Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 17:51:03 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (2427) 2427 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6332 Bonus ------- None Cogmind --------- Core Integrity 300/850 Matter 260/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Compact Matter Pod (150) Improved Trap Scanner Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Compact Matter Pod Weapon Cycler Hardlight Generator Enhanced Autogun [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 6 | . . . . 2 2 2 . Weapon . | . . . . . . . . Parts Attached 62 | 7 5 14 . 18 12 6 . Power 9 | 1 1 2 . 3 1 1 . Engine 6 | 1 1 2 . . 1 1 . Core 3 | . . . . 3 . . . Reactor . | . . . . . . . . Propulsion 23 | 2 3 5 . 8 4 1 . Treads . | . . . . . . . . Leg 23 | 2 3 5 . 8 4 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 1 2 . 4 5 3 . Device 7 | 1 1 . . 1 2 2 . Storage 2 | 1 . 1 . . . . . Processor 5 | . . 1 . 2 2 . . Hackware 2 | . . . . 1 1 . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 13 | 2 . 5 . 3 2 1 . Energy Gun 2 | . . 2 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 2 . 3 . 3 2 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 34 | . 2 2 . 8 4 17 1 Power 4 | . 1 . . 1 . 2 . Propulsion 14 | . . . . 4 2 8 . Utility 9 | . 1 1 . 2 . 4 1 Weapon 7 | . . 1 . 1 2 3 . Highest Loss Streak 13 | . 2 2 . 2 3 13 1 To Critical Strikes . | . . . . . . . . Average Backups 8 | 5 7 7 9 8 9 7 4 Power . | . . . 1 1 1 . . Propulsion 3 | 3 4 3 4 3 3 3 1 Utility 2 | . 1 1 2 1 2 3 3 Weapon 1 | . 1 2 2 2 1 . . Tool/Special . | . . . . . . . . Unused Backups 11 | . 2 4 . 2 1 . 2 Power 2 | . . . . 1 1 . . Propulsion 4 | . 2 2 . . . . . Utility 4 | . . 1 . 1 . . 2 Weapon 1 | . . 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 97 99 95 25 Engine 7 | . 13 11 11 5 6 5 . Leg 33 | . 28 43 44 35 29 24 . Device 5 | . 14 . . 2 8 6 5 Storage 8 | . 14 11 11 9 7 5 . Processor 18 | . . 10 11 21 23 26 20 Hackware 2 | . . . . 1 4 5 . Energy Gun 2 | . . 7 . . . . . Ballistic Gun 15 | . 28 14 22 17 14 12 . Peak Build Rating 50 | 7 9 14 14 30 44 50 15 Average Rating 27 | 5 8 12 14 23 41 47 14 On Entrance 16 | . 7 9 14 14 30 42 15 Naked Turns . | . . . . . . . . Heaviest Build 35 | 12 12 24 24 25 35 32 1 Greatest Support 63 | 20 20 40 40 53 63 63 3 Greatest Overweight (x) 4 | 2 . . . . . 4 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 10 10 10 9 5 Most Carried 10 | 7 8 10 10 10 10 9 4 Average Carried 8 | 5 7 7 9 8 9 7 4 Final Capacity 10 | 8 8 10 10 10 10 5 5 Final Carried 10 | 7 8 9 10 9 10 4 4 Class Distribution -------------------- 85% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Matter Collected 2689 | 288 170 286 16 734 858 242 95 Remotely . | . . . . . . . . Salvage Created 3631 | 36 389 906 . 1123 935 242 . Parts 212 | 8 22 53 . 71 44 14 . Haulers Intercepted 6 | . . 2 . 2 2 . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 62 | . 9 16 . 19 13 5 . Guns 62 | . 9 16 . 19 13 5 . Classes Destroyed 14 | 1 3 4 . 4 1 1 . Worker 6 | . . 1 . 5 . . . Builder 1 | . . . . . . 1 . Tunneler 3 | 2 . . . 1 . . . Hauler 6 | . . 2 . 2 2 . . Recycler 7 | . 1 2 . 3 1 . . Mechanic 2 | . . . . 1 1 . . Operator 2 | . . 1 . . . 1 . Watcher 4 | . . . . 2 1 1 . Swarmer 18 | . 3 3 . 8 . 4 . Grunt 32 | . 6 11 . 7 7 1 . Brawler 1 | . . . . 1 . . . Sentry 6 | . . 