Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.10 @ 18:02:20 Player: IzRey Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (162) 810 Value Destroyed (6482) 6482 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1343) 1343 TOTAL SCORE: 12875 Bonus ------- High Alert Combat Kills 531 Follower Combat Kills 1058 Friendly Fire -246 Cogmind --------- Core Integrity 0/850 Matter 178/300 Energy 150/150 System Corruption 4% Temperature Cool (12) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Gravity Neutralizer (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Antimatter Reactor Antimatter Reactor Improved Heat Sink Improved Cooling System Compact Matter Pod (0) Weapon Cycler Heart of Steel Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Armor Integrity Analyzer Tractor Beam Heart of Steel > --- WEAPON ----------- Coil Gun Precision Grenade Launcher Long-range Missile Launcher Great Maul > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Antimatter Reactor Antimatter Reactor Medium Treads Improved Cooling System Improved Cooling System Compact Matter Pod Gravity Neutralizer Improved Terrain Scanner Weapon Cycler Hardened Light Armor Plating System Restoration Module Missile Launcher Great Maul Greatsword [Rating: 75] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Great Maul Energy Gun Beamcaster Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Precision Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Slots Evolved 8 | . . 2 2 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . 2 . 1 . 1 . . . . Weapon 2 | . . . . 1 . 1 . . . . Parts Attached 236 | . 14 25 51 27 36 4 3 37 25 14 Power 19 | . 1 6 3 2 . 1 1 3 1 1 Engine 15 | . 1 5 2 2 . 1 . 2 1 1 Core 3 | . . 1 1 . . . . 1 . . Reactor 1 | . . . . . . . 1 . . . Propulsion 50 | . 4 2 19 . 3 . . 9 10 3 Treads 40 | . 2 2 19 . 3 . . 6 6 2 Leg 10 | . 2 . . . . . . 3 4 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 61 | . 4 2 8 8 8 2 1 13 10 5 Device 38 | . 2 1 4 3 4 2 . 10 8 4 Storage 2 | . 1 . . . 1 . . . . . Processor 4 | . 1 1 . 1 . . . 1 . . Hackware . | . . . . . . . . . . . Protection 17 | . . . 4 4 3 . 1 2 2 1 Artifact . | . . . . . . . . . . . Weapon 106 | . 5 15 21 17 25 1 1 12 4 5 Energy Gun 3 | . 1 . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 59 | . 2 9 14 10 15 . . 6 . 3 Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 11 | . 1 . 1 . 4 . 1 2 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 31 | . 1 6 6 7 6 1 . 3 1 . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 1 . . . 3 1 . Parts Lost 85 | . 1 5 19 . 10 . . 21 13 16 Power 7 | . . 2 2 . . . . 1 1 1 Propulsion 30 | . . 1 7 . 3 . . 8 6 5 Utility 20 | . 1 . 4 . 2 . . 6 2 5 Weapon 28 | . . 2 6 . 5 . . 6 4 5 Highest Loss Streak 13 | . 1 2 10 . 4 . . 10 13 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 98 100 99 96 99 90 70 77 Engine 6 | . 14 9 4 7 6 4 1 5 6 6 Treads 19 | . 13 22 35 30 30 26 26 23 3 4 Leg 4 | . 14 . . . . . . . 11 19 Device 9 | . 7 11 8 11 6 12 12 7 13 8 Storage 7 | . 14 11 9 7 7 6 6 6 6 6 Processor 10 | . 6 22 13 9 15 13 13 12 4 . Protection 4 | . . . 4 8 7 6 5 5 3 4 Ballistic Gun 14 | . 22 19 15 18 19 20 13 18 2 8 Launcher 1 | . . . . . . . 6 . 4 3 Impact Weapon 4 | . 1 2 2 3 2 3 6 4 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 109 | 12 50 55 65 72 73 71 109 107 83 88 Greatest Support 112 | 20 40 40 89 82 85 85 85 112 72 72 Greatest Overweight (x) 19 | . 1 1 . . . . 1 19 4 2 Average Overweight (x) . | . . 1 . . . . . . 1 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 13 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 15 20 20 20 20 11 15 20 19 18 Average Carried 16 | . 