Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 23:48:28 Player: Sunvar Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (161) 805 Value Destroyed (6696) 6696 Prototype IDs (369) 7380 Alien Tech Used (16) 3200 Bonus (39233) 39233 TOTAL SCORE: 69014 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1996 Follower Combat Kills 1829 Hunted by Unchained 500 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1292 Cogmind --------- Core Integrity 1639/2350 Matter 300/300 Energy 848/850 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Energy Well Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (3) ------- Sigix Sheargun Improved Potential Cannon > --- INVENTORY (5) ---- Advanced Reaction Control System Graphene Brace Advanced Force Field Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Energy Well Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON ----------- Sigix Sheargun Improved Potential Cannon > --- INVENTORY -------- Advanced Reaction Control System Graphene Brace Advanced Force Field Sigix Sheargun Sigix Sheargun [Rating: 242] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Flight Unit Improved VTOL Module Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Artifact Phase Redirector Weapon CR-A16's Pointy Stick Energy Gun Sigix Sheargun Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Machine Gun Launcher Precision Grenade Launcher Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . Utility 10 | . . . 2 1 . . . . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 163 | 2 1 4 22 13 3 1 3 3 15 . 12 . . . . 11 1 13 . . 5 1 7 . 3 . . 4 . 10 8 5 4 6 2 4 Power 15 | . . . 1 2 . . . 2 2 . . . . . . 3 . 1 . . . . . . . . . . . 1 1 . . 2 . . Engine 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 8 | . . . 1 2 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Propulsion 40 | . . 3 12 4 . . . 1 2 . 3 . . . . 1 . 5 . . 1 . . . . . . 1 . 3 . 4 . . . . Treads 11 | . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . 4 4 . . . 1 2 . 3 . . . . 1 . 5 . . 1 . . . . . . 1 . 3 . 4 . . . . Utility 77 | 1 . . 4 3 3 1 2 . 9 . 5 . . . . 7 1 6 . . 4 1 6 . 3 . . 3 . 2 3 1 4 4 1 3 Device 33 | 1 . . 1 2 . . 1 . 3 . 2 . . . . 4 1 2 . . 2 . 3 . 1 . . 2 . 2 1 1 1 2 . 1 Storage 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . 1 . 1 . . . Processor 10 | . . . 1 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 1 2 Hackware 18 | . . . 1 . 1 1 1 . 4 . 2 . . . . 1 . 2 . . . . 2 . 2 . . . . . 1 . . . . . Protection 10 | . . . 1 . 2 . . . 1 . . . . . . 1 . 1 . . . 1 1 . . . . 1 . . . . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 31 | 1 1 1 5 4 . . 1 . 2 . 4 . . . . . . 1 . . . . 1 . . . . . . 4 4 . . . 1 1 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Energy Cannon 6 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Ballistic Gun 10 | 1 1 . 3 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 1 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 4 2 . . 1 . 3 . 1 . . . . . . 1 . . 5 . 1 . . 1 . 2 . 2 4 . 4 2 1 . Parts Lost 29 | . . . 7 . 1 . . 6 . . 2 . . . . . 2 1 1 1 . . 2 . . . . . . 2 . . 1 3 . . Power 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 11 | . . . 3 . . . . 2 . . 1 . . . . . 1 1 . . . . 2 . . . . . . . . . . 1 . . Utility 11 | . . . 2 . 1 . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . 1 2 . . Weapon 5 | . . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 6 | . . . 6 . 1 . . 5 . . 1 . . . . . 2 1 1 1 . . 2 . . . . . . 1 . . 1 1 . . To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 4 5 4 4 4 5 5 4 4 4 5 4 5 5 5 5 4 5 5 8 8 9 9 9 10 9 10 10 9 10 9 9 9 9 7 7 3 Power . | . . . . . . . . . 1 1 1 1 1 1 1 . 1 . 1 . . . . . . . . . . . 1 1 1 . 1 . Propulsion 1 | 4 2 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . . 2 2 2 3 1 1 1 3 3 3 3 3 3 2 1 . . . Utility 3 | . . . 1 2 4 4 3 2 2 2 2 2 2 2 2 2 3 3 5 5 6 6 6 8 7 6 6 5 5 2 3 4 5 3 4 2 Weapon . | . 2 2 1 . . . . . . 1 . 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 1 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 1 1 2 3 . . 1 1 2 . 3 . 1 . . 3 . 3 . . 3 . 1 . 1 . . . . 2 . 1 . 1 . 2 Power 6 | . . . . . . . . . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 19 | . . . . 3 . . 1 1 . . . . 1 . . 2 . 1 . . 3 . 1 . 1 . . . . 2 . 1 . 1 . 1 Weapon 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 65 76 62 98 96 97 100 93 90 100 99 100 100 98 100 99 95 93 93 89 93 94 96 100 98 96 95 95 95 90 94 90 89 80 79 80 Core 5 | . . . . 7 7 7 7 . 2 6 6 6 6 6 6 10 11 9 5 7 11 11 10 10 10 10 10 10 10 4 4 4 4 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 5 9 9 Treads 1 | . . 21 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 22 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 9 Flight 26 | . . . 4 37 38 38 38 35 26 33 33 33 33 33 33 34 33 31 35 35 35 35 30 31 31 30 30 30 30 26 27 25 25 17 . . Device 15 | . 14 11 2 9 13 15 15 12 15 20 18 19 20 20 17 20 21 20 16 12 16 13 14 15 13 15 15 15 20 17 16 15 15 13 17 15 Storage 1 | . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 9 1 Processor 11 | . . . 3 14 15 15 15 12 12 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 5 9 19 Hackware 7 | . . . 8 7 4 4 7 7 17 13 13 13 13 13 13 5 5 5 5 5 5 5 10 10 10 10 10 10 10 9 10 12 12 7 . . Protection 1 | . . . . 4 1 . . 1 . . . . . . 2 1 . . . . . 2 5 5 5 5 5 5 . 3 3 4 3 2 . . Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 26 26 Ballistic Gun 1 | . 22 22 10 . . . . . 4 6 . . . . . . . . . . . . 2 5 5 5 5 5 5 . . . . . . . Launcher 2 | . . . . 7 7 7 7 5 . . 2 . . . . . . 3 . . . . . . . . . . . 3 . . . . . . Slashing Weapon 1 | . . . . 5 7 7 2 . . . 2 . . . . . . . . . . . . . . . . . . . 4 4 4 2 . . Piercing Weapon 3 | . . . . . . . 4 7 6 6 5 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 . . Peak Build Rating 242 | 5 5 7 32 49 52 48 57 54 66 67 72 73 73 73 74 91 91 100 95 92 98 97 109 108 113 115 109 116 116 149 161 174 188 217 235 242 Average Rating 103 | 4 4 6 15 46 47 47 49 49 55 66 68 72 73 68 71 87 82 87 87 88 95 93 104 108 108 109 109 110 116 136 156 167 176 185 234 236 On Entrance 88 | 6 4 5 7 25 48 45 48 50 44 66 67 68 68 73 73 68 91 79 95 83 92 97 91 108 108 109 115 109 116 116 142 153 173 179 209 235 Avg Prop Armor Cover (%) 17 | 28 25 34 35 . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 3 3 3 13 21 21 19 19 23 21 19 25 25 22 22 25 30 29 33 32 31 37 29 35 35 36 44 35 35 34 47 49 52 52 49 55 55 Greatest Support 83 | 20 3 3 83 26 26 26 26 26 28 28 29 29 29 29 32 35 35 36 51 36 37 37 52 46 37 37 37 37 36 61 61 67 61 61 60 60 Greatest Overweight (x) 4 | . . . 4 . . . . 1 1 . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 5 Most Carried 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 7 Average Carried 6 | 4 4 4 4 4 5 5 4 4 4 5 4 5 5 5 5 4 4 5 8 8 9 9 9 10 9 9 10 9 10 9 9 9 9 7 7 3 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 5 5 5 5 5 5 5 3 5 5 5 5 5 5 5 5 3 9 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 7 5 Class Distribution -------------------- 34% | Hacker-Ninja 22% | Ninja 13% | Alien-Sigix 6% | Scout 5% | Mutant 4% | Hacker-Scout 4% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Ninja | -7/Lower Caves Ninja | -7/Lower Caves Ninja | -7/Zion Commander-Ninja | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Ninja | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Waste Ninja | -5/Factory Ninja | -5/Upper Caves Sprinter | -5/Upper Caves Commander-Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 4585 | 233 . 58 487 440 69 106 10 368 112 220 223 21 102 . 54 156 . 215 36 94 . 197 193 . . . 78 121 14 370 118 131 97 158 . 104 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8957 | 156 . 217 756 614 53 . . 377 443 133 600 28 . . 75 405 . 