Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 00:31:05 Player: pragma Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (423) 423 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 3520 Bonus ------- Follower Combat Kills 250 Friendly Fire -18 Cogmind --------- Core Integrity 700/700 Matter 130/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Light Armor Plating Shield Generator > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Shield Generator Field Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Light Ion Engine Compact Wheel Shield Generator Field Laser Light Assault Rifle [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . . . 1 Parts Attached 82 | 6 13 4 29 13 16 1 Power 9 | 1 . . 3 4 1 . Engine 9 | 1 . . 3 4 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | 2 3 . 12 . 9 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 3 | 2 1 . . . . . Hover 9 | . 2 . 6 . 1 . Flight 14 | . . . 6 . 8 . Utility 37 | 1 10 4 11 5 5 1 Device 24 | . 5 4 8 5 2 . Storage 5 | 1 3 . 1 . . . Processor 5 | . 2 . . . 2 1 Hackware . | . . . . . . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 10 | 2 . . 3 4 1 . Energy Gun 6 | 2 . . 2 2 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 2 | . . . 1 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Parts Lost 4 | . . . . 4 . . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 2 | . . . . 2 . . Weapon 1 | . . . . 1 . . Highest Loss Streak 1 | . . . . 1 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 99 100 88 56 78 74 Engine 12 | . 14 14 10 10 9 7 Wheel 2 | . 12 . . . . . Hover 15 | . 15 28 15 . . . Flight 7 | . . . 6 22 27 23 Device 15 | . 8 14 32 12 13 7 Storage 8 | . 13 14 4 . . . Processor 1 | . 4 . . . 12 21 Energy Gun 19 | . 28 28 15 10 . . Peak Build Rating 33 | 6 12 14 22 28 31 33 Average Rating 12 | 5 9 11 12 12 21 32 On Entrance 12 | . 6 10 14 15 12 29 Naked Turns . | . . . . . . . Heaviest Build 27 | 13 19 19 27 20 16 14 Greatest Support 26 | 26 26 14 14 10 15 15 Greatest Overweight (x) 2 | . 1 1 2 1 1 . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 Average Capacity 7 | 7 9 10 7 5 5 5 Most Carried 10 | 5 9 10 10 5 5 5 Average Carried 6 | 3 5 8 6 4 4 5 Final Capacity 10 | 8 10 10 5 5 5 5 Final Carried 10 | 4 6 10 5 5 5 5 Class Distribution -------------------- 90% | Mutant 4% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 879 | 214 176 52 175 262 . . Remotely . | . . . . . . . Salvage Created 526 | . 168 . 152 185 21 . Parts 39 | . 13 . 14 12 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 14 | . 3 . 6 3 2 . Melee 2 | . . . . . 2 . Guns 10 | . 3 . 6 1 . . Cannons 2 | . . . . 2 . . Classes Destroyed 6 | . 3 . 2 1 . . Builder 1 | . 1 . . . . . Mechanic 2 | . 1 . . 1 . . Swarmer 6 | . . . 4 . 2 . Grunt 6 | . 3 . 1 2 . . Duelist 1 | . . . . 1 . . Sentry 1 | . . . 1 . . . Best Kill Streak 4 | . 4 . 4 3 2 . Combat Bots Only 4 | . 2 . 4 3 2 . Max Kills in Single Turn 1 | . 1 . 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 145 | . 8 . 23 45 69 . Missed 61 | . 2 . 6 20 33 . Damage Taken 1008 | . 73 19 177 494 245 . Core 136 | . . . 38 54 44 . Absorbed by Shields 128 | . . . . 30 98 . Regen/Repaired (Parts) 41 | . . . . 41 . . Core Remaining (%) 92 | 100 . 100 . 77 92 . Volleys Fired 48 | . 10 1 19 18 . . Largest 2 | . 2 2 2 2 . . Hottest 115 | . 90 90 115 105 . . Shots Fired 77 | . 20 2 32 23 . . Gun 69 | . 20 2 32 15 . . Cannon 8 | . . . . 8 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 9 | . . . 5 4 . . Thermal 57 | . 20 2 27 8 . . Explosive . | . . . . . . . Electromagnetic 11 | . . . . 11 . . Robot Hit Streak 17 | . 12 . 17 11 . . Robot Miss Streak 4 | . 2 . 4 4 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 53 | . 15 . 17 19 2 . Core Hits 25 | . 10 . 7 8 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Burn 1 | . 