9 17 18 19 18 9 12 17 13 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 20 20 19 11 9 15 12 16 11 Class Distribution -------------------- 56% | Mutant 20% | Scavenger-Mutant 12% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Storage Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Matter Collected 8535 | 200 299 540 1444 729 1090 . 129 1218 2475 411 Remotely 1448 | . . . 380 . . . . 558 510 . Salvage Created 6485 | . 361 864 1751 771 637 . . 1163 496 442 Parts 332 | . 21 60 106 39 33 . . 51 10 12 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 14 10 Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Combat Hostiles Destroyed 142 | . 9 22 35 14 20 . . 26 7 9 Melee 2 | . . . 1 . . . . . 1 . Guns 119 | . 9 22 29 14 19 . . 19 1 6 Cannons 4 | . . . . . . . . 4 . . AOE 13 | . . . 4 . 1 . . 3 4 1 Classes Destroyed 17 | . 4 3 4 2 . . . 2 2 . Worker 7 | . 1 2 3 . 1 . . . . . Builder 5 | . 1 . 1 2 1 . . . . . Recycler 3 | . . 1 . 2 . . . . . . Minesweeper 1 | . . . . . . . . . 1 . Operator 2 | . . . 2 . . . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 27 | . 3 10 3 3 7 . . . 1 . Grunt 65 | . 6 6 17 8 5 . . 12 3 8 Brawler 3 | . . . 1 . . . . . 2 . Duelist 6 | . . . 4 . . . . 1 . 1 Sentry 25 | . . 6 8 . 6 . . 3 2 . Specialist 4 | . . . 2 . . . . 2 . . Hunter 5 | . . . . 1 . . . 4 . . Programmer 6 | . . . . 2 2 . . 2 . . Heavy 1 | . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . Decomposer 5 | . . . . . . . . . 5 . Samaritan 1 | . . . . . . . . . 1 . Best Kill Streak 17 | . 3 4 17 3 3 . . 5 4 2 Combat Bots Only 13 | . 3 4 13 3 3 . . 5 4 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 . . 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . 2 2 1 Melee 1 | . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Damage Taken 14833 | . 342 1033 3176 727 2377 . 37 3510 1902 1729 Core 1513 | . 48 191 238 27 151 . 16 261 393 188 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 264 | . . . . . . . . 264 . . Regen/Repaired (Parts) 240 | . . . . . . . 165 75 . . Core Remaining (%) 72 | 100 80 52 56 . 74 . . . . . Volleys Fired 439 | . 27 61 111 36 66 . 6 85 23 24 Largest 4 | . 2 2 2 3 3 . 1 4 2 3 Hottest 139 | . 70 50 55 74 89 . 36 116 66 139 Shots Fired 978 | . 52 114 221 106 174 . 6 226 28 51 Gun 922 | . 50 114 218 106 164 . 1 198 23 48 Cannon 25 | . . . . . . . . 25 . . Launcher 31 | . 2 . 3 . 10 . 5 3 5 3 Special . | . . . . . . . . . . . Kinetic 937 | . 46 114 218 106 164 . 1 223 23 42 Thermal 10 | . 4 . . . . . . . . 6 Explosive 31 | . 2 . 3 . 10 . 5 3 5 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | . 6 18 21 13 14 . 4 12 10 7 Robot Miss Streak 5 | . 2 3 3 3 5 . 2 5 2 4 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 11 | . . 3 5 . 1 . . 2 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 . . Shots Hit Robots 719 | . 32 83 159 76 123 . 4 171 30 41 Core Hits 385 | . 17 34 80 40 60 . 2 98 23 31 Critical Kills 2 | . . . 1 . . . . 1 . . Critical Parts Destroyed 10 | . 1 . 1 2 1 . . . 2 3 Critical Strikes 13 | . 2 . 2 2 1 . . 1 2 3 Burn 1 | . 1 . . . . . . . . . Destroy 6 | . 1 . 1 2 1 . . 1 . . Smash 6 | . . . 1 . . . . . 2 3 Melee Attacks 142 | . 2 20 23 27 19 3 . 19 18 11 Impact 132 | . 2 20 23 27 19 3 . 19 8 11 Slashing 10 | . . . . . . . . . 10 . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . 1 1 . 1 1 . . 1 6 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . Damage Inflicted 16188 | . 460 1230 3280 1333 2598 . 778 3782 1710 1017 Guns 11230 | . 386 1172 2616 1235 2090 . 20 2806 281 624 Cannons 552 | . . . . . . . . 552 . . Explosions 2799 | . . . 474 . 394 . 758 367 629 177 Melee 1607 | . 74 58 190 98 114 . . 57 800 216 Ramming . | . . . . . . . . . . . Kinetic 11688 | . 335 1172 2616 1235 2090 . 20 3358 281 581 Thermal 94 | . 51 . . . . . . . . 43 Explosive 2799 | . . . 474 . 394 . 