Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 13:28:21 Player: Amberulez Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2257) 2257 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 6668 Bonus ------- Follower Combat Kills 56 Aligned with FarCom 300 Cogmind --------- Core Integrity 511/700 Matter 4/300 Energy 42/100 System Corruption 5% Temperature Cool (0) Movement Hovering (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit Aerolev Unit Aerolev Unit > --- UTILITY (7) ------ Large Storage Unit 0b10 Alert Chip Hacking Suite System Shield > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Aluminum Leg High-capacity Storage Unit Small Matter Pod (50) Ion Cannon Ion Cannon Gauss Cannon Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit 0b10 Alert Chip Improved Power Shielding Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aerolev Unit High-capacity Storage Unit Small Matter Pod Ion Cannon Ion Cannon Gauss Cannon Gauss Cannon Rocket Launcher Mining Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 . . . 2 2 Weapon . | . . . . . . . . . Parts Attached 62 | 6 6 4 9 1 1 4 24 7 Power 9 | 1 . 1 3 . 1 1 2 . Engine 6 | 1 . 1 3 . 1 . . . Core 3 | . . . . . . 1 2 . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 1 3 1 . . 5 5 Treads 8 | 2 . 1 3 1 . . 1 . Leg 4 | . . . . . . . 4 . Wheel . | . . . . . . . . . Hover 5 | . . . . . . . . 5 Flight . | . . . . . . . . . Utility 10 | 1 1 . 3 . . . 5 . Device . | . . . . . . . . . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . 1 . . . 1 . Hackware 3 | . . . . . . . 3 . Protection 3 | . . . 2 . . . 1 . Artifact . | . . . . . . . . . Weapon 26 | 2 5 2 . . . 3 12 2 Energy Gun 6 | 2 1 . . . . 2 1 . Energy Cannon 5 | . . . . . . . 5 . Ballistic Gun 5 | . 2 . . . . . 3 . Ballistic Cannon 6 | . 2 . . . . . 2 2 Launcher 2 | . . . . . . 1 1 . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Parts Lost 18 | . . 1 3 . . 2 8 4 Power 3 | . . . . . . . 2 1 Propulsion 6 | . . . . . . . 5 1 Utility 5 | . . 1 1 . . 1 1 1 Weapon 4 | . . . 2 . . 1 . 1 Highest Loss Streak 4 | . . 1 1 . . 2 2 4 To Critical Strikes 2 | . . . . . . . 1 1 Average Backups 14 | 2 13 15 14 15 14 15 13 11 Power 2 | . 1 2 2 3 2 3 2 1 Propulsion 3 | 1 5 5 3 4 2 2 1 2 Utility 3 | . 2 4 4 4 5 6 3 2 Weapon 4 | . 3 4 4 4 4 4 6 6 Tool/Special . | . . . . . . . . . Unused Backups 16 | . 3 . 2 1 4 1 1 4 Power 6 | . 2 . 1 . 2 . . 1 Propulsion 5 | . 1 . . . 2 . 1 1 Utility 2 | . . . . . . . . 2 Weapon 3 | . . . 1 1 . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 86 92 91 100 100 89 83 73 Engine 10 | . 14 14 11 11 11 2 . . Core 1 | . . . . . . 8 8 6 Treads 26 | . 28 28 33 33 33 33 10 . Leg 1 | . . . . . . . 8 12 Storage 11 | . 14 14 11 11 11 11 9 7 Processor 5 | . . . 9 11 11 11 12 7 Hackware 2 | . . . . . . . 10 15 Protection 6 | . 1 7 4 11 11 1 5 6 Ballistic Gun 6 | . 1 . 7 22 22 3 4 . Ballistic Cannon 11 | . 23 15 14 . . . 5 13 Special Weapon 2 | . . 6 . . . . . . Slashing Weapon 1 | . . 6 . . . . . . Peak Build Rating 41 | 6 9 9 14 15 16 17 34 41 Average Rating 14 | 4 7 8 12 14 15 16 28 30 On Entrance 13 | . 6 9 8 14 15 16 17 33 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 14 34 32 36 36 36 35 41 41 Greatest Support 63 | 40 40 40 60 63 63 63 63 23 Greatest Overweight (x) 13 | . . 1 . . . . 12 13 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 14 | 2 13 15 14 15 14 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 13 10 Class Distribution -------------------- 80% | Mutant 8% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2136 | 166 401 464 433 34 . 78 560 . Remotely . | . . . . . . . . . Salvage Created 2417 | . 559 80 599 8 . 157 1014 . Parts 150 | . 47 6 30 4 . 11 52 . Haulers Intercepted 3 | . 1 . . . . . 2 . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 60 | . 17 4 16 . . 6 17 . Guns 9 | . . . 2 . . 4 3 . Cannons 45 | . 