22 19 On Entrance 24 | . 9 10 16 22 37 41 36 45 28 21 Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 14 20 23 32 61 36 38 56 43 68 71 Greatest Support 67 | 20 20 20 35 66 38 67 67 48 16 16 Greatest Overweight (x) 23 | . . 2 1 2 1 1 1 10 4 23 Average Overweight (x) . | . . . . . . . . 2 3 3 Largest Inventory Capacity 20 | 8 10 10 10 10 10 15 15 15 20 20 Average Capacity 11 | 6 9 10 10 10 10 14 15 15 19 16 Most Carried 10 | 8 10 10 10 10 10 10 8 9 10 9 Average Carried 9 | 4 8 9 9 9 9 8 6 7 9 8 Final Capacity 20 | 8 10 10 10 10 10 15 15 15 20 20 Final Carried 10 | 8 10 10 10 10 10 8 7 9 9 9 Class Distribution -------------------- 56% | Scavenger-Mutant 22% | Mutant 8% | Derelict-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 1991 | 294 51 349 238 235 337 43 140 223 81 . Remotely . | . . . . . . . . . . . Salvage Created 3815 | 89 76 548 488 1022 590 12 268 541 154 27 Parts 176 | 6 6 35 24 55 14 1 13 10 7 5 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . 8 . . 8 9 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 78 | . 1 16 10 19 7 . 7 10 4 4 Melee 9 | . . . 2 . 7 . . . . . Guns 44 | . 1 16 4 13 . . 4 6 . . Cannons 3 | . . . 2 . . . . 1 . . AOE 17 | . . . 2 3 . . 3 1 4 4 Classes Destroyed 15 | 2 2 3 1 6 . . . 1 . . Worker 1 | . . . . 1 . . . . . . Builder 3 | . . . . 3 . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 3 | . 1 . 1 1 . . . . . . Swarmer 17 | . . 7 . 3 . . 3 . . 4 Grunt 39 | . 1 6 7 8 5 . 3 6 3 . Brawler 1 | . . . . . . . . 1 . . Duelist 2 | . . . 1 . 1 . . . . . Sentry 11 | . . 3 2 3 1 . 1 1 . . Hunter 4 | . . . . 1 . . . 2 1 . Programmer 4 | . . . . 4 . . . . . . Decomposer 2 | . . . . . 1 1 . . . . Packrat 2 | . . . . . 2 . . . . . Best Kill Streak 8 | 2 1 6 8 6 3 . 3 3 4 4 Combat Bots Only 8 | . 1 6 8 5 3 . 3 3 4 4 Max Kills in Single Turn 3 | 1 1 2 1 3 1 1 3 1 2 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 3 . . 3 1 2 2 Melee 1 | . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 960 | . 13 102 95 230 84 16 77 167 41 135 Missed 280 | . 5 29 27 69 21 7 22 54 13 33 Damage Taken 9786 | . 94 808 1228 1997 863 168 871 1610 419 1728 Core 2786 | . 25 111 304 351 174 30 172 443 167 1009 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 20 | . . . . 20 . . . . . . Core Remaining (%) 55 | 100 90 72 44 . . 20 . . 8 . Volleys Fired 266 | 6 8 59 31 82 . . 18 45 4 13 Largest 2 | 2 2 2 2 2 . . 2 2 1 1 Hottest 149 | 40 40 76 113 132 . . 108 149 39 63 Shots Fired 427 | 12 16 114 44 130 . . 27 67 4 13 Gun 397 | 12 16 114 30 128 . . 26 61 . 10 Cannon 12 | . . . 8 . . . . 4 . . Launcher 18 | . . . 6 2 . . 1 2 4 3 Special . | . . . . . . . . . . . Kinetic 204 | 12 16 104 24 3 . . 17 28 . . Thermal 203 | . . 10 12 125 . . 9 37 . 10 Explosive 18 | . . . 6 2 . . 1 2 4 3 Electromagnetic 2 | . . . 2 . . . . . . . Robot Hit Streak 48 | 5 8 25 24 48 . . 27 13 5 7 Robot Miss Streak 9 | 1 2 9 2 4 . . 2 4 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 2 . 1 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . . Shots Hit Robots 356 | 9 10 82 40 103 24 1 21 54 4 8 Core Hits 183 | 3 5 32 21 41 12 1 21 32 7 8 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . 1 1 . . Critical Strikes 20 | . . 1 2 10 4 . 1 2 . . Burn 9 | . . . . 9 . . . . . . Destroy 4 | . . 1 1 . . . 1 1 . . Blast 1 | . . . . . . . . 1 . . Sever 6 | . . . 1 1 4 . . . . . Melee Attacks 93 | . . . 19 30 36 4 . . . 4 Impact . | . . . . . . . . . . . Slashing 93 | . . . 19 30 36 4 . . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . 