Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 18:47:06 Player: arkn Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (171) 855 Value Destroyed (4575) 4575 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (9920) 9920 TOTAL SCORE: 18730 Bonus ------- High Alert Combat Kills 744 Follower Combat Kills 76 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3300 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/660 Matter 20/300 Energy 100/100 System Corruption 15% Temperature Cool (18) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (7) ------- Mini Assault Cannon > --- INVENTORY (21) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg VSS Leg Wheel Improved Heat Sink Advanced Signal Interpreter Recoil Stabilizer Phase Shifter Makeshift Core Shielding Improved Medium Armor Plating Layered Light Armor Plating Makeshift Thermal Plating Heavy Machine Gun Faulty Improved Heavy Machine Gun Proton Missile Launcher Plasma Cutter Heavy Mace Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- Gauss Rifle Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Improved Medium Treads Titanium Leg Titanium Leg Titanium Leg Titanium Leg VSS Leg Wheel Improved Heat Sink Advanced Signal Interpreter Phase Shifter Improved Medium Armor Plating Layered Light Armor Plating Makeshift Thermal Plating Improved Heavy Machine Gun Proton Missile Launcher Plasma Cutter Heavy Mace Power Maul [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 1 | . . . . . . 1 Weapon 4 | . . 1 . . . 3 Parts Attached 78 | 7 11 17 12 2 . 29 Power 13 | 1 3 3 2 . . 4 Engine 12 | 1 2 3 2 . . 4 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 1 6 6 . . 6 Treads 19 | 2 1 6 6 . . 4 Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 3 1 . . . 7 Device 8 | 1 2 . . . . 5 Storage 3 | 1 1 1 . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 31 | 2 4 7 4 2 . 12 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 24 | 2 1 5 4 2 . 10 Ballistic Cannon 4 | . 1 1 . . . 2 Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 3 1 . . 3 Parts Lost 49 | . 6 1 8 1 . 33 Power 11 | . 2 1 3 . . 5 Propulsion 14 | . 2 . 3 . . 9 Utility 5 | . . . . . . 5 Weapon 19 | . 2 . 2 1 . 14 Highest Loss Streak 17 | . 3 1 6 1 . 17 To Critical Strikes 1 | . . . . . . 1 Average Backups 15 | 1 10 16 17 18 17 17 Power . | . . . . . . . Propulsion 7 | . 1 6 10 11 11 7 Utility 3 | . 5 4 3 2 2 5 Weapon 4 | . 3 5 4 4 3 3 Tool/Special . | . . . . . . . Unused Backups 35 | . 1 18 . 1 . 15 Power . | . . . . . . . Propulsion 9 | . . 3 . . . 6 Utility 15 | . 1 7 . 1 . 6 Weapon 10 | . . 8 . . . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 97 95 98 100 100 62 Engine 10 | . 11 10 9 10 10 7 Treads 25 | . 27 29 33 32 30 4 Leg 1 | . . . . . . 8 Device 10 | . 14 11 11 10 10 5 Storage 10 | . 14 11 11 10 10 6 Ballistic Gun 27 | . 14 28 32 33 40 23 Ballistic Cannon 3 | . 11 3 . . . . Peak Build Rating 72 | 9 22 36 36 35 35 72 Average Rating 32 | 7 12 31 33 32 35 52 On Entrance 23 | . 9 19 36 33 35 35 Avg Prop Armor Cover (%) 21 | . . . . . . 21 Naked Turns . | . . . . . . . Heaviest Build 83 | 13 31 59 59 58 58 83 Greatest Support 83 | 40 40 63 63 60 60 83 Greatest Overweight (x) 2 | 2 1 1 . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 21 | 8 16 21 21 21 21 21 Average Capacity 18 | 7 13 18 21 21 21 21 Most Carried 21 | 3 16 21 21 21 20 21 Average Carried 16 | 1 10 17 19 20 19 17 Final Capacity 21 | 8 16 21 21 21 21 21 Final Carried 21 | 3 14 21 21 19 20 20 Class Distribution -------------------- 32% | Scavenger-Gunner 28% | Gunner 26% | Mutant 10% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Recycling Scavenger-Gunner | -9/Scraptown Scavenger-Executioner | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 4133 | 329 818 1395 799 70 160 562 Remotely 181 | . 181 . . . . . Salvage Created 6716 | 163 1113 2508 1843 229 . 860 Parts 397 | 15 55 160 118 14 . 35 Haulers Intercepted 11 | . 