356 77 . . 191 351 . . . . 323 22 449 118 131 199 1140 . 1743 Parts 415 | 12 . 18 39 37 4 . . 13 25 8 14 3 . . 6 14 . 14 6 . . 7 12 . . . . 4 . 23 4 9 3 88 . 52 Haulers Intercepted 23 | . . 2 4 5 . . . . 2 . 4 . . . . 1 . 2 . . . . . . . . . . . 2 1 . . . . . Recyclers Shooed 5 | 1 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . 2 . . 51 . . . 1 . . 5 . . . 2 . . 8 . . . . . 3 . . . . . . . . Prevented 31 | . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 93 | . . 8 11 8 2 . . 13 . . 1 4 . . 5 . . . 3 . . 4 3 . . . . . 2 6 . 1 1 14 . 7 Melee 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 . . Guns 31 | . . 2 7 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 13 . 7 Cannons 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . AOE 51 | . . 6 3 7 2 . . 13 . . 1 4 . . 3 . . . 3 . . 4 . . . . . . . 5 . . . . . . Classes Destroyed 25 | 2 . 3 3 2 . . . 3 1 1 1 . . . . . . . 1 . . . 2 . . . . . 1 1 . . . 4 . . Worker 7 | . . . 1 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . . 2 4 5 . . . . 2 . 4 . . . . 1 . 2 . . . . . . . . . . . 2 1 . . . . . Recycler 9 | 1 . . 1 1 . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . Operator 4 | . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . Watcher 14 | . . . . 3 . . . . 1 . 3 . . . . 1 . 1 . . . . . . . . . . . 2 . . 1 2 . . Swarmer 37 | . . 7 . 7 1 . . 4 . . 1 4 . . 5 . . . 2 . . . 1 . . . . . . 5 . . . . . . Saboteur 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 20 | . . . 7 1 1 . . 5 . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 3 . 8 7 6 2 . . 12 1 . 2 4 . . 5 3 . 1 3 . . 4 3 . . . . . 2 5 1 1 1 8 . 2 Combat Bots Only 12 | . . 7 4 4 2 . . 12 . . 1 4 . . 5 . . . 3 . . 4 2 . . . . . 2 5 . 1 1 8 . 2 Max Kills in Single Turn 4 | 1 . 4 3 4 1 . . 3 1 1 1 3 . . 3 1 . 1 2 . . 3 1 . . . . . 1 2 1 1 1 2 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . . 4 3 3 1 . . 3 . . 1 3 . . 3 . . . 2 . . 3 . . . . . . . 2 . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1255 | . . 31 153 31 34 2 . 48 52 . 31 1 . . 20 2 1 13 15 8 . 4 28 . . . . . . 85 18 . 65 284 8 321 Missed 572 | . . 11 51 17 20 1 . 18 29 . 13 1 . . 8 2 . 8 7 6 . 3 12 . . . . . . 59 12 . 52 116 7 119 Hits 683 | . . 20 102 14 14 1 . 30 23 . 18 . . . 12 . 1 5 8 2 . 1 16 . . . . . . 26 6 . 13 168 1 202 Melee 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . . . . Projectile 677 | . . 20 102 14 14 1 . 30 23 . 18 . . . 12 . . 5 8 2 . 1 16 . . . . . . 21 6 . 13 168 1 202 AOE 24 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . 1 . 18 Critical Strikes 45 | . . 2 3 . . . . 2 . . 1 . . . . . 1 . . . . . 2 . . . . . . 1 1 . 1 20 . 11 Actively Blocked 23 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 11 . 9 Damage Taken 9449 | . 50 263 1622 267 106 20 . 647 280 . 249 . . . 376 . 51 98 111 42 . 18 355 . . . . . . 626 87 . 259 1638 29 2255 Core 2278 | . . 71 293 49 12 . . 191 117 . 68 . . . 99 . . . 21 . . 18 43 . . . . . . 105 16 . 74 390 9 702 Absorbed by Shields 2574 | . . . . . . . . . . . . . . . 18 . . . . . . 16 . . . . . . . . . . . 777 29 1734 Redirected to Shielding 52 | . . . . . . . . . . . . . . . . . . . . . . . 52 . . . . . . . . . . . . . Ignored by Resistances 5732 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1579 59 4094 Regen/Repaired (Parts) 619 | . . . . 18 . . . 3 190 14 . . . . . 61 . 39 . . . . . . . . . . . 51 204 39 . . . . Core Remaining (%) 79 | 100 100 82 46 . . . . 64 . . . . . . 66 . . . . . . 96 . . . . . . 96 . 90 . . 69 . 69 Volleys Fired 444 | 13 8 17 89 6 10 . . 21 5 18 5 5 . . 7 16 . . 2 . . 4 18 . 2 5 4 . 2 21 11 3 24 45 8 75 Largest 3 | 2 2 2 2 1 1 . . 1 1 1 1 1 . . 2 1 . . 1 . . 1 1 . 1 1 1 . 1 1 1 1 1 2 1 3 Hottest 300 | 70 40 50 93 39 36 . . 36 30 30 43 43 . . 78 35 . . 46 . . 46 33 . 33 33 33 . 33 113 120 120 120 200 100 300 Shots Fired 650 | 26 14 34 104 6 10 . . 21 5 18 5 5 . . 8 16 . . 2 . . 4 17 . 2 5 4 . 2 21 11 3 24 85 8 190 Gun 497 | 26 14 32 97 . . . . . 5 18 2 . . . . . . . . . . . 17 . 2 5 4 . 2 1 . . . 80 8 184 Cannon 90 | . . . 1 . . . . . . . . 3 . . 6 16 . . . . . . . . . . . . . 15 11 3 24 5 . 6 Launcher 63 | . . 2 6 6 10 . . 21 . . 3 2 . . 2 . . . 2 . . 4 . . . . . . . 5 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 212 | 13 14 32 97 . . . . . 5 18 2 . . . . . . . . . . . 17 . 2 5 4 . 2 1 . . . . . . Thermal 103 | 13 . . 1 . . . . . . . . 3 . . 6 16 . . . . . . . . . . . . . 15 11 3 24 5 . 6 Explosive 63 | . . 2 6 6 10 . . 21 . . 3 2 . . 2 . . . 2 . . 4 . . . . . . . 5 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 8 184 Robot Hit Streak 28 | 2 3 7 10 1 . . . 2 3 12 1 . . . 2 2 . . 2 . . 5 15 . 2 . . . . 3 . . . 23 . 28 Robot Miss Streak 3 | 2 3 2 3 . . . . 2 1 1 1 1 . . . 2 . . . . . . 1 . 1 . . . 2 3 . . . 3 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Secondary Targets 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 455 | 12 7 19 79 27 . . . 7 16 19 19 . . . 2 7 . 6 1 . . 6 14 . 1 . . 5 1 10 2 1 7 61 . 126 Core Hits 293 | 6 1 14 37 25 4 . . 35 8 4 13 8 . . 7 5 . 4 9 . . 10 13 . . . . 3 1 13 1 . 2 21 . 49 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 16 | . . . . 3 . . . 2 2 1 . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . 1 . 1 Destroy 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Sever 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Impale 7 | . . . . . . . . 2 1 . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . Melee Attacks 612 | . . . . 62 44 9 . 4 52 2 77 1 1 . 2 40 . 73 2 2 . 5 58 . 8 3 1 5 3 73 26 6 26 27 . . Impact 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 201 | . . . . 56 44 9 . . . . 11 . . . . . . . . . . . . . . . . . . 6 24 2 24 25 . . Piercing 405 | . . . . . . . . 4 52 2 66 1 1 . 2 40 . 73 2 2 . 5 58 . 8 3 1 5 3 67 2 4 2 2 . . Sneak Attacks 48 | . . . . 9 . . . 1 9 2 7 . . . . 4 . 4 . . . . 2 . . . . . 1 2 1 1 2 3 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Follow-up Attacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . Damage Inflicted 28823 | 139 57 404 1547 2597 129 . . 1957 964 522 1419 214 . . 290 517 . 420 690 . . 703 603 . 19 . . 360 100 1467 233 . 634 4337 . 8501 Guns 14412 | 139 57 149 998 . . . . . 94 371 25 . . . . . . . . . . . 403 . 19 . . . . . . . . 3656 . 8501 Cannons 263 | . . . 20 . . . . . . . . . . . 65 100 . . . . . . . . . . . . . . 38 . . 40 . . Explosions 6710 | . . 255 526 920 129 . . 1791 . . 256 214 . . 225 80 . . 690 . . 577 . . . . . . . 1047 . . . . . . Melee 7434 | . . . . 1677 . . . 166 870 151 1138 . . . . 337 . 420 . . . 126 199 . . . . 360 100 420 195 . 634 641 . . Ramming 4 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 2166 | 50 57 149 998 . . . . . 94 371 25 . . . . . . . . . . . 403 . 19 . . . . . . . . . . . Thermal 565 | 89 . . 20 133 . . . . . . . . . . 65 180 . . . . . . . . . . . . . . 38 . . 40 . . Explosive 6408 | . . 255 526 698 129 . . 1791 . . 256 214 . . 225 . . . 690 . . 577 . . . . . . . 1047 . . . . . . Electromagnetic 89 | . . . . 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 79 | . . . . 79 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15185 | . . . . 1598 . . . . . . 53 . . . . . . . . . . . . . . . . . . . 195 . 599 4239 . 8501 Piercing 4327 | . . . . . . . . 166 870 151 1085 . . . . 337 . 420 . . . 126 199 . . . . 360 100 420 . . 35 58 . . Highest Corruption 10 | . 2 . . . . . . . 4 . 2 2 2 2 2 2 10 9 1 1 1 . 1 1 1 . . . . 3 4 . 2 3 . . Average Corruption 2 | . 2 . . . . . . . 3 . 1 2 2 2 2 1 10 3 1 1 1 . 1 1 1 . . . . 2 3 . 2 2 . . Corruption Purged 20 | . . . . . . . . . 4 . . . . . . 2 . 13 . . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 56 | . . . . . . . . . 1 . . 4 2 . 3 4 . 17 1 . . . 5 . 3 . . . . 2 3 . . 11 . . Message Errors 8 | . . . . . . . . . . . . 