Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.10 @ 15:09:25 Player: lsend Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (23) 115 Value Destroyed (1418) 1418 Prototype IDs (68) 1360 Alien Tech Used (13) 2600 Bonus (22132) 22132 TOTAL SCORE: 39525 Bonus ------- Pacifist 564 Triggered Max Security 3000 High Alert Combat Kills 559 Follower Combat Kills 373 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Met Architect 300 Win 3000 Friendly Fire -64 Cogmind --------- Core Integrity 28/1600 Matter 271/300 Energy 100/100 System Corruption 11% Temperature Cool (2) Movement Flying (35) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Electron Diverter > --- UTILITY (13) ----- Large Storage Unit Advanced Melee Analysis Suite Ghost Barrier > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (19) --- Experimental Q-thruster Advanced Heat Sink Superbattery (1500) Gravity Neutralizer Sigix Sheargun Fusion Bomb Launcher Thunder Hammer Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Small Storage Unit Large Storage Unit Advanced Melee Analysis Suite Improved Core Shielding Improved Propulsion Shielding Improved Propulsion Shielding Heavy Armor Plating Heavy Armor Plating Improved Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Thunder Hammer Force Lance > --- INVENTORY -------- Quantum Reactor Field Propulsion Array Impulse Thruster Array Improved Q-thruster Experimental Q-thruster Advanced Heat Sink Superbattery Gravity Neutralizer Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Terrabomb Sigix Sheargun Fusion Bomb Launcher Enhanced Force Lance [Rating: 160] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Improved Propulsion Shielding Weapon Makeshift Spear Energy Gun Sigix Sheargun Launcher Rocket Launcher Impact Weapon Thunder Hammer Slashing Weapon Dual-blade Saw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Utility 11 | . . . 1 . . . 1 1 . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 2 1 . . . . . 4 1 1 7 13 . 4 . 2 . . . . 13 . . 10 . 7 . . 2 2 4 5 6 1 7 14 18 5 Power 17 | . . . . . . . . . 1 1 3 . . . . . . . . . . . 1 . 1 . . 1 . . 1 . . 2 2 3 1 Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . 1 1 3 . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 2 . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 2 1 1 Propulsion 32 | 2 . . . . . . 1 . . 2 6 . 2 . . . . . . 5 . . 2 . 2 . . . . 2 1 1 . 2 1 1 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . . 1 . . 2 6 . 2 . . . . . . 5 . . 2 . 2 . . . . 2 1 1 . 2 1 1 2 Utility 62 | . 1 . . . . . 1 1 . 2 3 . 2 . . . . . . 6 . . 5 . 4 . . 1 2 2 2 3 1 2 11 12 1 Device 30 | . 1 . . . . . . . . 1 2 . 1 . . . . . . 4 . . 2 . 1 . . 1 1 2 2 2 1 2 4 3 . Storage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Processor 10 | . . . . . . . . 1 . . 1 . . . . . . . . 1 . . 2 . 2 . . . 1 . . . . . 2 . . Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . Protection 15 | . . . . . . . 1 . . 1 . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . 3 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | . . . . . . . 2 . . 2 1 . . . 2 . . . . 2 . . 2 . . . . . . . 1 2 . 1 . 2 1 Energy Gun 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . 1 1 . . . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 5 . 1 . . 2 . . 3 1 1 2 . 2 . Parts Lost 57 | . . . . . . . . . . . . . . . . . 1 . . 6 . 2 . . 2 . 2 . . 3 . . 1 12 4 8 16 Power 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 1 1 3 Propulsion 16 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 . 1 . . 1 . . . 2 . 1 6 Utility 27 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . 2 . . 1 6 3 6 6 Weapon 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . 1 Highest Loss Streak 13 | . . . . . . . . . . . . . . . . . 1 . . 6 . 2 . . 2 . 2 . . 3 . . 1 12 2 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 28 42 33 33 33 33 39 45 46 62 81 93 93 93 93 93 92 80 82 90 70 68 71 88 85 89 87 81 89 82 90 88 88 85 70 75 48 Core 3 | . . . . . . . . . . 5 6 6 6 6 6 6 6 5 5 5 5 5 7 11 8 5 5 5 5 4 1 . . . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 7 8 8 7 6 2 2 Treads 3 | . 28 28 22 22 22 22 18 15 15 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . 4 7 7 20 32 40 40 40 40 40 40 35 35 34 23 22 23 29 27 31 30 26 26 25 28 27 30 29 24 23 18 Device 13 | . . 14 11 11 11 11 9 7 7 10 16 20 20 20 20 20 20 17 17 19 23 23 23 23 19 21 20 17 21 18 20 19 17 17 11 2 . Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 6 9 9 Processor 7 | . . . . . . . . 6 7 7 7 6 6 6 6 6 6 5 5 7 11 11 11 11 13 15 15 15 15 14 14 13 13 12 6 5 4 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 4 4 4 4 4 12 7 Protection 6 | . . . . . . . 