Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 21:06:23 Player: Nicky Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (867) 867 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 3585 Bonus ------- Follower Combat Kills 140 Aligned with FarCom 300 Friendly Fire -182 Cogmind --------- Core Integrity 260/550 Matter 26/300 Energy 275/275 System Corruption 11% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Cloak of Protection Latent Energy Streamer High-powered Shotgun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Cloak of Protection > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Field Laser Improved EM Pulse Cannon Latent Energy Streamer Improved Grenade Launcher Katana [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Katana Energy Gun Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . . . 2 Weapon . | . . . . . . . Parts Attached 79 | 7 4 15 7 4 10 32 Power 9 | 1 1 1 1 . 1 4 Engine 7 | 1 . 1 1 . . 4 Core 2 | . 1 . . . 1 . Reactor . | . . . . . . . Propulsion 27 | 2 . 8 3 . 4 10 Treads 1 | . . . . . . 1 Leg 6 | . . . 3 . 3 . Wheel 12 | 2 . 7 . . . 3 Hover . | . . . . . . . Flight 8 | . . 1 . . 1 6 Utility 16 | 1 2 1 1 3 2 6 Device 11 | . 1 1 . 3 1 5 Storage 2 | 1 1 . . . . . Processor 3 | . . . 1 . 1 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 27 | 3 1 5 2 1 3 12 Energy Gun 5 | 1 . 3 1 . . . Energy Cannon 6 | . . . . 1 2 3 Ballistic Gun 8 | 2 1 1 . . . 4 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 5 | . . 1 1 . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . Parts Lost 19 | . . 5 3 . . 11 Power 3 | . . 2 . . . 1 Propulsion 8 | . . 2 2 . . 4 Utility 4 | . . . . . . 4 Weapon 4 | . . 1 1 . . 2 Highest Loss Streak 7 | . . 3 3 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 95 93 98 97 97 79 Engine 7 | . 7 2 10 11 4 7 Core 1 | . 6 5 . . 6 . Leg 19 | . . . 31 33 27 1 Wheel 6 | . 28 28 . . . 7 Flight 3 | . . 1 . . 5 9 Device 12 | . 10 22 13 10 12 10 Storage 7 | . 14 11 11 11 4 . Processor 11 | . . . 8 11 15 22 Energy Gun 6 | . 14 9 11 8 . . Energy Cannon 2 | . . . . . 9 4 Ballistic Gun 3 | . 14 10 . . . 7 Slashing Weapon 7 | . . 1 10 11 11 2 Naked Turns . | . . . . . . . Heaviest Build 40 | 13 29 33 34 39 40 28 Greatest Support 38 | 20 20 38 30 30 36 20 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 11 | 6 9 15 15 15 8 5 Most Carried 15 | 7 9 15 14 14 15 5 Average Carried 8 | 4 7 12 9 11 8 4 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 14 | 6 9 14 11 14 5 5 Class Distribution -------------------- 68% | Mutant 21% | Scavenger-Mutant 6% | Scavenger-Assassin 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 932 | 254 54 234 55 . 151 184 Remotely . | . . . . . . . Salvage Created 1284 | . 129 595 98 . 234 228 Parts 70 | . 8 33 5 . 8 16 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 2 14 2 . 2 10 Melee 5 | . . 5 . . . . Guns 23 | . 2 9 2 . . 10 AOE 2 | . . . . . 2 . Classes Destroyed 8 | . 2 5 . . 1 . Worker 1 | . . 1 . . . . Hauler 1 | . . 1 . . . . Recycler 2 | . . . . . 2 . Watcher 1 | . 1 . . . . . Swarmer 13 | . . 4 . . 2 7 Grunt 14 | . 2 7 2 . 1 2 Duelist 1 | . . 1 . . . . Sentry 3 | . . 2 . . . 1 Best Kill Streak 7 | . 2 5 1 . 3 7 Combat Bots Only 7 | . 2 4 1 . 2 7 Max Kills in Single Turn 4 | . 1 1 1 . 4 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 210 | . 9 101 21 . 4 75 Missed 57 | . 2 28 5 . 2 20 Damage Taken 2274 | . 100 810 241 . 64 1059 Core 728 | . 44 239 131 . 24 290 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 82 . . . 1 . Volleys Fired 90 | . 8 40 11 . 2 29 Largest 2 | . 2 2 2 . 1 2 Hottest 106 | . 70 79 106 . 60 60 Shots Fired 140 | . 16 68 15 . 2 39 Gun 135 | . 16 68 15 . . 36 Cannon 2 | . . . . . 1 1 Launcher 3 | . . . . . 1 2 Special . | . . . . . . . Kinetic 78 | . 8 34 . . . 36 Thermal 57 | . 8 34 15 . . . Explosive 3 | . . . . . 1 2 Electromagnetic 2 | . . . . . 1 1 Robot Hit Streak 8 | . 6 7 6 . . 8 Robot Miss Streak 5 | . 2 5 2 . 2 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 105 | . 11 51 13 . 1 29 Core Hits 59 | . 7 24 5 . 10 13 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 Critical Strikes 4 | . . 3 . . . 1 Burn 2 | . . 2 . . . . Destroy 2 | . . 