1 . . 2 . . 2 . . . . . . . . . . . . . . . 3 . . Matter Fused 15 | . . . . . . . . . . . . 1 1 . . . . 5 1 . . . 3 . . . . . . . 1 . . 3 . . Heat Flow Errors 6 | . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . 1 . . . . . . Energy Discharges 9 | . . . . . . . . . . . . . 1 . . 3 . 2 . . . . . . 1 . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . . . . 1 . . 1 . . 2 . . . . 1 . 1 . . . . 1 1 . . 1 . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1099 | . . 27 . 232 . . . 20 99 . 37 . . . . 97 . 17 . . . . 64 . . . . 100 . 81 . . 199 126 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 232 | . . 27 . 24 . . . 20 . . 35 . . . . 45 . . . . . . . . . . . . . 81 . . . . . . Melee 867 | . . . . 208 . . . . 99 . 2 . . . . 52 . 17 . . . . 64 . . . . 100 . . . . 199 126 . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . . 46 27 41 . . . 61 . . . . . . 58 . . . . . . . . . . . . . . 46 . . . . 44 . Shots 12 | . . 2 3 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . Rammed 6 | . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 6 | . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | 40 . 6 30 51 152 29 55 50 18 21 72 209 4 4 147 189 4 268 32 . . . 314 285 . . . . 3 330 216 204 5 117 . 1 Average Temperature 30 | 19 . 3 5 12 29 10 19 13 8 9 10 15 2 2 23 46 3 51 18 . . . 103 235 . . . . 3 59 61 61 5 62 . 1 Received Heat Transfer 1415 | . . 72 819 63 30 9 . 75 90 . 45 . . . 9 . . 9 9 . . 4 54 . . . . . . 12 . . . 46 4 65 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 770 | 259 . . 37 100 . . . . . . . . . . 100 200 . . . . . . . . . . . . . . 37 . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 1 . . . . . 2 . 2 . . . . . . . . . . . 2 . . . . . . 1 1 . . 5 5 5 Low Security (%) 59 | 100 100 100 95 100 . . . . . 100 21 . . . . 100 100 100 . . . . 35 100 100 . . . . 80 96 100 100 63 . . Level 1 6 | . . . 4 . . . . . . . 8 . . . . . . . . . . . 56 . . . . . . 19 3 . . 6 . . Level 2 16 | . . . . . . . . . 100 . 70 . . . . . . . . . . . 7 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 4 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 94 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 81 . Peak Influence 1993 | 5 . 192 219 197 . . . . 578 159 539 . . . . 76 5 50 . . . . 441 113 94 . . . . 309 203 130 123 1993 1762 1155 Initial 1195 | . . . 78 95 . . . . 570 159 63 . . . . 44 5 . . . . . 49 113 79 . . . . 150 172 100 46 69 1195 1127 Average 255 | 2 . 95 117 99 . . . . 517 125 374 . . . . 12 2 4 . . . . 224 113 63 . . . . 127 162 102 58 649 1627 1107 Influence Increases 9509 | 20 . 246 530 690 40 45 . 1127 472 22 1148 90 . . 110 230 . 291 60 . . 144 756 . 56 . . 5 10 933 197 93 293 879 249 773 Destroy 0b10 Robot/C 2880 | . . 160 220 160 40 . . 600 100 . 360 80 . . 100 . . . 60 . . 100 220 . . . . . . 240 . 20 . 280 . 140 Destroy 0b10 Robot/NC 375 | 20 . 10 30 70 . . . 10 30 . 50 . . . . 25 . 20 . . . . 10 . . . . 5 10 25 5 . 15 15 . 25 Destroy Leader 478 | . . 34 58 36 . . . 20 26 . 114 10 . . 10 4 . 4 . . . 20 30 . . . . . . 48 2 10 2 44 . 6 Allied During Kill 822 | . . . . . . . . 467 33 . 189 . . . . . . . . . . 24 65 . . . . . . 44 . . . . . . Successful Hack 146 | . . 14 5 51 . . . . . . 39 . . . . 3 . 5 . . . . . . 10 . . . . . 3 12 . . . 4 Disable Machine 855 | . . . 15 90 . . . . 15 . 120 . . . . 45 . 15 . . . . 195 . . . . . . 15 60 . 75 150 30 30 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1623 | . . 13 7 43 . . . . 28 22 66 . . . . 108 . 112 . . . . 116 . 16 . . . . 246 52 21 81 45 144 503 Advance Influence 300 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 915 | . . 15 15 165 . . . . 75 . 165 . . . . 45 . 90 . . . . 75 . 30 . . . . 90 30 30 15 75 . . Lose Combat Pursuer 1065 | . . . 180 75 . 45 . 30 15 . 45 . . . . . . 45 . . . . 45 . . . . . . 75 45 . 105 270 75 15 Influence Decreases 9552 | 20 . 59 505 798 144 44 1 460 683 387 780 341 100 108 40 285 15 245 106 . . 66 509 212 154 15 . 5 10 626 325 189 253 374 828 865 Entered New Map 3231 | . . . 109 117 40 . 1 . 247 297 28 171 40 108 . 26 10 . 18 . . . 29 212 34 6 . . . . 135 79 37 54 798 635 Time Decay 5054 | 20 . 59 326 521 94 44 . 180 416 70 562 170 60 . 40 259 . 233 78 . . 66 350 . 120 9 . 5 10 506 190 110 206 190 30 130 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 255 | . . . 70 . 10 . . 60 . . 20 . . . . . 5 10 . . . . 20 . . . . . . 20 . . 10 30 . . Lost Ally 762 | . . . . 10 . . . 220 20 20 170 . . . . . . 2 10 . . . 110 . . . . . . 100 . . . . . 100 Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . . . 2 10 . . . . 5 . 12 . . . . 3 . 8 . . . . 4 . 2 . . . . 11 1 3 5 15 23 . Investigation 13 | . . . 1 1 . . . . . . 3 . . . . 1 . 2 . . . . 1 . 2 . . . . . . . 1 1 . . Extermination 37 | . . . . 6 . . . . 4 . 5 . . . . 2 . 4 . . . . 2 . . . . . . 6 1 2 3 2 . . Reinforcement 18 | . . . 1 3 . . . . 1 . 3 . . . . . . 2 . . . . 1 . . . . . . 5 . 1 1 . . . Assault 33 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 12 20 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 54 | . . . 4 1 . . . . . . 4 . . . 4 . . 1 . . . . 6 . 1 . . . . 3 1 . 2 2 . 25 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 526 | . 1 9 31 35 3 3 . 28 23 10 36 5 . . 15 12 6 15 10 6 . 5 64 6 5 . 4 . 1 61 23 1 34 47 5 22 Peak Tracking Total 18 | . 1 4 6 6 3 3 . 8 5 6 4 4 . . 5 3 6 9 5 6 . 4 12 6 4 . 4 . 1 18 9 1 11 12 5 11 Tactical Retreats 87 | . . . 7 7 1 1 . 2 7 3 8 1 . . 2 3 . 2 2 1 . . 11 . . . . . . 8 3 1 5 9 1 2 ECM-based Alert Blocks 159 | . . . 1 18 1 . . 2 15 . 11 4 . . 6 4 . 4 5 3 . . 30 . . . . . . 32 6 1 16 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 24 | . 1 . 1 3 . . . . 6 . 2 . . . 2 2 . 1 . . . . 2 . . . . . . 2 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 62 | . . . 1 6 . . . . 1 . 8 . 1 . . 3 . 1 1 . . . 13 . . . . . . 1 4 . 6 10 2 4 Max in Single Turn 4 | . . . 1 4 . . . . 1 . 4 . 1 . . 3 . 1 1 . . . 1 . . . . . . 1 1 . 1 1 1 2 Garrison Access 14 | . . . . 1 . . . . 2 . 4 . . . . . . 1 . . . . 2 . 2 . . . . 2 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 89 | . . 3 1 18 1 . 1 2 5 . 12 . 1 3 . 3 . 6 1 . 1 . 3 . 5 . . 4 . 8 3 2 2 2 1 1 Terminals 18 | . . 3 1 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Fabricators 18 | . . . . 4 . . . . 1 . 5 . . . . 1 . 3 . . . . 1 . 2 . . . . . 1 . . . . . Repair Stations 16 | . . . . 1 . . . 1 1 . 1 . . . . 2 . 2 . . . . . . 1 . . . . 4 2 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Garrison Access 18 | . . . . 2 . . . . 2 . 4 . . . . . . 1 . . . . 2 . 2 . . . . 3 . . 1 . 1 . Total Hacks 207 | . . 6 1 35 1 . 3 2 7 . 28 . 1 29 . 8 . 16 1 . 4 . 6 . 13 . . 15 . 13 5 5 4 2 1 1 Successful 148 | . . 2 1 17 1 . 3 1 6 . 16 . 1 29 . 5 . 13 1 . 4 . 4 . 11 . . 15 . 7 4 3 1 2 . 1 Failed 58 | . . 4 . 18 . . . 1 1 . 11 . . . . 3 . 3 . . . . 2 . 2 . . . . 6 1 2 3 . 1 . Catastrophic 12 | . . . . 8 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 298 | . . 4 1 5 . . . . 26 . 62 . . . . 20 . 36 . . 2 . 32 . 15 . . . . 38 15 6 17 12 5 2 Terminals 30 | . . 6 1 19 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Fabricators 51 | . . . . 7 . . . . 1 . 15 . . . . 3 . 12 . . . . 3 . 8 . . . . . 2 . . . . . Repair Stations 31 | . . . . 2 . . . 1 2 . 1 . . . . 5 . 3 . . . . . . 3 . . . . 7 3 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . 3 . . . . 1 . 4 . . . . . . . . . . . . . . . . . . 2 . 1 2 . . . Garrison Access 28 | . . . . 4 . . . . 3 . 8 . . . . . . 1 . . . . 3 . 2 . . . . 4 . . 2 . 1 . Terminal Hacks 70 | . . 2 1 9 1 . 3 1 . . . . 1 29 . . . . 1 . 4 . . . . . . 15 . . . . . 2 . 1 Record 11 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 18 | . . . . . . . 3 . . . . . . 13 . . . . . . . . . . . . . 