8 7 7 13 13 13 13 13 13 13 12 5 5 5 . . 1 5 5 5 5 5 5 4 4 4 1 . 6 11 2 Impact Weapon 2 | . . . . . . . . . . . 4 6 6 6 1 6 6 5 5 5 5 4 1 . . . . . . . 3 4 4 4 4 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 4 4 4 4 3 . 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | . 1 1 1 1 1 1 3 3 3 15 23 23 23 23 25 23 23 23 23 29 18 18 33 32 34 34 27 38 38 41 46 51 51 47 70 80 65 Greatest Support 85 | 3 3 3 3 3 3 3 4 4 4 15 24 24 24 24 30 24 24 24 24 31 25 25 33 33 40 40 27 46 46 46 46 62 59 85 81 82 82 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 19 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 12 19 19 19 Average Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 10 16 19 19 Most Carried 19 | 1 2 2 2 2 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 6 8 11 13 19 13 Average Carried 7 | . 1 2 2 2 2 3 4 5 5 4 4 5 5 5 4 5 5 5 5 4 4 4 4 5 4 4 5 4 5 4 5 5 7 8 10 16 11 Final Capacity 19 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 12 19 19 19 Final Carried 13 | 1 2 2 2 2 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 5 5 4 5 5 5 5 5 5 6 8 9 13 12 7 Class Distribution -------------------- 33% | Sprinter 19% | Alien-Sprinter 18% | Mutant 12% | Hacker-Sprinter 8% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 1691 | 213 . . . . . 4 50 . 41 40 68 . . 115 49 . 10 . . . . 16 . 12 . . 164 136 40 10 . 120 9 27 228 334 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1087 | . . . . . . . 4 . . . 28 . . . 59 . . . . . . . . . . 36 . 177 . 98 . 89 . . 228 368 . Parts 30 | . . . . . . . 3 . . . . . . . 6 . . . . . . . . . . 4 . 1 . 4 . 1 . . 1 10 . Haulers Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . 4 11 1 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 12 | . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 6 . Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . AOE 7 | . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 10 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . 6 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Swarmer 8 | . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 3 | . . . . . . . 3 . . . 1 . . . 3 . . . . . . . . . . 1 . . . 1 . 1 . . 2 2 . Combat Bots Only 3 | . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Max Kills in Single Turn 2 | . . . . . . . 2 . . . 1 . . . 2 . . . . . . . . . . 1 . . . 1 . 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 10874 | . . 56 200 . . 14 126 . . 96 72 . . . 42 . 27 . . 496 . 116 . 153 187 24 205 . . 159 61 . 212 2167 847 2399 3215 Core 2262 | . . 9 52 . . . 60 . . 28 . . . . 23 . . . . 47 . 12 . 21 61 6 60 . . 16 21 . 43 520 103 136 1044 Absorbed by Shields 535 | . . . . . . . . . . . . . . . 24 . 29 . . 19 . 26 . 28 40 26 21 . . 62 18 . 25 217 . . . Redirected to Shielding 490 | . . . . . . . 40 . . 31 21 . . . 3 . 5 . . . . . . . . . . . . . . . . . 137 148 105 Regen/Repaired (Parts) 2107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 916 . 1191 . Core Remaining (%) 80 | 100 . 96 . . . 87 89 . . 96 . . . . . . 97 . . . . . . 92 . . . . 88 . 97 . . 45 . . 1 Volleys Fired 9 | . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . Largest 1 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hottest 52 | . . . . . . . 33 . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . 52 . Shots Fired 9 | . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 9 | . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Miss Streak 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 42 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 4 . 1 . 1 . . 4 29 . Core Hits 23 | . . 1 . . . . 3 . . . . . . . 3 . . . . . . . . . . 1 . 1 . 1 . . . . . 13 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Critical Strikes 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 8 . Smash 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Impale 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Melee Attacks 180 | . . . . . . . . . . . 1 . 1 . 1 . 2 . . 6 . . . 2 8 1 . 4 . 21 9 2 5 51 13 45 8 Impact 85 | . . . . . . . . . . . 1 . 1 . 1 . 2 . . 6 . . . . . . . . . . 7 2 4 37 13 11 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 95 | . . . . . . . . . . . . . . . . . . . . . . . . 2 8 1 . 4 . 21 2 . 1 14 . 34 8 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 2 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 3869 | . . 8 6 . . . 197 . . . 44 . . . 133 . . . . . . . . . . 112 . 377 . 123 . 164 . . 496 2209 . Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 735 | . . . . . . . 