758 367 629 177 Electromagnetic . | . . . . . . . . . . . Impact 983 | . 74 58 190 98 114 . . 57 176 216 Slashing 624 | . . . . . . . . . 624 . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 2 1 2 2 3 . . . 6 6 Average Corruption 4 | . 2 1 1 1 2 . . . 5 5 Corruption Purged 7 | . . . 2 3 . . . . . 2 Corruption Blocked . | . . . . . . . . . . . Effects 130 | . 7 1 10 3 19 . . . 55 35 Message Errors 32 | . 1 . 3 1 4 . . . 17 6 Matter Fused 36 | . 1 1 3 1 5 . . . 18 7 Heat Flow Errors 13 | . 1 . . . 2 . . . 6 4 Energy Discharges 18 | . 2 . 2 1 4 . . . 5 4 Parts Rejected 1 | . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 13 | . 1 . 1 . 3 . . . 4 4 Data Loss (major) 5 | . . . 1 . . . . . 1 3 Misfires 7 | . 1 . . . . . . . . 6 Alerts 4 | . . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 698 | . 44 28 35 68 74 . . 8 281 160 Projectiles . | . . . . . . . . . . . Explosions 16 | . . . . . . . . 6 10 . Melee 682 | . 44 28 35 68 74 . . 2 271 160 Knockbacks 15 | . 1 . . 1 . . . 9 3 1 Impact 7 | . 1 . . 1 . . . 1 3 1 Kinetic 7 | . . . . . . . . 7 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 416 | . 66 . 33 . . . 21 114 182 . Shots 13 | . 2 . 3 . . . 1 3 4 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 388 | . 123 5 82 200 204 . . 388 262 307 Average Temperature 54 | . 28 5 16 45 47 . . 120 91 96 Received Heat Transfer 4872 | . 144 321 1197 252 516 . . 1182 576 684 Effects 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . 3 . . 4 . . . . . 3 Impact Corruptions 25 | . 2 1 1 3 3 . . 1 11 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 296 | . 222 . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Peak Influence 742 | . 198 302 742 548 445 115 75 541 . . Initial 336 | . . 9 127 336 210 112 40 . . . Average 271 | . 64 145 500 411 235 113 47 274 . . Maximum Alert Level 3 | . . 1 3 2 2 . . 2 . . Low Security (%) 38 | . 100 66 16 . 26 100 100 28 . . Level 1 38 | . . 33 14 42 67 . . 59 . . Level 2 17 | . . . 41 57 5 . . 11 . . Level 3 4 | . . . 27 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 37 | . . 4 7 8 7 . . 11 . . Investigation 5 | . . 2 1 1 1 . . . . . Extermination 8 | . . . . 1 3 . . 4 . . Reinforcement 13 | . . 2 3 2 . . . 6 . . Assault 2 | . . . 1 . . . . 1 . . Garrison 9 | . . . 2 4 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Distress Signals 17 | . 1 2 4 3 5 . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 231 | . 18 38 55 26 30 . 6 35 11 12 Peak Tracking Total 11 | . 4 9 11 4 4 . 4 6 7 5 Tactical Retreats 12 | . 1 4 2 1 . . . 2 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Traps Triggered 4 | . 1 . . 1 . 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Machines Disabled 13 | . 1 . 2 . 4 . . 4 2 . Max in Single Turn 1 | . 1 . 1 . 1 . . 1 1 . Garrison Access 3 | . . . 1 2 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Machines Accessed 41 | . 5 7 10 3 8 . . 4 4 . Terminals 31 | . 5 7 7 1 7 . . 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . Total Hacks 113 | . 16 21 25 4 24 . . 17 6 . Successful 50 | . 6 6 8 2 12 . . 10 6 . Failed 63 | . 10 15 17 2 12 . . 7 . . Catastrophic 10 | . 3 2 2 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 55 | . 12 15 12 1 7 . . 8 . . Terminals 95 | . 16 21 17 1 23 . . 17 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 2 . 1 . . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access 5 | . . . 2 3 . . . . . . Terminal Hacks 32 | . 4 3 3 . 9 . . 7 6 . Record 3 | . . . . . . . . . 3 . Robot Analysis 3 | . 2 . . . 1 . . . . . Prototype ID Bank 2 | . . . . . 1 . . 1 . . Open Door 4 | . . . . . 1 . . . 3 . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 3 | . . 1 . . 1 . . 1 . . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 7 | . . 