2 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 12 | . . . . 1 . . . . . . . . . 3 . . . . . . 4 . . . . . . 4 . . . . . . . . Open Door 7 | . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . 1 Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . 1 . . . . . . 6 . . . . 1 . 6 . . . . 1 . 5 . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . 3 . . . . 1 . 4 . . . . 1 . 3 . . . . . . . . . . . Build 8 | . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . 1 . . . . . Repair Station Hacks 20 | . . . . 2 . . . . 2 . . . . . . 4 . 3 . . . . . . 1 . . . . 4 2 2 . . . . Scan Component 12 | . . . . 1 . . . . 1 . . . . . . 2 . 2 . . . . . . 1 . . . . 3 1 1 . . . . Repair 8 | . . . . 1 . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . 1 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . 3 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 9 | . . . . 3 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access Hacks 14 | . . . . 1 . . . . 2 . 4 . . . . . . 1 . . . . 2 . 2 . . . . 2 . . . . . . Seal Access 14 | . . . . 1 . . . . 2 . 4 . . . . . . 1 . . . . 2 . 2 . . . . 2 . . . . . . Unauthorized Hacks 13 | . . . . 1 . . . . 1 . 3 . . . . . . 3 . . . . 1 . 3 . . . . . 1 . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . . 1 . 3 . . . . . . 3 . . . . 1 . 3 . . . . . 1 . . . . . Prioritize 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . . 3 . 16 . . . 1 4 . 6 . . . . 2 . 3 . . . . 2 . 2 . . . . 6 2 1 1 1 1 1 Full Trace Events 4 | . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . 4 . 4 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 277 | . . . . . . . 3 . . . 76 . . 13 . 23 . 29 . . . . 24 . 10 . . 2 . 38 11 9 24 15 . . Parts Built 10 | . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . 2 . . . . . Authchips 6 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Time 872 | . . . . 58 . . . . . . 126 . . . . . . 304 . . . . . . 245 . . . . . 139 . . . . . Total Part Build Rating 64 | . . . . 14 . . . . . . 10 . . . . . . 10 . . . . . . 12 . . . . . 18 . . . . . Part Studies Acquired 9 | . . . . 3 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Parts Repaired 8 | . . . . 1 . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . 1 1 1 . . . . Time 397 | . . . . 44 . . . . 44 . . . . . . 120 . 70 . . . . . . . . . . . 44 44 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 5 . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . Allies Hacked 8 | . . . . . . . . 1 . . 4 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 126 | . . . . 1 . . 7 6 3 19 . . . . . . . 2 1 . 5 . 7 . . . . . . 8 . . . . 15 52 Largest Group 19 | . . . . 1 . . 7 12 3 19 11 . . . . . . 2 1 . 5 5 5 . . . . . . 5 . . . . 6 10 Highest-Rated Group 702 | . . . . 26 . . 241 383 210 702 452 . . . . . . 170 49 . 271 271 183 . . . . . . 440 . . . . 83 144 Highest-Rated Ally 96 | . . . . 26 . . 41 41 70 50 46 . . . . . . 85 49 . 68 68 81 . . . . . . 96 . . . . 15 15 Zionite Dispatches 8 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . . . . . . 3 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Light 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 7 | . . . . 5 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . STAY 4 | . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 362 | . . . . . . . . 95 22 82 105 . . . . . . . . . . 15 16 . . . . . . 22 . . . . . 5 Total Damage 14083 | . . . . . . . . 2688 487 4842 2622 . . . . . . . . . . 542 1524 . . . . . . 1329 . . . . . 49 Kills 72 | . . . . . . . . 19 6 10 20 . . . . . . . . . . 1 8 . . . . . . 8 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 14977 | 7 88 133 463 1525 341 443 477 582 1005 155 1675 350 121 22 185 912 24 1207 397 109 313 202 780 13 245 100 173 57 75 1372 386 220 421 399 . . Optics 14275 | . . . 267 1525 341 443 477 438 885 155 1675 350 121 22 185 912 24 1207 397 109 313 202 780 13 245 100 173 57 75 1358 386 220 421 399 . . Sensors 12620 | . . . . 1440 341 443 477 433 752 155 1500 350 121 22 185 862 24 1207 376 . . . 574 10 245 100 173 57 75 1273 386 220 421 398 . . Seismic 411 | 7 88 133 183 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Jamming 185 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 179 . . ECM 7276 | . . . 21 253 204 . 2 144 930 155 906 127 2 . 88 912 24 954 395 52 313 202 471 . 2 36 5 16 . 496 48 183 335 . . . Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . . . . 2 1 2 2 . . . . . . 2 . . . 1 1 . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 67 | . . . . . . . . . 6 . 16 . . . . 5 . 8 . . . . 5 . 3 . . . . 10 4 1 5 3 1 . Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Branch Access 4 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Emergency Access 4 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Guard Positions 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Component Stockpiles 5 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Component Schematics 11 | . . . . . . . . . . . 4 . . . . 1 . 2 . . . . 1 . . . . . . 1 . . 1 1 . . Prototype Schematics 10 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . . 2 1 1 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unaware Analyses 5 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . Trap Installations 6 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . Active Terminals 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Active Garrisons 5 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 17765 | 82 88 133 727 1525 341 443 477 595 1005 155 1675 350 121 22 185 912 24 1207 397 109 313 202 780 13 245 100 173 57 75 1372 386 220 421 568 323 1944 Spaces Moved 36685 | 38 125 145 660 3798 723 679 940 1082 1919 366 3749 549 493 87 539 2055 105 2606 619 375 555 408 1942 87 627 259 256 152 305 2984 960 607 1344 1590 379 2578 Core 821 | 12 125 145 539 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3107 | 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 379 2578 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32752 | . . . 116 3798 723 679 940 1082 1919 366 3749 549 493 87 539 2055 105 2606 619 375 555 408 1942 87 627 259 256 152 305 2984 960 607 1344 1466 . . Fastest Speed 5 | 50 50 50 30 23 23 23 23 23 24 25 23 23 23 23 20 20 20 20 5 20 19 19 5 7 19 19 19 19 20 6 6 13 16 16 30 30 Average Speed 23 | 97 50 50 49 23 23 23 23 24 26 25 23 23 23 23 22 21 21 21 19 20 19 19 18 14 19 19 19 19 20 21 21 22 17 18 30 30 Slowest Speed 250 | 120 50 50 250 24 23 23 23 94 97 25 97 23 23 23 23 23 23 23 20 20 95 19 22 19 19 91 19 20 20 108 22 23 20 93 30 30 Overloaded Moves 754 | . . . . . . . . . . . . . . . 44 . . 2 9 . . . 67 36 . . . . . 53 24 2 22 495 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 200 | . . . 1 30 . . . . 21 . 16 . . . . 13 . 12 1 2 1 . 27 . 9 . . . . 23 10 6 11 17 . . Potential Cave-ins 11 | . . . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 62 | 4 32 22 43 78 95 68 90 86 43 95 85 75 72 74 75 47 78 49 82 59 78 71 47 80 14 46 50 61 59 74 89 22 75 75 12 93 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 19 | . . . . . . . 1 2 6 . 5 . . 1 1 . . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 26 | . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 29 | . . . . . 2 8 1 1 . . . 4 2 . 1 . . . . 1 . 4 . . . . 3 . 2 . . . . . . . Spaces Dug 461 | . . . . 26 44 8 . . 27 . 45 3 . . 4 35 . 56 2 2 . 1 50 . 8 5 1 . 1 64 21 5 18 9 13 13 Terrain Destroyed 1284 | . . 10 7 44 149 8 . 148 27 . 65 45 . . 40 57 . 56 19 2 . 62 56 . 8 7 2 . 3 109 28 8 32 12 46 234 Melee 412 | . . . . 26 44 8 . . 27 . 45 1 . . 2 32 . 56 2 2 . 1 50 . 8 3 1 . 1 61 18 5 12 7 . . Projectile 220 | . . . . . . . . . . . . 3 . . 4 12 . . . . . . 6 . . 4 . . 2 14 10 3 20 5 14 123 AOE 651 | . . 10 7 18 105 . . 148 . . 20 41 . . 34 13 . . 17 . . 