Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 17:46:39 Player: Teluna Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (3806) 3806 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-38) -38 TOTAL SCORE: 7408 Bonus ------- High Alert Combat Kills 92 Friendly Fire -130 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON (2) ------- Powered Hammer Axe > --- INVENTORY (10) --- Makeshift Power Source Armored Treads Coolant Injector Plasma Cannon Plasma Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Armored Treads Armored Treads Plasma Cannon Plasma Cannon Heavy Battle Rifle Advanced EMP Blaster Advanced EMP Blaster Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . 2 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 110 | 6 8 14 6 33 12 12 19 Power 10 | 1 1 3 . 1 2 . 2 Engine 10 | 1 1 3 . 1 2 . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 2 5 1 4 2 2 1 Treads 15 | . . 5 1 4 2 2 1 Leg 2 | . 2 . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 2 1 3 5 3 1 10 Device 8 | . 1 . . 1 2 . 4 Storage 3 | 1 1 . 1 . . . . Processor 1 | . . . . . . . 1 Hackware 1 | . . . . 1 . . . Protection 13 | . . 1 2 3 1 1 5 Artifact . | . . . . . . . . Weapon 55 | 2 3 5 2 23 5 9 6 Energy Gun 9 | 1 2 4 . 2 . . . Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 17 | 1 . . 1 5 4 5 1 Ballistic Cannon . | . . . . . . . . Launcher 20 | . 1 1 1 11 1 3 2 Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 5 | . . . . 4 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 3 . 1 . . 1 Parts Lost 32 | . 4 . . 2 7 6 13 Power 6 | . 1 . . . 2 . 3 Propulsion 6 | . 1 . . 1 1 1 2 Utility 12 | . . . . 1 4 2 5 Weapon 8 | . 2 . . . . 3 3 Highest Loss Streak 7 | . 4 . . 1 4 3 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 95 80 98 95 84 62 83 Engine 10 | . 13 10 11 9 9 7 13 Treads 19 | . . 18 22 24 23 21 18 Leg 1 | . 18 2 . . . . . Device 10 | . 12 11 11 8 9 6 13 Storage 9 | . 14 11 11 9 7 7 7 Hackware 2 | . . . . 6 6 . . Protection 11 | . . 5 20 19 11 4 9 Energy Gun 4 | . 19 18 3 1 . . . Ballistic Gun 6 | . 4 . 7 6 10 8 6 Launcher 5 | . 2 3 11 7 2 4 6 Naked Turns . | . . . . . . . . Heaviest Build 54 | 11 14 25 36 44 48 41 54 Greatest Support 60 | 20 20 40 40 60 60 60 60 Greatest Overweight (x) 15 | . 1 . . 1 1 . 15 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 Most Carried 10 | 8 8 8 8 10 10 10 10 Average Carried 8 | 4 5 7 8 9 10 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 8 5 8 8 10 10 9 6 Class Distribution -------------------- 71% | Mutant 22% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 2783 | 287 284 170 99 681 295 436 531 Remotely . | . . . . . . . . Salvage Created 4313 | 129 420 326 22 1184 335 927 970 Parts 241 | 7 30 17 5 86 16 47 33 Haulers Intercepted 6 | . 1 1 . 3 . . 1 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 48 | . . . . . . 25 23 Prevented 13 | . . . . . . 10 3 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 92 | . 13 5 4 19 9 20 22 Guns 33 | . 6 4 . 9 6 5 3 Cannons 3 | . . . . . . . 3 AOE 52 | . 7 1 4 9 3 12 16 Classes Destroyed 14 | 2 7 2 . 1 1 1 . Worker 7 | . 2 . . 5 . . . Builder 8 | . 1 . . 7 . . . Tunneler 2 | 1 . . . . 1 . . Hauler 6 | . 1 1 . 3 . . 1 Recycler 2 | 1 . . . 1 . . . Operator 2 | . 1 1 . . . . . Watcher 8 | . 2 2 . 4 . . . Swarmer 30 | . 5 . 4 10 4 5 2 Grunt 38 | . 8 3 . 4 2 6 15 Brawler 4 | . . . . . 1 1 2 Duelist 6 | . . 1 . . 1 1 3 Sentry 11 | . . 1 . 4 1 4 1 Hunter 1 | . . . . 1 . . . Programmer 3 | . . . . . . 3 . Best Kill Streak 12 | 1 12 3 4 11 5 6 9 Combat Bots Only 9 | . 5 2 4 6 4 6 9 Max Kills in Single Turn 5 | 1 3 1 3 2 2 3 5 Gunslinging 1 | . . . . . . 1 . Exploded 5 | . 2 1 3 2 2 3 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 633 | . 96 51 6 106 137 129 108 Missed 175 | . 