4 3 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . Damage Inflicted 8485 | 101 123 825 902 2610 938 86 715 1275 389 521 Guns 4712 | 101 123 825 274 1790 . . 499 997 . 103 Cannons 226 | . . . 145 . . . . 81 . . Explosions 1835 | . . . 296 411 . . 213 197 389 329 Melee 1708 | . . . 187 409 938 86 . . . 88 Ramming 4 | . . . . . . . 3 . . 1 Kinetic 1886 | 101 123 737 229 34 . . 268 394 . . Thermal 3224 | . . 88 160 1958 . . 231 684 . 103 Explosive 1633 | . . . 296 209 . . 213 197 389 329 Electromagnetic 30 | . . . 30 . . . . . . . Impact . | . . . . . . . . . . . Slashing 1708 | . . . 187 409 938 86 . . . 88 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 . . . . Average Corruption 4 | . . . . 3 5 5 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 52 | . . . . 26 13 13 . . . . Message Errors 12 | . . . . 5 4 3 . . . . Matter Fused 11 | . . . . 4 4 3 . . . . Heat Flow Errors 7 | . . . . 4 2 1 . . . . Energy Discharges 7 | . . . . 4 1 2 . . . . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . 2 1 2 . . . . Data Loss (major) 2 | . . . . 1 . 1 . . . . Misfires 1 | . . . . 1 . . . . . . Alerts 4 | . . . . 2 1 1 . . . . Weapon Failures 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 174 | . . . 6 108 60 . . . . . Projectiles . | . . . . . . . . . . . Explosions 68 | . . . 6 62 . . . . . . Melee 106 | . . . . 46 60 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 255 | . . . 38 207 . . 1 9 . . Shots 5 | . . . 1 3 . . . 1 . . Rammed 2 | . . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 405 | . 28 94 234 405 240 66 . 91 9 . Average Temperature 70 | . 18 28 72 101 92 40 . 25 9 . Received Heat Transfer 2589 | . 69 285 495 360 375 . 387 447 81 90 Effects 6 | . . . 2 4 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Interference 4 | . . . 2 2 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . 3 . . . 2 . . Combat Hostiles 5 | . . . . 3 . . . 2 . . Parts Melted 19 | . . . . 16 . . . 3 . . Heat Transferred 7095 | . . 222 296 4294 . . 525 1536 . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Maximum Alert Level 2 | . . 1 1 2 . . . . . . Low Security (%) 73 | 100 100 75 56 64 . . 100 . . 100 Level 1 16 | . . 24 43 13 . . . . . . Level 2 10 | . . . . 21 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 533 | 5 30 240 258 533 . . 108 . . 157 Initial 84 | . . 8 80 84 . . . . . 28 Average 131 | 1 2 132 168 161 . . 76 . . 51 Influence Increases 2983 | 10 42 515 427 860 300 . 198 245 145 241 Destroy 0b10 Robot/C 1620 | . 20 320 200 380 140 . 140 200 80 140 Destroy 0b10 Robot/NC 65 | 10 5 5 5 35 . . . . . 5 Destroy Leader 378 | . 12 80 52 122 10 . 30 30 20 22 Allied During Kill 5 | . . . . . . . . . . 5 Successful Hack 53 | . 5 20 9 19 . . . . . . Disable Machine 120 | . . . 30 75 . . . . . 15 Anti-Garrison Action 150 | . . . . 150 . . . . . . Destroy Structure 172 | . . . 56 49 . . 13 . . 54 Lose Combat Pursuer 420 | . . 90 75 30 150 . 15 15 45 . Influence Decreases 2498 | 10 22 331 322 509 344 185 100 306 100 269 Time Decay 1905 | 10 22 281 222 419 294 165 80 225 70 117 Lost Part 533 | . . 50 100 90 50 20 20 81 30 92 Lost Ally 60 | . . . . . . . . . . 60 Squads Dispatched 19 | . . 1 2 11 . . 2 . . 3 Investigation 3 | . . . 1 2 . . . . . . Extermination 4 | . . . . 3 . . . . . 1 Reinforcement 8 | . . 1 1 2 . . 2 . . 2 Assault 1 | . . . . 1 . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 3 | . . 1 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 128 | . 6 26 19 24 14 1 10 11 8 9 Peak Tracking Total 7 | . 4 6 5 4 5 1 4 4 5 7 Tactical Retreats 17 | . . 3 5 2 4 . 1 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 7 | . . . 1 3 . . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 10 | . . . 2 6 . 1 . . . 1 Max in Single Turn 4 | . . . 1 4 . 1 . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 9 | . 1 3 1 4 . . . . . . Terminals 8 | . 1 3 1 3 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 21 | . 2 8 2 9 . . . . . . Successful 9 | . 1 3 2 3 . . . . . . Failed 12 | . 1 5 . 6 . . . . . . Catastrophic 4 | . 1 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 2 6 1 4 . . . . . . Terminals 20 | . 2 8 2 8 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . 2 1 2 . . . . . . Open DSF 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 1 1 1 1 . . . . . . Terminals 4 | . 1 1 1 1 . . . . . . Botnet 4 | . 1 1 1 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 3 1 4 . . . . . . Full Trace Events 2 | . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Programmers 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total Allies 12 | . . . . . . . . . . 12 Largest Group 8 | . . . . . . . . . . 8 Highest-Rated Group 140 | . . . . . . . . . . 140 Highest-Rated Ally 31 | . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . 26 Total Damage 404 | . . . . . . . . . . 404 Kills 5 | . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Active Infowar (turns) 3668 | 38 208 708 266 1473 645 283 . 47 . . Optics 936 | . . 708 228 . . . . . . . Sensors 3130 | . . 691 38 1473 645 283 . . . . Terrain 1161 | 38 208 708 207 . . . . . . . Jamming 47 | . . . . . . . . 47 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 6103 | 91 208 708 467 1813 645 575 176 960 169 291 Spaces Moved 3193 | 70 200 301 234 702 490 440 67 446 103 140 Core 96 | 6 . . . . . . . 45 . 45 Treads 447 | . . . . 215 . 192 40 . . . Legs 910 | . . 221 234 420 . . . 35 . . Wheels 1725 | 64 200 80 . 67 490 248 27 366 103 80 Hover 15 | . . . . . . . . . . 15 Flight . | . . . . . . . . . . . Fastest Speed 40 | 50 80 95 120 115 90 100 115 86 130 40 Average Speed 137 | 77 80 139 128 165 97 128 143 170 153 166 Slowest Speed 1200 | 80 80 260 190 240 115 150 232 550 160 1200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 36 38 22 22 70 59 2 64 19 6 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 9 | . . . . . 3 2 . 2 2 . Spaces Dug 27 | . . . 10 15 . 1 . . . 1 Terrain Destroyed 229 | . . . 73 45 . 1 12 27 43 28 Melee 27 | . . . 10 15 . 1 . . . 1 Projectile 3 | . . . . . . . . 3 . . AOE 199 | . . . 63 30 . . 12 24 43 27 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total 4349 | 92 234 490 329 1182 609 447 115 568 109 174 Wait 547 | 1 17 93 10 274 73 1 19 58 . 1 Move 3183 | 69 199 300 233 701 489 439 66 445 102 140 Hop . | . . . . . . . . . . . Pick Up 60 | 9 4 10 9 15 2 . 4 6 1 . Fast Attach 61 | 6 . 2 9 17 8 . 2 7 1 9 Attach 30 | 1 . 7 4 7 . 2 3 4 1 1 Detach 3 | . . . . 3 . . . . . . Swap 44 | . 2 8 5 20 1 1 2 3 . 2 Drop 60 | . 4 11 9 28 4 1 . . . 3 Fire 266 | 6 8 59 31 82 . . 18 45 4 13 Melee 88 | . . . 19 30 32 3 . . . 4 Ram 2 | . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 8) 260 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Utility x2 503 | -9/Materials | Lost 4 parts (1p2n1w) 781 | -9/Materials | Build established: Scavenger-Skirmisher 908 | -9/Materials | Discovered new exit (range 5) 929 | -9/Materials | Identified exit to Mines 1008 | -9/Materials | Entered another Materials area 1008 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1252 | -8/Materials | Lost 8 parts (3n2u3w) 1254 | -8/Materials | Destroyed 8 combat bots 1446 | -8/Materials | Core integrity fell below 50% 1468 | -8/Materials | Discovered new exit (range 8) 1474 | -8/Materials | Identified exit to