1 2 . 2 . . 2 . . Disarm Traps 1 | . . . . . 1 . . . . . Zone Layout 5 | . . . 1 . 2 . . 2 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 3 | . . . 3 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . Seal Access 2 | . . . . 2 . . . . . . Unauthorized Hacks 12 | . 2 3 2 . 2 . . 3 . . Terminals 12 | . 2 3 2 . 2 . . 3 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 11 | . 2 3 2 . 2 . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 5 7 9 2 7 . . 4 . . Full Trace Events 4 | . . 2 1 . 1 . . . . . Feedback Events 2 | . . 1 . . 1 . . . . . Corruption 2 | . . 1 . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Total Allies 34 | . . . . . 10 . 19 . 5 . Largest Group 19 | . . . . . 10 . 19 18 3 . Highest-Rated Group 684 | . . . . . 173 . 684 647 241 . Highest-Rated Ally 180 | . . . . . 29 . 50 50 180 . Total Orders 23 | . . . . . 23 . . . . . STAY 1 | . . . . . 1 . . . . . ROAM 1 | . . . . . 1 . . . . . EXPLORE 20 | . . . . . 20 . . . . . RETURN 1 | . . . . . 1 . . . . . Ally Attacks 210 | . . . . . 43 . 69 72 26 . Total Damage 5847 | . . . . . 559 . 2122 2642 524 . Kills 36 | . . . . . 8 . 6 19 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Robot Analysis Total 3 | . 2 . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 Drone Launches 21 | . . . . . 21 . . . . . Drone Recoveries 15 | . . . . . 15 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Turns Passed 15165 | . 869 1847 1801 1342 1750 111 494 2533 3263 1155 Spaces Moved 6264 | 1 444 612 775 635 532 60 279 921 1416 589 Core 245 | . . . . . . . . 2 243 . Treads 4226 | . 146 612 775 635 532 60 279 905 281 1 Legs 1793 | 1 298 . . . . . . 14 892 588 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 240 156 163 158 158 158 150 190 120 Average Speed 189 | 120 159 240 162 163 162 158 159 218 210 166 Slowest Speed 1000 | 120 240 240 167 163 163 158 238 1000 330 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 54 | 2 82 66 69 20 82 2 90 25 99 60 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 6 | . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 5 | . . . . . . . . . 4 1 Spaces Dug 117 | . 14 19 14 26 21 3 . 16 1 3 Terrain Destroyed 300 | . 14 19 32 26 82 3 30 24 39 31 Melee 91 | . 1 19 14 26 8 3 . 16 1 3 Projectile 6 | . . . . . . . . 2 4 . AOE 203 | . 13 . 18 . 74 . 30 6 34 28 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Was Fac Low Low Total 8499 | . 554 842 1099 800 1231 71 321 1233 1645 703 Wait 1236 | . 41 94 89 66 564 3 28 154 134 63 Move 6255 | . 443 611 774 634 531 60 278 920 1415 589 Hop . | . . . . . . . . . . . Pick Up 97 | . 15 18 28 5 5 1 3 10 12 . Fast Attach 39 | . 1 4 11 . 1 . 1 10 9 2 Attach 94 | . 5 9 21 3 12 3 . 16 15 10 Detach 34 | . 3 2 5 . 2 . 2 5 13 2 Swap 103 | . 8 12 19 24 23 1 2 11 1 2 Drop 57 | . 9 11 18 5 6 . 1 3 4 . Fire 439 | . 27 61 111 36 66 . 6 85 23 24 Melee 139 | . 2 20 23 27 19 3 . 19 15 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 6 | . . . . . 2 . . . 4 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Fac) -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 6) 491 | -10/Materials | Identified exit to Materials 870 | -10/Materials | Entered another Materials area 870 | -9/Materials | Evolved 2 slots: Utility x2 1849 | -9/Materials | Identified exit to Mines 1873 | -9/Materials | Discovered new exit (range 9) 2071 | -9/Materials | Identified exit to Materials 2640 | -9/Materials | Discovered exit to Materials (range 3) 2717 | -9/Materials | Entered another Materials area 2717 | -8/Materials | Evolved 2 slots: Propulsion x2 2899 | -8/Materials | Discovered new exit (range 5) 2903 | -8/Materials | Identified exit to Factory 3184 | -8/Materials | Lost 3 parts (1p2n) 3196 | -8/Materials | Destroyed 13 combat bots 