24 13 1 25 41 43 28 Damage Taken 7103 | . 757 549 87 1078 1488 1137 2007 Core 990 | . 140 56 . 71 139 111 473 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 21 | . . . . . . . 21 Regen/Repaired (Parts) 14 | . . . . 14 . . . Core Remaining (%) 79 | 100 44 . 86 87 . . . Volleys Fired 269 | 9 52 29 5 66 34 41 33 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 113 | 60 80 110 75 88 66 72 113 Shots Fired 435 | 18 88 54 7 91 63 67 47 Gun 323 | 18 74 49 5 54 60 47 16 Cannon 12 | . . . . . . . 12 Launcher 96 | . 14 5 2 37 3 16 19 Special 4 | . . . . . . 4 . Kinetic 209 | 9 30 . 3 44 60 47 16 Thermal 124 | 9 44 49 . 10 . . 12 Explosive 49 | . 14 5 2 5 3 3 17 Electromagnetic 49 | . . . 2 32 . 13 2 Robot Hit Streak 16 | 6 7 8 2 7 10 10 16 Robot Miss Streak 7 | 1 5 4 4 7 2 3 4 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 275 | 11 50 31 3 53 43 48 36 Core Hits 193 | 3 26 14 4 48 18 32 48 Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed 3 | 1 . . . . 1 1 . Critical Strikes 7 | 1 . 2 . 1 1 2 . Burn 2 | . . 2 . . . . . Destroy 5 | 1 . . . 1 1 2 . Melee Attacks 5 | . . . . 2 . . 3 Impact 3 | . . . . . . . 3 Slashing 2 | . . . . 2 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10774 | 141 1100 747 191 2381 1340 2273 2601 Guns 4109 | 141 524 516 28 774 897 1008 221 Cannons 280 | . . . . . . . 280 Explosions 6173 | . 573 231 163 1545 440 1265 1956 Melee 206 | . . . . 62 . . 144 Ramming 6 | . 3 . . . 3 . . Kinetic 3080 | 85 194 . 18 657 897 1008 221 Thermal 1652 | 56 330 516 . 303 . 167 280 Explosive 3434 | . 573 231 163 156 440 194 1677 Electromagnetic 2396 | . . . 10 1203 . 904 279 Impact 144 | . . . . . . . 144 Slashing 62 | . . . . 62 . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 1 5 5 11 Average Corruption 4 | . . . . 1 5 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . . . 2 1 21 21 Message Errors 6 | . . . . . 1 3 2 Matter Fused 12 | . . . . . . 7 5 Heat Flow Errors 7 | . . . . 2 . 1 4 Energy Discharges 7 | . . . . . . 5 2 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 3 2 Data Loss (major) 2 | . . . . . . 1 1 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 172 | . 49 3 . 53 3 2 62 Projectiles . | . . . . . . . . Explosions 111 | . 49 3 . 40 3 2 14 Melee 61 | . . . . 13 . . 48 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 234 | . 31 . 6 66 . . 131 Shots 11 | . 1 . 1 5 . . 4 Rammed 3 | . 2 . . . 1 . . Targets Rammed 3 | . 2 . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 321 | . 136 255 48 297 102 321 243 Average Temperature 83 | . 46 102 16 91 40 93 88 Received Heat Transfer 1971 | . 171 222 18 342 654 240 324 Effects 3 | . . . . 2 . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . . 2 . 3 . Combat Hostiles 4 | . . . . 1 . 3 . Parts Fried 12 | . 1 . . 8 . 3 . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 2 1 . 1 . . 2 Heat Transferred 3381 | 125 750 1184 . 522 . 250 550 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | . . . . 7 . 4 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 827 | 10 510 313 228 827 441 . . Initial 308 | . 6 215 70 10 308 . . Average 274 | 3 316 154 146 402 330 . . Maximum Alert Level 3 | . 2 1 1 3 2 . . Low Security (%) 36 | 100 17 74 40 33 . . . Level 1 41 | . 62 25 59 13 84 . . Level 2 20 | . 19 . . 48 15 . . Level 3 1 | . . . . 4 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 4 . . 2 1 . 1 Investigation 3 | . 2 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . 1 . . . Assault 1 | . . . . . . . 1 Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 3 | . 1 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 20 16 6 24 20 15 29 Peak Tracking Total 10 | . 5 3 4 4 6 5 10 Tactical Retreats 11 | . 2 3 . 1 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 15 | . 1 1 4 5 . 