Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 16:33:48 Player: chmiel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2333) 2333 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5488 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Kinecellerator Backup Plating VII Backup Plating VII > --- WEAPON ----------- Minigun Flak Gun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Cooled Particle Cannon Gauss Rifle Flak Gun Grenade Launcher [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Backup Plating VII Weapon Minigun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 68 | 8 2 18 15 3 2 20 Power 9 | 1 1 2 2 . . 3 Engine 6 | 1 1 2 2 . . . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 25 | 3 . 9 4 . 1 8 Treads . | . . . . . . . Leg 21 | 2 . 9 4 . . 6 Wheel 3 | 1 . . . . . 2 Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 18 | 2 . 3 6 2 1 4 Device 8 | 1 . . 3 1 1 2 Storage 4 | 1 . 1 . 1 . 1 Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 4 | . . 2 2 . . . Artifact . | . . . . . . . Weapon 16 | 2 1 4 3 1 . 5 Energy Gun 3 | . . 2 1 . . . Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 10 | 2 . 1 2 1 . 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 Parts Lost 34 | . . 7 2 . 4 21 Power 5 | . . 1 . . 1 3 Propulsion 14 | . . 3 1 . 1 9 Utility 8 | . . 2 . . 1 5 Weapon 7 | . . 1 1 . 1 4 Highest Loss Streak 7 | . . 5 1 . 4 7 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 6 10 14 13 12 4 Power 1 | . 1 1 2 2 1 . Propulsion 1 | 1 2 2 1 2 1 . Utility 2 | . 1 5 5 4 4 . Weapon 3 | . 1 2 5 5 4 2 Tool/Special . | . . . . . . . Unused Backups 13 | . 2 1 4 1 2 3 Power 3 | . . . 1 . 1 1 Propulsion 2 | . 1 . 1 . . . Utility 3 | . . . 2 . 1 . Weapon 4 | . 1 . . 1 . 2 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 81 | . 100 95 99 99 71 64 Engine 5 | . 14 10 8 7 5 . Core 2 | . . . . . . 5 Leg 27 | . 28 42 36 30 21 16 Wheel 1 | . . . . . . 2 Flight 1 | . . . . . 1 2 Device 6 | . 14 4 9 15 9 5 Storage 7 | . 14 11 9 14 10 2 Processor 3 | . . . 8 7 5 3 Protection 7 | . . 6 9 7 5 9 Energy Gun 1 | . . 4 1 . . . Energy Cannon 1 | . . 4 . . . . Ballistic Gun 14 | . 27 11 15 15 10 12 Peak Build Rating 44 | 9 9 16 30 33 39 44 Average Rating 22 | 6 9 13 24 32 28 29 On Entrance 15 | . 9 9 16 30 33 8 Avg Prop Armor Cover (%) 11 | . . . . . 18 11 Naked Turns 43 | . . . . . 4 39 Heaviest Build 50 | 12 14 35 43 46 50 44 Greatest Support 50 | 20 20 46 50 50 50 50 Greatest Overweight (x) 11 | 2 . 1 . . 1 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 11 | 7 8 14 15 15 12 9 Most Carried 15 | 5 8 15 15 14 15 6 Average Carried 8 | 3 6 10 14 13 12 4 Final Capacity 15 | 8 8 15 15 15 5 5 Final Carried 15 | 5 8 15 15 14 5 2 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1985 | 275 103 292 499 . . 816 Remotely . | . . . . . . . Salvage Created 2924 | 91 152 712 670 . . 1299 Parts 161 | 7 8 40 56 . . 50 Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 57 | . 3 15 15 . . 24 Guns 53 | . 3 11 15 . . 24 Cannons 4 | . . 4 . . . . Classes Destroyed 11 | 2 1 3 2 . . 3 Worker 5 | . . 1 2 . . 2 Builder 3 | . . . 2 . . 1 Tunneler 3 | 1 1 . 1 . . . Hauler 2 | . . 1 1 . . . Recycler 5 | 1 . . . . . 4 Swarmer 10 | . . . 7 . . 3 Grunt 34 | . 3 12 5 . . 14 Brawler 1 | . . . . . . 1 Sentry 7 | . . 3 3 . . 1 Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Best Kill Streak 9 | 2 2 5 6 . . 9 Combat Bots Only 7 | . 2 5 4 . . 7 Max Kills in Single Turn 2 | 1 1 2 2 . . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 456 | . 19 116 59 . 4 258 Missed 128 | . 6 26 18 . . 78 Hits 328 | . 13 90 41 . 4 180 Melee 5 | . . . . . 4 1 Projectile 323 | . 13 90 41 . . 179 Critical Strikes 17 | . . 2 3 . 1 11 Damage Taken 4730 | . 177 1224 585 . 204 2540 Core 950 | . . 197 43 . 94 616 Absorbed by Shields 15 | . . . . . . 15 Regen/Repaired (Parts) 22 | . . . . . . 22 Core Remaining (%) 85 | 100 100 50 92 . . . Volleys Fired 225 | 7 16 73 44 . . 85 Largest 2 | 2 2 2 2 . . 2 Hottest 124 | 40 100 124 56 . . 