Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 21:35:50 Player: Exterminator Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (157) 785 Value Destroyed (5038) 5038 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1320) 1320 TOTAL SCORE: 11943 Bonus ------- High Alert Combat Kills 520 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 317/500 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (6) -------- Faulty Cooled Deuterium Engine > --- PROPULSION (7) --- Improved Treads Armored Medium Treads Flexi-carbon Leg Wheel Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY (5) ------ Improved Heat Sink Improved Energy Well Advanced Signal Interpreter Improved Transmission Jammer > --- WEAPON (8) ------- Backup Laser III Improved Spread Laser Improved Spread Laser Gauss Rifle Gauss Rifle Advanced Assault Cannon Segregator > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine Neutrino Core Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Layered Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun KE Penetrator Railgun Improved Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Fission Core Improved Heat Sink Core Analyzer Improved Transmission Jammer Phase Shifter Advanced System Shield Advanced System Restoration Module High-powered Tractor Beam Advanced Field Recycling Unit [Rating: 130] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Improved Remote Datajack Slashing Weapon Segregator Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Slots Evolved 19 | . . . . . 21 -2 . . . . Power 5 | . . . . . 5 . . . . . Propulsion 5 | . . . . . 6 -1 . . . . Utility 3 | . . . . . 4 -1 . . . . Weapon 6 | . . . . . 6 . . . . . Parts Attached 324 | 7 21 11 2 5 77 54 3 8 135 1 Power 57 | 2 2 1 . 2 14 8 . 2 26 . Engine 35 | 2 1 1 . 2 12 5 . 1 11 . Core 22 | . 1 . . . 2 3 . 1 15 . Reactor . | . . . . . . . . . . . Propulsion 78 | 2 12 1 . . 16 14 . . 33 . Treads 13 | 2 6 1 . . 1 . . . 3 . Leg 39 | . 6 . . . 13 3 . . 17 . Wheel 18 | . . . . . . 10 . . 8 . Hover 4 | . . . . . 1 . . . 3 . Flight 4 | . . . . . 1 1 . . 2 . Utility 95 | 1 4 3 2 1 20 17 2 2 43 . Device 46 | . 1 2 . . 10 8 . 1 24 . Storage 13 | 1 3 . 2 . . . 1 . 6 . Processor 13 | . . 1 . 1 5 3 1 . 2 . Hackware 1 | . . . . . 1 . . . . . Protection 22 | . . . . . 4 6 . 1 11 . Artifact . | . . . . . . . . . . . Weapon 94 | 2 3 6 . 2 27 15 1 4 33 1 Energy Gun 35 | 1 1 1 . . 13 4 . 4 11 . Energy Cannon 2 | . . . . . 2 . . . . . Ballistic Gun 46 | 1 2 3 . 2 10 9 1 . 18 . Ballistic Cannon 3 | . . . . . . 2 . . . 1 Launcher . | . . . . . . . . . . . Special Weapon 5 | . . 2 . . . . . . 3 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . Unidentified Prototypes 12 | . . . . . 6 1 . . 5 . Corrupted Parts 2 | . . . . . . 1 . . 1 . System Corruption 7 | . . . . . . 6 . . 1 . Parts Lost 97 | . 3 1 . 3 17 26 . . 43 4 Power 28 | . 1 . . 1 5 6 . . 13 2 Propulsion 23 | . 1 . . . 4 7 . . 11 . Utility 16 | . . . . 1 6 4 . . 5 . Weapon 30 | . 1 1 . 1 2 9 . . 14 2 Highest Loss Streak 20 | . 2 1 . 3 7 11 . . 20 3 To Critical Strikes 3 | . . . . . 1 2 . . . . Average Slot Usage (%) 87 | . 94 99 100 98 70 86 79 85 87 73 Engine 10 | . 4 14 14 13 10 14 19 18 8 7 Core 6 | . 8 . . . . 3 3 3 12 . Treads 8 | . 21 28 28 28 1 . . . . 7 Leg 9 | . 3 . . . 15 13 . . 13 3 Wheel 4 | . . . . . . 8 19 19 6 3 Device 7 | . 12 9 14 3 5 6 1 . 