Factory 1475 | -8/Materials | Entered Factory 1475 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1555 | -7/Factory | Build established: Scavenger-Mutant 1573 | -7/Factory | Identified exit to DSF 2361 | -7/Factory | Build established: Mutant 2594 | -7/Factory | Garrison activated, responded to threat 2800 | -7/Factory | Build established: Scavenger-Mutant 3269 | -7/Factory | Discovered new exit (range 7) 3281 | -7/Factory | Identified exit to Lower Caves 3284 | -7/Factory | Core integrity fell below 50% 3288 | -7/Factory | Entered Lower Caves 3369 | -7/Lower Caves | Build established: Mutant 3389 | -7/Lower Caves | Lost 3 parts (2p1u) 3615 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3679 | -7/Lower Caves | Learned 4 Factory zone layouts 3873 | -7/Lower Caves | Discovered new exit (range 12) 3883 | -7/Lower Caves | Identified exit to Lower Caves 3933 | -7/Lower Caves | Entered another Lower Caves area 3936 | -7/Lower Caves | Discovered new exit (range 7) 3944 | -7/Lower Caves | Identified exit to Factory 3948 | -7/Lower Caves | Build established: Scavenger-Mutant 4120 | -7/Lower Caves | Encountered a Warlord checkpoint 4207 | -7/Lower Caves | Learned Factory emergency access door positions 4217 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4508 | -7/Lower Caves | Entered Factory 4508 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4671 | -6/Factory | Discovered new exit (range 8) 4678 | -6/Factory | Identified exit to Lower Caves 4684 | -6/Factory | Entered Lower Caves 4812 | -6/Lower Caves | Lost 4 parts (1n3w) 5078 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5094 | -6/Lower Caves | Core integrity fell below 50% 5131 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 5138 | -6/Lower Caves | Learned location of Zion (-6) 5522 | -6/Lower Caves | Encountered a Warlord checkpoint 5611 | -6/Lower Caves | Discovered new exit (range 12) 5624 | -6/Lower Caves | Identified exit to Lower Caves 5644 | -6/Lower Caves | Entered another Lower Caves area 5684 | -6/Lower Caves | Core integrity fell below 20% 5711 | -6/Lower Caves | Lost 3 parts (1u2w) 5764 | -6/Lower Caves | Discovered new exit (range 15) 5781 | -6/Lower Caves | Identified exit to Factory 5803 | -6/Lower Caves | Build established: Derelict-Mutant 5813 | -6/Lower Caves | Entered Factory 5813 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6044 | -5/Factory | Core integrity fell below 50% 6062 | -5/Factory | Core integrity fell below 20% 6095 | -5/Factory | Lost 9 parts (1p4u4w) 6104 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06062_ Penetrated by Slug. 06062_ Angular Momentum Engine destroyed. 06062_ Penetrated by Slug. 06063_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2T. 06064_ K-01 Serf collects debris. 06064_ Penetrated by Slug. 06064_ Chainsword destroyed. 06064_ Penetrated by Slug. 06067_ Slug penetrates Wall. 06069_ Slammed into U-05 Engineer. 06069_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06074_ Acquired Mic. Fission Core. 06086_ Acquired Linear Gravjet. 06087_ Slug penetrates Wall. 06094_ U-05 Engineer builds a Wall. 06100_ Slug penetrates Wall. 06100_ Linear Gravjet destroyed. 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""" """ # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 20 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorAlertFacilitator Manual? 0 Play Time 01:18:07 Cumulative 103.6 hours Start 2024.12.15 @ 08:09:53 End 2024.12.15 @ 15:56:42 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|LOW_CONTRAST(0,16,30) Steam 1 RUN: c1dc9997-606a-405c-8ed9-c31e76452fec