196 . . . . . . . 133 . . . . . . . . . . . . . . . . . . . . 406 . Melee 3119 | . . . . . . . . . . . 44 . . . . . . . . . . . . . . 112 . 377 . 123 . 164 . . 496 1803 . Ramming 15 | . . 8 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 735 | . . . . . . . 196 . . . . . . . 133 . . . . . . . . . . . . . . . . . . . . 406 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 895 | . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . 164 . . 496 191 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2224 | . . . . . . . . . . . . . . . . . . . . . . . . . . 112 . 377 . 123 . . . . . 1612 . Highest Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 11 . 3 11 Average Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 2 . 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Effects 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 7 . 2 12 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1180 | . . . . . . . 7 . . . 9 . . . . . . . . . . . . . . . . 242 . . . 164 . . 305 453 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 58 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . Melee 1122 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . 242 . . . 164 . . 305 402 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed 5 | . . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 178 | . . . . . . . . . . . 2 . . . 104 . 1 2 . 125 . . . 2 4 2 . . . . . . . 139 16 178 158 Average Temperature 35 | . . . . . . . . . . . 1 . . . 36 . 1 2 . 56 . . . 2 2 2 . . . . . . . 22 8 72 88 Received Heat Transfer 983 | . . 6 78 . . 9 18 . . 12 9 . . . 12 . 12 . . 114 . 16 . 31 . 5 33 . . 62 14 . 25 212 117 144 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Impact Corruptions 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 5 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2189 | . 27 10 48 18 . 45 209 94 105 313 453 188 312 . . . . 91 76 159 . . . . 290 . . . . 357 1925 1110 1791 2189 1706 1447 . Initial 1307 | . . 10 3 18 . . 17 94 32 73 65 158 131 . . . . 21 31 53 . . . . 160 . . . . . 200 1100 624 1100 1307 1091 . Average 651 | . 14 10 18 18 . 38 68 94 74 161 348 181 197 . . . . 63 47 84 . . . . 214 . . . . 192 1720 1108 1660 1916 1466 1262 . Maximum Alert Level 5 | . . . . . . . 1 . . 1 2 . 1 . . . . . . . . . . . 1 . . . . 1 5 4 5 5 5 4 . Low Security (%) 49 | 100 100 100 100 100 . 100 99 100 100 77 21 100 63 . . . . 100 100 100 . . . . 61 . . . . 49 . . . . . . . Level 1 8 | . . . . . . . . . . 22 14 . 36 . . . . . . . . . . . 38 . . . . 50 . . . . . . . Level 2 3 | . . . . . . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 4 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . 77 96 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 99 . . . Squads Dispatched 70 | . . . . . . . . . . 3 3 . 1 . . . . 2 . 5 . 1 . . 1 . . . . 4 6 1 7 21 7 8 . Investigation 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 2 . Extermination 6 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . Reinforcement 19 | . . . . . . . . . . 1 2 . 1 . . . . 2 . 2 . . . . . . . . . 2 . 1 1 1 4 2 . Assault 37 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 . 6 20 2 2 . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 20 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . 3 4 9 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 600 | . 3 5 15 . . 3 6 . 6 5 10 6 7 2 6 . 5 2 5 16 . 26 . 17 16 7 16 . . 18 22 1 9 177 61 84 44 Peak Tracking Total 27 | . 3 5 15 . . 3 3 . 6 2 5 6 5 1 3 . 3 1 5 9 . 22 . 11 9 4 13 . . 13 19 1 6 27 11 7 11 Tactical Retreats 37 | . . . . . . 1 1 . 2 . 1 . 2 2 . . 2 . . 3 . 2 . 3 2 2 2 . . 4 2 . 2 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 7 | . . . . . . . . 1 . . 1 . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 28 | . . . . . . . 2 . . . 12 . . . . . . . . . . . . . . . . . . . 2 . 1 5 . 1 5 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 95 | . 3 . 2 . 2 . 4 1 . 5 6 . 5 . . 4 . 5 . 13 2 . 7 . 5 . . 4 . 5 . 4 1 . 6 11 . Terminals 59 | . 2 . 2 . . . 4 . . 3 6 . 4 . . . . 3 . 8 . . . . 4 . . . . 5 . 2 1 . 5 10 . Fabricators 7 | . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . 1 . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . . 2 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 257 | . 5 . 6 . 3 . 8 2 . 7 16 . 9 . . 32 . 10 . 32 2 . 13 . 14 . . 17 . 16 . 10 2 . 17 36 . Successful 134 | . 3 . 2 . 3 . 7 1 . 5 3 . . . . 32 . 5 . 11 2 . 13 . 4 . . 17 . 4 . 4 . . 2 16 . Failed 123 | . 2 . 4 . . . 1 1 . 2 13 . 9 . . . . 5 . 21 . . . . 10 . . . . 12 . 6 2 . 