2 . 2 2 . . Hunter 2 | . . . . 1 1 . . Programmer 3 | . . . . . 3 . . Best Kill Streak 8 | 1 3 4 . 8 6 6 . Combat Bots Only 5 | . 3 3 . 5 5 4 . Max Kills in Single Turn 2 | 1 1 2 . 1 2 2 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Hostile Shots Fired 555 | . 49 81 . 102 141 151 31 Missed 179 | . 8 30 . 25 49 51 16 Hits 376 | . 41 51 . 77 92 100 15 Melee 3 | . . . . 3 . . . Projectile 373 | . 41 51 . 74 92 100 15 Critical Strikes 9 | . . . . 3 6 . . Damage Taken 4858 | . 452 589 . 1087 1184 1216 330 Core 999 | . 46 107 . 186 110 222 328 Absorbed by Shields 180 | . . . . . 104 76 . Regen/Repaired (Parts) 80 | . . 80 . . . . . Core Remaining (%) 80 | 100 81 . 73 66 84 . . Volleys Fired 295 | 6 32 69 . 82 74 32 . Largest 2 | 2 2 2 . 2 2 2 . Hottest 79 | 40 40 79 . 50 50 50 . Shots Fired 582 | 12 64 137 . 161 146 62 . Gun 582 | 12 64 137 . 161 146 62 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 528 | 12 64 83 . 161 146 62 . Thermal 54 | . . 54 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 4 10 22 . 13 8 8 . Robot Miss Streak 7 | 1 3 5 . 7 3 4 . Penetration Max . | . . . . . . . . Secondary Targets 7 | . 2 1 . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 388 | 8 41 94 . 115 98 32 . Core Hits 175 | 3 17 39 . 62 39 15 . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 5 | . . 3 . 2 . . . Burn 3 | . . 3 . . . . . Destroy 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5904 | 83 435 1164 . 1863 1751 608 . Guns 5901 | 83 435 1161 . 1863 1751 608 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 3 | . . 3 . . . . . Kinetic 5343 | 83 435 603 . 1863 1751 608 . Thermal 558 | . . 558 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 5 . . Average Corruption 4 | . . . . 5 4 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 47 | . . . . 15 32 . . Message Errors 10 | . . . . 5 5 . . Matter Fused 12 | . . . . 3 9 . . Heat Flow Errors 4 | . . . . 1 3 . . Energy Discharges 6 | . . . . 1 5 . . Parts Rejected 3 | . . . . 1 2 . . Data Loss (minor) 6 | . . . . 1 5 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . . 1 . . Weapon Failures 3 | . . . . 2 1 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . Kicked 2 | . 1 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 266 | . 24 106 . 174 266 44 . Average Temperature 26 | . 9 29 . 14 44 22 . Received Heat Transfer 1216 | . 204 282 . 261 325 108 36 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 3 . . 2 . . Heat Transferred 1595 | . . 1595 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 81 100 100 . Level 1 2 | . . . . 18 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 268 | 5 160 185 47 268 177 87 . Initial 98 | . 3 66 47 14 98 72 . Average 81 | . 78 93 42 158 59 42 . Influence Increases 2110 | 10 273 537 . 602 561 127 . Destroy 0b10 Robot/C 1240 | . 180 320 . 380 260 100 . Destroy 0b10 Robot/NC 155 | 10 5 30 . 70 25 15 . Destroy Leader 290 | . 40 74 . 78 86 12 . Successful Hack 75 | . 18 22 . 13 22 . . Destroy Structure 5 | . . 1 . 1 3 . . Lose Combat Pursuer 345 | . 30 90 . 60 165 . . Influence Decreases 2110 | 5 120 572 86 421 630 276 . Entered New Map 390 | . 2 92 76 23 120 77 . Time Decay 1511 | 5 98 460 10 318 470 150 . Lost Part 209 | . 20 20 . 80 40 49 . Squads Dispatched 14 | . 2 5 . 1 5 1 . Investigation 9 | . 2 4 . . 2 1 . Extermination 3 | . . . . . 