58 Shots Fired 412 | 14 31 115 88 . . 164 Gun 388 | 14 30 97 88 . . 159 Cannon 23 | . . 18 . . . 5 Launcher . | . . . . . . . Special 1 | . 1 . . . . . Kinetic 366 | 14 30 75 88 . . 159 Thermal 46 | . 1 40 . . . 5 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 3 9 24 12 . . 11 Robot Miss Streak 5 | 1 4 4 3 . . 5 Penetration Max 1 | . . . 1 . . 1 Secondary Targets 5 | . . . 1 . . 4 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 299 | 8 19 86 54 . . 132 Core Hits 207 | 5 9 36 31 . . 126 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . 2 Critical Strikes 4 | . . . 2 . . 2 Destroy 4 | . . . 2 . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5534 | 79 195 1189 1313 . . 2758 Guns 5059 | 79 195 862 1310 . . 2613 Cannons 367 | . . 287 . . . 80 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 108 | . . 40 3 . . 65 Kinetic 4793 | 79 195 596 1310 . . 2613 Thermal 633 | . . 553 . . . 80 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . . . 19 Message Errors 3 | . . . . . . 3 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 16 | . . 5 1 . . 10 Kicked 15 | . . 5 1 . . 9 Crushed . | . . . . . . . Highest Temperature 396 | . 20 396 61 . . 244 Average Temperature 94 | . 8 149 32 . . 24 Received Heat Transfer 1995 | . 99 552 279 . . 1065 Effects 7 | . . 7 . . . . Energy Bleed 1 | . . 1 . . . . Interference 5 | . . 5 . . . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 5 . . . . Heat Transferred 1295 | . . 1184 . . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 93 | 100 100 100 87 100 100 89 Level 1 6 | . . . 12 . . 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 330 | 5 50 141 218 88 20 330 Initial 88 | . . 11 4 88 20 . Average 67 | 1 24 54 88 73 4 82 Influence Increases 1756 | 10 107 389 438 . . 812 Destroy 0b10 Robot/C 1140 | . 60 300 300 . . 480 Destroy 0b10 Robot/NC 90 | 10 5 10 30 . . 35 Destroy Leader 274 | . 20 72 72 . . 110 Successful Hack 82 | . 21 6 20 . . 35 Destroy Structure 5 | . 1 1 1 . . 2 Lose Combat Pursuer 165 | . . . 15 . . 150 Influence Decreases 1426 | 10 80 404 256 136 58 482 Entered New Map 168 | . . 16 8 106 38 . Time Decay 875 | 10 80 235 228 30 20 272 Lost Part 270 | . . 40 20 . . 210 Purge Threat 113 | . . 113 . . . . Squads Dispatched 14 | . 1 2 1 . . 10 Investigation 7 | . . 1 1 . . 5 Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 1 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 3 | . . . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 6 21 23 . 4 46 Peak Tracking Total 8 | . 3 7 5 . 4 8 Tactical Retreats 7 | . . . 1 . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . . . . 1 . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 16 | . 3 3 3 . . 7 Terminals 12 | . 3 2 3 . . 4 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 9 9 12 . . 16 Successful 20 | . 4 4 7 . . 5 Failed 26 | . 5 5 5 . . 11 Catastrophic 5 | . 1 1 . . . 3 Database Lockouts . | . . . . . . . Manual 30 | . 4 8 9 . . 9 Terminals 38 | . 9 7 12 . . 10 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . . . . 2 Recycling Units 2 | . . . . . . 2 Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 1 1 . . 2 Record 2 | . . . . . . 2 Level Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . . 1 6 . . 1 Terminals 7 | . . 1 6 . . . Assimilate 4 | . . 1 3 . . . Botnet 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Patch 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 3 3 . . 6 Full Trace Events 4 | . . 1 1 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 1213 | 28 207 260 549 74 95 . Optics 718 | . . . 549 74 95 . Terrain 495 | 28 207 260 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3017 | 118 207 631 550 74 129 1308 Spaces Moved 1805 | 58 113 272 294 57 131 880 Core 173 | 10 . . . . 64 99 Treads . | . . . . . . . Legs 1316 | 46 113 272 294 57 67 467 Wheels 316 | 2 . . . . . 314 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 113 | 115 120 120 120 120 87 110 Slowest Speed 600 | 190 120 190 120 120 190 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 27 27 30 2 74 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 5 | . 