6 7 Storage 5 | . 14 14 14 14 3 1 1 3 2 3 Processor 3 | . . 4 . 10 5 4 5 7 3 3 Protection 1 | . . . . . 2 2 3 2 2 . Energy Gun 6 | . 13 11 . . 10 2 7 11 6 13 Ballistic Gun 16 | . 13 12 28 27 6 20 12 11 16 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 199 | 13 19 19 18 18 68 95 100 109 199 53 Greatest Support 130 | 40 46 46 46 46 87 78 74 74 130 10 Greatest Overweight (x) 5 | . 1 . . . 1 4 1 1 5 5 Average Overweight (x) . | . . . . . . . 1 1 1 4 Largest Inventory Capacity 25 | 8 10 10 20 10 10 10 10 10 25 5 Average Capacity 11 | 6 9 10 10 10 10 7 7 10 16 5 Most Carried 17 | 2 8 9 7 7 10 10 5 10 17 1 Average Carried 5 | . 2 6 6 5 5 5 4 6 6 1 Final Capacity 10 | 8 10 10 10 10 10 5 10 10 5 5 Final Carried 8 | . 8 6 6 5 6 4 4 4 1 1 Class Distribution -------------------- 61% | Scavenger-Executioner 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/DSF Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Matter Collected 6255 | 214 191 207 35 77 1204 1019 . 390 2918 . Remotely . | . . . . . . . . . . . Salvage Created 6226 | . 351 163 . 74 1748 901 . 28 2961 . Parts 382 | . 23 15 . 11 122 59 . 2 150 . Haulers Intercepted 4 | . . . . . 2 1 . . 1 . Recyclers Shooed 7 | . 2 1 . . 1 . . . 3 . Parts Field Recycled 13 | . . . . . . . . . 13 . Retrieved Matter 151 | . . . . . . . . . 151 . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Combat Hostiles Destroyed 101 | . 11 5 . 3 28 14 . 1 39 . Melee 1 | . . . . . . . . . 1 . Guns 88 | . 11 4 . 3 25 9 . . 36 . Cannons 6 | . . 1 . . . 4 . 1 . . AOE 6 | . . . . . 3 1 . . 2 . Classes Destroyed 16 | . 2 1 . . 7 3 . . 3 . Worker 15 | . . . . . 6 5 . . 4 . Builder 16 | . . 1 . 2 6 1 . . 6 . Tunneler 2 | . . . . . 1 . . . 1 . Hauler 4 | . . . . . 2 1 . . 1 . Recycler 9 | . . . . . 1 2 . . 6 . Mechanic 1 | . . . . . 1 . . . . . Drone 1 | . . . . . . . . . 1 . Watcher 10 | . . . . . 2 3 . . 5 . Swarmer 25 | . 4 3 . 3 7 . . . 8 . Saboteur 1 | . . . . . . . . . 1 . Grunt 45 | . 7 2 . . 16 6 . . 14 . Brawler 1 | . . . . . . 1 . . . . Sentry 8 | . . . . . 5 2 . . 1 . Hunter 6 | . . . . . . 3 . . 3 . Programmer 13 | . . . . . . 2 . 1 10 . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 9 | . 3 3 . 3 6 4 . 1 9 . Combat Bots Only 4 | . 3 3 . 3 4 3 . 1 4 . Max Kills in Single Turn 3 | . 1 1 . 1 3 2 . 1 3 . Gunslinging 1 | . . . . . 1 . . . 1 . Exploded 1 | . . . . . 1 1 . . 1 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Hostile Shots Fired 1226 | . 86 55 . 54 148 382 . 9 454 38 Missed 315 | . 17 15 . 14 26 116 . 2 113 12 Damage Taken 13983 | . 693 420 . 310 1913 3170 . 107 7043 327 Core 1969 | . 114 77 . 51 199 512 . . 979 37 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 72 | . 65 . . . . . . . 7 . Core Remaining (%) 58 | 100 . . . 3 63 26 . 100 . . Volleys Fired 342 | . 52 25 2 14 70 45 . 3 131 . Largest 8 | . 2 2 2 2 7 8 . 8 8 . Hottest 374 | . 70 70 40 40 322 360 . 334 374 . Shots Fired 1305 | . 102 48 4 22 321 211 . 20 577 . Gun 1258 | . 102 34 4 22 313 197 . 18 568 . Cannon 24 | . . . . . 8 14 . 2 . . Launcher . | . . . . . . . . . . . Special 23 | . . 14 . . . . . . 9 . Kinetic 751 | . 50 18 4 22 134 167 . 9 347 . Thermal 388 | . 52 30 . . 123 34 . . 149 . Explosive . | . . . . . . . . . . . Electromagnetic 157 | . . . . . 64 10 . 11 72 . Robot Hit Streak 16 | . 12 5 . 9 16 15 . 4 13 . Robot Miss Streak 12 | . 6 5 . 