3 . . Reinforcement 2 | . . 1 . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Distress Signals 6 | . 2 . . 1 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 15 30 . 29 28 11 4 Peak Tracking Total 7 | . 7 6 . 6 5 4 4 Tactical Retreats 11 | . 1 3 . 3 4 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Traps Triggered 8 | . 2 1 . 1 3 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Accessed 18 | . 3 5 . 3 5 2 . Terminals 12 | . 3 4 . 2 2 1 . Fabricators 3 | . . . . . 2 1 . Repair Stations 1 | . . 1 . . . . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 58 | . 10 18 . 7 16 7 . Successful 23 | . 4 9 . 3 6 1 . Failed 35 | . 6 9 . 4 10 6 . Catastrophic 5 | . . 2 . 1 1 1 . Database Lockouts . | . . . . . . . . Manual 39 | . 10 14 . 5 7 3 . Terminals 42 | . 10 16 . 5 8 3 . Fabricators 9 | . . . . . 5 4 . Repair Stations 2 | . . 2 . . . . . Recycling Units 5 | . . . . 2 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 3 . 1 1 . . Part Schematic 2 | . . 1 . 1 . . . Terminal Index 2 | . 1 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 5 | . . . . . 4 1 . Load Schematic 3 | . . . . . 2 1 . Build 2 | . . . . . 2 . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 3 4 . 1 1 . . Terminals 9 | . 3 4 . 1 1 . . Botnet 9 | . 3 4 . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 17 | . 3 5 . 2 5 2 . Full Trace Events 8 | . 1 3 . 1 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 109 | . . . . . 109 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Active Infowar (turns) 3325 | 8 278 62 . 684 1811 362 120 Optics 2803 | . . . . 510 1811 362 120 Sensors 174 | . . . . 174 . . . Terrain 128 | . 66 62 . . . . . Traps 124 | . . . . . . 124 . Seismic 220 | 8 212 . . . . . . Machine Analysis 696 | . . . . . 335 361 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Turns Passed 4781 | 178 285 1286 36 703 1811 362 120 Spaces Moved 2379 | 122 142 496 30 360 819 175 235 Core 250 | 8 . . . . . 7 235 Treads . | . . . . . . . . Legs 2129 | 114 142 496 30 360 819 168 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 112 | 118 120 120 120 120 120 119 50 Slowest Speed 250 | 150 120 120 120 120 120 250 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 7 22 36 13 34 28 6 43 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total 4033 | 141 202 1062 30 508 1555 298 237 Wait 1202 | . 13 459 . 20 635 75 . Move 2372 | 121 141 495 29 359 818 174 235 Hop . | . . . . . . . . Pick Up 41 | 7 5 10 1 11 5 2 . Fast Attach 23 | 7 . 3 . 5 6 2 . Attach 33 | . 2 4 . 10 8 9 . Detach 2 | . . . . 1 1 . . Swap 26 | . 3 8 . 7 5 3 . Drop 35 | . 5 13 . 13 3 1 . Fire 295 | 6 32 69 . 82 74 32 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . 1 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 8) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Propulsion x2 773 | -9/Materials | Build established: Scavenger-Mutant 1318 | -9/Materials | Repaired Aluminum Leg 1689 | -9/Materials | Discovered new exit (range 14) 1750 | -9/Materials | Entered Mines 1771 | -9/Mines | Discovered new exit (range 14) 1786 | -9/Mines | Entered Materials 1786 | -8/Materials | Evolved 2 slots: Utility x2 2465 | -8/Materials | Discovered new exit (range 12) 2489 | -8/Materials | Entered Factory 2489 | -7/Factory | Evolved 2 slots: Utility x2 2918 | -7/Factory | Fabricated Hacking Suite (x1) 3256 | -7/Factory | Lost 3 parts (1n2w) 3358 | -7/Factory | Fabricated Hacking Suite? 