3480 | -8/Materials | Garrison activated, responded to threat 3737 | -8/Materials | Destroyed 8 combat bots 3742 | -8/Materials | Lost 10 parts (4n2u4w) 4508 | -8/Materials | Discovered exit to Factory (range 5) 4518 | -8/Materials | Entered Factory 4518 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5134 | -7/Factory | Garrison activated, responded to threat 5303 | -7/Factory | Garrison activated, responded to threat 5491 | -7/Factory | Discovered new exit (range 8) 5505 | -7/Factory | Identified exit to Storage 5540 | -7/Factory | Discovered new exit (range 17) 5593 | -7/Factory | Identified exit to Lower Caves 5860 | -7/Factory | Entered Storage 7215 | -7/Storage | Identified exit to Recycling 7217 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7370 | -7/Storage | Discovered new exit (range 4) 7382 | -7/Storage | Garrison activated, responded to threat 7413 | -7/Storage | Identified exit to Factory 7544 | -7/Storage | Lost 3 parts (2n1w) 7610 | -7/Storage | Entered Factory 7610 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7616 | -6/Factory | Lost 4 parts (1n2u1w) 7721 | -6/Factory | Sucked down chute 7721 | -6/Factory | Entered Waste 7734 | -6/Waste | Spotted C-40 Crusher 7758 | -6/Waste | Warlord forces began an assault 7799 | -6/Waste | Spotted C-40 Crusher 7801 | -6/Waste | Spotted C-40 Crusher 7804 | -6/Waste | Allies destroyed C-40 Crusher 7809 | -6/Waste | Allies destroyed C-40 Crusher 7809 | -6/Waste | Spotted C-40 Crusher 7811 | -6/Waste | Spotted C-40 Crusher 7811 | -6/Waste | Spotted C-40 Crusher 7812 | -6/Waste | Allies destroyed C-40 Crusher 7818 | -6/Waste | Allies destroyed C-40 Crusher 7821 | -6/Waste | Allies destroyed C-40 Crusher 7822 | -6/Waste | Allies destroyed C-40 Crusher 8091 | -6/Waste | Discovered new exit (range 18) 8194 | -6/Waste | Found Hvy. Reactive Plating 8201 | -6/Waste | Identified exit to Factory 8215 | -6/Waste | Entered Factory 8215 | -6/Factory | Accompanied by 18 allies 8328 | -6/Factory | Discovered new exit (range 12) 8406 | -6/Factory | Identified exit to Factory 8483 | -6/Factory | Discovered exit to Factory (range 17) 9054 | -6/Factory | Cargo convoy interrupted 9377 | -6/Factory | Spotted B-75 Beast 9411 | -6/Factory | Destroyed B-75 Beast 9432 | -6/Factory | Identified exit to Lower Caves 9432 | -6/Factory | Identified exit to Extension 9698 | -6/Factory | Build established: Tank 10154 | -6/Factory | Lost 8 parts (2n3u3w) 10665 | -6/Factory | First assault squad dispatched 10713 | -6/Factory | Lost 10 parts (1p4n3u2w) 10748 | -6/Factory | Entered Lower Caves 11003 | -6/Lower Caves | Build established: Scavenger-Mutant 11319 | -6/Lower Caves | Found Prototype Device 11319 | -6/Lower Caves | Identified Heart of Steel 11604 | -6/Lower Caves | Learned 4 Factory zone layouts 12034 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12039 | -6/Lower Caves | Core integrity fell below 50% 12046 | -6/Lower Caves | Crushed by falling debris 12108 | -6/Lower Caves | Lost 13 parts (1p6n2u4w) 12188 | -6/Lower Caves | 7V-RTL showed up to help 12190 | -6/Lower Caves | 7V-RTL revealed a hidden path 12312 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12353 | -6/Lower Caves | Build established: Mutant 12542 | -6/Lower Caves | Discovered new exit (range 8) 12987 | -6/Lower Caves | A Commander dispatched an escort 13019 | -6/Lower Caves | Learned 8 Research zone layouts 13121 | -6/Lower Caves | Ambushed by wild Derelicts 13635 | -6/Lower Caves | Learned Factory garrison access intel 13793 | -6/Lower Caves | Build established: Scavenger-Mutant 14011 | -6/Lower Caves | Entered another Lower Caves area 14011 | -6/Lower Caves | Accompanied by 1 ally 14012 | -6/Lower Caves | Commander's escort returned to base 14251 | -6/Lower Caves | Learned Factory terminal intel 14299 | -6/Lower Caves | Core integrity fell below 20% 14418 | -6/Lower Caves | Discovered exit to Factory (range 10) 14494 | -6/Lower Caves | Spotted B-75 Beast 15113 | -6/Lower Caves | Lost 11 parts (1p4n3u3w) 15166 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 15059_ Acquired 45 matter. 