17 3 14 . . . 11 . AOE 6 | . . 1 . . . 2 3 . Classes Destroyed 13 | . 7 1 2 1 . . 2 . Worker 3 | . 1 1 . 1 . . . . Builder 1 | . . . . . . . 1 . Tunneler 2 | . . . . 2 . . . . Hauler 3 | . 1 . . . . . 2 . Recycler 5 | . 1 . 1 . . . 3 . Operator 7 | . 3 . 2 . . . 2 . Watcher 4 | . 2 . 1 . . . 1 . Swarmer 15 | . 9 . . . . 3 3 . Grunt 31 | . 8 2 11 . . 3 7 . Duelist 1 | . . . 1 . . . . . Sentry 8 | . . . 4 . . . 4 . Hunter 3 | . . . . . . . 3 . Assembled 2 | . . 2 . . . . . . Best Kill Streak 5 | . 5 2 3 1 . 3 4 . Combat Bots Only 5 | . 5 2 3 . . 3 4 . Max Kills in Single Turn 2 | . 2 2 1 1 . 2 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . . 2 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 291 | . 38 9 58 1 . 30 116 39 Missed 52 | . 8 3 13 . . 5 17 6 Hits 239 | . 30 6 45 1 . 25 99 33 Melee 4 | . . 2 2 . . . . . Projectile 235 | . 30 4 43 1 . 25 99 33 Critical Strikes 7 | . . . 2 . . 2 2 1 Part Disruptions 1 | . . 1 . . . . . . Damage Taken 3643 | . 287 401 623 8 . 422 1392 510 Core 712 | . 77 73 94 . . 52 227 189 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 108 | . . . . . . . 98 10 Core Remaining (%) 65 | 100 . 40 . . . 63 58 . Volleys Fired 239 | . 46 17 75 . . 18 77 6 Largest 2 | . 2 2 2 . . 2 2 2 Hottest 125 | . 100 100 60 . . 98 125 100 Shots Fired 448 | . 90 32 135 . . 34 150 7 Gun 172 | . 32 . 58 . . 33 49 . Cannon 261 | . 58 29 77 . . . 95 2 Launcher 3 | . . . . . . 1 2 . Special 12 | . . 3 . . . . 4 5 Kinetic 358 | . 84 29 135 . . 27 81 2 Thermal 85 | . 4 3 . . . 6 67 5 Explosive 3 | . . . . . . 1 2 . Electromagnetic 2 | . 2 . . . . . . . Robot Hit Streak 17 | . 12 7 8 . . 6 17 3 Robot Miss Streak 6 | . 3 4 6 . . 3 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 271 | . 58 17 82 . . 22 91 1 Core Hits 122 | . 32 7 32 1 . 13 37 . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . 1 . . . . 1 1 . Critical Strikes 12 | . 4 . 1 . . 2 5 . Destroy 5 | . 1 . . . . 2 2 . Blast 7 | . 3 . 1 . . . 3 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4942 | . 868 377 1175 36 . 330 2128 28 Guns 1277 | . 228 . 291 . . 203 555 . Cannons 3193 | . 640 313 882 . . . 1330 28 Explosions 378 | . . 40 . . . 127 211 . Melee . | . . . . . . . . . Ramming 70 | . . . 2 36 . . 32 . Kinetic 3459 | . 791 313 1173 . . 142 1012 28 Thermal 1049 | . 51 64 . . . 61 873 . Explosive 338 | . . . . . . 127 211 . Electromagnetic 26 | . 26 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 4 . . . . . 5 Average Corruption 2 | . 1 2 . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 69 | . 12 48 . . . . . 9 Message Errors 23 | . 2 18 . . . . . 3 Matter Fused 15 | . 2 9 . . . . . 4 Heat Flow Errors 9 | . 2 6 . . . . . 1 Energy Discharges 7 | . . 7 . . . . . . Data Loss (minor) 8 | . 3 4 . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . Alerts 3 | . 1 2 . . . . . . Weapon Failures 2 | . 2 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 25 | . 8 13 . . . . 1 3 Projectiles 25 | . 8 13 . . . . 1 3 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 20 | . 6 6 3 . . . 4 1 Impact . | . . . . . . . . . Kinetic 19 | . 6 6 3 . . . 3 1 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 25 | . . 25 . . . . . . Shots 1 | . . 1 . . . . . . Rammed 11 | 1 . . . 8 . . 2 . Targets Rammed 18 | 1 . . 1 11 . . 5 . Kicked 2 | . . . . . . . 2 . Crushed 5 | . . . 1 3 . . 1 . Highest Temperature 355 | . 244 255 82 . . 149 355 124 Average Temperature 62 | . 65 73 14 . . 63 82 70 Received Heat Transfer 1030 | . 69 55 258 . . 234 315 99 Effects 3 | . . 1 . . . . 2 . Energy Bleed 3 | . . 1 . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 1802 | . 148 100 . . . 148 1406 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 139 | . 131 104 139 135 . 100 103 25 Initial 46 | . . 35 . 46 . . 15 25 Average 30 | . 69 9 66 23 . 39 26 3 Influence Increases 2046 | . 507 115 499 236 . 