1 6 9 . 5 12 . Penetration Max 1 | . . . . . . 1 . . 1 . Secondary Targets 9 | . 1 2 . . 2 . . . 4 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . Shots Hit Robots 664 | . 64 28 . 17 162 112 . 11 270 . Core Hits 375 | . 22 10 . 10 88 70 . 3 172 . Critical Kills 3 | . . . . 1 1 . . . 1 . Critical Parts Destroyed 3 | . . 1 . . 1 . . . 1 . Critical Strikes 17 | . 3 2 . 1 4 . . 1 6 . Burn 6 | . 3 1 . . 2 . . . . . Destroy 6 | . . 1 . 1 2 . . . 2 . Blast 1 | . . . . . . . . 1 . . Corrupt 4 | . . . . . . . . . 4 . Melee Attacks 3 | . . . . . 3 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13120 | . 629 306 . 145 2884 1858 . 191 7107 . Guns 11609 | . 629 208 . 142 2467 1628 . 124 6411 . Cannons 297 | . . . . . . 230 . 67 . . Explosions 1060 | . . . . . 417 . . . 643 . Melee . | . . . . . . . . . . . Ramming 56 | . . . . 3 . . . . 53 . Kinetic 7092 | . 295 70 . 142 922 1293 . 181 4189 . Thermal 4250 | . 334 236 . . 1275 513 . . 1892 . Explosive 314 | . . . . . . . . . 314 . Electromagnetic 1408 | . . . . . 687 52 . 10 659 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . 11 . . 8 . Average Corruption 4 | . . . . . . 2 . . 4 . Corruption Purged 22 | . . . . . . 5 . . 17 . Corruption Blocked . | . . . . . . . . . . . Effects 74 | . . . . . . 11 . . 63 . Message Errors 16 | . . . . . . 4 . . 12 . Matter Fused 17 | . . . . . . 3 . . 14 . Heat Flow Errors 6 | . . . . . . . . . 6 . Energy Discharges 11 | . . . . . . 2 . . 9 . Data Loss (minor) 12 | . . . . . . 1 . . 11 . Data Loss (major) 4 | . . . . . . . . . 4 . Misfires 3 | . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . 1 . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 227 | . . . . . 58 . . . 169 . Projectiles . | . . . . . . . . . . . Explosions 227 | . . . . . 58 . . . 169 . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 471 | . . . . . 165 . . . 306 . Shots 6 | . . . . . 3 . . . 3 . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 8 | . . . . 1 . . . . 7 . Kicked 7 | . . . . . . . . . 7 . Crushed . | . . . . . . . . . . . Highest Temperature 870 | . 186 102 . . 833 766 . 485 870 . Average Temperature 188 | . 59 33 . . 230 189 . 208 195 . Received Heat Transfer 3427 | . 264 141 . . 855 729 . . 1438 . Effects 314 | . . . . . 93 119 . 3 99 . Shutdowns 159 | . . . . . 54 53 . 3 49 . Energy Bleed 27 | . . . . . 7 9 . . 11 . Interference 43 | . . . . . 11 17 . . 15 . Matter Decay 18 | . . . . . 6 7 . . 5 . Short Circuit 19 | . . . . . 2 12 . . 5 . Damage (minor) 16 | . . . . . 7 6 . . 3 . Damage (major) 25 | . . . . . 5 12 . . 8 . Damage (core) 7 | . . . . . 1 3 . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 15 | . 3 2 . . 6 1 . . 3 . Heat Transferred 8640 | . 1221 814 . . 2446 1162 . . 2997 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Peak Influence 1162 | . 209 123 . 60 514 233 93 95 1162 . Initial 233 | . . 48 . . . 233 93 65 49 . Average 263 | . 92 54 . 36 237 97 93 73 448 . Maximum Alert Level 4 | . 1 . . . 2 1 . . 4 . Low Security (%) 54 | 100 99 100 . 100 33 78 100 100 26 . Level 1 17 | . . . . . 54 21 . . 11 . Level 2 18 | . . . . . 11 . . . 38 . Level 3 8 | . . . . . . . . . 20 . Level 4 . | . . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 35 | . 4 . . . 5 8 . 2 16 . Investigation 10 | . 3 . . . 3 1 . . 3 . Extermination 6 | . . . . . . 2 . . 4 . Reinforcement 13 | . 