15 20 . Catastrophic 26 | . . . . . . . 1 . . . 5 . 2 . . . . 2 . 2 . . . . . . . . . 4 . . 1 . 5 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . . . 3 . 1 . 1 . . 2 13 . . . . . . 3 . 8 . . 1 . 1 . . . . . . . . . 4 11 . Terminals 161 | . 4 . 6 . . . 8 . . 5 16 . 7 . . . . 8 . 21 . . . . 13 . . . . 16 . 6 2 . 14 35 . Fabricators 14 | . . . . . . . . . . . . . 2 . . . . 1 . 7 . . . . 1 . . . . . . . . . 3 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . . . . . . 2 . 2 . . . . . . . . . 4 . . . . . . . . . . . 4 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 113 | . 3 . 1 . 3 . 7 . . 2 3 . . . . 32 . 4 . 7 2 . 13 . 3 . . 17 . 4 . 2 . . . 10 . Record 28 | . . . . . 2 . 1 . . . . . . . . 11 . . . . . . 7 . . . . 5 . . . . . . . 2 . Part Schematic 15 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . 4 . . . . . . . 1 . Open Door 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . 1 . . . 1 . Open DSF 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 8 | . . . . . . . 2 . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 2 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . 1 . . . . . . . 1 . . . . . . 1 . 3 . . . . . . . . . 1 . . . . . . . Zone Layout 10 | . 1 . . . . . 2 . . . 2 . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . Retrieve Components 7 | . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 5 . Terminals 9 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 5 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assimilate 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 3 . 2 . . . 3 1 . 3 6 . 5 . . . . 4 . 13 . . . . 5 . . . . 4 . 2 1 . 6 6 . Full Trace Events 6 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . 1 . 5 . . . . . . . . . 2 . . . . . . . . . . . 4 . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 24 | . . . . 1 . . . . 19 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Largest Group 19 | . . . . 1 . . . . 19 14 5 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 475 | . . . . 31 . . . . 475 371 150 . . . . . 96 . . . . . . . . . . . . . . . . . 14 . . Highest-Rated Ally 96 | . . . . 31 . . . . 35 35 35 . . . . . 96 . . . . . . . . . . . . . . . . . 14 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 132 | . . . . . . . . . 79 35 12 . . . . . 5 . . . . . . . . . . . . . . . . . 1 . . Total Damage 4908 | . . . . . . . . . 2979 629 1114 . . . . . 186 . . . . . . . . . . . . . . . . . . . . Kills 26 | . . . . . . . . . 11 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 7521 | 17 37 17 86 33 109 181 331 167 204 521 291 89 204 167 164 23 211 79 91 584 66 108 240 152 221 114 93 59 86 266 126 106 102 483 313 1097 283 Spaces Moved 19616 | 26 68 33 128 66 215 362 497 207 228 734 873 178 645 508 533 79 657 269 193 1957 213 347 745 504 708 338 345 174 325 687 415 340 410 1344 1099 2253 913 Core 1211 | 26 68 33 128 66 215 362 312 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18405 | . . . . . . . 185 207 228 734 873 178 645 508 533 79 657 269 193 1957 213 347 745 504 708 338 345 174 325 687 415 340 410 1343 1099 2253 913 Fastest Speed 17 | 50 50 50 50 50 50 50 50 80 80 32 29 31 29 29 27 29 29 29 29 27 31 31 26 26 22 22 27 25 25 25 23 21 21 17 20 22 23 Average Speed 29 | 50 50 50 50 50 50 50 61 80 80 38 29 31 30 29 27 29 29 29 29 27 31 31 29 26 24 25 27 26 25 26 23 21 21 19 21 22 27 Slowest Speed 109 | 50 50 50 50 50 50 50 80 80 80 80 32 31 31 29 29 29 29 29 29 109 31 34 34 26 27 27 27 27 25 103 25 23 21 50 28 25 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 157 | . . . . . . . 6 . . 5 11 . 7 . . . . 5 . 20 . 2 . 1 2 . 4 . . 11 18 . 8 28 5 22 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 49 | 3 30 17 21 20 60 79 38 7 92 19 29 84 21 77 63 69 76 10 72 55 46 65 94 75 23 52 65 64 57 24 71 11 69 84 34 58 60 Regions Visited 37 Branch Regions 21 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 20 | . 1 . . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 18 | . . . . . . 1 . . . . . . . 4 2 . 3 . . . . 1 . 1 . 1 2 . 3 . . . . . . . . Spaces Dug 97 | . . . . . . . 10 . . . . . 1 . 1 . 2 . . 5 . . . 2 8 . . . . 18 5 1 2 26 9 4 3 Terrain Destroyed 184 | . . . . . . . 23 . . . . . 1 . 11 . 2 . . 5 . . . 2 8 . . . . 18 5 1 2 26 9 68 3 Melee 87 | . . . . . . . . . . . . . 1 . 1 . 2 . . 5 . . . 2 8 . . . . 18 5 1 2 26 9 4 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 97 | . . . . . . . 23 . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 20851 | 28 69 33 148 65 215 361 514 208 249 964 888 211 646 526 545 78 673 265 227 1962 212 344 761 521 741 364 340 181 328 737 412 366 409 1460 1138 2737 925 Wait 1016 | . . . 