1 . . . 1 Melee Attacks 25 | . . 11 1 . 1 12 Impact 6 | . . . . . . 6 Slashing 19 | . . 11 1 . 1 6 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2082 | . 110 885 199 . 362 526 Guns 1419 | . 110 615 168 . . 526 Cannons . | . . . . . . . Explosions 289 | . . . . . 289 . Melee 374 | . . 270 31 . 73 . Ramming . | . . . . . . . Kinetic 855 | . 46 283 . . . 526 Thermal 564 | . 64 332 168 . . . Explosive 186 | . . . . . 186 . Electromagnetic 103 | . . . . . 103 . Impact . | . . . . . . . Slashing 374 | . . 270 31 . 73 . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 2 11 Average Corruption 1 | . . . . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . 7 5 Message Errors 4 | . . . . . 3 1 Matter Fused 3 | . . . . . 1 2 Energy Discharges 5 | . . . . . 3 2 Overload Shots . | . . . . . . . Overflow Damage 36 | . . . . . 8 28 Projectiles . | . . . . . . . Explosions 36 | . . . . . 8 28 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 235 | . . . . . 48 187 Shots 4 | . . . . . 1 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 182 | . 182 95 156 . 16 55 Average Temperature 46 | . 83 33 66 . 12 15 Received Heat Transfer 699 | . 72 276 135 . . 216 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1665 | . 185 1036 444 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Latent Energy Used 333 | . . . . . 133 200 LE Corruption 5 | . . . . . 2 3 Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 378 | . 87 378 93 . 202 299 Initial 73 | . . 36 73 . . . Average 81 | . 43 170 41 . 122 70 Maximum Alert Level 1 | . . 1 . . 1 1 Low Security (%) 81 | 100 100 62 100 . 53 80 Level 1 18 | . . 37 . . 46 19 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 2 . . . 3 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 1 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 4 18 4 . 7 24 Peak Tracking Total 9 | . 1 5 2 . 3 9 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 5 | . . . . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 3 | . . . . . . 3 Max in Single Turn 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 11 | . . 1 . 2 . 8 Terminals 7 | . . 1 . . . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 23 | . . 3 . 2 . 18 Successful 15 | . . 1 . 2 . 12 Failed 8 | . . 2 . . . 6 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 15 | . . 3 . 1 . 11 Terminals 16 | . . 3 . . . 13 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . . 2 . 2 Record 2 | . . . . 2 . . Terminal Index 1 | . . . . . . 1 Surveillance Status 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 3 | . . . . . . 3 Insert Component 2 | . . . . . . 2 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . 1 . . . 5 Terminals 6 | . . 1 . . . 5 Botnet 6 | . . 1 . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 1 . . . 6 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . . . . 6 Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 4 | . . . 4 . . . Largest Group 4 | . . . 4 3 3 1 Highest-Rated Group 71 | . . . 71 40 40 13 Highest-Rated Ally 31 | . . . 31 16 16 13 Total Orders . | . . . . . . . Ally Attacks 27 | . . . 13 . 11 3 Total Damage 217 | . . . 55 . 130 32 Kills 8 | . . . 3 . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3581 | 60 185 431 946 711 463 785 Spaces Moved 2245 | 53 181 275 467 406 319 544 Core 2 | 1 . . . . . 1 Treads 3 | . . . . . . 3 Legs 1192 | . . . 467 406 319 . Wheels 975 | 52 181 275 . . . 467 Hover . | . . . . . . . Flight 73 | . . . . . . 73 Fastest Speed 34 | 50 80 86 190 120 120 34 Average Speed 134 | 79 82 90 190 172 131 102 Slowest Speed 190 | 80 95 115 190 190 190 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 48 | 4 41 29 77 69 76 45 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . . 2 . 1 . Spaces Dug 98 | . . . . . . 98 Terrain Destroyed 136 | . . . . . 23 113 Melee 8 | . . . . . . 8 Projectile . | . . . . . . . AOE 128 | . . . . . 23 105 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2633 | 68 203 368 510 414 359 711 Wait 125 | . . 21 20 . 18 66 Move 2238 | 52 180 274 466 405 318 543 Hop . | . . . . . . . Pick Up 40 | 9 6 5 3 3 3 11 Fast Attach 22 | 3 2 3 1 . 3 10 Attach 24 | 3 . 4 5 1 1 10 Detach 6 | . . . . 