181 487 21 Destroy 0b10 Robot/C 1252 | . 340 40 320 160 . 120 272 . Destroy 0b10 Robot/NC 116 | . 40 5 20 15 . . 36 . Destroy Leader 314 | . 96 10 82 20 . 20 86 . Allied During Kill 21 | . . . . 20 . 1 . . Successful Hack 42 | . 11 11 . 6 . . 6 8 Disable Machine 87 | . . 30 15 . . 30 12 . Destroy Structure 76 | . 5 19 2 . . 10 39 1 Lose Combat Pursuer 138 | . 15 . 60 15 . . 36 12 Influence Decreases 2033 | . 416 206 378 356 1 141 471 64 Entered New Map 188 | . . 56 . 75 1 . 25 31 Time Decay 1670 | . 416 140 348 241 . 110 382 33 Lost Part 115 | . . 10 30 . . 11 64 . Lost Ally 60 | . . . . 40 . 20 . . Squads Dispatched 13 | . 6 . 2 . . . 4 1 Investigation 6 | . 3 . . . . . 2 1 Extermination . | . . . . . . . . . Reinforcement 7 | . 3 . 2 . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . 3 . 4 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 24 4 30 6 . 3 36 7 Peak Tracking Total 7 | . 3 2 4 4 . 2 7 6 Tactical Retreats 9 | . 1 . 4 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 3 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 6 | . . 2 1 . . 2 1 . Max in Single Turn 2 | . . 2 1 . . 2 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . 5 1 3 1 1 1 3 1 Terminals 10 | . 2 1 2 1 . 1 3 . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 40 | . 15 3 5 3 1 2 6 5 Successful 24 | . 8 2 5 2 1 1 2 3 Failed 15 | . 6 1 . 1 . 1 4 2 Catastrophic 4 | . 2 . . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . Manual 17 | . 6 3 2 . 1 . 5 . Terminals 25 | . 8 3 3 3 . 2 6 . Fabricators 5 | . . . . . . . . 5 Repair Stations 1 | . 1 . . . . . . . Recycling Units 6 | . 6 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 2 2 3 2 1 1 2 . Record 2 | . . . . 2 . . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 3 | . 1 1 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . Patrol Status 1 | . . . . . . 1 . . Investigation Status 1 | . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 1 | . 1 . . . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 4 1 1 1 . 1 1 1 Full Trace Events 3 | . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 31 | . . . . . . . . 31 Total Part Build Rating 4 | . . . . . . . . 4 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 2 | . 2 . . . . . . . Retrieved Matter 2 | . 2 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 1 . . . Highest-Rated Group 40 | . . . . 40 16 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . . 19 . . . . Total Damage 147 | . . . . 147 . . . . Kills 8 | . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 4299 | . . . 992 1545 932 262 568 . Optics 4299 | . . . 992 1545 932 262 568 . Robot Analysis Total 3 | . 1 1 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 11040 | 109 1561 3564 1096 1545 932 262 1678 293 Spaces Moved 3800 | 61 736 240 421 946 575 121 618 82 Core 11 | 4 . . . . . . 5 2 Treads 3429 | 57 736 240 421 946 575 121 333 . Legs 337 | . . . . . . . 280 57 Wheels . | . . . . . . . . . Hover 23 | . . . . . . . . 23 Flight . | . . . . . . . . . Fastest Speed 45 | 50 160 160 160 160 160 160 160 45 Average Speed 167 | 152 160 163 160 160 160 160 200 214 Slowest Speed 700 | 160 160 240 160 160 160 160 650 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 47 | 3 87 34 39 99 92 18 56 3 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 . 1 . . Spaces Dug 6 | . . 2 . . . . 4 . Terrain Destroyed 73 | . . 22 . . . 10 40 1 Melee . | . . . . . . . . . Projectile 34 | . . 2 . . . . 31 1 AOE 38 | . . 20 . . . 10 8 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 8004 | 73 1030 3374 725 973 592 161 892 184 Wait 3744 | . 204 3111 204 13 . 13 129 70 Move 3792 | 60 735 239 420 945 574 120 617 82 Hop . | . . . . . . . . . Pick Up 49 | 6 13 . 6 1 5 2 16 . Fast Attach 24 | 6 4 . 3 . . 2 7 2 Attach 19 | . . . 3 . . . 7 9 Detach 14 | . 3 . . . . . 3 8 Swap 54 | . 17 6 5 1 1 2 18 4 Drop 45 | . 