1 3 Max in Single Turn 2 | . 1 1 2 1 . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 14 | . 3 4 . 3 2 2 . Terminals 7 | . 2 3 . 1 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 5 7 . 7 8 4 . Successful 19 | . 2 4 . 6 3 4 . Failed 12 | . 3 3 . 1 5 . . Catastrophic 3 | . 1 2 . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 3 2 . 3 . 1 . Terminals 15 | . 4 5 . 2 4 . . Fabricators 4 | . . . . . 4 . . Repair Stations 2 | . . . . 2 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 5 | . . 2 . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 2 . 1 . 4 . Record 3 | . . . . . . 3 . Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . . 3 . . Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . 2 . 3 . . . Insert Component 2 | . . 1 . 1 . . . Analyze 3 | . . 1 . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 8 | . 1 4 . 1 2 . . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 84 | . . . . . 84 . . Total Part Build Rating 4 | . . . . . 4 . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . Part Schematics Acquired 2 | . . 1 . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . 2 . Non-combat 2 | . . . . . . 2 . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . parse_system 3 | . . . . . . 3 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 16 | . . . . . . . 16 Highest-Rated Ally 16 | . . . . . . . 16 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . . 5 Total Damage 78 | . . . . . . . 78 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 4942 | 117 393 549 665 1056 558 727 877 Spaces Moved 2393 | 90 217 270 380 470 211 362 393 Core 10 | 7 . . . . . . 3 Treads 2043 | . . 230 380 470 211 362 390 Legs 191 | . 151 40 . . . . . Wheels 149 | 83 66 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 120 160 160 163 163 165 Average Speed 158 | 77 107 156 160 163 165 165 189 Slowest Speed 800 | 80 120 170 160 240 245 166 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 61 29 99 50 8 56 46 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 8 | . . . 3 . . 1 4 Spaces Dug 5 | . . . . . . 4 1 Terrain Destroyed 521 | . 82 51 8 98 28 46 208 Melee . | . . . . . . . . Projectile 7 | . . . 1 3 1 . 2 AOE 514 | . 82 51 7 95 27 46 206 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 3082 | 118 288 342 430 657 352 423 472 Wait 195 | . 2 5 34 59 90 5 . Move 2386 | 89 216 269 379 469 210 361 393 Hop . | . . . . . . . . Pick Up 63 | 14 5 10 1 14 2 3 14 Fast Attach 28 | . . 9 4 6 6 2 1 Attach 38 | 6 6 1 . 6 . 4 15 Detach 1 | . . . . 1 . . . Swap 44 | . 2 4 2 21 6 6 3 Drop 42 | . 3 15 5 13 3 1 2 Fire 269 | 9 52 29 5 66 34 41 33 Melee 5 | . . . . 2 . . 3 Ram 3 | . 2 . . . . . 1 Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire 7 | . . . . . . . 7 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Dat]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Core integrity fell below 50% 285 | -10/Materials | Lost 4 parts (1p1n2w) 309 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 13) 421 | -10/Materials | Discovered new exit (range 16) 472 | -10/Materials | Discovered new exit (range 10) 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Utility x2 949 | -9/Materials | Identified exit to Mines 1060 | -9/Materials | Entered Mines 1127 | -9/Mines | Learned Materials emergency access door positions 1252 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1302 | -9/Mines | Discovered new exit (range 10) 1329 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1614 | -9/Mines | Learned location of Storage (-7) 1682 | -9/Mines | Discovered new exit (range 16) 1725 | -9/Mines | Entered Materials 1725 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2180 | -8/Materials | Garrison activated, responded to threat 2287 | -8/Materials | Repaired