18 . . . 11 . 20 222 4 34 . 19 7 . 15 . 35 1 . . . 17 19 25 . . . 36 . 15 . 80 12 426 . Move 19298 | 25 67 33 127 65 214 361 484 207 227 723 853 177 630 507 532 78 656 259 192 1916 212 342 744 501 703 337 336 173 324 667 382 339 394 1301 1088 2214 908 Hop 126 | . . . . . . . 6 . . 5 9 . 7 . . . . 5 . 20 . 2 . 1 2 . 4 . . 8 14 . 7 13 5 16 2 Pick Up 32 | 1 1 . . . 1 . 3 . . 2 2 . . . . . . . . 1 . . 2 . . . . 1 . 1 . 1 1 8 4 2 1 Fast Attach 104 | 2 1 . . . . . 1 1 1 5 6 . 3 . . . . . . 9 . . 9 . 5 . . 2 2 3 5 5 2 12 14 15 1 Attach 34 | . . . . . . . 3 . . 2 1 . . . 1 . . . . 2 . . 1 . 2 . . 1 . 1 . 1 . 7 . 7 5 Detach 12 | . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . . 1 1 . . 4 . Swap 10 | . . . . . . . . . . . 6 . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Drop 46 | . . . . . . . . . 1 4 6 . 4 . . . . 1 . 5 . . 5 . 1 . . . 2 . 4 2 . 1 2 8 . Fire 9 | . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . Melee 159 | . . . . . . . . . . . 1 . 1 . 1 . 2 . . 6 . . . 2 8 1 . 4 . 21 7 2 4 37 13 41 8 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Identified exit to Mines 55 | -10/Materials | Entered Mines 67 | -10/Mines | Discovered new exit (range 9) 72 | -10/Mines | Entered Materials 72 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 109 | -9/Materials | Discovered new exit (range 10) 152 | -9/Materials | Discovered new exit (range 14) 158 | -9/Materials | Entered Mines 177 | -9/Mines | Received a Mining Laser from a helpful Derelict 189 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 189 | -9/Mines | Discovered new exit (range 5) 191 | -9/Mines | Entered Exiles 198 | -9/Exiles | Discovered new exit (range 15) 204 | -9/Exiles | Met 8R-AWN 212 | -9/Exiles | Met EX-HEX 229 | -9/Exiles | Met EX-BIN 235 | -9/Exiles | Aligned with FarCom system 235 | -9/Exiles | Given EX-Vault access code 247 | -9/Exiles | Opened EX-Vault 251 | -9/Exiles | Found Superbattery 262 | -9/Exiles | Warned to stay clear of 0b10 Research branches 269 | -9/Exiles | Exiles lab attacked by MAIN.C 279 | -9/Exiles | Learned location of Zion (-7) 295 | -9/Exiles | Discovered new exit (range 10) 300 | -9/Exiles | Left Exiles lab with Superbattery 300 | -9/Exiles | Entered Mines 302 | -8/Mines | Build established: Mutant 436 | -8/Mines | Discovered new exit (range 10) 481 | -8/Mines | Entered Materials 481 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -8/Materials | Discovered new exit (range 11) 812 | -8/Materials | Entered Factory 812 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 979 | -7/Factory | Sucked down chute 979 | -7/Factory | Entered Waste 998 | -7/Waste | Spotted C-40 Crusher 1011 | -7/Waste | Spotted C-40 Crusher 1029 | -7/Waste | Spotted C-40 Crusher 1033 | -7/Waste | Spotted C-40 Crusher 1059 | -7/Waste | Spotted C-40 Crusher 1066 | -7/Waste | Spotted C-40 Crusher 1079 | -7/Waste | Warlord forces began an assault 1087 | -7/Waste | Allies destroyed C-40 Crusher 1139 | -7/Waste | Discovered new exit (range 12) 1183 | -7/Waste | Entered Factory 1183 | -7/Factory | Accompanied by 14 allies 1452 | -7/Factory | Discovered new exit (range 16) 1480 | -7/Factory | Identified exit to Lower Caves 1580 | -7/Factory | Build established: Sprinter 1704 | -7/Factory | Entered another Factory area 1704 | -6/Factory | Accompanied by 5 allies 1704 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1768 | -6/Factory | Garrison activated, responded to threat 1875 | -6/Factory | Discovered new exit (range 13) 1878 | -6/Factory | Identified exit to Factory 1956 | -6/Factory | Discovered exit to Factory (range 4) 1995 | -6/Factory | Sucked down chute 1995 | -6/Factory | Entered Waste 2006 | -6/Waste | Spotted C-40 Crusher 2010 | -6/Waste | Spotted C-40 Crusher 2010 | -6/Waste | Spotted C-40 Crusher 2012 | -6/Waste | Spotted C-40 Crusher 2013 | -6/Waste | Spotted C-40 Crusher 2014 | -6/Waste | Spotted C-40 Crusher 2081 | -6/Waste | Discovered new exit (range 11) 2084 | -6/Waste | Identified exit to Factory 2084 | -6/Waste | Entered Factory 2176 | -6/Factory | Discovered exit to Factory (range 7) 2260 | -6/Factory | Discovered new exit (range 15) 2267 | -6/Factory | Identified exit to Lower Caves 2288 | -6/Factory | Entered Lower Caves 2385 | -6/Lower Caves | Spotted B-75 Beast 2452 | -6/Lower Caves | Discovered new exit (range 9) 2454 | -6/Lower Caves | Identified exit to Lower Caves 2455 | -6/Lower Caves | Entered another Lower Caves area 2604 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2615 | -6/Lower Caves | Discovered new exit (range 