1 . . . . . Melee Attacks 3 | . . . . . 3 . Impact 3 | . . . . . 3 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 909 | . 179 . 225 381 124 . Guns 568 | . 179 . 225 164 . . Cannons 122 | . . . . 122 . . Explosions 91 | . . . . 91 . . Melee 124 | . . . . . 124 . Ramming 4 | . . . . 4 . . Kinetic 72 | . . . 46 26 . . Thermal 571 | . 179 . 179 213 . . Explosive . | . . . . . . . Electromagnetic 138 | . . . . 138 . . Impact 124 | . . . . . 124 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 . . . . Average Corruption 1 | . . 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . 9 . . . . Message Errors 2 | . . 2 . . . . Matter Fused 4 | . . 4 . . . . Heat Flow Errors 1 | . . 1 . . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 64 | . . . . . 64 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 64 | . . . . . 64 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 70 | . . . . 70 . . Shots 2 | . . . . 2 . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 372 | . 120 132 372 263 8 . Average Temperature 84 | . 55 49 102 89 8 . Received Heat Transfer 295 | . 42 . 48 162 43 . Effects 3 | . . . 1 2 . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 4 . Impact Corruptions 3 | . . . . . 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1460 | . 545 . 506 409 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 349 | . 140 58 251 349 281 127 Initial 146 | . . . . 18 146 127 Average 62 | . 75 14 112 70 168 127 Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 89 | 100 100 100 61 86 81 100 Level 1 10 | . . . 38 13 18 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . 3 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 3 | . . . . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 8 2 14 31 13 . Peak Tracking Total 12 | . 2 2 5 9 12 . Tactical Retreats 5 | . 1 . . 3 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 5 | . . 2 1 2 . . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 9 | . . 2 3 4 . . Successful 7 | . . 2 1 4 . . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 2 1 . . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 2 . 1 . . Open Door 2 | . . 2 . . . . Alert Level 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Refit 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 5 | . . 3 . 2 . . Largest Group 3 | . . 3 3 2 . . Highest-Rated Group 62 | . . 40 40 62 . . Highest-Rated Ally 31 | . . 16 16 31 . . Total Orders 16 | . . 6 9 1 . . FOLLOW 6 | . . 3 3 . . . GUARD 9 | . . 3 6 . . . RETURN 1 | . . . . 1 . . Ally Attacks 65 | . . 13 21 31 . . Total Damage 656 | . . 135 165 356 . . Kills 9 | . . 2 2 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 17 | . . . 5 12 . . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 3159 | 126 492 1095 547 672 176 51 Spaces Moved 2156 | 43 365 495 352 533 312 56 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 215 | 34 181 . . . . . Hover 900 | . 184 495 221 . . . Flight 1032 | . . . 131 533 312 56 Fastest Speed 29 | 50 80 116 37 37 29 29 Average Speed 74 | 80 98 116 77 47 32 29 Slowest Speed 180 | 90 116 116 180 107 102 29 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 6 45 95 16 71 39 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . . . 5 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 5 | . . . . 5 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 3619 | 133 473 1012 599 934 378 90 Wait 1213 | 76 70 508 144 351 31 33 Move 2148 | 42 364 494 349 532 311 56 Hop 1 | . . . 1 . . . Pick Up 60 | 9 11 4 21 7 8 . Fast Attach 13 | 1 1 . 2 3 5 1 Attach 29 | 5 1 . 12 9 2 . Detach 7 | . . . 3 3 1 . Swap 40 | . 11 4 15 1 9 . Drop 50 | . 5 1 27 9 8 . Fire 48 | . 10 1 19 18 . . Melee 3 | . . . . . 3 . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . 6 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 12) 127 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Entered Mines 629 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 662 | -10/Mines | Learned location of Zion (-7) 671 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 799 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 800 | -10/Mines | Discovered new exit (range 5) 879 | -10/Mines | Discovered new exit (range 15) 1138 | -10/Mines | Discovered new exit (range 14) 1210 | -10/Mines | Found the Drone Emporium 1314 | -10/Mines | Found Prototype Device 1714 | -10/Mines | Entered Materials 1714 | -9/Materials | Accompanied by 3 allies 1714 | -9/Materials | Evolved 2 slots: Utility x2 1958 | -9/Materials | Identified Bomb Drone Bay 1974 | -9/Materials | Discovered new exit (range 12) 2038 | -9/Materials | Lost 5 allies 2261 | -9/Materials | Entered Storage 2320 | -9/Storage | Repaired Imp. Ion Engine 2400 | -9/Storage | Lost 4 allies 2502 | -9/Storage | Lost 3 allies 2715 | -9/Storage | Lost 3 allies 2726 | -9/Storage | Met a pair of Derelict thieves 2865 | -9/Storage | Lost 3 allies 2924 | -9/Storage | Discovered new exit (range 15) 2933 | -9/Storage | Entered Materials 2933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3105 | -8/Materials | Discovered new exit (range 10) 3109 | -8/Materials | Entered Factory 3109 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3160 | -7/Factory | Self-destructed Last Messages --------------- 03077_ Destroyed Flight Unit. 03077_ S-10 Pest system corrupted by crushing effect. 03077_ Lgt. Ion Engine fried. 03077_ Flight Unit fried. 03077_ S-10 Pest destroyed. 03081_ K-01 Serf collects debris. 03094_ Destroyed Lgt. Ion Engine. 03094_ Destroyed Flight Unit. 03094_ S-10 Pest system corrupted by crushing effect. 03094_ Lgt. Assault Rifle fried. 03094_ Flight Unit fried. 03094_ S-10 Pest destroyed. 03105_ EXIT=FOUND 03108_ K-01 Serf cleans the Terminal. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 03111_ Acquired Adv. Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ???????????# """ """ !#?????????"""""??????????? | | ???????????# """ """ #?????????""" ???????????? | | ???????????# #???????? ????????????? | | ???????????# #??????? """"? ?? ??????? | | ???????????# =#?????? """"" ???????? | | ???????????#######+############ """ ????????? | | ??????????????# ??????????? | | ??????????????# """"???????????? | | ??????????????# """"???????????? | | ??????????????# """ ????????? | | ??????????????# #??????? | | ????????????######+####### #### """""??????????? | | ????????????# !! # #????? ""?????????????? | | ????????????# ! # #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# """ """ # #?????????????????????? | | ????????????# """ """ # #?????????????????????? | | ????????????# """ """ # #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# """ # #?????????????????????? | | ????????????# """ " " # #?????????????????????? | | ????????????# """ "Y" # #?????????????????????? | | ????????????# """ # #?????????????????????? | | ????????????##############+####??????????????????? | | ?????????????????# @ #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# "F" """""" #??????????????????? | | ?????????????????# " """""" + ?????????????????? | | ?????????????????# """ """""" # ???????????????? | | ?????????????????# """ """""" #? ?????????????? | | ?????????????????# #?? ???????????? | | ?????????????????# != """""" #????# ?????????? | | ?????????????????Y != """""" #?????? ?????????? | | ?????????????????# ??????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 310 Armor Coverage 150 Power Shielding 66 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed HeavyDeuteriumPlatform Manual? 0 Play Time 01:07:55 Cumulative 7.6 hours Start 2025.03.03 @ 09:03:06 End 2025.03.04 @ 00:31:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dab57ca5-701f-42e5-aa54-ff53b7e1639f