2 5 4 . . . Recyclers Shooed 3 | . 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 116 | . 19 48 31 5 . 13 Guns 88 | . 8 32 31 5 . 12 Cannons 10 | . 8 2 . . . . AOE 18 | . 3 14 . . . 1 Classes Destroyed 15 | 2 6 5 1 . . 1 Worker 6 | . 2 1 1 . . 2 Builder 12 | . 2 5 1 . . 4 Tunneler 5 | 4 . 1 . . . . Hauler 11 | . 2 5 4 . . . Recycler 10 | 1 3 2 4 . . . Mechanic 2 | . . . 2 . . . Operator 2 | . . 2 . . . . Watcher 7 | . 3 2 2 . . . Swarmer 17 | . 1 9 7 . . . Grunt 67 | . 18 23 15 3 . 8 Brawler 3 | . . 3 . . . . Duelist 2 | . . 1 . . . 1 Protector 2 | . . 2 . . . . Sentry 23 | . . 10 9 2 . 2 Hunter 2 | . . . . . . 2 Best Kill Streak 13 | 2 4 13 9 3 . 7 Combat Bots Only 10 | . 3 10 7 3 . 7 Max Kills in Single Turn 6 | 1 2 6 2 1 . 2 Gunslinging 1 | . . 1 1 . . . Exploded 4 | . 2 4 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 958 | . 97 99 109 16 . 637 Missed 285 | . 28 25 31 3 . 198 Hits 673 | . 69 74 78 13 . 439 Melee 2 | . . . . . . 2 Projectile 671 | . 69 74 78 13 . 437 AOE 2 | . . . 1 . . 1 Critical Strikes 18 | . 1 2 4 1 . 10 Part Disruptions 1 | . . 1 . . . . Damage Taken 9693 | . 856 990 1153 175 . 6519 Core 1467 | . 124 63 134 22 . 1124 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 82 . . . 32 . Volleys Fired 286 | 10 66 96 58 9 . 47 Largest 6 | 2 2 3 3 3 . 6 Hottest 148 | 40 60 80 71 71 . 148 Shots Fired 773 | 20 122 268 175 26 . 162 Gun 689 | 20 82 232 175 26 . 154 Cannon 69 | . 36 28 . . . 5 Launcher 15 | . 4 8 . . . 3 Special . | . . . . . . . Kinetic 757 | 20 117 260 175 26 . 159 Thermal 1 | . 1 . . . . . Explosive 4 | . 4 . . . . . Electromagnetic 11 | . . 8 . . . 3 Robot Hit Streak 27 | 3 6 22 27 17 . 27 Robot Miss Streak 7 | 2 3 4 4 1 . 7 Penetration Max 2 | . . . . . . 2 Secondary Targets 22 | . 1 4 10 1 . 6 Max Gunslinging Chain 2 | . 1 1 2 1 . 1 Shots Hit Robots 519 | 13 73 186 117 21 . 109 Core Hits 269 | 5 42 101 65 9 . 47 Critical Kills 4 | . . . . . . 4 Critical Parts Destroyed 7 | . . 2 1 . . 4 Critical Strikes 11 | . . 2 1 . . 8 Destroy 11 | . . 2 1 . . 8 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10638 | 166 1387 4394 1976 322 . 2393 Guns 7758 | 166 617 2715 1924 322 . 2014 Cannons 768 | . 455 194 . . . 119 Explosions 2024 | . 301 1485 . . . 238 Melee . | . . . . . . . Ramming 88 | . 14 . 52 . . 22 Kinetic 8526 | 166 1072 2909 1924 322 . 2133 Thermal 960 | . . 858 . . . 102 Explosive 301 | . 301 . . . . . Electromagnetic 763 | . . 627 . . . 136 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . 1 1 1 . 15 Average Corruption 4 | . . 1 1 1 . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 85 | . . 7 7 6 . 65 Message Errors 21 | . . 3 2 2 . 14 Matter Fused 13 | . . 1 1 1 . 10 Heat Flow Errors 11 | . . 1 . . . 10 Energy Discharges 9 | . . . 1 1 . 7 Data Loss (minor) 13 | . . 1 1 1 . 10 Data Loss (major) 6 | . . . 1 1 . 4 Misfires 3 | . . . 1 . . 2 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 7 | . . 1 . . . 6 Overload Shots . | . . . . . . . Overflow Damage 196 | . 5 126 . . . 65 Projectiles 5 | . 5 . . . . . Explosions 191 | . . 126 . . . 65 Melee . | . . . . . . . Knockbacks 10 | . 9 1 . . . . Impact . | . . . . . . . Kinetic 9 | . 8 1 . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 212 | . 14 36 . . . 162 Shots 7 | . 1 3 . . . 3 Rammed 20 | . 1 . 13 . . 6 Targets Rammed 23 | . 1 . 13 . . 9 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 378 | . 302 274 95 62 . 378 Average Temperature 80 | . 127 39 24 24 . 130 Received Heat Transfer 2968 | . 471 357 405 81 . 1654 Effects 8 | . 1 . . . . 7 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . 1 . . . . . Interference 5 | . . . . . . 5 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 3 . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 5 2 1 . . . Heat Transferred 981 | . . 881 . . . 100 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . 9 . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . 3 3 1 . . Low Security (%) 62 | 100 100 26 . 65 . 100 Level 1 8 | . . 12 4 34 . . Level 2 13 | . . 26 49 . . . Level 3 15 | . . 34 46 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . 1 . . . . Peak Influence 991 | 10 146 991 854 326 . 151 Initial 406 | . . 56 406 326 . . Average 277 | 1 60 542 660 181 . 27 Influence Increases 3578 | 25 572 1470 914 151 . 446 Destroy 0b10 Robot/C 2320 | . 380 920 640 120 . 260 Destroy 0b10 Robot/NC 285 | 25 60 100 70 5 . 25 Destroy Leader 536 | . 90 224 172 . . 50 Allied During Kill 11 | . . . 2 6 . 3 Successful Hack 55 | . 19 2 9 20 . 5 Disable Machine 135 | . 15 45 . . . 75 Destroy Structure 62 | . 8 35 6 . . 13 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 15 | . . . . . . 15 Miscellaneous 144 | . . 144 . . . . Influence Decreases 3578 | 25 437 641 1040 916 73 446 Entered New Map 1222 | . . 79 558 512 73 . Time Decay 1976 | 25 377 552 362 374 . 286 Lost Part 300 | . 60 10 80 10 . 140 Lost Ally 80 | . . . 40 20 . 20 Squads Dispatched 38 | . 5 10 8 . . 15 Investigation 12 | . 3 4 2 . . 3 Extermination 3 | . . . . . . 3 Reinforcement 13 | . 2 4 4 . . 3 Assault 5 | . . 2 1 . . 2 Garrison 5 | . . . 1 . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 12 | . 1 9 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 173 | . 27 70 42 6 . 28 Peak Tracking Total 10 | . 4 10 5 2 . 8 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 9 | . 2 2 2 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 10 | . 1 4 . . . 5 Max in Single Turn 3 | . 1 2 . . . 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 23 | . 6 4 5 4 1 3 Terminals 19 | . 5 3 5 4 . 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 17 10 11 7 1 7 Successful 21 | . 8 2 4 4 1 2 Failed 32 | . 9 8 7 3 . 5 Catastrophic 3 | . 1 . . 1 . 1 Database Lockouts . | . . . . . . . Manual 42 | . 14 8 9 7 . 4 Terminals 44 | . 14 8 11 7 . 4 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 1 1 1 . Record 1 | . . . . . 1 . Open Door 1 | . . . 1 . . . Terminal Index 2 | . 1 . . 1 . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . 2 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 5 . 3 3 . 1 Terminals 12 | . 5 . 3 3 . 1 Track 2 | . 1 . . 1 . . Botnet 9 | . 3 . 3 2 . 1 Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 20 | . 6 3 5 3 . 3 Full Trace Events 5 | . 1 2 1 . . 1 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 194 | . 194 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . . 5 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 8 | . . . 2 5 . 1 Largest Group 5 | . . . 2 5 4 4 Highest-Rated Group 90 | . . . 16 31 25 90 Highest-Rated Ally 90 | . . . 8 10 10 90 Initial UFD Resources 22 | . . . . . . 22 Total Orders . | . . . . . . . Ally Attacks 35 | . . . 11 14 . 10 Total Damage 395 | . . . 96 89 . 210 Kills 3 | . . . 1 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 157 | . 15 35 10 . . 97 Average Entertainment 31 | . 12 20 20 17 . 80 Good Acts 24 | . 3 7 3 2 . 9 Bad Acts 22 | . 1 10 6 2 . 3 Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 710 | 109 601 . . . . . Terrain 710 | 109 601 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 7639 | 181 1431 1837 825 874 1063 1428 Spaces Moved 3718 | 91 719 861 366 504 663 514 Core 10 | 10 . . . . . . Treads 3325 | 81 719 861 366 504 663 131 Legs 383 | . . . . . . 383 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 140 Average Speed 170 | 150 162 167 160 160 160 223 Slowest Speed 250 | 160 240 240 160 160 160 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 5 89 80 72 96 52 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 56 | . 11 30 . . . 15 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 53 | . 11 30 . . . 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 4427 | 112 861 1085 490 555 665 659 Wait 164 | 2 44 45 35 1 2 35 Move 3712 | 90 718 860 365 503 662 514 Hop . | . . . . . . . Pick Up 64 | 3 14 28 3 1 1 14 Fast Attach 38 | 7 3 7 3 . . 