1 1 4 Swap 33 | 1 2 8 1 3 6 12 Drop 29 | . 5 2 2 1 6 13 Fire 90 | . 8 40 11 . 2 29 Melee 25 | . . 11 1 . 1 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 11) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 595 | -9/Materials | Core integrity fell below 50% 608 | -9/Materials | Lost 3 parts (1p2n) 663 | -9/Materials | Discovered new exit (range 8) 677 | -9/Materials | Entered Mines 696 | -9/Mines | Core integrity fell below 20% 728 | -9/Mines | Lost 3 parts (2n1w) 784 | -9/Mines | Learned location of 1 exit from Proximity Caves 908 | -9/Mines | Discovered new exit (range 10) 932 | -9/Mines | Identified exit to Materials 1075 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1157 | -9/Mines | Received a Mining Laser from a helpful Derelict 1533 | -9/Mines | Discovered new exit (range 10) 1540 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1612 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1620 | -9/Mines | Identified exit to Exiles 1623 | -9/Mines | Entered Exiles 1623 | -9/Exiles | Accompanied by 3 allies 1652 | -9/Exiles | Discovered new exit (range 15) 1675 | -9/Exiles | Met 8R-AWN 1701 | -9/Exiles | Met EX-HEX 1772 | -9/Exiles | Met EX-DEC 1810 | -9/Exiles | Learned location of Zion (-6) 2017 | -9/Exiles | Met EX-BIN 2047 | -9/Exiles | Aligned with FarCom system 2049 | -9/Exiles | Given EX-Vault access code 2131 | -9/Exiles | Opened EX-Vault 2144 | -9/Exiles | Found Prototype Device 2153 | -9/Exiles | Found Prototype Device 2157 | -9/Exiles | Found Prototype Energy Cannon 2158 | -9/Exiles | Identified Cloak of Protection 2160 | -9/Exiles | Identified PSU Rigger 2164 | -9/Exiles | Identified Latent Energy Streamer 2227 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2333 | -9/Exiles | Identified exit to Mines 2334 | -9/Exiles | Stole two prototypes: Cloak of Protection, Latent Energy Streamer 2334 | -9/Exiles | Entered Mines 2334 | -8/Mines | Accompanied by 3 allies 2789 | -8/Mines | Discovered exit to Materials (range 7) 2797 | -8/Mines | Entered Materials 2797 | -8/Materials | Accompanied by 1 ally 2797 | -8/Materials | Evolved 2 slots: Utility x2 3452 | -8/Materials | Destroyed 7 combat bots 3578 | -8/Materials | Discovered new exit (range 7) 3580 | -8/Materials | Crushed by falling debris 3581 | -8/Materials | Core integrity fell below 50% 3581 | -8/Materials | System corruption reached 10% 3582 | -8/Materials | Self-destructed Last Messages --------------- 03560_ Flight Unit destroyed. 03572_ System corrupted: Matter fused (-6). 03573_ The unstable cave ceiling collapses. 03573_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03575_ The unstable cave ceiling collapses. 03578_ EXIT=FOUND 03578_ Knocked back. 03580_ Acquired 1 matter. 03580_ The unstable cave ceiling collapses. 03580_ Crushed by falling debris. 03580_ Visual Processing Unit destroyed. 03580_ System corrupted by crushing effect (+3). 03580_ Adv. Targeting Computer destroyed. 03580_ System corrupted by crushing effect (+2). 03580_ Scythe destroyed. 03580_ System corrupted by crushing effect (+2). 03580_ Imp. Grenade Launcher destroyed. 03581_ Adv. ECM Suite destroyed. 03582_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????######### #???????????????# """ # | | ????????#!!]]!!## ##??????????????# "" # | | ##??????#! ]!!#?? #??????######### ! # | | #??????# #?### ###?????# # """ # | | [######## ###?# ####### # """ # | | ## ##### # """ # | | / ] T + # | | ## ##### # """ # | | ##^ #####+####?# ###/### # """ # | | ## # "" [ #?### #### # # """ # | | ### # ""S #???# #??#" #"""""""# # | | # "" !#???# #??#" "" !# """ # | | # #???# #??#" "" " """ # | | / #???# #??#T "" " """ # | | # """" #???#+#??#" ! 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H #?????????????????? | | ????? #?????????????????? | | ##+######+????##############?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Com. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Close Call Challenges ------------ None Game ------ Seed ArmoredArmorBooster Manual? 0 Play Time 00:49:36 Cumulative 11.0 hours Start 2024.04.17 @ 20:13:40 End 2024.04.17 @ 21:06:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e36a3d98-ec60-4080-b12f-74c30b348a5b