Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.02 @ 23:01:44 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (646) 646 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1311 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 160/160 System Corruption 3% Temperature Cool (36) Movement Treading (200) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Pulse Rifle Assault Rifle > --- INVENTORY (16) --- Light Ion Engine Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Sensor Array Advanced Terrain Scanner Targeting Computer Improved Utility Shielding Light Armor Plating Hacking Suite Minigun Minigun Assault Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Pulse Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Sensor Array Advanced Terrain Scanner Targeting Computer Improved Utility Shielding Light Armor Plating Hacking Suite Minigun Minigun Assault Cannon Flak Cannon [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | . 26 3 Power 5 | . 4 1 Engine 4 | . 4 . Core 1 | . . 1 Reactor . | . . . Propulsion 10 | . 9 1 Treads 6 | . 5 1 Leg . | . . . Wheel 4 | . 4 . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device . | . . . Storage 4 | . 4 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | . 8 1 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 5 | . 5 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power 2 | . 2 . Propulsion . | . . . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 2 | . 2 . Average Slot Usage (%) 96 | . 95 100 Engine 12 | . 13 10 Core 1 | . . 3 Treads 13 | . 13 14 Wheel 13 | . 13 14 Storage 22 | . 20 28 Processor 3 | . 4 . Energy Gun 8 | . 6 10 Ballistic Gun 19 | . 20 17 Naked Turns . | . . . Heaviest Build 42 | 12 39 42 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | . 7 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 13 | 6 12 16 Most Carried 16 | 6 16 16 Average Carried 11 | 6 10 15 Final Capacity 16 | 6 16 16 Final Carried 16 | 6 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 879 | 200 579 100 Remotely . | . . . Salvage Created 981 | 86 716 179 Parts 45 | . 38 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 22 | . 15 7 Guns 22 | . 15 7 Classes Destroyed 7 | 1 6 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 13 | . 9 4 Best Kill Streak 7 | 1 7 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1070 | . 784 286 Core 260 | . 158 102 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 89 | 4 66 19 Largest 2 | 2 2 2 Hottest 83 | 60 80 83 Shots Fired 173 | 8 127 38 Gun 173 | 8 127 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 104 | 4 75 25 Thermal 33 | . 20 13 Explosive . | . . . Electromagnetic 36 | 4 32 . Robot Hit Streak 15 | 4 15 14 Robot Miss Streak 6 | 1 6 3 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 123 | 6 93 24 Core Hits 52 | 2 40 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1511 | 67 1101 343 Guns 1444 | 67 1034 343 Cannons . | . . . Explosions 67 | . 67 . Melee . | . . . Ramming . | . . . Kinetic 664 | 25 481 158 Thermal 405 | . 220 185 Explosive . | . . . Electromagnetic 442 | 42 400 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Effects 27 | . 20 7 Message Errors 10 | . 8 2 Matter Fused 8 | . 6 2 Heat Flow Errors 3 | . 1 2 Energy Discharges 4 | . 3 1 Data Loss (minor) 1 | . 1 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 48 | . 48 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 275 | 20 248 275 Average Temperature 71 | 15 70 80 Received Heat Transfer 375 | . 240 135 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 907 | . 500 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 227 | 5 204 227 Average Influence 102 | 1 86 145 Maximum Alert Level 1 | . 1 1 Low Security (%) 94 | 100 98 86 Level 1 5 | . 1 13 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 22 11 Peak Tracking Total 5 | . 5 3 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 7 | . 7 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 7 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 26 1 Successful 18 | . 17 1 Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 15 | . 15 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 11 1 Prototype ID Bank 5 | . 5 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Disarm Traps 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Track 1 | . 1 . Botnet 4 | . 4 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1626 | 12 1147 467 Spaces Moved 905 | 1 690 214 Core 2 | . 2 . Treads 319 | . 160 159 Legs 16 | 1 15 . Wheels 568 | . 513 55 Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 100 120 Average Speed 136 | 120 126 170 Slowest Speed 400 | 120 400 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 2 98 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 10 . Melee . | . . . Projectile . | . . . AOE 10 | . 10 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1138 | 4 850 284 Wait 74 | . 42 32 Move 903 | . 689 214 Hop . | . . . Pick Up 25 | . 18 7 Fast Attach 13 | . 11 2 Attach 8 | . 8 . Detach . | . . . Swap 8 | . 7 1 Drop 18 | . 9 9 Fire 89 | 4 66 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 0) 13 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Mines 223 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 797 | -10/Materials | Discovered new exit (range 15) 949 | -10/Materials | Discovered new exit (range 15) 950 | -10/Materials | Core integrity fell below 50% 968 | -10/Materials | Central database locked down 1160 | -10/Materials | Entered Mines 1240 | -10/Mines | Met a Derelict shopkeep closing up shop 1491 | -10/Mines | Core integrity fell below 20% 1627 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01283_ K-01 Serf collects debris. 01286_ Dropped Lgt. Assault Rifle. 01287_ Acquired Assault Cannon. 01311_ G-34 Mercenary destroyed. 01317_ Acquired 36 matter. 01345_ G-34 Mercenary destroyed. 01348_ Acquired 11 matter. 01407_ System corrupted: Heat flow error (+294). 01490_ System corrupted: Matter fused (-10). 01496_ G-47 Trooper destroyed. 01497_ K-01 Serf collects debris. 01500_ Acquired 22 matter. 01504_ Dropped Lgt. Ion Engine. 01505_ Acquired Lgt. Nuclear Core. 01506_ Acquired 10 matter. 01508_ K-01 Serf cleans the Laser Drill. 01509_ Acquired 3 matter. 01525_ System corrupted: Energy discharge (-60). 01589_ AKFJ DDN