61 . . . . . . . 34 . . . . 32 111 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 44063 | 60 139 178 993 4302 807 948 1199 1378 2292 410 4357 761 498 88 586 2427 106 3093 885 401 757 517 2202 86 724 297 374 168 311 3551 1079 673 1452 1747 581 3636 Wait 5720 | 4 . 1 173 397 27 260 250 245 292 23 500 201 2 . 18 288 . 376 253 22 141 96 185 . 85 27 113 . 2 424 59 46 47 32 191 940 Move 36262 | 37 124 144 657 3740 722 678 939 1081 1880 365 3716 548 492 86 538 2029 104 2581 616 370 552 407 1892 86 609 258 255 151 304 2936 940 594 1321 1555 378 2577 Hop 187 | . . . 1 27 . . . . 18 . 16 . . . . 13 . 12 1 2 1 . 23 . 8 . . . . 22 9 6 11 17 . . Pick Up 137 | . 3 5 10 13 . . 2 2 6 1 6 . 1 . . 9 . 17 . 2 4 . 7 . 4 . . 1 . 7 2 3 4 23 1 4 Fast Attach 142 | 1 1 . 17 6 . 1 1 1 18 . 7 . . 1 . 9 . 8 . . 6 . 4 . 1 2 . 4 . 17 8 2 8 17 . 2 Attach 71 | 1 . 2 7 2 . . . 3 3 . 3 . . . . 2 2 3 1 2 1 2 5 . 3 1 . 1 . 10 1 3 1 7 3 2 Detach 45 | 1 . . 4 . . . . . 5 . 1 . . . . 3 . 2 1 . 2 2 2 . 1 . 1 . . 9 . 3 1 5 . 2 Swap 93 | . . 5 7 6 4 . 4 2 3 . 9 6 1 . 3 5 . 6 1 1 . 1 3 . 2 . . 2 . 6 4 3 1 1 . 7 Drop 188 | 3 3 4 23 15 . . 3 2 10 1 10 . 1 1 . 13 . 15 . . 8 . 4 . 1 1 . 4 . 14 11 4 10 20 . 7 Fire 444 | 13 8 17 89 6 10 . . 21 5 18 5 5 . . 7 16 . . 2 . . 4 18 . 2 5 4 . 2 21 11 3 24 45 8 75 Melee 605 | . . . . 62 44 9 . 4 52 2 74 1 1 . 2 40 . 73 2 2 . 5 58 . 8 3 1 5 3 73 26 6 24 25 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . 28 . . . . . . 10 . . . 18 . . . . . . . . . . . . . . 11 8 . . . . . Rewire 88 | . . . . . . . . 17 . . . . . . . . . . 8 . 42 . . . . . . . . 1 . . . . . 20 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 10) 171 | -10/Materials | Entered another Materials area 171 | -9/Materials | Evolved 2 slots: Propulsion x2 189 | -9/Materials | Identified exit to Materials 264 | -9/Materials | Destroyed 7 combat bots 304 | -9/Materials | Entered another Materials area 304 | -8/Materials | Evolved 2 slots: Utility x2 323 | -8/Materials | Discovered new exit (range 13) 346 | -8/Materials | Build established: Mutant 516 | -8/Materials | Discovered new exit (range 5) 516 | -8/Materials | Discovered new exit (range 13) 924 | -8/Materials | Discovered new exit (range 17) 984 | -8/Materials | Core integrity fell below 50% 1025 | -8/Materials | Lost 6 parts (3n1u2w) 1031 | -8/Materials | Entered Factory 1031 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -7/Factory | Discovered new exit (range 20) 1190 | -7/Factory | Discovered new exit (range 10) 1192 | -7/Factory | Identified exit to Factory 1194 | -7/Factory | Identified exit to Lower Caves 1344 | -7/Factory | Repaired Mic. Nuclear Core+ 1409 | -7/Factory | Build established: Scout 1631 | -7/Factory | Discovered exit to Factory (range 9) 1685 | -7/Factory | Discovered exit to Lower Caves (range 18) 1824 | -7/Factory | Fabricated Dispersion Rifle? 1916 | -7/Factory | Discovered exit to Factory (range 4) 2206 | -7/Factory | Build established: Ninja 2556 | -7/Factory | Entered Lower Caves 2744 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2821 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2853 | -7/Lower Caves | Discovered new exit (range 20) 2861 | -7/Lower Caves | Identified exit to Lower Caves 2868 | -7/Lower Caves | Learned location of 1 exit from Factory 2897 | -7/Lower Caves | Entered another Lower Caves area 2900 | -7/Lower Caves | Discovered exit to Factory (range 10) 3280 | -7/Lower Caves | Spotted B-75 Beast 3290 | -7/Lower Caves | Discovered new exit (range 8) 3291 | -7/Lower Caves | Identified exit to Zion 3293 | -7/Lower Caves | Learned Factory terminal intel 3340 | -7/Lower Caves | Entered Zion 3354 | -7/Zion | Discovered new exit (range 15) 3432 | -7/Zion | Given the Hacking Drone Bay 3477 | -7/Zion | Given A8's code to call for help 3494 | -7/Zion | Found CR-A16's Pointy Stick 3512 | -7/Zion | Met Imprinter 3516 | -7/Zion | Imprinted 3518 | -7/Zion | Declared Zion's savior 3533 | -7/Zion | Found Prototype Device 3534 | -7/Zion | Identified Hacking Drone Bay 3550 | -7/Zion | Gained Derelict followers 3571 | -7/Zion | Identified exit to Proximity Caves 3817 | -7/Zion | Entered Proximity Caves 3817 | -6/Proximity Caves | Accompanied by 7 allies 3818 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 3863 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 3937 | -6/Proximity Caves | Spotter reported a threat 4115 | -6/Proximity Caves | Spotted B-75 Beast 4128 | -6/Proximity Caves | Destroyed 12 combat bots 4137 | -6/Proximity Caves | Lost 4 allies 4217 | -6/Proximity Caves | 0b10 base defense nominally successful 4286 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 4412 | -6/Proximity Caves | Entered Factory 4412 | -6/Factory | Evolved 2 slots: Utility x2 4413 | -6/Factory | Identified exit to Lower Caves 4414 | -6/Factory | Identified exit to Factory 4415 | -6/Factory | Loaded intel: 26 terminal locations 4585 | -6/Factory | Repaired Lyr. Light Armor Plating 4683 | -6/Factory | Retrieved Zion intel report: Branch Access 4684 | -6/Factory | Zion Light squad teleported in 4884 | -6/Factory | Found Prototype Protection 4884 | -6/Factory | Identified Zio. Weapon Casing 4942 | -6/Factory | Discovered exit to Factory (range 17) 4957 | -6/Factory | Build established: Hacker-Ninja 5225 | -6/Factory | Retrieved Zion intel report: Emergency Access 5262 | -6/Factory | Retrieved Zion intel report: Active Garrisons 5268 | -6/Factory | Retrieved Zion intel report: Trap Installations 5271 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 5273 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 5417 | -6/Factory | Manually triggered Chute Trap 5417 | -6/Factory | Sucked down chute 5417 | -6/Factory | Entered Waste 5423 | -6/Waste | Spotted C-40 Crusher 5425 | -6/Waste | Spotted C-40 Crusher 5441 | -6/Waste | Spotted C-40 Crusher 5447 | -6/Waste | Spotted C-40 Crusher 5474 | -6/Waste | Spotted C-40 Crusher 5474 | -6/Waste | Spotted C-40 Crusher 5489 | -6/Waste | Discovered new exit (range 21) 5494 | -6/Waste | Warlord forces began an assault 5522 | -6/Waste | Allies destroyed C-40 Crusher 5533 | -6/Waste | Allies destroyed C-40 Crusher 5538 | -6/Waste | Allies destroyed C-40 Crusher 5561 | -6/Waste | Identified exit to Factory 5572 | -6/Waste | Entered Factory 5572 | -6/Factory | Accompanied by 11 allies 5755 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 5777 | -6/Factory | Discovered exit to Factory (range 13) 5783 | -6/Factory | Retrieved Zion intel report: Component Schematics 5792 | -6/Factory | Discovered exit to Lower Caves (range 15) 5852 | -6/Factory | Discovered exit to Factory (range 3) 5957 | -6/Factory | Spotted B-75 Beast 6032 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 6122 | -6/Factory | Lost 4 allies 6132 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6160 | -6/Factory | Retrieved Zion intel report: Emergency Access 6180 | -6/Factory | Retrieved Zion intel report: Trap Installations 6288 | -6/Factory | Central database locked down 6330 | -6/Factory | Discovered exit to Factory (range 9) 6421 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6437 | -6/Factory | Retrieved Zion intel report: Branch Access 6442 | -6/Factory | Retrieved Zion intel report: Active Terminals 6468 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6479 | -6/Factory | Retrieved Zion intel report: Component Schematics 6684 | -6/Factory | Discovered exit to Factory (range 5) 6720 | -6/Factory | Retrieved Zion intel report: Component Schematics 6902 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6907 | -6/Factory | Retrieved Zion intel report: Guard Positions 6917 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 6934 | -6/Factory | Retrieved Zion intel report: Component Schematics 6972 | -6/Factory | First assault squad dispatched 7031 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 7037 | -6/Factory | Terminal network hard line cut 7173 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 7247 | -6/Factory | Entered Lower Caves 7443 | -6/Lower Caves | Discovered new exit (range 11) 7597 | -6/Lower Caves | Identified exit to Lower Caves 7597 | -6/Lower Caves | Entered another Lower Caves area 7602 | -6/Lower Caves | Discovered exit to Factory (range 3) 7613 | -6/Lower Caves | Entered a destroyed Warlord outpost 7658 | -6/Lower Caves | Found DCF Scrap (13 items) 7695 | -6/Lower Caves | Discovered new exit (range 18) 7699 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7717 | -6/Lower Caves | Identified exit to Data Miner 7718 | -6/Lower Caves | Entered Data Miner 7718 | -6/Data Miner | Discovered new exit (range 6) 7721 | -6/Data Miner | Met Data Miner 7732 | -6/Data Miner | Learned location of Section 7 (-2) 7732 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7734 | -6/Data Miner | Received God Mode back door access code from Data Miner 7740 | -6/Data Miner | Identified exit to Proximity Caves 7740 | -6/Data Miner | Entered Proximity Caves 7844 | -5/Proximity Caves | Learned Factory terminal intel 7921 | -5/Proximity Caves | Discovered exit to Factory (range 20) 7925 | -5/Proximity Caves | Entered Factory 7925 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7926 | -5/Factory | Loaded intel: 26 terminal locations 7981 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 8048 | -5/Factory | Retrieved Zion intel report: Emergency Access 8144 | -5/Factory | Repaired Imp. Cesium-ion Thruster 8221 | -5/Factory | Discovered new exit (range 21) 8226 | -5/Factory | Identified exit to Upper Caves 8315 | -5/Factory | Discovered new exit (range 22) 8319 | -5/Factory | Identified exit to Factory 8321 | -5/Factory | Build established: Ninja 8427 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8431 | -5/Factory | Retrieved Zion intel report: Trap Installations 8484 | -5/Factory | Watched by a mysterious "MATRIX" hacker 8534 | -5/Factory | Repaired Adv. Sensor Array 8769 | -5/Factory | Retrieved Zion intel report: Component Schematics 8837 | -5/Factory | Manually triggered Chute Trap 8837 | -5/Factory | Sucked down chute 8837 | -5/Factory | Entered Waste 8841 | -5/Waste | Spotted C-40 Crusher 8841 | -5/Waste | Spotted C-40 Crusher 8841 | -5/Waste | Spotted C-40 Crusher 8851 | -5/Waste | Spotted C-40 Crusher 8851 | -5/Waste | Discovered new exit (range 22) 8851 | -5/Waste | Spotted C-40 Crusher 8851 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8852 | -5/Waste | EMP discharged 8852 | -5/Waste | System corruption reached 10% 8853 | -5/Waste | Spotted C-40 Crusher 8859 | -5/Waste | Identified exit to Factory 8861 | -5/Waste | Entered Factory 9376 | -5/Factory | Retrieved Zion intel report: Component Schematics 9393 | -5/Factory | Retrieved Zion intel report: Active Garrisons 9411 | -5/Factory | Retrieved Zion intel report: Guard Positions 9457 | -5/Factory | Retrieved Zion intel report: Trap Installations 9469 | -5/Factory | Retrieved Zion intel report: Branch Access 9470 | -5/Factory | Spotted B-75 Beast 9497 | -5/Factory | Discovered exit to Factory (range 5) 9506 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 9571 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 9730 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 9803 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9841 | -5/Factory | Unchained authorized (GL-D0S) 9843 | -5/Factory | Retrieved Zion intel report: Component Schematics 9844 | -5/Factory | Zion Heavy squad teleported in 10035 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 10068 | -5/Factory | Entered Upper Caves 10118 | -5/Upper Caves | Encountered a Warlord checkpoint 10141 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10176 | -5/Upper Caves | Spotted B-75 Beast 10464 | -5/Upper Caves | Discovered new exit (range 6) 10465 | -5/Upper Caves | Identified exit to Upper Caves 10465 | -5/Upper Caves | Entered another Upper Caves area 10465 | -5/Upper Caves | Discovered exit to Factory (range 19) 10466 | -5/Upper Caves | Identified exit to Warlord 10467 | -5/Upper Caves | Learned Factory stockpile data 10470 | -5/Upper Caves | Spotted B-75 Beast 10574 | -5/Upper Caves | Entered Warlord 10581 | -5/Warlord | System corruption cleaned by Quarantine Array 10627 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10627 | -5/Warlord | Ran a Watcher feed algorithm 10661 | -5/Warlord | Opened Warlord's prototype stash 10667 | -5/Warlord | Found Prototype Device 10667 | -5/Warlord | Identified Exp. Cloaking Device 10672 | -5/Warlord | Found Prototype Device 10672 | -5/Warlord | Identified Exp. Focal Shield 10674 | -5/Warlord | Found Prototype Processor 10674 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 10679 | -5/Warlord | Found Prototype Hackware 10746 | -5/Warlord | Discovered new exit (range 12) 10747 | -5/Warlord | Identified exit to Proximity Caves 10887 | -5/Warlord | Entered Proximity Caves 10887 | -4/Proximity Caves | Accompanied by 5 allies 10905 | -4/Proximity Caves | Spotted B-86 Titan 10953 | -4/Proximity Caves | Allies destroyed B-86 Titan 11084 | -4/Proximity Caves | Discovered exit to Factory (range 6) 11089 | -4/Proximity Caves | Entered Factory 11089 | -4/Factory | Evolved 2 slots: Utility x2 11093 | -4/Factory | Discovered new exit (range 14) 11097 | -4/Factory | Identified exit to Upper Caves 11241 | -4/Factory | Unchained authorized (GL-D0S) 11248 | -4/Factory | Discovered new exit (range 8) 11304 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 11315 | -4/Factory | Discovered new exit (range 17) 11354 | -4/Factory | Identified System Mapper 11359 | -4/Factory | Identified exit to Research 11365 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 11366 | -4/Factory | Zion Hacker squad teleported in 11428 | -4/Factory | Retrieved Zion intel report: Component Schematics 11445 | -4/Factory | Retrieved Zion intel report: Guard Positions 11446 | -4/Factory | Zion Hacking Resupply teleported in 11588 | -4/Factory | Build established: Hacker-Ninja 11630 | -4/Factory | Spotted GL-D0S 11638 | -4/Factory | Zion Fire squad teleported in 11692 | -4/Factory | Discovered exit to Research (range 7) 11832 | -4/Factory | Retrieved Zion intel report: Main Access 11869 | -4/Factory | Sucked down chute 11869 | -4/Factory | Entered Waste 11873 | -4/Waste | Spotted C-40 Crusher 11875 | -4/Waste | Spotted C-40 Crusher 11879 | -4/Waste | Spotted C-40 Crusher 11879 | -4/Waste | Discovered new exit (range 11) 11880 | -4/Waste | Spotted C-40 Crusher 11880 | -4/Waste | Spotted C-40 Crusher 11880 | -4/Waste | Spotted C-40 Crusher 11882 | -4/Waste | Entered Factory 11953 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 11956 | -4/Factory | Retrieved Zion intel report: Active Garrisons 11990 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 12021 | -4/Factory | Unchained authorized (GL-D0S) 12096 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 12111 | -4/Factory | Retrieved Zion intel report: Main Access 12126 | -4/Factory | Discovered exit to Upper Caves (range 5) 12127 | -4/Factory | Entered Upper Caves 12148 | -4/Upper Caves | Found Alien Artifact 12148 | -4/Upper Caves | Identified Core Expander 12148 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 12225 | -4/Upper Caves | Discovered new exit (range 7) 12226 | -4/Upper Caves | Identified exit to Upper Caves 12227 | -4/Upper Caves | Entered another Upper Caves area 12244 | -4/Upper Caves | Learned location of 1 exit from Research 12396 | -4/Upper Caves | Discovered new exit (range 8) 