Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 20:28:58 Player: Ashlemon Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2327) 2327 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6587 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 271/300 Energy 33/100 System Corruption 4% Temperature Warning (309) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Triangulator Triangulator Advanced Signal Interpreter EM Disruption Field Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Energy Well Machine Analyzer Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Phase Shifter Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Improved Arc Projector Thermic Laser Advanced Plasma Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Advanced Heat Sink Cooling System Triangulator Triangulator Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Particle Charger EM Disruption Field Force Field [Rating: 70] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Advanced Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 7 | . . 2 . 1 1 2 1 Weapon 2 | . . . . 1 1 . . Parts Attached 81 | 6 10 14 3 7 13 16 12 Power 8 | 1 1 1 . 1 1 2 1 Engine 4 | 1 1 1 . 1 . . . Core 4 | . . . . . 1 2 1 Reactor . | . . . . . . . . Propulsion 14 | 2 . 5 . 2 1 3 1 Treads 12 | 2 . 3 . 2 1 3 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . 2 . . . . . Utility 33 | 1 4 6 . 2 9 7 4 Device 20 | . 3 1 . 2 7 6 1 Storage 4 | 1 . 1 . . 1 . 1 Processor 6 | . 1 3 . . . 1 1 Hackware . | . . . . . . . . Protection 3 | . . 1 . . 1 . 1 Artifact . | . . . . . . . . Weapon 26 | 2 5 2 3 2 2 4 6 Energy Gun 15 | 1 1 2 3 2 2 2 2 Energy Cannon 6 | . 2 . . . . 2 2 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 2 . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . 1 Parts Lost 31 | . 2 1 . 1 4 8 15 Power 4 | . 1 . . . . 1 2 Propulsion 6 | . . . . . . 3 3 Utility 10 | . 1 1 . . 4 . 4 Weapon 11 | . . . . 1 . 4 6 Highest Loss Streak 11 | . 2 1 . 1 2 3 11 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 98 | . 95 96 98 99 99 99 97 Engine 5 | . 13 11 11 8 4 . . Core 3 | . . . . . 2 5 10 Treads 16 | . 28 18 22 17 15 12 10 Device 18 | . 7 13 11 17 19 26 18 Storage 8 | . 14 11 11 9 7 6 8 Processor 16 | . 3 12 22 18 15 20 17 Protection 1 | . . 6 . . 2 . 4 Energy Gun 18 | . 1 14 20 26 30 15 11 Energy Cannon 5 | . 11 7 . . . 9 9 Naked Turns 6 | . . . . . . . 6 Heaviest Build 80 | 10 17 25 24 35 47 64 80 Greatest Support 45 | 40 40 40 40 43 43 45 40 Greatest Overweight (x) 3 | . . 1 . 1 1 1 3 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 Average Capacity 11 | 6 8 9 10 10 11 15 14 Most Carried 15 | 6 8 10 10 10 14 15 15 Average Carried 10 | 3 7 9 9 9 9 13 12 Final Capacity 15 | 8 8 10 10 10 15 15 15 Final Carried 14 | 6 8 8 10 10 14 13 9 Class Distribution -------------------- 63% | Gunner 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Matter Collected 1468 | 248 69 284 68 62 322 213 202 Remotely . | . . . . . . . . Salvage Created 2322 | . 108 311 179 150 603 696 275 Parts 133 | . 10 28 19 10 19 37 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 54 | . 3 8 6 5 11 14 7 Guns 29 | . . 3 6 5 8 6 1 Cannons 15 | . . 5 . . . 6 4 AOE 4 | . 3 . . . . . 1 Classes Destroyed 7 | . 2 3 . . 1 1 . Worker 1 | . . 1 . . . . . Watcher 5 | . 2 2 . . . 1 . Swarmer 19 | . . 4 4 3 . 3 5 Grunt 14 | . 3 1 1 . 6 3 . Sentry 10 | . . 3 1 2 2 2 . Hunter 4 | . . . . . . 2 2 Programmer 7 | . . . . . 3 4 . Best Kill Streak 6 | . 3 6 4 3 3 3 4 Combat Bots Only 5 | . 2 5 4 3 3 3 4 Max Kills in Single Turn 2 | . 2 1 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 2 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Hostile Shots Fired 448 | . 9 44 29 24 99 131 112 Missed 109 | . 2 7 8 5 33 36 18 Damage Taken 5741 | . 180 596 233 223 1258 1395 1856 Core 1722 | . 62 220 32 29 231 147 1001 Absorbed by Shields 144 | . . . . . . . 144 Redirected to Shielding 2 | . . 2 . . . . . Regen/Repaired (Parts) 217 | . . 100 . 52 65 . . Core Remaining (%) 75 | 100 75 . 37 94 67 82 . Volleys Fired 117 | . 10 24 8 9 23 26 17 Largest 4 | . 2 2 2 3 4 4 4 Hottest 308 | . 60 120 100 165 220 280 308 Shots Fired 325 | . 12 48 16 21 91 94 43 Gun 236 | . 4 28 16 21 91 54 22 Cannon 81 | . . 20 . . . 40 21 Launcher 8 | . 8 . . . . . . Special . | . . . . . . . . Kinetic 2 | . 2 . . . . . . Thermal 286 | . 2 48 8 21 91 86 30 Explosive 8 | . 8 . . . . . . Electromagnetic 29 | . . . 8 . . 8 13 Robot Hit Streak 21 | . 3 12 15 4 20 21 9 Robot Miss Streak 7 | . 4 4 1 2 7 2 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 1 . 