1 . . . 1 1 . 2 8 . Assault 1 | . . . . . . . . . 1 . Garrison 5 | . . . . . 1 4 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Distress Signals 6 | . 3 . . . 2 . . . 1 . Communications Jammed 8 | . . . . . . . . . 8 . Distress Signals 5 | . . . . . . . . . 5 . Times Spotted 169 | . 23 6 . 3 44 25 . 1 65 2 Peak Tracking Total 6 | . 5 3 . 3 6 6 . 1 6 2 Tactical Retreats 21 | . 2 1 . . 8 2 . . 8 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Traps Triggered 5 | . 1 . . . . 1 . 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . Reused 2 | . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . 2 . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Machines Disabled 30 | . . . . . 3 3 . . 24 . Max in Single Turn 6 | . . . . . 2 1 . . 6 . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Machines Accessed 27 | . 6 . 4 . 4 4 1 . 8 . Terminals 11 | . 3 . . . 3 3 1 . 1 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 3 | . 1 . . . . . . . 2 . Recycling Units 3 | . 2 . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 116 | . 25 . 49 . 15 7 1 . 19 . Successful 85 | . 14 . 49 . 10 2 1 . 9 . Failed 31 | . 11 . . . 5 5 . . 10 . Catastrophic 6 | . 2 . . . . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 2 . 2 . 1 . . . . . Terminals 28 | . 8 . . . 12 5 1 . 2 . Fabricators 5 | . . . . . . . . . 5 . Repair Stations 11 | . 7 . . . . . . . 4 . Recycling Units 12 | . 10 . . . . . . . 2 . Scanalyzers 6 | . . . . . 3 . . . 3 . Garrison Access 5 | . . . . . . 2 . . 3 . Terminal Hacks 66 | . 5 . 49 . 9 2 1 . . . Record 57 | . 4 . 49 . 4 . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . Open DSF 2 | . . . . . . 1 1 . . . Emergency Access Points 2 | . . . . . 2 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 7 | . 4 . . . . . . . 3 . Scan Component 5 | . 3 . . . . . . . 2 . Repair 2 | . 1 . . . . . . . 1 . Recycling Unit Hacks 5 | . 5 . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . Retrieve Components 3 | . 3 . . . . . . . . . Scanalyzer 4 | . . . . . 1 . . . 3 . Insert Component 2 | . . . . . 1 . . . 1 . Analyze 2 | . . . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 5 . . . 4 4 . . 8 . Full Trace Events 12 | . 5 . . . 3 1 . . 3 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . . 14 . Parts Repaired 2 | . 1 . . . . . . . 1 . Time 79 | . 26 . . . . . . . 53 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 18 | . 18 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . . . 1 . . . 4 . Non-combat 2 | . . . . . . . . . 2 . Combat 3 | . . . . . 1 . . . 2 . Robot Hacks Applied 7 | . . . . . 1 . . . 6 . parse_system 4 | . . . . . 1 . . . 3 . no_distress 2 | . . . . . . . . . 2 . find_chute 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Turns Passed 11595 | 64 763 723 1375 435 1535 1827 124 227 4374 148 Spaces Moved 5523 | 35 318 374 848 226 569 1102 112 181 1656 102 Core 5 | 5 . . . . . . . . . . Treads 1811 | 30 235 374 848 226 91 . . . 7 . Legs 1770 | . 83 . . . 478 462 . . 747 . Wheels 1862 | . . . . . . 640 112 181 827 102 Hover 75 | . . . . . . . . . 75 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 121 80 103 103 101 140 Average Speed 140 | 144 164 160 160 160 129 115 103 103 146 143 Slowest Speed 330 | 160 190 160 160 160 192 330 103 103 260 155 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 54 73 93 53 42 21 4 95 31 19 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . 2 . 2 . . . . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 195 | . . . . . 56 2 . 1 136 . Melee . | . . . . . . . . . . . Projectile 30 | . . . . . . 2 . 1 27 . AOE 164 | . . . . . 56 . . . 108 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Total 8558 | 49 461 438 864 281 1213 1535 122 214 3278 103 Wait 2015 | . 46 19 3 30 384 288 . 1 1244 . Move 5513 | 34 317 373 847 225 568 1101 111 180 1655 102 Hop . | . . . . . . . . . . . Pick Up 164 | 7 19 5 3 4 64 19 5 6 32 . Fast Attach 65 | . . . . . 2 26 . 1 35 1 Attach 126 | 6 6 1 . 3 62 10 3 2 33 . Detach 42 | . . . . . 22 2 . 1 17 . Swap 133 | 1 15 10 2 2 13 18 . 5 67 . Drop 135 | 1 6 5 3 2 25 26 3 7 57 . Fire 342 | . 52 25 2 14 70 45 . 3 131 . Melee 3 | . . . . . 3 . . . . . Ram . | . . . . . . . . . . . Kick 7 | . . . . . . . . . 7 . Crush 1 | . . . . 1 . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . Rewire 4 | . . . 4 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/DSF -5/Factory -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 406 | -10/Materials | Repaired Med. Laser 750 | -10/Materials | Discovered new exit (range 14) 828 | -10/Materials | Entered Mines 1035 | -10/Mines | Core integrity fell below 50% 1313 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1342 | -10/Mines | Learned location of Zion (-7) 1540 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1542 | -10/Mines | Discovered new exit (range 5) 1551 | -10/Mines | Entered Exiles 1595 | -10/Exiles | Discovered new exit (range 14) 1617 | -10/Exiles | Met 8R-AWN 1652 | -10/Exiles | Met EX-HEX 1834 | -10/Exiles | Met EX-DEC 1930 | -10/Exiles | Met EX-BIN 1959 | -10/Exiles | Aligned with FarCom system 1960 | -10/Exiles | Given EX-Vault access code 2254 | -10/Exiles | Visited The Gauntlet 2538 | -10/Exiles | Discovered new exit (range 14) 2926 | -10/Exiles | Entered Mines 3025 | -9/Mines | Core integrity fell below 20% 3068 | -9/Mines | Lost 3 parts (1p1u1w) 3274 | -9/Mines | Learned 2 Materials zone layouts 3346 | -9/Mines | Discovered new exit (range 10) 3361 | -9/Mines | Entered Materials 3361 | -8/Materials | Evolved 21 slots: Power x5, Propulsion x6, Utility x4, Weapon x6 3362 | -8/Materials | Identified exit to Factory 3971 | -8/Materials | Lost 3 parts (1p1n1u) 4144 | -8/Materials | Garrison activated, responded to threat 4243 | -8/Materials | Lost 7 parts (2p1n2u2w) 4478 | -8/Materials | Lost 4 parts (1p1n2u) 4534 | -8/Materials | Build established: Scavenger-Executioner 4836 | -8/Materials | Discovered exit to Factory (range 16) 4896 | -8/Materials | Entered Factory 4896 | -7/Factory | Evolved -2 slots (calibrated): -Propulsion x1, -Utility x1 4897 | -7/Factory | Identified exit to Storage 5804 | -7/Factory | Lost 10 parts (3p4n3w) 5864 | -7/Factory | Lost 11 parts (3p2n2u4w) 5882 | -7/Factory | Garrison activated, responded to threat 6516 | -7/Factory | Core integrity fell below 50% 6636 | -7/Factory | Discovered new exit (range 7) 6652 | -7/Factory | Identified exit to Factory 6674 | -7/Factory | System corruption reached 10% 6723 | -7/Factory | Entered another Factory area 6847 | -6/Factory | Identified exit to DSF 6847 | -6/Factory | Entered DSF 6848 | -6/DSF | Joined Warlord attack on 0b10 via DSF 6869 | -6/DSF | Additional patrols routed to DSF 7021 | -6/DSF | Discovered new exit (range 16) 7073 | -6/DSF | Identified exit to Factory 7074 | -6/DSF | Entered Factory 8066 | -5/Factory | Repaired Broken Imp. Heat Sink 8445 | -5/Factory | Fabricated Railgun (x2) 8689 | -5/Factory | Core integrity fell below 50% 8730 | -5/Factory | Lost 4 parts (2p2w) 9270 | -5/Factory | Spotted B-75 Beast 9762 | -5/Factory | Destroyed B-75 Beast 10610 | -5/Factory | Core integrity fell below 20% 10661 | -5/Factory | Lost 20 parts (5p7n2u6w) 10977 | -5/Factory | Lost 3 parts (2p1n) 11236 | -5/Factory | Discovered new exit (range 15) 11274 | -5/Factory | First assault squad dispatched 11347 | -5/Factory | Lost 3 parts (3p) 11447 | -5/Factory | Identified exit to Upper Caves 11448 | -5/Factory | Entered Upper Caves 11461 | -5/Upper Caves | Learned 4 Factory zone layouts 11540 | -5/Upper Caves | Lost 3 parts (1p2w) 11596 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11483_ Penetrated by Slug. 11483_ Tesla Rifle destroyed. 11483_ Penetrated by Slug. 11483_ Field Laser destroyed. 11505_ Slug penetrates Wall. 11505_ Penetrated by Slug. 11509_ Slug penetrates Wall. 11509_ Backup Power III destroyed. 11509_ Slug penetrates Wall. 11519_ Acquired derelict log, extracted data. Data stored: Armory entrances (x1). 11530_ Searching scrap... 11530_ Found Med. Matter Pod. 11530_ Found Adv. Assault Cannon. 11530_ Found 42 Matter. 11533_ Acquired Adv. Assault Cannon. 11533_ Penetrated by Slug. 11557_ Lgt. Deuterium Engine destroyed. 11580_ Slug penetrates Earth. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ??????????????????????????????#??? #???????????? | | ????????????????#???????????? #?? #????????????? | | ????????????????# ??????????? ### ##???????????? | | ????????????????? ?????????? # #???????????? | | ?????????????????? ????????? #???????????? | | ???????????????????# ???????? ##??????????? | | ?????????????? #??## ####### #????#?????? | | ????????????? ?# #????#? ????? | | ?????????????? ??# @ #????? ????? | | ??????????????? ?## ## #????? ????? | | ????????????????# ????# #?????? ???? | | ?????????????????# #???# #??????# ???? | | ?????????????????# #?## #?????#? ###? | | ??????????????#### ## ### $ ? ? # | | ????????????### ##???? ??? # | | ????????????# ####???????###?????# # | | ???????????# ##???###???????????## # | | ???????????# h###### #??????????## # | | ????????????# # #?????###### # | | ????????????# ##????# | | ????????????# ### ##### ##???# ###### ## | | ?????????????????#### ????### ##### #????###? | | ????????????????????# ?????# # #???????? | | ????????????????????# ??????# ######???????? | | ????????????????????# #??????# ####????????????? | | ????????????????????##???????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 78 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 600 Phase Shifting 5 Evasion (%) 59 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call Executioner Hey, That's Mine! Just What I Needed Librarian Made in Tau Ceti IV More Dakka Please More Power To You Oh No You Don't! Please Form A Line Respectable Loadout Serviceable Loadout Tank Tourist Challenges ------------ None Game ------ Seed CobblerControlSabre Manual? 0 Play Time 02:30:40 Cumulative 5.0 hours Start 2024.04.07 @ 21:44:49 End 2024.04.08 @ 21:35:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 584ff912-d606-4775-8d92-23a558fe20e5