12400 | -4/Upper Caves | Identified exit to Zhirov 12400 | -4/Upper Caves | Entered Zhirov 12400 | -4/Zhirov | Discovered new exit (range 3) 12404 | -4/Zhirov | Met Zhirov 12408 | -4/Zhirov | Learned location of Quarantine (-2) 12408 | -4/Zhirov | Learned location of Testing (-3) 12408 | -4/Zhirov | Learned location of Command (-1) 12409 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12413 | -4/Zhirov | Found Alien Artifact 12413 | -4/Zhirov | Identified Integrated Reactor 12413 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12421 | -4/Zhirov | Found Alien Artifact 12430 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 12455 | -4/Zhirov | Identified exit to Proximity Caves 12457 | -4/Zhirov | Entered Proximity Caves 12460 | -3/Proximity Caves | Spotter reported a threat 12515 | -3/Proximity Caves | Discovered exit to Research (range 19) 12532 | -3/Proximity Caves | Entered Research 12532 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12533 | -3/Research | Identified exit to Research 12695 | -3/Research | Retrieved Zion intel report: Active Terminals 12874 | -3/Research | Spotted B-86 Titan 12898 | -3/Research | Retrieved Zion intel report: Component Schematics 12899 | -3/Research | Zion Hacker squad teleported in 12960 | -3/Research | Zion Light squad teleported in 13034 | -3/Research | Retrieved Zion intel report: Active Garrisons 13049 | -3/Research | Discovered exit to Research (range 8) 13202 | -3/Research | Retrieved Zion intel report: Component Stockpiles 13300 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 13312 | -3/Research | Retrieved Zion intel report: Guard Positions 13460 | -3/Research | Spotted B-86 Titan 13465 | -3/Research | Destroyed B-86 Titan 13643 | -3/Research | Retrieved Zion intel report: Unaware Analyses 13702 | -3/Research | Retrieved Zion intel report: Prototype Schematics 13713 | -3/Research | Retrieved Zion intel report: Trap Installations 13731 | -3/Research | Retrieved Zion intel report: Branch Access 13731 | -3/Research | Identified exit to Armory 13731 | -3/Research | Identified exit to Testing 13848 | -3/Research | Retrieved Zion intel report: Prototype Schematics 13849 | -3/Research | Zion Demo squad teleported in 13852 | -3/Research | P-80 Master assimilated allied MX-Q99(d) 13904 | -3/Research | Entered Testing 13912 | -3/Testing | Found Prototype Device 13912 | -3/Testing | Identified 2N-1CE's Frost Array 13924 | -3/Testing | Found Prototype Energy Gun 13924 | -3/Testing | Identified Hyp. EM Gauss Rifle 13963 | -3/Testing | Repaired Lyr. Light Armor Plating 13984 | -3/Testing | Spotted PD-T274UHGEBS 14045 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 14092 | -3/Testing | Fabricated Enh. Nova Cannon? 14142 | -3/Testing | Found Prototype Hackware 14142 | -3/Testing | Identified Ghost Barrier 14153 | -3/Testing | Found Prototype Energy Gun 14153 | -3/Testing | Identified Tachyon Dispersion Ray 14220 | -3/Testing | Build established: Hacker-Scout 14221 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 14254 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 14260 | -3/Testing | Retrieved Zion intel report: Emergency Access 14283 | -3/Testing | Discovered exit to Research (range 19) 14290 | -3/Testing | Entered Research 14290 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14331 | -2/Research | Repaired Adv. Reaction Control System 14374 | -2/Research | Spotted B-90 Cyclops 14391 | -2/Research | Destroyed B-90 Cyclops 14487 | -2/Research | Discovered new exit (range 14) 14488 | -2/Research | Retrieved Zion intel report: Prototype Schematics 14502 | -2/Research | Identified exit to Access 14507 | -2/Research | Discovered new exit (range 18) 14510 | -2/Research | Identified exit to Quarantine 14510 | -2/Research | Entered Quarantine 14567 | -2/Quarantine | Found Alien Artifact 14574 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 14590 | -2/Quarantine | Found Alien Artifact 14590 | -2/Quarantine | Identified Phase Redirector 14639 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 14650 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 14659 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 14707 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 14729 | -2/Quarantine | Build established: Hacker-Ninja 14743 | -2/Quarantine | Found Alien Artifact 14743 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 14743 | -2/Quarantine | Warped through subspace 14824 | -2/Quarantine | Found Alien Artifact 14852 | -2/Quarantine | Found Alien Artifact 14852 | -2/Quarantine | Identified Core Reset Matrix 14852 | -2/Quarantine | Identified Dimensional Node Initializer 14852 | -2/Quarantine | Identified Transdimensional Reconstructor 14852 | -2/Quarantine | Identified Subatomic Replicator 14852 | -2/Quarantine | Used Core Reset Matrix 14856 | -2/Quarantine | Detected hypermatrix surge 14856 | -2/Quarantine | Sensed 12 artifacts in vicinity 14917 | -2/Quarantine | Spotted Fortress 14929 | -2/Quarantine | Discovered new exit (range 5) 14929 | -2/Quarantine | Discovered new exit (range 6) 14930 | -2/Quarantine | Identified exit to Section 7 14931 | -2/Quarantine | Identified exit to Protoforge 14931 | -2/Quarantine | Entered Section 7 14932 | -2/Section 7 | Detected hypermatrix surge 14932 | -2/Section 7 | Sensed 24 artifacts in vicinity 14944 | -2/Section 7 | Found Integrated Mediator 14944 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 14952 | -2/Section 7 | Retrieved Zion intel report: Main Access 14957 | -2/Section 7 | Spotted S7 Guard 14961 | -2/Section 7 | Found Integrated Thermoelectric Network 14961 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 14999 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 15002 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 15014 | -2/Section 7 | Spotted S7 Guard 15018 | -2/Section 7 | Found Core Membrane 15018 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 15024 | -2/Section 7 | Initialized slip node 15077 | -2/Section 7 | Found Integrated Reactor 15077 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15091 | -2/Section 7 | Found Integrated Dissipator 15091 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15120 | -2/Section 7 | Spotted Alpha 7 15120 | -2/Section 7 | Spotted Alpha 7 15126 | -2/Section 7 | Spotted B-99 Colossus 15137 | -2/Section 7 | Spotted Striker 15137 | -2/Section 7 | Spotted Striker 15150 | -2/Section 7 | Build established: Hacker-Scout 15174 | -2/Section 7 | Found Sigix Sheargun 15180 | -2/Section 7 | Spotted Executioner 15180 | -2/Section 7 | Spotted Executioner 15181 | -2/Section 7 | Search patrols dispatched 15205 | -2/Section 7 | Found Terrabomb 15206 | -2/Section 7 | Found Terrabomb 15252 | -2/Section 7 | Found Integrated Reactor 15252 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15254 | -2/Section 7 | Found Integrated Reactor 15254 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15256 | -2/Section 7 | Found Integrated Reactor 15256 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15264 | -2/Section 7 | Found LRC Armor 15264 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 15266 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Armor 15267 | -2/Section 7 | Found LRC Armor 15267 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 15269 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 15329 | -2/Section 7 | Integrated with Sigix Exoskeleton 15380 | -2/Section 7 | Destroyed 8 combat bots 15422 | -2/Section 7 | Destroyed Alpha 7 15429 | -2/Section 7 | Found Prototype Processor 15429 | -2/Section 7 | Identified Exp. Targeting Computer 15455 | -2/Section 7 | Destroyed Executioner 15465 | -2/Section 7 | Destroyed Executioner 15468 | -2/Section 7 | Found