14) 2619 | -6/Lower Caves | Identified exit to Data Miner 2619 | -6/Lower Caves | Entered Data Miner 2619 | -6/Data Miner | Discovered new exit (range 6) 2625 | -6/Data Miner | Met Data Miner 2631 | -6/Data Miner | Learned location of Section 7 (-2) 2631 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2635 | -6/Data Miner | Received God Mode back door access code from Data Miner 2642 | -6/Data Miner | Identified exit to Proximity Caves 2642 | -6/Data Miner | Entered Proximity Caves 2674 | -5/Proximity Caves | Escorted by Enhanced Grunt 2714 | -5/Proximity Caves | Learned location of 1 exit from Factory 2852 | -5/Proximity Caves | Discovered exit to Factory (range 4) 2853 | -5/Proximity Caves | Entered Factory 2853 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2854 | -5/Factory | Identified exit to Factory 2932 | -5/Factory | Manually triggered Chute Trap 2932 | -5/Factory | Sucked down chute 2932 | -5/Factory | Entered Waste 2937 | -5/Waste | Spotted C-40 Crusher 2937 | -5/Waste | Spotted C-40 Crusher 2996 | -5/Waste | Spotted C-40 Crusher 3000 | -5/Waste | Spotted C-40 Crusher 3016 | -5/Waste | Spotted C-40 Crusher 3019 | -5/Waste | Discovered new exit (range 15) 3023 | -5/Waste | Identified exit to Factory 3023 | -5/Waste | Entered Factory 3298 | -5/Factory | Discovered exit to Factory (range 6) 3363 | -5/Factory | Incoming investigation squad redirected 3432 | -5/Factory | Discovered exit to Factory (range 15) 3456 | -5/Factory | Fabricated Graphene Brace? 3559 | -5/Factory | Discovered exit to Factory (range 19) 3595 | -5/Factory | Discovered new exit (range 12) 3598 | -5/Factory | Identified exit to Upper Caves 3607 | -5/Factory | Entered Upper Caves 3633 | -5/Upper Caves | Lost 6 parts (1p3n1u1w) 3664 | -5/Upper Caves | Discovered new exit (range 12) 3673 | -5/Upper Caves | Identified exit to Upper Caves 3673 | -5/Upper Caves | Entered another Upper Caves area 3732 | -5/Upper Caves | Encountered a Warlord checkpoint 3759 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3777 | -5/Upper Caves | Discovered new exit (range 15) 3781 | -5/Upper Caves | Identified exit to Warlord 3781 | -5/Upper Caves | Entered Warlord 3797 | -5/Warlord | Discovered new exit (range 14) 3861 | -5/Warlord | Learned Armory stockpile data 3861 | -5/Warlord | Learned Factory recycling unit intel 3887 | -5/Warlord | Met Warlord 3890 | -5/Warlord | Opened Warlord's prototype stash 3900 | -5/Warlord | Found Prototype Device 3900 | -5/Warlord | Identified Thermal Barrier 3902 | -5/Warlord | Found Prototype Processor 3902 | -5/Warlord | Identified Spectral Analyzer 3906 | -5/Warlord | Found Prototype Processor 3906 | -5/Warlord | Identified Exp. Targeting Computer 3909 | -5/Warlord | Found Prototype Hackware 3912 | -5/Warlord | Warlord's base attacked by MAIN.C 4014 | -5/Warlord | Opened side exit 4021 | -5/Warlord | Identified exit to Proximity Caves 4021 | -5/Warlord | Entered Proximity Caves 4133 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4171 | -4/Proximity Caves | Learned Research emergency access door positions 4171 | -4/Proximity Caves | Discovered exit to Factory (range 9) 4173 | -4/Proximity Caves | Entered Factory 4173 | -4/Factory | Evolved 2 slots: Utility x2 4173 | -4/Factory | Identified Ghost Barrier 4174 | -4/Factory | Loaded intel: 6 recycling unit locations 4209 | -4/Factory | Identified exit to Upper Caves 4209 | -4/Factory | Identified exit to Extension 4209 | -4/Factory | Identified exit to Armory 4217 | -4/Factory | Incoming investigation squad redirected 4309 | -4/Factory | Discovered new exit (range 22) 4394 | -4/Factory | Entered Upper Caves 4504 | -4/Upper Caves | Discovered new exit (range 15) 4508 | -4/Upper Caves | Identified exit to Upper Caves 4508 | -4/Upper Caves | Entered another Upper Caves area 4509 | -4/Upper Caves | Discovered new exit (range 8) 4540 | -4/Upper Caves | Learned Research trap positions 4548 | -4/Upper Caves | Spotted B-86 Titan 4597 | -4/Upper Caves | Discovered new exit (range 17) 4601 | -4/Upper Caves | Identified exit to Zhirov 4601 | -4/Upper Caves | Entered Zhirov 4601 | -4/Zhirov | Discovered new exit (range 3) 4606 | -4/Zhirov | Met Zhirov 4611 | -4/Zhirov | Learned location of Quarantine (-2) 4611 | -4/Zhirov | Learned location of Testing (-3) 4611 | -4/Zhirov | Learned location of Command (-1) 4620 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4625 | -4/Zhirov | Found Alien Artifact 4625 | -4/Zhirov | Identified Integrated Dissipator 4625 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4650 | -4/Zhirov | Found Alien