2 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 219 | . 5 33 11 12 65 64 29 Core Hits 111 | . 12 13 6 6 21 40 13 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . . 2 . 2 5 1 2 Burn 11 | . . 2 . 2 5 1 1 Meltdown 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5034 | . 281 609 222 222 1393 1578 729 Guns 3464 | . 27 360 222 222 1393 980 260 Cannons 1289 | . . 249 . . . 595 445 Explosions 278 | . 254 . . . . . 24 Melee . | . . . . . . . . Ramming 3 | . . . . . . 3 . Kinetic 17 | . 17 . . . . . . Thermal 4466 | . 10 609 98 222 1393 1551 583 Explosive 254 | . 254 . . . . . . Electromagnetic 294 | . . . 124 . . 24 146 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . 2 . 6 2 4 Average Corruption 2 | . . . 1 . 5 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . 4 . 29 12 1 Message Errors 10 | . . . 1 . 5 3 1 Matter Fused 10 | . . . 1 . 5 4 . Heat Flow Errors 10 | . . . 2 . 6 2 . Energy Discharges 3 | . . . . . 3 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 9 | . . . . . 8 1 . Data Loss (major) 2 | . . . . . 1 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 27 | . 4 . . . . . 23 Projectiles 23 | . . . . . . . 23 Explosions 4 | . 4 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 131 | . 104 . . . . . 27 Shots 6 | . 5 . . . . . 1 Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 890 | . . 556 124 198 697 484 890 Average Temperature 205 | . . 202 50 82 208 102 447 Received Heat Transfer 597 | . 42 108 81 45 186 126 9 Effects 81 | . . 9 . . 22 4 46 Shutdowns 17 | . . 1 . . 4 1 11 Energy Bleed 8 | . . . . . 2 1 5 Interference 16 | . . 3 . . 5 . 8 Matter Decay 12 | . . 2 . . 4 2 4 Short Circuit 5 | . . 1 . . . . 4 Damage (major) 15 | . . . . . 5 . 10 Damage (core) 8 | . . 2 . . 2 . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 6 | . . . . . 3 2 1 Combat Hostiles 6 | . . . . . 3 2 1 Parts Melted 21 | . . 5 . 1 4 8 3 Heat Transferred 9028 | . 25 1369 185 592 2812 2923 1122 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Peak Influence 208 | . 195 144 195 108 208 135 157 Initial 39 | . . . 10 . 27 9 39 Average 58 | . 114 86 49 52 50 45 50 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 100 96 100 100 Level 1 . | . . . . . 3 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . 1 . 4 4 2 Investigation 1 | . . . 1 . . . . Extermination 7 | . . . . . 3 3 1 Reinforcement 4 | . 1 . . . 1 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Distress Signals 5 | . 1 1 . . 1 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 9 12 7 5 13 17 14 Peak Tracking Total 6 | . 3 5 4 3 3 3 6 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Traps Triggered 5 | . . . 3 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Disabled 11 | . 3 . 1 1 . 2 4 Max in Single Turn 4 | . 2 . 1 1 . 1 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Accessed 13 | . . 2 2 3 3 1 2 Terminals 8 | . . 1 2 2 1 1 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . 1 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 24 | . . 5 2 4 9 2 2 Successful 18 | . . 5 2 3 5 2 1 Failed 5 | . . . . 1 3 . 1 Catastrophic 1 | . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . Manual 3 | . . . . . 3 . . Terminals 14 | . . 3 2 2 4 2 1 Fabricators . | . . . . . . . . Repair Stations 8 | . . 2 . 2 4 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 12 | . . 3 2 1 3 2 1 Record 4 | . . 1 . . 3 . . Robot Analysis 1 | . . 1 . . . . . Open Door 2 | . . . 2 . . . . Open DSF 1 | . . . . . . . 1 Alert Level 1 | . . . . 1 . . . Reinforcement Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . Recall Extermination 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 2 . 2 2 . . Scan Component 3 | . . 1 . 1 1 . . Repair 3 | . . 1 . 1 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 1 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 . 1 1 . . Time 96 | . . 26 . 32 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 8 | . . . . 2 6 . . Drone Recoveries 3 | . . . . 1 2 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Turns Passed 5996 | 161 441 842 527 749 1272 1436 568 Spaces Moved 2793 | 95 244 399 298 434 573 543 207 Core 17 | 5 . . . . . . 12 Treads 2776 | 90 244 399 298 434 573 543 195 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 157 157 50 Average Speed 192 | 154 160 182 160 161 201 235 233 Slowest Speed 400 | 160 160 240 160 240 245 240 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 7 24 21 42 30 16 11 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 56 | . 50 . . . . 3 3 Melee . | . . . . . . . . Projectile 6 | . . . . . . 3 3 AOE 50 | . 