Exp. Targeting Computer 15472 | -2/Section 7 | Found Prototype Processor 15474 | -2/Section 7 | Found Exp. Targeting Computer 15475 | -2/Section 7 | Warped through subspace to slip node 15488 | -2/Section 7 | Found Integrated Dissipator 15488 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15499 | -2/Section 7 | Entered Access 15499 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15499 | -1/Access | Identified Exp. Core Analyzer 15504 | -1/Access | Emitted hypermatrix ping 15509 | -1/Access | Assembled emerged from beneath the floor 15540 | -1/Access | Retrieved Zion intel report: Trap Installations 15594 | -1/Access | Assembled emerged from beneath the floor 15609 | -1/Access | Spotted B-99 Colossus 15619 | -1/Access | Build established: Alien-Sigix 15635 | -1/Access | Discovered new exit (range 16) 15822 | -1/Access | Entered Command 15827 | -1/Command | Emitted hypermatrix ping 15832 | -1/Command | Assembled emerged from beneath the floor 15832 | -1/Command | Assembled emerged from beneath the floor 15893 | -1/Command | Spotted M Guard 15893 | -1/Command | Spotted Combat Programmer 15920 | -1/Command | Spotted Combat Programmer 15923 | -1/Command | Destroyed Combat Programmer 15939 | -1/Command | Destroyed Combat Programmer 15949 | -1/Command | Spotted M Guard 15951 | -1/Command | Lost 3 allies 15985 | -1/Command | Destroyed M Guard 15991 | -1/Command | Destroyed M Guard 15991 | -1/Command | All MAIN.C guards destroyed 16002 | -1/Command | Assembled emerged from beneath the floor 16030 | -1/Command | 0b10 Conduit disabled 16035 | -1/Command | Met MAIN.C 16080 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 16080 | -1/Command | Destroyed MAIN.C Shell 16080 | -1/Command | Spotted M Shell/Def 16080 | -1/Command | Spotted M Shell/Atk 16080 | -1/Command | Spotted M Shell/Def 16080 | -1/Command | Spotted M Shell/Atk 16080 | -1/Command | Spotted M Shell/Atk 16080 | -1/Command | Spotted M Shell/Def 16080 | -1/Command | Spotted M Shell/Atk 16080 | -1/Command | Spotted M Shell/Def 16083 | -1/Command | MAIN.C activated Command garrisons 16083 | -1/Command | Used Terrabomb 16086 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 16099 | -1/Command | Spotted B-99 Colossus 16161 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 16172 | -1/Command | Destroyed MAIN.C 16178 | -1/Command | Discovered new exit (range 77) 16178 | -1/Command | Discovered new exit (range 148) 16178 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 17061 | -1/Command | Assembled emerged from beneath the floor 17114 | -1/Command | Phase Generator disabled 17122 | -1/Command | Assembled emerged from beneath the floor 17373 | -1/Command | Assembled emerged from beneath the floor 17457 | -1/Command | Assembled emerged from beneath the floor 17706 | -1/Command | Used Terrabomb 17712 | -1/Command | Found Imp. Potential Cannon 17766 | *** | Heading to fleet! Last Messages --------------- as-14561 melds with Sigix Exoskeleton. as-84007 melds with Sigix Exoskeleton. as-08173 melds with Sigix Exoskeleton. as-81353 melds with Sigix Exoskeleton. as-55113 melds with Sigix Exoskeleton. 17510_ Attempting to rewire S-43 Plague. 17510_ S-43 Plague is broken beyond repair. 17623_ Quantum Shear penetrates Wall. 17664_ Quantum Shear penetrates Door. 17664_ Wave Inhibitor disabled. 17664_ Quantum Shear penetrates Wave Inhibitor. 17664_ Quantum Shear penetrates Wall. 17678_ Quantum Shear penetrates H-88 Terminator. 17678_ H-88 Terminator destroyed. 17678_ Quantum Shear penetrates Wall. 17706_ Terrabomb activated. 17712_ Acquired Imp. Potential Cannon. 17716_ Quantum Shear penetrates Wall. [Achievement: Max Potential] 17756_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | # "######""""=[[" ""+"""=!* [=%! | | # % %^^ =%!% !%* | | # %%= ! ! *""" | | # ^ % % " | | # % """" """"" """""" | | ############ " " " " """ | | ############ %% ^ " #" " """ | | ## #% [= ^" " """""""""" | | ## #== % % ^" " | | ## +*%= ##"# " """"" """""" | | ## #=%= ####+#"""""" | | ##############+###%=* # " | | "############ %* # " ## | | [%= # ### # ######## | | ![ # ! #### ######### | | # ############## | | % # ############## | | # ############## | | =%! + ############?? | | T###+##+##+#########"## # #########????? | | "### #######% # *#########????? | | #### ####### # #########????? | | #### "" ####### #####################???? | | #### """ !! ####### ######################??? | | # "T !! ####### ### ###########??? | | + """ ####### X ### ###########??? | | # " ####### ### "" ############?? | | # ############## "" ############?? | | # ############## "" ############?? | | # ############## "Y ############?? | | # ############## "" ############?? | | # # + + "" #############? | | # #####+######### # "" ############?? | | # ##### ######### # ############?? | | # ##### # # #[ ############?? | | # + # #+###################?? | | #+### # # # ##############?? | | ## ######### # #############??? | | ## + #############??? | | ! ## # #############??? | | ## # = ############???? | | ## + ###########????? | | ############################## ##############????? | | #############################################????? | | ############################################?????? | | ############################################?????? | | ############################################?????? | | ###########################################??????? | | ##########################################???????? | | ##########################################???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Energy Generation 114 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Evasion (%) 78 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Lgt. Particle Reactor | -2/Section 7 | Z-intel Launcher Guidance Computer | -2/Section 7 | Z-intel Hvy. Gauss Cannon | -2/Section 7 | Z-intel Imp. Component Analysis Suite | -2/Section 7 | Z-intel Matter Neutralizer | -2/Section 7 | Z-intel Mni. Drone Bay | -2/Section 7 | Z-intel Seismic Detector | -2/Section 7 | Z-intel Imp. Antigrav System | -2/Section 7 | Z-intel Adv. Signal Interpreter | -2/Section 7 | Z-intel ECM Suite | -2/Section 7 | Z-intel Graphene Brace | -2/Section 7 | Z-intel Imp. Thermal Generator | -2/Section 7 | Z-intel Imp. Targeting Computer | -2/Section 7 | Z-intel Tesla Rifle | -2/Section 7 | Z-intel Enh. Armored Heavy Treads | -2/Section 7 | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Section 7 | Archive Fabricated ------------ Dispersion Rifle | x2 | -7/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Enh. Nova Cannon | x2 | -3/Testing | Preloaded Repaired ---------- Mic. Nuclear Core | 64% | -7/Factory Lyr. Light Armor Plating | 20% | -6/Factory Imp. Cesium-ion Thruster | 21% | -5/Factory Adv. Sensor Array | 41% | -5/Factory Imp. Cesium-ion Thruster | 35% | -5/Factory Cld. Nuclear Pulse Thruster | 27% | -3/Research Lyr. Light Armor Plating | 15% | -3/Testing Adv. Reaction Control System | 22% | -2/Research Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Phase Redirector High-powered Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Integrated Thermoelectric Network Core Membrane Dimensional Node Initializer Integrated Dissipator LRC Armor Subatomic Replicator Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Terrabomb Achievements -------------- Artifact Hunter Great Explorer Max Potential Production Line Challenges ------------ None Game ------ Seed PrecisionStasisDisintegrator Manual? 0 Play Time 07:29:30 Cumulative 290.3 hours Start 2026.09.22 @ 21:59:14 End 2026.09.24 @ 23:48:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type 2 Total 27 Types 13/0/5/9/0/0/0/0/0/0 Lore% 74 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17df2f8e-3e92-4fc7-b7cf-ce59753a5dcd