15062_ Adv. Heat Sink fries itself beyond repair. 15063_ Unknown Energy Gun fries itself beyond repair. 15065_ Lgt. Angular Momentum Engine fries itself beyond repair. 15066_ Acquired 62 matter. 15068_ System corrupted: Component data lost. 15073_ System Restoration Module purges 1% system corruption (5%). 15073_ Adv. Heat Sink fries itself beyond repair. 15078_ Lgt. Treads destroyed. 15079_ Carbon-fiber Leg destroyed. 15080_ System Restoration Module purges 1% system corruption (4%). 15082_ System Restoration Module destroyed. 15084_ G-50 Soldier destroyed. 15096_ Acquired 45 matter. 15098_ System corrupted: Matter fused (-8). 15098_ Adv. Heat Sink fries itself beyond repair. 15098_ Acquired 44 matter. 15163_ Imp. Cooling System destroyed. 15163_ Flak Gun destroyed. 15166_ Barrage Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #??? | | ?????????????????????????????#######??###### #### | | ????????????????????????????## #### # | | ???????????????????????????## | | ???????????????????????????# ## | | ???????????????????????????# ####### | | ??????????????????????????## # ######## # | | ?????????????????????????## ## ## ## | | ?????????????????????????# ### ## ##### ##? | | ????????????????????###### ##?# ## #???# ##? | | ????????????????????# #??# #?#?## ## | | ????????????????????# "" ##?# ????## # | | ????????????????????# """" #### ?????## # | | ????????????????????# "" #?# ??????## # | | ????????????????????# "" ##### ????#??## # | | ????????????????????# """" ##???## #?###?## # | | ????????????????????# """" #?????## ?#?#"#"# # | | ????????????????????# """" #?????## ???## ## # | | ????????????????????# #?#????? ???#" | | ????????????????????# #?????#? ##?## | | ????????????????????# ###??????? #### | | ????????????????????## #????#???? #?# # | | ?????????????????????# ## #????????? #?# # | | ?????????????????????# ####????????? #??# # | | ?????????????????????# ####????????????## #### | | ?????????????????????# @ #??????#??????# ### | | ?????????????????????# % % ???#????# ## | | ?????????????????????## #?????## | | ??????????????????????### ;#???# | | ????????????????????????## ##??# | | ?????????????????????????# #??# # | | ?????????????????????????# #?# ## | | ?????????????????????????## #?# ?# | | ???????????????????????????# #; ??# ?##### | | ???????????????????????????? ### ?? ?????? | | ???????????????????????????? #??? ??? ??????? | | ???????????????????????????? ???? ??????? | | ???????????????????????????? ???? ?????## | | ???????????????????????????? ???? ?????# | | ????????????????????????????? ????????# #???## | | ????????????????????????????????????????# #### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????## | | ??????????????????????????????????????????## | | ???????????????????????????????????????????## | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ??????????????????????????????????????#??????# | | ?????????????????????????????????????? ????# ## | | ???????????????????????????????????????? ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 40 Weapon Cycling 15 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisBombSegregator Manual? 0 Play Time 02:45:18 Cumulative 535.8 hours Start 2023.12.08 @ 20:16:20 End 2023.12.10 @ 18:02:20 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 53 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a85e0895-4013-492d-ac18-8896baf1b7c9