18 Attach 28 | . 4 1 5 2 . 16 Detach 4 | . 1 . . . . 3 Swap 28 | . 6 15 5 . . 2 Drop 42 | . 4 33 3 1 . 1 Fire 286 | 10 66 96 58 9 . 47 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 3 | . . . . . . 3 Crush 19 | . 1 . 13 . . 5 Escape Stasis . | . . . . . . . Rewire 38 | . . . . 38 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 6) 735 | -10/Materials | Discovered new exit (range 3) 768 | -10/Materials | Discovered new exit (range 14) 923 | -10/Materials | Discovered new exit (range 3) 1090 | -10/Materials | Discovered new exit (range 5) 1097 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1117 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1121 | -10/Materials | X0-1V1 foreshadows a heat wave 1273 | -10/Materials | Ambient heat levels rising (+10) 1542 | -10/Materials | Ambient heat levels rising (+10) 1585 | -10/Materials | Lost 3 parts (1p2n) 1613 | -10/Materials | Entered another Materials area 1613 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1645 | -9/Materials | Discovered new exit (range 15) 1876 | -9/Materials | Discovered new exit (range 15) 1966 | -9/Materials | Identified exit to Materials 1966 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2004 | -9/Materials | Build established: Gunner 2037 | -9/Materials | X0-1V1 sent you to a vault 2150 | -9/Materials | Destroyed 9 combat bots 2166 | -9/Materials | Discovered new exit (range 8) 2168 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 2340 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2359 | -9/Materials | X0-1V1 activates XOMVISION 2617 | -9/Materials | Discovered exit to Materials (range 16) 2621 | -9/Materials | X0-1V1 sent hostile B-36 Bruiser (x2) 2693 | -9/Materials | X0-1V1 announced a LAN party 2813 | -9/Materials | First assault squad dispatched 2911 | -9/Materials | Destroyed 10 combat bots 3023 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 3050 | -9/Materials | X0-1V1 upgraded hostiles (x2) 3084 | -9/Materials | Discovered exit to Materials (range 16) 3127 | -9/Materials | Sterilization system engaged 3127 | -9/Materials | Non-combat units ordered to evacuate 3227 | -9/Materials | Combat units ordered to evacuate 3248 | -9/Materials | X0-1V1 activates XOMVISION 3427 | -9/Materials | Ambient heat levels rising (+10) 3450 | -9/Materials | Entered Storage 3482 | -9/Storage | X0-1V1 caused items to flee you 3575 | -9/Storage | Garrison activated, responded to threat 3606 | -9/Storage | Destroyed 7 combat bots 3708 | -9/Storage | Identified exit to Recycling 3708 | -9/Storage | X0-1V1 revealed exit location to -9/Recycling 3732 | -9/Storage | Items stopped fleeing you 3744 | -9/Storage | Core integrity fell below 50% 3780 | -9/Storage | X0-1V1 announced a LAN party 3807 | -9/Storage | Lost 6 parts (1p3n2w) 3823 | -9/Storage | Core integrity restored by X0-1V1 (+35) 3850 | -9/Storage | First assault squad dispatched 3884 | -9/Storage | X0-1V1 sent allied G-34 Mercenary (x2) 3897 | -9/Storage | Discovered exit to Materials (range 8) 4269 | -9/Storage | Used back door to open Recycling access 4275 | -9/Storage | Entered Recycling 4341 | -9/Recycling | Build established: Scavenger-Gunner 4629 | -9/Recycling | Discovered new exit (range 16) 4768 | -9/Recycling | X0-1V1 sent hostile G-34 Mercenary (x3) 5108 | -9/Recycling | Scanned before Scraplab entrance 5132 | -9/Recycling | Entered Scraplab 5136 | -9/Recycling | Weapon slot count permanently improved by X0-1V1 (+1) 5146 | -9/Recycling | Discovered new exit (range 2) 5149 | -9/Recycling | Entered Scraptown 5149 | -9/Scraptown | Accompanied by 4 allies 5149 | -9/Scraptown | System corruption cleaned by C-Scrubber 5269 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5329 | -9/Scraptown | Visited Awakened 5373 | -9/Scraptown | Visited UFD Registry 5373 | -9/Scraptown | Registered with UFD as "Longbrain" 5433 | -9/Scraptown | Visited Botcube Research 5457 | -9/Scraptown | Visited Scrapoid Pod Storage 5591 | -9/Scraptown | Visited LU-1G1's Boring Crew 5639 | -9/Scraptown | Visited Research Penetration Think Tank 5677 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5693 | -9/Scraptown | Found DCF Scrap (31 items) 5717 | -9/Scraptown | Visited Science Testing Area 5755 | -9/Scraptown | Visited Junk Repository 5794 | -9/Scraptown | Visited Curators Association 5843 | -9/Scraptown | Visited Cartography Club 5920 | -9/Scraptown | Visited Scrapoid Research Area 6110 | -9/Scraptown | Met Optimus 6110 | -9/Scraptown | Accepted into 0bPrime 6202 | -9/Scraptown | Discovered new exit (range 5) 6212 | -9/Scraptown | Entered Factory 6212 | -6/Factory | Accompanied by 4 allies 6212 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x1, Weapon x3 6429 | -6/Factory | Garrison activated, responded to threat 6470 | -6/Factory | Lost 3 allies 6482 | -6/Factory | System corruption reached 10% 6508 | -6/Factory | Core integrity fell below 50% 6533 | -6/Factory | Lost 17 parts (2p7n2u6w) 6591 | -6/Factory | Core integrity fell below 20% 6627 | -6/Factory | Destroyed 7 combat bots 6802 | -6/Factory | X0-1V1 caused items to flee you 6887 | -6/Factory | Garrison activated, responded to threat 6932 | -6/Factory | Build established: Scavenger-Executioner 6996 | -6/Factory | Core integrity restored by X0-1V1 (+112) 7114 | -6/Factory | Items stopped fleeing you 7211 | -6/Factory | X0-1V1 whisked you away to safety 7384 | -6/Factory | Spotted B-75 Beast 7394 | -6/Factory | X0-1V1 turns hostiles against one another 7425 | -6/Factory | X0-1V1 rescued you from certain death 7474 | -6/Factory | Lost 10 parts (3p1n6w) 7640 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07601_ Kicked Y-54 Guardian. 07601_ Lgt. Armored Exoskeleton destroyed. 07603_ Slammed into Y-54 Guardian. 07611_ Coil Gun destroyed. 07612_ Slammed into Y-54 Guardian. 07614_ Targeting Computer destroyed. 07614_ Slammed into Y-54 Guardian. 07621_ System corrupted: Component data lost. 07622_ Slammed into Y-54 Guardian. 07627_ X0-1V1's Piety Tracker destroyed. 07627_ X0-1V1 is mildly amused. 07631_ X0-1V1 wants to heat up the action around here (+261 heat). 07634_ Acquired Prototype Ballistic Cannon. 07634_ Identified Mni. Assault Cannon. 07640_ Fusion Modulator explodes. 07640_ Terminal disabled. 07640_ TF Node disabled. 07640_ Imp. Sensor Array tumbles out of TF Node. 07640_ Imp. Signal Interpreter tumbles out of TF Node. 07640_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????##;;;;;;;;;###??###############?# | | ????????????????# @!! #?? ! ? | | ????????????????# ]! #?# "" ? | | ????????????????# ### """ # | | ????????????????#" Y ## T" # | | ????????????????# ### """""" """ # | | ????????????????#;;;;;;;;;;###?# """""" "" # | | ????????????????## ; ;#???# """""" # | | ?????????????????# #; ;##### """""" # | | ?????????????????#### + # | | ????????????????????# ! ##############+######## | | ????????????????????# #??????????# | | ????????????????????### ###??????????# #####? | | ??????????????????????# #????????????# #????? | | ??????????????????????# #??????####### #????? | | ??????????????????????# #????? | | ??????????????????????###?############ #????? | | ?????????????????????????? ??### ###??? | | ??????????????????????????? ?# #??? | | ???????????????????????????? ?# #### | | ????????????????????????????" """ # | | ???????????????????????????"" """ # | | ???????????????????????????"" """ + | | ???????????????????????? # | | ??????????????????????# """ """ # | | ??????????????????????????""" """ ?# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 415 Matter Stores 900 Matter Capacity 900 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeRainbowStreamer Manual? 0 Play Time 00:58:53 Cumulative 349.5 hours Start 2026.11.01 @ 16:08:53 End 2026.11.05 @ 18:47:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14fe9963-4663-425d-88db-db904f32f7b1