1 . 3 . . 1 Melee . | . . . . . . . Projectile 5 | . 1 . 3 . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2380 | 93 156 467 406 64 146 1048 Wait 180 | 15 13 81 28 . 9 34 Move 1800 | 57 112 271 293 57 130 880 Hop . | . . . . . . . Pick Up 38 | 5 7 12 6 2 . 6 Fast Attach 33 | 7 . 4 4 . 2 16 Attach 24 | 1 . 8 4 2 . 9 Detach 10 | 1 . 2 3 . 3 1 Swap 20 | . 3 6 10 1 . . Drop 31 | . 5 5 13 2 2 4 Fire 225 | 7 16 73 44 . . 85 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 15 | . . 5 1 . . 9 Crush . | . . . . . . . Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Identified exit to Materials 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x2 583 | -9/Materials | Build established: Scavenger-Mutant 617 | -9/Materials | Lost 5 parts (1p2n1u1w) 946 | -9/Materials | Discovered new exit (range 10) 957 | -9/Materials | Entered another Materials area 957 | -8/Materials | Evolved 2 slots: Utility x2 1484 | -8/Materials | Discovered new exit (range 18) 1507 | -8/Materials | Entered Factory 1507 | -7/Factory | Evolved 2 slots: Utility x2 1581 | -7/Factory | Sucked down chute 1581 | -7/Factory | Entered Waste 1616 | -7/Waste | Spotted C-40 Crusher 1637 | -7/Waste | Spotted C-40 Crusher 1643 | -7/Waste | Spotted C-40 Crusher 1654 | -7/Waste | Spotted C-40 Crusher 1671 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1673 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1674 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1676 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1692 | -7/Waste | Spotted C-40 Crusher 1703 | -7/Waste | Discovered new exit (range 16) 1707 | -7/Waste | Lost 4 parts (1p1n1u1w) 1710 | -7/Waste | Entered Factory 1968 | -7/Factory | Build established: Mutant 2267 | -7/Factory | Lost 3 parts (3n) 2528 | -7/Factory | Build established: Scavenger-Mutant 2843 | -7/Factory | Core integrity fell below 50% 2860 | -7/Factory | Lost 6 parts (1p2n1u2w) 2873 | -7/Factory | Destroyed 7 combat bots 2956 | -7/Factory | Lost 7 parts (1p4n1u1w) 2979 | -7/Factory | Released all parts (3) 2997 | -7/Factory | Core integrity fell below 20% 3018 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02979_ Acquired 55 matter. 02979_ K-01 Serf collects debris. 02982_ Slammed into G-47 Trooper. 02983_ R-06 Scavenger collects Backup Plating VII. 02996_ Triggered Ambush Trap. 02996_ L-41 Fighter emerges from a hatch in the floor. 02996_ G-47 Trooper emerges from a hatch in the floor. 02996_ S-27 Virus emerges from a hatch in the floor. 03009_ System corrupted: Matter fused (-10). 03016_ Triggered Stasis Trap. 03016_ A bubble of rippling energy engulfs the area. 03016_ Field strength at 94. 03016_ Field strength at 81. 03017_ Field strength at 75. 03018_ Field strength at 65. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"" ?????????###########???????????? | | ?????????????"""" ######## #???????????? | | ?????????? @ #???????????? | | ??????????????""" #???????????? | | ??????????????""" #???????????? | | ??????????????""" T +???????????? | | ????????????? [ #???????????? | | ???????????? s #???????????? | | ????????????s s t #???????????? | | ????????????##+############# #???????????? | | ???????????????????????????### ###???????????? | | ?????????????????????????????#r #?????????????? | | ?????????????????????????????# s #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????+ #?????????????? | | ?????????????????????????????# +?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 310 Evasion (%) 55 Targeting Accuracy 5 Matter Filtering 50 Kinecelleration 30 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Safety First Tune-up Challenges ------------ None Game ------ Seed DecoyArmorFemtoactuators Manual? 0 Play Time 00:43:07 Cumulative 32.2 hours Start 2026.10.01 @ 15:57:56 End 2026.10.01 @ 16:33:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01a1a492-9d0a-459e-8994-4778e9b5e38b