Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 13:01:07 Player: Calasmeer Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (923) 923 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (388) 388 TOTAL SCORE: 2701 Bonus ------- Follower Combat Kills 142 Registered with UFD 300 Friendly Fire -54 Cogmind --------- Core Integrity 70/250 Matter 280/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- CPS Tube > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Light Deuterium Engine Light Angular Momentum Engine Overtuned Scrapsphere Medium Storage Unit Authchip [Processor] Drone Bay (2/2) Makeshift Shrapnel Gun Improved Grenade Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Light Angular Momentum Engine Armored Leg Overtuned Scrapsphere Scrap Suit Medium Storage Unit Authchip [Processor] Drone Bay Makeshift Shrapnel Gun Improved Grenade Launcher CPS Tube DRS Beacon Botcube [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device V3-11A's Pendant Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Powered Cannon Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 54 | 8 12 17 13 4 Power 7 | 1 1 . 3 2 Engine 5 | 1 1 . 2 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 17 | 2 3 7 5 . Treads . | . . . . . Leg . | . . . . . Wheel 17 | 2 3 7 5 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 4 1 4 1 Device 5 | 1 2 1 1 . Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . 3 . Artifact . | . . . . . Weapon 18 | 3 4 9 1 1 Energy Gun 5 | 2 2 1 . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 4 | 1 1 2 . . Ballistic Cannon 1 | . . 1 . . Launcher 4 | . 1 3 . . Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 8 | . 6 . 2 . Power 1 | . 1 . . . Propulsion 4 | . 2 . 2 . Utility 1 | . 1 . . . Weapon 2 | . 2 . . . Highest Loss Streak 3 | . 3 . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 100 84 86 Engine 12 | . 13 14 10 11 Core 5 | . . . 10 12 Wheel 26 | . 27 28 23 25 Device 4 | . 8 7 2 . Storage 13 | . 14 14 12 12 Protection 8 | . 4 6 9 12 Energy Gun 2 | . 17 . . . Energy Cannon 7 | . . 4 11 11 Ballistic Gun 4 | . 9 8 1 . Launcher 5 | . . 13 1 . Peak Build Rating 33 | 9 9 17 30 33 Average Rating 20 | 6 8 14 27 29 On Entrance 12 | . 9 8 17 29 Naked Turns . | . . . . . Heaviest Build 43 | 13 20 27 36 43 Greatest Support 40 | 32 32 40 40 32 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 11 | 7 9 10 10 13 Most Carried 15 | 4 7 10 10 15 Average Carried 9 | 2 5 9 9 10 Final Capacity 15 | 8 10 10 10 15 Final Carried 11 | 4 6 10 10 11 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1249 | 263 195 553 218 20 Remotely . | . . . . . Salvage Created 1262 | 106 512 275 369 . Parts 63 | 14 30 8 11 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 26 | . 14 9 3 . Guns 14 | . 14 . . . Cannons 7 | . . 5 2 . AOE 3 | . . 3 . . Classes Destroyed 10 | 1 4 2 3 . Worker 1 | . 1 . . . Tunneler 5 | 5 . . . . Recycler 3 | . . . 3 . Turret 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 7 | . 6 1 . . Grunt 9 | . 8 1 . . Protector 1 | . . . 1 . Sentry 2 | . . . 2 . Subdweller 7 | . . 7 . . Best Kill Streak 4 | 4 4 2 2 . Combat Bots Only 3 | . 3 2 1 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 126 | . 79 33 10 4 Missed 39 | . 15 18 4 2 Damage Taken 941 | . 632 174 113 22 Core 180 | . 145 25 . 10 Absorbed by Shields . | . . . . . Ignored by Resistances 2 | . . . 2 . Core Remaining (%) 100 | 100 . . . . Volleys Fired 146 | 6 72 42 25 1 Largest 2 | 2 2 2 1 1 Hottest 139 | 90 90 139 40 . Shots Fired 261 | 12 141 82 25 1 Gun 173 | 12 138 23 . . Cannon 43 | . . 18 25 . Launcher 41 | . 3 38 . . Special 4 | . . 3 . 1 Kinetic 82 | . 56 26 . . Thermal 115 | 6 66 18 25 . Explosive 41 | . 3 38 . . Electromagnetic 22 | 6 16 . . . Robot Hit Streak 14 | 4 11 14 4 1 Robot Miss Streak 4 | 1 4 2 3 . Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 127 | 7 79 26 14 1 Core Hits 56 | 6 31 15 4 . Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 2 1 . Burn 2 | . 2 . . . Meltdown 2 | . . 1 1 . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2854 | 89 931 1029 805 . Guns 1117 | 89 931 97 . . Cannons 1052 | . . 286 766 . Explosions 674 | . . 635 39 . Melee . | . . . . . Ramming . | . . . . . Kinetic 441 | . 275 166 . . Thermal 1521 | 25 502 228 766 . Explosive 674 | . . 635 39 . Electromagnetic 218 | 64 154 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 151 | . . 15 136 . Projectiles 150 | . . 14 136 . Explosions 1 | . . 1 . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 30 | . . 30 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | 130 240 5 68 . Average Temperature 54 | 64 62 3 27 . Received Heat Transfer 300 | . 216 54 30 . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 9 | 1 3 2 3 . Heat Transferred 1995 | 74 1545 376 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 316 | 25 316 . 89 . Initial 16 | . 16 . 12 . Average 105 | 7 185 . 36 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 78 | 100 55 . 100 . Level 1 21 | . 44 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 28 14 5 1 Peak Tracking Total 4 | . 4 4 1 1 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 8 | . . 6 1 1 Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 21 | . 3 1 10 7 Terminals 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 72 | . 10 9 26 27 Successful 59 | . 7 9 16 27 Failed 13 | . 3 . 10 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 19 | . 5 . 14 . Terminals 24 | . 10 . 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 48 | . 4 9 8 27 Record 33 | . . 8 5 20 Part Schematic 2 | . 1 . 1 . Robot Analysis 8 | . 1 . . 7 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Derelict Proto ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . . . 5 . Report Inventory 3 | . . . 3 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . 3 . Terminals 6 | . 3 . 3 . Botnet 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 6 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . . . 12 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies 7 | . . 6 . 1 Largest Group 4 | . . 4 4 2 Highest-Rated Group 84 | . . 76 76 84 Highest-Rated Ally 65 | . . 19 19 65 Total Orders . | . . . . . Ally Attacks 31 | . . 10 16 5 Total Damage 533 | . . 163 280 90 Kills 6 | . . 2 3 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 8 | . 1 . . 7 Derelict Logs Recovered 5 | . . 2 . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 6456 | 98 824 2345 815 2374 Spaces Moved 5168 | 64 484 1967 637 2016 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 5167 | 63 484 1967 637 2016 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 100 100 Average Speed 109 | 99 92 109 108 114 Slowest Speed 120 | 100 115 120 120 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 69 | 5 77 80 93 90 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . 1 . 3 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 12 | . . 8 . 4 Spaces Dug 15 | . 15 . . . Terrain Destroyed 217 | . 21 184 12 . Melee . | . . . . . Projectile 9 | . . 2 7 . AOE 208 | . 21 182 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 5712 | 82 727 2083 740 2080 Wait 251 | . 153 21 57 20 Move 5164 | 63 483 1966 636 2016 Hop . | . . . . . Pick Up 48 | 5 5 16 4 18 Fast Attach 13 | 6 2 2 2 1 Attach 10 | 1 5 1 2 1 Detach 2 | . 1 . . 1 Swap 31 | 1 5 14 9 2 Drop 44 | . 1 21 5 17 Fire 146 | 6 72 42 25 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 14) 588 | -10/Materials | Lost 3 parts (1p2n) 608 | -10/Materials | Discovered new exit (range 10) 775 | -10/Materials | Core integrity fell below 50% 923 | -10/Materials | Entered Subcaves 1068 | -10/Subcaves | Disturbed a concealed Subdweller 1501 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1501 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1550 | -10/Subcaves | Ambushed by Subdweller buried in earth 1657 | -10/Subcaves | Learned Materials security intel 1673 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1677 | -10/Subcaves | Discovered new exit (range 14) 1822 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1858 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1971 