Artifact 4660 | -4/Zhirov | Identified exit to Proximity Caves 4660 | -4/Zhirov | Entered Proximity Caves 4686 | -3/Proximity Caves | Build established: Hacker-Sprinter 4731 | -3/Proximity Caves | Discovered new exit (range 14) 4742 | -3/Proximity Caves | Identified exit to Research 4746 | -3/Proximity Caves | Entered Research 4746 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4747 | -3/Research | Loaded intel: 93 trap records 4761 | -3/Research | Identified exit to DSF 4762 | -3/Research | Spotted B-86 Titan 4782 | -3/Research | Spotted B-86 Titan 4810 | -3/Research | Incoming investigation squad redirected 4885 | -3/Research | Lost 3 parts (1n2u) 4925 | -3/Research | Found Enh. Force Lance 4975 | -3/Research | Discovered new exit (range 5) 4976 | -3/Research | Identified exit to Testing 5012 | -3/Research | Entered Testing 5013 | -3/Testing | Maximum security lockdown engaged 5078 | -3/Testing | Found Prototype Device 5078 | -3/Testing | Identified Adv. EM Disruption Field 5136 | -3/Testing | Discovered new exit (range 5) 5137 | -3/Testing | Identified exit to Research 5138 | -3/Testing | Entered Research 5138 | -2/Research | Warlord forces began assault on 0b10 5138 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5206 | -2/Research | Met up with Warlord 5211 | -2/Research | Discovered new exit (range 8) 5212 | -2/Research | Identified exit to Quarantine 5244 | -2/Research | Entered Quarantine 5245 | -2/Quarantine | Maximum security lockdown engaged 5259 | -2/Quarantine | Found Alien Artifact 5270 | -2/Quarantine | Found Alien Artifact 5270 | -2/Quarantine | Identified Core Reset Matrix 5270 | -2/Quarantine | Identified Transdimensional Reconstructor 5270 | -2/Quarantine | Identified Subatomic Replicator 5270 | -2/Quarantine | Used Core Reset Matrix 5274 | -2/Quarantine | Detected hypermatrix surge 5274 | -2/Quarantine | Sensed 9 artifacts in vicinity 5327 | -2/Quarantine | Spotted Fortress 5345 | -2/Quarantine | Discovered new exit (range 6) 5346 | -2/Quarantine | Identified exit to Section 7 5346 | -2/Quarantine | Entered Section 7 5346 | -2/Section 7 | Spotted S7 Guard 5347 | -2/Section 7 | Maximum security lockdown engaged 5347 | -2/Section 7 | Sensed 22 artifacts in vicinity 5351 | -2/Section 7 | Spotted B-90 Cyclops 5427 | -2/Section 7 | Found Integrated Reactor 5427 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 5482 | -2/Section 7 | Spotted B-90 Cyclops 5495 | -2/Section 7 | Spotted S7 Guard 5505 | -2/Section 7 | Build established: Hacker-Scout 5505 | -2/Section 7 | Spotted S7 Guard 5509 | -2/Section 7 | Found Navigation Efficiency Matrix 5509 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 5517 | -2/Section 7 | Spotted S7 Guard 5521 | -2/Section 7 | Found Integrated Thermoelectric Network 5521 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 5528 | -2/Section 7 | Spotted Executioner 5528 | -2/Section 7 | Spotted Executioner 5542 | -2/Section 7 | Spotted B-99 Colossus 5558 | -2/Section 7 | Found Integrity Redistributor 5558 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-80) 5561 | -2/Section 7 | Found Integrity Redistributor 5563 | -2/Section 7 | Found Integrity Redistributor 5584 | -2/Section 7 | Found LRC Storage 5584 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 5586 | -2/Section 7 | Found LRC Storage 5586 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 5588 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 5589 | -2/Section 7 | Found LRC Boosters 5589 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 5591 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 5687 | -2/Section 7 | Spotted Striker 5687 | -2/Section 7 | Spotted Striker 5717 | -2/Section 7 | Found Transdimensional Reconstructor 5724 | -2/Section 7 | Found Terrabomb 5725 | -2/Section 7 | Found Terrabomb 5733 | -2/Section 7 | Used Terrabomb 5740 | -2/Section 7 | Crushed by falling debris 5741 | -2/Section 7 | System corruption reached 10% 5744 | -2/Section 7 | Found Sigix Sheargun 5746 | -2/Section 7 | Found Sigix Sheargun 5748 | -2/Section 7 | Spotted Striker 5748 | -2/Section 7 | Spotted Striker 5765 | -2/Section 7 | Spotted Striker 5765 | -2/Section 7 | Warped through subspace 5782 | -2/Section 7 | Spotted Executioner 5782 | -2/Section 7 | Spotted Striker 5782 | -2/Section 7 | Spotted Striker 5815 | -2/Section 7 | Discovered new exit (range 9) 5823 | -2/Section 7 | Found Integrity Redistributor 5823 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-81) 5824 | -2/Section 7 | Core integrity fell below 50% 5829 | -2/Section 7 | Entered Access 5829 | -1/Access | Evolved 2 slots: Utility x2 5859 | -1/Access | Lost 12 parts (2p2n6u2w) 5955 | -1/Access | Found Unknown Launcher 5977 | -1/Access | Fabricated E-15 Imp? 6019 | -1/Access | Spotted B-99 Colossus 6029 | -1/Access | Build established: Alien-Sprinter 6079 | -1/Access | First assault squad dispatched 6142 | -1/Access | Discovered new exit (range 1) 6142 | -1/Access | Entered Command 6249 | -1/Command | Incoming investigation squad redirected 6264 | -1/Command | Disengaged cave seal 6265 | -1/Command | Welcomed Warlord to Command 6301 | -1/Command | Disengaged cave seal 6342 | -1/Command | Identified exit to Surface 6485 | -1/Command | Found Prototype Device 6485 | -1/Command | Identified Adv. EM Disruption Field 6512 | -1/Command | Incoming investigation squad redirected 6513 | -1/Command | Phase Generator disabled 6558 | -1/Command | Spotted B-99 Colossus 6642 | -1/Command | First assault squad dispatched 6659 | -1/Command | Identified Fusion Bomb Launcher 6669 | -1/Command | Incoming assault squad redirected 6681 | -1/Command | Spotted M Guard 6681 | -1/Command | Spotted M Guard 6681 | -1/Command | Spotted Combat Programmer 6683 | -1/Command | Spotted Combat Programmer 6753 | -1/Command | Destroyed M Guard 6761 | -1/Command | Warlord commented on Warlord statues 6780 | -1/Command | Destroyed Combat Programmer 6780 | -1/Command | All MAIN.C guards destroyed 6818 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-124) 6831 | -1/Command | Lost 3 parts (1p2u) 6944 | -1/Command | Incoming assault squad redirected 7133 | -1/Command | Met MAIN.C 7136 | -1/Command | 0b10 Conduit disabled 7140 | -1/Command | Used Terrabomb 7142 | -1/Command | MAIN.C activated Command garrisons 7234 | -1/Command | Spotted B-99 Colossus 7235 | -1/Command | Warped through subspace to slip node 7235 | -1/Command | Discovered new exit (range 5) 7236 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-86) 7239 | -1/Command | Entered Access_0 7240 | -1/Access_0 | Sensed 1 artifact in vicinity 7240 | -1/Access_0 | Met Architect 7285 | -1/Access_0 | Subspace Access Node disabled 7293 | -1/Access_0 | A6 warped into view 7327 | -1/Access_0 | Subspace Access Node disabled 7338 | -1/Access_0 | A5 warped into view 7351 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 7354 | -1/Access_0 | Core integrity fell below 50% 7368 | -1/Access_0 | System corruption reached 10% 7373 | -1/Access_0 | Subspace Access Node disabled 7462 | -1/Access_0 | A4 warped into view 7468 | -1/Access_0 | Core integrity fell below 20% 7494 | -1/Access_0 | Subspace Access Node disabled 7505 | -1/Access_0 | Lost 13 parts (3p5n4u1w) 7519 | -1/Access_0 | Warped through subspace to slip node 7519 | -1/Access_0 | Discovered exit to Surface (range 8) 7522 | *** | Heading to fleet! Last Messages --------------- 07485_ Quantum Shear penetrates Wall. 07488_ Imp. Q-thruster severed. 07494_ Subspace Access Node disabled. 07499_ Navigation matrix triggers involuntary quantum shift. 07509_ Quantum Shear penetrates Wall. 07509_ Field Propulsion Array destroyed. 07514_ Navigation matrix triggers involuntary quantum shift. 07516_ A2: "Someone looks like they took a wrong turn." 07517_ Penetrated by HV Slug. 07517_ HV Slug penetrates A2. 07517_ A2 knocked back. 07517_ Penetrated by HV Slug. 07517_ Knocked back. 07517_ Acquired 3 matter. 07519_ Penetrated by HV Slug. 07519_ Knocked back. 07519_ Warped through subspace, drawn to slip node. 07519_ EXIT=FOUND: SURFACE 07522_ System corrupted: Matter fused (-8). [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 49 Energy Capacity 400 Matter Stores 395 Matter Capacity 800 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1200 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 66 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 12 Defensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -5/Factory E-15 Imp | x2 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Reactor Navigation Efficiency Matrix Integrated Thermoelectric Network Integrity Redistributor LRC Storage Subatomic Replicator LRC Boosters Terrabomb Sigix Sheargun Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- By A Hair Challenges ------------ None Game ------ Seed ArmageddonSpliceCorpse Manual? 0 Play Time 03:31:53 Cumulative 630.2 hours Start 2022.02.09 @ 12:49:43 End 2022.02.10 @ 15:09:25 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 478 Adventurer 0 Explorer 0 Win Type 2 Total 162 Types 90/9/46/6/3/2/4/1/1 Lore% 94 Gallery% 93 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33246a0e-3716-4914-8634-c36923355845