4296 | -7/Factory | Discovered new exit (range 4) 4300 | -7/Factory | Entered another Factory area 4300 | -6/Factory | Evolved 2 slots: Utility x2 4510 | -6/Factory | Lost 4 parts (1p2n1w) 4586 | -6/Factory | Discovered new exit (range 17) 4662 | -6/Factory | Entered Lower Caves 4692 | -6/Lower Caves | Lost 13 parts (1p6n4u2w) 4716 | -6/Lower Caves | Learned Factory emergency access door positions 4765 | -6/Lower Caves | Spotted B-75 Beast 4769 | -6/Lower Caves | Core integrity fell below 50% 4782 | -6/Lower Caves | Self-destructed Last Messages --------------- 04646_ K-01 Serf collects debris. 04651_ Hacking Suite destroyed. 04651_ Hardlight Generator destroyed. 04656_ Carbon-fiber Leg destroyed. 04657_ Enh. Autogun destroyed. 04659_ Dropped Med. Storage Unit. 04661_ K-01 Serf collects debris. 04661_ Machine Analyzer destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 04698_ Acquired 43 matter. 04698_ Acquired 52 matter. 04716_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 04730_ Attempting to rewire G-50 Soldier. 04730_ G-50 Soldier is dormant, system inaccessible. 04731_ Attempting to rewire G-50 Soldier. 04731_ G-50 Soldier is dormant, system inaccessible. 04765_ Weapon Cycler destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????## ## ## #?# | | ??????????????????????# # ### | | ???????????????????????# $ ## | | ????????????????????????# | | ????????????????????????# % | | ????????????????????????????# ### | | ????????????????????????????###" %##?# ## | | ???????????????????????????????# ##??# #? | | ???????????????????????????????# #####???# #? | | ???????????????????????????????# ##???????# #? | | ???????????????????????????????# ##???##???# #? | | ???????????????????????????###?# #??? ##??# #? | | ??????????????????????????## ## #??# ##?# ## | | ??????????????????????##### "#?# #?# | | ??????????????????????# ### #?# | | ??????????????????????# #??# | | ??????????????????????## ##??## | | ???????????????????????## #####????# | | ????????????????????????## % ##???????## | | ?????????????????????????####### ##???????## | | ?????????????????????????####??# #????????## | | ?????????????????????##### ##?# #?????????# | | ?????????????????????# #?# #?????????# | | ?????????????????????# ### #??#####?## | | ????????????????????## ### #?## ### | | ????????????????????# @ ## ###?# | | ????????????????????# s ##???## | | ????????????????????# ##????## | | ????????????????????# ###????## ## | | ????????????????????# ########## ## | | ????????????????????# ##??# | | ????????????????????##### ##???# | | ????????????????????????## #???# | | ?????????????????????????# ##??# ## ## | | ?????????????????????????## #???#########?## ### | | ??????????????????????????###??????????????#####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 13 Core Analysis 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Repaired ---------- Aluminum Leg | 11% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed WarlordSpacefoldSpear Manual? 0 Play Time 00:36:48 Cumulative 30.4 hours Start 2025.05.15 @ 17:08:02 End 2025.05.15 @ 17:51:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 49 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23600292-ceb2-4afc-91a7-81bc65c2b254