8 1 8 2 6 4 13 3 Fire 239 | . 46 17 75 . . 18 77 6 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . . . . . 2 . Crush 16 | 1 . . 1 11 . . 3 . Escape Stasis . | . . . . . . . . . Rewire 6 | . . . . . 6 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 433 | -10/Materials | Central database locked down 524 | -10/Materials | Discovered new exit (range 13) 820 | -10/Materials | Discovered new exit (range 15) 1204 | -10/Materials | Discovered new exit (range 12) 1462 | -10/Materials | Discovered new exit (range 10) 1657 | -10/Materials | Discovered new exit (range 8) 1671 | -10/Materials | Entered Mines 3132 | -10/Mines | Assembled infested the area 3484 | -10/Mines | Crushed by falling debris 3484 | -10/Mines | Core integrity fell below 50% 5130 | -10/Mines | Discovered new exit (range 6) 5235 | -10/Mines | Entered Materials 5235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5744 | -9/Materials | Discovered new exit (range 17) 6043 | -9/Materials | Discovered new exit (range 12) 6331 | -9/Materials | Entered Mines 6401 | -9/Mines | Learned Materials stockpile data 6508 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6640 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6833 | -9/Mines | Discovered new exit (range 14) 6914 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7076 | -9/Mines | Discovered new exit (range 5) 7866 | -9/Mines | Discovered new exit (range 5) 7876 | -9/Mines | Entered Exiles 7876 | -9/Exiles | Accompanied by 1 ally 7917 | -9/Exiles | Discovered new exit (range 16) 7966 | -9/Exiles | Met 8R-AWN 8003 | -9/Exiles | Met EX-HEX 8106 | -9/Exiles | Met EX-BIN 8133 | -9/Exiles | Aligned with FarCom system 8135 | -9/Exiles | Given EX-Vault access code 8201 | -9/Exiles | Opened EX-Vault 8214 | -9/Exiles | Found 0b10 Alert Chip 8245 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8300 | -9/Exiles | Met EX-DEC 8470 | -9/Exiles | Visited The Gauntlet 8770 | -9/Exiles | Discovered new exit (range 15) 8808 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 8808 | -9/Exiles | Entered Mines 8808 | -8/Mines | Accompanied by 1 ally 8996 | -8/Mines | Discovered new exit (range 8) 9070 | -8/Mines | Entered Materials 9070 | -8/Materials | Evolved 2 slots: Utility x2 9931 | -8/Materials | Build established: Hacker-Mutant 10367 | -8/Materials | Build established: Scavenger-Mutant 10720 | -8/Materials | Discovered new exit (range 8) 10748 | -8/Materials | Entered Factory 10748 | -7/Factory | Evolved 2 slots: Utility x2 10835 | -7/Factory | Build established: Hacker-Mutant 10998 | -7/Factory | Fabricated Imp. Hover Unit (x2) 11041 | -7/Factory | Self-destructed Last Messages --------------- 11008_ G-47 Trooper emerges from a hatch in the floor. 11008_ S-27 Virus emerges from a hatch in the floor. 11008_ ALERT: All DSF locations entering lockdown mode. 11008_ Imp. Power Shielding destroyed. 11013_ VOVQD360A& A:VM|OSJ>/M 4M 11015_ Acquired Imp. Hover Unit. 11019_ U-05 Engineer lays Concrete. 11020_ Acquired Imp. Hover Unit. 11021_ U-05 Engineer lays Concrete. 11022_ Critical hit (Destroy). 11022_ Gauss Cannon destroyed. 11023_ U-05 Engineer lays Concrete. 11024_ Lgt. Nuclear Core destroyed. 11026_ Imp. Hover Unit destroyed. 11028_ U-05 Engineer lays Concrete. 11038_ Destroyed VTOL Module. 11038_ S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | ??????????????????? ?? +???????????????????????? | | ??????????????????? ?? #???????????????????????? | | ??????????????? ??? ?"" #???????????????????????? | | ??????????????" ??" 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Hover Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaDeflectorGravjet Manual? 0 Play Time 01:09:38 Cumulative 64.1 hours Start 2025.06.20 @ 17:37:30 End 2025.06.21 @ 13:28:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b92d8f89-434f-4d9f-9837-bf205d904c12