50 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total 3184 | 107 285 469 339 464 631 630 259 Wait 63 | . . . 10 1 10 28 14 Move 2786 | 94 243 398 297 433 572 542 207 Hop . | . . . . . . . . Pick Up 82 | 7 11 16 11 6 12 13 6 Fast Attach 19 | 5 4 4 . 4 1 . 1 Attach 39 | 1 2 5 2 3 7 10 9 Detach 8 | . 2 2 1 2 . . 1 Swap 23 | . 4 5 1 . 5 6 2 Drop 46 | . 9 15 9 6 1 4 2 Fire 117 | . 10 24 8 9 23 26 17 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 5) 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Utility x2 970 | -9/Materials | Repaired Lgt. Treads? 1322 | -9/Materials | Core integrity fell below 50% 1369 | -9/Materials | Discovered new exit (range 5) 1445 | -9/Materials | Entered Storage 1963 | -9/Storage | Discovered new exit (range 6) 1972 | -9/Storage | Entered Materials 1972 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2279 | -8/Materials | Repaired Imp. Ion Engine? 2400 | -8/Materials | Build established: Gunner 2715 | -8/Materials | Discovered new exit (range 3) 2721 | -8/Materials | Entered Factory 2721 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3560 | -7/Factory | Repaired Deuterium Engine? 3890 | -7/Factory | Central database locked down 3896 | -7/Factory | Discovered new exit (range 16) 3993 | -7/Factory | Entered another Factory area 3993 | -6/Factory | Evolved 2 slots: Utility x2 4355 | -6/Factory | Lost 3 parts (3w) 4910 | -6/Factory | Lost 3 parts (2n1w) 5385 | -6/Factory | Discovered new exit (range 16) 5429 | -6/Factory | Entered another Factory area 5429 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5446 | -5/Factory | Identified exit to DSF 5560 | -5/Factory | Found Prototype Launcher 5561 | -5/Factory | Identified Mni. Smartbomb Launcher 5811 | -5/Factory | Lost 3 parts (1u2w) 5929 | -5/Factory | Core integrity fell below 50% 5989 | -5/Factory | Core integrity fell below 20% 5991 | -5/Factory | Released all parts (9) 5997 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Released Mni. Smartbomb Launcher. Acquired 70 matter. U-05 Engineer lays Concrete. R-10 Processor collects Imp. Particle Charger. Acquired 12 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-10 Processor collects Cooling System. U-05 Engineer lays Concrete. P-70 Sage heat spikes uncontrollably. P-70 Sage resets K-01 Serf, system corruption cleaned. U-05 Engineer lays Concrete. Slug penetrates P-70 Sage. Slug penetrates Wall. H:JRKEE0V/QKOVV,AIHX/CSJPRPMCGXL&5:F [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????""??????????????????????? | | ?????????????????????????""??????????????????????? | | ????????????????????""""??G??????????????????????? | | ????????????????????""""?""??????????????????????? | | ????????????????????""""?""??????????????????????? | | ????????????????????""""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????"""?????????? | | ?????????????????????????????????????"""?????????? | | ???????????????##############????????"""?????????? | | ???????????????# = #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ??????"""?"""??# #????????????????????? | | ??????"""?"""??#! k #????????????????????? | | ??????"""?"""??# u !#????????????????????? | | ???????????????# u #????????????????????? | | ??????"""?"""??# #????????????????????? | | ??????"""?"""??# !] #???##########/###???? | | ??????"""?"""??#!! #???# #???? | | ???????????????#!p hp @ #???# #???? | | ???????????????##!R######g####### #???? | | ?????????? %% g + #???? | | ?????????? # #???? | | ?????????? # #???? | | ????????? + #???? | | ??????? # #???? | | ?????? # #???? | | ????? # #???? | | ??????####+###############;###### #???? | | ??????????????????????????##????# #???? | | ????????????????????????????????##########+###??? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????# | | ?????????????????????????????????????????# #????# | | ?????????????????????????????????????????# #????# | | ?????????????????????????????????????????# #????# | | ???????????????????????????????????#######+###### | | ???????????????????????????????????# ! # | | ???????????????????????????????????# # | | ???????????????????????????????????# ! # | | ???????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 28 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 16 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() It's Just You Challenges ------------ None Game ------ Seed PointShrapnelShotgun Manual? 0 Play Time 00:57:53 Cumulative 5.6 hours Start 2024.04.17 @ 19:24:27 End 2024.04.17 @ 20:28:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 37fcc6b3-85f3-4eaa-a0f2-2672460acd8a