Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 11:14:54 Player: delta76 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (455) 455 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1500 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Backup Propulsion I Heat Sink Small Storage Unit Visual Processing Unit Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Backup Propulsion I Backup Propulsion I > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Heat Sink Small Storage Unit Medium Armor Plating [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 5 12 7 Power 7 | . 5 2 Engine 6 | . 4 2 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 2 | . 2 . Storage 2 | 1 . 1 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 4 | . 1 3 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 94 84 Engine 15 | . 9 18 Treads 16 | . 28 11 Device 11 | . 11 10 Storage 11 | . 14 11 Processor 7 | . . 11 Energy Gun 7 | . 23 . Ballistic Gun 16 | . 4 21 Peak Build Rating 11 | 5 9 11 Average Rating 8 | 3 7 9 On Entrance 4 | . 5 9 Naked Turns . | . . . Heaviest Build 49 | 8 15 49 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 13 | . . 13 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 8 20 Average Capacity 13 | 6 8 17 Most Carried 6 | . 6 6 Average Carried 2 | . 2 3 Final Capacity 20 | 8 8 20 Final Carried 6 | . 3 6 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 629 | 240 159 230 Remotely . | . . . Salvage Created 613 | . 273 340 Parts 44 | . 19 25 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 9 9 Guns 18 | . 9 9 Classes Destroyed 5 | . 3 2 Recycler 1 | . . 1 Watcher 2 | . 1 1 Swarmer 10 | . 5 5 Grunt 6 | . 4 2 Sentry 2 | . . 2 Best Kill Streak 5 | . 5 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 286 | . 95 191 Missed 96 | . 24 72 Damage Taken 1728 | . 649 1079 Core 566 | . 166 400 Absorbed by Shields . | . . . Regen/Repaired (Parts) 45 | . . 45 Core Remaining (%) 66 | 100 33 . Volleys Fired 96 | . 40 56 Largest 2 | . 2 2 Hottest 105 | . 105 40 Shots Fired 184 | . 76 108 Gun 184 | . 76 108 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 112 | . 4 108 Thermal 46 | . 46 . Explosive . | . . . Electromagnetic 26 | . 26 . Robot Hit Streak 12 | . 6 12 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 99 | . 40 59 Core Hits 42 | . 15 27 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1072 | . 554 518 Guns 1012 | . 494 518 Cannons . | . . . Explosions 60 | . 60 . Melee . | . . . Ramming . | . . . Kinetic 545 | . 27 518 Thermal 322 | . 322 . Explosive . | . . . Electromagnetic 205 | . 205 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Matter Fused 1 | . 1 . Data Loss (minor) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 39 | . 39 . Average Temperature 11 | . 11 . Received Heat Transfer 210 | . 138 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 660 | . 660 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 274 | . 274 161 Initial 43 | . . 43 Average 78 | . 101 76 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 93 100 Level 1 1 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 16 21 Peak Tracking Total 5 | . 5 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 2 5 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 5 18 Successful 13 | . 1 12 Failed 10 | . 4 6 Catastrophic 4 | . 1 3 Database Lockouts . | . . . Manual 9 | . 2 7 Terminals 14 | . 5 9 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 6 | . . 6 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Prototype ID Bank 1 | . 1 . Surveillance Status 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 1 | . . 1 Repair 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks 5 | . . 5 Recycle Component 1 | . . 1 Process 3 | . . 3 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 2 5 Full Trace Events 4 | . 1 3 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled 1 | . . 1 Recycled Matter 22 | . . 22 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1720 | 121 475 1124 Spaces Moved 619 | 75 190 354 Core 12 | 6 . 6 Treads 605 | 69 190 346 Legs . | . . . Wheels . | . . . Hover 2 | . . 2 Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 218 | 151 160 264 Slowest Speed 700 | 160 160 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 27 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . 11 . Melee . | . . . Projectile . | . . . AOE 11 | . 11 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 829 | 80 286 463 Wait 64 | 1 27 36 Move 617 | 74 189 354 Hop . | . . . Pick Up 18 | . 11 7 Fast Attach 7 | 5 2 . Attach 7 | . 3 4 Detach 1 | . . 1 Swap 10 | . 7 3 Drop 9 | . 7 2 Fire 96 | . 40 56 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 473 | -10/Materials | Core integrity fell below 50% 586 | -10/Materials | Discovered new exit (range 5) 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 818 | -9/Materials | Build established: Scavenger-Mutant 1165 | -9/Materials | Repaired Lgt. Treads 1513 | -9/Materials | Discovered new exit (range 7) 1688 | -9/Materials | Core integrity fell below 50% 1714 | -9/Materials | Lost 3 parts (1n2w) 1715 | -9/Materials | Core integrity fell below 20% 1721 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01637_ R-06 Scavenger collects Lgt. Treads. 01646_ Acquired 2 matter. 01653_ R-06 Scavenger destroyed. 01654_ Acquired 2 matter. 01663_ C-30 ARC bursts open, deploying its payload. 01663_ S-10 Pest unfolds itself. 01665_ Acquired Lgt. Ion Engine. 01666_ K-01 Serf collects debris. 01667_ R-06 Scavenger collects Lgt. Assault Rifle. 01668_ Lgt. Assault Rifle destroyed. 01670_ R-06 Scavenger collects Sml. Storage Unit. 01672_ R-06 Scavenger collects Tractor Beam. 01675_ R-06 Scavenger collects Flight Unit. 01681_ Lgt. Assault Rifle destroyed. 01683_ Lgt. Treads destroyed. 01704_ S-10 Pest destroyed. 01716_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????#############?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????#[[ #?????????????? | | ?????????#####?????????#[@ #?????????????? | | ?????????# #?????????# s #?????????????? | | ?????????# < #?????????# %s #?????????????? | | ?????????# #?????????#! s [ #?????????????? | | ######+### ################+######?????????????? | | #?????????????? | | #?????????????? | | % #?????????????? | | ######+########## ##############% #?????????????? | | ????? ????????# #????????????#= #?????????????? | | ?????"""????????# #????????????# #?????????????? | | ???? """ ???????# #???????????? #?????????????? | | ???? """ ???????# #????????????# #?????????????? | | ??? ??????# #????????????# #?????????????? | | ???#######??????# #????????????# #?????????????? | | ????????????????? ????????????? ?????????????? | | ????????????????? ????????????? ?????????????? | | ????????????????? ????????????? ????????????? | | ?????????????????#????????????? % ????????????? | | ??????????????????????????????? ???????????? | | ??????????????????????????????######%????????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed StasisHardcellSubcomponent Manual? 0 Play Time 00:16:02 Cumulative 1.0 hours Start 2024.10.23 @ 11:00:04 End 2024.10.23 @ 11:14:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bd29eca-acc1-45b9-8351-10cd79e2680d