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2059 | -10/Subcaves | Visited triangular shrine 2066 | -10/Subcaves | Found Prototype Device 2074 | -10/Subcaves | Identified V3-11A's Pendant 2079 | -10/Subcaves | Befriended Subdweller 2178 | -10/Subcaves | Visited 4L-MR0's lab 2191 | -10/Subcaves | Learned location of Zion (-7) 2235 | -10/Subcaves | Found Powered Cannon 2595 | -10/Subcaves | Discovered new exit (range 13) 2902 | -10/Subcaves | Approached by friendly Subdweller 2959 | -10/Subcaves | Befriended Subdweller 2961 | -10/Subcaves | Discovered new exit (range 5) 3029 | -10/Subcaves | Befriended Subdweller 3039 | -10/Subcaves | Befriended Subdweller 3089 | -10/Subcaves | Befriended Subdweller 3268 | -10/Subcaves | Entered Recycling 3268 | -8/Recycling | Accompanied by 4 allies 3326 | -8/Recycling | Attached Powered Cannon, gained temporary slot: Power 3613 | -8/Recycling | Discovered new exit (range 15) 3922 | -8/Recycling | Befriended Subdweller 3981 | -8/Recycling | Build established: Scavenger-Mutant 4045 | -8/Recycling | Scanned before Scraplab entrance 4061 | -8/Recycling | Entered Scraplab 4079 | -8/Recycling | Discovered new exit (range 4) 4083 | -8/Recycling | Entered Scraptown 4083 | -8/Scraptown | Accompanied by 1 ally 4138 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 4423 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4425 | -8/Scraptown | Learned location of Warlord (-5) 4426 | -8/Scraptown | Learned Research garrison access intel 4444 | -8/Scraptown | Discovered new exit (range 5) 4533 | -8/Scraptown | Visited Symbiants 4653 | -8/Scraptown | Visited UFD Registry 4653 | -8/Scraptown | Registered with UFD as "Metaparser" 4692 | -8/Scraptown | Visited Infowarlord's Domain 4724 | -8/Scraptown | Visited Junk Repository 4778 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4923 | -8/Scraptown | Visited Botcube Research 4931 | -8/Scraptown | Found Botcube 4972 | -8/Scraptown | Visited Analyses Database 5087 | -8/Scraptown | Visited Scrap Suit Storage 5093 | -8/Scraptown | Found Scrap Suit 5095 | -8/Scraptown | Found Scrap Suit 5125 | -8/Scraptown | Visited Derelict Rescue Squad 5132 | -8/Scraptown | Found DRS Beacon 5159 | -8/Scraptown | Visited Junk Repository 5234 | -8/Scraptown | Visited Abandonware Association 5249 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 5249 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 5299 | -8/Scraptown | Visited Scrapoid Research Area 5359 | -8/Scraptown | Visited SPCMW 5419 | -8/Scraptown | Visited Cave Peace 5461 | -8/Scraptown | Visited TADAMA 5497 | -8/Scraptown | Visited Cyclists 5509 | -8/Scraptown | Entered Cyclist Reading Room 5552 | -8/Scraptown | Visited Assassins FH 5930 | -8/Scraptown | Build established: Mutant 6201 | -8/Scraptown | Botcube activated 6221 | -8/Scraptown | Botcube completed mutation into legged form, armed with 1 gun. 6287 | -8/Scraptown | Discovered new exit (range 5) 6446 | -8/Scraptown | Attacked by Scraptown defenders 6457 | -8/Scraptown | Self-destructed Last Messages --------------- 06198_ Dropped Adv. Targeting Computer. 06201_ Botcube begins transforming into Mutated Botcube. 06221_ Botcube completes transformation. 06252_ LOCAL NARROWCAST: Closed for remodeling. SD-E6Z(E): We are 0bPrime. We are one. 06287_ EXIT=FOUND 01-DUW(E): We are 0bPrime. We are one. 06437_ Attempting to rewire 08S01-D. 06437_ 08S01-D is unpowered. 06438_ Discarded Powered Cannon. 06439_ Temporary Power slot lost. 06442_ Attempting to rewire 08S01-D. 06442_ 08S01-D is unpowered. 06445_ CPS modules attach to 08S01-D. 06446_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 06450_ OP-1MW(g) destroyed. 06453_ Machine disabled. 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Challenges ------------ None Game ------ Seed HypercooledNeutronStabilizer Manual? 0 Play Time 01:20:46 Cumulative 13.9 hours Start 2024.08.13 @ 11:07:34 End 2024.08.13 @ 13:01:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecadb702-e138-4218-b830-1a4d6a70d66e