Imp. Terrain Scanner 2549 | -8/Materials | Discovered new exit (range 16) 2781 | -8/Materials | Entered Factory 2781 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2927 | -7/Factory | Fabricated Hvy. Battle Rifle (x1) 3167 | -7/Factory | Discovered new exit (range 11) 3322 | -7/Factory | Lost 4 parts (1p3u) 3339 | -7/Factory | Entered Lower Caves 3473 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3522 | -7/Lower Caves | Lost 3 parts (2u1w) 3701 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3798 | -7/Lower Caves | Encountered a Warlord checkpoint 3804 | -7/Lower Caves | Learned Factory emergency access door positions 3931 | -7/Lower Caves | Lost 3 parts (1n2w) 3939 | -7/Lower Caves | Learned Factory security intel 3939 | -7/Lower Caves | Learned Extension stockpile data 3939 | -7/Lower Caves | Learned location of 1 exit from Research 3973 | -7/Lower Caves | Discovered new exit (range 14) 4066 | -7/Lower Caves | Entered another Lower Caves area 4378 | -7/Lower Caves | Build established: Scavenger-Mutant 4601 | -7/Lower Caves | Destroyed 9 combat bots 4671 | -7/Lower Caves | Discovered new exit (range 12) 4815 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4815 | -7/Lower Caves | Core integrity fell below 50% 4877 | -7/Lower Caves | System corruption reached 10% 4902 | -7/Lower Caves | Core integrity fell below 20% 4925 | -7/Lower Caves | Lost 7 parts (1p1n3u2w) 4943 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04894_ Core Shielding fries itself beyond repair. 04894_ Imp. Terrain Scanner destroyed. 04896_ Corrupted Aluminum Leg fries itself beyond repair. 04899_ Carbon-fiber Leg fries itself beyond repair. 04899_ Lyr. Medium Armor Plating severed. 04900_ Acquired Axe. 04906_ Imp. Deuterium Engine self-destruct mechanism malfunctions. 04907_ L-41 Fighter destroyed. 04909_ Identified Prc. Matter Filter. 04917_ Acquired Arm. Treads. 04918_ Acquired 45 matter. 04919_ M-28 Smith repairs L-41 Fighter. 04930_ M-28 Smith suffers critical hit (Burn). 04933_ Acquired 10 matter. 04935_ M-28 Smith repairs L-41 Fighter. 04937_ Lyr. Medium Armor Plating severed. 04939_ Imp. Deuterium Engine destroyed. 04940_ Prc. Matter Filter destroyed. 04941_ Destroyed Imp. Melee Analysis Suite. 04941_ L-41 Fighter system corrupted by crushing effect. 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""" ??????? | | ?????????????????#????# *l%% # ###??? ??? ? ????? | | ??????????????????????# gmg* # "#???####??????#??? | | ??????????????#???????### g### ##?????????#??????? | | ????????????????????# # #%#??????????#??????? | | ????????????????????# #?????#???????????? | | ????????????????????# #???#?????#???????? | | ??????????????????#?############????????????#????? | | ???????????????????????????##????#???????????????? | | ??????????????????????#????#?#?#?????????????????? | | ???????????????#?????????????????????????????????? | | ????????????????????????????????????????#????????? | | ??????????????????????????????#??????????????????? | | ???????????????????????#??#?????????#????????????? | | ?????????????????????????????#??#????????????????? | | ??????????????????????????????????#???#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Hvy. Battle Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Battle Rifle | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Maybe Next Time I'll Detach My Launcher Shopping List Challenges ------------ None Game ------ Seed ShadingThiefChronowheel Manual? 0 Play Time 01:25:16 Cumulative 20.2 hours Start 2024.06.08 @ 16:16:08 End 2024.06.08 @ 17:46:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 6 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 56x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c727b23e-e6aa-4a36-80ca-519298555f4b